Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 04:30:42 Player: Zaros426 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (65) 325 Value Destroyed (1973) 1973 Prototype IDs (9) 180 Alien Tech Used (1) 200 Bonus (1125) 1125 TOTAL SCORE: 9903 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 114 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 11/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Improved System Shield Experimental System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Xenon Bombardment Thruster Improved Medium Armor Plating Improved Remote Shield Nova Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Antigrav Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Remote Shield Improved System Shield Advanced Trap Extractor > --- WEAPON ----------- Railgun Railgun > --- INVENTORY -------- Particle Charger Improved Remote Shield Advanced Trap Extractor Dispersion Rifle Dispersion Rifle [Rating: 111] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Armored Huge Wheel Treads Improved Treads Wheel Armored Huge Wheel Hover Unit Antigrav Array Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved System Shield Protection Layered Medium Armor Plating Weapon Grenade Launcher Energy Gun Plasma Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Low Low Fac Fac DSF Res Slots Evolved 14 | . . . . . 6 . 2 . . 2 2 . 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . 2 Utility 8 | . . . . . 2 . 2 . . 2 2 . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 177 | 7 6 3 14 6 5 7 37 11 9 26 . 30 16 Power 28 | 1 2 . . . 1 . 6 4 1 3 . 6 4 Engine 14 | 1 2 . . . 1 . 6 2 1 1 . . . Core 7 | . . . . . . . . 2 . 2 . 2 1 Reactor 7 | . . . . . . . . . . . . 4 3 Propulsion 35 | 2 1 1 5 3 1 4 3 1 1 5 . 5 3 Treads 13 | . 1 . 3 2 1 . . . . 4 . 2 . Leg . | . . . . . . . . . . . . . . Wheel 17 | 2 . 1 2 1 . 4 3 1 1 1 . 1 . Hover 3 | . . . . . . . . . . . . 2 1 Flight 2 | . . . . . . . . . . . . . 2 Utility 73 | 3 1 . . 1 3 1 14 4 6 14 . 19 7 Device 35 | 2 . . . . 2 . 6 3 4 9 . 6 3 Storage 6 | 1 1 . . . . . 2 . . 2 . . . Processor 6 | . . . . . 1 . 3 . . 1 . . 1 Hackware 2 | . . . . . . . . . . . . 1 1 Protection 24 | . . . . 1 . 1 3 1 2 2 . 12 2 Artifact . | . . . . . . . . . . . . . . Weapon 41 | 1 2 2 9 2 . 2 14 2 1 4 . . 2 Energy Gun 14 | . . . . . . 1 8 2 1 2 . . . Energy Cannon 5 | . 2 1 1 . . . 1 . . . . . . Ballistic Gun 6 | 1 . . 3 . . . . . . . . . 2 Ballistic Cannon 5 | . . . 2 . . . 1 . . 2 . . . Launcher 10 | . . 1 3 2 . . 4 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 4 1 . 2 . . 1 Parts Lost 80 | . 1 . 1 . . 3 19 2 6 15 . 24 9 Power 13 | . . . . . . 1 4 . 2 1 . 2 3 Propulsion 17 | . 1 . . . . 1 3 1 1 2 . 6 2 Utility 34 | . . . . . . . 5 . 2 9 . 14 4 Weapon 16 | . . . 1 . . 1 7 1 1 3 . 2 . Highest Loss Streak 16 | . 1 . 1 . . 3 7 1 4 13 . 16 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 90 100 99 100 84 83 75 81 75 77 . 66 49 Engine 8 | . 14 14 14 14 15 13 8 4 9 4 . . . Core 1 | . . . . . . . . 5 . 1 . . . Treads 3 | . 1 . 3 27 23 3 . . . 3 . 11 . Wheel 12 | . 18 27 24 . . 13 12 12 12 8 . 1 . Device 10 | . 14 14 14 14 15 12 9 6 7 19 . 13 5 Storage 9 | . 14 14 14 14 7 7 7 7 6 6 . 9 . Processor 10 | . . . . . 7 7 17 19 18 14 . 10 8 Protection 2 | . . . . . . 2 1 4 7 5 . 8 6 Energy Gun 4 | . . . . . . . 5 8 11 9 . 2 . Energy Cannon 5 | . 19 27 8 . . . 3 2 . . . . . Ballistic Gun 1 | . 8 . 2 . . . . . . . . . 6 Ballistic Cannon 2 | . . . 6 . . . 1 6 . . . 2 . Launcher 4 | . . . 10 27 15 13 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 102 | 13 54 54 54 58 62 69 77 81 77 96 71 102 76 Greatest Support 106 | 20 20 20 46 46 69 69 56 56 56 86 86 106 31 Greatest Overweight (x) 10 | 1 5 5 5 2 . 2 2 1 1 2 . 10 2 Average Overweight (x) 1 | . 3 2 2 1 . . 1 1 1 . . 2 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 19 20 20 20 20 20 20 20 20 20 20 16 5 Most Carried 20 | 3 19 20 20 20 19 20 20 20 19 20 7 14 5 Average Carried 15 | . 9 19 19 19 16 16 15 19 16 15 7 8 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 3 19 20 19 20 16 18 20 19 15 7 7 5 5 Class Distribution -------------------- 57% | Mutant 27% | Skirmisher 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Skirmisher | -5/Factory Skirmisher | -4/Factory Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Low Low Fac Fac DSF Res Matter Collected 2042 | 284 98 60 122 224 . 55 590 212 110 85 . 168 34 Remotely . | . . . . . . . . . . . . . . Salvage Created 2044 | 76 486 53 21 27 . 55 746 218 204 89 . 29 40 Parts 115 | 9 32 6 2 . . 4 33 13 10 4 . 1 1 Haulers Intercepted 3 | . 2 . . . . . 1 . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . 9 . . . . 16 8 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Low Low Fac Fac DSF Res Combat Hostiles Destroyed 45 | . 10 3 2 1 . 1 14 8 3 1 . 1 1 Melee 1 | . . . . . . . . . . . . . 1 Guns 13 | . . . . . . . 2 7 3 1 . . . Cannons 19 | . 10 1 . . . . 6 1 . . . 1 . AOE 10 | . . 2 2 1 . . 5 . . . . . . Classes Destroyed 15 | 1 7 . 1 1 . 1 3 . 1 . . . . Worker 3 | . 1 . . . . . 2 . . . . . . Builder 4 | . 1 . . . . . 3 . . . . . . Tunneler 4 | 3 . 1 . . . . . . . . . . . Hauler 3 | . 2 . . . . . 1 . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . Turret 2 | . . . 2 . . . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . . . Swarmer 20 | . 6 3 2 . . . . 8 . . . . 1 Grunt 16 | . 4 . . . . . 10 . 2 . . . . Brawler 1 | . . . . . . . . . 1 . . . . Sentry 4 | . . . . 1 . . 2 . . 1 . . . Specialist 2 | . . . . . . 1 . . . . . 1 . Hunter 1 | . . . . . . . 1 . . . . . . Programmer 1 | . . . . . . . 1 . . . . . . Best Kill Streak 6 | 1 5 3 2 1 . 1 6 3 3 1 . 1 1 Combat Bots Only 6 | . 5 3 2 1 . 1 6 3 3 1 . 1 1 Max Kills in Single Turn 2 | 1 1 2 2 1 . 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . 2 2 1 . . 1 . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Low Low Fac Fac DSF Res Hostile Shots Fired 1470 | . 40 7 92 6 . 71 209 52 75 150 . 582 186 Missed 551 | . 10 4 38 4 . 17 49 10 26 44 . 264 85 Damage Taken 15993 | . 308 42 557 28 . 1208 2490 658 944 2495 . 4727 2536 Core 3688 | . 67 . 157 . . 332 397 59 95 421 . 857 1303 Absorbed by Shields 255 | . . . . . . 53 . . 35 144 . . 23 Ignored by Resistances 645 | . . . . . . . 33 11 4 520 . 77 . Core Remaining (%) 46 | 100 . . . 10 . 52 . . 35 57 . 25 . Volleys Fired 258 | 24 58 6 18 2 . . 86 36 15 7 . 6 . Largest 3 | 1 2 2 2 2 . . 3 3 3 3 . 2 . Hottest 225 | 20 120 120 60 60 . . 225 208 208 214 . 108 . Shots Fired 305 | 24 63 8 21 4 . . 89 45 22 17 . 12 . Gun 121 | 24 . . 4 . . . 14 36 20 17 . 6 . Cannon 164 | . 63 7 13 . . . 64 9 2 . . 6 . Launcher 20 | . . 1 4 4 . . 11 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 89 | 24 . . 17 . . . 32 8 2 . . 6 . Thermal 190 | . 63 7 . . . . 46 37 20 17 . . . Explosive 20 | . . 1 4 4 . . 11 . . . . . . Electromagnetic 6 | . . . . . . . . . . . . 6 . Robot Hit Streak 15 | 7 8 6 4 7 . . 9 4 4 5 . 15 . Robot Miss Streak 3 | 2 3 1 3 . . . 2 3 3 2 . 1 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . 1 1 . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 1 . . . Shots Hit Robots 189 | 16 38 6 10 3 . 1 67 13 12 12 . 11 . Core Hits 107 | 4 18 4 5 5 . . 45 9 6 4 . 6 1 Critical Kills 1 | . . . . . . . . . 1 . . . . Critical Parts Destroyed 2 | 1 . . . . . 1 . . . . . . . Critical Strikes 6 | 1 . . . . . 1 2 . 2 . . . . Burn 3 | . . . . . . . 2 . 1 . . . . Destroy 2 | 1 . . . . . . . . 1 . . . . Smash 1 | . . . . . . 1 . . . . . . . Melee Attacks 3 | . . . . . . 1 2 . . . . . . Impact 3 | . . . . . . 1 2 . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5906 | 204 664 237 273 143 . 22 3193 321 303 261 . 255 30 Guns 1387 | 204 . . 60 . . . 261 288 275 258 . 41 . Cannons 3204 | . 664 88 128 . . . 2054 33 28 . . 209 . Explosions 1221 | . . 149 85 143 . . 844 . . . . . . Melee 56 | . . . . . . 22 34 . . . . . . Ramming 38 | . . . . . . . . . . 3 . 5 30 Kinetic 1402 | 204 . . 188 . . . 740 33 28 . . 209 . Thermal 3148 | . 664 88 . . . . 1575 288 275 258 . . . Explosive 1179 | . . 149 85 143 . . 802 . . . . . . Electromagnetic 83 | . . . . . . . 42 . . . . 41 . Impact 56 | . . . . . . 22 34 . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . 3 . . . 13 Average Corruption 5 | . . . . . . . . . 3 . . . 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . 1 . . . 3 Message Errors 2 | . . . . . . . . . 1 . . . 1 Matter Fused 2 | . . . . . . . . . . . . . 2 Overload Shots 25 | . . . . . . . 25 . . . . . . Effects 2 | . . . . . . . 2 . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . Overflow Damage 204 | . . 5 9 . . 22 168 . . . . . . Projectiles 159 | . . . . . . . 159 . . . . . . Explosions 23 | . . 5 9 . . . 9 . . . . . . Melee 22 | . . . . . . 22 . . . . . . . Knockbacks 15 | . . . 1 . . . 14 . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 11 | . . . 1 . . . 10 . . . . . . Secondary 4 | . . . . . . . 4 . . . . . . Self-Inflicted Damage 154 | . 21 23 . . . . 94 . . 1 . 2 13 Shots 8 | . 1 1 . . . . 6 . . . . . . Rammed 9 | . . . . . . . . . . 1 . 1 7 Targets Rammed 9 | . . . . . . . . . . 1 . 1 7 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 484 | . 342 66 10 6 . 2 341 484 394 198 . 20 2 Average Temperature 121 | . 98 34 6 3 . 2 103 148 241 106 . 7 2 Received Heat Transfer 2890 | . 72 . 282 . . 288 839 36 465 225 . 639 44 Effects 8 | . . . . . . . 2 2 4 . . . . Shutdowns 2 | . . . . . . . 1 1 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . Interference 2 | . . . . . . . . . 2 . . . . Short Circuit 3 | . . . . . . . . 1 2 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Melted 11 | . 2 . . . . . 5 1 1 2 . . . Heat Transferred 5639 | . 1406 185 . . . . 2460 457 622 509 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Low Low Fac Fac DSF Res Peak Influence 410 | 15 313 180 . 410 88 106 256 . . 93 21 45 110 Initial 376 | . 9 26 . 376 88 61 47 . . 37 21 18 8 Average 113 | 6 150 97 . 314 88 84 69 . . 42 21 20 29 Maximum Alert Level 2 | . 1 . . 2 . . 1 . . . . . . Low Security (%) 79 | 100 80 100 . . 100 100 92 . . 100 100 100 100 Level 1 13 | . 19 . . 51 . . 7 . . . . . . Level 2 7 | . . . . 48 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . 3 . . . . 1 7 . 1 4 . 2 5 Investigation 5 | . 1 . . . . . 2 . . 1 . . 1 Extermination 2 | . . . . . . . 1 . . . . . 1 Reinforcement 11 | . 2 . . . . 1 2 . . 1 . 2 3 Assault 2 | . . . . . . . 1 . 1 . . . . Garrison 3 | . . . . . . . 1 . . 2 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Low Low Fac Fac DSF Res Distress Signals 2 | . 1 . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 179 | . 17 5 39 1 . 10 18 15 13 8 . 22 31 Peak Tracking Total 16 | . 4 3 6 1 . 7 5 7 12 8 . 12 16 Tactical Retreats 23 | . 1 . 4 . . 2 2 2 1 1 . 4 6 Traps | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Low Low Fac Fac DSF Res Traps Triggered 8 | . 1 . 4 . . 2 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . Most Traps Carried 1 | . . . 1 1 1 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Low Low Fac Fac DSF Res Machines Disabled 12 | . 3 1 2 . . . 6 . . . . . . Max in Single Turn 4 | . 2 1 1 . . . 4 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Low Low Fac Fac DSF Res Machines Accessed 30 | . 6 . . 3 1 . 10 3 . 3 1 . 3 Terminals 18 | . 6 . . 1 1 . 6 . . 1 1 . 2 Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . 1 . . 1 . . . Recycling Units 3 | . . . . 2 . . 1 . . . . . . Scanalyzers 3 | . . . . . . . 1 . . 1 . . 1 Garrison Access . | . . . . . . . . . . . . . . Total Hacks 72 | . 12 . . 3 1 . 23 11 . 13 1 . 8 Successful 41 | . 4 . . 3 1 . 9 11 . 9 1 . 3 Failed 31 | . 8 . . . . . 14 . . 4 . . 5 Catastrophic 7 | . 1 . . . . . 5 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 4 | . . . . . . . . 4 . . . . . Terminals 39 | . 12 . . 1 1 . 15 . . 2 1 . 7 Fabricators 2 | . . . . . . . 2 . . . . . . Repair Stations 4 | . . . . . . . 2 . . 2 . . . Recycling Units 3 | . . . . 2 . . 1 . . . . . . Scanalyzers 13 | . . . . . . . 3 . . 9 . . 1 Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 28 | . 4 . . 1 1 . 6 11 . 1 1 . 3 Record 13 | . . . . . . . 2 9 . . . . 2 Prototype ID Bank 1 | . . . . . . . 1 . . . . . . Open Door 2 | . . . . . . . . 2 . . . . . Open DSF 5 | . . . . . 1 . 2 . . . 1 . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . Zone Layout 4 | . 2 . . 1 . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . Scan Component 1 | . . . . . . . . . . 1 . . . Recycling Unit Hacks 3 | . . . . 2 . . 1 . . . . . . Retrieve Components 3 | . . . . 2 . . 1 . . . . . . Scanalyzer 9 | . . . . . . . 2 . . 7 . . . Insert Component 5 | . . . . . . . 1 . . 4 . . . Analyze 4 | . . . . . . . 1 . . 3 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 5 . . . 1 . 6 . . 3 . . 2 Full Trace Events 5 | . 1 . . . . . 2 . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 1 . . 3 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . 1 . . 1 . . . . . . Parts Scanalyzed 4 | . . . . . . . 1 . . 3 . . . Part Schematics Acquired 4 | . . . . . . . 1 . . 3 . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Sub Rec Fac DSF Fac Low Low Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Low Low Fac Fac DSF Res Total Allies 3 | . . 3 . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 32 | . . 12 20 . . . . . . . . . . Total Damage 347 | . . 154 193 . . . . . . . . . . Kills 6 | . . 2 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Low Low Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 2 . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Low Low Fac Fac DSF Res Turns Passed 8316 | 122 918 508 769 755 16 229 1234 2351 140 471 4 327 472 Spaces Moved 5641 | 71 534 400 540 313 7 160 804 1839 73 285 3 183 429 Core 137 | 1 . . . . . . . . . . . 57 79 Treads 421 | . . . 8 293 7 11 . . . 45 3 54 . Legs . | . . . . . . . . . . . . . . Wheels 4708 | 70 534 400 532 20 . 149 804 1839 73 240 . 47 . Hover 220 | . . . . . . . . . . . . 25 195 Flight 155 | . . . . . . . . . . . . . 155 Fastest Speed 39 | 50 80 110 110 110 160 115 115 115 115 115 160 50 39 Average Speed 123 | 84 138 111 126 231 160 118 115 115 115 122 160 132 95 Slowest Speed 550 | 95 155 155 240 240 160 160 130 115 115 160 160 550 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 86 69 33 67 . 91 23 96 16 9 . 92 21 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 . . . . 2 . . . . . Known Exits Taken 7 | . 1 . 1 . 1 . 1 1 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 . 1 . . . . . 1 . . . Scrap Searched 5 | . . 3 . . . . . 2 . . . . . Spaces Dug 13 | . . . 10 . . . 1 2 . . . . . Terrain Destroyed 78 | . . 6 22 13 . . 31 6 . . . . . Melee . | . . . . . . . . . . . . . . Projectile 16 | . . . . . . . 10 6 . . . . . AOE 62 | . . 6 22 13 . . 21 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Low Low Fac Fac DSF Res Total 6652 | 105 651 455 598 338 11 205 1014 2031 106 389 2 254 493 Wait 389 | 1 33 44 23 12 . 2 50 132 9 58 . 7 18 Move 5628 | 70 533 399 539 312 6 159 803 1838 72 284 2 182 429 Hop . | . . . . . . . . . . . . . . Pick Up 103 | 3 17 2 2 3 . 12 24 6 . 10 . 16 8 Fast Attach 46 | 6 2 . . . . . 9 3 2 4 . 10 10 Attach 74 | . . . 1 . 4 6 18 4 3 17 . 15 6 Detach 13 | . . . . . . 4 2 1 . 1 . 1 4 Swap 61 | 1 4 3 13 6 1 1 13 5 4 5 . 5 . Drop 59 | . 4 1 2 3 . 11 7 6 1 2 . 11 11 Fire 258 | 24 58 6 18 2 . . 86 36 15 7 . 6 . Melee 3 | . . . . . . 1 2 . . . . . . Ram 9 | . . . . . . . . . . 1 . 1 7 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 1 | . . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -9/Recycling -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 697 | -10/Materials | Discovered new exit (range 15) 746 | -10/Materials | Discovered new exit (range 9) 914 | -10/Materials | Discovered new exit (range 8) 929 | -10/Materials | Identified exit to Mines 1041 | -10/Materials | Entered Mines 1100 | -10/Mines | Discovered new exit (range 8) 1223 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1284 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1296 | -10/Mines | Discovered new exit (range 5) 1529 | -10/Mines | Discovered new exit (range 12) 1536 | -10/Mines | Learned Materials security intel 1549 | -10/Mines | Entered Subcaves 1549 | -10/Subcaves | Accompanied by 3 allies 1723 | -10/Subcaves | Identified exit to Recycling 1756 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1845 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1857 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2058 | -10/Subcaves | Core integrity fell below 50% 2206 | -10/Subcaves | Core integrity fell below 20% 2318 | -10/Subcaves | Entered Recycling 2323 | -9/Recycling | Found Scrap Engine 2948 | -9/Recycling | Discovered new exit (range 16) 3073 | -9/Recycling | Entered Factory 3073 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 3087 | -7/Factory | Identified exit to DSF 3089 | -7/Factory | Entered DSF 3187 | -7/DSF | Additional patrols routed to DSF 3302 | -7/DSF | Discovered new exit (range 14) 3315 | -7/DSF | Lost 3 parts (1p1n1w) 3318 | -7/DSF | Entered Factory 3318 | -6/Factory | Evolved 2 slots: Utility x2 3487 | -6/Factory | Lost 3 parts (1n1u1w) 3499 | -6/Factory | Garrison activated, responded to threat 3566 | -6/Factory | Lost 7 parts (2p1n2u2w) 4187 | -6/Factory | Found Prototype Launcher 4192 | -6/Factory | Found Prototype Launcher 4193 | -6/Factory | Identified Rocket Array (x2) 4527 | -6/Factory | Discovered new exit (range 18) 4551 | -6/Factory | Identified exit to Lower Caves 4552 | -6/Factory | Entered Lower Caves 4575 | -6/Lower Caves | Learned location of Zion (-6) 4626 | -6/Lower Caves | Learned Factory trap positions 4786 | -6/Lower Caves | Build established: Tank 4799 | -6/Lower Caves | Learned Extension trap positions 4799 | -6/Lower Caves | Learned Extension emergency access door positions 4799 | -6/Lower Caves | Learned Armory emergency access door positions 4799 | -6/Lower Caves | Learned Factory security intel 4799 | -6/Lower Caves | Learned Extension security intel 4799 | -6/Lower Caves | Learned Extension terminal intel 5468 | -6/Lower Caves | Build established: Skirmisher 5613 | -6/Lower Caves | Core integrity fell below 50% 5673 | -6/Lower Caves | Discovered new exit (range 17) 6281 | -6/Lower Caves | Found Alien Artifact 6284 | -6/Lower Caves | Identified Core Expander 6284 | -6/Lower Caves | Installed Core Expander, added new Utility slot 6328 | -6/Lower Caves | Identified exit to Lower Caves 6847 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6903 | -6/Lower Caves | Entered another Lower Caves area 6955 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 6970 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7018 | -6/Lower Caves | Discovered new exit (range 17) 7035 | -6/Lower Caves | Identified exit to Factory 7043 | -6/Lower Caves | Entered Factory 7043 | -5/Factory | Evolved 2 slots: Utility x2 7044 | -5/Factory | Loaded intel: 89 trap records 7382 | -5/Factory | Garrison activated, responded to threat 7471 | -5/Factory | Lost 13 parts (1p2n7u3w) 7485 | -5/Factory | Discovered new exit (range 18) 7514 | -5/Factory | Entered another Factory area 7514 | -4/Factory | Evolved 2 slots: Utility x2 7518 | -4/Factory | Identified exit to DSF 7518 | -4/Factory | Entered DSF 7611 | -4/DSF | Additional patrols routed to DSF 7683 | -4/DSF | Lost 8 parts (1p2n3u2w) 7807 | -4/DSF | Core integrity fell below 50% 7832 | -4/DSF | Discovered new exit (range 14) 7845 | -4/DSF | Entered Research 7845 | -3/Research | Evolved 2 slots: Propulsion x2 7848 | -3/Research | Build established: Mutant 7874 | -3/Research | Lost 16 parts (1p4n11u) 8284 | -3/Research | Spotted B-86 Titan 8291 | -3/Research | Spotted B-86 Titan 8295 | -3/Research | Core integrity fell below 50% 8299 | -3/Research | System corruption reached 10% 8301 | -3/Research | Found Prototype Hackware 8301 | -3/Research | Identified Exp. System Shield 8312 | -3/Research | Core integrity fell below 20% 8317 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08294_ Terminal disabled. 08294_ Penetrated by Slug. 08295_ Acquired 2 matter. 08297_ Knocked back. 08300_ Imp. Terrain Scanner destroyed. 08301_ Acquired Prototype Hackware. 08301_ Identified Exp. System Shield. 08303_ Acquired Imp. Medium Armor Plating. 08305_ S-43 Plague destroyed. 08309_ Acquired Adv. Corruption Screen. 08312_ Slammed into S-43 Plague. 08312_ S-43 Plague destroyed. [Achievement: Fist Fight] 08312_ Adv. Corruption Screen broken. 08312_ Destabilizing: Short circuit. 08314_ Discarded Broken Adv. Corruption Screen. 08314_ Dropped Railgun. 08315_ Acquired Xenon Bombardment Thruster. 08316_ P-80 Master resets P-80 Master, system corruption cleaned. 08317_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????#???????????????????????????????? | | ????????????????????????????????????????????????? | | ##+##???????????????????????????????????????????? | | +???????????????????????????????????????????? | | # ????????????########??????????????????????? | | #???????????### #??????????????????????? | | /??????????? # #??????????????????????? | | #???????????# #! #??????????????????????? | | #?? ????????# # ! ####???????????????????? | | #???????????# # # ????????????????????? | | #???????????# # % # #????????????????????? | | #??########## #####+## #????????????????????? | | #??# p s@ #????????????????????? | | ???# BB p%p ##????????????????????? | | #?### BB p p #?????????????????????? | | #?# #?????????????????????? | | ### ! #?????????????????????? | | #### g* g % #??????? ?????????????? | | g[ o #?????????????????????? | | gk="" """ #?????????????????????? | | ### ""T""" #?????????????????????? | | #+##### #########+## #?????????????????????? | | # #??????????# #?????????????????????? | | # T#?????????# #?????????????????????? | | # #?????????# #?????????????????????? | | # ##?????????# ????????????????????? | | # #??????????# ???????????????????? | | # #??????????# ?????????????????? | | ] # #??????????# "" ?????????????????? | | ] # #??????????# """ ????????????????? | | ] # #??????????# "" ????????????????? | | ####### #?????????? ""??? ????????????????? | | ??????#^ #??????????# "?????????????????????? | | ??????# #??????????# ?????????????????????? | | ??????# #??????????# ?????????????????????? | | ??????# #??????????# ?????????????????????? | | ??????# #??????????? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 65 Energy Generation 65 Energy Capacity 1250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 85 Base Temperature (-) 150 Corruption Block 20 Armor Coverage 1200 Resistance: KI 20 Resistance: EM 25 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 28 Trap Extractor Capacity 8 Item Schematics ----------------- Plasma Rifle | -6/Factory | Scanalyzed Phase Shifter | -5/Factory | Scanalyzed Imp. System Shield | -5/Factory | Scanalyzed Imp. Medium Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed TachyonReinforcedLattice Manual? 0 Play Time 01:58:31 Cumulative 51.0 hours Start 2024.04.17 @ 01:06:03 End 2024.04.17 @ 04:30:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 44 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 52eb16a7-0917-40af-a67e-8f62c4b28dc5