Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.01 @ 08:46:00 Player: Notawallplan Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (576) 576 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (148) 148 TOTAL SCORE: 2844 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 126 Cogmind --------- Core Integrity 446/550 Matter 300/300 Energy 360/415 System Corruption 0% Temperature Danger (421) Movement Walking (260) Ox2 Location -8/Storage Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Titanium Leg > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (10) --- Ion Engine Light Treads Light Treads Terrain Scanner Ion Cannon Light Assault Rifle Improved Light Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg Makeshift Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Terrain Scanner Makeshift Transmission Jammer > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Heat Sink Ion Cannon Ion Cannon Light Assault Rifle Improved Light Cannon Mini Grenade Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 25 | 7 1 . 12 4 1 Power 3 | 1 . . 1 1 . Engine 3 | 1 . . 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . . 3 1 . Treads 2 | 2 . . . . . Leg 4 | . . . 3 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 1 . 4 2 . Device 5 | 1 . . 3 1 . Storage 3 | 1 1 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 7 | 2 . . 4 . 1 Energy Gun 1 | 1 . . . . . Energy Cannon 3 | . . . 2 . 1 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . . . . 1 5 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . . . 3 Weapon 2 | . . . . . 2 Highest Loss Streak 5 | . . . . 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 100 100 81 88 88 Engine 12 | . 14 14 11 15 18 Treads 15 | . 28 28 11 . . Leg 7 | . . . 10 18 18 Device 15 | . 14 14 15 23 18 Storage 11 | . 14 14 11 9 9 Energy Gun 6 | . 14 14 2 . . Energy Cannon 7 | . . . 9 18 17 Ballistic Gun 8 | . 14 14 6 . . Ballistic Cannon 1 | . . . 2 . . Naked Turns . | . . . . . . Heaviest Build 91 | 13 88 88 91 41 39 Greatest Support 47 | 40 40 40 40 47 27 Greatest Overweight (x) 3 | . 2 2 2 1 3 Average Overweight (x) . | . . 2 . . 1 Largest Inventory Capacity 25 | 8 25 25 25 10 10 Average Capacity 15 | 7 13 25 15 10 10 Most Carried 10 | 5 2 2 10 10 9 Average Carried 4 | . . 2 6 9 8 Final Capacity 25 | 8 25 25 10 10 10 Final Carried 10 | . 2 2 10 9 8 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 494 | 274 . 12 168 40 . Remotely . | . . . . . . Salvage Created 783 | 67 . . 468 248 . Parts 51 | 3 . . 34 14 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 17 | . . . 10 7 . Cannons 14 | . . . 7 7 . AOE 3 | . . . 3 . . Classes Destroyed 8 | 2 . . 5 1 . Builder 1 | . . . 1 . . Tunneler 3 | 1 . . 2 . . Recycler 2 | 1 . . 1 . . Watcher 1 | . . . 1 . . Swarmer 7 | . . . 4 3 . Grunt 5 | . . . 3 2 . Brawler 1 | . . . . 1 . Sentry 4 | . . . 3 1 . Best Kill Streak 4 | 2 . . 4 3 . Combat Bots Only 3 | . . . 3 3 . Max Kills in Single Turn 3 | 1 . . 3 2 . Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 110 | . . . 30 30 50 Missed 31 | . . . 10 8 13 Damage Taken 987 | . . 48 245 197 497 Core 159 | . . . 55 20 84 Absorbed by Shields . | . . . . . . Ignored by Resistances 277 | . . 14 69 58 136 Core Remaining (%) 95 | 100 . 100 86 . . Volleys Fired 56 | 4 2 . 26 15 9 Largest 2 | 2 2 . 2 2 2 Hottest 120 | 60 60 . 120 120 120 Shots Fired 112 | 8 4 . 52 30 18 Gun 18 | 8 4 . 6 . . Cannon 91 | . . . 43 30 18 Launcher 3 | . . . 3 . . Special . | . . . . . . Kinetic 15 | 4 2 . 9 . . Thermal 94 | 4 2 . 40 30 18 Explosive 3 | . . . 3 . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 2 3 . 7 13 10 Robot Miss Streak 2 | 1 1 . 2 2 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 74 | 5 3 . 31 22 13 Core Hits 31 | 3 1 . 15 9 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1934 | 59 27 . 912 524 412 Guns 100 | 59 27 . 14 . . Cannons 1523 | . . . 587 524 412 Explosions 293 | . . . 293 . . Melee . | . . . . . . Ramming 18 | . . . 18 . . Kinetic 77 | 28 17 . 32 . . Thermal 1546 | 31 10 . 569 524 412 Explosive 293 | . . . 293 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 66 | . . . 51 15 . Projectiles 24 | . . . 9 15 . Explosions 42 | . . . 42 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 4 | . . . 4 . . Kicked 3 | . . . 3 . . Crushed 1 | . . . 1 . . Highest Temperature 532 | 20 20 6 333 381 532 Average Temperature 131 | 15 15 6 76 159 306 Received Heat Transfer 579 | . . . 138 99 342 Effects 19 | . . . . 2 17 Shutdowns 6 | . . . . 1 5 Energy Bleed 1 | . . . . . 1 Interference 5 | . . . . 1 4 Short Circuit 1 | . . . . . 1 Damage (major) 6 | . . . . . 6 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . 2 4 . Heat Transferred 2542 | 75 25 . 925 851 666 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 481 | 10 15 4 481 328 117 Initial 119 | . 5 4 . 119 117 Average 98 | 6 11 2 165 241 114 Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 72 | 100 100 100 52 14 100 Level 1 22 | . . . 36 85 . Level 2 4 | . . . 11 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . 3 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 1 . 22 7 7 Peak Tracking Total 7 | . 1 . 6 3 7 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 2 | . . 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 4 | . . . 2 2 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 3 | . 1 1 1 . . Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 1 1 2 . . Successful 3 | . 1 1 1 . . Failed 1 | . . . 1 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 3 | . 1 . 2 . . Terminals 3 | . 1 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 1 1 . . Open Door 1 | . . 1 . . . Unreport Threat 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 43 | . . 43 43 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 26 | . . . 26 . . Total Damage 362 | . . . 362 . . Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 2447 | 271 288 548 1032 212 96 Spaces Moved 1091 | 130 148 172 512 95 34 Core 17 | 17 . . . . . Treads 626 | 113 148 172 193 . . Legs 448 | . . . 319 95 34 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 320 130 130 195 Average Speed 197 | 145 189 320 177 168 198 Slowest Speed 330 | 160 320 320 320 205 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 10 23 33 41 13 8 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 38 | . . . 37 1 . Melee . | . . . . . . Projectile 3 | . . . 2 1 . AOE 35 | . . . 35 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1273 | 205 154 171 582 117 44 Wait 65 | 58 . . 6 1 . Move 1086 | 129 147 171 511 94 34 Hop . | . . . . . . Pick Up 28 | 7 3 . 16 2 . Fast Attach . | . . . . . . Attach 16 | 7 . . 5 3 1 Detach 1 | . . . 1 . . Swap 9 | . 1 . 7 1 . Drop 8 | . 1 . 6 1 . Fire 56 | 4 2 . 26 15 9 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . . 3 . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 272 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 16) 560 | -10/Materials | Entered Mines 677 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1060 | -10/Mines | Discovered new exit (range 11) 1108 | -10/Mines | Entered Materials 1108 | -9/Materials | Accompanied by 2 allies 1108 | -9/Materials | Evolved 2 slots: Utility x2 1113 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1695 | -9/Materials | Discovered new exit (range 11) 2068 | -9/Materials | Discovered new exit (range 15) 2140 | -9/Materials | Entered another Materials area 2140 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2336 | -8/Materials | Discovered new exit (range 4) 2352 | -8/Materials | Build established: Scavenger-Mutant 2352 | -8/Materials | Entered Storage 2448 | -8/Storage | Self-destructed Last Messages --------------- 02439_ Ion Cannon temporarily disabled. 02439_ Ion Cannon destroyed. 02440_ Power failure, Ion Engine shutdown. 02440_ Overheating: System interference. 02440_ Heat Sink temporarily disabled. 02441_ Overheating: System interference. 02441_ Ion Cannon temporarily disabled. 02444_ Overheating: Heat Sink damaged (-9). 02444_ Overheating: Imp. Ion Engine damaged (-6). 02444_ Overheating: Ion Cannon damaged (-43). 02444_ Overheating: Titanium Leg damaged (-58). 02445_ Titanium Leg broken. 02445_ Overheating: Short circuit. 02445_ Ion Cannon destroyed. 02446_ Power failure, Imp. Ion Engine shutdown. 02447_ Power failure, Ion Engine shutdown. 02447_ Overheating: Ion Cannon damaged (-25). 02447_ Overheating: Broken Titanium Leg damaged (-14). 02447_ Sensor Array destroyed. 02448_ Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????? ?????????????????????? | | ???????? #????????????????????? | | ???????? #????????????????????? | | ???????? #????????????????????? | | ???????? #????????????????????? | | ???????? Y#????????????????????? | | ???????? #????????????????????? | | ???????#g g#????????????????????? | | ???????# % #????????????????????? | | ???????# = #????????????????????? | | ???????# #????????????????????? | | ???????# #????????????????????? | | ???????# #????????????????????? | | ???????# #????????????????????? | | ???????# #????????????????????? | | ???????# #????????????????????? | | ???????# #????????????????????? | | ???????# #????????????????????? | | ########@ #????????????????????? | | # # #????????????????????? | | # # #????????????????????? | | # # #????????????????????? | | # + #????????????????????? | | # # #????????????????????? | | # [ # #????????????????????? | | # + +????????????????????? | | # ! # #????????????????????? | | # # #????????????????????? | | # # #????????????????????? | | # ] # #????????????????????? | | # # #????????????????????? | | # #####????????????????????? | | ########????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageCryofiberAmplifier Manual? 0 Play Time 00:26:55 Cumulative 2.0 hours Start 2024.04.01 @ 08:19:59 End 2024.04.01 @ 08:46:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 96f8190b-bee9-4298-8822-55df6113e670