Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.01 @ 02:29:43 Player: GGOBC-001 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (59) 295 Value Destroyed (1674) 1674 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 5881 Bonus ------- Follower Combat Kills 32 Cogmind --------- Core Integrity 0/850 Matter 251/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Signal Interpreter Hacking Suite > --- WEAPON ----------- Precision Shock Rifle Gatling Laser Gatling Laser Gatling Laser Beamcaster > --- INVENTORY -------- Deuterium Engine Improved Flight Unit Improved Heat Sink Improved Datajack [Rating: 48] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Signal Interpreter Device Improved Heat Sink Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 4 | . . . 2 . . . . . 2 Weapon 3 | . . . . . 1 2 . . . Parts Attached 79 | 6 14 . 9 14 4 14 9 . 9 Power 10 | 2 1 . . 2 . 2 1 . 2 Engine 6 | 2 . . . 2 . 1 . . 1 Core 4 | . 1 . . . . 1 1 . 1 Reactor . | . . . . . . . . . . Propulsion 21 | 2 4 . 4 3 1 4 . . 3 Treads 1 | . . . . . . . . . 1 Leg 10 | 2 4 . . 2 1 1 . . . Wheel 1 | . . . 1 . . . . . . Hover 3 | . . . . . . 3 . . . Flight 6 | . . . 3 1 . . . . 2 Utility 19 | . 5 . . 6 1 2 4 . 1 Device 12 | . 2 . . 5 1 1 2 . 1 Storage . | . . . . . . . . . . Processor 3 | . 3 . . . . . . . . Hackware 2 | . . . . . . 1 1 . . Protection 2 | . . . . 1 . . 1 . . Artifact . | . . . . . . . . . . Weapon 29 | 2 4 . 5 3 2 6 4 . 3 Energy Gun 8 | 1 . . 1 . . 6 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 13 | 1 3 . 3 2 . . 1 . 3 Ballistic Cannon 1 | . . . . . 1 . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . 1 1 . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 4 | . 1 . 1 . . . 2 . . Unidentified Prototypes 2 | . . . 1 . . 1 . . . Parts Lost 45 | . 5 5 2 . 3 5 16 . 9 Power 6 | . 1 1 . . . 1 1 . 2 Propulsion 13 | . 2 2 1 . 1 2 3 . 2 Utility 9 | . . 1 . . 1 1 4 . 2 Weapon 17 | . 2 1 1 . 1 1 8 . 3 Highest Loss Streak 13 | . 5 5 2 . 3 4 13 . 5 Average Slot Usage (%) 62 | . 95 33 38 66 78 69 52 15 22 Engine 6 | . 12 . . 10 9 2 3 . 1 Core 1 | . . 4 . . . 4 2 7 2 Leg 11 | . 26 7 . 15 23 4 . . . Hover 3 | . . . . . . 11 11 . . Flight 1 | . . . 5 2 . . . . 3 Device 10 | . 12 2 . 15 20 10 7 . 2 Processor 7 | . 14 14 11 11 9 7 1 . . Hackware 1 | . . . . . . . 6 . . Energy Gun 5 | . . . 4 . . 24 11 . . Ballistic Gun 7 | . 25 4 9 2 . . 2 . 9 Slashing Weapon 3 | . . . . 9 8 . . . . Naked Turns 80 | . . . . . . . 17 . 63 Heaviest Build 32 | 8 10 7 4 28 28 32 29 12 23 Greatest Support 50 | 20 20 20 10 35 50 35 33 3 30 Greatest Overweight (x) 5 | . 2 1 . 2 . 2 4 3 5 Average Overweight (x) . | . . . . . . . . 3 1 Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 2 4 2 4 4 4 4 4 . 4 Average Carried 1 | . 1 2 2 2 2 2 1 . . Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Final Carried 3 | . 2 2 3 3 2 3 . . 1 Class Distribution -------------------- 63% | Mutant 16% | Scavenger-Mutant 9% | Scavenger-Gunner 4% | Hacker-Gunner 3% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Matter Collected 1170 | 275 274 . 55 192 60 163 128 . 23 Remotely . | . . . . . . . . . . Salvage Created 2098 | 56 354 . 55 385 230 351 550 . 117 Parts 108 | 3 25 . 6 13 14 11 24 . 12 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled 3 | . . . . 3 . . . . . Retrieved Matter 3 | . . . . 3 . . . . . Parts Self-Destructed 17 | . . . . . . . 17 . . Prevented 3 | . . . . . . . 3 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 46 | 1 9 . 4 7 4 6 11 . 4 Melee 14 | . . . . 5 4 . 1 . 4 Guns 30 | 1 9 . 4 2 . 4 10 . . Cannons 2 | . . . . . . 2 . . . Classes Destroyed 11 | 2 2 . . 1 1 3 2 . . Worker 8 | 1 . . . 6 1 . . . . Builder 1 | . . . . . . 1 . . . Tunneler 1 | . . . . 1 . . . . . Recycler 1 | . . . . . . 1 . . . Watcher 2 | . 2 . . . . . . . . Swarmer 13 | . 2 . 4 2 . . 1 . 4 Grunt 20 | 1 7 . . 5 3 2 2 . . Brawler 2 | . . . . . . . 2 . . Duelist 1 | . . . . . . . 1 . . Sentry 4 | . . . . . 1 2 1 . . Programmer 1 | . . . . . . 1 . . . Wasp 3 | . . . . . . . 3 . . Thug 2 | . . . . . . 1 1 . . Best Kill Streak 6 | 1 2 . 4 6 4 2 6 . 3 Combat Bots Only 6 | 1 2 . 4 2 4 2 6 . 3 Max Kills in Single Turn 3 | 1 1 . 1 1 1 1 3 . 1 Gunslinging 2 | . . . . . . . 2 . . Exploded . | . . . . . . . . . . Melee 1 | . . . . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Damage Taken 5783 | 53 756 262 251 391 455 548 1437 . 1630 Core 1949 | . 120 84 50 90 47 197 498 . 863 Absorbed by Shields 21 | . . . . . . 21 . . . Core Remaining (%) 54 | 100 . 18 . 65 91 . . . . Volleys Fired 106 | 5 43 9 6 3 5 17 18 . . Largest 5 | 2 2 1 2 2 1 5 5 . . Hottest 375 | 60 40 20 68 43 48 375 370 . . Shots Fired 219 | 10 79 9 10 6 5 51 49 . . Gun 206 | 10 79 9 10 6 . 43 49 . . Cannon 13 | . . . . . 5 8 . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 133 | 5 79 9 6 6 5 8 15 . . Thermal 57 | 5 . . . . . 34 18 . . Explosive . | . . . . . . . . . . Electromagnetic 29 | . . . 4 . . 9 16 . . Robot Hit Streak 11 | 3 7 2 4 4 9 11 11 . . Robot Miss Streak 4 | 1 3 2 4 3 . 4 3 . . Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 3 . 1 . . . 3 . . Max Gunslinging Chain 2 | . 1 . 1 . . . 2 . . Shots Hit Robots 189 | 5 52 5 9 24 13 32 49 . . Core Hits 107 | 3 22 . 4 11 5 17 27 . 18 Critical Hits 3 | 1 1 . . 1 . . . . . Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 2 | 1 1 . . . . . . . . Melee Attacks 57 | . 2 . 3 28 12 . 12 . . Impact . | . . . . . . . . . . Slashing 48 | . . . . 28 12 . 8 . . Piercing . | . . . . . . . . . . Sneak Attacks 12 | . . . 3 8 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5036 | 65 484 50 137 1870 629 692 1021 . 88 Guns 2040 | 65 484 50 137 45 . 434 825 . . Cannons 233 | . . . . . 123 110 . . . Explosions 148 | . . . . . . 148 . . . Melee 2482 | . . . . 1825 506 . 151 . . Ramming 133 | . . . . . . . 45 . 88 Kinetic 1183 | 24 484 50 86 45 123 110 261 . . Thermal 832 | 41 . . . . . 477 314 . . Explosive . | . . . . . . . . . . Electromagnetic 406 | . . . 51 . . 105 250 . . Impact . | . . . . . . . . . . Slashing 2482 | . . . . 1825 506 . 151 . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . . . 1 12 12 6 Average Corruption 6 | . . . . . . 1 8 12 3 Corruption Purged 1 | . . . . . . . 1 . . Effects 31 | . . . . . . 2 16 7 6 Message Errors 11 | . . . . . . 2 5 3 1 Matter Fused 6 | . . . . . . . 2 2 2 Heat Flow Errors 4 | . . . . . . . 2 1 1 Energy Discharges 4 | . . . . . . . 3 . 1 Data Loss (minor) 2 | . . . . . . . 1 . 1 Misdirections 3 | . . . . . . . 2 1 . Targeting Errors 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 933 | . . . . 703 145 85 . . . Projectiles 10 | . . . . . 10 . . . . Explosions 85 | . . . . . . 85 . . . Melee 838 | . . . . 703 135 . . . . Knockbacks 5 | . . . . . 2 2 1 . . Impact 1 | . . . . . . . 1 . . Kinetic 4 | . . . . . 2 2 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 76 | . . . . . . 19 20 . 37 Shots 1 | . . . . . . 1 . . . Rammed 45 | . . . . . . . 14 . 31 Targets Rammed 45 | . . . . . . . 14 . 31 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 338 | 6 21 17 . . . 338 337 263 255 Average Temperature 111 | 6 6 9 . . . 145 116 213 135 Received Heat Transfer 1647 | 30 393 153 . 159 81 150 477 . 204 Effects 1 | . . . . . . 1 . . . Interference 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . 1 1 . . Heat Transferred 1622 | 100 . . . . . 875 647 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Peak Influence 194 | 25 109 40 145 139 179 194 . . 105 Average Influence 62 | 18 51 8 63 65 86 105 . . 63 Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 4 . 2 2 3 2 . . 2 Investigation 8 | . 3 . 1 1 1 1 . . 1 Extermination 2 | . . . . . . 1 . . 1 Reinforcement 3 | . 1 . 1 . 1 . . . . Assault 1 | . . . . 1 . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Distress Signals 3 | . . . 1 . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 107 | 1 20 5 14 11 14 9 20 . 13 Peak Tracking Total 12 | 1 5 5 11 3 6 3 7 . 12 Tactical Retreats 12 | . . . . 3 . 2 6 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Traps Triggered 2 | . . . . . . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Machines Accessed 17 | . 6 . 1 2 3 2 1 . 2 Terminals 11 | . 5 . 1 1 1 2 . . 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 58 | . 22 . 3 4 16 7 1 . 5 Successful 34 | . 15 . 1 2 13 1 1 . 1 Failed 24 | . 7 . 2 2 3 6 . . 4 Catastrophic 2 | . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 14 | . 1 . . 13 . . . . . Terminals 43 | . 20 . 3 3 8 7 . . 2 Fabricators 3 | . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . Scanalyzers 6 | . . . . . 6 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 24 | . 13 . 1 2 5 1 1 . 1 Record 11 | . 3 . 1 1 4 1 . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 2 | . . . . 1 . . 1 . . Recycling Unit Index 1 | . 1 . . . . . . . . Alert Level 2 | . 2 . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . Recall Reinforcements 2 | . 2 . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . 2 . . . . Report Inventory 2 | . 1 . . . 1 . . . . Retrieve Components 2 | . 1 . . . 1 . . . . Scanalyzer 6 | . . . . . 6 . . . . Insert Component 3 | . . . . . 3 . . . . Analyze 3 | . . . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 5 . 1 1 2 2 . . 2 Full Trace Events 10 | . 5 . 1 1 1 1 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 12 | . 9 . . . 3 . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . 1 . 1 . . . 2 . . Non-combat 1 | . . . 1 . . . . . . Combat 3 | . 1 . . . . . 2 . . Robot Hacks Applied 6 | . 1 . 3 . . . 2 . . parse_system 4 | . 1 . 1 . . . 2 . . no_distress 1 | . . . 1 . . . . . . check_alert 1 | . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Total Allies 3 | . . . . 3 . . . . . Largest Group 2 | . . . . 2 . . . . . Highest-Rated Group 45 | . . . . 45 . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 6 | . . . . 6 . . . . . Total Damage 106 | . . . . 106 . . . . . Kills 2 | . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Turns Passed 4618 | 415 789 63 131 1175 265 520 651 178 431 Spaces Moved 3014 | 122 471 85 177 872 164 315 495 90 223 Core 494 | 21 9 81 22 . . 31 149 90 91 Treads 49 | . . . . . . . . . 49 Legs 1506 | 101 462 4 . 660 164 115 . . . Wheels 42 | . . . 42 . . . . . . Hover 515 | . . . . . . 169 346 . . Flight 408 | . . . 113 212 . . . . 83 Fastest Speed 34 | 50 50 50 35 34 123 50 50 200 50 Average Speed 106 | 107 119 55 49 104 123 84 90 200 169 Slowest Speed 360 | 120 150 120 80 184 125 180 250 200 360 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 11 62 34 15 98 19 5 60 15 5 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . . 1 1 . Scrap Searched 6 | . . . . 1 . . 5 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 9 | . . . . . . 9 . . . Melee . | . . . . . . . . . . Projectile 2 | . . . . . . 2 . . . AOE 7 | . . . . . . 7 . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Total 4140 | 395 627 93 205 1075 198 530 649 89 279 Wait 712 | 256 73 . 1 132 7 154 87 . 2 Move 3002 | 121 470 84 173 871 163 314 494 89 223 Hop 1 | . . . 1 . . . . . . Pick Up 74 | 6 16 . 7 11 4 15 4 . 11 Fast Attach 7 | . . . 1 4 . . 2 . . Attach 66 | 5 12 . 8 8 4 14 6 . 9 Detach 10 | . 1 . 3 3 1 1 1 . . Swap 6 | 1 2 . . 2 . . 1 . . Drop 36 | 1 8 . 2 13 2 3 4 . 3 Fire 106 | 5 43 9 6 3 5 17 18 . . Melee 57 | . 2 . 3 28 12 . 12 . . Ram 45 | . . . . . . . 14 . 31 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 12 | . . . . . . 12 . . . Rewire 6 | . . . . . . . 6 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 79 | -11/Scrapyard | Discovered new exit (range 8) 416 | -11/Scrapyard | Entered Materials 417 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 15) 819 | -10/Materials | Discovered new exit (range 16) 835 | -10/Materials | Identified exit to Mines 1005 | -10/Materials | Build established: Scavenger-Mutant 1026 | -10/Materials | Discovered new exit (range 4) 1030 | -10/Materials | Identified exit to Materials 1174 | -10/Materials | Lost 5 parts (1p2n2w) 1187 | -10/Materials | Discovered exit to Mines (range 16) 1205 | -10/Materials | Entered Mines 1207 | -10/Mines | Met a Derelict bent on vengeance 1210 | -10/Mines | Core integrity fell below 50% 1232 | -10/Mines | Core integrity fell below 20% 1260 | -10/Mines | Lost 5 parts (1p2n1u1w) 1265 | -10/Mines | Discovered exit to Materials (range 6) 1268 | -10/Mines | Entered Materials 1268 | -9/Materials | Evolved 2 slots: Utility x2 1395 | -9/Materials | Discovered new exit (range 12) 1398 | -9/Materials | Identified exit to Mines 1399 | -9/Materials | Entered Mines 1501 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1627 | -9/Mines | Discovered new exit (range 11) 1635 | -9/Mines | Learned location of Storage (-9) 1643 | -9/Mines | Identified exit to Materials 1732 | -9/Mines | Learned location of 1 exit from Materials 1744 | -9/Mines | Met a Derelict testing a Signal Generator 1797 | -9/Mines | Build established: Mutant 2449 | -9/Mines | Discovered exit to Materials (range 5) 2574 | -9/Mines | Entered Materials 2574 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2575 | -8/Materials | Identified exit to Factory 2823 | -8/Materials | Garrison activated, responded to threat 2833 | -8/Materials | Discovered exit to Factory (range 6) 2839 | -8/Materials | Entered Factory 2839 | -7/Factory | Evolved 2 slots: Weapon x2 2851 | -7/Factory | Lost 3 parts (1n1u1w) 3005 | -7/Factory | Lost 4 parts (1p1n1u1w) 3173 | -7/Factory | P-60 Hacker assimilated allied 0O-QI9(g) 3352 | -7/Factory | Discovered new exit (range 13) 3358 | -7/Factory | Identified exit to Lower Caves 3359 | -7/Factory | Entered Lower Caves 3361 | -7/Lower Caves | Ambushed by wild Derelicts 3531 | -7/Lower Caves | Learned Factory garrison access intel 3535 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3541 | -7/Lower Caves | Spotted B-75 Beast 3612 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3709 | -7/Lower Caves | Core integrity fell below 50% 3720 | -7/Lower Caves | System corruption reached 10% 3728 | -7/Lower Caves | Core integrity fell below 20% 3744 | -7/Lower Caves | Lost 13 parts (1p3n4u5w) 4000 | -7/Lower Caves | Discovered new exit (range 6) 4010 | -7/Lower Caves | Entered another Lower Caves area 4142 | -7/Lower Caves | Discovered new exit (range 16) 4188 | -7/Lower Caves | Entered Factory 4188 | -6/Factory | Evolved 2 slots: Utility x2 4189 | -6/Factory | Loaded intel: 4 garrison access locations 4262 | -6/Factory | Core integrity fell below 50% 4548 | -6/Factory | Core integrity fell below 20% 4550 | -6/Factory | Lost 5 parts (1p1n3w) 4619 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- R-10 Processor collects Lgt. Nuclear Core. ALERT: Rogue bot located, Programmers report to Factory Zone 3G. Acquired Hacking Suite. UB%FDWF=COV=5>BLI92JZLQAMK5OBZ Z/ Autogun destroyed. P-60 Hacker resets Y-54 Guardian, system corruption cleaned. VTOL Module destroyed. Autogun destroyed. Angular Momentum Engine destroyed. System corrupted: Component data lost. Acquired Imp. Medium Treads. [Achievement: Universal Adapter] Construction Platform disabled. System corrupted: Matter fused (-5). System corrupted: Matter fused (-10). EM Shield destroyed. System corrupted: Heat flow error (+290). Imp. Medium Treads destroyed. K-01 Serf cleans the Subcomponent Replicator. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????######??? ?????????????????????? | | ?????????????????? ???? ?????????????????????? | | ?????????????????? ??? ????????????????????? | | ?????????????????? """"" """"??????????????????? | | ??????????????????# g"""""s"""""?????????????????? | | ??????????????????# """ """ ?????????????????? | | ??????????????????# k sk ??????????????????? | | ??????????????????# """"" """""?"""?????????????? | | ################### """"" """"" """?????????????? | | """ """ """ "?????????? | | ????????? | | p @ ????????? | | ?????#######+#############+### ????????? | | ??????# #?????????????????????????????? | | ??????#"" """""" #?????????????????????????????? | | ??????#"" """""" #?????????????????????????????? | | ??????#"T """""" #?????????????????????????????? | | ??????#"" """""" #?????????????????????????????? | | ??????#"" #?????????????????????????????? | | ??????# """""" #?????????????????????????????? | | ??????#* """""" #?????????????????????????????? | | ??????# """""" !#?????????????????????????????? | | ??????# """""" #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????#+############?????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ????### ###??????????????????????????????????????? | | ????# ######?????????????????????????????????? | | ##### ! #?????????????????????????????????? | | #?????????????????????????????????? | | ##### ! #?????????????????????????????????? | | ????# ## #?????????????????????????????????? | | ##?####+#### #?????????????????????????????????? | | #?# ## ###########???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Resistance: EX 25 Resistance: EM 25 Evasion (%) 63 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 21 Item Schematics ----------------- Imp. Datajack | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Greatsword | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Everything Is Under Control Gunslinger Librarian Made in Tau Ceti IV Risk Taker System Compromised Tourist Universal Adapter Challenges ------------ None Game ------ Seed TitaniumCannonPit Manual? 0 Play Time 01:34:40 Cumulative 4.8 hours Start 2020.07.01 @ 00:22:54 End 2020.07.01 @ 02:29:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e664a6f3-219b-4414-a94a-e073f28fe77d