Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.12 @ 11:33:11 Player: Andru7428 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (103) 515 Value Destroyed (2748) 2748 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (339) 339 TOTAL SCORE: 5682 Bonus ------- High Alert Combat Kills 79 Follower Combat Kills 60 Entered Garrisons 200 Cogmind --------- Core Integrity 333/550 Matter 300/300 Energy 280/280 System Corruption 6% Temperature Cool (0) Movement Core (750) Ox14 Location -8/Garrison Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Microactuators Hardened Medium Armor Plating > --- WEAPON (3) ------- Maul Axe > --- INVENTORY (15) --- Cooled Ion Engine F-cell Engine Improved Sensor Array Improved Signal Interpreter Microactuators Microactuators Microactuators Hardened Medium Armor Plating EM Shotgun EM Shotgun Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- EM Shotgun Advanced Beam Cannon High-powered Shotgun > --- INVENTORY -------- Cooled Ion Engine Light Treads Improved Sensor Array Improved Signal Interpreter Microactuators Microactuators Microactuators Microactuators Hardened Medium Armor Plating Hardened Medium Armor Plating Hardlight Generator EM Shotgun High-powered Shotgun Maul Axe [Rating: 33] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Impact Weapon Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 1 . . Weapon 1 | . . . 1 . . Parts Attached 78 | 7 8 33 11 16 3 Power 7 | 1 1 2 . 3 . Engine 7 | 1 1 2 . 3 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 25 | 2 2 11 2 7 1 Treads 17 | 2 . 10 2 3 . Leg 8 | . 2 1 . 4 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 30 | 2 3 16 4 3 2 Device 13 | 1 2 7 1 1 1 Storage 4 | 1 1 2 . . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection 11 | . . 5 3 2 1 Artifact . | . . . . . . Weapon 16 | 2 2 4 5 3 . Energy Gun 1 | . . . . 1 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 10 | 2 1 3 4 . . Ballistic Cannon 2 | . 1 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 2 1 . Parts Lost 13 | . 3 2 1 1 6 Power 1 | . 1 . . . . Propulsion 6 | . 1 1 . . 4 Utility 3 | . . . . 1 2 Weapon 3 | . 1 1 1 . . Highest Loss Streak 6 | . 1 2 1 1 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 92 98 99 92 76 Engine 10 | . 14 11 9 8 9 Treads 23 | . 20 29 27 16 . Leg 5 | . 7 2 . 10 21 Device 7 | . 7 10 2 3 10 Storage 11 | . 14 11 9 9 9 Processor 6 | . . 11 9 5 . Protection 5 | . . . 15 14 8 Energy Cannon 1 | . . . 4 5 . Ballistic Gun 18 | . 23 18 22 10 . Ballistic Cannon 2 | . 4 3 . . . Peak Build Rating 33 | 7 7 22 29 33 29 Average Rating 18 | 4 6 16 28 28 27 On Entrance 15 | . 7 7 20 29 29 Naked Turns . | . . . . . . Heaviest Build 54 | 13 30 42 54 54 49 Greatest Support 63 | 40 40 63 63 63 45 Greatest Overweight (x) 3 | 1 1 1 . 3 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 Most Carried 15 | 7 11 15 15 15 14 Average Carried 12 | 4 7 13 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 11 15 14 14 11 Class Distribution -------------------- 51% | Mutant 19% | Tank 14% | Scavenger-Mutant 9% | Gladiator 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Storage Gladiator | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 2650 | 249 525 855 482 484 55 Remotely . | . . . . . . Salvage Created 3057 | 42 624 1051 645 588 107 Parts 194 | 8 43 78 30 31 4 Haulers Intercepted 9 | . 1 6 1 1 . Recyclers Shooed 6 | . 5 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 77 | . 17 27 14 16 3 Melee 5 | . . . . 4 1 Guns 58 | . 12 23 13 10 . Cannons 10 | . 5 4 1 . . Classes Destroyed 12 | 1 4 2 3 2 . Worker 3 | . 1 1 1 . . Tunneler 3 | 3 . . . . . Hauler 9 | . 1 6 1 1 . Recycler 3 | . . . 3 . . Operator 1 | . . . . 1 . Watcher 7 | . . 4 3 . . Swarmer 24 | . 3 13 3 4 1 Grunt 32 | . 14 5 7 6 . Brawler 1 | . . . . 1 . Duelist 1 | . . . 1 . . Sentry 15 | . . 9 1 5 . Hunter 4 | . . . 2 . 2 Best Kill Streak 6 | 3 4 5 6 4 3 Combat Bots Only 6 | . 3 4 6 4 3 Max Kills in Single Turn 2 | 1 2 2 2 1 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 482 | . 96 122 53 112 99 Missed 114 | . 19 33 12 33 17 Damage Taken 4530 | . 883 915 598 1388 746 Core 486 | . 133 136 10 110 97 Absorbed by Shields 164 | . . . . . 164 Regen/Repaired (Parts) 248 | . 90 56 . 102 . Core Remaining (%) 70 | 100 46 66 . . . Volleys Fired 224 | 4 71 68 45 36 . Largest 3 | 2 2 2 3 3 . Hottest 118 | 40 55 55 118 118 . Shots Fired 505 | 8 142 135 134 86 . Gun 419 | 8 116 114 114 67 . Cannon 86 | . 26 21 20 19 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 462 | 8 142 135 114 63 . Thermal 39 | . . . 20 19 . Explosive . | . . . . . . Electromagnetic 4 | . . . . 4 . Robot Hit Streak 19 | 4 18 19 14 18 . Robot Miss Streak 11 | 1 5 8 11 6 . Penetration Max . | . . . . . . Secondary Targets 5 | . 1 3 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 371 | 5 97 98 91 75 5 Core Hits 170 | 3 32 54 47 34 . Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . . . 1 3 . Critical Strikes 4 | . . . 1 3 . Destroy 1 | . . . 1 . . Smash 3 | . . . . 3 . Melee Attacks 35 | . . . . 22 13 Impact 29 | . . . . 18 11 Slashing 6 | . . . . 4 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . 2 . Damage Inflicted 7207 | 63 1397 1825 1882 1851 189 Guns 5394 | 63 1058 1547 1693 1033 . Cannons 1026 | . 324 278 189 235 . Explosions . | . . . . . . Melee 713 | . . . . 524 189 Ramming 74 | . 15 . . 59 . Kinetic 5919 | 63 1382 1825 1693 956 . Thermal 424 | . . . 189 235 . Explosive . | . . . . . . Electromagnetic 77 | . . . . 77 . Impact 636 | . . . . 447 189 Slashing 77 | . . . . 77 . Piercing . | . . . . . . Highest Corruption 6 | . . . 5 6 6 Average Corruption 5 | . . . 5 5 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 34 | . . . 3 27 4 Message Errors 6 | . . . . 6 . Matter Fused 9 | . . . 1 6 2 Heat Flow Errors 4 | . . . . 4 . Energy Discharges 5 | . . . 2 3 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 5 | . . . . 3 2 Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 211 | . . . . 161 50 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 211 | . . . . 161 50 Knockbacks 6 | . 4 1 . 1 . Impact 1 | . . . . 1 . Kinetic 5 | . 4 1 . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 7 | . 5 . . 2 . Targets Rammed 14 | . 7 . . 7 . Kicked 7 | . 2 . . 5 . Crushed . | . . . . . . Highest Temperature 482 | . 44 22 360 482 . Average Temperature 134 | . 14 6 108 206 . Received Heat Transfer 1347 | . 450 195 153 459 90 Effects 17 | . . . 2 15 . Shutdowns 5 | . . . . 5 . Energy Bleed 5 | . . . 2 3 . Interference 4 | . . . . 4 . Short Circuit 1 | . . . . 1 . Damage (minor) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted 4 | . . . . 2 2 Combat Hostiles 4 | . . . . 2 2 Parts Fried 7 | . . . . 5 2 Impact Corruptions 10 | . . . . 6 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 740 | . . . 333 407 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Peak Influence 571 | 15 311 325 315 571 411 Initial 286 | . 9 42 59 132 286 Average 176 | 4 104 135 197 356 315 Maximum Alert Level 2 | . 1 1 1 2 2 Low Security (%) 65 | 100 84 89 45 6 . Level 1 26 | . 15 10 54 51 92 Level 2 7 | . . . . 42 7 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 4 2 1 7 . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 6 | . 2 2 1 1 . Assault 3 | . . . . 3 . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 7 | . 3 3 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 149 | . 32 42 23 39 13 Peak Tracking Total 10 | . 4 5 5 9 10 Tactical Retreats 13 | . 5 4 . 2 2 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 5 | . 2 . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 25 | . 7 11 . 6 1 Terminals 21 | . 6 10 . 4 1 Fabricators . | . . . . . . Repair Stations 3 | . 1 1 . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 78 | . 23 43 . 11 1 Successful 45 | . 16 21 . 7 1 Failed 32 | . 7 21 . 4 . Catastrophic 3 | . . 3 . . . Database Lockouts 1 | . . 1 . . . Manual 49 | . 17 30 . 2 . Terminals 69 | . 21 40 . 7 1 Fabricators . | . . . . . . Repair Stations 8 | . 2 3 . 3 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 14 | . 4 6 . 3 1 Robot Analysis 2 | . 1 1 . . . Open Door 2 | . . . . 2 . Emergency Access Points 1 | . . . . . 1 Terminal Index 1 | . . 1 . . . Alert Level 2 | . 1 . . 1 . Unreport Threat 4 | . 1 3 . . . Locate Traps 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 2 2 . 2 . Scan Component 3 | . 1 1 . 1 . Repair 3 | . 1 1 . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 24 | . 10 13 . 1 . Terminals 24 | . 10 13 . 1 . Botnet 13 | . 5 7 . 1 . Skim 11 | . 5 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 21 | . 7 11 . 3 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 1 . 1 . Time 83 | . 26 32 . 25 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 62 | . . . . 62 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 17 | . . . . 17 . Total Damage 214 | . . . . 214 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 5139 | 109 1216 2042 751 875 146 Spaces Moved 2403 | 52 523 1001 337 407 83 Core 5 | 5 . . . . . Treads 1966 | 47 410 945 337 227 . Legs 432 | . 113 56 . 180 83 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 Average Speed 158 | 151 166 161 160 143 132 Slowest Speed 330 | 160 240 190 160 330 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 5 84 83 38 52 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 5 | . 2 3 . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 3232 | 71 721 1298 447 593 102 Wait 382 | 2 100 142 42 96 . Move 2399 | 51 522 1000 336 407 83 Hop . | . . . . . . Pick Up 51 | 7 8 26 7 3 . Fast Attach 13 | 6 2 3 . 2 . Attach 18 | 1 4 4 3 3 3 Detach 5 | . 2 . . 3 . Swap 47 | . 2 26 8 11 . Drop 45 | . 3 29 6 7 . Fire 224 | 4 71 68 45 36 . Melee 29 | . . . . 18 11 Ram . | . . . . . . Kick 7 | . 2 . . 5 . Crush 7 | . 5 . . 2 . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 110 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 11) 679 | -10/Materials | Discovered new exit (range 16) 734 | -10/Materials | Identified exit to Mines 786 | -10/Materials | Learned Storage emergency access door positions 825 | -10/Materials | Discovered exit to Mines (range 7) 829 | -10/Materials | Identified exit to Materials 861 | -10/Materials | Learned 2 Storage zone layouts 1016 | -10/Materials | Learned 2 Materials zone layouts 1152 | -10/Materials | Core integrity fell below 50% 1296 | -10/Materials | Repaired Assault Rifle 1326 | -10/Materials | Entered another Materials area 1326 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1327 | -9/Materials | Identified exit to Materials 1746 | -9/Materials | Central database locked down 1765 | -9/Materials | Discovered exit to Materials (range 8) 1781 | -9/Materials | Build established: Scavenger-Mutant 2122 | -9/Materials | Learned location of Zion (-6) 2158 | -9/Materials | Learned 4 Recycling zone layouts 2162 | -9/Materials | Learned 4 Recycling zone layouts 2164 | -9/Materials | Identified exit to Mines 2170 | -9/Materials | Learned Storage stockpile data 2515 | -9/Materials | Build established: Mutant 2825 | -9/Materials | Repaired Imp. Treads 3368 | -9/Materials | Entered another Materials area 3368 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3369 | -8/Materials | Identified exit to Storage 3953 | -8/Materials | Build established: Tank 4119 | -8/Materials | Entered Storage 4369 | -8/Storage | Met a pair of Derelict thieves 4428 | -8/Storage | Garrison activated, responded to threat 4719 | -8/Storage | Repaired Cld. Ion Engine 4919 | -8/Storage | First assault squad dispatched 4923 | -8/Storage | Build established: Gladiator 4994 | -8/Storage | Identified exit to Garrison 4994 | -8/Storage | Entered Garrison 5140 | -8/Garrison | Self-destructed Last Messages --------------- 05116_ S-10 Pest destroyed. 05119_ Carbon-fiber Leg destroyed. 05120_ Destroyed Flight Unit. 05120_ S-10 Pest system corrupted by crushing effect. 05120_ S-10 Pest destroyed. 05122_ Penetrated by Slug. 05123_ Acquired 16 matter. 05124_ Penetrated by Slug. 05126_ Destroyed Targeting Computer. 05126_ H-55 Commando system corrupted by crushing effect. 05127_ H-55 Commando system terminally corrupted. 05127_ Lgt. Nuclear Core fried. 05127_ Carbon-fiber Leg fried. 05127_ Penetrated by Slug. 05131_ Hardlight Generator destroyed. 05132_ Destroyed Lgt. Nuclear Core. 05132_ H-55 Commando system corrupted by crushing effect. 05133_ H-55 Commando system terminally corrupted. 05135_ Acquired 39 matter. 05135_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????? #????????????????????? | | ??????????????????????+???# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #???#####????????????? | | ?????????????????????#????# #???# #????????????? | | ?????????????????????# #### ##### #????????????? | | ?????????????????????# ; #????????????? | | ?????????????????????#### #????????????? | | ??????+??????????# ##### ##########????????????? | | ?????????????????# [; #?????????????????????? | | ?????????????????#######%[s#?????????????????????? | | ???????????????????????##@g#?????????????????????? | | ????????????????#########sg#?????????????????????? | | ??????????????# g #?????????????????????? | | ????????????????######### #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ??????##""""###+????###?# #?????????????????????? | | ???? ####T###Y #?????????????????????? | | ??+? #?????????????????????? | | ???? #?????????????????????? | | ???????# ## ###########?????????????????????? | | ?????????????# ?????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ???????? ?????????????????????????????????????? | | ??????? ????????+?????????????????????????????? | | ???????# ????????????????????????????????????????? | | ???????#?????????????????+???????????????????????? | | ???????????????????????????+?????????????????????? | | ???????????????????????????+?????????????????????? | | ?????????????????????????????????????+???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanRagnarokMonowheel Manual? 0 Play Time 00:39:20 Cumulative 314.1 hours Start 2025.01.11 @ 15:45:44 End 2025.01.12 @ 11:33:11 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 203 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 78 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc4c0662-de12-4c93-a836-238afa6ae0a0