Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.19 @ 19:30:14 Player: Infomantis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (64) 320 Value Destroyed (2861) 2861 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2381) 2381 TOTAL SCORE: 12042 Bonus ------- Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scan Processor Melee Analysis Suite Improved Target Analyzer Hacking Suite System Shield > --- WEAPON (3) ------- Impact Mace > --- INVENTORY (5) ---- Improved Datajack Improved Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Makeshift Flight Unit Makeshift Flight Unit Makeshift Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scan Processor Improved Target Analyzer Improved Medium Armor Plating Hacking Suite System Shield Relay Coupler [Heavy] > --- WEAPON ----------- Plasma Rifle Improved Datajack Impact Mace > --- INVENTORY -------- Compact Wheel Phase Cannon Improved Datajack Improved Remote Datajack Impact Mace [Rating: 75] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility System Shield Device Advanced Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Medium Armor Plating Weapon Impact Mace Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 4 . . 2 . . . 2 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . Utility 6 | . . . . . 1 . . 2 . . . 2 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 131 | 6 1 2 1 6 13 1 14 4 4 3 4 18 29 5 19 . 1 Power 16 | 1 . . . 1 1 . 1 . . 1 . 3 6 . 2 . . Engine 10 | 1 . . . 1 1 . . . . 1 . 2 3 . 1 . . Core 6 | . . . . . . . 1 . . . . 1 3 . 1 . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 35 | 2 . 1 . 2 5 . 7 . . . . 3 6 1 8 . . Treads 1 | . . . . . 1 . . . . . . . . . . . . Leg 8 | 2 . 1 . 2 1 . . . . . . . . . 2 . . Wheel 12 | . . . . . 3 . . . . . . 1 6 . 2 . . Hover . | . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . 7 . . . . 2 . 1 4 . . Utility 36 | 1 1 . 1 1 2 1 2 3 2 1 2 5 8 3 2 . 1 Device 8 | . . . . . . 1 . 1 1 . . 2 1 1 . . 1 Storage 2 | 1 . . . 1 . . . . . . . . . . . . . Processor 7 | . 1 . . . . . . . . . . 1 3 . 2 . . Hackware 11 | . . . . . 1 . 1 2 1 1 2 2 1 . . . . Protection 8 | . . . 1 . 1 . 1 . . . . . 3 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 44 | 2 . 1 . 2 5 . 4 1 2 1 2 7 9 1 7 . . Energy Gun 12 | 1 . 1 . 1 3 . . . . . . 1 3 . 2 . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . . Ballistic Gun 11 | 1 . . . . . . 1 . . . . 6 3 . . . . Ballistic Cannon 6 | . . . . . 2 . 2 . 1 . . . . . 1 . . Launcher 1 | . . . . 1 . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . 1 . . 1 1 . 1 . . . . Impact Weapon 4 | . . . . . . . . . . . 1 . 1 1 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 4 | . . . . . . . . 1 1 . . . 1 . 1 . . Unidentified Prototypes 4 | . . . . . 1 . . . . . . 2 1 . . . . Parts Lost 60 | . . . . . 8 1 5 . . 1 2 4 16 2 19 . 2 Power 9 | . . . . . 1 . . . . . 1 1 2 . 4 . . Propulsion 24 | . . . . . 4 1 4 . . 1 1 . 2 2 7 . 2 Utility 13 | . . . . . 1 . 1 . . . . 2 6 . 3 . . Weapon 14 | . . . . . 2 . . . . . . 1 6 . 5 . . Highest Loss Streak 10 | . . . . . 7 1 3 . . 1 2 4 5 2 10 . 2 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 85 | . 90 100 100 100 91 17 72 59 78 78 69 73 88 98 81 64 65 Engine 5 | . 14 14 14 14 8 . . . . . 7 1 4 5 1 . . Core 2 | . . . . . . . 7 7 7 6 . 2 2 5 4 . . Leg 8 | . 28 28 28 28 13 . . . . . . . . . 2 5 3 Wheel 6 | . . . . . 17 . . . . . . 5 16 21 5 . . Flight 6 | . . . . . . . 34 23 23 20 15 9 3 . 7 5 4 Device 1 | . . . . . . 1 . . . . . 2 3 . . . 3 Storage 4 | . 14 14 14 14 8 . . . . . . . . . . . . Processor 9 | . 5 14 9 . . . . . . . . 1 12 17 21 29 29 Hackware 16 | . . . . . . 9 17 18 34 38 38 35 21 23 18 11 11 Protection 3 | . . . 4 14 16 . 1 . . . . . 3 4 3 . . Energy Gun 5 | . 14 14 14 8 15 . . . . . . . 3 . 2 . . Ballistic Gun 7 | . 14 14 14 14 1 . 2 . . . . 11 7 11 2 . . Ballistic Cannon 1 | . . . . . 8 . 3 7 7 4 . . . . . 5 4 Impact Weapon 1 | . . . . . . . . . . . . . 2 4 4 5 5 Naked Turns 2 | . . . . . 2 . . . . . . . . . . . . Heaviest Build 36 | 14 14 15 19 26 34 1 13 10 11 10 9 18 36 36 36 6 18 Greatest Support 52 | 20 20 25 25 28 36 3 16 12 12 12 8 28 52 52 32 15 15 Greatest Overweight (x) 3 | 1 . . . . 3 . . . . . 1 3 2 1 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 9 9 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 8 4 8 8 10 10 3 5 5 5 5 5 5 5 5 5 3 4 Average Carried 5 | 4 3 7 7 9 9 2 4 4 4 4 4 4 4 4 3 3 3 Final Capacity 10 | 8 8 8 8 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 3 4 8 8 10 3 3 5 5 4 5 5 5 5 4 3 3 3 Class Distribution -------------------- 33% | Mutant 22% | Scavenger-Mutant 14% | Hacker-Sprinter 12% | Hacker-Mutant 8% | Hacker-Skirmisher 5% | Derelict-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Mutant | -8/Garrison Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Derelict-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Upp Upp War Pro Matter Collected 2389 | 214 47 51 15 167 228 . 183 14 . . . 374 583 198 296 . 19 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2709 | . 104 106 . 77 206 . 110 10 . . . 374 750 310 662 . . Parts 127 | . 5 6 . 7 11 . 9 4 . . . 24 35 9 17 . . Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 6 | . . . . 1 2 . . . . . . 1 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . . . . 9 12 . . Prevented 4 | . . . . . . . . . . . . . . 2 2 . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 55 | . 2 4 . 5 7 . 5 . . . . 9 9 5 9 . . Melee 6 | . . . . . . . . . . . . . 4 . 2 . . Guns 27 | . 2 4 . 1 . . 2 . . . . 7 3 5 3 . . Cannons 12 | . . . . . 7 . 3 . . . . . . . 2 . . AOE 6 | . . . . 4 . . . . . . . 2 . . . . . Classes Destroyed 12 | . 1 2 . 1 1 . . 1 . . . 4 1 . 1 . . Worker 2 | . . . . . . . . . . . . 1 1 . . . . Builder 3 | . . . . . . . . . . . . 1 2 . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . . 1 . . . . . . . . . Swarmer 16 | . . 3 . . 3 . 3 . . . . 4 . 3 . . . Grunt 24 | . 2 . . 4 3 . 1 . . . . 2 3 1 8 . . Duelist 2 | . . . . 1 . . . . . . . . . . 1 . . Sentry 6 | . . 1 . . 1 . 1 . . . . . 2 1 . . . Hunter 3 | . . . . . . . . . . . . 1 2 . . . . Programmer 4 | . . . . . . . . . . . . 2 2 . . . . Packrat 2 | . . . . . . . . . . . . . . 1 1 . . Best Kill Streak 8 | . 1 3 . 2 4 . 5 1 . . . 8 3 3 2 . . Combat Bots Only 7 | . 1 3 . 2 4 . 5 . . . . 7 3 3 2 . . Max Kills in Single Turn 3 | . 1 2 . 2 1 . 1 1 . . . 3 1 1 1 . . Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . Exploded 2 | . . . . 2 . . . . . . . 2 . . . . . Melee 1 | . . . . . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Upp Upp War Pro Damage Taken 7069 | . 226 31 . 146 1074 147 402 . . 156 149 897 1400 383 1564 . 494 Core 1775 | . 41 . . 19 232 73 89 . . 54 68 195 155 14 482 . 353 Absorbed by Shields 46 | . . . . . . 46 . . . . . . . . . . . Redirected to Shielding 8 | . . . . . 8 . . . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 76 . . 28 . . . 82 77 . . . . . Volleys Fired 153 | . 10 4 . 8 21 . 15 2 1 . . 25 31 13 23 . . Largest 3 | . 2 2 . 2 3 . 2 1 1 . . 3 2 2 2 . . Hottest 160 | . 70 70 . 76 150 . 59 39 39 . . 71 90 68 160 . . Shots Fired 296 | . 20 8 . 15 38 . 26 2 1 . . 70 52 26 38 . . Gun 237 | . 20 8 . 9 11 . 11 . . . . 70 51 26 31 . . Cannon 51 | . . . . . 27 . 14 2 1 . . . . . 7 . . Launcher 6 | . . . . 6 . . . . . . . . . . . . . Special 2 | . . . . . . . 1 . . . . . 1 . . . . Kinetic 234 | . 10 4 . 8 27 . 25 2 1 . . 70 31 26 30 . . Thermal 27 | . 10 4 . 1 4 . . . . . . . . . 8 . . Explosive 6 | . . . . 6 . . . . . . . . . . . . . Electromagnetic 27 | . . . . . 7 . . . . . . . 20 . . . . Robot Hit Streak 31 | . 11 2 . 4 11 . 10 2 . . . 15 31 5 11 . . Robot Miss Streak 10 | . 1 1 . 2 10 . 3 . . . . 3 2 1 2 . . Penetration Max 3 | . . . . . . . . . . . . 1 3 1 2 . . Secondary Targets 2 | . . . . . . . . . . . . 1 . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . 1 . . . Shots Hit Robots 250 | . 16 4 . 8 32 . 18 2 . 6 . 45 61 19 39 . . Core Hits 147 | . 5 5 . 7 38 . 8 2 . . . 32 22 11 17 . . Critical Kills 10 | . . . . . . . . . . . . . 1 4 5 . . Critical Parts Destroyed 24 | . . . . . . . . . . . . 2 8 5 9 . . Critical Strikes 40 | . 2 1 . . . . 1 . . . . 2 10 9 15 . . Burn 4 | . 2 1 . . . . . . . . . . . . 1 . . Destroy 26 | . . . . . . . . . . . . 2 4 9 11 . . Blast 1 | . . . . . . . 1 . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . 1 . . . . Smash 8 | . . . . . . . . . . . . . 5 . 3 . . Melee Attacks 59 | . . . . . . . . . . 7 1 . 19 1 17 . 14 Impact 51 | . . . . . . . . . . . 1 . 18 1 17 . 14 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . 4 . . 2 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 5815 | . 211 68 . 618 676 . 268 45 . . . 1113 1649 298 869 . . Guns 2722 | . 211 62 . 64 140 . 78 . . . . 952 860 147 208 . . Cannons 973 | . . . . . 527 . 190 45 . . . . . . 211 . . Explosions 795 | . . . . 541 . . . . . . . 161 93 . . . . Melee 1297 | . . . . . . . . . . . . . 696 151 450 . . Ramming 28 | . . 6 . 13 9 . . . . . . . . . . . . Kinetic 2799 | . 99 25 . 49 527 . 268 45 . . . 952 501 147 186 . . Thermal 607 | . 112 37 . 92 40 . . . . . . . 93 . 233 . . Explosive 464 | . . . . 464 . . . . . . . . . . . . . Electromagnetic 620 | . . . . . 100 . . . . . . 161 359 . . . . Impact 1297 | . . . . . . . . . . . . . 696 151 450 . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . 3 2 2 2 2 2 Average Corruption 2 | . . . . . . . . . . . . 2 1 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 24 | . . . . . . . . . . . . 5 4 7 6 . 2 Message Errors 6 | . . . . . . . . . . . . . 2 2 2 . . Matter Fused 8 | . . . . . . . . . . . . 2 . 3 1 . 2 Heat Flow Errors 3 | . . . . . . . . . . . . 2 . . 1 . . Energy Discharges 3 | . . . . . . . . . . . . . 1 1 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 457 | . . . . 9 . . 4 . . . . . 208 79 157 . . Projectiles 4 | . . . . . . . 4 . . . . . . . . . . Explosions 54 | . . . . 9 . . . . . . . . 45 . . . . Melee 399 | . . . . . . . . . . . . . 163 79 157 . . Knockbacks 31 | . . . . . 26 . 1 . . . . . 3 . 1 . . Impact 4 | . . . . . . . . . . . . . 3 . 1 . . Kinetic 24 | . . . . . 23 . 1 . . . . . . . . . . Secondary 3 | . . . . . 3 . . . . . . . . . . . . Self-Inflicted Damage 180 | . . . . 49 4 . . . . . . 17 110 . . . . Shots 5 | . . . . 3 . . . . . . . 1 1 . . . . Rammed 2 | . . . . . 2 . . . . . . . . . . . . Targets Rammed 4 | . . 1 . 1 2 . . . . . . . . . . . . Kicked 2 | . . 1 . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 308 | . 129 27 . 29 288 . 28 1 . 3 . 127 30 63 308 . . Average Temperature 68 | . 60 13 . 15 133 . 12 1 . 3 . 25 11 29 93 . . Received Heat Transfer 1929 | . 138 9 . 42 558 84 18 . . 36 15 99 90 81 675 . 84 Effects 1 | . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . Parts Fried 5 | . . . . . . . . . . . . . 4 . 1 . . Impact Corruptions 14 | . . . . . . . . . . . . . 6 2 6 . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . 3 . . Heat Transferred 1386 | . 481 185 . 137 74 . . . . . . . 100 . 409 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Upp Upp War Pro Peak Influence 270 | . 65 130 . 270 260 259 189 96 107 175 247 175 184 . . . . Initial 169 | . . 25 . . 105 169 126 76 67 56 122 119 69 . . . . Average 96 | . 15 95 . 227 139 171 62 85 86 82 163 75 95 . . . . Maximum Alert Level 1 | . . . . 1 1 1 . . . . 1 . . . . . . Low Security (%) 93 | 100 100 100 . 28 83 96 100 100 100 100 83 100 100 . . . . Level 1 6 | . . . . 72 16 3 . . . . 16 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . 1 . . 3 . 1 . . . . 5 4 . . . . Investigation 2 | . . 1 . . . . . . . . . 1 . . . . . Extermination 3 | . . . . . . . . . . . . 2 1 . . . . Reinforcement 8 | . . . . . 2 . 1 . . . . 2 3 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Upp Upp War Pro Distress Signals 6 | . 1 . . . 2 . 3 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 145 | . 5 3 . 7 24 2 15 1 . 4 19 15 14 8 14 . 14 Peak Tracking Total 18 | . 4 2 . 3 9 2 11 1 . 2 18 5 4 5 4 . 15 Tactical Retreats 10 | . . . . 2 1 . 2 . . . 1 1 . 1 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Upp Upp War Pro Traps Triggered 13 | . . . . . . 2 . . 4 1 2 3 1 . . . . Indirectly 1 | . . . . . . . . . . . . 1 . . . . . Trap Hack Attempts 8 | . . . . . . . . . 8 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . 1 . . . . . . . Reprogrammed 2 | . . . . . . . . . 2 . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . 1 3 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Upp Upp War Pro Machines Disabled 12 | . . 1 . 4 . . . . 1 . 1 4 1 . . . . Max in Single Turn 3 | . . 1 . 3 . . . . 1 . 1 3 1 . . . . Garrison Relay 2 | . . . . . . . . . 1 . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Upp Upp War Pro Machines Accessed 28 | . 2 1 1 . 4 . 4 2 . 7 . 4 2 . 1 . . Terminals 18 | . 2 . . . 3 . 4 1 . 5 . 2 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . . Scanalyzers 2 | . . . . . . . . . . 1 . . 1 . . . . Garrison Access 3 | . . . . . 1 . . 1 . 1 . . . . . . . Total Hacks 74 | . 4 1 1 . 9 . 11 4 . 19 . 20 4 . 1 . . Successful 41 | . 3 1 1 . 6 . 6 2 . 11 . 8 2 . 1 . . Failed 33 | . 1 . . . 3 . 5 2 . 8 . 12 2 . . . . Catastrophic 4 | . . . . . . . . 1 . 1 . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 35 | . 2 . 1 . 7 . 3 2 . 4 . 13 3 . . . . Terminals 53 | . 4 . . . 8 . 11 2 . 15 . 11 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . . . . . . 9 . . . . . Scanalyzers 5 | . . . . . . . . . . 3 . . 2 . . . . Garrison Access 4 | . . . . . 1 . . 2 . 1 . . . . . . . Terminal Hacks 23 | . 2 1 1 . 1 . 4 . . 9 . 3 1 . 1 . . Record 4 | . . . . . . . . . . 4 . . . . . . . Robot Analysis 2 | . . . . . . . 1 . . . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . Level Access Points 2 | . 1 . . . . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . . . . . . 1 . 1 . . . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . Disarm Traps 1 | . . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . 2 . 1 . . . . . . . Unlock Access 3 | . . . . . 1 . . 1 . 1 . . . . . . . Coupler Status 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 13 | . 1 . . . 4 . 2 . . 1 . 4 1 . . . . Terminals 11 | . 1 . . . 4 . 2 . . 1 . 3 . . . . . Assimilate 2 | . . . . . 1 . . . . . . 1 . . . . . Botnet 9 | . 1 . . . 3 . 2 . . 1 . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . Reject 1 | . . . . . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . . . 3 . 3 2 . 5 . 3 1 . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Upp Upp War Pro Used RIF Installer 3 | . . . . . . 1 . . 1 . 1 . . . . . . Coupler Efficiency 1 | . . . . . . . . . 1 . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . 1 . . . . . . Robots Hacked 5 | . . . . . . . . . . 3 . . 2 . . . . Non-combat 3 | . . . . . . . . . . 2 . . 1 . . . . Combat 2 | . . . . . . . . . . 1 . . 1 . . . . Robot Hacks Applied 6 | . . . . . . . . . . 4 . . 2 . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . . . no_distress 1 | . . . . . . . . . . . . . 1 . . . . ignore_parts 1 | . . . . . . . . . . 1 . . . . . . . go_dormant 1 | . . . . . . . . . . 1 . . . . . . . streamctrl_high 1 | . . . . . . . . . . . . . 1 . . . . formatsys_high 1 | . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 7 | . . . . . . . . . 4 . 3 . . . . . . Machine Destruction 7 | . . . . . . . . . 4 . 3 . . . . . . Attached 5 | . . . . . . . . . 1 1 2 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Upp Upp War Pro Total Allies 6 | . . 2 . . 1 . . . . 1 . 1 1 . . . . Largest Group 2 | . . 2 1 . 1 . . . . 1 . 1 1 . . . . Highest-Rated Group 39 | . . 39 31 . 10 . . . . 32 . 10 29 . . . . Highest-Rated Ally 32 | . . 31 31 . 10 . . . . 32 . 10 29 . . . . Total Orders 9 | . . . . . . 2 . 2 1 . . 2 2 . . . . EXPLORE 7 | . . . . . . 1 . 1 1 . . 2 2 . . . . RETURN 2 | . . . . . . 1 . 1 . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . 2 . . 10 . . . . Total Damage 234 | . . . . . . . . . . 81 . . 153 . . . . Kills 1 | . . . . . . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Upp Upp War Pro Robot Analysis Total 2 | . . . . . . . 1 . . . . . 1 . . . . Derelict Logs Recovered 9 | . . 2 . 2 . . . . . . . . . 1 3 . 1 Drone Launches 7 | . . . . . . 1 . 1 1 . . 2 2 . . . . Drone Recoveries 4 | . . . . . . 1 . 1 . . . . 2 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Upp Upp War Pro Turns Passed 5686 | 76 212 512 538 225 355 84 272 77 145 242 89 695 845 457 574 44 244 Spaces Moved 5250 | 50 150 402 438 159 265 95 301 152 126 567 119 608 642 444 519 37 176 Core 225 | 6 . . . . 27 95 5 . . . . . . . . . 92 Treads . | . . . . . . . . . . . . . . . . . . Legs 1443 | 44 150 402 438 159 22 . . . . . . . . . 107 37 84 Wheels 1946 | . . . . . 216 . . . . . . 480 618 444 188 . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1636 | . . . . . . . 296 152 126 567 119 128 24 . 224 . . Fastest Speed 26 | 50 120 120 120 120 50 50 26 30 30 30 32 35 80 90 46 120 50 Average Speed 82 | 113 120 120 120 120 96 50 27 30 30 30 32 87 96 91 82 120 114 Slowest Speed 285 | 120 120 120 120 120 190 50 50 30 30 32 112 285 192 105 260 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . 9 2 . 5 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 33 70 90 51 29 64 27 12 67 16 36 20 17 59 73 11 49 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 4 | . . . . 1 . . . . . . . . . . 2 . 1 Known Exits Taken 8 | . . . . . 1 . . 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . . . . Scrap Searched 11 | . . . . 2 . . . . . . . . . 2 4 . 3 Spaces Dug 14 | . . . . . . . . . . . . . . . . . 14 Terrain Destroyed 61 | . . . . 15 . . . . . . . 1 26 2 3 . 14 Melee 14 | . . . . . . . . . . . . . . . . . 14 Projectile 1 | . . . . . . . . . . . . 1 . . . . . AOE 41 | . . . . 15 . . . . . . . . 26 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Upp Upp War Pro Total 6194 | 70 161 427 452 179 328 130 454 177 232 632 167 716 784 465 590 36 194 Wait 338 | . . 3 6 . 14 13 120 21 13 33 5 57 50 . 3 . . Move 5200 | 49 149 401 437 158 264 93 284 147 124 556 117 607 641 443 518 36 176 Hop 14 | . . . . . . . 7 2 . 5 . . . . . . . Pick Up 69 | 12 1 9 4 2 6 . 9 . 4 4 . 5 5 . 7 . 1 Fast Attach 69 | . 1 . . . 7 . 7 3 1 1 2 13 20 4 10 . . Attach 45 | 6 . . 1 . 6 1 7 1 2 2 2 4 4 1 7 . 1 Detach 10 | . . . . . . 1 2 1 1 1 2 . 2 . . . . Swap 17 | . . 2 . 6 . . . . 1 . . 1 5 . 2 . . Drop 60 | 3 . 7 4 4 8 . 3 . 5 5 2 4 7 3 3 . 2 Fire 153 | . 10 4 . 8 21 . 15 2 1 . . 25 31 13 23 . . Melee 59 | . . . . . . . . . . 7 1 . 19 1 17 . 14 Ram 2 | . . . . . 2 . . . . . . . . . . . . Kick 2 | . . 1 . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 148 | . . . . . . 22 . . 72 18 36 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 8 | . . . . . . . . . 8 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Identified exit to Materials 264 | -10/Materials | Discovered new exit (range 7) 289 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 320 | -10/Mines | Discovered exit to Materials (range 12) 338 | -10/Mines | Learned 2 Materials zone layouts 363 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 721 | -10/Mines | Met a Derelict shopkeep closing up shop 796 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 796 | -10/Mines | Discovered new exit (range 5) 801 | -10/Mines | Entered Exiles 801 | -10/Exiles | Accompanied by 1 ally 821 | -10/Exiles | Discovered new exit (range 14) 831 | -10/Exiles | Led the pair of lost Derelicts to a safe place 853 | -10/Exiles | Met 8R-AWN 872 | -10/Exiles | Met EX-HEX 936 | -10/Exiles | Met EX-DEC 962 | -10/Exiles | Visited The Gauntlet 1118 | -10/Exiles | Met EX-BIN 1135 | -10/Exiles | Aligned with FarCom system 1136 | -10/Exiles | Given EX-Vault access code 1166 | -10/Exiles | Opened EX-Vault 1177 | -10/Exiles | Found Supersonic Drone Bay 1217 | -10/Exiles | Found Deploy-a-Sentry 1220 | -10/Exiles | Exiles lab attacked by MAIN.C 1323 | -10/Exiles | Discovered new exit (range 12) 1339 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1339 | -10/Exiles | Entered Mines 1380 | -9/Mines | Learned Materials stockpile data 1389 | -9/Mines | Learned location of Zion (-7) 1556 | -9/Mines | Discovered new exit (range 8) 1564 | -9/Mines | Entered Materials 1564 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1859 | -8/Materials | Garrison activated, responded to threat 1903 | -8/Materials | Released all parts (6) 1918 | -8/Materials | Identified exit to Garrison 1919 | -8/Materials | Entered Garrison 1926 | -8/Garrison | Discovered new exit (range 41) 1928 | -8/Garrison | Lost 7 parts (1p3n1u2w) 1930 | -8/Garrison | Discovered new exit (range 48) 1932 | -8/Garrison | Discovered new exit (range 72) 1956 | -8/Garrison | Triggered checkpoint 1983 | -8/Garrison | Core integrity fell below 50% 2000 | -8/Garrison | Installed Relay Interface Framework 2003 | -8/Garrison | Entered Materials 2235 | -8/Materials | Lost 3 parts (3n) 2264 | -8/Materials | Discovered new exit (range 13) 2275 | -8/Materials | Entered Factory 2275 | -7/Factory | Evolved 2 slots: Utility x2 2308 | -7/Factory | Build established: Hacker-Sprinter 2352 | -7/Factory | Identified exit to Garrison 2352 | -7/Factory | Entered Garrison 2358 | -7/Garrison | Discovered new exit (range 43) 2362 | -7/Garrison | Discovered new exit (range 73) 2365 | -7/Garrison | Discovered new exit (range 53) 2415 | -7/Garrison | Garrison Relay disabled 2495 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 2497 | -7/Garrison | Entered Factory 2737 | -7/Factory | Identified exit to Garrison 2739 | -7/Factory | Entered Garrison 2756 | -7/Garrison | Triggered checkpoint 2770 | -7/Garrison | Garrison Relay disabled 2821 | -7/Garrison | Discovered new exit (range 10) 2826 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 2828 | -7/Garrison | Entered Factory 2828 | -6/Factory | Evolved 2 slots: Utility x2 3100 | -6/Factory | Build established: Hacker-Mutant 3108 | -6/Factory | Identified exit to Factory 3173 | -6/Factory | P-60 Hacker assimilated allied Technician 5a 3219 | -6/Factory | Lost 4 parts (1p2u1w) 3221 | -6/Factory | Destroyed 7 combat bots 3503 | -6/Factory | Build established: Hacker-Skirmisher 3523 | -6/Factory | Entered another Factory area 3523 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3965 | -5/Factory | Lost 5 parts (1p1n1u2w) 4097 | -5/Factory | Build established: Scavenger-Mutant 4302 | -5/Factory | Discovered new exit (range 22) 4329 | -5/Factory | Identified exit to Upper Caves 4368 | -5/Factory | Entered Upper Caves 4414 | -5/Upper Caves | Learned location of 1 exit from Factory 4749 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4780 | -5/Upper Caves | Discovered new exit (range 10) 4791 | -5/Upper Caves | Identified exit to Upper Caves 4825 | -5/Upper Caves | Entered another Upper Caves area 4996 | -5/Upper Caves | Lost 6 parts (1p2n1u2w) 5266 | -5/Upper Caves | Core integrity fell below 50% 5298 | -5/Upper Caves | Lost 10 parts (2p4n1u3w) 5301 | -5/Upper Caves | Discovered new exit (range 15) 5313 | -5/Upper Caves | Identified exit to Factory 5317 | -5/Upper Caves | Identified exit to Warlord 5375 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5375 | -5/Upper Caves | Learned location of Warlord (-5) 5399 | -5/Upper Caves | Entered Warlord 5431 | -5/Warlord | Discovered new exit (range 12) 5441 | -5/Warlord | Identified exit to Proximity Caves 5443 | -5/Warlord | Entered Proximity Caves 5638 | -4/Proximity Caves | Spotted B-86 Titan 5644 | -4/Proximity Caves | Learned location of Testing (-3) 5654 | -4/Proximity Caves | Core integrity fell below 20% 5687 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05640_ Dropped Imp. Force Field. 05641_ Dropped Battle Cannon. 05644_ B-86 Titan activates siege mode. 05644_ The unstable cave ceiling collapses. 05644_ Acquired derelict log, extracted data. World map updated: -3/Testing. 05645_ System corrupted: Matter fused (-9). 05649_ Searching scrap... 05649_ Found Imp. Coolant Injector. 05649_ Found Maul. 05649_ Found Imp. Coolant Injector. 05649_ Found 24 Matter. 05651_ Penetrated by Slug. 05655_ Mak. Flight Unit destroyed. 05659_ Searching scrap... 05659_ Found Point Defense Array. 05659_ Found Imp. Corruption Screen. 05659_ Found Reaction Control System. 05659_ Found 29 Matter. 05667_ Acquired 9 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ?????????????????##????# #???###????????????????? | | ????????????????## #???# #??? ##???????????????? | | ?????????????#### #### #?? #???????????????? | | ????????#????# # ### ####????????????? | | ?????#### ???# #s ?????????????? | | ?????? ??? " " "" ???????????????? | | ???????# ??#" """ s #????????????????? | | ???????# #?# "" "" #s #????????????????? | | ##?????# ## " # #????????????????? | | #?##### """" ## #????????????????? | | ??# """"" ##@ #?????????????????? | | ??# ???????# "" $ ##?????????????????? | | #?# #???????# ####??????????????????? | | ??# #####???## ######?????????????????????? | | ??## ??## ##??????????????????????????? | | ??? #?# ### ####???????????????????????????? | | #??# #?## ##?????????????????????????????? | | #### #??# ##????????????????????????????? | | ## ##?## #????????????????????????????? | | ##### #????????????????????????????? | | #### ###????????????????????????????? | | ### #####??????????????????????????? | | # ##### ## #??????????????????????????? | | ## ## #???# #??????????????????????????? | | ?## ### #???##### ##?????????????????????????? | | ??#####?# #??###### #?????????????????????????? | | ????????# #??# #?????????????????????????? | | ????????# #??# ##### #?????????????????????????? | | ???????## #??# ##### ##????????????????????????? | | ??????## %#??# #????????????????????????? | | #### #??# ##### #???????????????????????? | | ##?# #???# #???????????????????????? | | ### #???# ##???????????????????????? | | # #???# ##????????????????????????? | | # % #??# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 28 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 110 Armor Coverage 225 Resistance: TH 10 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 5 Target Analysis 6 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 30 Relay Coupler Types 2 Relay Coupler Value 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Infiltrator Challenges ------------ None Game ------ Seed ComponentPlasmaPit Manual? 0 Play Time 01:54:26 Cumulative 67.1 hours Start 2022.03.19 @ 16:44:43 End 2022.03.19 @ 19:30:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 53 Adventurer 6 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 58 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c94859eb-373b-498c-95a0-9a1bbbc6611c