Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 22:05:44 Player: dorusv Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (6) 1200 Robots Destroyed (18) 90 Value Destroyed (739) 739 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5569 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 231/550 Energy 79/100 System Corruption 7% Temperature Cool (0) Movement Core (100) Ox1 Location -4/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink Matter Compressor > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Thermal Generator Improved Terrain Scanner Improved Shock Absorption System Advanced Shield Generator Improved Recalibrator Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg Gravmag Array Field Propulsion Drive > --- UTILITY ---------- High-capacity Storage Unit Compact Battery Matter Compressor Improved Kinecellerator Cloaking Device > --- WEAPON ----------- Arc Projector Improved Arc Projector Mass Driver > --- INVENTORY -------- Improved Thermal Generator Improved Terrain Scanner Improved Shock Absorption System Advanced Shield Generator Improved Recalibrator [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Field Propulsion Drive Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Smartbomb Launcher Impact Weapon Hammer Build | -11 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Slots Evolved 12 | . . . . 10 2 . Power 2 | . . . . 1 1 . Propulsion 4 | . . . . 4 . . Utility 3 | . . . . 2 1 . Weapon 3 | . . . . 3 . . Parts Attached 42 | 7 . 1 3 16 2 13 Power 3 | 1 . . . 1 1 . Engine 2 | 1 . . . . 1 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 12 | 2 . . 2 5 . 3 Treads 2 | . . . . 2 . . Leg 5 | 2 . . . . . 3 Wheel 2 | . . . 2 . . . Hover 2 | . . . . 2 . . Flight 1 | . . . . 1 . . Utility 12 | 2 . . . 4 1 5 Device 7 | 1 . . . 3 1 2 Storage 4 | 1 . . . . . 3 Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 15 | 2 . 1 1 6 . 5 Energy Gun 6 | . . 1 . . . 5 Energy Cannon 3 | . . . . 3 . . Ballistic Gun 3 | 2 . . . 1 . . Ballistic Cannon 1 | . . . . 1 . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 37 | . . 1 3 18 . 15 Power 3 | . . . . 2 . 1 Propulsion 12 | . . . 2 5 . 5 Utility 7 | . . . . 4 . 3 Weapon 15 | . . 1 1 7 . 6 Highest Loss Streak 14 | . . 1 3 10 . 14 To Critical Strikes . | . . . . . . . Average Backups 5 | 4 7 7 5 2 4 4 Power . | . 1 1 1 . . . Propulsion 2 | 2 4 4 3 1 . . Utility 1 | . . 1 1 1 4 4 Weapon . | . 1 1 . . . . Tool/Special . | . . . . . . . Unused Backups 5 | . 1 . . 1 . 3 Power 1 | . 1 . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . 1 . 3 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 72 | . 100 100 99 41 25 45 Engine 8 | . 14 14 14 2 3 2 Leg 11 | . 28 28 16 . . 5 Wheel 5 | . . . 10 5 . . Hover 1 | . . . . 3 5 3 Device 10 | . 14 14 14 6 10 8 Storage 10 | . 14 14 14 2 . 13 Energy Gun 3 | . . 2 8 . . 2 Energy Cannon 1 | . . . . 4 . . Ballistic Gun 10 | . 28 25 14 2 . . Impact Weapon 2 | . . . 5 2 . . Peak Build Rating 64 | 9 10 10 9 34 35 64 Average Rating 19 | 6 9 9 8 22 32 46 On Entrance 14 | . 9 10 9 9 30 34 Naked Turns 18 | . . . . 18 . . Heaviest Build 82 | 14 14 14 14 50 27 82 Greatest Support 40 | 20 20 20 20 40 20 30 Greatest Overweight (x) 15 | 1 . . 3 2 1 15 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 20 | 8 8 8 8 8 5 20 Average Capacity 9 | 7 8 8 8 6 5 18 Most Carried 8 | 6 8 8 7 6 5 5 Average Carried 5 | 4 7 7 5 2 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 6 8 7 4 5 5 5 Class Distribution -------------------- 90% | Mutant 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Resources | -11 -10 -10 -7 -5 -4 -4 ----------- Run | Yrd Mat Sub Rec Fac Fac DSF Matter Collected 762 | 290 8 83 7 185 . 189 Remotely . | . . . . . . . Salvage Created 633 | 83 49 102 69 172 . 158 Parts 26 | 5 3 2 4 3 . 9 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . 13 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Combat Hostiles Destroyed 13 | . 1 3 1 4 . 4 Melee 1 | . . . . 1 . . Guns 6 | . 1 3 1 . . 1 Cannons 3 | . . . . . . 3 AOE 2 | . . . . 2 . . Classes Destroyed 9 | 2 1 2 1 2 . 1 Builder 1 | . . . . 1 . . Tunneler 1 | 1 . . . . . . Recycler 1 | 1 . . . . . . Turret 2 | . . 2 . . . . Swarmer 3 | . . 3 . . . . Grunt 5 | . 1 . . 2 . 2 Sentry 1 | . . . 1 . . . Specialist 2 | . . . . . . 2 Hunter 2 | . . . . 2 . . Best Kill Streak 5 | 2 1 5 1 3 . 2 Combat Bots Only 3 | . 1 3 1 2 . 2 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Fac Fac DSF Hostile Shots Fired 498 | . . 72 72 138 . 216 Missed 155 | . . 18 33 33 . 71 Hits 343 | . . 54 39 105 . 145 Projectile 343 | . . 54 39 105 . 145 AOE 2 | . . . . 2 . . Critical Strikes 2 | . . . . . . 2 Part Disruptions 3 | . . . . . . 3 Damage Taken 5422 | . . 471 282 2159 . 2510 Core 1990 | . . 129 102 608 . 1151 Absorbed by Shields 127 | . . . . 127 . . Core Remaining (%) 48 | 100 . . 7 39 . . Volleys Fired 89 | 5 2 27 9 10 . 36 Largest 4 | 2 2 2 2 4 . 3 Hottest 245 | 40 40 70 70 245 . 167 Shots Fired 136 | 10 4 53 14 13 . 42 Gun 111 | 10 4 53 14 6 . 24 Cannon 21 | . . . . 3 . 18 Launcher 4 | . . . . 4 . . Special . | . . . . . . . Kinetic 91 | 10 4 44 9 6 . 18 Thermal 32 | . . 9 5 . . 18 Explosive 4 | . . . . 4 . . Electromagnetic 9 | . . . . 3 . 6 Robot Hit Streak 16 | 5 2 5 13 15 . 16 Robot Miss Streak 3 | 2 1 3 1 2 . 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 90 | 6 2 20 13 13 . 36 Core Hits 39 | 3 1 11 6 7 . 11 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 6 | . . . 1 2 . 3 Burn 1 | . . . 1 . . . Blast 3 | . . . . . . 3 Corrupt 1 | . . . . 1 . . Smash 1 | . . . . 1 . . Melee Attacks 8 | . . . . 8 . . Impact 8 | . . . . 8 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2055 | 72 18 204 127 763 . 871 Guns 796 | 72 18 204 125 51 . 326 Cannons 613 | . . . . 68 . 545 Explosions 536 | . . . . 536 . . Melee 108 | . . . . 108 . . Ramming 2 | . . . 2 . . . Kinetic 900 | 72 18 140 74 51 . 545 Thermal 403 | . . 64 51 . . 288 Explosive 536 | . . . . 536 . . Electromagnetic 106 | . . . . 68 . 38 Impact 108 | . . . . 108 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . . 7 Message Errors 2 | . . . . . . 2 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 99 | . . . . 99 . . Projectiles . | . . . . . . . Explosions 67 | . . . . 67 . . Melee 32 | . . . . 32 . . Knockbacks 9 | . . . . 2 . 7 Impact 2 | . . . . 2 . . Kinetic 7 | . . . . . . 7 Secondary . | . . . . . . . Self-Inflicted Damage 256 | . . . . 256 . . Shots 4 | . . . . 4 . . Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 260 | . . 13 128 163 . 260 Average Temperature 75 | . . 8 71 86 . 101 Received Heat Transfer 789 | . . 126 84 230 . 349 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 3 | . . . . 3 . . Impact Corruptions 1 | . . . . 1 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 1053 | . . 185 222 . . 646 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 143 | 10 30 . 50 143 48 87 Initial 100 | . . . 50 100 46 30 Average 26 | . 7 . 3 43 44 58 Influence Increases 729 | 10 30 145 20 398 17 109 Destroy 0b10 Robot/C 300 | . 20 100 20 80 . 80 Destroy 0b10 Robot/NC 15 | 10 . . . 5 . . Destroy Leader 40 | . 10 . . 20 . 10 Successful Hack 17 | . . . . . 17 . Disable Machine 30 | . . . . 30 . . Destroy Structure 92 | . . . . 88 . 4 Advance Influence 100 | . . . . 100 . . Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 120 | . . 45 . 60 . 15 Influence Decreases 729 | 10 30 40 125 303 69 152 Entered New Map 117 | . . . 55 . 49 13 Time Decay 428 | 10 30 30 70 268 20 . Lost Part 184 | . . 10 . 35 . 139 Squads Dispatched 6 | . . . . 2 1 3 Investigation 1 | . . . . . 1 . Extermination 1 | . . . . 1 . . Reinforcement 4 | . . . . 1 . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 35 | . 2 9 1 11 . 12 Peak Tracking Total 6 | . 2 6 1 4 . 4 Tactical Retreats 5 | . . 2 . 2 . 1 Traps | -11 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Traps Triggered 4 | . . . . 3 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -5 -4 -4 ---------- Run | Yrd Mat Sub Rec Fac Fac DSF Machines Disabled 3 | . . 1 . 2 . . Max in Single Turn 1 | . . 1 . 1 . . Garrison Access 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Machines Accessed 6 | . . . 2 2 2 . Terminals 4 | . . . 2 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Total Hacks 16 | . . . 5 4 7 . Successful 6 | . . . . 2 4 . Failed 10 | . . . 5 2 3 . Catastrophic 3 | . . . 2 . 1 . Database Lockouts . | . . . . . . . Manual 5 | . . . 5 . . . Terminals 12 | . . . 5 . 7 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . 4 . . Terminal Hacks 4 | . . . . . 4 . Prototype ID Bank 1 | . . . . . 1 . Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . Registered Components 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . Seal Access 2 | . . . . 2 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . 2 1 1 . Full Trace Events 3 | . . . 2 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -4 ------------ Run | Yrd Mat Sub Rec Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Fac Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Active Infowar (turns) 1967 | 81 142 314 995 400 . 35 Terrain 1932 | 81 142 314 995 400 . . Cloaking 35 | . . . . . . 35 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -5 -4 -4 ------------- Run | Yrd Mat Sub Rec Fac Fac DSF Turns Passed 2890 | 166 142 314 995 725 46 502 Spaces Moved 2285 | 115 105 199 956 707 49 154 Core 237 | 4 . . 4 212 . 17 Treads 68 | . . . . 68 . . Legs 962 | 111 105 199 481 . . 66 Wheels 704 | . . . 471 233 . . Hover 275 | . . . . 155 49 71 Flight 39 | . . . . 39 . . Fastest Speed 45 | 50 120 120 80 45 60 100 Average Speed 106 | 118 120 120 100 84 89 220 Slowest Speed 800 | 120 120 120 200 160 110 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 6 13 17 88 14 1 41 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 58 | . . . . 55 . 3 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 55 | . . . . 55 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Total 2582 | 132 118 226 976 808 51 271 Wait 136 | . 8 . 8 55 . 65 Move 2279 | 114 104 198 955 706 48 154 Hop . | . . . . . . . Pick Up 17 | 6 3 . . 8 . . Fast Attach 31 | 7 . . . 10 1 13 Attach 14 | . . 1 3 8 1 1 Detach 4 | . . . . 2 1 1 Swap . | . . . . . . . Drop 3 | . 1 . . 1 . 1 Fire 89 | 5 2 27 9 10 . 36 Melee 8 | . . . . 8 . . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Rec / [Scr]) -7/Recycling -5/Factory -4/Factory -4/DSF History --------- Turn | Location | Event 64 | -11/Scrapyard | Discovered new exit (range 15) 167 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Met a group of wandering Federalists 299 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Entered Subcaves 310 | -10/Subcaves | Continued accompanying wandering Federalists (3) 310 | -10/Subcaves | Approached by a straggling Scientist 315 | -10/Subcaves | Build established: Mutant 318 | -10/Subcaves | Learned location of Zion (-7) 550 | -10/Subcaves | Discovered new exit (range 11) 602 | -10/Subcaves | Core integrity fell below 50% 623 | -10/Subcaves | Entered Recycling 624 | -7/Recycling | Met a Zionite searching for Scraptown 806 | -7/Recycling | Discovered new exit (range 7) 1218 | -7/Recycling | Core integrity fell below 20% 1254 | -7/Recycling | Lost 3 parts (2n1w) 1618 | -7/Recycling | Entered Factory 1618 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x2, Weapon x3 1933 | -5/Factory | Lost 5 parts (1p1n3w) 2054 | -5/Factory | Lost 10 parts (1p3n4u2w) 2213 | -5/Factory | Core integrity fell below 50% 2249 | -5/Factory | Lost 3 parts (1n2w) 2336 | -5/Factory | Discovered new exit (range 6) 2343 | -5/Factory | Entered another Factory area 2343 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2386 | -4/Factory | Identified exit to DSF 2389 | -4/Factory | Entered DSF 2404 | -4/DSF | Additional patrols routed to DSF 2827 | -4/DSF | Core integrity fell below 50% 2873 | -4/DSF | Core integrity fell below 20% 2891 | -4/DSF | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 02827_ G-67 Veteran destroyed. 02828_ Acquired 53 matter. 02829_ Plasma Rifle destroyed. 02829_ Com. Battery destroyed. 02835_ Cloaking Device destroyed. 02839_ Acquired Field Laser. 02848_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02856_ G-73 Enforcer overheating. 02863_ Field Laser destroyed. 02864_ Dropped Hcp. Storage Unit. 02868_ Acquired Plasma Rifle. 02873_ Acquired Flexi-carbon Leg. 02875_ Acquired Adv. Heat Sink. 02877_ System corrupted: Energy discharge (-17). 02881_ Plasma Rifle destroyed. 02885_ G-73 Enforcer misfires. 02885_ X-72 Disruptor destroyed. 02886_ Acquired 67 matter. 02891_ Flexi-carbon Leg destroyed. 02891_ X-82 Rainmaker knocked back. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????##??????????????????????? | | ?????????""#?????????????????????? | | ?????????#"#?????????????????????? | | ??????####"##???????#########????? | | ??????#"""""######### [[#????? | | ??????#""%"%##! #! !# [[#????? | | ???#"##"" #????? | | ???#"""""% #????? | | ????###""! ##!!#! !### ###????? | | ??????###! ###!!#!!!#?? #??????? | | ???????##!*##########?? ?????? | | ??????##!%[% #????????? #????? | | ??????#"!=x #?????????? #????? | | ?????# ## ###?????????? ###????? | | ?????###! g!!#?????????? !??????? | | ??????##!!!!!#?????????? !!?????? | | ??????#%!!%!!#??????????? !!?????? | | ??????###!%###??????????? ###????? | | ?????##!! #????????????? #??????? | | ?????#;!!@ ## #???????? ??????? | | ?????#% ! % ?? ??????? | | ?????##!! x H????????? | | ??????#!!% ?????????? | | ??????# ##***#=x=## ?????????? | | ??????# % #?***#??=#????????????? | | ??????######??###????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Evasion (%) 61 Targeting Accuracy 5 Recoil Reduction 2 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamSalvageClaw Manual? 0 Play Time 00:28:57 Cumulative 10.4 hours Start 2025.05.28 @ 21:37:58 End 2025.05.28 @ 22:05:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 34 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 183x50 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90eebfbd-40a4-4f6e-92e0-825887e42d49