Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.29 @ 13:01:41 Player: Scuttle Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (307) 1535 Value Destroyed (15662) 15662 Prototype IDs (92) 1840 Alien Tech Used (7) 1400 Bonus (43889) 43889 TOTAL SCORE: 74726 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 6513 Follower Combat Kills 2174 Prayed to X0-1V1 5000 Major X0-1V1 Interference 18950 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1470 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -1118 Cogmind --------- Core Integrity 0/1830 Matter 300/300 Energy 1070/1200 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Experimental Targeting Computer Improved Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heavy Siege Treads Subatomic Replicator Peak State ------------ > --- POWER ------------ Light Neutrino Core Antimatter Reactor > --- PROPULSION ------- Improved Thunder Leg Improved Thunder Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Active Sensor Suite Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator Thermal Barrier X0-1V1's Piety Tracker > --- WEAPON ----------- Precision Phase Gun Helical Railgun Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Advanced Heavy Siege Treads Improved Thunder Leg Experimental Myomer Leg Experimental Sensor Array Experimental Phase Shifter Improved Cloaking Device SHELL Armor Graphene Brace EM Shield System Mapper Subatomic Replicator Heavy Gatling Laser Compact Linear Accelerator Ragnarok Missile Launcher [Rating: 226] Favorites ----------- Power Micro Antimatter Reactor Engine F-cell Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Enhanced Biometal Leg Treads Light Treads Leg Enhanced Biometal Leg Hover Unit Cooled Antigrav System Flight Unit Cooled VTOL Module Utility Experimental Targeting Computer Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Improved Heavy Armor Plating Weapon Minigun Energy Gun Cooled Plasma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Minigun Ballistic Cannon Compact Linear Accelerator Launcher Ragnarok Missile Launcher Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Slots Evolved 16 | . . . 2 2 2 . . . . 2 . . . . . . . 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . . 1 2 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Utility 10 | . . . 2 1 . . . . . 1 . . . . . . . 2 . . . . 1 . . . . 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 284 | 1 10 3 10 22 12 3 . . 3 7 . 7 3 . . 1 1 12 2 . 14 . 12 5 1 4 2 20 23 46 18 42 Power 29 | . 2 . 1 1 1 . . . . 1 . 1 . . . . . . . . 2 . 2 . . . . 4 1 3 4 6 Engine 5 | . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . Core 4 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reactor 20 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 3 1 3 4 5 Propulsion 59 | . 2 . . 9 2 . . . . 2 . 1 . . . . . 1 . . 4 . . . . 1 . 3 5 18 2 9 Treads 6 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Leg 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 17 2 7 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 3 5 1 . . Flight 13 | . . . . 7 2 . . . . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . Utility 128 | 1 5 1 2 9 7 2 . . . 3 . 2 3 . . 1 1 8 2 . 7 . 6 4 1 2 1 9 11 19 6 15 Device 89 | . 5 1 1 4 4 1 . . . 2 . 1 2 . . 1 1 2 2 . 5 . 5 2 1 1 1 5 10 16 5 11 Storage 4 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . Processor 13 | . . . 1 1 2 1 . . . . . 1 . . . . . 1 . . 2 . . . . . . . . 2 . 2 Hackware 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . Protection 18 | . . . . 4 1 . . . . 1 . . 1 . . . . 2 . . . . . 2 . 1 . 2 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | . 1 2 7 3 2 1 . . 3 1 . 3 . . . . . 3 . . 1 . 4 1 . 1 1 4 6 6 6 12 Energy Gun 11 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 5 Energy Cannon 10 | . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . 1 . . . . 1 2 2 1 Ballistic Gun 36 | . . . 6 3 2 . . . 3 . . 1 . . . . . 2 . . 1 . 3 . . 1 1 3 3 1 2 4 Ballistic Cannon 5 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 Launcher 5 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 65 | . 1 . . 2 1 . . . . 2 . 2 . . . . . . . . 7 . 4 . . 4 . 2 3 10 7 20 Parts Lost 65 | . . 2 . 7 . 2 . . . 2 . . . . . . . 2 . . . . 2 . . . . . 6 5 1 36 Power 10 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . 7 Propulsion 15 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . 10 Utility 29 | . . 1 . 5 . 1 . . . 1 . . . . . . . 1 . . . . 2 . . . . . 3 3 1 11 Weapon 11 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 8 Highest Loss Streak 15 | . . 2 . 5 . 2 . . . 2 . . . . . . . 1 . . . . 1 . . . . . 2 5 1 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 11 | 2 4 5 4 3 2 2 2 3 3 3 4 4 4 4 4 5 5 4 5 5 4 5 8 9 9 9 10 11 14 18 21 18 Power . | . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 . . . 1 1 . . . . . . . Propulsion 1 | 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 3 2 Utility 4 | . . 2 2 1 2 2 1 2 2 1 1 1 2 2 2 3 3 2 2 2 2 3 4 4 4 5 6 5 5 7 7 6 Weapon 4 | 1 2 3 2 2 . . . 1 1 2 2 1 1 1 1 1 1 1 2 2 1 1 3 4 4 3 3 3 5 6 8 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . 1 . 2 1 2 . . . 3 3 . . 1 . 1 . 4 1 . . 2 . 1 1 . 1 . 2 5 6 3 9 Power 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 Propulsion 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 4 1 . Utility 11 | . . . . 1 2 . . . . 2 . . . . 1 . . . . . . . . 1 . 1 . . 1 1 . 1 Weapon 24 | . . . 2 . . . . . 3 1 . . 1 . . . 4 . . . . . 1 . . . . 1 3 1 2 5 Tool/Special 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Average Slot Usage (%) 84 | . 23 60 80 67 90 92 92 92 91 87 93 93 93 93 93 93 93 79 94 94 83 82 82 84 84 83 83 84 89 91 97 84 Engine 1 | . 1 . 9 . . . . . . 2 6 6 6 6 6 6 6 5 5 5 3 . . . . . . . . . . . Core 1 | . 3 14 1 1 7 7 7 7 7 3 . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 4 8 12 11 8 Treads 1 | . 8 28 20 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 29 26 Hover 5 | . . . . . . . . . . . . . . . . . . . . . 12 17 21 21 21 21 21 24 23 1 . . Flight 7 | . . . . 3 24 30 30 30 30 29 33 33 33 33 33 33 33 23 29 29 6 . . . . . . . . . . . Device 16 | . 4 9 19 9 14 8 7 7 7 12 13 12 13 13 13 13 13 9 17 17 16 17 13 12 10 8 5 12 20 28 26 17 Storage 2 | . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 4 4 4 3 Processor 12 | . . . 1 10 13 15 15 15 15 13 13 13 13 13 13 13 13 14 17 17 17 17 15 15 15 15 15 14 14 13 13 13 Protection 3 | . . . . 10 6 6 7 7 7 5 6 6 6 6 6 6 6 2 5 5 5 5 5 8 10 11 15 5 1 1 2 2 Energy Gun 1 | . 5 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 3 2 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 2 2 Ballistic Gun 10 | . . . 26 26 23 22 23 23 22 20 20 19 19 20 19 19 19 16 17 17 17 16 13 14 15 14 14 13 8 . 1 3 Peak Build Rating 226 | 1 20 21 27 37 49 58 59 59 60 70 70 73 82 80 82 81 81 90 94 87 113 117 129 122 116 116 117 134 146 208 215 226 Average Rating 121 | . 6 15 22 21 41 49 58 59 58 64 70 67 78 80 75 73 73 65 86 87 94 110 120 113 106 107 107 121 133 185 199 193 On Entrance 78 | . . 20 18 27 25 49 58 59 59 58 70 70 67 80 80 73 73 73 90 87 87 113 110 109 113 106 107 107 133 117 165 200 Avg Prop Armor Cover (%) 12 | . 26 29 20 14 . 4 . . . 1 . . . . . . . . . . . . . . . . . 1 2 2 6 12 Naked Turns 345 | . 345 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 198 | . 9 9 16 20 23 33 33 33 33 38 38 46 39 38 39 39 39 41 41 41 49 52 65 60 54 63 59 80 77 173 171 198 Greatest Support 225 | 3 16 16 16 23 33 37 37 33 37 40 40 48 48 45 48 41 48 45 41 41 66 72 91 79 91 79 79 88 86 214 218 225 Greatest Overweight (x) 1 | . . . . 1 . . . . . . . 1 . . . . . 1 . . 1 . . . . . . 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 15 15 25 25 25 Average Capacity 13 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 10 10 12 15 21 25 24 Most Carried 25 | 5 5 5 5 5 5 5 4 4 5 5 5 5 5 4 5 5 5 5 5 5 5 5 10 10 10 10 10 14 15 25 25 25 Average Carried 12 | 2 4 4 4 3 4 3 3 4 4 4 5 4 4 4 4 5 4 4 5 5 4 5 8 9 9 9 10 11 14 18 23 20 Final Capacity 25 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 15 15 25 25 5 Final Carried 25 | 5 5 5 5 5 5 2 4 4 5 5 5 5 4 4 5 5 5 5 5 5 5 5 10 9 10 10 10 12 15 22 25 3 Class Distribution -------------------- 28% | Sprinter 24% | Scavenger-Mutant 21% | Gunner 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -6/Deep Caves Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Gunner | -5/Warlord Gunner | -4/Proximity Caves Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Gunner | -4/Zhirov Gunner | -3/Proximity Caves Sprinter | -3/Research Gunner | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Matter Collected 14760 | 110 89 171 . 1124 561 92 144 . . 497 . 637 76 8 94 50 76 613 54 107 1072 80 564 535 . 94 321 1022 1749 1256 1751 1813 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17089 | . 50 99 16 1136 461 46 20 . . 712 . 768 43 . 115 50 . 445 . . 752 95 734 474 46 94 264 1197 2044 1409 2079 3940 Parts 722 | . 2 8 5 54 26 2 . . . 25 . 22 6 . 17 6 . 15 . . 36 4 23 14 2 1 16 59 101 50 86 142 Haulers Intercepted 23 | . . . . 4 2 . . . . 2 . 4 . . . . . . . . . . 1 . . . . 4 1 1 2 2 Recyclers Shooed 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . 8 . . . . . . 6 . 2 . . . . . . 7 . 8 2 1 15 . . . . . Prevented 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Combat Hostiles Destroyed 217 | . 2 5 5 17 2 2 . . . 7 . 7 1 . 2 1 . 2 . . 14 3 4 6 2 . 6 8 24 18 24 55 Guns 121 | . 2 . . 11 2 2 . . . 5 . 6 . . 2 1 . 2 . . 14 3 3 4 2 . 6 8 23 2 4 19 Cannons 57 | . . . . . . . . . . 1 . 1 1 . . . . . . . . . 1 2 . . . . . 16 17 18 AOE 33 | . . 5 5 6 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 15 Classes Destroyed 27 | . 2 . . 7 2 . . . . 1 . . . . 2 1 . . . . 4 1 . . . . . 2 1 1 1 2 Worker 19 | . . . . 2 1 . . . . 1 . . . . . . . 1 . . . . 5 . . . . 4 5 . . . Builder 12 | . . . . 1 1 . . . . 1 . . . . . . . . . . . . 2 . . . . . 3 . 2 2 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 23 | . . . . 4 2 . . . . 2 . 4 . . . . . . . . . . 1 . . . . 4 1 1 2 2 Recycler 11 | . . . . 1 2 . . . . 1 . . . . . . . 2 . . . . 2 . . . . 1 1 . 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Operator 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Watcher 9 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . 2 2 Swarmer 32 | . 1 3 5 . . 2 . . . . . . . . . . . . . . 4 . . . 2 . 4 4 4 3 . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 81 | . 1 2 . 11 1 . . . . 6 . 6 . . . . . . . . 3 . 3 3 . . . 1 15 5 8 16 Brawler 6 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 3 Duelist 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 3 1 Protector 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 3 Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 Sentry 12 | . . . . 2 . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . 1 . 6 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 27 | . . . . 4 1 . . . . . . . . . . . . . . . 1 1 . . . . 2 . . 5 . 13 Programmer 33 | . . . . . . . . . . 1 . 1 1 . . . . 1 . . . . 1 2 . . . . 4 3 12 7 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 1 3 5 11 3 2 . . . 5 . 5 1 . 3 5 . 3 . . 6 1 6 2 2 . 6 7 15 4 7 11 Combat Bots Only 11 | . 1 3 5 11 1 2 . . . 3 . 4 1 . 1 1 . 2 . . 6 1 3 2 2 . 6 7 9 4 5 11 Max Kills in Single Turn 6 | . 1 3 2 3 2 1 . . . 1 . 2 1 . 1 3 . 2 . . 2 1 2 2 1 . 2 2 2 1 2 6 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . Exploded 6 | . . 3 2 3 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Hostile Shots Fired 2542 | . 22 14 20 166 18 20 9 . 1 41 . 27 16 4 25 3 21 53 . . 36 19 85 26 21 2 38 26 242 557 109 921 Missed 1072 | . 8 1 10 59 8 8 4 . . 25 . 11 7 2 14 1 18 31 . . 18 13 37 8 10 1 13 12 100 320 50 283 Hits 1470 | . 14 13 10 107 10 12 5 . 1 16 . 16 9 2 11 2 3 22 . . 18 6 48 18 11 1 25 14 142 237 59 638 Melee 25 | . . . . 1 . 2 . . . . . . . . . 1 . 1 . . . . . . . . . . . 10 1 9 Projectile 1445 | . 14 13 10 106 10 10 5 . 1 16 . 16 9 2 11 1 3 21 . . 18 6 48 18 11 1 25 14 142 227 58 629 AOE 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 16 Critical Strikes 73 | . . . . 1 . . . . . . . . . . 2 . . 1 . . . . 5 3 . . . . 10 6 9 36 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Part Disruptions 14 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 3 7 Damage Taken 25212 | . 138 124 106 1251 114 433 58 . 12 351 . 298 117 30 140 271 44 390 . . 332 100 705 197 168 41 438 320 2216 3063 581 13174 Core 3200 | . 51 15 . 246 . 109 . . . 49 . 28 17 . . 118 . 32 . . 19 . 139 6 . . 77 . 309 409 47 1529 Absorbed by Shields 3387 | . . . . . . . . . . . . . . . . . . . . . 112 . . . . . . . . 1847 339 1089 Reduced by Siege Mode 464 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 464 Redirected to Shielding 370 | . . . . 214 . . . . . . . . . . . . . . . . . . . . 9 . 132 15 . . . . Ignored by Resistances 5881 | . . 31 8 119 27 4 18 . . 71 . 66 18 8 20 143 12 23 . . 23 44 267 179 . 11 . 20 860 1429 597 1883 Regen/Repaired (Parts) 2543 | . 16 . 34 . 63 . . . . . . . . . . . . 315 . . 8 . 162 . . . . . 97 . 30 1818 Core Remaining (%) 86 | 100 . 88 100 71 . . . . 81 . . . . . . . 89 . . . . 94 . . . . 78 . 73 . . . Volleys Fired 869 | . 13 9 6 70 22 7 1 . . 33 . 32 7 . 9 9 7 22 . . 38 10 53 20 2 4 9 41 89 62 125 169 Largest 5 | . 2 1 3 3 3 3 3 . . 3 . 3 3 . 3 3 3 3 . . 3 3 3 3 3 3 3 3 3 2 2 5 Hottest 314 | . 75 50 69 69 79 79 79 . . 85 . 115 90 . 140 140 90 98 . . 68 98 104 105 101 105 101 105 165 192 250 314 Shots Fired 1967 | . 15 9 12 195 62 16 3 . . 93 . 86 9 1 25 20 15 46 . . 114 23 115 51 7 8 28 114 227 111 207 355 Gun 1557 | . 10 7 9 187 62 13 3 . . 90 . 79 3 1 22 17 12 37 . . 114 19 93 46 7 6 28 109 210 46 102 225 Cannon 385 | . 5 . . . . . . . . 3 . 7 6 . 3 3 3 9 . . . 4 22 5 . 2 . 4 17 65 105 122 Launcher 25 | . . 2 3 8 . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1333 | . 5 . 9 187 62 13 3 . . 90 . 79 3 1 22 17 12 37 . . 114 19 93 46 7 6 28 109 165 . 66 140 Thermal 555 | . . 1 . . . . . . . 3 . 7 6 . 3 3 3 9 . . . 4 22 5 . 2 . 4 62 111 141 169 Explosive 25 | . . 2 3 8 . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . 8 Electromagnetic 16 | . 10 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Robot Hit Streak 30 | . 8 6 2 12 9 10 3 . . 12 . 15 4 . 7 5 9 9 . . 30 4 16 14 2 4 5 8 24 11 22 26 Robot Miss Streak 7 | . 3 2 2 7 2 2 . . . 3 . 2 . . 1 2 3 3 . . 4 2 3 2 2 . 2 4 3 3 4 4 Penetration Max 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 1 . 1 1 1 1 . 1 2 Secondary Targets 36 | . . . . 3 . . . . . 2 . 2 . . 1 . . 1 . . 5 1 . 1 . . 2 3 5 . . 10 Max Gunslinging Chain 1 | . . . . 1 . . . . . 1 . 1 . . 1 . . 1 . . 1 1 . 1 . . 1 1 1 . . 1 Shots Hit Robots 1274 | . 11 6 5 121 39 8 2 . . 66 . 59 1 . 16 9 9 26 . . 85 10 73 40 2 2 18 66 162 66 144 228 Core Hits 710 | . 4 7 5 56 17 3 1 . . 30 . 30 1 . 10 5 3 17 . . 48 8 29 14 2 2 13 41 79 37 66 182 Critical Kills 22 | . . . . 1 1 . . . . . . 1 . . . . . . . . 1 1 3 1 . . . 2 3 . 5 3 Critical Parts Destroyed 18 | . . . . . . . . . . 1 . . . . . . . . . . 1 . 3 3 . . . 3 3 . . 4 Critical Strikes 59 | . . . . 1 1 . . . . 1 . 1 . . . . . . . . 2 1 6 4 . . . 6 9 3 12 12 Burn 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 5 3 Meltdown 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Destroy 34 | . . . . 1 1 . . . . 1 . 1 . . . . . . . . 2 1 6 4 . . . 6 6 . 1 4 Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44836 | . 187 366 496 2687 745 157 31 . . 1236 . 1030 38 . 265 1515 148 638 . . 2006 217 2070 1167 59 143 570 2159 4887 2595 5172 14252 Guns 27269 | . 135 101 78 1790 745 157 31 . . 1158 . 994 . . 234 175 148 509 . . 2006 217 1913 942 59 143 570 1955 4663 691 2282 5573 Cannons 9223 | . 52 . . . . . . . . 78 . 36 38 . 31 . . 129 . . . . 157 225 . . . 75 39 1754 2890 3719 Explosions 8303 | . . 265 418 897 . . . . . . . . . . . 1340 . . . . . . . . . . . 129 173 134 . 4947 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 16 . 13 Kinetic 22878 | . 52 . 78 1790 745 157 31 . . 1158 . 994 . . 234 175 148 509 . . 2006 217 1913 942 59 143 570 1955 3398 . 1950 3654 Thermal 14014 | . . 92 . 147 . . . . . 78 . 36 38 . 31 1340 . 129 . . . . 157 225 . . . 75 1304 2445 3222 4695 Explosive 6724 | . . 173 418 750 . . . . . . . . . . . . . . . . . . . . . . . 129 173 134 . 4947 Electromagnetic 236 | . 135 101 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 943 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 943 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . 14 4 1 3 3 3 3 2 9 9 9 9 9 1 8 . . . 4 . . . . . . 8 9 7 11 20 Average Corruption 7 | . . . 14 4 1 1 3 3 3 2 4 9 9 9 3 1 5 . . . 4 . . . . . . 8 7 5 7 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 189 | . . . 1 1 4 3 4 1 . . 1 12 6 2 . 2 5 . . . 6 . . . . . . 4 18 22 28 69 Message Errors 40 | . . . 1 . 2 . . . . . . 1 1 . . . 1 . . . 1 . . . . . . 1 . 7 6 19 Matter Fused 45 | . . . . . . 1 1 . . . . 4 2 1 . . 1 . . . 2 . . . . . . . 4 5 9 15 Heat Flow Errors 21 | . . . . 1 1 1 . 1 . . . . . . . . 2 . . . . . . . . . . 1 4 1 2 7 Energy Discharges 18 | . . . . . . . 1 . . . 1 . . . . . 1 . . . 1 . . . . . . . 1 2 6 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Fused 8 | . . . . . 1 . . . . . . 1 1 1 . . . . . . . . . . . . . . . 1 . 3 Data Loss (minor) 24 | . . . . . . . 2 . . . . 3 1 . . 1 . . . . 2 . . . . . . 1 1 2 4 7 Data Loss (major) 8 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 . . 3 Misfires 11 | . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . 1 . 3 . 3 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 10 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . 1 5 Overload Shots 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 6 Overflow Damage 832 | . . . 3 . . . . . . . . . . . . 275 . . . . . . 20 . . . . 8 24 45 125 332 Projectiles 356 | . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . 8 . 45 125 158 Explosions 476 | . . . 3 . . . . . . . . . . . . 275 . . . . . . . . . . . . 24 . . 174 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 7 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Self-Inflicted Damage 514 | . . . . 51 . . . . . . . . . . . 239 . . . . . . . . . . . . 126 10 . 88 Shots 6 | . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . 1 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 342 | . 52 126 62 232 242 154 86 291 22 64 . 56 50 28 95 80 263 114 . . 72 122 287 325 25 84 101 191 253 342 268 288 Average Temperature 58 | . 30 66 44 40 72 52 40 168 11 13 . 14 23 15 33 23 75 31 . . 22 33 47 106 16 38 41 58 51 77 63 83 Received Heat Transfer 2648 | . 39 75 18 297 72 9 45 . . 102 . 117 98 18 72 20 18 45 . . 22 18 436 133 . 9 . 27 435 85 103 335 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 81 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 Longest Duration 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Longest Duration 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Parts Melted 36 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 1 . . . . . 5 16 10 Heat Transferred 15747 | . . 100 . 100 . . . . . 74 . 37 50 . 12 . . 200 . . . . 200 185 . . . 74 1850 3180 4390 5295 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Maximum Alert Level 5 | . . . . 4 2 . . . . 1 . 1 . . . . . 1 . . . . 1 . . . . 1 3 4 5 5 Low Security (%) 27 | 100 100 100 100 43 . . . . . 71 100 73 . . . . . 58 . . . . 97 . . . . 42 . . . . Level 1 9 | . . . . 11 . . . . . 28 . 26 . . . . . 41 . . . . 2 . . . . 57 19 . . . Level 2 11 | . . . . 19 100 . . . . . . . . . . . . . . . . . . . . . . . 20 28 . . Level 3 21 | . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . 60 60 24 4 Level 4 20 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 11 44 69 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 9 High Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 16 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2738 | . 157 181 168 1177 668 . . . . 286 99 220 . . . . . 285 . . . . 212 . . . . 382 1043 1482 1690 2738 Initial 1100 | . . 43 54 66 541 . . . . . 99 62 . . . . . 56 . . . . 13 . . . . 47 210 582 831 1100 Average 775 | . 42 130 40 431 609 . . . . 134 96 139 . . . . . 153 . . . . 80 . . . . 252 741 867 1340 1584 Influence Increases 13695 | . 213 208 169 1522 346 325 110 . . 433 . 300 105 30 . . 120 675 . . 406 112 565 145 130 10 140 581 1566 1593 1374 2517 Destroy 0b10 Robot/C 5320 | . 80 120 100 500 100 40 . . . 140 . 140 20 . . . . 140 . . 360 40 200 120 40 . 120 160 680 480 580 1160 Destroy 0b10 Robot/NC 475 | . . . . 45 40 . 5 . . 25 . 20 . . . . . 25 . . 10 10 50 . . 10 . 70 60 5 40 60 Destroy Leader 906 | . 20 30 . 98 46 . . . . 44 . 26 10 . . . . 32 . . . 10 32 10 . . 20 22 104 72 78 252 Allied During Kill 529 | . 5 6 . 74 17 . . . . . . . . . . . . 27 . . 36 7 36 . . . . . 61 109 80 71 Successful Hack 319 | . 33 . 1 14 52 . . . . 29 . 5 . . . . . 14 . . . . 33 . . . . 18 70 . 23 27 Disable Machine 780 | . . 15 45 45 15 . . . . 60 . . . . . . . 30 . . . . 15 . . . . 15 135 60 120 225 Anti-Garrison Action 600 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 200 200 . . Destroy Structure 1190 | . . 22 23 79 1 . . . . 15 . 4 . . . . . 14 . . . . 64 . . . . 96 136 129 195 412 Partial Spotted 225 | . . . . 15 15 . . . . 15 . 75 . . . . . 30 . . . . 30 . . . . . 30 15 . . Lose Combat Pursuer 2325 | . 75 15 . 360 60 285 105 . . 105 . 30 75 30 . . 120 225 . . . 45 105 15 90 . . . 90 225 60 210 Active Sensor Use 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Miscellaneous 926 | . . . . 292 . . . . . . . . . . . . . 138 . . . . . . . . . . . 298 198 . Influence Decreases 11169 | . 100 180 152 488 901 367 194 511 . 150 194 177 149 63 135 . 30 488 154 54 175 390 395 182 80 215 70 277 904 1150 1168 1676 Entered New Map 5094 | . . 70 87 92 651 237 114 511 . . 184 27 79 33 135 . . 34 104 24 69 300 9 72 30 205 . 23 164 454 648 738 Time Decay 4565 | . 100 90 65 246 190 110 80 . . 130 10 150 70 30 . . 30 254 50 30 106 70 286 110 50 10 70 254 410 586 440 538 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . Lost Part 650 | . . 20 . 70 . 20 . . . 20 . . . . . . . 20 . . . . 20 . . . . . 60 50 10 360 Lost Ally 610 | . . . . 80 60 . . . . . . . . . . . . 80 . . . 20 80 . . . . . 120 60 70 40 Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Squads Dispatched 111 | . 1 1 . 8 3 . . . . 4 . 5 . . . . . 9 . . . . 11 . . . . 4 13 3 19 30 Investigation 14 | . 1 1 . . 2 . . . . 1 . . . . . . . . . . . . 4 . . . . 1 1 1 . 2 Extermination 20 | . . . . . 1 . . . . 1 . 2 . . . . . 3 . . . . 3 . . . . 2 3 . 3 2 Reinforcement 40 | . . . . 6 . . . . . 2 . 2 . . . . . 4 . . . . 4 . . . . 1 7 2 5 7 Assault 28 | . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . . 11 13 Garrison 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 4 Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 Haulers Reinforced 8 | . . . . . . . . . . 1 . 2 . . . . . . . . . . 1 . . . . . 1 1 1 1 Active Scanning Responses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Distress Signals 24 | . . . . 3 1 . . . . . . 1 . . . . . 4 . . . . 2 . . . . . 3 7 1 2 Communications Jammed 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 6 1 1 8 Distress Signals 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 3 1 1 8 Times Spotted 683 | . 12 7 9 68 10 30 7 . 4 16 5 10 10 7 18 3 10 37 . . 59 9 32 8 14 1 6 17 54 72 42 106 Peak Tracking Total 22 | . 5 5 5 19 4 12 4 . 3 6 5 4 6 7 18 3 5 10 . . 10 3 9 3 7 3 6 4 9 22 5 19 Tactical Retreats 64 | . 2 1 . 6 3 5 2 . . 3 . 1 2 1 1 . 2 6 . . . 1 3 1 3 . . . 3 7 3 8 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Traps Triggered 10 | . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . 1 3 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Machines Disabled 61 | . . 1 3 3 1 . . . . 4 . . . . 1 2 . 2 . . . . 1 . . 2 . 1 9 4 9 18 Max in Single Turn 4 | . . 1 2 1 1 . . . . 4 . . . . 1 2 . 1 . . . . 1 . . 1 . 1 1 1 1 2 Garrison Access 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Machines Accessed 86 | . 6 . 3 5 9 . . 3 . 7 . 2 . . . . . 10 . . . . 7 1 . 3 . 9 12 1 3 5 Terminals 44 | . 5 . 2 4 5 . . . . 3 . . . . . . . 4 . . . . 4 . . . . 5 6 . 2 4 Fabricators 7 | . . . . . 1 . . . . 2 . 1 . . . . . 1 . . . . . . . . . 2 . . . . Repair Stations 13 | . 1 . 1 . 2 . . . . . . 1 . . . . . 2 . . . . 1 . . . . 1 2 . 1 1 Recycling Units 4 | . . . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Garrison Access 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 1 1 . . Total Hacks 204 | . 16 . 8 12 16 . . 18 . 15 . 4 . . . . . 29 . . . . 13 1 . 13 . 17 25 1 7 9 Successful 104 | . 9 . 3 6 10 . . 18 . 5 . 3 . . . . . 12 . . . . 6 1 . 13 . 4 9 1 2 2 Failed 99 | . 7 . 5 5 6 . . . . 10 . 1 . . . . . 17 . . . . 7 . . . . 13 16 . 5 7 Catastrophic 20 | . . . 1 2 2 . . . . 1 . 1 . . . . . 2 . . . . 4 . . . . 1 4 . 1 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 9 . 4 7 6 . . . . 6 . 2 . . 5 . . 7 . . 1 . 5 . . . . 7 4 1 3 2 Terminals 95 | . 14 . 6 10 6 . . . . 4 . . . . . . . 10 . . . . 10 . . . . 11 12 . 5 7 Fabricators 19 | . . . . . 2 . . . . 6 . 3 . . . . . 5 . . . . . . . . . 3 . . . . Repair Stations 27 | . 2 . 2 . 4 . . . . . . 1 . . . . . 8 . . . . 1 . . . . 1 4 . 2 2 Recycling Units 9 | . . . . . . . . . . 5 . . . . . . . 4 . . . . . . . . . . . . . . Scanalyzers 13 | . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Garrison Access 9 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 2 1 . . Terminal Hacks 59 | . 4 . . 3 4 . . 18 . 3 . . . . . . . 1 . . . . 4 1 . 13 . 2 3 . 1 2 Record 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . 1 Part Schematic 14 | . . . . . . . . 9 . . . . . . . . . . . . . . 1 . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 12 | . 1 . . 1 . . . 3 . . . . . . . . . . . . . . 2 . . 4 . 1 . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Open DSF 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Registered Prototypes 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 5 | . . . . . . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Station Hacks 15 | . 2 . 2 . 2 . . . . . . 1 . . . . . 5 . . . . . . . . . . 3 . . . Scan Component 9 | . 1 . 1 . 1 . . . . . . 1 . . . . . 3 . . . . . . . . . . 2 . . . Repair 6 | . 1 . 1 . 1 . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Study 4 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 3 . 1 2 2 . . . . 1 . 1 . . . . . 2 . . . . 2 . . . . 2 1 1 1 . Terminals 11 | . 3 . 1 2 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 10 | . 3 . 1 2 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Fabricators 4 | . . . . . 1 . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers 3 | . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Jam 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 60 | . 4 . 2 4 4 . . . . 5 . 2 . . . . . 8 . . . . 6 . . . . 8 10 . 2 5 Full Trace Events 4 | . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 4 . . . . . . 4 . . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . . . . 9 . . . . . . 15 . . . . . . . 1 . . 4 . . . . 2 4 Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Time 114 | . . . . . . . . . . . . . . . . . . 114 . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Repaired 6 | . 1 . 1 . 1 . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . Time 263 | . 26 . 26 . 19 . . . . . . . . . . . . 138 . . . . . . . . . . 54 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Total Allies 44 | . 1 . . 5 3 . . . . . . . . . 3 . . 4 . . 2 . 4 . . . . . 6 4 8 4 Largest Group 5 | . 1 1 . 5 3 . . . . . . . . . 2 . . 4 . . 2 1 3 . . . . . 4 3 5 2 Highest-Rated Group 320 | . 57 57 . 80 90 . . . . . . . . . 79 . . 196 . . 211 148 246 . . . . . 256 207 275 320 Highest-Rated Ally 183 | . 57 57 . 16 30 . . . . . . . . . 79 . . 49 . . 148 148 183 . . . . . 81 148 119 160 Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Ally Attacks 369 | . 4 4 . 83 11 . . . . . . . . . 5 . . 17 . . 34 10 37 . . . . . 55 47 31 31 Total Damage 10408 | . 74 120 . 779 264 . . . . . . . . . 191 . . 678 . . 1176 238 1232 . . . . . 2048 1701 1205 702 Kills 58 | . 2 1 . 9 3 . . . . . . . . . 1 . . 6 . . 6 1 6 . . . . . 10 6 5 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . X0-1V1 Amusement Gains 561 | . 8 10 . 94 10 . . . . 30 . . . . 50 30 . 30 . . 40 . 15 . . 25 . 20 25 30 86 58 Good Acts 158 | . 5 4 1 5 5 2 2 . 6 4 . 1 1 1 3 . 6 10 . 1 5 1 9 2 1 . 1 4 15 14 23 26 Bad Acts 133 | . 2 1 5 14 4 11 . . 2 2 . 6 6 2 . . 3 4 2 . 6 1 8 3 5 . 3 7 11 11 2 12 Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Active Infowar (turns) 5557 | . . . . . 296 145 . . . . . . . . . . . . 107 66 374 125 328 . . . . 459 653 1316 722 966 Sensors 4204 | . . . . . 295 145 . . . . . . . . . . . . 107 66 374 125 328 . . . . 445 451 1311 378 179 A.S.S. 401 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 401 Cloaking 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 8 Jamming 2691 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 455 645 625 569 396 Robot Analysis Total 6 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . 1 . . . . . 1 1 2 . . . . 2 . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Turns Passed 13302 | 26 598 193 165 523 385 231 177 36 263 270 25 311 149 72 244 92 166 550 107 66 630 159 638 223 103 95 214 546 984 1825 1410 1826 Spaces Moved 18796 | 36 467 315 201 593 901 626 665 78 281 617 108 625 523 314 889 262 464 1314 422 267 921 260 961 314 222 149 363 971 1197 1419 979 1072 Core 1426 | 36 467 315 201 394 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 12 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3348 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1309 979 1060 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4992 | . . . . . . . . . . . . . . . . . . . . . 445 260 961 314 222 149 363 971 1197 110 . . Flight 9030 | . . . . 199 901 626 665 78 281 617 108 625 523 314 889 262 464 1313 422 267 476 . . . . . . . . . . . Fastest Speed 14 | 50 50 50 50 32 26 20 20 26 20 23 23 14 14 17 14 23 14 17 24 24 24 43 33 43 33 43 43 26 32 54 100 50 Average Speed 46 | 50 50 50 50 47 28 25 25 26 25 24 23 23 22 22 22 23 22 25 24 24 40 47 42 43 41 43 43 35 46 102 105 108 Slowest Speed 185 | 50 50 50 50 100 29 35 26 26 26 26 23 91 23 23 23 23 23 100 24 24 100 48 43 43 43 43 43 94 107 185 107 180 Overloaded Moves 365 | . . . . . . 30 19 . 8 . . 4 5 8 23 . 11 89 . . . 8 51 . 39 . . . 70 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 81 | . . . . 6 14 5 . . . 2 4 5 . 1 2 2 2 35 . . . . . . . . . . . . 3 . Potential Cave-ins 46 | . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . 5 2 . 34 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 2 69 62 17 48 34 66 71 71 28 18 82 14 70 49 86 52 61 27 67 46 50 48 29 63 40 60 44 30 91 41 79 67 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 6 | . . 1 . . . . . 1 . . . . . . 3 . . . . . . . . 1 . . . . . . . . Known Exits Taken 17 | . . . . . 1 . . . 1 . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 1 1 . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . . . 1 3 . . . . . 1 1 . . 2 . 3 3 . 2 . 2 . . 1 . . . . . Spaces Dug 215 | . . . . 10 . 36 . . . . . 2 1 . . . 2 4 . . . 4 14 . . . . 26 57 7 18 34 Terrain Destroyed 701 | . . 26 22 76 1 55 . . . 13 . 6 5 . . . 3 5 . . 9 8 31 15 5 . 14 64 72 50 39 182 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 314 | . . . . . 1 . . . . . . 6 5 . . . 3 5 . . 9 8 31 15 5 . 14 39 25 21 39 88 AOE 387 | . . 26 22 76 . 55 . . . 13 . . . . . . . . . . . . . . . . . 25 47 29 . 94 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Total 21891 | 43 815 341 257 718 977 679 667 92 472 676 103 736 542 312 914 276 512 1459 426 268 1135 278 1095 363 228 171 399 1092 1446 1697 1212 1490 Wait 1228 | . 314 11 26 5 34 39 . 15 178 7 . 23 2 . 9 2 27 132 . . 109 4 35 17 . . 21 14 28 73 30 73 Move 18610 | 35 466 314 200 581 873 615 664 77 280 613 101 615 522 311 884 257 459 1245 421 266 920 259 960 313 221 148 362 970 1197 1418 971 1072 Hop 73 | . . . . 5 13 5 . . . 2 2 4 . 1 2 2 2 32 . . . . . . . . . . . . 3 . Pick Up 140 | 5 4 . 5 6 4 1 2 . 4 4 . 4 . . 3 . 5 4 . 1 7 . 8 2 1 3 . 9 18 16 6 18 Fast Attach 180 | 1 7 1 7 13 10 1 . . 2 5 . 4 1 . . 2 1 7 2 . 15 . 6 2 2 3 3 12 12 21 13 27 Attach 88 | . 3 3 . 9 1 5 . . . 1 . . 1 . 1 . . 5 . . . . 2 2 . . . 3 6 10 8 28 Detach 100 | 1 4 3 . 9 2 3 . . 2 . . 2 2 . 1 1 1 2 1 . 6 . 2 1 1 1 1 3 6 16 5 24 Swap 320 | . 1 . 5 6 7 1 . . 1 6 . 13 5 . 4 2 5 6 1 . 4 5 23 4 . 7 1 23 57 45 38 50 Drop 215 | 1 3 . 8 13 11 2 . . 5 5 . 9 2 . 1 1 5 3 1 1 16 . 5 2 1 5 2 17 22 35 12 27 Fire 869 | . 13 9 6 70 22 7 1 . . 33 . 32 7 . 9 9 7 22 . . 38 10 53 20 2 4 9 41 89 62 125 169 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . . . . . 30 . . . . . 1 . . . . . . . . . . 11 . 1 . Rewire 20 | . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 27 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 6) 232 | -10/Materials | Prayed at D.C.S.S. Altar Unit 331 | -10/Materials | Build established: Mutant 365 | -10/Materials | X0-1V1 mutated your Utility slot to Weapon slot 406 | -10/Materials | Core integrity permanently improved by X0-1V1 (+350) 429 | -10/Materials | Mass support permanently improved by X0-1V1 (+13; -270 max core) 441 | -10/Materials | Discovered new exit (range 3) 446 | -10/Materials | Discovered new exit (range 16) 461 | -10/Materials | X0-1V1 sent allied Chaos Knight (x1) 501 | -10/Materials | Discovered new exit (range 12) 537 | -10/Materials | X0-1V1 foreshadows a heat wave 557 | -10/Materials | Repaired Lgt. Treads 567 | -10/Materials | Discovered new exit (range 16) 621 | -10/Materials | Ambient heat levels rising (+10) 625 | -10/Materials | Entered Mines 625 | -10/Mines | Accompanied by 1 ally 634 | -10/Mines | TH resistance permanently improved by X0-1V1 (+20%; -200 max core) 739 | -10/Mines | Discovered new exit (range 14) 744 | -10/Mines | X0-1V1 activates XOMVISION 818 | -10/Mines | Entered Materials 818 | -9/Materials | Evolved 2 slots: Utility x2 927 | -9/Materials | Repaired Lgt. Treads 929 | -9/Materials | X0-1V1 enhanced Transport squad support 955 | -9/Materials | System corruption reached 10% 958 | -9/Materials | Discovered new exit (range 16) 960 | -9/Materials | X0-1V1 sent hostile S-10 Pest (x5) 983 | -9/Materials | Entered another Materials area 983 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1017 | -8/Materials | X0-1V1 mutated your Propulsion slot to Utility slot 1021 | -8/Materials | X0-1V1 announced a LAN party 1138 | -8/Materials | X0-1V1 sent hostile H-55 Commando (x3) 1272 | -8/Materials | X0-1V1 sent allied G-47 Trooper (x5) 1284 | -8/Materials | Lost 5 parts (1n3u1w) 1291 | -8/Materials | Destroyed 11 combat bots 1376 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (major) 1383 | -8/Materials | First assault squad dispatched 1405 | -8/Materials | Core integrity restored by X0-1V1 (+124) 1442 | -8/Materials | X0-1V1 sent hostile X-57 Shotgunner (x3) 1501 | -8/Materials | Central database locked down 1503 | -8/Materials | Discovered new exit (range 10) 1506 | -8/Materials | Entered Factory 1506 | -7/Factory | Evolved 2 slots: Propulsion x2 1558 | -7/Factory | Identified exit to DSF 1571 | -7/Factory | X0-1V1 sent you to a vault 1723 | -7/Factory | Build established: Sprinter 1733 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 1738 | -7/Factory | Identified exit to Lower Caves 1753 | -7/Factory | X0-1V1 sent you into danger 1843 | -7/Factory | Discovered new exit (range 12) 1886 | -7/Factory | Repaired Imp. Light Armor Plating 1891 | -7/Factory | Entered Lower Caves 1903 | -7/Lower Caves | Spotted B-75 Beast 1911 | -7/Lower Caves | X0-1V1 sent hostile B-48 Gladiator (x3) 2012 | -7/Lower Caves | Crushed by falling debris 2022 | -7/Lower Caves | X0-1V1 downgraded hostiles (x4) 2025 | -7/Lower Caves | Sensors blinded by X0-1V1 2057 | -7/Lower Caves | Discovered new exit (range 5) 2061 | -7/Lower Caves | Encountered a Warlord checkpoint 2122 | -7/Lower Caves | Entered another Lower Caves area 2129 | -7/Lower Caves | Discovered new exit (range 11) 2209 | -7/Lower Caves | Learned Factory emergency access door positions 2209 | -7/Lower Caves | Discovered new exit (range 11) 2225 | -7/Lower Caves | X0-1V1 activates XOMVISION 2299 | -7/Lower Caves | Entered Data Miner 2299 | -7/Data Miner | Discovered new exit (range 6) 2304 | -7/Data Miner | Met Data Miner 2325 | -7/Data Miner | Learned location of Section 7 (-2) 2325 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2329 | -7/Data Miner | Received God Mode back door access code from Data Miner 2335 | -7/Data Miner | Entered Proximity Caves 2486 | -6/Proximity Caves | Identified exit to Factory 2486 | -6/Proximity Caves | X0-1V1 revealed exit location to -6/Factory 2535 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2570 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2579 | -6/Proximity Caves | X0-1V1 downgraded hostiles (x1) 2586 | -6/Proximity Caves | X0-1V1 whisked you away to safety 2598 | -6/Proximity Caves | Entered Factory 2598 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2599 | -6/Factory | Identified exit to DSF 2621 | -6/Factory | Identified exit to Factory 2621 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 2845 | -6/Factory | Discovered exit to Factory (range 13) 2868 | -6/Factory | Sucked down chute 2868 | -6/Factory | Entered Waste 2878 | -6/Waste | Spotted C-40 Crusher 2878 | -6/Waste | Spotted C-40 Crusher 2879 | -6/Waste | Spotted C-40 Crusher 2883 | -6/Waste | EMP discharged 2883 | -6/Waste | Spotted C-40 Crusher 2883 | -6/Waste | Spotted C-40 Crusher 2890 | -6/Waste | Discovered new exit (range 16) 2893 | -6/Waste | Entered Factory 2898 | -6/Factory | Discovered exit to Factory (range 11) 3004 | -6/Factory | Garrison activated, responded to threat 3033 | -6/Factory | X0-1V1 announced a LAN party 3119 | -6/Factory | Found Prototype Processor 3119 | -6/Factory | Identified Exp. Targeting Computer 3170 | -6/Factory | Discovered new exit (range 12) 3204 | -6/Factory | Entered Lower Caves 3240 | -6/Lower Caves | Learned Factory terminal intel 3255 | -6/Lower Caves | X0-1V1 sent hostile Fireman (x3) 3257 | -6/Lower Caves | Spotted B-75 Beast 3269 | -6/Lower Caves | X0-1V1 sent hostile H-66 Slayer (x3) 3352 | -6/Lower Caves | Discovered new exit (range 6) 3353 | -6/Lower Caves | Entered another Lower Caves area 3391 | -6/Lower Caves | Learned 12 Factory zone layouts 3409 | -6/Lower Caves | Spotted B-75 Beast 3423 | -6/Lower Caves | Discovered new exit (range 9) 3425 | -6/Lower Caves | Entered Zion 3435 | -6/Zion | Discovered new exit (range 15) 3436 | -6/Zion | Learned Factory non-interactive machine intel 3449 | -6/Zion | System corruption cleaned by Quarantine Array 3494 | -6/Zion | Gained Derelict followers 3529 | -6/Zion | Learned location of Quarantine (-3) 3545 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 3590 | -6/Zion | Learned Factory stockpile data 3610 | -6/Zion | Met Imprinter 3614 | -6/Zion | Attacked by Zionites 3622 | -6/Zion | Destroyed Imprinter 3626 | -6/Zion | Extracted access codes from Imprinter's data core 3632 | -6/Zion | X0-1V1 activates XOMVISION 3633 | -6/Zion | X0-1V1 sent allied Chaos Knight 2.0 (x1) 3643 | -6/Zion | Opened final containment barrier to the Deep Caves 3646 | -6/Zion | Discovered new exit (range 3) 3646 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 3669 | -6/Zion | Entered Deep Caves 3701 | -6/Deep Caves | Z-Facility disabled 3710 | -6/Deep Caves | X0-1V1 poked a wall 3759 | -6/Deep Caves | Discovered new exit (range 6) 3761 | -6/Deep Caves | Entered Proximity Caves 3769 | -5/Proximity Caves | Spotted B-75 Beast 3839 | -5/Proximity Caves | Core integrity restored by X0-1V1 (+138) 3906 | -5/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 20) 3925 | -5/Proximity Caves | X0-1V1 revealed exit location to -5/Factory 3927 | -5/Proximity Caves | Entered Factory 3927 | -5/Factory | Evolved 2 slots: Utility x2 3928 | -5/Factory | Identified exit to Factory 3928 | -5/Factory | Identified exit to Upper Caves 3930 | -5/Factory | Loaded intel: 253 non-interactive machine locations 3931 | -5/Factory | Loaded intel: 26 terminal locations 3950 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 3963 | -5/Factory | X0-1V1 sent you to a vault 3980 | -5/Factory | Repaired Imp. Heavy Armor Plating? 4043 | -5/Factory | X0-1V1 released a cloud of subatomizers 4119 | -5/Factory | X0-1V1 sent hostile X-72 Disruptor (x3) 4141 | -5/Factory | Repaired Broken Cld. VTOL Module? 4174 | -5/Factory | X0-1V1 activates XOMVISION 4176 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 4227 | -5/Factory | Search patrols dispatched 4315 | -5/Factory | Fabricated Imp. Heavy Machine Gun? 4375 | -5/Factory | Fabricated Imp. Heavy Machine Gun? 4463 | -5/Factory | Discovered exit to Factory (range 14) 4477 | -5/Factory | Entered Upper Caves 4544 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 16) 4583 | -5/Upper Caves | Discovered new exit (range 7) 4584 | -5/Upper Caves | Identified exit to Upper Caves 4584 | -5/Upper Caves | Entered another Upper Caves area 4591 | -5/Upper Caves | Identified exit to Warlord 4623 | -5/Upper Caves | Learned Factory garrison access intel 4650 | -5/Upper Caves | Entered Warlord 4679 | -5/Warlord | Met Warlord 4702 | -5/Warlord | Opened Warlord's prototype stash 4704 | -5/Warlord | Warlord's base attacked by MAIN.C 4706 | -5/Warlord | Found Prototype Device 4706 | -5/Warlord | Identified Exp. Phase Shifter 4709 | -5/Warlord | Found Prototype Device 4709 | -5/Warlord | Identified Thermal Barrier 4717 | -5/Warlord | Found Prototype Processor 4717 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 5054 | -5/Warlord | Warlord forces counterattacked 5066 | -5/Warlord | Spotted Striker 5080 | -5/Warlord | Destroyed Striker 5086 | -5/Warlord | Spotted Executioner 5090 | -5/Warlord | Build established: Gunner 5112 | -5/Warlord | Lost 8 allies 5122 | -5/Warlord | X0-1V1 sent allied B-90 Cyclops (x1) 5123 | -5/Warlord | X0-1V1 upgraded hostiles (x2) 5151 | -5/Warlord | Spotted Executioner 5200 | -5/Warlord | Discovered new exit (range 15) 5210 | -5/Warlord | Spotted Striker 5228 | -5/Warlord | Allies destroyed Striker 5261 | -5/Warlord | Lost 6 allies 5265 | -5/Warlord | Identified exit to Proximity Caves 5280 | -5/Warlord | Entered Proximity Caves 5280 | -4/Proximity Caves | Accompanied by 1 ally 5370 | -4/Proximity Caves | Spotted B-86 Titan 5438 | -4/Proximity Caves | Discovered exit to Factory (range 3) 5438 | -4/Proximity Caves | X0-1V1 activates XOMVISION 5439 | -4/Proximity Caves | Entered Factory 5439 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5440 | -4/Factory | Loaded intel: 4 garrison access locations 5443 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 5558 | -4/Factory | X0-1V1 upgraded hostiles (x3) 5619 | -4/Factory | Spotted B-86 Titan 5633 | -4/Factory | Identified exit to Armory 5633 | -4/Factory | X0-1V1 revealed exit location to -4/Armory 5767 | -4/Factory | X0-1V1 sent you into danger 5834 | -4/Factory | X0-1V1 sent you to a vault 5890 | -4/Factory | Identified exit to Research 5890 | -4/Factory | X0-1V1 revealed exit location to -3/Research 5906 | -4/Factory | X0-1V1 activates XOMVISION 5986 | -4/Factory | Discovered exit to Research (range 4) 6015 | -4/Factory | Discovered new exit (range 14) 6040 | -4/Factory | X0-1V1 sent allied H-81 Overseer (x1) 6075 | -4/Factory | Identified exit to Upper Caves 6077 | -4/Factory | Entered Upper Caves 6176 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6240 | -4/Upper Caves | Spotted B-86 Titan 6257 | -4/Upper Caves | Discovered new exit (range 10) 6287 | -4/Upper Caves | Identified exit to Upper Caves 6292 | -4/Upper Caves | Learned 4 Research zone layouts 6300 | -4/Upper Caves | Entered another Upper Caves area 6302 | -4/Upper Caves | X0-1V1 mutated your Utility slot to Propulsion slot 6322 | -4/Upper Caves | Identified exit to Zhirov 6322 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Zhirov 6329 | -4/Upper Caves | Discovered exit to Research (range 16) 6383 | -4/Upper Caves | X0-1V1 sent hostile X-72 Disruptor (x3) 6403 | -4/Upper Caves | Entered Zhirov 6403 | -4/Zhirov | Discovered new exit (range 3) 6411 | -4/Zhirov | Met Zhirov 6423 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6430 | -4/Zhirov | Found Alien Artifact 6430 | -4/Zhirov | Identified Integrated Reactor 6430 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6472 | -4/Zhirov | Found Alien Artifact 6491 | -4/Zhirov | Cloak Generator disabled 6491 | -4/Zhirov | Attacked by Zhirov 6497 | -4/Zhirov | Identified exit to Proximity Caves 6498 | -4/Zhirov | Entered Proximity Caves 6696 | -3/Proximity Caves | Discovered exit to Research (range 7) 6712 | -3/Proximity Caves | Entered Research 6712 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6804 | -3/Research | X0-1V1 sent hostile S-43 Plague (x4) 6842 | -3/Research | Destroyed 7 combat bots 6858 | -3/Research | X0-1V1 redirected Transport squads to designated parking area 6868 | -3/Research | X0-1V1 vaporized surrounding terrain (radius 20) 6932 | -3/Research | Found Prototype Device 6932 | -3/Research | Identified Exp. EM Disruption Field 6966 | -3/Research | Incoming investigation squad redirected 7092 | -3/Research | Discovered new exit (range 18) 7258 | -3/Research | Identified exit to Quarantine 7258 | -3/Research | Entered Quarantine 7263 | -3/Quarantine | Watched by a mysterious "MATRIX" hacker 7303 | -3/Quarantine | Build established: Sprinter 7307 | -3/Quarantine | Found Alien Artifact 7329 | -3/Quarantine | Found Alien Artifact 7333 | -3/Quarantine | X0-1V1 mutated your Propulsion slot to Power slot 7406 | -3/Quarantine | Found Prototype Device 7406 | -3/Quarantine | Identified Exp. Thermal Defense Suite 7451 | -3/Quarantine | Garrison activated, responded to threat 7559 | -3/Quarantine | Destroyed 9 combat bots 7658 | -3/Quarantine | Repaired Cld. Antigrav System 7667 | -3/Quarantine | X0-1V1 sent hostile Guerrilla (x1) 7752 | -3/Quarantine | X0-1V1 sent allied Wizard (x2) 7814 | -3/Quarantine | Discovered new exit (range 5) 7830 | -3/Quarantine | X0-1V1 enhanced Transport squad support 7842 | -3/Quarantine | Build established: Gunner 7875 | -3/Quarantine | X0-1V1 sent you to a vault 7937 | -3/Quarantine | X0-1V1 activates XOMVISION 8046 | -3/Quarantine | Found Alien Artifact 8159 | -3/Quarantine | X0-1V1 mutated your Weapon slot to Propulsion slot 8167 | -3/Quarantine | X0-1V1 sent you into danger 8242 | -3/Quarantine | Identified exit to Research 8242 | -3/Quarantine | Entered Research 8242 | -2/Research | Warlord forces began assault on 0b10 8242 | -2/Research | Evolved 2 slots: Utility x2 8301 | -2/Research | X0-1V1 sent you to a vault 8330 | -2/Research | Discovered new exit (range 5) 8332 | -2/Research | Identified exit to Testing 8352 | -2/Research | Research machine network offline 8583 | -2/Research | Borebot progress halted 8608 | -2/Research | Found Prototype Device 8608 | -2/Research | Identified Exp. Transmission Jammer 8667 | -2/Research | Found Exp. Sensor Array 8788 | -2/Research | Borebot progress halted 8826 | -2/Research | Found Prototype Processor 8830 | -2/Research | X0-1V1 enhanced Transport squad support 8856 | -2/Research | Identified exit to Access 8856 | -2/Research | X0-1V1 revealed exit location to -1/Access 8864 | -2/Research | Build established: Mutant 8930 | -2/Research | Discovered exit to Access (range 15) 8947 | -2/Research | Found Prototype Processor 8947 | -2/Research | Identified Exp. Core Analyzer 8949 | -2/Research | Identified Exp. Signal Interpreter 8969 | -2/Research | Borebot progress halted 9021 | -2/Research | X0-1V1 rewrote Terminator 9a IFF filter 9213 | -2/Research | Spotted Striker 9213 | -2/Research | Found Prototype Device 9215 | -2/Research | Allies destroyed Striker 9216 | -2/Research | Spotted Executioner 9218 | -2/Research | Allies destroyed Executioner 9233 | -2/Research | Found Prototype Device 9233 | -2/Research | Identified Adv. Kinecellerator (x2) 9451 | -2/Research | Spotted 8P-MOT(H) 9474 | -2/Research | Spotted Striker 9480 | -2/Research | Spotted Executioner 9488 | -2/Research | Spotted Executioner 9501 | -2/Research | X0-1V1 sent allied B-90 Cyclops (x1) 9544 | -2/Research | Build established: Scavenger-Mutant 9550 | -2/Research | X0-1V1 whisked you away to safety 9628 | -2/Research | Met DD-05H 9630 | -2/Research | Met up with Warlord 9633 | -2/Research | Warlord invited to help at Command 9633 | -2/Research | Given Cave Seal Controls access code 9654 | -2/Research | Spotted Striker 9656 | -2/Research | Spotted Striker 9851 | -2/Research | Spotted Executioner 9858 | -2/Research | X0-1V1 added 0b10 threat records associated with you (major) 9864 | -2/Research | Lost 3 allies 9866 | -2/Research | Destroyed Executioner 9955 | -2/Research | Spotted Striker 9955 | -2/Research | Spotted Executioner 9955 | -2/Research | Spotted Executioner 9955 | -2/Research | Spotted Executioner 10067 | -2/Research | Entered Testing 10079 | -2/Testing | Lost 5 parts (2p3u) 10103 | -2/Testing | Core integrity restored by X0-1V1 (+239) 10153 | -2/Testing | X0-1V1 announced a LAN party 10155 | -2/Testing | X0-1V1 added 0b10 threat records associated with you (considerable) 10185 | -2/Testing | Found Prototype Energy Cannon 10185 | -2/Testing | Identified Null Cannon 10187 | -2/Testing | X0-1V1 activates XOMVISION 10406 | -2/Testing | Found Prototype Device 10406 | -2/Testing | Identified Exp. Thermal Shield 10518 | -2/Testing | Destroyed PL-WVT47JZ6U5 10533 | -2/Testing | X0-1V1 activates XOMVISION 10567 | -2/Testing | First assault squad dispatched 10586 | -2/Testing | Incoming assault squad redirected 10586 | -2/Testing | X0-1V1 blocked Data Miner access to 0b10 dispatch routers 10613 | -2/Testing | Found Prototype Protection 10613 | -2/Testing | Identified Med. Regenerative Plating 10618 | -2/Testing | Found Prototype Protection 10659 | -2/Testing | Found Prototype Device 10659 | -2/Testing | Identified Exp. Hardlight Generator 10670 | -2/Testing | Identified exit to Section 7 10670 | -2/Testing | X0-1V1 revealed exit location to -2/Section 7 10788 | -2/Testing | X0-1V1 sent allied Executioner (x2) 10818 | -2/Testing | Discovered exit to Access (range 8) 10925 | -2/Testing | X0-1V1 activates XOMVISION 11016 | -2/Testing | System corruption reached 10% 11154 | -2/Testing | High security lockdown imminent 11214 | -2/Testing | X0-1V1 sent you to a vault 11234 | -2/Testing | High security lockdown engaged 11386 | -2/Testing | X0-1V1 activates XOMVISION 11397 | -2/Testing | Spotted Fortress 11430 | -2/Testing | Lost 4 allies 11473 | -2/Testing | Discovered new exit (range 6) 11477 | -2/Testing | Entered Section 7 11556 | -2/Section 7 | Scanned by Researcher 11566 | -2/Section 7 | Found Alien Artifact 11566 | -2/Section 7 | Identified Integrity Redistributor 11566 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-160) 11727 | -2/Section 7 | First assault squad dispatched 12020 | -2/Section 7 | Intercept squad dispatched 12024 | -2/Section 7 | Spotted Tracker 12027 | -2/Section 7 | Spotted Tracker 12036 | -2/Section 7 | Spotted Combat Programmer 12041 | -2/Section 7 | Identified SHELL Armor 12044 | -2/Section 7 | Destroyed Tracker 12051 | -2/Section 7 | X0-1V1 whisked you away to safety 12064 | -2/Section 7 | Found Alien Artifact 12071 | -2/Section 7 | Lost 3 parts (3u) 12073 | -2/Section 7 | X0-1V1 revealed exit location to -1/Access 12164 | -2/Section 7 | Found Alien Energy Gun 12166 | -2/Section 7 | Found Alien Energy Gun 12181 | -2/Section 7 | Spotted Striker 12181 | -2/Section 7 | Spotted Striker 12280 | -2/Section 7 | Spotted Executioner 12283 | -2/Section 7 | Spotted Executioner 12301 | -2/Section 7 | Build established: Mutant 12301 | -2/Section 7 | Destroyed Combat Programmer 12310 | -2/Section 7 | Destroyed Executioner 12315 | -2/Section 7 | Destroyed Executioner 12385 | -2/Section 7 | Spotted B-99 Colossus 12394 | -2/Section 7 | Core integrity fell below 50% 12396 | -2/Section 7 | X0-1V1 activates XOMVISION 12418 | -2/Section 7 | X0-1V1 sent you to a vault 12442 | -2/Section 7 | Found Prototype Device 12442 | -2/Section 7 | Identified Exp. Actuator Array 12447 | -2/Section 7 | Found Prototype Device 12474 | -2/Section 7 | Intercept squad dispatched 12478 | -2/Section 7 | Spotted Tracker 12480 | -2/Section 7 | Spotted Tracker 12484 | -2/Section 7 | Destroyed Tracker 12494 | -2/Section 7 | X0-1V1 vaporized surrounding terrain (radius 22) 12502 | -2/Section 7 | Spotted Combat Programmer 12502 | -2/Section 7 | Spotted Combat Programmer 12505 | -2/Section 7 | X0-1V1 turns hostiles against one another 12506 | -2/Section 7 | Identified Sigix Sheargun (x2) 12562 | -2/Section 7 | Weapon slot count temporarily expanded by X0-1V1 (+3) 12580 | -2/Section 7 | Garrison activated, responded to threat 12600 | -2/Section 7 | Found Prototype Launcher 12602 | -2/Section 7 | Identified Chronowheel 12602 | -2/Section 7 | Activated Chronowheel 12610 | -2/Section 7 | Lost 7 parts (3p2n1u1w) 12610 | -2/Section 7 | Identified Ragnarok Missile Launcher 12624 | -2/Section 7 | Identified Terrabomb 12624 | -2/Section 7 | Used Terrabomb 12643 | -2/Section 7 | Found Alien Artifact 12643 | -2/Section 7 | Identified Integrated Dissipator 12643 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 12645 | -2/Section 7 | Found Integrated Dissipator 12645 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 12648 | -2/Section 7 | Found Integrated Dissipator 12648 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 12685 | -2/Section 7 | Found Alien Artifact 12685 | -2/Section 7 | Identified LRC Armor 12685 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 12692 | -2/Section 7 | Found LRC Armor 12692 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 12747 | -2/Section 7 | Found Alien Artifact 12747 | -2/Section 7 | Identified Core Reset Matrix 12747 | -2/Section 7 | Identified Subatomic Replicator 12747 | -2/Section 7 | Used Core Reset Matrix 12751 | -2/Section 7 | Detected hypermatrix surge 12751 | -2/Section 7 | Sensed 9 artifacts in vicinity 12788 | -2/Section 7 | X0-1V1 activates XOMVISION 12868 | -2/Section 7 | Found Prototype Device 12868 | -2/Section 7 | Identified Exp. Phase Shifter 12885 | -2/Section 7 | Found Prototype Device 12885 | -2/Section 7 | Identified Active Sensor Suite 12889 | -2/Section 7 | Found Prototype Hackware 12918 | -2/Section 7 | Garrison activated, responded to threat 12927 | -2/Section 7 | X0-1V1 sent allied Executioner (x2) 12992 | -2/Section 7 | Spotted Combat Programmer 12999 | -2/Section 7 | High security lockdown imminent 13032 | -2/Section 7 | Build established: Alien-Gunner 13060 | -2/Section 7 | Lost 6 parts (2p2u2w) 13079 | -2/Section 7 | High security lockdown engaged 13164 | -2/Section 7 | X0-1V1 downgraded hostiles (x1) 13171 | -2/Section 7 | Spotted B-90 Cyclops 13212 | -2/Section 7 | Spotted Striker 13212 | -2/Section 7 | Spotted Executioner 13222 | -2/Section 7 | Destroyed 11 combat bots 13296 | -2/Section 7 | Core integrity fell below 20% 13303 | -2/Section 7 | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 13288_ Dropped Subatomic Replicator. 13289_ System corrupted: Matter fused (-9). 13289_ Dropped Huge Storage Unit. 13289_ Dropped SHELL Armor. 13290_ Acquired Subatomic Replicator. 13290_ Penetrated by Slug. 13290_ P-80 Master resets P-80 Master, system corruption cleaned. 13290_ EM Shield destroyed. 13293_ Enh. Biometal Leg destroyed. 13295_ Knocked back. 13295_ System corrupted: Cld. Plasma Rifle failed to cycle. 13299_ Cld. Plasma Rifle destroyed. 13299_ X0-1V1 is amused. 13301_ X0-1V1 makes it rain matter. 13301_ Exp. Core Analyzer destroyed. 13301_ Knocked back. 13302_ X0-1V1 is amused. 13303_ X0-1V1 howls with laughter! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##################???????????????????? | | ????????????# % *%!="#???????????????????? | | ????????????#=== % %% %###???????????????????? | | ????????????+!%% % Kp#?????????????????????? | | ????????????#!| % ]! @/###???????????????????? | | ????????????# H! p# #???????????????????? | | ????????????# % ]! [!%#????????????????????? | | ????????????#####+#########E#????????????????????? | | ???????????????????########!#????????????????????? | | ??????????????? #!! !!] #????????????????????? | | ??????????????# +! !]!*#????????????????????? | | ????????? ???# # [![#????????????????????? | | ???????# ???# # "" ![#????????????????????? | | ???????# ??# % # """ #????????????????????? | | ???????# ### = # """ #????????????????????? | | ???????+[ [=%!%%% # """ #????????????????????? | | ???????#! =*!!% # """ #????????????????????? | | ???????# ==[ * / "" #????????????????????? | | ???????+ # """ #????????????????????? | | ????????# # """ #????????????????????? | | ?????????? # #????????????!???????? | | ???????????? ! # #????????????????????? | | ????###???????# #####/#"###???????????????????? | | ????# #???????# # "#???????????????????? | | ????# #???????# ! + "##???????????????????? | | ???##/######### # "" ""#????????????????????? | | ####" # # "" ""#????????????????????? | | # """"" # # """ ""#????????????????????? | | !# ""R"" # # """ ""#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 224 Coolant Potential 100 Energy Generation 77 Energy Capacity 1980 Matter Stores 1000 Matter Capacity 1000 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Armor Coverage 900 Resistance: KI 30 Resistance: TH 93 Resistance: EM 38 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 90 Targeting Accuracy 20 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 50 Salvage Targeting 1 Offensive Hacking 14 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Heavy Machine Gun | x1 | -5/Factory | Authchip Imp. Heavy Machine Gun | x1 | -5/Factory | Authchip Repaired ---------- Lgt. Treads | 88% | -10/Materials Lgt. Treads | 75% | -9/Materials Imp. Light Armor Plating | 65% | -7/Factory Imp. Heavy Armor Plating | 51% | -5/Factory Cld. VTOL Module | 56% | -5/Factory | Broken Cld. Antigrav System | 35% | -3/Quarantine Studied --------- None Alien Tech Used ----------------- Integrated Reactor Integrity Redistributor Sigix Sheargun Terrabomb Integrated Dissipator LRC Armor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingStorageBlaster Manual? 0 Play Time 05:38:01 Cumulative 479.4 hours Start 2026.06.28 @ 21:51:00 End 2026.06.29 @ 13:01:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 212 Rogue 212 Adventurer 0 Explorer 0 Win Type - Total 25 Types 11/2/4/2/1/1/1/1/1/1 Lore% 89 Gallery% 79 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: fb71508c-48cb-4480-9a8c-2abd07378176