Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.07.30 @ 22:03:39 Player: Mr.Manatee Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (239) 1195 Value Destroyed (10153) 10153 Prototype IDs (24) 480 Alien Tech Used (2) 400 Bonus (7124) 7124 TOTAL SCORE: 25352 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4124 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 148/300 Energy 5/100 System Corruption 9% Temperature Cool (3) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Electron Diverter Electron Diverter > --- UTILITY (11) ----- Advanced Signal Interpreter System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Nova Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Reinforced Fission Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Thermal Generator Advanced Cooling System Improved Coolant Injector Large Storage Unit High-capacity Storage Unit Improved Energy Well Improved Core Analyzer Improved Force Field Advanced Hacking Suite > --- WEAPON ----------- Phase Gun Advanced Plasma Cannon Heavy Neutron Cannon Heavy Gauss Cannon > --- INVENTORY -------- Medium Treads Heavy Treads Advanced Heat Sink Advanced Heat Sink Improved Energy Well Matter Compressor Hardened Medium Armor Plating Focal Shield Improved Force Field Plasma Rifle Plasma Rifle Plasma Rifle Plasma Rifle Heavy Disruptor Cannon Heavy Neutron Cannon Precision Rocket Launcher [Rating: 122] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Enhanced Armored Medium Treads Treads Enhanced Armored Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Combat Antigrav System Flight Unit Electron Diverter Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Core Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Gauss Cannon Launcher Precision Rocket Launcher Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 . 2 Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . . . 2 . . . . . 2 Utility 9 | . . 1 2 . 1 2 1 2 . . Weapon 2 | . . 1 . . 1 . . . . . Parts Attached 249 | 6 1 29 3 14 48 47 48 35 5 13 Power 23 | 1 . 3 . 1 2 3 3 8 . 2 Engine 9 | 1 . 3 . 1 2 1 1 . . . Core 3 | . . . . . . 1 1 1 . . Reactor 11 | . . . . . . 1 1 7 . 2 Propulsion 47 | 2 . 2 . 5 10 6 6 8 1 7 Treads 31 | 2 . . . . 10 6 6 6 1 . Leg 7 | . . 2 . 5 . . . . . . Wheel 1 | . . . . . . . . 1 . . Hover 1 | . . . . . . . . . . 1 Flight 7 | . . . . . . . . 1 . 6 Utility 85 | 1 1 12 3 . 14 21 21 8 1 3 Device 45 | . 1 7 . . 7 8 14 5 1 2 Storage 17 | 1 . 2 . . 2 5 6 1 . . Processor 2 | . . . . . . 1 . 1 . . Hackware 7 | . . . 2 . 2 2 . . . 1 Protection 14 | . . 3 1 . 3 5 1 1 . . Artifact . | . . . . . . . . . . . Weapon 94 | 2 . 12 . 8 22 17 18 11 3 1 Energy Gun 42 | 2 . 8 . 6 11 6 6 3 . . Energy Cannon 18 | . . . . . . 4 7 4 3 . Ballistic Gun 20 | . . 4 . 1 7 4 . 3 . 1 Ballistic Cannon 2 | . . . . . . . 2 . . . Launcher 11 | . . . . 1 3 3 3 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 . 2 4 4 . 1 3 1 Parts Lost 63 | . . 5 . 2 6 3 20 19 1 7 Power 6 | . . . . . . 1 . 4 . 1 Propulsion 14 | . . . . 1 1 . 4 3 1 4 Utility 16 | . . 2 . . 2 1 5 4 . 2 Weapon 27 | . . 3 . 1 3 1 11 8 . . Highest Loss Streak 13 | . . 3 . 1 3 1 13 11 1 3 Average Slot Usage (%) 86 | . 86 98 100 99 98 97 81 40 8 14 Engine 4 | . 14 11 9 7 5 . . . . . Core 1 | . . . . . . 3 3 . . . Reactor 1 | . . . . . . . 4 4 . 1 Treads 14 | . 28 6 . . 21 22 10 7 3 . Leg 5 | . . 15 18 29 4 . . . . . Device 9 | . 1 13 9 7 7 8 17 5 . 2 Storage 9 | . 14 11 9 7 11 11 11 3 . . Processor 1 | . . . . . . 1 4 3 4 4 Hackware 9 | . . . 18 15 17 12 5 . . 2 Protection 4 | . . 7 9 7 1 8 2 1 . . Energy Gun 10 | . 28 21 18 19 13 5 3 1 . . Energy Cannon 2 | . . . . . . 1 9 5 . . Ballistic Gun 7 | . . 11 9 2 8 13 . 3 . . Naked Turns 61 | . . . . . . . 15 46 . . Heaviest Build 150 | 13 14 41 42 49 78 108 150 110 12 25 Greatest Support 150 | 40 40 40 30 65 128 128 150 130 60 39 Greatest Overweight (x) 10 | 1 . 10 1 1 1 . 1 3 3 1 Average Overweight (x) . | . . . 1 . . . . . . . Largest Inventory Capacity 18 | 6 6 10 10 10 16 18 18 10 4 4 Average Capacity 13 | 5 6 9 10 10 14 17 16 8 4 4 Most Carried 18 | 6 6 10 10 10 16 18 18 10 4 4 Average Carried 12 | 3 5 8 8 9 13 17 15 7 3 3 Final Capacity 18 | 6 6 10 10 10 16 18 4 4 4 4 Final Carried 18 | 4 6 10 10 10 16 18 3 3 4 3 Class Distribution -------------------- 27% | Hacker-Tank 22% | Hacker-Gunner 17% | Scavenger-Tank 13% | Mutant 5% | Tank 4% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Gunner | -6/Factory Hacker-Tank | -5/Factory Hacker-Gunner | -4/Factory Mutant | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Matter Collected 4861 | 260 10 418 56 132 920 1379 1022 616 48 . Remotely . | . . . . . . . . . . . Salvage Created 10652 | 54 146 1035 131 549 2355 2104 2935 1343 . . Parts 452 | 2 10 78 8 25 83 97 99 50 . . Haulers Intercepted 5 | . . . . 1 3 1 . . . . Recyclers Shooed 14 | . . 1 . . 6 2 2 3 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Combat Hostiles Destroyed 196 | . 3 33 4 13 37 34 51 21 . . Melee 2 | . . . . . 1 1 . . . . Guns 110 | . 3 30 4 13 26 24 5 5 . . Cannons 41 | . . . . . . 1 34 6 . . AOE 37 | . . 1 . . 7 8 11 10 . . Classes Destroyed 18 | 1 2 4 . 1 5 1 3 1 . . Worker 6 | . . 1 . . . 4 1 . . . Builder 7 | . . . . . 1 2 2 2 . . Tunneler 2 | . . . . . . . 1 1 . . Hauler 5 | . . . . 1 3 1 . . . . Recycler 13 | 1 . . . . 2 5 3 2 . . Mechanic 1 | . . . . . . . . 1 . . Operator 3 | . . 2 . . 1 . . . . . Watcher 6 | . 1 1 1 . . 2 . 1 . . Swarmer 53 | . . 15 3 3 7 16 7 2 . . Saboteur 4 | . . . . . . 1 2 1 . . Grunt 88 | . 3 12 . 7 14 9 32 11 . . Brawler 6 | . . . . . 4 1 1 . . . Duelist 3 | . . . . . . . 1 2 . . Protector 2 | . . . . . 1 . 1 . . . Sentry 21 | . . 6 1 3 6 1 2 2 . . Hunter 5 | . . . . . 3 . 2 . . . Programmer 13 | . . . . . 2 6 2 3 . . Behemoth 1 | . . . . . . . 1 . . . Best Kill Streak 11 | 1 3 7 3 4 7 9 11 9 . . Combat Bots Only 11 | . 3 7 3 4 6 6 11 7 . . Max Kills in Single Turn 4 | 1 1 2 2 2 3 4 3 3 . . Gunslinging 1 | . . . 1 1 . 1 . . . . Exploded 4 | . . 1 . . 3 4 2 2 . . Melee 1 | . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Damage Taken 22411 | . 56 1219 153 880 2924 2849 5612 5711 891 2116 Core 4363 | . 10 291 16 29 191 281 949 809 327 1460 Absorbed by Shields 2227 | . . 91 . . . 507 1293 336 . . Reduced by Siege Mode 352 | . . . . . . . 352 . . . Core Remaining (%) 65 | 100 96 27 97 95 77 71 17 . 11 . Volleys Fired 468 | 7 5 95 11 34 80 72 95 60 4 5 Largest 4 | 2 2 3 3 3 4 4 4 4 1 1 Hottest 404 | 100 100 156 144 225 293 318 404 355 113 30 Shots Fired 1343 | 14 10 270 33 85 266 238 316 102 4 5 Gun 1010 | 14 10 270 33 85 262 215 69 47 . 5 Cannon 301 | . . . . . . 17 238 42 4 . Launcher 32 | . . . . . 4 6 9 13 . . Special . | . . . . . . . . . . . Kinetic 457 | . . 76 11 13 106 144 66 36 . 5 Thermal 842 | 14 10 194 22 72 152 80 241 53 4 . Explosive 32 | . . . . . 4 6 9 13 . . Electromagnetic 12 | . . . . . 4 8 . . . . Robot Hit Streak 47 | 7 6 15 4 14 18 17 47 10 . 6 Robot Miss Streak 8 | 3 2 8 4 7 5 3 4 3 . 2 Penetration Max 2 | . . . . . 2 1 1 1 . . Secondary Targets 21 | . 1 4 1 1 4 10 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . . . Shots Hit Robots 944 | 9 7 165 18 71 206 173 224 68 . 3 Core Hits 581 | 2 7 56 12 66 136 90 138 73 . 1 Critical Hits 29 | . . . . . 11 5 12 1 . . Critical Kills 9 | . . . . . 3 2 4 . . . Critical Parts Destroyed 18 | . . . . . 8 3 6 1 . . Melee Attacks 13 | . . . . . 13 . . . . . Impact 13 | . . . . . 13 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 29549 | 122 112 1914 176 1152 5614 5539 10022 4831 . 67 Guns 12940 | 122 112 1808 176 1152 3908 3504 1283 812 . 63 Cannons 7379 | . . . . . . 274 5961 1144 . . Explosions 8301 | . . 106 . . 1159 1646 2678 2712 . . Melee 540 | . . . . . 540 . . . . . Ramming 389 | . . . . . 7 115 100 163 . 4 Kinetic 6104 | . . 381 62 131 1298 2085 1490 594 . 63 Thermal 14809 | 122 112 1427 114 1021 2539 1804 6308 1362 . . Explosive 7435 | . . 106 . . 1159 1340 2118 2712 . . Electromagnetic 272 | . . . . . 71 195 6 . . . Impact 540 | . . . . . 540 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 18 | . . 1 . . 7 8 2 15 18 9 Average Corruption 3 | . . 1 . . 2 6 1 5 16 5 Corruption Purged . | . . . . . . . . . . . Effects 132 | . . 13 . . 23 42 17 16 15 6 Message Errors 44 | . . 7 . . 9 8 7 5 5 3 Matter Fused 13 | . . . . . 1 9 . 1 1 1 Heat Flow Errors 9 | . . . . . 2 4 . 3 . . Energy Discharges 15 | . . 3 . . . 4 3 2 2 1 Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 11 | . . 1 . . 2 5 . 1 2 . Data Loss (major) 3 | . . . . . . 3 . . . . Misfires 2 | . . . . . . 2 . . . . Misdirections 5 | . . . . . . . . 1 4 . Targeting Errors 26 | . . 1 . . 9 6 6 3 . 1 Weapon Failures 3 | . . 1 . . . 1 1 . . . Overload Shots 1 | . . . . . . 1 . . . . Overflow Damage 895 | . . . . . 95 179 368 253 . . Projectiles 335 | . . . . . 13 19 211 92 . . Explosions 482 | . . . . . 28 160 146 148 . . Melee 78 | . . . . . 54 . 11 13 . . Knockbacks 22 | . . . . . 7 . 14 1 . . Impact 7 | . . . . . 6 . . 1 . . Kinetic 12 | . . . . . . . 12 . . . Secondary 3 | . . . . . 1 . 2 . . . Self-Inflicted Damage 891 | . . 62 . . 106 313 358 50 . 2 Shots 16 | . . 1 . . 4 4 6 1 . . Rammed 46 | . . 1 . . 1 8 11 24 . 1 Targets Rammed 48 | . . 1 . . 1 9 11 25 . 1 Kicked . | . . . . . . . . . . . Crushed 2 | . . . . . . 1 . 1 . . Highest Temperature 727 | 156 186 727 48 489 418 291 391 402 100 . Average Temperature 118 | 54 83 178 18 188 79 62 114 139 44 . Received Heat Transfer 3383 | . 30 238 . 261 603 357 948 793 54 99 Effects 43 | . . 34 . 1 1 . 6 1 . . Shutdowns 6 | . . 5 . . 1 . . . . . Energy Bleed 6 | . . 2 . 1 . . 2 1 . . Interference 4 | . . 1 . . . . 3 . . . Matter Decay 4 | . . 3 . . . . 1 . . . Short Circuit 2 | . . 2 . . . . . . . . Damage (minor) 3 | . . 3 . . . . . . . . Damage (major) 16 | . . 16 . . . . . . . . Damage (core) 2 | . . 2 . . . . . . . . Siege Activations 5 | . . . . . . . 5 . . . Total Turns 128 | . . . . . . . 128 . . . Longest Duration 41 | . . . . . . . 41 . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 5 | . . . . . 3 . 1 1 . . Robots Melted 5 | . . 2 . . 2 . 1 . . . Combat Hostiles 5 | . . 2 . . 2 . 1 . . . Parts Melted 43 | . . 8 . 1 17 3 12 2 . . Heat Transferred 22770 | 370 333 3797 186 1174 5276 2658 7607 1369 . . Parts Sabotaged 4 | . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Peak Influence 1983 | 5 105 629 389 454 701 1444 1983 1766 1220 766 Average Influence 604 | . 23 359 334 281 343 534 1361 1349 1169 722 Maximum Alert Level 5 | . . 2 1 2 3 4 5 5 4 3 Low Security (%) 13 | 100 100 7 . 29 30 . . . . . Level 1 33 | . . 57 100 58 28 52 . . . . Level 2 23 | . . 34 . 12 40 25 3 . . 39 Level 3 7 | . . . . . . 7 25 15 . 60 Level 4 14 | . . . . . . 14 42 53 100 . Level 5 1 | . . . . . . . 6 4 . . High Security 4 | . . . . . . . 22 26 . . Max Security . | . . . . . . . . . . . Squads Dispatched 64 | . 2 5 . 6 11 6 15 14 2 3 Investigation 17 | . 2 3 . 1 5 . 1 2 1 2 Extermination 10 | . . . . 1 3 3 1 1 . 1 Reinforcement 8 | . . 2 . 1 1 1 . 2 1 . Assault 24 | . . . . . 2 1 12 9 . . Garrison 5 | . . . . 3 . 1 1 . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 . . Haulers Reinforced 2 | . . . . 1 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Distress Signals 14 | . . 2 2 3 . 2 . 3 . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 371 | . 5 47 9 16 52 44 83 71 12 32 Peak Tracking Total 37 | . 4 5 6 5 9 8 19 37 4 14 Tactical Retreats 22 | . . 1 . . 3 4 6 2 . 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Traps Triggered 10 | . 1 1 . 1 3 2 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Machines Disabled 42 | . . 5 1 . 4 15 12 1 4 . Max in Single Turn 6 | . . 3 1 . 2 4 6 1 1 . Garrison Access 7 | . . . . . 2 3 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . 3 Fab Network Shutdowns 1 | . . . . . . 1 . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Machines Accessed 59 | . 2 7 2 3 14 16 3 3 6 3 Terminals 29 | . 2 5 1 1 6 7 . 2 5 . Fabricators 5 | . . . . . 2 2 . . . 1 Repair Stations 8 | . . 1 . . 3 2 1 . . 1 Recycling Units 3 | . . . . . 1 . 1 . . 1 Scanalyzers 6 | . . 1 1 1 . 2 . 1 . . Garrison Access 8 | . . . . 1 2 3 1 . 1 . Total Hacks 194 | . 5 29 4 7 49 71 8 6 11 4 Successful 106 | . 1 15 3 4 26 41 7 3 4 2 Failed 88 | . 4 14 1 3 23 30 1 3 7 2 Catastrophic 11 | . 1 . . . 2 5 . 1 1 1 Database Lockouts . | . . . . . . . . . . . Manual 50 | . 3 9 2 1 21 5 . 3 5 1 Terminals 82 | . 5 24 2 2 17 19 . 4 9 . Fabricators 19 | . . . . . 11 7 . . . 1 Repair Stations 50 | . . 2 . . 15 26 5 . . 2 Recycling Units 6 | . . . . . 3 . 2 . . 1 Scanalyzers 21 | . . 3 2 2 . 12 . 2 . . Garrison Access 16 | . . . . 3 3 7 1 . 2 . Terminal Hacks 32 | . 1 12 1 2 4 8 . 1 3 . Record 3 | . . 1 . . . 1 . . 1 . Part Schematic 1 | . . . . . . 1 . . . . Robot Analysis 11 | . . 8 1 1 1 . . . . . Prototype ID Bank 3 | . . 1 . . . 2 . . . . Open Door 2 | . . . . . . 1 . . 1 . Branch Access Points 1 | . . . . . . . . . 1 . Terminal Index 3 | . . 1 . 1 . 1 . . . . Fabricator Index 1 | . . . . . . 1 . . . . Garrison Index 1 | . . . . . 1 . . . . . Alert Level 2 | . . . . . 1 . . 1 . . Locate Traps 1 | . . 1 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . . . . 1 . . . . Fabricator Hacks 8 | . . . . . 4 4 . . . . Network Status 1 | . . . . . 1 . . . . . Load Schematic 2 | . . . . . 1 1 . . . . Build 5 | . . . . . 2 3 . . . . Repair Station Hacks 36 | . . 2 . . 10 20 4 . . . Scan Component 19 | . . 1 . . 6 10 2 . . . Repair 17 | . . 1 . . 4 10 2 . . . Recycling Unit Hacks 3 | . . . . . . . 2 . . 1 Retrieve Components 3 | . . . . . . . 2 . . 1 Scanalyzer 8 | . . . 2 2 . 4 . . . . Insert Component 5 | . . . 1 1 . 3 . . . . Analyze 3 | . . . 1 1 . 1 . . . . Garrison Access Hacks 7 | . . . . . 2 3 1 . 1 . Seal Access 7 | . . . . . 2 3 1 . 1 . Unauthorized Hacks 12 | . . 1 . . 6 2 . 2 . 1 Terminals 5 | . . 1 . . 2 1 . 1 . . Botnet 5 | . . 1 . . 2 1 . 1 . . Fabricators 6 | . . . . . 4 1 . . . 1 Report 3 | . . . . . 2 1 . . . . Siphon 2 | . . . . . 2 . . . . . Overload 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . Extract 1 | . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 49 | . 2 7 2 3 12 14 2 3 3 1 Full Trace Events 14 | . 1 3 . 1 5 . 1 1 1 1 Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . Matter 153 | . . . . . . 153 . . . . Time 81 | . . . . . . 81 . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . Part Schematics Acquired 5 | . . . 1 1 . 2 . 1 . . Parts Built 3 | . . . . . 2 1 . . . . Matter 866 | . . . . . 614 252 . . . . Time 441 | . . . . . 374 67 . . . . Total Part Build Rating 18 | . . . . . 14 4 . . . . Parts Repaired 17 | . . 1 . . 4 10 2 . . . Time 912 | . . 26 . . 205 551 130 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 18 | . . . . . . . 15 . . 3 Parts Scanalyzed 5 | . . . 1 1 . 3 . . . . Part Schematics Acquired 3 | . . . 1 1 . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . 3 . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Total Allies 1 | . . . . . . 1 . . . . Largest Group 1 | . . . . . . 1 . . . . Highest-Rated Group 8 | . . . . . . 8 . . . . Highest-Rated Ally 8 | . . . . . . 8 . . . . Total Orders 2 | . . . . . . 2 . . . . ROAM 1 | . . . . . . 1 . . . . PICKUP 1 | . . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Robot Analysis Total 11 | . . 8 1 1 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Turns Passed 11727 | 190 256 1741 294 604 2915 2800 1296 1023 248 360 Spaces Moved 6235 | 105 147 833 134 351 1462 1113 640 596 300 554 Core 863 | 14 . 2 . . . . 225 152 262 208 Treads 3496 | 91 147 185 . . 1160 1113 415 347 38 . Legs 1433 | . . 646 134 351 302 . . . . . Wheels . | . . . . . . . . . . . Hover 161 | . . . . . . . . . . 161 Flight 282 | . . . . . . . . 97 . 185 Fastest Speed 29 | 50 160 150 150 120 122 160 50 40 50 29 Average Speed 134 | 149 160 153 150 121 152 160 127 123 67 57 Slowest Speed 550 | 160 160 550 150 153 160 162 182 200 200 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . 1 . 3 Cave-ins Triggered . | . . . . . . . . . . . Teleports 1 | . . . . . . . . . 1 . Exploration Rate (%) 25 | 8 26 55 17 9 30 31 20 21 43 16 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 498 | . . 40 . . 60 96 174 128 . . Melee . | . . . . . . . . . . . Projectile 83 | . . . . . 5 13 49 16 . . AOE 415 | . . 40 . . 55 83 125 112 . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Total 8548 | 123 159 1108 202 459 1932 1961 901 774 344 585 Wait 1270 | . 1 104 54 45 284 663 52 35 21 11 Move 6217 | 104 146 832 133 350 1461 1112 639 593 299 548 Hop 4 | . . . . . . . . 1 . 3 Pick Up 105 | 6 4 18 1 6 14 23 16 10 5 2 Fast Attach 106 | 4 1 10 . 5 16 23 14 20 3 10 Attach 58 | 2 . 3 2 3 6 5 18 12 4 3 Detach 29 | . . . . 1 7 4 10 4 3 . Swap 87 | . . 16 1 6 26 19 16 3 . . Drop 143 | . 2 29 . 9 24 31 30 11 5 2 Fire 468 | 7 5 95 11 34 80 72 95 60 4 5 Melee 13 | . . . . . 13 . . . . . Ram 9 | . . . . . . . 8 . . 1 Kick . | . . . . . . . . . . . Crush 39 | . . 1 . . 1 9 3 25 . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory -3/Research -3/Quarantine -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 191 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 8) 447 | -10/Materials | Entered another Materials area 447 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 567 | -9/Materials | Destroyed 7 combat bots 730 | -9/Materials | Repaired Heat Sink 896 | -9/Materials | Core integrity fell below 50% 1107 | -9/Materials | Discovered new exit (range 3) 1172 | -9/Materials | Lost 3 parts (3w) 1425 | -9/Materials | Build established: Scavenger-Tank 1472 | -9/Materials | Discovered new exit (range 9) 2188 | -9/Materials | Entered another Materials area 2188 | -8/Materials | Evolved 2 slots: Utility x2 2467 | -8/Materials | Discovered new exit (range 11) 2482 | -8/Materials | Entered Factory 2482 | -7/Factory | Evolved 2 slots: Propulsion x2 2646 | -7/Factory | Garrison activated, responded to threat 3083 | -7/Factory | Discovered new exit (range 4) 3086 | -7/Factory | Entered another Factory area 3086 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3137 | -6/Factory | Build established: Hacker-Tank 3193 | -6/Factory | Discovered new exit (range 15) 3409 | -6/Factory | Lost 3 parts (1n1u1w) 3475 | -6/Factory | Fabricated Enh. Armored Medium Treads (x1) 3792 | -6/Factory | Repaired Plasma Rifle 3843 | -6/Factory | Repaired Plasma Rifle 3915 | -6/Factory | Repaired Hvy. Deuterium Engine 4007 | -6/Factory | Build established: Hacker-Gunner 4628 | -6/Factory | Found Prototype Launcher 4628 | -6/Factory | Identified Scatter Rocket Array 4853 | -6/Factory | Fabricated Enh. Armored Medium Treads (x1) 5536 | -6/Factory | First assault squad dispatched 5624 | -6/Factory | Repaired Hvy. Deuterium Engine 5735 | -6/Factory | Lost 3 parts (1u2w) 5977 | -6/Factory | Discovered new exit (range 9) 6001 | -6/Factory | Entered another Factory area 6001 | -5/Factory | Evolved 2 slots: Utility x2 6534 | -5/Factory | Build established: Hacker-Tank 6560 | -5/Factory | Fabricated R-06 Scavenger (x1) 6710 | -5/Factory | Repaired Enh. Armored Medium Treads 6756 | -5/Factory | Repaired Med. Treads 6862 | -5/Factory | Garrison activated, responded to threat 7028 | -5/Factory | Repaired Imp. Medium Treads 7094 | -5/Factory | Repaired Adv. Shield Generator 7194 | -5/Factory | Repaired Enh. Armored Medium Treads 7245 | -5/Factory | Repaired Lyr. Medium Armor Plating 7285 | -5/Factory | Repaired Imp. Light Armor Plating 7336 | -5/Factory | Repaired Coil Gun 7450 | -5/Factory | Repaired Scatter Rocket Array 7481 | -5/Factory | Repaired Hyp. Gauss Rifle 7780 | -5/Factory | Discovered new exit (range 9) 8352 | -5/Factory | Fabricated Imp. Spread Laser (x1) 8391 | -5/Factory | Local fabrication network quarantined 8401 | -5/Factory | First assault squad dispatched 8568 | -5/Factory | Discovered new exit (range 11) 8801 | -5/Factory | Entered another Factory area 8801 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8848 | -4/Factory | Spotted B-86 Titan 8860 | -4/Factory | Destroyed B-86 Titan 9130 | -4/Factory | Build established: Hacker-Gunner 9149 | -4/Factory | Garrison activated, responded to threat 9217 | -4/Factory | Destroyed 8 combat bots 9381 | -4/Factory | Destroyed 11 combat bots 9551 | -4/Factory | First assault squad dispatched 9770 | -4/Factory | Repaired Cold Fusion Reactor 9774 | -4/Factory | Destroyed 7 combat bots 9809 | -4/Factory | High security lockdown imminent 9823 | -4/Factory | Repaired Imp. Thermal Generator 9838 | -4/Factory | Lost 4 parts (1u3w) 9889 | -4/Factory | High security lockdown engaged 9957 | -4/Factory | Destroyed 8 combat bots 10005 | -4/Factory | Lost 13 parts (3n3u7w) 10037 | -4/Factory | Core integrity fell below 50% 10090 | -4/Factory | Discovered new exit (range 5) 10095 | -4/Factory | Core integrity fell below 20% 10097 | -4/Factory | Entered Research 10097 | -3/Research | Evolved 2 slots: Utility x2 10235 | -3/Research | Build established: Mutant 10597 | -3/Research | First assault squad dispatched 10695 | -3/Research | Found Fusion Bomb Launcher 10821 | -3/Research | Destroyed 7 combat bots 10844 | -3/Research | High security lockdown imminent 10924 | -3/Research | High security lockdown engaged 11002 | -3/Research | System corruption reached 10% 11047 | -3/Research | Lost 5 parts (3u2w) 11108 | -3/Research | Core integrity fell below 50% 11109 | -3/Research | Discovered new exit (range 14) 11120 | -3/Research | Identified exit to Quarantine 11120 | -3/Research | Entered Quarantine 11136 | -3/Quarantine | Lost 11 parts (3p3n1u4w) 11190 | -3/Quarantine | Cryocooling Duct disabled 11205 | -3/Quarantine | Ambient heat levels rising (+20) 11205 | -3/Quarantine | Non-combat units ordered to evacuate 11209 | -3/Quarantine | Cryocooling Duct disabled 11211 | -3/Quarantine | Cryocooling Duct disabled 11224 | -3/Quarantine | Ambient heat levels rising (+20) 11224 | -3/Quarantine | Combat units ordered to evacuate 11226 | -3/Quarantine | Ambient heat levels rising (+20) 11239 | -3/Quarantine | Met incapacitated Sigix Warrior 11239 | -3/Quarantine | Lockdown squad dispatched 11241 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 11242 | -3/Quarantine | Unlocked Sigix quarantine chamber 11314 | -3/Quarantine | Spotted Lightning 11314 | -3/Quarantine | Spotted Lightning 11315 | -3/Quarantine | Spotted Lightning 11324 | -3/Quarantine | Quarantine Guard activated 11350 | -3/Quarantine | Found Alien Artifact 11351 | -3/Quarantine | Identified Terrabomb 11351 | -3/Quarantine | Used Terrabomb 11364 | -3/Quarantine | Found Alien Artifact 11364 | -3/Quarantine | Identified Transdimensional Reconstructor 11364 | -3/Quarantine | Warped through subspace 11364 | -3/Quarantine | Discovered new exit (range 6) 11364 | -3/Quarantine | Spotted Quarantine Guard 11365 | -3/Quarantine | Core integrity fell below 20% 11368 | -3/Quarantine | Identified exit to Research 11368 | -3/Quarantine | Entered Research 11368 | -2/Research | Evolved 2 slots: Propulsion x2 11583 | -2/Research | Core integrity fell below 50% 11668 | -2/Research | Core integrity fell below 20% 11701 | -2/Research | Spotted B-90 Cyclops 11728 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11654_ Imp. Stasis Canceller destroyed. 11660_ Drone sends a signal. 11674_ Slug penetrates Wall. 11678_ Acquired Prototype Flight Unit. 11678_ Identified Electron Diverter. 11680_ Acquired Electron Diverter. 11683_ System corrupted: Energy discharge (-16). 11684_ Slug penetrates Wall. 11684_ Acquired Impulse Thruster. 11687_ Slug penetrates Wall. 11692_ Slug penetrates G-73 Enforcer. 11692_ Impulse Thruster destroyed. 11693_ Slug penetrates Wall. 11693_ Penetrated by Slug. 11693_ Lgt. Particle Reactor destroyed. 11695_ Penetrated by Slug. 11702_ W-44 Eye sends out distress signal. 11705_ Electron Diverter destroyed. 11713_ JSUZ0QVC10YANFNGTJ DDUP 11725_ Acquired Impulse Thruster. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????#???????????????? | | ?????????????????######## #???? #???????????????? | | ?????????????????# # #?? #???????????????? | | ?????????????????# #@# #???????????????? | | ?????????????????# + + #???????????????? | | ?????????????????# # # #???????????????? | | ?????????????????# # #?? #???????????????? | | ?????????????????# # #????###???????????????? | | ?????????????????######## #??????????????????????? | | ????????????????????????#p#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????############## #??????????????????????? | | ???????????# """"" + ######?????????????????? | | ???????????# """"" # #?????????????????? | | ???????????# """"" # #?????????????????? | | ???????????# / #?????????????????? | | ???????????# ! # #?????????????????? | | ???????????# # #?????????????????? | | ???????????#= # ###???????????????? | | ???????????# # #???????????????? | | ???????????#+######### #???????????????? | | ???????????# #???????# +???????????????? | | ???????????# #???????# #???????????????? | | ???????????# #???????" #???????????????? | | ???????????# #???# "" #???????????????? | | ???????????# ? #???????????????? | | ???????????# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 80 Energy Generation 41 Energy Capacity 1010 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 15 Resistance: EM 25 Evasion (%) 63 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 24 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Enh. Optical Array | -7/Factory | Scanalyzed Imp. Focal Shield | -5/Factory | Hacked Imp. Spread Laser | -5/Factory | Scanalyzed Hvy. Phase Cannon | -3/Research | Extracted Robot Schematics ------------------ None Fabricated ------------ Enh. Armored Medium Treads | x1 | -6/Factory | Preloaded Enh. Armored Medium Treads | x1 | -6/Factory | Preloaded R-06 Scavenger | x1 | -5/Factory | Preloaded Imp. Spread Laser | x1 | -5/Factory Alien Tech Used ----------------- Terrabomb Transdimensional Reconstructor Achievements -------------- False Reunion Streaker Challenges ------------ None Game ------ Seed TractorRecoilCleaver Manual? 0 Play Time 02:28:27 Cumulative 85.5 hours Start 2020.07.30 @ 15:00:36 End 2020.07.30 @ 22:03:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 46 Gallery% 60 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb1bb96e-b2a5-49af-89a5-f8eddb49fa45