Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 22:57:44 Player: GFYguy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (1672) 1672 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (356) 356 TOTAL SCORE: 4783 Bonus ------- High Alert Combat Kills 56 Aligned with FarCom 300 Cogmind --------- Core Integrity 419/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (18) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Improved Treads Improved Treads Improved Treads > --- UTILITY (4) ------ Improved Heat Sink Disposable Heat Sink High-capacity Storage Unit Transport Network Coupler > --- WEAPON (2) ------- Advanced Beam Cannon Heavy Particle Cannon > --- INVENTORY (20) --- Deuterium Engine Deuterium Engine Deuterium Engine Deuterium Engine Light Treads Improved Treads Disposable Heat Sink Cargo Storage Unit Weight Redist. System Improved Terrain Scanner Targeting Computer Light Armor Plating Trap Reconfigurator Shock Rifle Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Disposable Heat Sink Disposable Heat Sink Cargo Storage Unit Weight Redist. System Improved Terrain Scanner Transport Network Coupler Targeting Computer Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Rocket Launcher [Rating: 27] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Light Armor Plating Device Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . . . 2 Weapon . | . . . . . . . Parts Attached 81 | 6 8 35 10 6 4 12 Power 5 | 1 1 2 1 . . . Engine 5 | 1 1 2 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 27 | 2 3 11 4 2 . 5 Treads 18 | . . 9 4 1 . 4 Leg 6 | . 3 2 . 1 . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 22 | 1 3 9 2 2 . 5 Device 6 | . 3 . . 1 . 2 Storage 6 | 1 . 5 . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 9 | . . 4 2 1 . 2 Artifact . | . . . . . . . Weapon 27 | 2 1 13 3 2 4 2 Energy Gun 2 | . 1 1 . . . . Energy Cannon 5 | . . 2 . 1 . 2 Ballistic Gun 16 | 2 . 9 2 1 2 . Ballistic Cannon . | . . . . . . . Launcher 4 | . . 1 1 . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . 4 . 3 . 1 Parts Lost 10 | . . . 7 . . 3 Power 1 | . . . 1 . . . Propulsion 4 | . . . 4 . . . Utility 3 | . . . 1 . . 2 Weapon 2 | . . . 1 . . 1 Highest Loss Streak 7 | . . . 7 . . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 93 99 98 100 100 99 Engine 10 | . 14 11 10 11 11 9 Treads 32 | . . 29 43 44 44 36 Leg 7 | . 18 14 . . . . Device 2 | . 8 2 . . . 2 Storage 10 | . 14 11 11 11 11 9 Processor 1 | . . . . . . 9 Protection 9 | . . 7 11 11 11 15 Energy Gun 1 | . 8 1 . . . . Ballistic Gun 19 | . 19 18 19 22 21 15 Naked Turns . | . . . . . . . Heaviest Build 62 | 10 14 57 58 57 58 62 Greatest Support 89 | 20 20 80 89 89 89 89 Greatest Overweight (x) 1 | 1 . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 Average Capacity 14 | 7 8 16 20 20 20 20 Most Carried 20 | 5 8 20 20 15 16 20 Average Carried 11 | 3 7 15 15 14 15 19 Final Capacity 20 | 8 8 20 20 20 20 20 Final Carried 20 | 4 8 20 14 15 16 19 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 2056 | 208 191 932 233 . 111 381 Remotely . | . . . . . . . Salvage Created 2455 | . 397 1355 . . 127 576 Parts 140 | . 22 93 . . 5 20 Haulers Intercepted 7 | . . 5 . . . 2 Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 51 | . 9 24 2 . 7 9 Guns 43 | . 9 24 . . 3 7 Cannons 1 | . . . . . . 1 AOE 6 | . . . 2 . 4 . Classes Destroyed 14 | . 4 4 1 . 2 3 Worker 2 | . . 2 . . . . Builder 1 | . . . . . . 1 Tunneler 1 | . . . . . 1 . Hauler 7 | . . 5 . . . 2 Recycler 4 | . 2 2 . . . . Operator 1 | . . 1 . . . . Watcher 4 | . 1 3 . . . . Swarmer 20 | . 6 10 . . 4 . Grunt 15 | . 3 5 . . 2 5 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . 1 . Sentry 11 | . . 9 . . . 2 Demolisher 2 | . . . 2 . . . Hunter 1 | . . . . . . 1 Best Kill Streak 8 | . 4 8 2 . 4 3 Combat Bots Only 7 | . 3 7 2 . 4 3 Max Kills in Single Turn 3 | . 1 2 1 . 3 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . 1 . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 336 | . 51 132 29 . 14 110 Missed 111 | . 15 44 2 . 8 42 Damage Taken 3560 | . 313 1059 1117 . 183 888 Core 444 | . 54 96 145 . 18 131 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 119 | . . 119 . . . . Core Remaining (%) 71 | 100 78 . . . 35 . Volleys Fired 185 | . 39 90 12 . 10 34 Largest 2 | . 2 2 2 . 2 2 Hottest 143 | . 70 46 56 . 56 143 Shots Fired 358 | . 78 176 22 . 14 68 Gun 333 | . 78 176 10 . 10 59 Cannon 9 | . . . . . . 9 Launcher 16 | . . . 12 . 4 . Special . | . . . . . . . Kinetic 310 | . 59 172 10 . 10 59 Thermal 28 | . 19 . . . . 9 Explosive 16 | . . . 12 . 4 . Electromagnetic 4 | . . 4 . . . . Robot Hit Streak 11 | . 9 11 5 . 7 9 Robot Miss Streak 6 | . 3 6 3 . 2 2 Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 5 . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 233 | . 47 115 13 . 9 49 Core Hits 120 | . 21 50 15 . 10 24 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 4 | . 3 . . . . 1 Burn 2 | . 2 . . . . . Meltdown 1 | . . . . . . 1 Destroy 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3637 | . 444 1803 227 . 418 745 Guns 3084 | . 444 1803 108 . 118 611 Cannons 126 | . . . . . . 126 Explosions 414 | . . . 119 . 295 . Melee . | . . . . . . . Ramming 13 | . . . . . 5 8 Kinetic 2864 | . 273 1754 108 . 118 611 Thermal 297 | . 171 . . . . 126 Explosive 414 | . . . 119 . 295 . Electromagnetic 49 | . . 49 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . 1 1 1 1 . Average Corruption 1 | . . 1 1 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . . 7 5 7 7 . Message Errors 6 | . . 1 1 2 2 . Matter Fused 6 | . . 2 1 1 2 . Heat Flow Errors 1 | . . 1 . . . . Energy Discharges 5 | . . 1 2 1 1 . Data Loss (minor) 6 | . . 1 1 3 1 . Data Loss (major) 1 | . . . . . 1 . Alerts 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 50 | . . . 5 . 45 . Projectiles . | . . . . . . . Explosions 50 | . . . 5 . 45 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 34 | . . . 6 . 28 . Shots 2 | . . . 1 . 1 . Rammed 1 | . . . . . . 1 Targets Rammed 3 | . . . . . 1 2 Kicked . | . . . . . . . Crushed 2 | . . . . . 1 1 Highest Temperature 186 | . 26 135 . . . 186 Average Temperature 21 | . 8 14 . . . 40 Received Heat Transfer 855 | . 90 369 . . 9 387 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 2 | . 1 . . . . 1 Heat Transferred 888 | . 666 . . . . 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 599 | . 257 599 256 . 196 203 Initial 233 | . . 108 233 . . 1 Average 124 | . 114 291 250 . 114 79 Maximum Alert Level 2 | . 1 2 1 . . 1 Low Security (%) 74 | 100 69 41 . . 100 96 Level 1 17 | . 30 31 100 . . 3 Level 2 8 | . . 27 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 4 . . . 2 Investigation 3 | . 1 1 . . . 1 Extermination . | . . . . . . . Reinforcement 4 | . . 3 . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 15 38 2 . 7 21 Peak Tracking Total 7 | . 4 6 2 . 4 7 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 3 | . 1 1 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 13 | . 2 9 . . . 2 Terminals 8 | . . 6 . . . 2 Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 39 | . 4 28 . . . 7 Successful 22 | . 3 15 . . . 4 Failed 17 | . 1 13 . . . 3 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 27 | . . 20 . . . 7 Fabricators . | . . . . . . . Repair Stations 5 | . . 5 . . . . Recycling Units 4 | . 4 . . . . . Scanalyzers 3 | . . 3 . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . . 9 . . . 4 Prototype ID Bank 2 | . . 1 . . . 1 Alert Level 2 | . . . . . . 2 Locate Traps 1 | . . 1 . . . . Dispatch Records 1 | . . 1 . . . . Investigation Status 1 | . . 1 . . . . Reinforcement Status 1 | . . . . . . 1 Recall Investigation 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Registered Prototypes 1 | . . 1 . . . . Zone Layout 2 | . . 2 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . 4 . . . . Scan Component 2 | . . 2 . . . . Repair 2 | . . 2 . . . . Recycling Unit Hacks 3 | . 3 . . . . . Report Inventory 2 | . 2 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . . 8 . . . 2 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 2 . . . . Time 64 | . . 64 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 7347 | 2652 393 1941 387 670 596 708 Spaces Moved 3160 | 676 180 1016 212 411 353 312 Core 22 | 22 . . . . . . Treads 1983 | . . 695 212 411 353 312 Legs 452 | . 131 321 . . . . Wheels 703 | 654 49 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 120 160 160 160 160 Average Speed 135 | 79 109 147 160 160 160 160 Slowest Speed 160 | 100 120 160 160 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 60 | 73 40 75 42 87 80 26 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 104 | . . . 61 . 40 3 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 101 | . . . 61 . 40 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 5882 | 2792 309 1302 237 423 368 451 Wait 2324 | 2101 69 82 1 . . 71 Move 3154 | 675 179 1015 211 410 352 312 Hop . | . . . . . . . Pick Up 84 | 10 9 44 2 4 1 14 Fast Attach 2 | . . 2 . . . . Attach 27 | 6 1 6 7 2 . 5 Detach . | . . . . . . . Swap 52 | . 7 27 3 4 4 7 Drop 51 | . 5 36 1 3 . 6 Fire 185 | . 39 90 12 . 10 34 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . . . 1 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 2653 | -11/Scrapyard | Entered Materials 2653 | -10/Materials | Discovered new exit (range 8) 2654 | -10/Materials | Build established: Mutant 2991 | -10/Materials | Discovered new exit (range 16) 3046 | -10/Materials | Entered another Materials area 3046 | -9/Materials | Evolved 2 slots: Propulsion x2 3223 | -9/Materials | Discovered new exit (range 7) 3279 | -9/Materials | Discovered new exit (range 3) 3828 | -9/Materials | Repaired Lgt. Armor Plating 4126 | -9/Materials | Build established: Scavenger-Mutant 4205 | -9/Materials | Repaired Imp. Assault Rifle 4484 | -9/Materials | Destroyed 7 combat bots 4987 | -9/Materials | Entered Mines 4988 | -9/Mines | Assembled infested the area 5070 | -9/Mines | Core integrity fell below 50% 5105 | -9/Mines | Lost 7 parts (1p4n1u1w) 5365 | -9/Mines | Build established: Mutant 5368 | -9/Mines | Discovered new exit (range 5) 5374 | -9/Mines | Entered Exiles 5413 | -9/Exiles | Met 8R-AWN 5438 | -9/Exiles | Met EX-HEX 5502 | -9/Exiles | Met EX-BIN 5520 | -9/Exiles | Aligned with FarCom system 5522 | -9/Exiles | Given EX-Vault access code 5560 | -9/Exiles | Opened EX-Vault 5570 | -9/Exiles | Found Prototype Leg 5571 | -9/Exiles | Identified Potential Leg 5577 | -9/Exiles | Found Prototype Device 5578 | -9/Exiles | Identified Trap Reconfigurator 5585 | -9/Exiles | Found Prototype Energy Cannon 5586 | -9/Exiles | Identified Latent Energy Streamer 5626 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5673 | -9/Exiles | Met EX-DEC 5736 | -9/Exiles | Visited The Gauntlet 5951 | -9/Exiles | Discovered new exit (range 14) 6044 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 6044 | -9/Exiles | Entered Mines 6242 | -8/Mines | Discovered new exit (range 8) 6640 | -8/Mines | Entered Materials 6640 | -8/Materials | Evolved 2 slots: Utility x2 6941 | -8/Materials | Build established: Scavenger-Mutant 7348 | -8/Materials | Self-destructed Last Messages --------------- Lgt. Treads melted. Acquired Lgt. Treads. Critical hit (Burn: +37). G-47 Trooper destroyed. U-05 Engineer builds a Wall. Acquired 58 matter. Acquired 4 matter. U-05 Engineer builds a Wall. Acquired 104 matter. Acquired Imp. Heat Sink. Acquired 26 matter. Slammed into K-01 Serf. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. U-05 Engineer lays Concrete. Crushed U-05 Engineer. U-05 Engineer destroyed. U-05 Engineer lays Concrete. 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Y #???????? | | ????????????"" #####################u #???????? | | ???????????? ??????????????????????# #???????? | | ???????????? ????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# /???????? | | ?????????????????????????????????????# # ??????? | | ?????????a???????????????????????????# ##??????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakGlidesysRedirector Manual? 0 Play Time 00:49:23 Cumulative 17.7 hours Start 2024.05.17 @ 16:52:26 End 2024.05.22 @ 22:57:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a7ffcaaf-4e0e-44b5-89d8-20e6d249afc2