Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.07 @ 20:11:09 Player: AnotherZach Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (2896) 2896 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2858) 2858 TOTAL SCORE: 10784 Bonus ------- Triggered High Security 500 High Alert Combat Kills 547 Follower Combat Kills 1649 Registered with UFD 300 Friendly Fire -138 Cogmind --------- Core Integrity 843/1150 Matter 265/300 Energy 310/310 System Corruption 0% Temperature Cool (94) Movement Walking (190) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (7) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ Improved Cooling System Huge Storage Unit Damper Plating Dynamic Insulation System > --- WEAPON (3) ------- Heavy Beamcaster Heavy Beamcaster > --- INVENTORY (25) --- Light Quantum Reactor Antigrav System Antigrav System Combat Linear Gravjet Advanced Power Amplifier Large Storage Unit High-capacity Matter Pod (200) Long-range Terrain Scanner Improved Core Shielding Point Defense Array Improved Dynamic Insulation System Long-range Tractor Beam DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Scrap Suit Advanced Power Amplifier Improved Cooling System Huge Storage Unit Advanced Salvage Targeting Computer Makeshift Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Heavy Treads Antigrav System Antigrav System Antigrav System Combat Linear Gravjet Improved Cooling System Large Storage Unit High-capacity Matter Pod Long-range Terrain Scanner Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Damper Plating Dynamic Insulation System Improved Dynamic Insulation System Long-range Tractor Beam Advanced Trap Extractor Heavy Beamcaster CPS Tube DRS Beacon [Rating: 125] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Salvage Targeting Computer Hackware Makeshift Hacking Suite Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Slots Evolved 12 | . . . . . 10 2 . . Power 1 | . . . . . 1 . . . Propulsion 5 | . . . . . 4 1 . . Utility 5 | . . . . . 5 . . . Weapon 1 | . . . . . . 1 . . Parts Attached 126 | 7 10 13 1 14 41 1 20 19 Power 15 | 1 2 . . 2 7 . 2 1 Engine 8 | 1 2 . . 2 3 . . . Core 3 | . . . . . 2 . . 1 Reactor 4 | . . . . . 2 . 2 . Propulsion 38 | 2 2 2 . 4 12 1 6 9 Treads 14 | . . 2 . 2 2 1 4 3 Leg 7 | . . . . . 1 . . 6 Wheel 9 | 2 2 . . 2 3 . . . Hover 8 | . . . . . 6 . 2 . Flight . | . . . . . . . . . Utility 44 | 2 2 5 . 4 16 . 8 7 Device 16 | 1 1 . . . 6 . 5 3 Storage 11 | 1 1 3 . 1 4 . 1 . Processor 3 | . . . . . 3 . . . Hackware 1 | . . . . 1 . . . . Protection 13 | . . 2 . 2 3 . 2 4 Artifact . | . . . . . . . . . Weapon 29 | 2 4 6 1 4 6 . 4 2 Energy Gun 5 | . . . . . 1 . 2 2 Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 12 | 2 3 2 1 2 2 . . . Ballistic Cannon 1 | . . 1 . . . . . . Launcher 6 | . 1 3 . 1 1 . . . Special Weapon 4 | . . . . 1 2 . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 42 | . 1 . . . 24 1 . 16 Power 6 | . . . . . 4 . . 2 Propulsion 13 | . 1 . . . 7 . . 5 Utility 13 | . . . . . 6 1 . 6 Weapon 10 | . . . . . 7 . . 3 Highest Loss Streak 11 | . 1 . . . 8 1 . 11 To Critical Strikes 5 | . . . . . 1 . . 4 Average Slot Usage (%) 88 | . 99 100 90 88 82 71 82 72 Engine 10 | . 14 14 14 14 7 . 1 . Reactor 1 | . . . . . . 5 8 8 Treads 11 | . . 28 28 5 12 5 14 17 Wheel 12 | . 27 . . 22 8 . . . Hover 1 | . . . . . 3 31 12 . Device 5 | . 14 . . . 7 13 12 16 Storage 11 | . 14 14 14 14 6 5 5 5 Processor 2 | . . . . . 9 5 5 4 Hackware 1 | . . . . 1 5 5 4 . Protection 8 | . . 14 14 12 4 . 2 1 Energy Gun 1 | . . . . . . . 8 9 Ballistic Gun 7 | . 21 15 4 2 7 . . . Ballistic Cannon 1 | . . 9 9 . . . . . Launcher 2 | . 6 3 4 2 2 . . . Special Weapon 4 | . . . . 11 . . 3 . Peak Build Rating 125 | 10 12 12 12 24 86 83 125 124 Average Rating 36 | 6 11 10 10 14 48 81 107 111 On Entrance 38 | . 10 12 11 8 23 77 80 122 Naked Turns . | . . . . . . . . . Heaviest Build 160 | 14 92 52 52 98 111 40 150 160 Greatest Support 237 | 32 32 40 40 52 72 66 237 237 Greatest Overweight (x) 11 | . 3 1 1 4 11 . . 1 Average Overweight (x) 2 | . 2 . 1 3 1 . . . Largest Inventory Capacity 25 | 8 25 25 20 25 25 15 25 25 Average Capacity 22 | 7 21 17 20 24 22 15 21 25 Most Carried 25 | 8 18 20 20 25 25 15 25 25 Average Carried 20 | 4 13 17 20 24 19 14 19 23 Final Capacity 25 | 8 25 20 20 25 15 15 25 25 Final Carried 25 | 8 18 20 20 25 15 15 25 13 Class Distribution -------------------- 65% | Mutant 14% | Hacker-Mutant 5% | Scavenger-Tank 5% | Scavenger-Mutant 4% | Scavenger-Gunner 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Tank | -4/Waste Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -7 -7 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Matter Collected 2832 | 316 402 443 . 438 724 . 404 105 Remotely . | . . . . . . . . . Salvage Created 3001 | 185 636 326 . . 830 . . 1024 Parts 171 | 11 44 32 . . 48 . . 36 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Combat Hostiles Destroyed 52 | . 14 14 . . 13 . . 11 Guns 25 | . 12 3 . . 7 . . 3 Cannons 8 | . . 4 . . . . . 4 AOE 16 | . 2 7 . . 6 . . 1 Classes Destroyed 14 | 3 5 2 . . 2 . . 2 Worker 3 | 1 1 . . . . . . 1 Builder 5 | . 2 . . . 2 . . 1 Tunneler 4 | 3 1 . . . . . . . Hauler 1 | . 1 . . . . . . . Recycler 3 | 1 . . . . 1 . . 1 Turret 2 | . . 2 . . . . . . Watcher 4 | . 3 . . . . . . 1 Swarmer 11 | . 3 4 . . 3 . . 1 Grunt 29 | . 11 2 . . 8 . . 8 Duelist 1 | . . . . . . . . 1 Sentry 1 | . . . . . 1 . . . Hunter 1 | . . . . . . . . 1 Programmer 1 | . . . . . 1 . . . Subdweller 8 | . . 8 . . . . . . Best Kill Streak 6 | 3 5 6 . . 3 . . 4 Combat Bots Only 5 | . 5 4 . . 3 . . 3 Max Kills in Single Turn 3 | 2 2 2 . . 3 . . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 2 . . 3 . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Hostile Shots Fired 772 | . 56 71 . . 214 6 . 425 Missed 270 | . 15 27 . . 66 3 . 159 Damage Taken 7189 | . 419 502 . . 2301 43 . 3924 Core 727 | . 114 112 . . 194 . . 307 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 340 | . . 49 . . 50 . . 241 Ignored by Resistances 2042 | . 131 133 . . 639 13 . 1126 Regen/Repaired (Parts) 949 | . . . . 130 . . 290 529 Core Remaining (%) 63 | 100 . . . 9 80 . . . Volleys Fired 226 | 13 56 40 . . 70 . 1 46 Largest 3 | 2 2 2 . . 2 . 3 3 Hottest 266 | 40 53 69 . . 92 . 80 266 Shots Fired 466 | 26 106 75 . . 132 . 3 124 Gun 370 | 26 97 28 . . 125 . 2 92 Cannon 60 | . . 28 . . . . . 32 Launcher 35 | . 9 19 . . 7 . . . Special 1 | . . . . . . . 1 . Kinetic 299 | 26 97 56 . . 120 . . . Thermal 131 | . . . . . 5 . 2 124 Explosive 35 | . 9 19 . . 7 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 30 | 10 26 12 . . 30 . 2 26 Robot Miss Streak 3 | 1 3 1 . . 2 . 1 3 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 2 . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 342 | 22 71 44 . . 107 . 2 96 Core Hits 167 | 9 32 32 . . 63 . . 31 Critical Kills 2 | . . 1 . . . . . 1 Critical Parts Destroyed 2 | 1 . . . . 1 . . . Critical Strikes 5 | 1 . 1 . . 1 . . 2 Burn 1 | . . . . . . . . 1 Meltdown 1 | . . . . . . . . 1 Destroy 3 | 1 . 1 . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8307 | 227 1305 1343 . . 2337 . 24 3071 Guns 5094 | 227 1017 291 . . 1726 . 24 1809 Cannons 1384 | . . 312 . . . . . 1072 Explosions 1807 | . 288 740 . . 604 . . 175 Melee . | . . . . . . . . . Ramming 22 | . . . . . 7 . . 15 Kinetic 3460 | 227 1017 603 . . 1613 . . . Thermal 3018 | . . . . . 113 . 24 2881 Explosive 1630 | . 288 740 . . 427 . . 175 Electromagnetic 177 | . . . . . 177 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . 1 1 2 . 5 . . . Average Corruption 1 | . 1 1 1 . 3 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 17 | . 2 9 1 . 5 . . . Message Errors 7 | . 2 4 . . 1 . . . Matter Fused 2 | . . 1 . . 1 . . . Heat Flow Errors 3 | . . . 1 . 2 . . . Energy Discharges 2 | . . 1 . . 1 . . . Parts Fused 1 | . . 1 . . . . . . Data Loss (major) 1 | . . 1 . . . . . . Misfires 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 27 | . . 1 . . 26 . . . Projectiles 1 | . . 1 . . . . . . Explosions 26 | . . . . . 26 . . . Melee . | . . . . . . . . . Knockbacks 4 | . . 4 . . . . . . Impact . | . . . . . . . . . Kinetic 4 | . . 4 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 246 | . 52 . . . 161 . . 33 Shots 9 | . 2 . . . 6 . . 1 Rammed 4 | . . . . . 2 . . 2 Targets Rammed 4 | . . . . . 2 . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 381 | . 22 189 207 . 224 21 327 381 Average Temperature 87 | . 8 99 178 . 54 13 108 86 Received Heat Transfer 1800 | . 252 377 . . 657 30 . 484 Effects 4 | . . . . . . . 2 2 Energy Bleed 3 | . . . . . . . 1 2 Matter Decay 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . 3 Parts Melted 8 | . . . . . . . . 8 Heat Transferred 3810 | . . . . . 185 . 74 3551 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Peak Influence 1823 | 25 315 . 100 . 190 86 42 1823 Initial 86 | . 13 . 86 . . 65 22 . Average 320 | 10 135 . 96 . 58 80 16 1302 Maximum Alert Level 5 | . 1 . . . . . . 5 Low Security (%) 75 | 100 80 . 100 . 100 100 100 1 Level 1 5 | . 19 . . . . . . . Level 2 . | . . . . . . . . 2 Level 3 6 | . . . . . . . . 30 Level 4 7 | . . . . . . . . 35 Level 5 1 | . . . . . . . . 8 High Security 4 | . . . . . . . . 21 Max Security . | . . . . . . . . . Squads Dispatched 17 | . 2 . . . 3 2 . 10 Investigation 5 | . 2 . . . 1 1 . 1 Extermination 1 | . . . . . 1 . . . Reinforcement 5 | . . . . . 1 1 . 3 Assault 6 | . . . . . . . . 6 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Distress Signals 6 | . . . . . 2 . . 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 141 | . 16 21 . . 33 3 1 67 Peak Tracking Total 11 | . 3 6 . . 11 2 1 11 Tactical Retreats 14 | . 1 2 . . 6 . . 5 Traps | -11 -10 -10 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Traps Triggered 5 | . 2 1 . . 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Machines Disabled 39 | . 1 3 . . 8 . . 27 Max in Single Turn 4 | . 1 2 . . 4 . . 4 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Machines Accessed 27 | . 8 1 1 8 6 1 . 2 Terminals 14 | . 7 . 1 . 4 1 . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 2 | . . . . . 1 . . 1 Garrison Access . | . . . . . . . . . Total Hacks 109 | . 21 4 3 59 10 4 . 8 Successful 87 | . 12 4 1 59 5 1 . 5 Failed 21 | . 8 . 2 . 5 3 . 3 Catastrophic 1 | . . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . Manual 24 | . 12 . . . 5 4 . 3 Terminals 35 | . 19 . 3 . 6 4 . 3 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 8 | . . . . . 3 . . 5 Garrison Access . | . . . . . . . . . Terminal Hacks 72 | . 5 4 1 59 1 1 . 1 Record 63 | . . 4 . 59 . . . . Part Schematic 1 | . . . . . . 1 . . Robot Schematic 3 | . 2 . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 5 | . . . . . 3 . . 2 Insert Component 3 | . . . . . 2 . . 1 Analyze 2 | . . . . . 1 . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 5 . . . 1 . . 2 Terminals 8 | . 5 . . . 1 . . 2 Track 4 | . 3 . . . . . . 1 Botnet 4 | . 2 . . . 1 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 6 . 1 . 5 1 . 2 Full Trace Events 4 | . 1 . 1 . . 1 . 1 Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . 2 . 1 . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 1 . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . 1 Part Schematics Acquired 2 | . . . . . 1 . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Total Allies 23 | . . . . 1 . . 21 1 Largest Group 21 | . . . . . . . 21 21 Highest-Rated Group 863 | . . . . . . . 863 863 Highest-Rated Ally 75 | . . . . . . . 75 75 Total Orders 1 | . . . . . . . . 1 ROAM 1 | . . . . . . . . 1 Ally Attacks 246 | . . . . . . . 8 238 Total Damage 9148 | . . . . . . . 390 8758 Kills 58 | . . . . . . . 1 57 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -10 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Turns Passed 9608 | 127 1202 1641 188 3427 1075 47 986 915 Spaces Moved 5693 | 70 756 746 78 2235 570 74 749 415 Core 5 | 5 . . . . . . . . Treads 1914 | . . 746 78 282 105 . 316 387 Legs 28 | . . . . . . . . 28 Wheels 3084 | 65 756 . . 1953 310 . . . Hover 662 | . . . . . 155 74 433 . Flight . | . . . . . . . . . Fastest Speed 37 | 50 100 160 240 110 41 41 37 160 Average Speed 145 | 96 128 196 240 151 129 60 102 165 Slowest Speed 410 | 100 135 240 240 240 410 61 163 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 3 97 46 21 92 18 2 92 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . Scrap Searched 8 | . . . . 8 . . . . Spaces Dug 6 | . . . . . 6 . . . Terrain Destroyed 198 | . 56 73 . . 39 . . 30 Melee . | . . . . . . . . . Projectile 8 | . . . . . . . . 8 AOE 190 | . 56 73 . . 39 . . 22 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Total 6566 | 106 886 847 80 2276 768 76 982 545 Wait 278 | . 36 21 . 2 54 . 131 34 Move 5686 | 69 755 745 77 2234 569 74 748 415 Hop . | . . . . . . . . . Pick Up 152 | 16 20 16 . 16 26 1 39 18 Fast Attach . | . . . . . . . . . Attach 70 | 7 1 1 . 3 34 1 7 16 Detach 8 | . . . . . . . 8 . Swap 56 | . 9 12 1 11 7 . 13 3 Drop 82 | 1 9 12 2 9 5 . 33 11 Fire 226 | 13 56 40 . . 70 . 1 46 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . . . . . 2 . . 2 Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . . 2 . Trap . | . . . . . . . . . Miscellaneous 2 | . . . . 1 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Waste -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 15) 409 | -10/Materials | Discovered new exit (range 9) 715 | -10/Materials | Central database locked down 1148 | -10/Materials | Discovered new exit (range 16) 1325 | -10/Materials | Discovered new exit (range 5) 1330 | -10/Materials | Entered Subcaves 1351 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 1366 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1789 | -10/Subcaves | Discovered new exit (range 13) 1826 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1841 | -10/Subcaves | Core integrity fell below 50% 1960 | -10/Subcaves | Learned location of Zion (-7) 1960 | -10/Subcaves | Met a Zionite searching for "candidates" 2165 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2173 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2619 | -10/Subcaves | Core integrity fell below 20% 2797 | -10/Subcaves | Visited Clippyterm 2804 | -10/Subcaves | Identified exit to Recycling 2804 | -10/Subcaves | Identified exit to Materials 2804 | -10/Subcaves | Learned Factory stockpile data 2965 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2971 | -10/Subcaves | Entered Recycling 3095 | -7/Recycling | Scanned before Scraplab entrance 3135 | -7/Recycling | Entered Scraplab 3154 | -7/Recycling | Discovered new exit (range 3) 3159 | -7/Recycling | Entered Scraptown 3159 | -7/Scraptown | System corruption cleaned by C-Scrubber 3417 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3635 | -7/Scraptown | Visited Cyclists 3670 | -7/Scraptown | Visited UFD Registry 3670 | -7/Scraptown | Registered with UFD as "Novatank" 3713 | -7/Scraptown | Entered Cyclist Reading Room 3874 | -7/Scraptown | Discovered new exit (range 5) 3986 | -7/Scraptown | Visited Shadow of the Wyrm 4045 | -7/Scraptown | Visited Cave Peace 4118 | -7/Scraptown | Visited CR-KLE's Repair Center 4149 | -7/Scraptown | Visited Awakened 4423 | -7/Scraptown | Visited Botcube Research 4432 | -7/Scraptown | Botcube activated 4437 | -7/Scraptown | Found Botcube 4460 | -7/Scraptown | Visited Science Testing Area 4523 | -7/Scraptown | Delivered Scrap Shield to a Scientist 4676 | -7/Scraptown | Visited Scrap Suit Storage 4760 | -7/Scraptown | Visited Abandonware Association 4776 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 4776 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 4802 | -7/Scraptown | Visited Scrapoid Pod Storage 4880 | -7/Scraptown | Visited Derelict Rescue Squad 4891 | -7/Scraptown | Found DRS Beacon 4929 | -7/Scraptown | Visited LU-1G1's Boring Crew 4958 | -7/Scraptown | Visited Research Penetration Think Tank 5330 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 5335 | -7/Scraptown | Learned Factory trap positions 5337 | -7/Scraptown | Learned Research garrison access intel 5798 | -7/Scraptown | Visited Bundlers 5919 | -7/Scraptown | CR-KLE repaired 6 parts 5995 | -7/Scraptown | Visited Assassins FH 6286 | -7/Scraptown | Found Scrap Suit 6379 | -7/Scraptown | Found Scrap Suit 6575 | -7/Scraptown | Discovered new exit (range 5) 6580 | -7/Scraptown | Build established: Hacker-Mutant 6586 | -7/Scraptown | Entered Factory 6586 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 6587 | -5/Factory | Loaded intel: 100 trap records 7178 | -5/Factory | Lost 3 parts (2n1w) 7285 | -5/Factory | Spotted B-75 Beast 7319 | -5/Factory | Lost 3 parts (2n1u) 7457 | -5/Factory | Lost 3 parts (1n1u1w) 7589 | -5/Factory | Lost 8 parts (2p2n1u3w) 7651 | -5/Factory | Discovered new exit (range 15) 7661 | -5/Factory | Entered another Factory area 7661 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7685 | -4/Factory | Lost 3 parts (1p2w) 7708 | -4/Factory | Sucked down chute 7708 | -4/Factory | Entered Waste 7709 | -4/Waste | Joined by Warlord forces that had cleared the area 7728 | -4/Waste | A Compactor rumbled back to life 7729 | -4/Waste | Spotted C-40 Crusher 7735 | -4/Waste | Allies destroyed C-40 Crusher 7969 | -4/Waste | Botcube activated 7985 | -4/Waste | Botcube completed mutation into treaded form, armed with 1 launcher. 8060 | -4/Waste | Build established: Hacker-Tank 8360 | -4/Waste | Found Damper Plating 8479 | -4/Waste | Discovered new exit (range 13) 8694 | -4/Waste | Entered Factory 8694 | -4/Factory | Accompanied by 21 allies 8754 | -4/Factory | Lost 3 allies 8818 | -4/Factory | Lost 3 allies 8837 | -4/Factory | Discovered new exit (range 15) 8840 | -4/Factory | Build established: Scavenger-Tank 9097 | -4/Factory | Spotted B-86 Titan 9116 | -4/Factory | Allies destroyed B-86 Titan 9187 | -4/Factory | Lost 5 allies 9194 | -4/Factory | First assault squad dispatched 9285 | -4/Factory | Lost 5 allies 9297 | -4/Factory | Build established: Scavenger-Gunner 9413 | -4/Factory | High security lockdown imminent 9419 | -4/Factory | Found Botcube 9458 | -4/Factory | Botcube activated 9468 | -4/Factory | Lost 11 parts (1p4n3u3w) 9472 | -4/Factory | Botcube completed mutation into legged form, armed with 2 guns. 9493 | -4/Factory | High security lockdown engaged 9609 | -4/Factory | Self-destructed Last Messages --------------- 09573_ G-67 Veteran unfolds itself. 09573_ I-47 Archangel unfolds itself. 09573_ Imp. Cooling System destroyed. 09575_ Acquired Flexi-carbon Leg. 09576_ Antimatter Reactor destroyed. 09580_ Acquired Flexi-carbon Leg. 09586_ Acquired Imp. Core Shielding. 09596_ Myomer Leg severed. 09599_ Discarded Adv. Salvage Targeting Computer. 09602_ Overheating: Energy bleed (-52). 09603_ C-30 ARC bursts open, deploying its payload. 09603_ G-73 Enforcer unfolds itself. 09603_ G-67 Veteran unfolds itself. 09603_ L-61 Swordsman unfolds itself. 09603_ G-67 Veteran unfolds itself. 09603_ M-36 Artificer unfolds itself. 09605_ Critical hit (Burn: +50). 09606_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | % %!# #??????????? | | ![ # ! "" #??????????? | | [% # "" #??????????? | | % %%=[ # S" #??????????? | | % =%# """ #??????????? | | !%[*[!#! 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"?????? ????????????? | | ?????????????????????? ??????? ??????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 51 Energy Capacity 575 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 85 Power Amplification 30 EM Shielding 3 Armor Coverage 1600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 56 Recoil Reduction 7 Salvage Targeting 6 Offensive Hacking 21 Item Schematics ----------------- Hcp. Storage Unit | -5/Factory | Scanalyzed Arm. Huge Wheel | -4/Factory | Hacked Hvy. Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked M-13 Machinist | -10/Materials | Hacked H-55 Commando | -7/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedMyomerShield Manual? 0 Play Time 01:17:42 Cumulative 549.1 hours Start 2024.08.07 @ 17:47:21 End 2024.08.07 @ 20:11:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 103 Rogue 0 Adventurer 103 Explorer 0 Win Type - Total 7 Types 4/0/1/2/0/0/0/0/0 Lore% 59 Gallery% 78 Achievement% 70 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ded4bf99-cc07-47c6-a6ce-351afb339510