Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 17:42:36 Player: Minty Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (144) 720 Value Destroyed (4513) 4513 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1148) 1148 TOTAL SCORE: 9141 Bonus ------- High Alert Combat Kills 798 Follower Combat Kills 350 Cogmind --------- Core Integrity 75/700 Matter 54/300 Energy 92/100 System Corruption 63% Temperature Cool (0) Movement Hovering (46) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aerolev Unit Aerolev Unit > --- UTILITY (6) ------ Advanced Terrain Scan Processor Advanced Terrain Scan Processor Graphene Brace Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Aerolev Unit Recalibrator Precision Shock Rifle Heavy Particle Gun Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Weapon Cycler Improved Light Armor Plating Improved Heavy Armor Plating > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Improved Cooling System Improved Heavy Armor Plating Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Proton Missile Launcher Missile Launcher Missile Launcher Missile Launcher Missile Launcher Datajack [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Precision Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 1 . 2 1 Weapon 2 | . . 1 . . 1 Parts Attached 90 | . 2 20 2 7 59 Power 8 | . . 4 . . 4 Engine 8 | . . 4 . . 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | . . 4 . 2 13 Treads 10 | . . 4 . 2 4 Leg 3 | . . . . . 3 Wheel 2 | . . . . . 2 Hover 4 | . . . . . 4 Flight . | . . . . . . Utility 30 | . . 4 2 3 21 Device 8 | . . 1 1 . 6 Storage 2 | . . 2 . . . Processor 8 | . . 1 1 2 4 Hackware 3 | . . . . . 3 Protection 9 | . . . . 1 8 Artifact . | . . . . . . Weapon 33 | . 2 8 . 2 21 Energy Gun 11 | . . 3 . . 8 Energy Cannon 1 | . 1 . . . . Ballistic Gun 15 | . . 5 . . 10 Ballistic Cannon 3 | . 1 . . . 2 Launcher 3 | . . . . 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . 2 . 1 5 Corrupted Parts 7 | . . . . . 7 System Corruption 52 | . . . . . 52 Parts Lost 28 | . . . 1 3 24 Power 5 | . . . . . 5 Propulsion 7 | . . . . 1 6 Utility 8 | . . . 1 1 6 Weapon 8 | . . . . 1 7 Highest Loss Streak 4 | . . . 1 2 4 To Critical Strikes . | . . . . . . Average Backups 13 | . 6 13 14 12 14 Power 1 | . 1 . 2 1 1 Propulsion 1 | . 4 1 1 . 1 Utility 2 | . . 5 5 2 2 Weapon 7 | . 1 3 5 6 8 Tool/Special . | . . . . . . Unused Backups 20 | . 4 5 . . 11 Power 1 | . . 1 . . . Propulsion 3 | . . 2 . . 1 Utility 6 | . . 2 . . 4 Weapon 9 | . 4 . . . 5 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 91 | . 85 94 99 92 90 Engine 7 | . 14 11 11 9 6 Treads 11 | . . 21 22 18 10 Leg 3 | . 28 . . . 3 Device 12 | . . 9 10 1 15 Storage 8 | . 14 11 11 9 6 Processor 8 | . . 9 11 26 5 Protection 5 | . . . . . 7 Energy Gun 12 | . 8 4 33 26 10 Energy Cannon 1 | . 5 9 . . . Ballistic Gun 13 | . 8 10 . . 16 Ballistic Cannon 2 | . 5 5 . . 1 Peak Build Rating 56 | . 7 19 20 24 56 Average Rating 38 | . 6 13 19 22 46 On Entrance 13 | 6 6 6 19 20 24 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 72 | 12 14 37 38 39 72 Greatest Support 48 | 20 20 40 40 40 48 Greatest Overweight (x) 5 | . . . . . 5 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | . 8 15 15 15 15 Average Capacity 14 | . 8 14 15 15 14 Most Carried 15 | . 8 15 15 15 15 Average Carried 13 | . 6 13 14 12 14 Final Capacity 15 | 8 8 15 15 15 5 Final Carried 15 | 6 7 15 13 15 5 Class Distribution -------------------- 33% | Gunner 24% | Tank 13% | Scavenger-Tank 11% | Skirmisher 6% | Mutant 4% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 3274 | 200 100 352 10 60 2552 Remotely . | . . . . . . Salvage Created 5748 | . 177 597 173 425 4376 Parts 317 | . 11 40 7 14 245 Haulers Intercepted 6 | . . 2 . . 4 Recyclers Shooed 9 | . 1 1 . . 7 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 93 | . 1 11 5 8 68 Guns 71 | . 1 8 4 8 50 Cannons 8 | . . 3 . . 5 AOE 12 | . . . . . 12 Classes Destroyed 17 | . 5 3 1 2 6 Worker 12 | . . . . . 12 Builder 8 | . 1 . 1 . 6 Tunneler 1 | . . . . . 1 Hauler 6 | . . 2 . . 4 Recycler 11 | . 1 . . . 10 Mechanic 2 | . . . . . 2 Operator 6 | . 1 1 . 1 3 Watcher 5 | . 1 . . . 4 Swarmer 21 | . . . 3 . 18 Grunt 41 | . 1 5 2 3 30 Brawler 1 | . . . . 1 . Duelist 4 | . . 1 . 1 2 Protector 1 | . . . . . 1 Sentry 12 | . . 5 . 2 5 Hunter 2 | . . . . 1 1 Programmer 10 | . . . . . 10 Heavy 1 | . . . . . 1 Best Kill Streak 10 | . 3 7 2 3 10 Combat Bots Only 7 | . 1 7 2 3 7 Max Kills in Single Turn 3 | . 1 1 1 1 3 Gunslinging 1 | . . . . . 1 Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 564 | . 9 46 16 46 447 Missed 165 | . 2 10 3 12 138 Hits 399 | . 7 36 13 34 309 Melee 20 | . . 5 . . 15 Projectile 379 | . 7 31 13 34 294 Critical Strikes 16 | . . 2 . 2 12 Actively Blocked 4 | . . . . . 4 Part Disruptions 2 | . . . . . 2 Damage Taken 6802 | . 79 516 123 598 5486 Core 838 | . . 65 . 148 625 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 100 . 83 73 . Volleys Fired 281 | . 25 27 10 28 191 Largest 4 | . 2 3 3 3 4 Hottest 224 | . 90 168 168 168 224 Shots Fired 845 | . 50 73 30 82 610 Gun 737 | . 40 35 30 81 551 Cannon 89 | . 10 38 . . 41 Launcher 19 | . . . . 1 18 Special . | . . . . . . Kinetic 432 | . 25 44 . . 363 Thermal 373 | . 25 29 30 81 208 Explosive 14 | . . . . 1 13 Electromagnetic 26 | . . . . . 26 Robot Hit Streak 28 | . 4 16 7 26 28 Robot Miss Streak 6 | . 3 2 1 4 6 Penetration Max . | . . . . . . Secondary Targets 17 | . . . . 4 13 Max Gunslinging Chain 2 | . . . . 1 2 Shots Hit Robots 533 | . 31 51 17 61 373 Core Hits 241 | . 8 23 6 17 187 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 20 | . 1 . 4 8 7 Burn 17 | . . . 4 8 5 Destroy 2 | . . . . . 2 Blast 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12419 | . 452 883 297 1067 9720 Guns 9420 | . 330 419 291 1067 7313 Cannons 1225 | . 122 442 . . 661 Explosions 1647 | . . . . . 1647 Melee . | . . . . . . Ramming 127 | . . 22 6 . 99 Kinetic 5996 | . 238 483 . . 5275 Thermal 4746 | . 214 378 291 1067 2796 Explosive 772 | . . . . . 772 Electromagnetic 778 | . . . . . 778 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 63 | . . . . . 63 Average Corruption 22 | . . . . . 22 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 164 | . . . . . 164 Message Errors 38 | . . . . . 38 Matter Fused 29 | . . . . . 29 Heat Flow Errors 25 | . . . . . 25 Energy Discharges 15 | . . . . . 15 Parts Rejected 3 | . . . . . 3 Parts Fused 2 | . . . . . 2 Data Loss (minor) 14 | . . . . . 14 Data Loss (major) 4 | . . . . . 4 Misfires 9 | . . . . . 9 Alerts 7 | . . . . . 7 Misdirections 2 | . . . . . 2 Weapon Failures 16 | . . . . . 16 Overload Shots . | . . . . . . Overflow Damage 103 | . . . . . 103 Projectiles 9 | . . . . . 9 Explosions 94 | . . . . . 94 Melee . | . . . . . . Knockbacks 5 | . 1 . . . 4 Impact . | . . . . . . Kinetic 5 | . 1 . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 522 | . . . . . 522 Shots 13 | . . . . . 13 Rammed 20 | . . 4 2 1 13 Targets Rammed 22 | . . 4 2 1 15 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 385 | . 177 288 306 385 356 Average Temperature 87 | . 66 100 110 154 67 Received Heat Transfer 1551 | . 42 174 33 252 1050 Effects 11 | . . 2 . 6 3 Energy Bleed 3 | . . 1 . 2 . Interference 7 | . . 1 . 3 3 Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 5 | . . . . . 5 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 31 | . . . 6 10 15 Heat Transferred 10684 | . 555 777 925 2849 5578 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . . 3 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 5 | . . . . . 5 Low Security (%) 40 | . 100 100 100 100 19 Level 1 8 | . . . . . 12 Level 2 25 | . . . . . 34 Level 3 16 | . . . . . 22 Level 4 7 | . . . . . 10 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1619 | . 20 164 130 130 1619 Initial 55 | . . . 55 39 12 Average 470 | . 2 74 87 75 617 Influence Increases 3557 | . 47 387 185 249 2689 Destroy 0b10 Robot/C 2020 | . 20 220 100 160 1520 Destroy 0b10 Robot/NC 260 | . 20 15 5 5 215 Destroy Leader 532 | . 2 64 20 50 396 Allied During Kill 84 | . . . . . 84 Successful Hack 103 | . 5 56 . 10 32 Disable Machine 225 | . . 30 15 15 165 Destroy Structure 153 | . . 2 . 9 142 Lose Combat Pursuer 180 | . . . 45 . 135 Influence Decreases 1968 | . 47 243 229 321 1128 Entered New Map 166 | . . . 89 61 16 Time Decay 1362 | . 47 243 130 230 712 Lost Part 280 | . . . 10 30 240 Lost Ally 160 | . . . . . 160 Squads Dispatched 34 | . . 1 . 3 30 Investigation 7 | . . 1 . 1 5 Extermination 9 | . . . . . 9 Reinforcement 9 | . . . . . 9 Assault 3 | . . . . . 3 Garrison 6 | . . . . 2 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . . 3 Haulers Reinforced 3 | . . . . . 3 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 10 | . 1 1 . . 8 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 144 | . 5 15 8 10 106 Peak Tracking Total 8 | . 2 7 4 3 8 Tactical Retreats 8 | . . . 2 . 6 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 4 | . . . . 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 15 | . . 2 1 1 11 Max in Single Turn 5 | . . 1 1 1 5 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 24 | . 3 7 . 4 10 Terminals 17 | . 3 7 . 3 4 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access 3 | . . . . 1 2 Total Hacks 81 | . 12 28 . 12 29 Successful 42 | . 7 15 . 6 14 Failed 39 | . 5 13 . 6 15 Catastrophic 7 | . . 2 . . 5 Database Lockouts . | . . . . . . Manual 34 | . 7 11 . 3 13 Terminals 60 | . 12 28 . 11 9 Fabricators 9 | . . . . . 9 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 8 | . . . . . 8 Garrison Access 4 | . . . . 1 3 Terminal Hacks 24 | . 5 14 . 4 1 Record 1 | . 1 . . . . Robot Schematic 1 | . . . . . 1 Robot Analysis 2 | . 1 1 . . . Prototype ID Bank 3 | . . 2 . 1 . Branch Access Points 1 | . . 1 . . . Emergency Access Points 2 | . . 2 . . . Alert Level 3 | . . 2 . 1 . Locate Traps 4 | . 2 2 . . . Patrol Status 1 | . . 1 . . . Transport Status 1 | . . 1 . . . Hauler Manifests 1 | . . . . 1 . Registered Prototypes 1 | . . 1 . . . Zone Layout 3 | . 1 1 . 1 . Fabricator Hacks 5 | . . . . . 5 Network Status 1 | . . . . . 1 Load Schematic 2 | . . . . . 2 Build 2 | . . . . . 2 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . . 4 Retrieve Study 4 | . . . . . 4 Garrison Access Hacks 2 | . . . . 1 1 Seal Access 2 | . . . . 1 1 Unauthorized Hacks 7 | . 2 1 . 1 3 Terminals 5 | . 2 1 . 1 1 Track 1 | . 1 . . . . Botnet 3 | . 1 1 . 1 . Sabotage 1 | . . . . . 1 Fabricators 2 | . . . . . 2 Prioritize 1 | . . . . . 1 Liberate 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . . 1 . 1 1 Used 1 | . . 1 . . . Hacking Detections 21 | . 3 7 . 3 8 Full Trace Events 7 | . 1 2 . 1 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . . 1 Robots Built 8 | . . . . . 8 Authchips 2 | . . . . . 2 Time 134 | . . . . . 134 Total Robot Build Rating 32 | . . . . . 32 Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . . . . 3 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 10 | . . . . . 10 Largest Group 7 | . . . . . 7 Highest-Rated Group 84 | . . . . . 84 Highest-Rated Ally 32 | . . . . . 32 Total Orders . | . . . . . . Ally Attacks 116 | . . . . . 116 Total Damage 1260 | . . . . . 1260 Kills 9 | . . . . . 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1186 | . . 589 238 . 359 Sensors 827 | . . 589 238 . . Machine Analysis 359 | . . . . . 359 Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 6169 | . 252 638 264 483 4532 Spaces Moved 2493 | 1 141 315 140 229 1667 Core . | . . . . . . Treads 1839 | . . 308 140 229 1162 Legs 498 | 1 141 7 . . 349 Wheels 93 | . . . . . 93 Hover 63 | . . . . . 63 Flight . | . . . . . . Fastest Speed 46 | 120 120 120 160 160 46 Average Speed 195 | 120 120 159 160 160 216 Slowest Speed 470 | 120 120 160 160 160 470 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 2 27 34 35 27 48 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . . . 4 Terrain Destroyed 166 | . . . . 10 156 Melee . | . . . . . . Projectile 18 | . . . . . 18 AOE 148 | . . . . 10 138 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3212 | . 174 396 157 280 2205 Wait 179 | . . 1 3 . 175 Move 2488 | . 140 314 139 228 1667 Hop . | . . . . . . Pick Up 53 | . 4 16 . 7 26 Fast Attach 30 | . . 5 . 2 23 Attach 36 | . . 4 2 3 27 Detach 22 | . . 2 1 . 19 Swap 58 | . 2 11 . 8 37 Drop 43 | . 3 12 . 3 25 Fire 281 | . 25 27 10 28 191 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 2 | . . . . . 2 Crush 18 | . . 4 2 1 11 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory (discovered 4 exits: [*Fac] / [*Sto] / [*Low x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 16) 209 | -10/Materials | Discovered new exit (range 16) 253 | -10/Materials | Entered another Materials area 253 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 300 | -9/Materials | Build established: Mutant 615 | -9/Materials | Destroyed 7 combat bots 660 | -9/Materials | Discovered new exit (range 16) 720 | -9/Materials | Identified exit to Mines 733 | -9/Materials | Build established: Skirmisher 891 | -9/Materials | Entered Mines 967 | -9/Mines | Learned location of Zion (-7) 1114 | -9/Mines | Discovered new exit (range 8) 1115 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1124 | -9/Mines | Identified exit to Materials 1155 | -9/Mines | Entered Materials 1155 | -8/Materials | Evolved 2 slots: Utility x2 1185 | -8/Materials | Garrison activated, responded to threat 1409 | -8/Materials | Discovered new exit (range 13) 1425 | -8/Materials | Build established: Gunner 1638 | -8/Materials | Entered Factory 1638 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2884 | -7/Factory | Discovered new exit (range 12) 2884 | -7/Factory | Discovered new exit (range 6) 3507 | -7/Factory | Discovered new exit (range 8) 3538 | -7/Factory | Build established: Tank 3957 | -7/Factory | Discovered new exit (range 12) 4038 | -7/Factory | First assault squad dispatched 4588 | -7/Factory | Lost 4 parts (1p1n2w) 4637 | -7/Factory | System corruption reached 10% 4660 | -7/Factory | System corruption reached 30% 4668 | -7/Factory | Destroyed 7 combat bots 4676 | -7/Factory | Lost 4 parts (3u1w) 5020 | -7/Factory | Fabricated S-27 Virus (x4) 5047 | -7/Factory | Garrison activated, responded to threat 5087 | -7/Factory | Fabricated S-27 Virus? 5247 | -7/Factory | Garrison activated, responded to threat 5305 | -7/Factory | Lost 5 allies 5537 | -7/Factory | Build established: Scavenger-Tank 5926 | -7/Factory | Core integrity fell below 50% 5994 | -7/Factory | Lost 3 parts (1p1n1u) 6163 | -7/Factory | Core integrity fell below 20% 6170 | -7/Factory | Self-destructed Last Messages --------------- 06151_ System corrupted: Graphene Brace rejected. 06152_ Acquired Graphene Brace. 06152_ K-01 Serf collects debris. 06154_ U-05 Engineer builds a Wall. 06155_ K-01 Serf collects debris. 06155_ Hvy. Particle Gun destroyed. 06158_ U-05 Engineer builds a Wall. 06158_ K-01 Serf collects debris. 06160_ Y-54 Guardian heat damages Gatling Laser, Flak Gun. 06161_ K-01 Serf collects debris. 06165_ Aerolev Unit destroyed. 06166_ Imp. Ion Engine destroyed. 06167_ Y-54 Guardian heat damages Lgt. Treads. 06167_ Triggered Alarm Trap. 06167_ An alarm sounds. 06167_ ALERT: Alarm triggered, dispatching investigation squad. 06167_ U-05 Engineer lays Concrete. 06168_ Slammed into U-05 Engineer. 06169_ System corrupted: Matter fused (-7). 06169_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | """ """????????????????????????????????????????? | | """ "??????????????????????????????????????????? | | """ ""?????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ####?????####????????????????????????????????????? | | ????????? ????????????????????????????????????? | | ????????? ????????????????????????????????????? | | ????????? ????????????????????????????????????? | | ????????? #??????????? ????????### ??????????? | | ????????? #??????????? ????? "????????? | | ????????""" #?????????? ? " "??????? | | ???????"""" #??????????% " " " ???? | | ???????"""" #?????????# "" #?? | | ?????" """" #?????????#! #?? | | ?? ? """" #??????#+##%= #?? | | # """" #??????# #?? | | # ######## #?? | | #######+####+# # % #?? | | + [[[ #*[ % ! ?? | | # [[[ #%= #?? | | # [[ #= ??? | | !**= # !# #### " F" ???? | | =%! % # ! # u ##### ## """" #?? | | ##########[######## #/[ !!! # #?? | | #??###???# %[ = % u ]@!]!!!! #=! #?? | | #?????####/######### ###=]] #%########+####?? | | #???### T*%= ####### # #g=* #=# ???? ??? | | #???# # =# #=# g% # # """""" | | +######## # # ### ##Y#### # """""" [[ | | # ! # [ ### # """""" [[ | | ""# # T + """""" [[ | | " T"# #""" # ## # ##### | | " ""########""" # # #####???# | | #??????#""" # #???????# | | #??????# ##### #???????# | | #########??????######?????#????????############### | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 410 Armor Coverage 1200 Core Shielding 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 18 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked Fabricated ------------ S-27 Virus | x4 | -7/Factory | Authchip S-27 Virus | x4 | -7/Factory | Authchip Repaired ---------- Nothing Studied --------- Lgt. Treads | -7/Factory | Hacked Autogun | -7/Factory | Hacked Missile Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Official Business Challenges ------------ None Game ------ Seed GyrokineticWeightAirjet Manual? 0 Play Time 00:34:04 Cumulative 1209.5 hours Start 2025.10.31 @ 16:15:23 End 2025.10.31 @ 17:42:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1489 Rogue 1205 Adventurer 124 Explorer 160 Win Type - Total 56 Types 42/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 86 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4ad701f-78df-40fc-965b-b0172163d77f