Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.16 @ 14:40:25 Player: Storyteller Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (88) 440 Value Destroyed (3140) 3140 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (489) 489 TOTAL SCORE: 8429 Bonus ------- High Alert Combat Kills 136 Follower Combat Kills 513 Met Data Miner 300 Friendly Fire -460 Cogmind --------- Core Integrity 0/850 Matter 292/300 Energy 10/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Cloaking Device > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Heavy Treads Cloaking Device Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Advanced Targeting Computer Damper Plating > --- WEAPON ----------- Heavy Laser Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Improved Deuterium Engine Heavy Treads Heavy Treads Advanced Weight Redist. System Improved Light Armor Plating Makeshift Hacking Suite Heavy Laser Improved EM Pulse Cannon Advanced Assault Cannon [Rating: 76] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Energy Filter Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . . 2 Power 1 | . . . 1 . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . Utility 4 | . . 1 1 . . . . . . 2 Weapon 1 | . . . . 1 . . . . . . Parts Attached 96 | 6 6 13 28 20 9 2 . . . 12 Power 17 | 1 . 3 6 3 3 . . . . 1 Engine 14 | 1 . 3 6 1 2 . . . . 1 Core 2 | . . . . 2 . . . . . . Reactor 1 | . . . . . 1 . . . . . Propulsion 24 | 2 2 3 7 6 2 . . . . 2 Treads 12 | . 2 2 . 4 2 . . . . 2 Leg 10 | 2 . 1 7 . . . . . . . Wheel 2 | . . . . 2 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 24 | 1 2 3 6 4 1 2 . . . 5 Device 7 | . . 1 2 1 . . . . . 3 Storage 6 | 1 2 1 1 . 1 . . . . . Processor 3 | . . . 2 . . 1 . . . . Hackware . | . . . . . . . . . . . Protection 8 | . . 1 1 3 . 1 . . . 2 Artifact . | . . . . . . . . . . . Weapon 31 | 2 2 4 9 7 3 . . . . 4 Energy Gun 13 | 1 . 1 7 1 1 . . . . 2 Energy Cannon 7 | . . . 1 3 2 . . . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon 3 | . . . . 2 . . . . . 1 Launcher 5 | . 1 2 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . 1 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 2 1 . . . . . . . Parts Lost 48 | . . 3 14 13 . 1 . . . 17 Power 9 | . . . 3 3 . . . . . 3 Propulsion 9 | . . 1 4 1 . . . . . 3 Utility 12 | . . 1 2 4 . 1 . . . 4 Weapon 18 | . . 1 5 5 . . . . . 7 Highest Loss Streak 10 | . . 2 10 6 . 1 . . . 10 Average Slot Usage (%) 84 | . 96 93 90 85 88 83 84 84 84 46 Engine 10 | . 14 10 17 11 4 7 7 7 7 4 Core 1 | . . . . 2 6 . . . . . Reactor 2 | . . . . . 3 7 7 7 7 2 Treads 13 | . 24 27 4 4 21 15 15 15 15 9 Leg 3 | . 3 1 15 5 . . . . . . Wheel 2 | . . . . 9 . . . . . . Device 2 | . . 3 2 5 . . . . . 3 Storage 16 | . 25 22 20 15 15 15 15 15 15 10 Processor 2 | . . . 8 . . 1 7 7 7 1 Protection 7 | . . 6 3 8 15 13 7 7 7 3 Energy Gun 6 | . 3 . 9 7 2 7 7 7 7 3 Energy Cannon 7 | . . . . 5 17 15 15 15 15 4 Launcher 3 | . 12 10 4 3 . . . . . . Impact Weapon 2 | . 10 11 2 . . . . . . . Naked Turns 35 | . . . . . . . . . . 35 Heaviest Build 115 | 10 20 43 60 68 85 82 74 74 74 115 Greatest Support 149 | 20 40 63 43 88 140 140 140 140 140 149 Greatest Overweight (x) 18 | . . . 18 2 . . . . . 8 Average Overweight (x) . | . . . 1 . . . . . . . Largest Inventory Capacity 14 | 6 10 14 14 14 14 14 14 14 14 14 Average Capacity 13 | 5 9 13 14 14 14 14 14 14 14 12 Most Carried 14 | 4 10 14 14 14 14 14 13 13 14 14 Average Carried 11 | 2 7 11 10 11 13 13 13 13 13 6 Final Capacity 14 | 6 10 14 14 14 14 14 14 14 14 4 Final Carried 14 | 4 10 14 9 14 14 13 13 13 14 4 Class Distribution -------------------- 49% | Mutant 31% | Scavenger-Mutant 10% | Scavenger-Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Dat Pro Fac Matter Collected 2383 | 136 304 270 526 633 183 206 . . 28 97 Remotely 411 | . . 100 . 311 . . . . . . Salvage Created 2828 | . 205 497 492 727 . 418 . . 50 439 Parts 150 | . 8 38 23 33 . 16 . . 6 26 Haulers Intercepted 3 | . . 3 . . . . . . . . Recyclers Shooed 2 | . . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 4 . Prevented 2 | . . . . . . . . . 2 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Dat Pro Fac Combat Hostiles Destroyed 64 | . 5 11 16 17 . 8 . . 1 6 Guns 19 | . . . 12 1 . 2 . . . 4 Cannons 15 | . . . . 8 . 4 . . 1 2 AOE 25 | . 5 10 3 7 . . . . . . Classes Destroyed 12 | . 4 3 1 3 . 1 . . . . Worker 6 | . 1 2 1 1 . . . . . 1 Builder 3 | . 1 1 1 . . . . . . . Tunneler 2 | . . . . 1 . 1 . . . . Hauler 3 | . . 3 . . . . . . . . Recycler 4 | . 1 2 . . . . . . . 1 Watcher 5 | . . 3 1 1 . . . . . . Swarmer 8 | . . . 5 . . 2 . . . 1 Grunt 36 | . 5 7 10 9 . 3 . . . 2 Duelist 2 | . . . . . . 1 . . . 1 Sentry 13 | . . 4 1 6 . 1 . . . 1 Hunter 2 | . . . . 1 . . . . . 1 Programmer 3 | . . . . 1 . 1 . . 1 . Thug 1 | . . . . 1 . . . . . . Best Kill Streak 8 | . 4 6 5 8 . 3 . . 1 2 Combat Bots Only 6 | . 3 4 5 6 . 3 . . 1 1 Max Kills in Single Turn 3 | . 1 3 1 3 . 1 . . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 3 1 1 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Dat Pro Fac Damage Taken 8541 | . 94 635 1933 1803 . 672 . . 45 3359 Core 1515 | . 20 23 404 148 . 55 . . 15 850 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 76 | 100 92 94 26 . . . . . 68 . Volleys Fired 251 | . 12 32 54 77 6 38 . . 3 29 Largest 3 | . 1 1 2 3 3 2 . . 3 3 Hottest 208 | . 30 33 160 208 207 138 . . 207 207 Shots Fired 339 | . 12 32 64 122 13 45 . . 9 42 Gun 107 | . . . 51 6 1 21 . . 3 25 Cannon 151 | . . . 2 90 12 24 . . 6 17 Launcher 81 | . 12 32 11 26 . . . . . . Special . | . . . . . . . . . . . Kinetic 42 | . . . . 37 . . . . . 5 Thermal 146 | . . . 51 45 1 21 . . 3 25 Explosive 81 | . 12 32 11 26 . . . . . . Electromagnetic 70 | . . . 2 14 12 24 . . 6 12 Robot Hit Streak 20 | . 8 5 13 18 20 8 . . 7 18 Robot Miss Streak 5 | . 1 4 5 4 1 4 . . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 257 | . 10 29 61 77 11 31 . . 7 31 Core Hits 194 | . 15 38 50 45 . 11 . . 3 32 Critical Hits 4 | . . . . 3 1 . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 3 . . . . . . Melee Attacks 17 | . 2 9 6 . . . . . . . Impact 17 | . 2 9 6 . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . 2 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9021 | . 661 1775 1599 3035 44 895 . . 76 936 Guns 1817 | . . . 876 135 20 339 . . 47 400 Cannons 2263 | . . . . 1358 24 528 . . 29 324 Explosions 4506 | . 529 1622 653 1534 . . . . . 168 Melee 355 | . 132 153 70 . . . . . . . Ramming 80 | . . . . 8 . 28 . . . 44 Kinetic 488 | . . . . 381 . . . . . 107 Thermal 2626 | . . . 876 914 20 339 . . 47 430 Explosive 4162 | . 529 1622 653 1358 . . . . . . Electromagnetic 1310 | . . . . 374 24 528 . . 29 355 Impact 355 | . 132 153 70 . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . 3 3 3 5 1 Average Corruption 3 | . . . . . . 2 3 3 4 1 Corruption Purged . | . . . . . . . . . . . Effects 26 | . . . . . . 3 1 2 19 1 Message Errors 9 | . . . . . . 2 . 2 4 1 Matter Fused 5 | . . . . . . . 1 . 4 . Heat Flow Errors 4 | . . . . . . . . . 4 . Energy Discharges 5 | . . . . . . 1 . . 4 . Data Loss (major) 2 | . . . . . . . . . 2 . Targeting Errors 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 265 | . 64 9 113 71 . 8 . . . . Projectiles 35 | . . . . 27 . 8 . . . . Explosions 149 | . 2 9 94 44 . . . . . . Melee 81 | . 62 . 19 . . . . . . . Knockbacks 7 | . 1 . . 5 . . . . . 1 Impact 2 | . 1 . . . . . . . . 1 Kinetic 5 | . . . . 5 . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 197 | . 13 69 55 . . . . . . 60 Shots 10 | . 1 3 3 . . . . . . 3 Rammed 12 | . . . . 2 . 4 . . . 6 Targets Rammed 13 | . . . . 3 . 4 . . . 6 Kicked 1 | . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 767 | . 4 5 767 599 421 525 . . 477 612 Average Temperature 195 | . 2 2 198 185 145 196 . . 147 261 Received Heat Transfer 2043 | . 48 189 639 660 . 129 . . . 378 Effects 104 | . . . 22 30 3 14 . . 3 32 Shutdowns 34 | . . . 6 10 1 4 . . 2 11 Energy Bleed 12 | . . . 3 5 . 1 . . . 3 Interference 22 | . . . 5 7 . 4 . . . 6 Matter Decay 7 | . . . 2 . 1 4 . . . . Short Circuit 9 | . . . 3 3 . . . . . 3 Damage (minor) 8 | . . . . 2 . . . . 1 5 Damage (major) 11 | . . . 3 3 1 1 . . . 3 Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 . . . . Combat Hostiles 2 | . . . . 1 . 1 . . . . Parts Fried 15 | . 1 . 1 3 . 10 . . . . Impact Corruptions 4 | . 2 1 1 . . . . . . . Robots Melted 2 | . . . 1 . . 1 . . . . Combat Hostiles 2 | . . . 1 . . 1 . . . . Parts Melted 5 | . . . 3 2 . . . . . . Heat Transferred 4875 | . . . 1795 1550 37 592 . . 74 827 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Dat Pro Fac Peak Influence 632 | . 153 367 182 632 233 84 . . . 368 Initial 213 | . . 5 76 59 213 . . . . . Average 182 | . 37 217 81 404 118 24 . . . 226 Maximum Alert Level 2 | . . 1 . 2 1 . . . . 1 Low Security (%) 69 | 100 100 57 100 32 70 100 . . . 38 Level 1 12 | . . 42 . 1 29 . . . . 61 Level 2 17 | . . . . 65 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 1 1 1 7 . 3 . . . 1 Investigation 5 | . 1 1 1 1 . 1 . . . . Extermination 2 | . . . . 1 . 1 . . . . Reinforcement 5 | . . . . 3 . 1 . . . 1 Assault 1 | . . . . 1 . . . . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Dat Pro Fac Distress Signals 11 | . 1 3 5 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 122 | . 8 15 28 30 4 11 . . 1 25 Peak Tracking Total 6 | . 3 4 6 5 2 3 . . 1 6 Tactical Retreats 7 | . . . 2 3 . . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Dat Pro Fac Traps Triggered 6 | . . . . 3 . 1 . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Dat Pro Fac Machines Disabled 12 | . 1 2 1 3 . . . . . 5 Max in Single Turn 3 | . 1 1 1 2 . . . . . 3 Garrison Access 1 | . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Dat Pro Fac Machines Accessed 13 | . 3 1 1 3 . 1 . 4 . . Terminals 7 | . 2 1 1 2 . 1 . . . . Fabricators 1 | . . . . 1 . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 54 | . 9 4 4 6 . 5 . 26 . . Successful 43 | . 4 2 3 5 . 3 . 26 . . Failed 11 | . 5 2 1 1 . 2 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . . . 3 . . . . 2 . . Terminals 23 | . 6 4 4 4 . 5 . . . . Fabricators 2 | . . . . 2 . . . . . . Repair Stations 3 | . 3 . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 39 | . 2 2 3 3 . 3 . 26 . . Record 16 | . . . 3 1 . 1 . 11 . . Part Schematic 8 | . . . . . . . . 8 . . Robot Schematic 4 | . . . . . . . . 4 . . Prototype ID Bank 4 | . . 1 . . . . . 3 . . Alert Level 1 | . . . . 1 . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Extermination Status 1 | . . . . . . 1 . . . . Recall Extermination 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . Network Status 2 | . . . . 2 . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 3 1 1 2 . 1 . . . . Full Trace Events 5 | . 2 1 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 8 . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 26 | . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Dat Pro Fac Total Allies 23 | . . . . 3 19 . . . 1 . Largest Group 19 | . . . . 3 19 4 2 2 3 2 Highest-Rated Group 487 | . . . . 93 487 114 60 60 154 124 Highest-Rated Ally 94 | . . . . 31 35 31 30 30 94 94 Total Orders . | . . . . . . . . . . . Ally Attacks 295 | . . . . 42 209 14 . . . 30 Total Damage 6298 | . . . . 545 4697 132 . . . 924 Kills 24 | . . . . 3 12 . . . . 9 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Dat Pro Fac Turns Passed 6799 | 78 520 695 1034 1555 432 1078 89 148 665 505 Spaces Moved 3851 | 60 294 353 442 1023 212 611 53 93 375 335 Core 162 | 9 . . 12 . . . . . . 141 Treads 2427 | . 243 353 135 158 212 611 53 93 375 194 Legs 610 | 51 51 . 295 213 . . . . . . Wheels 652 | . . . . 652 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 150 100 160 160 160 160 160 50 Average Speed 148 | 109 153 160 186 126 160 160 160 160 160 115 Slowest Speed 950 | 120 160 160 950 180 160 160 160 160 160 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 3 51 33 30 21 76 14 7 74 62 14 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . 2 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 370 | . 59 159 36 114 . . . . . 2 Melee . | . . . . . . . . . . . Projectile 7 | . . . . 7 . . . . . . AOE 363 | . 59 159 36 107 . . . . . 2 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Dat Pro Fac Total 4578 | 69 348 443 578 1180 300 666 57 92 433 412 Wait 186 | . 24 1 8 12 50 5 5 . 55 26 Move 3842 | 59 293 352 441 1023 211 610 52 92 374 335 Hop . | . . . . . . . . . . . Pick Up 92 | 4 9 19 19 30 6 3 . . 1 1 Fast Attach 27 | 6 . 2 10 2 3 1 . . . 3 Attach 56 | . 2 6 17 18 3 1 . . . 9 Detach 20 | . 1 4 7 2 4 . . . . 2 Swap 13 | . 4 5 1 . 3 . . . . . Drop 61 | . 1 13 15 13 14 4 . . . 1 Fire 251 | . 12 32 54 77 6 38 . . 3 29 Melee 17 | . 2 9 6 . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick 1 | . . . . 1 . . . . . . Crush 11 | . . . . 2 . 4 . . . 5 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 414 | -10/Materials | Repaired Tractor Beam 554 | -10/Materials | Discovered new exit (range 14) 599 | -10/Materials | Entered another Materials area 599 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 715 | -9/Materials | Discovered new exit (range 10) 1226 | -9/Materials | Discovered new exit (range 16) 1294 | -9/Materials | Entered another Materials area 1294 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1646 | -8/Materials | Lost 10 parts (2p4n1u3w) 2033 | -8/Materials | Core integrity fell below 50% 2194 | -8/Materials | Lost 3 parts (1p1u1w) 2278 | -8/Materials | Discovered new exit (range 7) 2328 | -8/Materials | Entered Factory 2328 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2482 | -7/Factory | Allied Derelicts emerged from ambush trap array 2846 | -7/Factory | Garrison activated, responded to threat 3065 | -7/Factory | Lost 5 parts (1p2u2w) 3361 | -7/Factory | Build established: Tank 3619 | -7/Factory | Lost 6 parts (2p1n2u1w) 3883 | -7/Factory | Sucked down chute 3883 | -7/Factory | Entered Waste 3913 | -7/Waste | Warlord forces began an assault 3944 | -7/Waste | Spotted C-40 Crusher 3949 | -7/Waste | Allies destroyed C-40 Crusher 3968 | -7/Waste | Build established: Scavenger-Mutant 4014 | -7/Waste | Spotted C-40 Crusher 4026 | -7/Waste | Spotted C-40 Crusher 4026 | -7/Waste | Allies destroyed C-40 Crusher 4033 | -7/Waste | Spotted C-40 Crusher 4051 | -7/Waste | Allies destroyed C-40 Crusher 4062 | -7/Waste | Allies destroyed C-40 Crusher 4111 | -7/Waste | Found Damper Plating 4126 | -7/Waste | Spotted C-40 Crusher 4161 | -7/Waste | Allies destroyed C-40 Crusher 4236 | -7/Waste | Discovered new exit (range 11) 4315 | -7/Waste | Entered Factory 4315 | -7/Factory | Accompanied by 4 allies 5089 | -7/Factory | Discovered new exit (range 13) 5355 | -7/Factory | Discovered new exit (range 8) 5393 | -7/Factory | Entered Lower Caves 5393 | -7/Lower Caves | Accompanied by 2 allies 5430 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5482 | -7/Lower Caves | Entered Data Miner 5482 | -7/Data Miner | Accompanied by 2 allies 5482 | -7/Data Miner | Discovered new exit (range 7) 5513 | -7/Data Miner | Met Data Miner 5566 | -7/Data Miner | Learned location of Section 7 (-2) 5566 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5590 | -7/Data Miner | Received God Mode back door access code from Data Miner 5630 | -7/Data Miner | Entered Proximity Caves 5630 | -6/Proximity Caves | Accompanied by 2 allies 5757 | -6/Proximity Caves | Escorted by Enhanced Grunt 5762 | -6/Proximity Caves | P-60 Hacker assimilated allied 4B-SU0(m) 5930 | -6/Proximity Caves | Build established: Scavenger-Gunner 6198 | -6/Proximity Caves | Discovered new exit (range 9) 6295 | -6/Proximity Caves | Entered Factory 6295 | -6/Factory | Accompanied by 2 allies 6295 | -6/Factory | Evolved 2 slots: Utility x2 6573 | -6/Factory | Lost 10 parts (2p1n2u5w) 6575 | -6/Factory | Spotted B-75 Beast 6725 | -6/Factory | Core integrity fell below 50% 6727 | -6/Factory | Released all parts (2) 6745 | -6/Factory | Core integrity fell below 20% 6757 | -6/Factory | Lost 6 parts (1p2n2u1w) 6800 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 06726_ Lrg. Storage Unit destroyed. 06727_ Released Med. Storage Unit. 06727_ Released Adv. Heat Sink. 06728_ U-05 Engineer builds a Wall. 06730_ R-10 Processor collects Med. Storage Unit. 06733_ R-10 Processor collects Adv. Heat Sink. 06736_ U-05 Engineer builds a Wall. 06738_ Penetrated by Slug. 06738_ Pressure Siphon disabled. 06738_ Penetrated by Slug. 06740_ Triggered Shock Trap. 06740_ The floor emits a surge of raw power. 06740_ System corrupted (+1). 06744_ Penetrated by Slug. 06762_ Acquired Cloaking Device. 06768_ Connecting with Fabricator... 06768_ Current location identified: Factory 06782_ S XYL1NERONW#Y:O#FC&30P 06795_ Slammed into S-27 Virus. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ????##############??????###???? | | ????# +?????? #???? | | ##### #??????# #???? | | # #??????# #???? | | # #??????# #???? | | # #??????# #???? | | # #????### #???? | | # #????# s#???? | | # ###### #???? | | # + #???? | | # ###### #???? | | # #????# #???? | | ## #????# #???? | | ####/##########????# #???? | | #?????????# #???? | | #?????????# @#???? | | #?????????# #???? | | #????????# Y ???? | | ???? ???? | | ^ #??? | | #??? | | ##### ########## #??? | | ????# #????????### ###??? | | ????# #??????????# ?????? | | ????# #??????????# ?????? | | ????# #??????????# ?????? | | ????# #??????????# ?????? | | ????# #??????????# ?????? | | ????? ????????????? ?????? | | ????? ??????????????? ?????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 34 Energy Capacity 460 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 1350 Resistance: EM 90 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab The Oracle This Is Interesting... Use The Force Challenges ------------ None Game ------ Seed SuspensionCryofiberMembrane Manual? 0 Play Time 01:17:09 Cumulative 26.9 hours Start 2021.09.15 @ 21:22:43 End 2021.09.16 @ 14:40:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7cd35db4-8f96-49b2-9194-b14b11db7037