Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.16 @ 22:10:48 Player: DuckBoy Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (197) 197 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 657 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/250 Matter 186/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Medium Storage Unit Visual Processing Unit Signal Interpreter Hacking Suite Medium Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Hover Unit Signal Interpreter Light Assault Rifle [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 7 5 5 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover 4 | . 3 1 Flight . | . . . Utility 4 | 1 1 2 Device 1 | . 1 . Storage 3 | 1 . 2 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 3 1 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 3 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 80 | . 90 68 Engine 13 | . 14 12 Wheel 8 | . 15 . Hover 12 | . 12 13 Device 11 | . 10 12 Storage 14 | . 14 14 Ballistic Gun 19 | . 23 14 Naked Turns . | . . . Heaviest Build 12 | 11 12 11 Greatest Support 26 | 26 26 12 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 8 10 Average Capacity 7 | 6 8 8 Most Carried 8 | 1 8 8 Average Carried 5 | . 3 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 1 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 314 | 155 47 112 Remotely . | . . . Salvage Created 226 | . 47 179 Parts 19 | . 10 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 4 | . . 4 Guns 4 | . . 4 Classes Destroyed 3 | . 2 1 Operator 1 | . 1 . Watcher 2 | . 2 . Grunt 4 | . . 4 Best Kill Streak 2 | . 1 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 663 | . . 663 Core 264 | . . 264 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 48 | . 23 25 Largest 2 | . 2 2 Hottest 100 | . 40 100 Shots Fired 66 | . 37 29 Gun 62 | . 37 25 Cannon . | . . . Launcher . | . . . Special 4 | . . 4 Kinetic 62 | . 37 25 Thermal 4 | . . 4 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 2 11 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 36 | . 18 18 Core Hits 17 | . 8 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 357 | . 199 158 Guns 357 | . 199 158 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 357 | . 199 158 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 105 | . 4 105 Average Temperature 31 | . 2 36 Received Heat Transfer 285 | . . 285 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 108 | . 103 108 Initial 39 | . . 39 Average 48 | . 37 66 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 5 9 Peak Tracking Total 5 | . 2 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 6 | . 6 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Track 1 | . 1 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 8 | . . 8 Total Damage 171 | . . 171 Kills 1 | . . 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 791 | 44 397 350 Spaces Moved 636 | 39 382 215 Core 3 | 3 . . Treads . | . . . Legs . | . . . Wheels 172 | 36 136 . Hover 461 | . 246 215 Flight . | . . . Fastest Speed 50 | 50 56 56 Average Speed 84 | 86 68 112 Slowest Speed 120 | 90 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 4 | . . 4 Exploration Rate (%) 33 | 4 51 44 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug 4 | . . 4 Terrain Destroyed 4 | . . 4 Melee . | . . . Projectile 4 | . . 4 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 818 | 45 483 290 Wait 101 | . 61 40 Move 633 | 38 381 214 Hop . | . . . Pick Up 14 | . 11 3 Fast Attach 7 | 6 1 . Attach 7 | . 4 3 Detach . | . . . Swap 3 | 1 . 2 Drop 4 | . 2 2 Fire 48 | . 23 25 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis 1 | . . 1 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 14) 171 | -10/Materials | Discovered new exit (range 14) 239 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 351 | -10/Materials | Identified exit to Mines 351 | -10/Materials | Discovered new exit (range 16) 428 | -10/Materials | Discovered new exit (range 6) 442 | -10/Materials | Entered Mines 542 | -10/Mines | Learned 2 Materials zone layouts 657 | -10/Mines | Met a Derelict testing a Signal Generator 754 | -10/Mines | Crushed by falling debris 755 | -10/Mines | Core integrity fell below 50% 762 | -10/Mines | Core integrity fell below 20% 773 | -10/Mines | Crushed by falling debris 787 | -10/Mines | Crushed by falling debris 793 | -10/Mines | Crushed by falling debris 793 | -10/Mines | Smashed by cave-in Last Messages --------------- 00751_ Lgt. Ion Engine destroyed. 00753_ Mining Laser destroyed. 00754_ The unstable cave ceiling collapses. 00754_ Crushed by falling debris. 00755_ Hover Unit destroyed. 00756_ G-34 Mercenary destroyed. 00761_ U-05 Engineer builds a Wall. 00764_ G-34 Mercenary destroyed. 00766_ The unstable cave ceiling collapses. 00766_ 41 Matter crushed. 00773_ The unstable cave ceiling collapses. 00773_ Crushed by falling debris. 00773_ Lgt. Assault Rifle destroyed. 00773_ System corrupted by crushing effect (+1). 00787_ The unstable cave ceiling collapses. 00787_ Crushed by falling debris. 00793_ The unstable cave ceiling collapses. 00793_ Crushed by falling debris. 00793_ Assault Rifle destroyed. 00793_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????######?????????????????????????????????? | | ???## #?????????????????????????????????? | | ??## #?????###### """ ????????????????? | | ?## #??????# """ ????????????????? | | ?# ##??????# #### """ ????????????????? | | ?# ##???????# #?????????????????????????? | | ?# ##???????# #?????????????????????????? | | ?# ######### #?????????????????????????? | | ?# # ##????????????????????####? | | ?## # ##??????????????????## ## | | ??# # ### ###???????????????## # | | ??# # #?# ####??????????### | | ??## # #?# #?????????## | | ???### # #?# ####[ ##?????????# | | ?????# # #?# #?######??????????## | | ?????# # #?# #?####?????????????## #### | | ?????# # #?# #?#@#???????????????####??## | | ?????# # #?# #?###??????????????????????# | | ?????# #?# ######?????????????????????? | | ?????# #?# #????????????????????## | | ?????#######?# #????????????????????# | | ?????????????###### #????????????????????# | | ??????????????????# #????????????????????# | | ??????????????????# ###??????????????????# | | ??????????????????# ##?????????????????# | | ??????????????????# #??####???????????# | | ??????????????????# """ #### ##??????????# | | ?????????????????## """ ## ############ | | ?????????????????# """ * | | ?????????????????# | | ?????????????????## ##### ######### | | ??????????????????#### #???# #???????? | | ?????????????????????## #??# #???????? | | ??????????????????????# #?# #???????? | | ??????????????????????## ## ???????? | | ???????????????????????## ## ???????? | | ????????????????????????####?# ???????? | | ??????????????????????????????# ##??????? | | ??????????????????????????????? #???????? | | ??????????????????????????????? ##???????? | | ???????????????????????????????? ##????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 202 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 53 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseTitaniumBoregun Manual? 0 Play Time 00:10:37 Cumulative 108.9 hours Start 2022.09.16 @ 22:00:46 End 2022.09.16 @ 22:10:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 79 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 49 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e577fee-7aa5-4a6e-9721-eef5e16ea28b