Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 17:48:21 Player: Ringtail Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (951) 951 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2246 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 255/300 Energy 204/240 System Corruption 0% Temperature Critical (516) Movement Rolling (135) Ox3 Location -9/Storage Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (2) ------- Pulse Rifle Advanced Beam Rifle > --- INVENTORY (25) --- Cooled Ion Engine Backup Propulsion I Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Particle Cannon Grenade Launcher Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Compact Wheel Backup Propulsion I > --- UTILITY ---------- Heat Sink Huge Storage Unit Sensor Array > --- WEAPON ----------- Pulse Rifle Advanced Beam Rifle > --- INVENTORY -------- Cooled Ion Engine Wheel Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Particle Cannon Grenade Launcher Grenade Launcher Rocket Launcher [Rating: 20] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Backup Propulsion I Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Particle Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 25 | 6 3 14 2 Power 6 | 1 . 5 . Engine 2 | 1 . 1 . Core 4 | . . 4 . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads . | . . . . Leg . | . . . . Wheel 5 | 2 . 3 . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 1 1 Device 2 | . 1 1 . Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 1 5 1 Energy Gun 7 | 2 . 4 1 Energy Cannon 1 | . . 1 . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 10 | . . 7 3 Power 3 | . . 2 1 Propulsion 3 | . . 3 . Utility 2 | . . . 2 Weapon 2 | . . 2 . Highest Loss Streak 3 | . . 3 3 To Critical Strikes . | . . . . Average Backups 7 | 1 4 8 8 Power . | . 1 . . Propulsion 1 | . 1 1 1 Utility . | . . . . Weapon 5 | . 1 6 6 Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 5 | . . . 5 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 97 85 99 Engine 5 | . 14 5 . Core 13 | . . 12 21 Wheel 17 | . 28 17 12 Hover 3 | . . 1 9 Device 16 | . 11 16 21 Storage 11 | . 14 11 11 Energy Gun 16 | . 21 12 19 Launcher 5 | . 6 6 2 Peak Build Rating 20 | 6 7 19 20 Average Rating 14 | 3 6 14 18 On Entrance 7 | . 6 7 17 Avg Prop Armor Cover (%) 3 | . . 3 3 Naked Turns . | . . . . Heaviest Build 102 | 14 51 62 102 Greatest Support 26 | 26 26 26 26 Greatest Overweight (x) 6 | . 1 6 6 Average Overweight (x) 2 | . . 2 5 Largest Inventory Capacity 25 | 8 20 20 25 Average Capacity 19 | 7 12 20 24 Most Carried 13 | 3 6 13 9 Average Carried 7 | 1 4 8 8 Final Capacity 25 | 8 20 20 25 Final Carried 9 | 1 5 7 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 546 | 79 24 393 50 Remotely . | . . . . Salvage Created 982 | . 139 592 251 Parts 47 | . 10 27 10 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 22 | . 3 13 6 Guns 15 | . . 10 5 AOE 4 | . 2 2 . Classes Destroyed 7 | . 3 3 1 Worker 1 | . 1 . . Recycler 1 | . . 1 . Operator 1 | . . . 1 Watcher 2 | . 1 1 . Grunt 17 | . 3 10 4 Brawler 1 | . . 1 . Sentry 4 | . . 2 2 Best Kill Streak 3 | . 3 3 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 121 | . 7 89 25 Missed 36 | . 2 28 6 Hits 85 | . 5 61 19 Melee 1 | . . 1 . Projectile 84 | . 5 60 19 Critical Strikes 2 | . . . 2 Damage Taken 1410 | . 135 953 322 Core 475 | . 44 324 107 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 82 . . Volleys Fired 88 | . 17 52 19 Largest 2 | . 1 2 2 Hottest 126 | . 40 126 124 Shots Fired 119 | . 17 66 36 Gun 112 | . 13 63 36 Cannon . | . . . . Launcher 7 | . 4 3 . Special . | . . . . Kinetic . | . . . . Thermal 99 | . . 63 36 Explosive 7 | . 4 3 . Electromagnetic 13 | . 13 . . Robot Hit Streak 18 | . 7 15 18 Robot Miss Streak 3 | . 2 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 87 | . 9 52 26 Core Hits 34 | . 6 20 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . . 2 5 Burn 7 | . . 2 5 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1816 | . 323 977 516 Guns 1476 | . 129 831 516 Cannons . | . . . . Explosions 340 | . 194 146 . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 1414 | . 67 831 516 Explosive 273 | . 127 146 . Electromagnetic 129 | . 129 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 13 | . . 13 . Projectiles . | . . . . Explosions 13 | . . 13 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 54 | . 54 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 516 | . 45 515 516 Average Temperature 204 | . 24 253 146 Received Heat Transfer 603 | . 45 429 129 Effects 24 | . . 19 5 Shutdowns 8 | . . 6 2 Matter Decay 3 | . . 2 1 Short Circuit 2 | . . 1 1 Damage (minor) 2 | . . 2 . Damage (major) 6 | . . 6 . Damage (core) 3 | . . 2 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Melted 13 | . . 5 8 Heat Transferred 3467 | . 100 1961 1406 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 1 | . . 1 . Low Security (%) 94 | 100 100 90 100 Level 1 5 | . . 9 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 221 | . 95 221 88 Initial 83 | . . 35 83 Average 72 | . 16 101 57 Influence Increases 824 | . 138 501 185 Destroy 0b10 Robot/C 440 | . 60 260 120 Destroy 0b10 Robot/NC 25 | . 10 10 5 Destroy Leader 134 | . 22 72 40 Successful Hack 17 | . 5 7 5 Disable Machine 75 | . 15 45 15 Destroy Structure 43 | . 26 17 . Lose Combat Pursuer 90 | . . 90 . Influence Decreases 746 | . 53 389 304 Entered New Map 164 | . . 50 114 Time Decay 482 | . 53 269 160 Lost Part 100 | . . 70 30 Squads Dispatched 6 | . 1 2 3 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 5 21 10 Peak Tracking Total 7 | . 3 7 3 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 5 | . 1 3 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 9 | . 2 4 3 Terminals 8 | . 2 3 3 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 5 7 8 Successful 11 | . 2 4 5 Failed 9 | . 3 3 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 19 | . 5 6 8 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 2 3 5 Prototype ID Bank 1 | . . . 1 Emergency Access Points 1 | . . . 1 Locate Traps 3 | . 1 1 1 Maintenance Status 1 | . . . 1 Recall Investigation 2 | . . 1 1 Hauler Manifests 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Refit 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 8 | . 2 3 3 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 1095 | . 168 601 326 Sensors 1095 | . 168 601 326 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1150 | 37 180 601 332 Spaces Moved 623 | 28 141 311 143 Core 5 | 5 . . . Treads . | . . . . Legs . | . . . . Wheels 618 | 23 141 311 143 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 110 135 Average Speed 129 | 86 93 126 179 Slowest Speed 190 | 100 105 170 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 27 31 32 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 13 | . 13 . . Terrain Destroyed 38 | . 23 15 . Melee . | . . . . Projectile . | . . . . AOE 38 | . 23 15 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 846 | 40 172 452 182 Wait 72 | . 4 55 13 Move 620 | 27 140 310 143 Hop . | . . . . Pick Up 31 | 7 6 15 3 Fast Attach . | . . . . Attach 16 | 6 2 8 . Detach 1 | . 1 . . Swap 11 | . 1 7 3 Drop 7 | . 1 5 1 Fire 88 | . 17 52 19 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 11) 218 | -10/Materials | Entered another Materials area 218 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 254 | -9/Materials | Discovered new exit (range 11) 310 | -9/Materials | Build established: Mutant 514 | -9/Materials | Lost 3 parts (1p2n) 518 | -9/Materials | Core integrity fell below 50% 817 | -9/Materials | Core integrity fell below 20% 819 | -9/Materials | Entered Storage 1143 | -9/Storage | Garrison activated, responded to threat 1152 | -9/Storage | Core destroyed Last Messages --------------- Power failure, Nuclear Core shutdown. Critical hit (Burn: +37). Heat Sink destroyed. Y-45 Defender calls for garrison reinforcements. ALERT: Activating Garrison Access S001. Power failure, Nuclear Core shutdown. Y-45 Defender heat short circuits Imp. Ion Engine. Nuclear Core destroyed. Sensor Array destroyed. Melted Lgt. Treads. Overheating: Matter decay (-45). Y-45 Defender suffers critical hit (Burn). Y-45 Defender heat damages core (-6). Hvy. Assault Rifle melted. Lgt. Armor Plating melted. Lgt. Treads melted. Adv. Beam Rifle broken. Overheating: Short circuit. Overheating: Core damaged (-68). Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ???????????????????????#?????? | | ????????????????????### ?????? | | ????????????????????# #????? | | ????????????????????# T #????? | | ????????????????????# ###??? | | ?????????????????????***# #### | | ?????????????????????***#* # | | ??????????????????????**#%[""# | | ?????????????????????? # T"# | | ????????????????#######+# ""# | | ????###?????????# %/@ # | | ????# ????????# # # | | ###?# ????????#^^ # # | | #?# ????#?### """ #] # | | #?# ""? ?#"" """ # # | | #?# #?#"T """ ###### | | #?? """ ??#"" #????? | | #?? """ ??### #????? | | #??? """?????# #????? | | #??? ?????# %#+#????? | | #???? ??????# #??????? | | ###???? ??##### #??????? | | ########+#### # # """"?? | | %+=""""?? | | ### ### # """"?? | | #?##+##?#####??????? | | ###########? ????????????? | | #?????????# #???????????? | | ??????????# #???????????? | | ?##???????# #???????????? | | #T#???????# #???????????? | | "???????# #???????????? | | "???????########???????????? | | "??????????????????????????? | | ###??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Well Done Challenges ------------ None Game ------ Seed IonicMiniPower Manual? 0 Play Time 00:22:36 Cumulative 17.0 hours Start 2026.02.11 @ 16:54:43 End 2026.02.11 @ 17:48:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5955c14e-8e61-494e-9f5f-e73904796909