Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 02:35:35 Player: DGSTER Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (88) 440 Value Destroyed (3958) 3958 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1563) 1563 TOTAL SCORE: 8841 Bonus ------- High Alert Combat Kills 423 Follower Combat Kills 140 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 244/300 Energy 160/160 System Corruption 4% Temperature Cool (12) Movement Treading (237) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Treads Advanced Treads > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Rifle Shock Bomb Launcher > --- INVENTORY (20) --- Light Nuclear Core Light Treads Improved Heat Sink Improved Heat Sink Superbattery (1500) Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [Grunt] (29) Relay Coupler [Sentry] (20) Advanced Beam Cannon Advanced Beam Cannon Remote Datajack Longsword +1 Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Ion Burst Cannon Longsword +1 > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Heat Sink Improved Heat Sink Superbattery Improved Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Heavy Particle Gun Advanced Beam Rifle Advanced Beam Cannon Advanced Beam Cannon Mini Grenade Launcher [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Ion Burst Cannon Energy Gun Heavy Particle Gun Energy Cannon Ion Burst Cannon Ballistic Gun Heavy Assault Rifle Launcher Shock Bomb Launcher Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Slots Evolved 4 | . . 2 . . . 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . 2 . . . 2 . . Weapon . | . . . . . . . . . Parts Attached 98 | 5 6 15 . 3 10 4 35 20 Power 8 | . 2 . . . 2 . 3 1 Engine 6 | . 2 . . . 1 . 3 . Core 2 | . . . . . 1 . . 1 Reactor . | . . . . . . . . . Propulsion 25 | 2 . 4 . . 2 . 12 5 Treads 14 | 2 . 2 . . . . 6 4 Leg 11 | . . 2 . . 2 . 6 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 1 1 4 . 2 1 2 6 2 Device 4 | . 1 . . . . 1 2 . Storage 5 | 1 . 1 . 2 . . 1 . Processor 6 | . . 3 . . 1 . 1 1 Hackware . | . . . . . . . . . Protection 4 | . . . . . . 1 2 1 Artifact . | . . . . . . . . . Weapon 46 | 2 3 7 . 1 5 2 14 12 Energy Gun 19 | 1 3 3 . . 1 . 6 5 Energy Cannon 14 | . . 3 . . 3 2 5 1 Ballistic Gun 3 | 1 . 1 . . . . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . . . 1 . 1 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 6 | . . . . 1 . . 1 4 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . 1 . 2 . . 7 . Parts Lost 20 | . 1 2 . . 4 . 8 5 Power 3 | . . . . . 2 . 1 . Propulsion 6 | . . . . . 1 . 3 2 Utility 5 | . . 1 . . . . 3 1 Weapon 6 | . 1 1 . . 1 . 1 2 Highest Loss Streak 3 | . 1 1 . . 3 . 3 3 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 95 | . 83 99 100 99 98 100 98 89 Engine 7 | . 10 11 11 11 2 . 7 4 Core 2 | . . . . . 7 9 1 4 Treads 11 | . 28 12 . . . . 11 18 Leg 7 | . . 9 22 22 21 18 6 . Device 12 | . 5 11 11 11 11 18 17 10 Storage 10 | . 14 11 11 10 11 9 9 9 Processor 18 | . . 21 22 22 22 18 18 18 Protection 5 | . . . . . . 9 8 8 Energy Gun 7 | . 16 11 . . 9 2 8 6 Energy Cannon 9 | . . 5 22 15 10 15 8 8 Ballistic Gun 1 | . 8 4 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 63 | 9 16 36 36 36 37 42 63 63 Greatest Support 42 | 40 40 40 34 34 34 34 40 42 Greatest Overweight (x) 2 | . . 1 1 1 1 1 2 1 Average Overweight (x) . | . . . 1 . . 1 . 1 Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 20 20 Average Capacity 15 | 6 8 9 15 14 15 15 16 20 Most Carried 16 | 4 8 10 9 11 11 10 16 16 Average Carried 11 | 2 4 7 9 9 9 9 13 14 Final Capacity 20 | 8 8 15 15 15 15 15 20 20 Final Carried 16 | 4 8 9 9 11 11 10 16 14 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Matter Collected 1280 | 197 122 192 20 . 120 35 387 207 Remotely 456 | . . . . . . 35 387 34 Salvage Created 3674 | . 486 645 94 . 119 94 1349 887 Parts 212 | . 23 49 3 . 4 3 70 60 Haulers Intercepted 2 | . . 1 . . . . 1 . Recyclers Shooed 2 | . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Combat Hostiles Destroyed 81 | . 8 16 2 . 3 1 28 23 Melee 2 | . . . . . . . 1 1 Guns 35 | . 7 12 . . 1 . 12 3 Cannons 36 | . . 4 2 . 2 . 11 17 AOE 8 | . 1 . . . . 1 4 2 Classes Destroyed 12 | . 4 3 1 . . . 1 3 Hauler 2 | . . 1 . . . . 1 . Recycler 2 | . 1 . . . . . 1 . Operator 1 | . 1 . . . . . . . Watcher 2 | . 1 . . . . 1 . . Swarmer 10 | . . 5 . . . . 3 2 Cutter 3 | . . . . . . . . 3 Grunt 34 | . 8 5 1 . 2 . 12 6 Brawler 3 | . . . . . . . . 3 Duelist 4 | . . . 1 . 1 . 1 1 Sentry 22 | . . 6 . . . 1 11 4 Hunter 2 | . . . . . . . 1 1 Programmer 3 | . . . . . . . . 3 Best Kill Streak 6 | . 3 3 1 . 2 1 6 3 Combat Bots Only 5 | . 3 3 1 . 2 1 5 3 Max Kills in Single Turn 4 | . 2 2 1 . 1 1 4 2 Gunslinging 1 | . . 1 . . . . 1 . Exploded 3 | . 1 . . . . 1 3 2 Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Hostile Shots Fired 358 | . 32 57 2 . 38 2 113 114 Missed 109 | . 17 19 1 . 4 . 35 33 Damage Taken 4147 | . 418 519 12 . 680 79 1297 1142 Core 1090 | . 135 110 . . 289 46 208 302 Absorbed by Shields 8 | . . . . . . . . 8 Core Remaining (%) 48 | 100 46 . . . . . . . Volleys Fired 211 | . 28 38 4 . 16 3 65 57 Largest 2 | . 2 2 2 . 2 2 2 2 Hottest 161 | . 105 131 131 . 133 138 155 161 Shots Fired 369 | . 45 72 8 . 23 6 117 98 Gun 211 | . 45 56 . . 16 . 56 38 Cannon 148 | . . 16 8 . 6 6 58 54 Launcher 10 | . . . . . 1 . 3 6 Special . | . . . . . . . . . Kinetic 34 | . 14 20 . . . . . . Thermal 273 | . 11 38 4 . 20 3 105 92 Explosive 5 | . . . . . 1 . 3 1 Electromagnetic 57 | . 20 14 4 . 2 3 9 5 Robot Hit Streak 19 | . 12 12 10 . 12 6 19 8 Robot Miss Streak 5 | . 2 3 . . 2 . 2 5 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 2 . . . . 2 . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . Shots Hit Robots 256 | . 34 52 7 . 19 5 84 55 Core Hits 139 | . 19 25 3 . 6 3 47 36 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | . . 3 . . 1 . 4 2 Burn 6 | . . 2 . . 1 . 2 1 Corrupt 1 | . . 1 . . . . . . Sever 3 | . . . . . . . 2 1 Melee Attacks 12 | . . . . . 3 . 3 6 Impact . | . . . . . . . . . Slashing 12 | . . . . . 3 . 3 6 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7087 | . 768 945 113 . 622 198 2655 1786 Guns 2483 | . 465 570 . . 202 . 838 408 Cannons 2730 | . . 333 113 . 108 135 903 1138 Explosions 1385 | . 290 42 . . 118 53 732 150 Melee 373 | . . . . . 146 . 137 90 Ramming 116 | . 13 . . . 48 10 45 . Kinetic 345 | . 133 212 . . . . . . Thermal 4542 | . 406 449 41 . 284 103 1713 1546 Explosive 825 | . . . . . 118 . 587 120 Electromagnetic 886 | . 216 284 72 . 26 85 173 30 Impact . | . . . . . . . . . Slashing 373 | . . . . . 146 . 137 90 Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 4 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 37 | . . . . . . . 3 34 Message Errors 5 | . . . . . . . 1 4 Matter Fused 9 | . . . . . . . 2 7 Heat Flow Errors 7 | . . . . . . . . 7 Energy Discharges 2 | . . . . . . . . 2 Data Loss (minor) 8 | . . . . . . . . 8 Data Loss (major) 2 | . . . . . . . . 2 Misfires 3 | . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 196 | . 85 . . . 34 . 59 18 Projectiles 37 | . . . . . 19 . . 18 Explosions 144 | . 85 . . . . . 59 . Melee 15 | . . . . . 15 . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 549 | . 224 33 . . . 46 181 65 Shots 11 | . 4 1 . . . 1 3 2 Rammed 8 | . 5 . . . . . 3 . Targets Rammed 17 | . 5 . . . 5 2 5 . Kicked 9 | . . . . . 5 2 2 . Crushed . | . . . . . . . . . Highest Temperature 292 | . 72 84 36 . 126 105 238 292 Average Temperature 51 | . 21 26 18 . 47 43 47 69 Received Heat Transfer 1251 | . 132 231 6 . 189 27 423 243 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . 1 . . . 2 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 12 | . . . . . 1 . 7 4 Heat Transferred 7712 | . 509 1110 74 . 703 124 3078 2114 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . 2 1 . . . 1 1 1 Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Peak Influence 2082 | . 246 348 167 . 50 59 532 2082 Initial 304 | . . 77 117 . . . 24 304 Average 470 | . 108 195 59 . 12 15 289 1045 Maximum Alert Level 5 | . 1 1 . . . . 2 5 Low Security (%) 40 | 100 87 44 100 . 100 100 31 . Level 1 21 | . 12 55 . . . . 38 12 Level 2 12 | . . . . . . . 29 14 Level 3 10 | . . . . . . . . 32 Level 4 8 | . . . . . . . . 23 Level 5 6 | . . . . . . . . 17 High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 2 1 . . 2 . 5 . Investigation 5 | . 2 1 . . . . 2 . Extermination . | . . . . . . . . . Reinforcement 5 | . . . . . 2 . 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Distress Signals 5 | . . 1 . . . . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . 12 24 2 . 4 2 39 29 Peak Tracking Total 5 | . 3 4 1 . 3 1 5 3 Tactical Retreats 4 | . 1 2 . . . . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Traps Triggered 13 | . 2 1 . . . . 3 7 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 2 | . . . . . . . 2 . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Machines Disabled 15 | . 3 . . . . . 6 6 Max in Single Turn 3 | . 3 . . . . . 2 2 Garrison Relay 2 | . . . . . . . . 2 Phase Generator 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Machines Accessed 20 | . 4 2 . . . . 10 4 Terminals 17 | . 4 1 . . . . 8 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 48 | . 11 6 . . . . 23 8 Successful 25 | . 5 4 . . . . 13 3 Failed 23 | . 6 2 . . . . 10 5 Catastrophic 7 | . . 2 . . . . 2 3 Database Lockouts . | . . . . . . . . . Manual 15 | . 3 2 . 1 . . 9 . Terminals 41 | . 11 3 . . . . 19 8 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . 3 . . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 19 | . 5 1 . . . . 10 3 Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 3 | . 2 1 . . . . . . Open Door 4 | . . . . . . . 3 1 Emergency Access Points 1 | . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . Alert Level 3 | . . . . . . . 3 . Locate Traps 2 | . . . . . . . 2 . Disarm Traps 1 | . . . . . . . 1 . Reinforcement Status 1 | . . . . . . . 1 . Registered Components 1 | . 1 . . . . . . . Security Stations 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . . 3 . . . . 1 . Process 1 | . . 1 . . . . . . Report Inventory 2 | . . 1 . . . . 1 . Retrieve Matter 1 | . . 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . . 1 . Terminals 1 | . . . . . . . 1 . Assimilate 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 4 2 . . . . 8 4 Full Trace Events 6 | . 1 1 . . . . 2 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 366 | . . 366 . . . . . . Retrieved Matter 510 | . . 510 . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Used RIF Installer 1 | . . . . . . . . 1 Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . 8 Machine Destruction 8 | . . . . . . . . 8 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 25 | . . . . . . . . 25 Highest-Rated Ally 25 | . . . . . . . . 25 Total Orders . | . . . . . . . . . Ally Attacks 9 | . . . . . . . . 9 Total Damage 245 | . . . . . . . . 245 Kills 4 | . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Turns Passed 9168 | 68 601 1043 840 590 742 82 2287 2915 Spaces Moved 4016 | 42 298 514 410 293 469 30 863 1097 Core 11 | 11 . . . . . . . . Treads 2265 | 31 298 291 . . . . 548 1097 Legs 1740 | . . 223 410 293 469 30 315 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 130 200 130 130 200 130 237 Average Speed 198 | 131 160 163 200 195 142 200 217 237 Slowest Speed 280 | 160 160 200 200 200 200 200 280 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 3 38 48 66 60 94 4 89 94 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 4 | . . . 1 . 3 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 183 | . 41 4 . . 5 7 38 88 Melee . | . . . . . . . . . Projectile 4 | . . . . . . 1 1 2 AOE 179 | . 41 4 . . 5 6 37 86 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Total 4794 | 55 374 651 423 312 513 45 1144 1277 Wait 277 | . 28 43 10 . 3 2 124 67 Move 4008 | 41 297 513 409 292 468 29 862 1097 Hop . | . . . . . . . . . Pick Up 111 | 9 9 24 . 12 7 3 34 13 Fast Attach . | . . . . . . . . . Attach 60 | 5 5 9 . 3 7 2 21 8 Detach 3 | . . . . . 1 . 2 . Swap 38 | . 1 6 . . 3 2 14 12 Drop 47 | . 1 18 . 5 . 2 14 7 Fire 211 | . 28 38 4 . 16 3 65 57 Melee 12 | . . . . . 3 . 3 6 Ram . | . . . . . . . . . Kick 9 | . . . . . 5 2 2 . Crush 8 | . 5 . . . . . 3 . Escape Stasis 10 | . . . . . . . . 10 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 582 | -10/Materials | Core integrity fell below 50% 598 | -10/Materials | Discovered new exit (range 16) 670 | -10/Materials | Entered another Materials area 670 | -9/Materials | Evolved 2 slots: Utility x2 1090 | -9/Materials | Build established: Scavenger-Mutant 1573 | -9/Materials | Build established: Mutant 1642 | -9/Materials | Discovered new exit (range 12) 1711 | -9/Materials | Identified exit to Mines 1713 | -9/Materials | Entered Mines 1726 | -9/Mines | Met a Derelict bent on vengeance 1742 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1749 | -9/Mines | Identified exit to Zion 1827 | -9/Mines | Learned location of 1 exit from Materials 2109 | -9/Mines | Discovered new exit (range 8) 2121 | -9/Mines | Identified exit to Materials 2473 | -9/Mines | Learned 2 Materials zone layouts 2495 | -9/Mines | Learned location of 1 exit from Materials 2503 | -9/Mines | Discovered exit to Materials (range 12) 2545 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2545 | -9/Mines | Discovered new exit (range 5) 2551 | -9/Mines | Identified exit to Exiles 2553 | -9/Mines | Entered Exiles 2603 | -9/Exiles | Met 8R-AWN 2635 | -9/Exiles | Met EX-HEX 2689 | -9/Exiles | Met EX-BIN 2713 | -9/Exiles | Aligned with FarCom system 2715 | -9/Exiles | Given EX-Vault access code 2765 | -9/Exiles | Opened EX-Vault 2777 | -9/Exiles | Found Prototype Storage 2779 | -9/Exiles | Identified Superbattery 2796 | -9/Exiles | Found Prototype Slashing Weapon 2798 | -9/Exiles | Identified Longsword +1 2852 | -9/Exiles | Exiles lab attacked by MAIN.C 3005 | -9/Exiles | Discovered new exit (range 10) 3021 | -9/Exiles | Identified exit to Mines 3143 | -9/Exiles | Stole two prototypes: Longsword +1, Superbattery 3143 | -9/Exiles | Entered Mines 3143 | -8/Mines | Discovered exit to Materials (range 8) 3351 | -8/Mines | Core integrity fell below 50% 3361 | -8/Mines | Core integrity fell below 20% 3384 | -8/Mines | Lost 3 parts (1p1n1w) 3415 | -8/Mines | Discovered exit to Materials (range 16) 3661 | -8/Mines | Build established: Scavenger-Mutant 3885 | -8/Mines | Entered Materials 3885 | -8/Materials | Evolved 2 slots: Utility x2 3886 | -8/Materials | Identified exit to Factory 3886 | -8/Materials | Identified exit to Storage 3967 | -8/Materials | Entered Storage 3979 | -8/Storage | Identified exit to Garrison 4251 | -8/Storage | Lost 3 parts (1n1u1w) 5014 | -8/Storage | Build established: Mutant 5752 | -8/Storage | Build established: Scavenger-Mutant 6254 | -8/Storage | Entered Garrison 6388 | -8/Garrison | Triggered checkpoint 6451 | -8/Garrison | Learned Recycling security intel 6558 | -8/Garrison | Triggered checkpoint 6664 | -8/Garrison | Core integrity fell below 50% 6705 | -8/Garrison | Lost 3 parts (2n1u) 6942 | -8/Garrison | Triggered checkpoint 6963 | -8/Garrison | Build established: Mutant 7124 | -8/Garrison | Installed Relay Interface Framework 7243 | -8/Garrison | Discovered new exit (range 10) 7262 | -8/Garrison | Identified exit to Recycling 7565 | -8/Garrison | Discovered exit to Recycling (range 10) 7585 | -8/Garrison | Rescued a captive Derelict 7688 | -8/Garrison | Triggered checkpoint 7872 | -8/Garrison | Triggered checkpoint 7950 | -8/Garrison | Triggered checkpoint 8046 | -8/Garrison | Discovered exit to Recycling (range 14) 8462 | -8/Garrison | Phase Generator disabled 8561 | -8/Garrison | Core integrity fell below 20% 8855 | -8/Garrison | Garrison Relay disabled 9064 | -8/Garrison | Garrison Relay disabled 9104 | -8/Garrison | Spotted B-75 Beast 9169 | -8/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- System corrupted: Matter fused (-9). Garrison Relay disabled. Relay Coupler [Swarmer] tumbles out of relay unit. Relay Coupler [Sentry] tumbles out of relay unit. Relay Coupler [Specialist] tumbles out of relay unit. Relay Coupler [Grunt] tumbles out of relay unit. Relay Coupler [NC] tumbles out of relay unit. System corrupted: Heat flow error (+259). Acquired Relay Coupler [Grunt]. ALERT: Garrison interior compromised. S<< EWE V50&OQPORDX W-25 Informer springs to life. B-75 Beast springs to life. Ion Burst Cannon destroyed. Machine disabled. System corrupted: Heat flow error (+259). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????###????????????????????? | | ?????????????###T###??????????????????? | | ?????????????# ![%#??????????????????? | | ?????????????###*=##??????????????????? | | ???????????????#!##???????????????????? | | ?????????????###=############?????????? | | ?????????????# [[% #?????????? | | ?????????????# %* > #?????????? | | ?????????????# BB @ #?????????? | | ?????????????# ######### ##?????????? | | ???""????????# #???????? #??????????? | | ???]!|=!!????# #?????????#??????????? | | ?? ## ######???????????????? | | ?? % #???????????????? | | ?? % #???????????????? | | ?? ## ### #???????????????? | | ?? ?# #?# #???????????????? | | ??? ??# #?# ###?????????????? | | ??? [] !! ???# #?# ## #??????????? | | ???" ????# #?# #??????????? | | ????" ###????# #?# ####??????????? | | ?????????????# #?# ###?????????????? | | ?????????????# #?# #???????????????? | | ?????????????# #?# #???????????????? | | ?????????????# #?# ###?????????????? | | ?????????????# #?# !#"#?????????????? | | ?????????????# #?# !"#?????????????? | | ############## #?# ! #?????????????? | | ### "#?????????????? | | !#"#?????????????? | | ###?????????????? | | ### ##################???????????????? | | ??# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 1750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed MicrowarpPulsePlatform Manual? 0 Play Time 00:54:35 Cumulative 15.5 hours Start 2024.04.21 @ 00:43:57 End 2024.04.21 @ 02:35:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 16 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 67381dfd-b4bc-4ed2-90fb-746067b03023