Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.21 @ 15:49:43 Player: Smokey Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1860) 1860 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (649) 649 TOTAL SCORE: 5994 Bonus ------- Pacifist 270 High Alert Combat Kills 79 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 35/100 System Corruption 2% Temperature Cool (18) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- Powered Hammer > --- INVENTORY (10) --- Aluminum Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Compact Battery (300) Improved Targeting Computer Improved Light Armor Plating Plasma Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System Energy Filter Improved Weapon Shielding > --- WEAPON ----------- Beam Rifle AWS/Thermal Heavy Ion Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Heat Sink Medium Battery Advanced Sensor Array Heavy Armor Plating Precision Beam Rifle Advanced Beam Rifle Heavy Laser [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Weapon Shielding Weapon Beam Cannon Energy Gun AWS/Thermal Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 2 | . . . . . 1 1 Weapon 2 | . . . . . 1 1 Parts Attached 84 | 8 4 . 3 . 33 36 Power 11 | 1 . . . . 4 6 Engine 7 | 1 . . . . 2 4 Core 4 | . . . . . 2 2 Reactor . | . . . . . . . Propulsion 21 | 3 . . . . 11 7 Treads 1 | . . . . . 1 . Leg 14 | 2 . . . . 5 7 Wheel 1 | 1 . . . . . . Hover 2 | . . . . . 2 . Flight 3 | . . . . . 3 . Utility 24 | 1 3 . 2 . 10 8 Device 11 | . 1 . . . 5 5 Storage 9 | 1 2 . 2 . 2 2 Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 3 | . . . . . 2 1 Artifact . | . . . . . . . Weapon 28 | 3 1 . 1 . 8 15 Energy Gun 14 | 1 . . 1 . 4 8 Energy Cannon 4 | . 1 . . . 1 2 Ballistic Gun 3 | 2 . . . . 1 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 4 | . . . . . 2 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 22 | . . . . . 6 16 Power 5 | . . . . . 2 3 Propulsion 7 | . . . . . 3 4 Utility 4 | . . . . . . 4 Weapon 6 | . . . . . 1 5 Highest Loss Streak 9 | . . . . . 5 9 Average Slot Usage (%) 87 | . 92 100 100 100 72 90 Engine 8 | . 14 14 14 14 5 7 Core 2 | . . . . . 1 5 Leg 23 | . 28 28 28 28 19 22 Device 10 | . 7 14 4 . 6 19 Storage 13 | . 14 14 23 28 13 7 Protection 1 | . . . . . 2 2 Energy Gun 12 | . 14 14 14 14 9 13 Energy Cannon 7 | . 3 14 14 14 4 8 Ballistic Gun 2 | . 10 . . . 3 . Naked Turns . | . . . . . . . Heaviest Build 52 | 12 42 14 19 19 35 52 Greatest Support 51 | 10 20 20 20 20 36 51 Greatest Overweight (x) 7 | 1 2 . . . 7 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 12 | 6 12 6 8 8 10 10 Average Capacity 8 | 5 6 6 7 8 9 9 Most Carried 10 | 6 6 6 8 8 10 10 Average Carried 7 | 2 4 6 6 8 7 7 Final Capacity 10 | 6 6 6 8 8 10 10 Final Carried 9 | 2 6 6 8 8 9 9 Class Distribution -------------------- 41% | Mutant 15% | Scavenger-Gunner 12% | Scavenger-Mutant 8% | Scavenger-Skirmisher 8% | Skirmisher 7% | Scavenger-Tank 6% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1088 | 181 101 40 . . 362 404 Remotely . | . . . . . . . Salvage Created 2278 | . . . . . 1216 1062 Parts 135 | . . . . . 91 44 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 3 | . . . . . 1 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 43 | . . . . . 24 19 Melee 3 | . . . . . . 3 Guns 35 | . . . . . 24 11 Cannons 4 | . . . . . . 4 Classes Destroyed 11 | . . . . . 9 2 Worker 4 | . . . . . 3 1 Builder 1 | . . . . . 1 . Hauler 1 | . . . . . 1 . Recycler 3 | . . . . . . 3 Watcher 5 | . . . . . 4 1 Swarmer 14 | . . . . . 7 7 Grunt 18 | . . . . . 10 8 Brawler 1 | . . . . . 1 . Sentry 8 | . . . . . 5 3 Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Best Kill Streak 13 | . . . . . 13 4 Combat Bots Only 11 | . . . . . 11 4 Max Kills in Single Turn 1 | . . . . . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 3330 | . 26 8 . . 873 2423 Core 837 | . . . . . 133 704 Absorbed by Shields . | . . . . . . . Core Remaining (%) 91 | 100 . . . 100 75 . Volleys Fired 71 | . . . . . 23 48 Largest 4 | . . . . . 2 4 Hottest 267 | . . . . . 81 267 Shots Fired 217 | . . . . . 105 112 Gun 162 | . . . . . 91 71 Cannon 48 | . . . . . 14 34 Launcher 7 | . . . . . . 7 Special . | . . . . . . . Kinetic 9 | . . . . . 9 . Thermal 201 | . . . . . 96 105 Explosive 7 | . . . . . . 7 Electromagnetic . | . . . . . . . Robot Hit Streak 19 | . . . . . 19 12 Robot Miss Streak 2 | . . . . . 2 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Autonomous 88 | . . . . . 74 14 Shots Hit Robots 182 | . . . . . 91 91 Core Hits 79 | . . . . . 41 38 Critical Hits 1 | . . . . . 1 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Melee Attacks 13 | . . . . . . 13 Impact 7 | . . . . . . 7 Slashing 6 | . . . . . . 6 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4696 | . . . . . 2407 2289 Guns 3389 | . . . . . 2252 1137 Cannons 645 | . . . . . 115 530 Explosions 166 | . . . . . 32 134 Melee 480 | . . . . . . 480 Ramming 16 | . . . . . 8 8 Kinetic 48 | . . . . . 48 . Thermal 3986 | . . . . . 2319 1667 Explosive 166 | . . . . . 32 134 Electromagnetic . | . . . . . . . Impact 175 | . . . . . . 175 Slashing 305 | . . . . . . 305 Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Effects 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Targeting Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 7 | . . . . . . 7 Projectiles . | . . . . . . . Explosions 6 | . . . . . . 6 Melee 1 | . . . . . . 1 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 76 | . . . . . . 76 Shots 4 | . . . . . . 4 Rammed 4 | . . . . . 3 1 Targets Rammed 4 | . . . . . 3 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 522 | . . . . . 76 522 Average Temperature 177 | . . . . . 33 196 Received Heat Transfer 1416 | . 18 6 . . 522 870 Effects 21 | . . . . . . 21 Shutdowns 8 | . . . . . . 8 Energy Bleed 6 | . . . . . . 6 Interference 3 | . . . . . . 3 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 14 | . . . . . 3 11 Heat Transferred 6089 | . . . . . 3145 2944 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 537 | . 15 4 . . 537 376 Average Influence 220 | . . 4 . . 281 263 Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 37 | 100 100 100 . 100 28 17 Level 1 52 | . . . . . 43 82 Level 2 10 | . . . . . 28 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . . . 2 4 Investigation 2 | . 1 . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 3 | . . . . . 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 3 | . . . . . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 2 2 . . 34 31 Peak Tracking Total 13 | . 1 2 . . 13 5 Tactical Retreats 5 | . . . . . 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 4 | . 1 . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 6 | . . . . . 1 5 Max in Single Turn 1 | . . . . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 11 | . . . 5 . 4 2 Terminals 2 | . . . . . 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . 2 1 Garrison Access . | . . . . . . . Total Hacks 67 | . . . 49 . 13 5 Successful 64 | . . . 49 . 12 3 Failed 3 | . . . . . 1 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . 2 . . . Terminals 6 | . . . . . 6 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . . . 3 Recycling Units . | . . . . . . . Scanalyzers 9 | . . . . . 7 2 Garrison Access . | . . . . . . . Terminal Hacks 54 | . . . 49 . 5 . Record 52 | . . . 48 . 4 . Emergency Access Points 1 | . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 9 | . . . . . 7 2 Insert Component 6 | . . . . . 5 1 Analyze 3 | . . . . . 2 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . . . 2 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . . 2 1 Part Schematics Acquired 3 | . . . . . 2 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 1 1 1 . Highest-Rated Group 40 | . . 40 8 8 8 . Highest-Rated Ally 16 | . . 16 8 8 8 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 3110 | 81 311 52 628 26 943 1069 Spaces Moved 1891 | 37 213 43 512 22 516 548 Core 5 | 1 . . . . 3 1 Treads 15 | . . . . . 15 . Legs 1812 | 17 213 43 512 22 458 547 Wheels 19 | 19 . . . . . . Hover 15 | . . . . . 15 . Flight 25 | . . . . . 25 . Fastest Speed 50 | 50 120 120 120 120 116 120 Average Speed 131 | 110 135 120 120 120 140 135 Slowest Speed 520 | 150 180 120 120 120 520 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 3 48 12 64 7 50 17 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 35 | . . . . . . 35 Terrain Destroyed 126 | . . . . . 27 99 Melee . | . . . . . . . Projectile 3 | . . . . . 2 1 AOE 123 | . . . . . 25 98 Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 2382 | 76 235 44 529 21 709 768 Wait 168 | 23 5 . . . 70 70 Move 1885 | 36 212 42 511 21 515 548 Hop . | . . . . . . . Pick Up 85 | 7 10 1 7 . 32 28 Fast Attach 9 | 3 1 . . . 2 3 Attach 47 | 4 1 . 1 . 23 18 Detach 13 | . . . 1 . 8 4 Swap 28 | 1 2 . 2 . 8 15 Drop 59 | 2 4 1 7 . 25 20 Fire 71 | . . . . . 23 48 Melee 13 | . . . . . . 13 Ram 1 | . . . . . 1 . Kick 1 | . . . . . . 1 Crush 2 | . . . . . 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Met 8R-AWN 270 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 13) 393 | -10/Materials | Entered Mines 395 | -10/Mines | Followed 8R-AWN into the Mines 399 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 441 | -10/Mines | Discovered new exit (range 5) 445 | -10/Mines | Entered Exiles 445 | -10/Exiles | Accompanied by 1 ally 476 | -10/Exiles | Discovered new exit (range 14) 496 | -10/Exiles | Welcomed by 8R-AWN 524 | -10/Exiles | Met EX-HEX 655 | -10/Exiles | Met EX-DEC 689 | -10/Exiles | Learned location of Zion (-7) 751 | -10/Exiles | Met EX-BIN 770 | -10/Exiles | Aligned with FarCom system 772 | -10/Exiles | Given EX-Vault access code 872 | -10/Exiles | Opened EX-Vault 881 | -10/Exiles | Found Prototype Energy Gun 895 | -10/Exiles | Found Deploy-a-Sentry 904 | -10/Exiles | Found Deploy-a-Sentry 952 | -10/Exiles | Identified AWS/Thermal 975 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1026 | -10/Exiles | Learned about 8R-AWN's background 1073 | -10/Exiles | Stole two prototypes: AWS/Thermal, Deploy-a-Sentry 1073 | -10/Exiles | Entered Mines 1073 | -9/Mines | Accompanied by 1 ally 1083 | -9/Mines | Discovered new exit (range 5) 1099 | -9/Mines | Entered Materials 1099 | -8/Materials | Accompanied by 1 ally 1099 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1471 | -8/Materials | Lost 5 parts (1p3n1w) 1481 | -8/Materials | Destroyed 11 combat bots 1893 | -8/Materials | Discovered new exit (range 10) 2042 | -8/Materials | Entered Factory 2042 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2044 | -7/Factory | FarCom data flow suspended 2821 | -7/Factory | Build established: Scavenger-Gunner 3019 | -7/Factory | Core integrity fell below 50% 3056 | -7/Factory | Lost 4 parts (1p1n2w) 3106 | -7/Factory | Core integrity fell below 20% 3111 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03048_ Acquired Particle Gun. 03056_ Energy Filter destroyed. 03066_ G-47 Trooper destroyed. 03069_ Acquired 5 matter. 03073_ Greatsword destroyed. 03079_ Nuclear Core destroyed. 03080_ Acquired Powered Hammer. 03087_ Particle Gun destroyed. 03088_ System corrupted: Heat flow error (+150). 03088_ R-06 Scavenger collects Imp. Heat Sink. 03088_ Imp. Titanium Leg destroyed. 03094_ System corrupted: Powered Hammer targeting data glitched. 03096_ Destroyed Imp. Heat Sink. 03096_ P-60 Hacker system corrupted by crushing effect. 03098_ Carbon-fiber Leg destroyed. 03100_ Critical hit. 03100_ Aluminum Leg destroyed. 03102_ Heat Sink destroyed. 03102_ Weight Redist. System destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????############# | | ?????????????????????????????????????# | | ?????????????????????????????????????# ! | | ?????????????????????????????????????# ! | | ???????????????????????#############?# | | ?????????????????####### %+ #?# ] | | ??????????????+ /Y@ # #?# | | ?????????????????####### # #?####+######## | | ???????????????????????#p g # #??# ^ [ #???? | | ???????????????????????# o # #??# !#??## | | ???????????????????????# #!#### ## | | ???????????????????????#[ %+ % + " "" ## | | ???????????????????????# / # # "R"" ## | | ???????????????????????###########+# # """ ## ? | | ???????????????????????????## # ######### | | ??????????????????????????## "" # #??###### | | ?????????????????????????## # ? | | ?????????????????????????# # ] | | ?????????????????????????# + !% | | ?????????????????????????# # * | | ?????????????????????????# ##### | | ?????????????????????????# ##? # | | ?????????????????????????##### ##?? # | | ?????????????????????????????#####??? # | | ????????????????????????????????????? ######## # | | ????????????????????????????????????? ???????# # | | ????????????????????????????????????? ?????? [ | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 27 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 44 Recoil Reduction 1 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Prc. Beam Rifle | -8/Materials | Scanalyzed Beam Rifle | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer Safety First Universal Adapter Challenges ------------ None Game ------ Seed MetafiberGravmagScrap Manual? 0 Play Time 01:22:34 Cumulative 10.9 hours Start 2020.02.20 @ 12:17:28 End 2020.02.21 @ 15:49:43 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 18 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 16 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3169fb23-0a0c-44bb-bb7d-1e884e212aa9