Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 15:24:37 Player: TinyBoulder Result: Destroyed self with Neutron Missile Launcher Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (36) 180 Value Destroyed (1523) 1523 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1586) 1586 TOTAL SCORE: 9609 Bonus ------- Follower Combat Kills 386 Entered Garrisons 200 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 70/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Authchip [R/Combat] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Remote Force Field Matter Neutralizer Enhanced Force Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Biometal Medium Treads Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Improved Signal Interpreter Cloaking Device Experimental Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] > --- WEAPON ----------- Neutron Missile Launcher Enhanced Force Lance > --- INVENTORY -------- Improved Ion Engine Advanced Remote Force Field Matter Neutralizer Neutron Missile Launcher Enhanced Force Lance [Rating: 112] Favorites ----------- Power Backup Power VII Engine Subdweller Power Source Power Core Backup Power VII Reactor Light Antimatter Reactor Propulsion Antigrav System Treads Light Treads Leg Flexi-carbon Leg Wheel Subdweller Monowheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Hacking Suite Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Maul Energy Cannon Matter Neutralizer Ballistic Gun Improved KE Penetrator Launcher Subdweller Shrapnel Launcher Impact Weapon Maul Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp War Pro Fac Ext Res Gar Slots Evolved 14 | . . . . . 8 2 . . . 2 . 2 . Power 2 | . . . . . 2 . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 10 | . . . . . 4 2 . . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 96 | 6 5 8 4 4 6 16 . . . 13 20 11 3 Power 15 | 1 1 2 . 1 1 1 . . . 1 4 3 . Engine 5 | 1 1 2 . . 1 . . . . . . . . Core 5 | . . . . 1 . 1 . . . . 3 . . Reactor 5 | . . . . . . . . . . 1 1 3 . Propulsion 35 | 2 . 2 4 2 . 6 . . . 6 11 2 . Treads 5 | 2 . . 1 . . . . . . . 1 1 . Leg 6 | . . . . . . . . . . . 6 . . Wheel 8 | . . 2 3 2 . . . . . . . 1 . Hover 8 | . . . . . . 6 . . . 2 . . . Flight 8 | . . . . . . . . . . 4 4 . . Utility 29 | 1 2 . . . 4 6 . . . 6 4 3 3 Device 15 | . . . . . . 4 . . . 5 3 3 . Storage 2 | 1 1 . . . . . . . . . . . . Processor 2 | . . . . . . 2 . . . . . . . Hackware 10 | . 1 . . . 4 . . . . 1 1 . 3 Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 17 | 2 2 4 . 1 1 3 . . . . 1 3 . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . Ballistic Gun 7 | 2 2 1 . . . 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . 1 . . . . . . . . 1 2 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . 2 . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 . . . . 1 1 . Parts Lost 58 | . 2 1 . . 5 . . . . 12 21 1 16 Power 10 | . 1 . . . 1 . . . . 3 4 . 1 Propulsion 17 | . . 1 . . 1 . . . . 3 8 1 3 Utility 22 | . . . . . 1 . . . . 5 7 . 9 Weapon 9 | . 1 . . . 2 . . . . 1 2 . 3 Highest Loss Streak 16 | . 1 1 . . 3 . . . . 5 15 1 16 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 8 | 3 8 9 9 9 5 9 10 10 10 7 3 5 4 Power 1 | . 1 2 2 2 . . . . . . . 1 1 Propulsion 1 | 2 2 2 3 . . 1 1 1 1 . . . . Utility 2 | . 1 1 2 4 3 4 6 6 6 4 . 1 1 Weapon 2 | . 2 2 2 2 1 3 3 3 3 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 25 | . 4 8 . 6 . 2 . . . 3 . . 2 Power 6 | . 1 2 . 2 . . . . . . . . 1 Propulsion 4 | . 2 2 . . . . . . . . . . . Utility 8 | . . 3 . 1 . 2 . . . 2 . . . Weapon 7 | . 1 1 . 3 . . . . . 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 94 99 98 93 68 90 100 100 100 79 72 60 58 Engine 6 | . 11 14 14 5 4 . . . . . . . . Core 5 | . . . . 8 6 14 17 17 17 9 6 . . Reactor 1 | . . . . . . . . . . . 3 7 8 Treads 6 | . 25 22 2 . . . . . . . . 8 5 Leg 1 | . . . . . . . . . . . 8 4 3 Wheel 8 | . . 4 24 21 9 . . . . . . 1 . Hover 4 | . . . . . . 18 23 23 23 15 . . . Flight 1 | . . . . . . . . . . 2 7 . . Device 5 | . . . . . . 11 5 5 5 10 19 19 17 Storage 8 | . 14 14 14 14 6 5 5 5 5 4 . . . Processor 3 | . . . . . . 3 11 11 11 10 9 4 3 Hackware 15 | . 13 14 14 14 27 23 23 23 23 17 14 4 9 Ballistic Gun 3 | . 28 4 . . . 6 5 5 5 3 . . . Launcher 5 | . . 3 14 14 6 . . . . . . 4 2 Impact Weapon 7 | . . 19 14 9 . . . . . . . . . Peak Build Rating 112 | 6 11 15 17 20 34 89 89 89 89 103 95 105 112 Average Rating 41 | 5 9 13 15 16 30 76 88 89 89 80 68 85 78 On Entrance 46 | . 6 11 14 16 20 25 87 89 89 89 70 39 100 Avg Prop Armor Cover (%) 7 | . . 15 5 6 . 4 4 . . 11 8 9 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 64 | 11 21 26 26 28 33 42 40 40 40 43 64 64 64 Greatest Support 85 | 40 40 40 40 22 22 57 48 48 48 48 85 65 65 Greatest Overweight (x) 8 | . . 1 8 8 2 1 . . . 1 4 4 3 Average Overweight (x) . | . . . . 1 1 . . . . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 8 | 7 9 10 10 10 10 10 10 10 10 9 5 5 5 Most Carried 10 | 6 10 10 10 10 9 10 10 10 10 10 5 5 5 Average Carried 8 | 3 8 9 9 9 5 9 10 10 10 8 3 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 6 10 10 10 10 6 10 10 10 10 5 5 5 4 Class Distribution -------------------- 59% | Mutant 23% | Hacker-Mutant 10% | Hacker-Scout 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Mutant | -4/Extension Mutant | -3/Research Scavenger-Mutant | -3/Garrison Resources | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp War Pro Fac Ext Res Gar Matter Collected 1647 | 224 258 90 135 10 24 . 49 . . 76 630 72 79 Remotely . | . . . . . . . . . . . . . . Salvage Created 1296 | . 352 166 . . 24 . 45 . . 49 197 132 331 Parts 74 | . 18 18 . . . . . . . 1 16 7 14 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 6 | . 2 . . . . . . . . 2 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . 1 . . . Broken 1 | . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp War Pro Fac Ext Res Gar Combat Hostiles Destroyed 30 | . 6 8 . . . . . . . 1 4 2 9 Melee 8 | . . 4 . . . . . . . . . 2 2 Guns 9 | . 6 . . . . . . . . . 3 . . AOE 12 | . . 3 . . . . . . . 1 1 . 7 Classes Destroyed 10 | . 3 3 . . 1 . . . . 1 2 . . Worker 1 | . . . . . 1 . . . . . . . . Builder 1 | . . . . . . . . . . . 1 . . Recycler 1 | . 1 . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . Swarmer 8 | . . 3 . . . . . . . . 1 . 4 Grunt 12 | . 6 . . . . . . . . . . 2 4 Sentry 4 | . . . . . . . . . . . 3 . 1 Programmer 1 | . . . . . . . . . . 1 . . . Subdweller 5 | . . 5 . . . . . . . . . . . Decomposer 2 | . . . . . . . 2 . . . . . . Best Kill Streak 7 | . 3 5 . . 1 . . . . 1 2 1 7 Combat Bots Only 7 | . 2 3 . . . . . . . 1 1 1 7 Max Kills in Single Turn 5 | . 1 3 . . 1 . 1 . . 1 1 1 5 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . . 2 . . . . . . . 1 1 . 5 Melee 1 | . . 1 . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp War Pro Fac Ext Res Gar Hostile Shots Fired 534 | . 52 44 . . 29 . . 7 4 79 167 22 130 Missed 177 | . 9 11 . . 14 . . 4 1 29 73 4 32 Hits 357 | . 43 33 . . 15 . . 3 3 50 94 18 98 Projectile 357 | . 43 33 . . 15 . . 3 3 50 94 18 98 AOE 1 | . . . . . . . . . . 1 . . . Critical Strikes 11 | . . 1 . . . . . . . 4 2 2 2 Damage Taken 7498 | . 573 541 . . 219 . . 53 58 1298 1911 341 2504 Core 2546 | . 81 152 . . 81 . . . 23 283 626 53 1247 Absorbed by Shields 225 | . . . . . . . . . . . 225 . . Regen/Repaired (Parts) 196 | . 196 . . . . . . . . . . . . Core Remaining (%) 62 | 100 . . . 6 90 . . . 97 . 20 . . Volleys Fired 143 | . 33 5 . . . 17 7 . . 30 39 4 8 Largest 2 | . 2 1 . . . 1 1 . . 2 1 1 1 Hottest 105 | . 40 40 . . . 105 105 . . 105 105 105 49 Shots Fired 185 | . 66 5 . . . 17 7 . . 40 38 4 8 Gun 115 | . 66 . . . . . . . . 19 30 . . Cannon 51 | . . . . . . 17 7 . . 21 2 4 . Launcher 19 | . . 5 . . . . . . . . 6 . 8 Special . | . . . . . . . . . . . . . . Kinetic 120 | . 66 5 . . . . . . . 19 30 . . Thermal 51 | . . . . . . 17 7 . . 21 2 4 . Explosive 14 | . . . . . . . . . . . 6 . 8 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 21 | . 21 1 . . . . 3 . . 4 12 4 5 Robot Miss Streak 4 | . 2 1 . . . . . . . 3 4 1 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 136 | . 52 17 . . 2 . 2 . . 13 28 8 14 Core Hits 67 | . 17 10 . . . . 1 . . 1 17 4 17 Critical Kills 1 | . . . . . . . . . . . 1 . . Critical Parts Destroyed 5 | . 2 . . . . . . . . 2 1 . . Critical Strikes 12 | . 2 3 . . . . . . . 2 3 1 1 Destroy 7 | . 2 . . . . . . . . 2 3 . . Smash 3 | . . 3 . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . 1 1 Melee Attacks 66 | . . 31 . . 6 . . . . . . 10 19 Impact 31 | . . 31 . . . . . . . . . . . Slashing 6 | . . . . . 6 . . . . . . . . Piercing 29 | . . . . . . . . . . . . 10 19 Sneak Attacks 2 | . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . 1 . . . . . . . . . . . Damage Inflicted 5133 | . 606 950 . . 160 . 71 . . 524 1129 346 1347 Guns 1628 | . 606 . . . . . . . . 369 653 . . Cannons 287 | . . . . . . . 71 . . 145 . 71 . Explosions 1805 | . . 387 . . . . . . . . 476 . 942 Melee 1403 | . . 563 . . 160 . . . . . . 275 405 Ramming 10 | . . . . . . . . . . 10 . . . Kinetic 2015 | . 606 387 . . . . . . . 369 653 . . Thermal 287 | . . . . . . . 71 . . 145 . 71 . Explosive 1418 | . . . . . . . . . . . 476 . 942 Electromagnetic . | . . . . . . . . . . . . . . Impact 563 | . . 563 . . . . . . . . . . . Slashing 160 | . . . . . 160 . . . . . . . . Piercing 680 | . . . . . . . . . . . . 275 405 Highest Corruption 4 | . . . . . 2 . . . . 4 4 1 1 Average Corruption 2 | . . . . . 2 . . . . 3 4 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 30 | . . . . . 2 . . . . 4 19 3 2 Message Errors 9 | . . . . . 2 . . . . . 6 . 1 Matter Fused 7 | . . . . . . . . . . 1 4 1 1 Heat Flow Errors 4 | . . . . . . . . . . . 4 . . Energy Discharges 3 | . . . . . . . . . . . 2 1 . Parts Rejected 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . . . . 1 2 . . Misfires 1 | . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 235 | . . 47 . . 90 . 22 . . 12 . 7 57 Projectiles 34 | . . . . . . . 22 . . 12 . . . Explosions 84 | . . 28 . . . . . . . . . . 56 Melee 117 | . . 19 . . 90 . . . . . . 7 1 Knockbacks 6 | . . 6 . . . . . . . . . . . Impact 5 | . . 5 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . Self-Inflicted Damage 361 | . . 54 . . . . . . . 5 . . 302 Shots 6 | . . 1 . . . . . . . . . . 5 Rammed 2 | . . . . . . . . . . 2 . . . Targets Rammed 2 | . . . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 254 | . 12 . . . . 228 254 12 6 192 199 . . Average Temperature 75 | . 5 . . . . 78 87 4 4 106 62 . . Received Heat Transfer 958 | . 330 60 . . 6 . . 18 . 30 166 120 228 Effects 1 | . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 296 | . . . . . . . 74 . . 148 . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp War Pro Fac Ext Res Gar Maximum Alert Level 1 | . . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 . 100 . 100 100 . . . 100 100 100 92 Level 1 . | . . . . . . . . . . . . . 7 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 286 | . 50 . 90 . 55 33 . . . 52 127 60 286 Initial 60 | . . . 60 . . . . . . . 25 36 13 Average 24 | . 16 . 22 . 20 6 . . . 1 49 19 62 Influence Increases 2105 | . 173 130 186 . 120 109 . 45 . 156 629 114 443 Destroy 0b10 Robot/C 700 | . 120 100 . . . . . . . 40 220 40 180 Destroy 0b10 Robot/NC 50 | . 10 . . . 5 . . . . . 35 . . Destroy Leader 72 | . 30 . . . . . . . . 10 22 . 10 Allied During Kill 68 | . . . . . . . . . . 2 66 . . Successful Hack 120 | . 12 . 6 . 8 48 . . . . 6 40 . Select Force Hacks 180 | . . . 180 . . . . . . . . . . Disable Machine 60 | . . . . . 15 15 . . . 15 15 . . Destroy Structure 210 | . 1 . . . 2 16 . . . 14 70 4 103 Partial Spotted 60 | . . . . . . 30 . . . 15 15 . . Lose Combat Pursuer 585 | . . 30 . . 90 . . 45 . 60 180 30 150 Influence Decreases 1809 | . 173 4 312 . 120 86 23 10 35 104 612 165 165 Entered New Map 175 | . . . 66 . . . 9 . 35 . 27 33 5 Time Decay 1083 | . 153 4 246 . 80 86 14 10 . 32 328 130 . Lost Part 396 | . 20 . . . 40 . . . . 37 137 2 160 Lost Ally 155 | . . . . . . . . . . 35 120 . . Squads Dispatched 9 | . 2 . . . . 2 . . . 2 1 2 . Investigation 5 | . . . . . . 2 . . . 1 . 2 . Extermination 1 | . . . . . . . . . . 1 . . . Reinforcement 3 | . 2 . . . . . . . . . 1 . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp War Pro Fac Ext Res Gar Distress Signals 3 | . . . . . 2 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 111 | . 7 11 . . 5 2 . 10 2 19 31 11 13 Peak Tracking Total 11 | . 3 6 . . 6 1 . 10 2 9 10 6 11 Tactical Retreats 17 | . . 1 . . 4 . . 1 . 1 6 1 3 Traps | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp War Pro Fac Ext Res Gar Traps Triggered 2 | . . . . . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp War Pro Fac Ext Res Gar Machines Disabled 10 | . . 4 . . 1 1 . . . 1 3 . . Max in Single Turn 4 | . . 4 . . 1 1 . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp War Pro Fac Ext Res Gar Machines Accessed 36 | . 3 1 10 1 2 6 . 4 . 3 2 3 1 Terminals 15 | . 2 . 4 . 2 2 . . . . 2 2 1 Fabricators 2 | . . . . . . 1 . . . 1 . . . Repair Stations 3 | . 1 . . . . 1 . . . 1 . . . Recycling Units 8 | . . . 6 . . 1 . . . 1 . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Total Hacks 94 | . 8 4 23 4 5 17 . 13 . 8 3 8 1 Successful 67 | . 6 4 19 4 2 10 . 13 . 4 2 3 . Failed 26 | . 2 . 3 . 3 7 . . . 4 1 5 1 Catastrophic 6 | . 1 . . . 1 2 . . . . . 1 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 29 | . 2 . 15 . 3 6 . . . . . 2 1 Terminals 33 | . 4 . 8 . 5 7 . . . . 3 5 1 Fabricators 6 | . . . . . . 3 . . . 3 . . . Repair Stations 8 | . 4 . . . . 1 . . . 3 . . . Recycling Units 20 | . . . 15 . . 3 . . . 2 . . . Scanalyzers 3 | . . . . . . 3 . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 3 . Terminal Hacks 35 | . 2 4 5 4 2 2 . 13 . . 2 1 . Record 21 | . . 4 . 4 . . . 13 . . . . . Part Schematic 1 | . . . 1 . . . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . Prototype ID Bank 3 | . . . 2 . 1 . . . . . . . . Open Door 2 | . . . . . . . . . . . 2 . . Level Access Points 1 | . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . 1 . . . Network Status 1 | . . . . . . 1 . . . . . . . Build 2 | . . . . . . 1 . . . 1 . . . Repair Station Hacks 6 | . 4 . . . . 1 . . . 1 . . . Scan Component 3 | . 2 . . . . . . . . 1 . . . Repair 2 | . 2 . . . . . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks 11 | . . . 7 . . 2 . . . 2 . . . Report Inventory 8 | . . . 6 . . 1 . . . 1 . . . Retrieve Components 3 | . . . 1 . . 1 . . . 1 . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks 10 | . . . 7 . . 2 . . . . . 1 . Terminals 4 | . . . 1 . . 2 . . . . . 1 . Assimilate 2 | . . . . . . 2 . . . . . . . Botnet 2 | . . . 1 . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . . . 6 . . . . . . . . . . Tunnel 6 | . . . 6 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 2 . 5 . 2 6 . . . 3 1 3 1 Full Trace Events 5 | . . . . . . 2 . . . 1 . 2 . Feedback Events 1 | . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . 187 . . . Total Robot Build Rating 14 | . . . . . . . . . . 14 . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . . . 3 . . 3 . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Upp War Pro Fac Ext Res Gar Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . 7 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp War Pro Fac Ext Res Gar Total Allies 10 | . . . . . . . . . . 2 8 . . Largest Group 6 | . . . . . . . . . . 2 6 . . Highest-Rated Group 274 | . . . . . . . . . . 112 274 . . Highest-Rated Ally 56 | . . . . . . . . . . 56 51 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 67 | . . . . . . . . . . 9 58 . . Total Damage 2207 | . . . . . . . . . . 304 1903 . . Kills 15 | . . . . . . . . . . 1 14 . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp War Pro Fac Ext Res Gar Active Infowar (turns) 2665 | . . . . . . 348 202 364 68 468 763 286 166 Optics 2131 | . . . . . . 266 202 364 68 468 763 . . Sensors 1072 | . . . . . . 306 117 364 68 217 . . . Cloaking 452 | . . . . . . . . . . . . 286 166 Robot Analysis Total 1 | . . . . . . 1 . . . . . . . Derelict Logs Recovered 7 | . . 2 . 5 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp War Pro Fac Ext Res Gar Turns Passed 6775 | 93 396 1230 887 1119 230 385 202 364 68 468 807 299 227 Spaces Moved 5906 | 51 140 763 643 969 188 514 351 678 142 607 573 177 110 Core 141 | 2 . . 4 1 . . . . . . 110 20 4 Treads 864 | 49 140 428 60 . . . . . . . . 108 79 Legs 302 | . . . . . . . . . . . 275 . 27 Wheels 2132 | . . 335 579 968 188 13 . . . . . 49 . Hover 2152 | . . . . . . 501 351 678 142 480 . . . Flight 315 | . . . . . . . . . . 127 188 . . Fastest Speed 26 | 50 160 120 110 100 100 48 48 48 48 31 26 50 90 Average Speed 94 | 155 160 142 130 113 109 54 49 48 48 50 91 132 133 Slowest Speed 450 | 160 160 160 450 450 120 111 52 48 48 116 272 145 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . 9 . . Potential Cave-ins 9 | . . . . . . 4 . . . 5 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 29 55 96 53 9 14 50 82 41 19 67 9 32 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 8 | . . 1 6 1 . . . . . . . . . Known Exits Taken 9 | . . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . Scrap Searched 5 | . . 2 . 2 . . 1 . . . . . . Spaces Dug 190 | . . 40 . . 3 14 5 . . 12 . 1 115 Terrain Destroyed 332 | . . 66 . . 3 16 5 . . 14 45 2 181 Melee 6 | . . 2 . . 3 . . . . . . . 1 Projectile 38 | . . . . . . 16 5 . . 14 1 2 . AOE 288 | . . 64 . . . . . . . . 44 . 180 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp War Pro Fac Ext Res Gar Total 6752 | 62 250 848 688 995 201 600 370 716 141 726 801 210 144 Wait 351 | . 56 18 37 . . 29 12 39 . 56 100 3 1 Move 5875 | 50 139 762 641 968 187 513 350 677 141 606 555 177 109 Hop 8 | . . . . . . . . . . . 8 . . Pick Up 57 | 6 9 12 3 10 2 8 . . . 3 2 2 . Fast Attach 70 | 6 5 3 1 3 . 12 . . . 10 18 9 3 Attach 27 | . 1 . 1 . 6 4 . . . 5 7 2 1 Detach 13 | . . . . . . 5 . . . 2 5 . 1 Swap 19 | . 1 6 2 1 . 3 1 . . 2 1 2 . Drop 65 | . 6 15 3 13 . 9 . . . 10 6 1 2 Fire 143 | . 33 5 . . . 17 7 . . 30 39 4 8 Melee 62 | . . 27 . . 6 . . . . . . 10 19 Ram 2 | . . . . . . . . . . 2 . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . 7 . . Rewire 53 | . . . . . . . . . . . 53 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves (discovered 2 exits: [*Upp] / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -3/Research (discovered 4 exits: Arm / Qua x2 / Gar) -3/Garrison (discovered 1 exit: *Qua) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 415 | -10/Materials | Repaired Lgt. Treads 442 | -10/Materials | Repaired Lgt. Treads 490 | -10/Materials | Entered Subcaves 516 | -10/Subcaves | Learned 2 Materials zone layouts 754 | -10/Subcaves | Core integrity fell below 50% 869 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 954 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 975 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1003 | -10/Subcaves | Visited Clippyterm 1008 | -10/Subcaves | Identified exit to Recycling 1008 | -10/Subcaves | Learned location of Deep Caves (-7) 1236 | -10/Subcaves | Disturbed a concealed Subdweller 1265 | -10/Subcaves | Core integrity fell below 20% 1550 | -10/Subcaves | Learned Materials stockpile data 1658 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1687 | -10/Subcaves | Discovered new exit (range 7) 1688 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 1688 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 1720 | -10/Subcaves | Entered Recycling 2054 | -8/Recycling | Discovered new exit (range 13) 2576 | -8/Recycling | Scanned before Scraplab entrance 2594 | -8/Recycling | Entered Scraplab 2603 | -8/Recycling | Discovered new exit (range 3) 2607 | -8/Recycling | Entered Scraptown 2670 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2703 | -8/Scraptown | Visited Cyclists 2766 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2768 | -8/Scraptown | Learned location of Warlord (-5) 2769 | -8/Scraptown | Learned Research garrison access intel 2771 | -8/Scraptown | Learned 8 Research zone layouts 2772 | -8/Scraptown | Learned Factory emergency access door positions 2774 | -8/Scraptown | Learned location of 1 exit from Research 3100 | -8/Scraptown | Visited Science Testing Area 3169 | -8/Scraptown | Discovered new exit (range 3) 3367 | -8/Scraptown | Visited Junk Repository 3413 | -8/Scraptown | Visited Assassins FH 3726 | -8/Scraptown | Entered Factory 3726 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x4 3825 | -6/Factory | Spotted B-75 Beast 3908 | -6/Factory | Identified exit to Factory 3928 | -6/Factory | Lost 3 parts (1p1u1w) 3956 | -6/Factory | Entered another Factory area 3956 | -5/Factory | Evolved 2 slots: Utility x2 4031 | -5/Factory | Build established: Hacker-Mutant 4174 | -5/Factory | Fabricated Graphene Brace? 4274 | -5/Factory | Discovered new exit (range 16) 4320 | -5/Factory | Identified exit to Upper Caves 4341 | -5/Factory | Entered Upper Caves 4484 | -5/Upper Caves | Discovered new exit (range 11) 4488 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 4541 | -5/Upper Caves | Identified exit to Warlord 4543 | -5/Upper Caves | Entered Warlord 4557 | -5/Warlord | Discovered new exit (range 9) 4770 | -5/Warlord | Build established: Hacker-Scout 4803 | -5/Warlord | Met Warlord 4827 | -5/Warlord | Warlord's base attacked by MAIN.C 4907 | -5/Warlord | Identified exit to Proximity Caves 4907 | -5/Warlord | Entered Proximity Caves 4971 | -4/Proximity Caves | Discovered new exit (range 10) 4975 | -4/Proximity Caves | Identified exit to Factory 4975 | -4/Proximity Caves | Entered Factory 4975 | -4/Factory | Evolved 2 slots: Utility x2 5021 | -4/Factory | Found Quantum Capacitor 5240 | -4/Factory | Lost 5 parts (1p4u) 5289 | -4/Factory | Lost 5 parts (1p2n1u1w) 5345 | -4/Factory | Fabricated H-77 Assassin? 5436 | -4/Factory | Discovered new exit (range 22) 5443 | -4/Factory | Identified exit to Extension 5443 | -4/Factory | Entered Extension 5539 | -4/Extension | Rescued a captive Derelict 5547 | -4/Extension | Rescued a captive Derelict 5584 | -4/Extension | Lost 3 parts (1p2n) 5662 | -4/Extension | Lost 3 parts (2n1u) 5807 | -4/Extension | Build established: Hacker-Mutant 6081 | -4/Extension | Spotted B-86 Titan 6116 | -4/Extension | Spotted B-86 Titan 6146 | -4/Extension | Allies destroyed B-86 Titan 6177 | -4/Extension | Core integrity fell below 50% 6203 | -4/Extension | Lost 4 allies 6230 | -4/Extension | Discovered new exit (range 16) 6230 | -4/Extension | Discovered new exit (range 16) 6234 | -4/Extension | Found Prototype Hackware 6234 | -4/Extension | Identified Exp. Hacking Suite 6241 | -4/Extension | Identified exit to Cetus 6244 | -4/Extension | Identified exit to Research 6248 | -4/Extension | Lost 15 parts (3p4n6u2w) 6250 | -4/Extension | Entered Research 6250 | -3/Research | Evolved 2 slots: Utility x2 6251 | -3/Research | Identified exit to Quarantine 6253 | -3/Research | Loaded intel: 4 garrison access locations 6318 | -3/Research | Identified exit to Armory 6346 | -3/Research | Spotted B-86 Titan 6549 | -3/Research | Identified exit to Garrison 6549 | -3/Research | Entered Garrison 6675 | -3/Garrison | Spotted B-86 Titan 6677 | -3/Garrison | Triggered checkpoint 6682 | -3/Garrison | Triggered checkpoint 6720 | -3/Garrison | Discovered exit to Quarantine (range 12) 6732 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6745 | -3/Garrison | Core integrity fell below 50% 6761 | -3/Garrison | Core integrity fell below 20% 6776 | -3/Garrison | Destroyed self with Neutron Missile Launcher Last Messages --------------- 06754_ Adv. Heat Sink destroyed. 06756_ Destroyed Xenon Bombardment Thruster. 06760_ G-67 Veteran destroyed. 06760_ S-43 Plague destroyed. 06760_ Chain reaction triggered in Lgt. Antimatter Reactor. 06760_ S-43 Plague destroyed. 06764_ The unstable cave ceiling collapses. 06764_ Slug penetrates Earth. 06766_ The unstable cave ceiling collapses. 06767_ Destroyed Field Laser. 06767_ Penetrated by Slug. 06767_ Slug penetrates Earth. 06768_ The unstable cave ceiling collapses. 06769_ Enh. Force Lance destroyed. 06769_ G-67 Veteran destroyed. 06770_ Penetrated by Slug. 06771_ The unstable cave ceiling collapses. 06776_ Y-72 Warden destroyed. 06776_ Neutron Missile Launcher destroyed. 06776_ Destroyed Neutron Missile Launcher. Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????###########??????????? | | ???????????????????###??## ##?????????? | | ?????????????????### ## ?????????? | | ?????????????????# ????????? | | ???????????????#### ????????? | | ???????????????# >@ ????????? | | ???????????????#### ????????? | | ??????????????????## ????????? | | ??????????????????""# = ?????????? | | ?????????????????# ?## ?????????? | | ?????????????????#???## ??????????? | | ??????????????????????# ??????????? | | ??????????????????????## ??????????? | | ????????????????????????## #??????????? | | ??????????????????????????######## ###########? | | ???????????????????????????# #? | | ???????????????????????????# ##### #? | | ????????????????????????????????#T ########* #? | | ????????????????????????????????## #??????# #? | | ?????????????????????????????????# "??????# #? | | ?????????????????????????????????# ##?????# #? | | ?????????????????????????????????# #??????# #? | | ?????????????????????????????????# #??????#% ## | | ?????????????????????????????????# #??????# "# | | ?????????????????????????????????# #?????## "# | | ?????????????????????????????????# #?????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????########## #" | | ??????????????????????????????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 100 Energy Generation 56 Energy Capacity 595 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 20 Additional Mass Support 9 Phase Shifting 10 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Shock Absorption System | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Graphene Brace | x2 | -5/Factory | Preloaded H-77 Assassin | x2 | -4/Factory | Preloaded Repaired ---------- Lgt. Treads | 14% | -10/Materials Lgt. Treads | 45% | -10/Materials Studied --------- Antigrav System | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Let Me Out Of Here Low-level Research Network Effect Sprinter Challenges ------------ None Game ------ Seed CloakImprinterHarness Manual? 0 Play Time 01:22:34 Cumulative 125.4 hours Start 2025.11.12 @ 23:05:01 End 2025.11.13 @ 15:24:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 112 Adventurer 0 Explorer 1 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0/0 Lore% 72 Gallery% 66 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1a403fc-91ba-45d1-a854-79cd67b3ceae