Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.13 @ 22:58:53 Player: Terminus Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (1007) 5035 Value Destroyed (58204) 58204 Prototype IDs (288) 5760 Alien Tech Used (10) 2000 Bonus (85466) 85466 TOTAL SCORE: 167565 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 34432 Follower Combat Kills 950 Network Hubs Disabled 400 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Met R17 at Cetus 500 Met R17 at Research 2000 Scanned by Researcher 500 Pursued by Intercept 2500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -216 Cogmind --------- Core Integrity 285/1600 Matter 420/425 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (8) ------- (None) > --- INVENTORY (5) ---- High-density Centrium Heavy Treads Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Layered Heavy Armor Plating Layered Heavy Armor Plating AEGIS Remote Shield Experimental System Purifier > --- WEAPON ----------- Gamma Rifle Heavy Quantum Rifle Heavy Quantum Rifle Heavy Quantum Rifle Heavy Quantum Rifle Heavy Quantum Rifle Multirail Multirail > --- INVENTORY -------- Reinforced Quantum Reactor Zero-point Reactor Experimental Biometal Heavy Treads High-density Centrium Heavy Treads Experimental Matter Compressor Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler Layered Heavy Armor Plating Layered Heavy Armor Plating Advanced Force Field Long-range Tractor Beam Transdimensional Reconstructor Quantum Rifle Enhanced Nova Cannon KE Penetrator Helical Railgun Helical Railgun Helical Railgun Multirail [Rating: 260] Favorites ----------- Power Improved Quantum Reactor Engine Improved Deuterium Engine Power Core Enhanced Fission Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Flight Unit Experimental Q-thruster Utility Huge Storage Unit Device Experimental Weapon Cycler Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Layered Heavy Armor Plating Artifact Microwarp Drive Weapon Helical Railgun Energy Gun Heavy Quantum Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Helical Railgun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . 1 . 1 2 . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . . Weapon 6 | . . . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . 1 . . Parts Attached 825 | 6 15 6 31 2 49 39 2 5 5 3 42 7 7 15 10 17 6 4 2 5 37 29 20 . 14 2 51 36 35 78 41 191 13 Power 41 | 1 2 1 3 . . 1 1 . . 1 . . 1 2 1 1 . . . . . 1 2 . . 1 2 1 2 2 5 9 1 Engine 12 | 1 2 1 3 . . 1 1 . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reactor 28 | . . . . . . . . . . . . . . 1 1 . . . . . . 1 2 . . 1 2 1 2 2 5 9 1 Propulsion 69 | 2 2 2 11 1 10 3 . . . . 6 . . 3 . 2 . . . . . 1 3 . . . . 2 2 2 3 14 . Treads 64 | 2 2 2 11 1 10 3 . . . . 6 . . . . 2 . . . . . 1 3 . . . . 2 2 2 3 12 . Leg 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 464 | 1 6 1 8 1 19 19 1 4 . 2 26 5 6 3 8 7 5 4 1 3 25 17 11 . 9 1 43 27 19 51 14 110 7 Device 351 | . 4 1 1 1 7 11 1 4 . 2 20 4 4 2 6 4 4 3 . 3 17 15 9 . 9 1 38 26 17 42 9 83 3 Storage 12 | 1 2 . 1 . 1 . . . . . 2 . . . . . . . . . . 1 . . . . . . . . 1 3 . Processor 18 | . . . . . 2 2 . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 3 . 5 2 Hackware 5 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . Protection 76 | . . . 6 . 9 5 . . . . 3 1 2 1 2 1 1 1 1 . 7 1 2 . . . 2 1 1 5 4 18 2 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Weapon 251 | 2 5 2 9 . 20 16 . 1 5 . 10 2 . 7 1 7 1 . 1 2 12 10 4 . 5 . 6 6 12 23 19 58 5 Energy Gun 42 | 1 1 1 2 . 5 1 . . . . 3 1 . 3 1 . . . 1 . 2 1 . . . . 2 1 3 . . 11 2 Energy Cannon 15 | . . 1 1 . . . . . . . . 1 . . . 1 . . . . 2 . . . . . . . 1 3 . 2 3 Ballistic Gun 138 | 1 2 . 2 . . . . . . . . . . 3 . 6 1 . . 1 8 8 4 . 5 . 4 5 8 20 19 41 . Ballistic Cannon 39 | . 2 . 4 . 14 10 . 1 4 . 4 . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . 1 1 . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Slashing Weapon 8 | . . . . . . 4 . . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 1 1 . . . . . . . . . 1 . . 1 . . 1 . . . . 3 . . 7 . 7 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Parts Lost 75 | . 2 . 1 . 1 2 . 1 . . 8 . 2 3 2 . . . . . 5 5 2 . 2 . . 4 . 1 19 6 9 Power 8 | . 1 . 1 . . . . . . . . . 1 1 1 . . . . . 1 . . . . . . . . . . 1 1 Propulsion 10 | . . . . . 1 1 . . . . 2 . . 2 1 . . . . . . 1 1 . . . . . . . 1 . . Utility 23 | . . . . . . 1 . . . . 3 . 1 . . . . . . . 2 1 . . . . . 1 . . 7 1 6 Weapon 34 | . 1 . . . . . . 1 . . 3 . . . . . . . . . 2 3 1 . 2 . . 3 . 1 11 4 2 Highest Loss Streak 4 | . 1 . 1 . 1 2 . 1 . . 3 . 2 1 2 . . . . . 3 4 1 . 1 . . 1 . 1 4 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 99 100 99 99 100 100 97 100 99 100 99 92 98 90 88 88 87 88 84 79 85 89 88 90 86 85 83 77 78 78 85 Engine 3 | . 13 14 10 11 9 7 7 7 7 7 6 6 6 5 4 . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 3 . . . . . 5 5 5 5 9 9 8 7 8 8 11 11 Treads 14 | . 27 28 22 22 26 22 23 23 23 23 25 26 26 18 4 5 11 11 11 11 10 9 10 10 10 9 9 8 8 8 7 7 7 Device 9 | . 12 14 11 11 9 7 7 7 7 7 5 6 6 4 6 4 5 5 5 5 4 7 10 10 9 14 10 13 13 12 11 11 14 Storage 5 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 3 Processor 10 | . . . . . 9 15 15 15 15 15 20 20 20 20 20 17 17 17 17 17 15 12 10 10 10 9 11 8 8 12 8 7 12 Hackware 2 | . . . . . . 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 6 5 5 5 5 4 5 8 7 3 . . . Protection 6 | . . . 10 11 8 6 7 7 7 7 5 6 5 7 6 4 4 4 4 5 5 5 6 10 10 9 5 3 3 4 7 6 4 Energy Gun 4 | . 14 7 8 . 2 . . . . . 7 18 20 3 19 15 5 5 5 5 5 . . . . . . . . . . 7 28 Ballistic Gun 14 | . 7 . 2 . . . . . . . . . . 9 . 10 22 23 23 19 24 26 31 31 30 28 27 29 27 21 29 21 . Ballistic Cannon 6 | . 7 14 19 22 21 22 23 23 20 23 11 . . . . . . . . . . . . . . . . . . . . . . Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 273 | 11 51 52 107 106 115 122 116 116 116 116 129 123 117 118 118 123 122 121 121 123 160 150 152 148 150 171 173 179 189 210 257 273 248 Greatest Support 190 | 40 40 40 40 40 65 73 73 73 73 73 102 102 102 102 84 140 140 140 140 140 140 145 160 160 160 160 160 160 140 160 190 180 170 Greatest Overweight (x) 2 | . 1 1 2 2 2 1 1 1 1 1 1 1 1 2 1 2 . . . . 1 1 1 . . 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 2 1 1 1 1 1 1 1 1 1 . 1 . . . . . . . . . . . . 1 1 1 . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 18 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 24 Most Carried 25 | 1 19 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 Average Carried 23 | . 11 19 21 25 24 24 24 24 25 25 24 25 24 23 24 23 24 25 24 25 23 23 24 25 24 22 24 23 24 24 23 22 22 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 1 19 20 25 25 25 25 25 25 25 25 25 25 25 25 24 24 25 25 25 25 25 25 25 25 23 24 25 25 25 21 25 25 4 Class Distribution -------------------- 50% | Scavenger-Executioner 14% | Gunner 11% | Skirmisher 6% | Scavenger-Gunner 5% | Mutant 4% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Gunner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Extension Scavenger-Executioner | -4/Cetus Scavenger-Executioner | -4/Archives Scavenger-Executioner | -4/Hub_04(d) Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Testing Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Quarantine Scavenger-Executioner | -2/Section 7 Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Scavenger-Executioner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 50926 | 242 592 119 918 301 1785 1335 207 392 30 117 1918 246 103 359 118 251 232 79 . 186 1152 2082 800 25 1130 135 2949 1421 1994 7415 11039 11190 64 Remotely 26853 | . . . . . 740 162 . . . . . . . . . . . . . 110 788 885 672 . 572 . 1404 956 731 5038 8609 6186 . Salvage Created 69384 | . 718 189 1801 713 2310 1152 . 122 . 55 1651 247 351 359 249 499 115 75 . 114 2217 2799 908 34 2037 113 4185 2025 1596 7477 15616 18071 1586 Parts 2497 | . 37 16 114 40 112 52 . 3 . 4 63 9 9 20 9 28 9 2 . 4 111 109 47 3 77 3 202 82 67 279 511 398 77 Haulers Intercepted 39 | . 2 . 6 . 5 5 . . . . 3 . . . . 1 . . . . . . . . 1 1 1 2 . 4 8 . . Recyclers Shooed 22 | . 1 . 2 1 3 2 . . . . 5 . . . . 2 . . . . . . . . . . 4 . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . 1 . . 6 . 9 6 . 8 . 8 2 . 4 . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 829 | . 12 6 32 20 38 13 . 6 . 4 29 4 4 4 4 3 4 1 . 5 30 32 14 . 17 . 45 18 16 80 169 202 17 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 691 | . 7 1 18 . 3 . . . . . 5 4 4 4 4 3 4 1 . 3 30 28 14 . 17 . 45 18 15 80 169 202 12 Cannons 116 | . 5 5 14 20 31 10 . 6 . 4 20 . . . . . . . . . . . . . . . . . . . . . 1 AOE 16 | . . . . . 3 3 . . . . 4 . . . . . . . . 2 . 4 . . . . . . . . . . . Classes Destroyed 32 | . 7 3 1 1 5 1 . 1 . . . . 1 . . . . . . 1 1 1 . . . . 2 . 1 5 1 . . Worker 50 | . 1 . 7 1 4 1 . . . . 5 . . . . 1 . . . . 4 . . . 5 . 1 1 1 2 8 8 . Builder 32 | . 1 . 3 1 2 1 . . . . 2 . . . . 1 . . . . 2 4 . . 1 . 4 . . 2 8 . . Tunneler 7 | . . . . . 2 1 . . . . 1 . . . . 1 . . . . . . . . 2 . . . . . . . . Hauler 39 | . 2 . 6 . 5 5 . . . . 3 . . . . 1 . . . . . . . . 1 1 1 2 . 4 8 . . Recycler 51 | . 1 1 3 1 12 12 . . . . 4 . . . . . . . . . 1 4 . . 2 . 1 1 . 1 4 3 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Minesweeper 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Mechanic 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 2 8 9 . Operator 11 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . 3 . . 1 . 2 . 2 . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 55 | . 3 . 5 . 5 2 . . . . 4 . . . . 3 . . . . 1 1 2 . 5 . 3 4 1 5 4 7 . Swarmer 55 | . . 2 7 . 4 3 . . . 4 3 2 . . . . 4 . . . 4 . 4 . . . . . . 8 7 3 . Saboteur 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 9 . Grunt 271 | . 12 2 16 18 19 6 . . . . 5 . 2 . . 2 . . . 3 12 11 . . 9 . 15 5 4 11 47 72 . Brawler 34 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . 2 . . . . 2 . . 3 11 13 . Duelist 26 | . . . . . 3 . . . . . . . 1 . . . . . . . 2 2 . . . . . . . 2 11 5 . Protector 28 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 10 13 . Researcher 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 8 . . . Sentry 54 | . . 1 8 . 7 1 . . . . 6 . . . 1 1 . 1 . . 3 6 . . 3 . 2 2 . 2 7 3 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 8 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . 2 . Hunter 82 | . . . . . 1 . . 1 . . 8 2 . . 3 . . . . . 2 3 2 . . . 12 2 2 6 23 15 . Programmer 120 | . . . . . . 3 . . . . 6 . 1 . . . . . . . 4 2 . . 2 . 12 4 5 26 23 32 . Heavy 9 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . 1 3 2 . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Behemoth 9 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 3 2 . Cetus Guard 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 9 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Tracker 12 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 2 5 2 . . Combat Programmer 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 5 2 2 . Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Striker 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 14 . Executioner 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 11 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Decomposer 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . Savage 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 42 | . 4 2 6 6 6 4 . 3 . 3 8 2 3 1 2 4 4 1 . 3 16 14 7 . 25 1 6 8 4 11 34 42 3 Combat Bots Only 39 | . 3 2 5 4 4 3 . 3 . 3 6 2 3 1 2 2 4 1 . 3 9 9 6 . 11 . 5 5 4 9 28 39 3 Max Kills in Single Turn 9 | . 2 1 2 2 3 2 . 1 . 1 4 1 1 1 1 2 2 1 . 1 4 3 2 . 9 1 3 2 3 3 5 5 2 Gunslinging 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 . 1 . 1 1 2 1 3 2 1 Exploded 3 | . . . . . 3 1 . . . . 3 . . . . . . . . 1 . 2 . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 3489 | . 60 27 92 39 136 93 . 22 . 9 211 17 20 23 25 14 6 . . 14 145 102 96 . 108 . 133 72 102 256 618 570 479 Missed 834 | . 11 8 23 6 36 27 . 5 . 3 70 5 2 7 5 4 3 . . 3 28 27 31 . 23 . 34 8 20 41 113 119 172 Damage Taken 41811 | . 577 294 774 428 1588 757 . 298 . 92 1805 128 385 726 325 333 44 . . 228 2417 1669 1563 . 1756 . 1829 1084 1428 2747 6978 6610 4948 Core 2767 | . 60 58 122 24 167 49 . 11 . 18 123 . 56 96 9 128 13 . . . 126 43 12 . 93 . 74 26 70 157 266 377 589 Absorbed by Shields 18883 | . . . . . . . . . . . . . . . . . . . . . . 127 . . . . . 393 521 1959 4523 6546 4814 Reduced by Siege Mode 2065 | . . . . . . . . . . . . . . . . 25 4 . . 12 132 120 107 . 168 . 101 90 111 191 370 473 161 Redirected to Shielding 131 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131 Ignored by Resistances 703 | . . . . . . 29 . . . . 84 65 . 14 64 . . . . . 447 . . . . . . . . . . . . Regen/Repaired (Parts) 2828 | . 232 . 268 . . . . . . . 290 . . . . 323 . . . . 219 . . . . . 708 694 94 . . . . Core Remaining (%) 72 | 100 . 52 . 63 69 . . . . 88 . . . . 66 . . . . 85 . . . . 76 . 94 . . 82 . . 17 Volleys Fired 1770 | . 76 11 88 38 115 53 . 15 . 5 73 11 15 18 10 24 6 1 . 8 65 60 24 1 33 3 110 39 70 204 287 218 89 Largest 8 | . 2 2 3 3 3 3 . 3 . 3 3 3 3 3 3 5 5 5 . 5 6 6 6 6 6 6 6 7 7 6 8 8 8 Hottest 734 | . 85 85 153 146 183 132 . 132 . 132 183 183 183 84 183 296 178 178 . 178 239 197 199 201 204 204 240 240 240 286 322 370 734 Shots Fired 8121 | . 152 22 244 114 311 149 1 47 . 15 215 24 46 54 32 82 31 5 . 22 294 289 142 6 198 18 571 265 236 817 1589 1517 613 Gun 7014 | . 119 11 108 . 23 . . . . . 31 21 46 54 32 70 31 5 . 18 276 285 142 6 198 18 571 265 211 813 1589 1514 557 Cannon 1093 | . 33 11 136 114 287 146 1 47 . 15 182 3 . . . 12 . . . . 18 . . . . . . . 25 4 . 3 56 Launcher 14 | . . . . . 1 3 . . . . 2 . . . . . . . . 4 . 4 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6888 | . 76 11 166 76 240 146 1 47 . 15 182 . . 54 . 30 24 4 . 14 225 284 142 6 198 18 557 264 201 813 1589 1505 . Thermal 1206 | . 76 11 78 38 70 . . . . . 31 24 46 . 32 52 7 1 . 4 69 1 . . . . 14 1 35 4 . 3 609 Explosive 14 | . . . . . 1 3 . . . . 2 . . . . . . . . 4 . 4 . . . . . . . . . . . Electromagnetic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 4 Robot Hit Streak 95 | . 16 8 10 11 14 15 . 7 . 7 12 14 10 13 14 14 6 11 . 12 36 27 16 20 36 9 30 42 26 52 49 95 27 Robot Miss Streak 14 | . 3 4 5 4 14 10 . 6 . 9 9 1 1 2 2 2 2 . . 1 5 3 2 . 2 2 3 3 5 3 5 9 4 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 1 . . . 1 2 1 . 1 . 1 1 1 1 2 2 . Secondary Targets 234 | . . . . . . . . . . . 1 . . . . . 3 . . . 8 8 9 . 10 . 12 5 5 22 71 72 8 Max Gunslinging Chain 3 | . . . . . . . . . . . 1 . . . . . 2 . . . 1 2 2 . 2 . 2 1 2 1 3 3 1 Shots Hit Robots 5542 | . 101 14 111 49 210 113 . 37 . 11 174 14 32 42 26 42 17 5 . 12 195 213 104 4 135 9 331 180 113 585 1149 1078 436 Core Hits 3557 | . 38 9 59 24 183 118 1 40 . 12 252 10 15 22 12 22 6 3 . 11 99 126 47 2 70 2 152 79 55 335 713 872 168 Critical Kills 95 | . . . . . 1 . . . . . . . . 1 . 1 . . . . 2 2 3 . 6 . 20 4 6 11 19 18 1 Critical Parts Destroyed 141 | . . . . . . . . . . . . . . . . . . 1 . . 4 10 6 . 3 . 24 6 6 17 35 29 . Critical Strikes 282 | . 5 . 7 2 5 . . . . . 3 1 1 2 1 3 . 1 . 1 9 12 9 . 9 . 46 12 12 32 55 53 1 Burn 23 | . 4 . 6 . 2 . . . . . 3 1 1 . 1 2 . . . 1 2 . . . . . . . . . . . . Meltdown 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Destroy 249 | . . . . . . . . . . . . . . 2 . 1 . 1 . . 7 12 9 . 9 . 46 12 11 32 55 52 . Blast 6 | . 1 . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 50 | . . . . . . 6 . . 1 . 5 . . 8 . . . . . . . . . . . . . . . . . 30 . Impact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Slashing 20 | . . . . . . 6 . . 1 . 5 . . 8 . . . . . . . . . . . . . . . . . . . Piercing 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 190582 | . 1428 237 2597 1293 4718 2425 62 752 . 190 4340 283 650 928 572 1068 436 108 . 665 4792 7662 2736 96 5266 192 9502 4962 3096 19746 40659 52141 16980 Guns 170532 | . 1053 91 1381 . 344 . . . . . 515 280 650 846 572 984 422 108 . 174 4705 6412 2736 96 4269 192 9480 4945 2812 19676 40565 52011 15213 Cannons 15396 | . 371 140 1162 1249 4040 2086 . 752 . 181 3213 . . . . 31 . . . . 86 . . . . . . . 284 34 . . 1767 Explosions 3805 | . . . . . 284 302 . . . . 529 . . . . . . . . 490 . 1209 . . 967 . . . . . 24 . . Melee 82 | . . . . . . . . . . . . . . 82 . . . . . . . . . . . . . . . . . . . Ramming 767 | . 4 6 54 44 50 37 62 . . 9 83 3 . . . 53 14 . . 1 1 41 . . 30 . 22 17 . 36 70 130 . Kinetic 161309 | . 777 140 1340 973 3332 2086 . 752 . 181 3213 . . 846 . 368 356 86 . 108 3707 6389 2736 96 4269 192 9480 4945 2812 19676 40565 51884 . Thermal 24692 | . 647 91 1203 276 1092 . . . . . 790 280 650 . 572 647 66 22 . 66 1084 23 . . . . . . 284 34 . . 16865 Explosive 2523 | . . . . . 244 302 . . . . 254 . . . . . . . . 490 . 1209 . . . . . . . . 24 . . Electromagnetic 1209 | . . . . . . . . . . . . . . . . . . . . . . . . . 967 . . . . . . 127 115 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 82 | . . . . . . . . . . . . . . 82 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 57 | . . . . . 1 2 2 2 2 . 3 3 3 3 3 3 3 3 . . 7 8 8 8 8 . 1 2 3 34 30 57 10 Average Corruption 18 | . . . . . 1 1 2 2 2 . 1 3 3 3 3 2 3 2 . . 2 7 8 8 8 . 1 1 2 21 24 46 7 Corruption Purged 71 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 68 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 1550 | . . . . . . 15 18 24 . . 28 13 24 11 19 7 26 8 . . 16 70 15 2 17 . 7 4 27 192 331 652 24 Message Errors 344 | . . . . . . 7 5 10 . . 4 2 6 2 4 . 6 . . . 6 12 2 1 5 . 2 1 8 34 82 141 4 Matter Fused 313 | . . . . . . 5 3 6 . . 7 4 6 2 4 2 8 1 . . 4 21 3 . 3 . . 1 11 44 56 119 3 Heat Flow Errors 174 | . . . . . . . 3 2 . . 1 1 2 2 3 1 4 3 . . . 6 1 . 1 . 2 . 4 22 44 71 1 Energy Discharges 162 | . . . . . . 2 4 . . . 3 . 2 2 3 . 1 2 . . 1 8 4 1 4 . 1 . 3 16 38 66 1 Parts Rejected 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 5 . Parts Fused 11 | . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . 1 . 7 . Data Loss (minor) 155 | . . . . . . . 2 2 . . 7 3 6 . 3 1 3 2 . . 4 5 1 . 1 . . . . 18 36 58 3 Data Loss (major) 49 | . . . . . . 1 . . . . 2 2 1 2 . 1 1 . . . . 3 . . . . . . . 5 10 20 1 Misfires 57 | . . . . . . . 1 2 . . 3 . 1 . 2 2 1 . . . . 3 1 . 1 . 1 . 1 6 12 20 . Alerts 35 | . . . . . . . . 1 . . 1 . . . . . 2 . . . . 5 . . . . 1 1 . 4 6 13 1 Weapon Failures 243 | . . . . . . . . . . . . 1 . . . . . . . . . 6 3 . 1 . . 1 . 42 47 132 10 Overload Shots 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 6 . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 379 | . . . . 9 28 10 11 . . . 99 2 . . . 5 . . . . . 20 . . 151 . . . . . . 31 13 Projectiles 40 | . . . . 9 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Explosions 288 | . . . . . 10 10 . . . . 97 . . . . . . . . . . 20 . . 151 . . . . . . . . Melee 51 | . . . . . . . 11 . . . 2 2 . . . 5 . . . . . . . . . . . . . . . 31 . Knockbacks 194 | . 3 1 3 11 81 46 . 2 . 2 43 . . . . 1 . . . . . . . . . . . . . . . 1 . Impact 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Kinetic 180 | . 3 1 3 10 75 44 . 2 . 2 40 . . . . . . . . . . . . . . . . . . . . . . Secondary 12 | . . . . 1 6 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 183 | . . . . . 54 . . . . . . . . . . . . . . . . 38 . . 91 . . . . . . . . Shots 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Rammed 72 | . 2 4 11 6 6 7 6 . . 1 8 . . . . 3 1 . . 1 1 2 . . 2 . 2 1 . 2 2 4 . Targets Rammed 79 | . 2 5 13 6 7 8 6 . . 1 8 1 . . . 3 1 . . 1 1 2 . . 2 . 2 1 . 2 3 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . 1 2 . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 363 | . 153 14 266 176 324 348 208 203 . 57 258 216 263 198 239 363 271 215 . 62 154 244 155 . 121 . 116 152 292 344 178 178 158 Average Temperature 126 | . 40 8 74 62 84 81 99 85 . 23 50 68 99 64 61 129 77 87 . 26 50 67 84 . 24 . 44 65 90 93 169 90 123 Received Heat Transfer 4422 | . 330 75 243 177 756 192 . 136 . . 174 . 117 . 9 81 . . . 36 288 258 . . 442 . 189 66 262 62 192 337 . Effects 9 | . . . . . 5 . 2 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Energy Bleed 4 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Interference 4 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 154 | . . . . . . . . . . . . . . . . 1 1 . . 1 14 14 3 . 6 . 25 10 6 24 21 21 7 Total Turns 4617 | . . . . . . . . . . . . . . . . 23 7 . . 24 173 232 68 . 103 . 307 137 110 1294 297 1763 79 Longest Duration 793 | . . . . . . . . . . . . . . . . 23 7 . . 24 30 62 33 . 54 . 33 65 40 772 46 793 28 Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Fried 15 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . 4 6 Impact Corruptions 9 | . . . . . . . 3 . . . 1 1 . . . 1 . . . . . . . . . . . . . . . 3 . Robots Melted 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Parts Melted 69 | . 6 . 2 . 6 . . . . . 4 . 4 . 2 3 . . . . 4 . . . 1 . . . 5 . 12 . 20 Heat Transferred 22861 | . 2146 259 2479 481 2085 . . . . . 1310 592 1258 . 1036 1221 111 37 . 185 1776 50 . . . . . . 418 37 . . 7380 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 8233 | . 180 139 495 209 891 402 . . . . 455 . . . . 189 . . . . 757 968 839 262 1441 805 1262 516 386 1614 5020 8233 . Initial 3212 | . . 19 . 103 48 396 . . . . 12 . . . . 18 . . . . 150 338 541 255 91 756 452 516 240 85 968 3212 . Average 2097 | . 71 37 235 76 313 244 . . . . 210 . . . . 65 . . . . 452 442 691 260 254 781 852 267 218 706 4417 7197 . Maximum Alert Level 5 | . . . 2 1 3 2 . . . . 2 . . . . . . . . . 3 3 3 1 4 3 4 2 1 5 5 5 . Low Security (%) 23 | 100 100 100 29 98 38 31 . . . . 55 . . . . 100 . . . . 13 . . . 36 . . 36 31 11 . . . Level 1 19 | . . . 64 1 30 62 . . . . 26 . . . . . . . . . 20 52 . 100 54 . . 44 68 20 . . . Level 2 9 | . . . 6 . 21 5 . . . . 17 . . . . . . . . . 57 32 52 . 8 . 29 19 . 23 . . . Level 3 5 | . . . . . 10 . . . . . . . . . . . . . . . 8 15 47 . . 100 56 . . 11 1 . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 13 . . 30 7 . . Level 5 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . High Security 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 57 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Squads Dispatched 187 | . 3 . 3 . 4 5 . . . . 12 . . . . 4 . . . . 15 5 . . 8 1 16 6 6 24 36 39 . Investigation 14 | . 2 . 3 . 1 2 . . . . 1 . . . . 1 . . . . . 1 . . 1 . 1 . 1 . . . . Extermination 30 | . . . . . . 3 . . . . 5 . . . . . . . . . 2 . . . 1 . 4 2 2 9 1 1 . Reinforcement 34 | . 1 . . . 2 . . . . . 3 . . . . 1 . . . . 4 2 . . 4 1 5 1 . 4 4 2 . Assault 75 | . . . . . 1 . . . . . . . . . . 1 . . . . 3 2 . . 1 . 3 . . 4 24 36 . Garrison 16 | . . . . . . . . . . . 3 . . . . 1 . . . . 4 . . . 1 . 3 . . . 4 . . Intercept 18 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 3 7 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . 1 . 1 . . . 1 . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 50 | . 1 . 1 4 1 . . . . . 1 . . . . . . . . . 2 5 2 . 2 3 2 1 . 2 3 20 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1108 | . 25 9 47 19 53 16 . 6 . 4 36 5 4 4 4 8 4 . . 4 35 57 14 . 20 3 55 28 19 106 203 275 45 Peak Tracking Total 20 | . 4 3 5 3 5 4 . 2 . 3 4 3 3 1 2 2 4 . . 3 6 9 6 . 8 3 5 7 4 6 15 20 4 Tactical Retreats 45 | . 7 . 1 1 4 . . . . . 1 1 . . . . . . . . 4 5 . . 2 . . 1 . 2 3 13 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 38 | . . . 1 . 1 2 . . . . 1 . . . . 5 . . . . . 5 . . 1 . 3 . . 1 4 14 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . . 4 . . 3 . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . 1 . . 1 . . 1 . . 1 1 . . 1 . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . 4 4 . . 2 2 2 2 2 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 88 | . 1 . 2 2 4 1 . . . . 3 . . . . 2 . . . . 1 3 . . 21 1 11 1 7 11 5 9 3 Max in Single Turn 15 | . 1 . 1 2 2 1 . . . . 2 . . . . 1 . . . . 1 1 . . 15 1 1 1 1 1 1 1 1 Garrison Access 10 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . 1 . . . 1 . 4 . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 129 | . 10 . 15 . 11 10 2 . 1 . 12 . . 4 . 9 . . 4 . 4 9 . . 6 1 5 9 11 6 . . . Terminals 83 | . 7 . 11 . 9 5 . . . . 7 . . . . 6 . . . . 2 9 . . 6 1 2 7 6 5 . . . Fabricators 7 | . . . . . . 2 . . . . 2 . . . . 1 . . . . 1 . . . . . 1 . . . . . . Repair Stations 12 | . 1 . 2 . . . . . . . 1 . . . . 2 . . . . 1 . . . . . 2 1 2 . . . . Recycling Units 5 | . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . Garrison Access 5 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Total Hacks 438 | . 39 . 43 . 31 21 4 . 4 . 40 . . 28 . 33 . . 13 . 18 24 . . 17 5 23 30 40 25 . . . Successful 254 | . 28 . 31 . 21 9 4 . 4 . 22 . . 28 . 15 . . 13 . 9 8 . . 7 1 8 17 19 10 . . . Failed 182 | . 10 . 12 . 10 12 . . . . 18 . . . . 17 . . . . 9 16 . . 10 4 15 13 21 15 . . . Catastrophic 33 | . 1 . . . 2 1 . . . . 4 . . . . 2 . . . . 2 2 . . 1 2 3 4 4 5 . . . Database Lockouts 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Manual 191 | . 14 . 24 . 20 10 . . . . 19 . . . . 15 . . . . 8 8 . . 16 2 11 14 15 15 . . . Terminals 281 | . 31 . 32 . 27 13 . . . . 26 . . . . 20 . . . . 8 24 . . 17 5 10 25 21 22 . . . Fabricators 19 | . . . . . . 3 . . . . 6 . . . . 3 . . . . 2 . . . . . 5 . . . . . . Repair Stations 59 | . 6 . 9 . . . . . . . 4 . . . . 10 . . . . 8 . . . . . 8 2 12 . . . . Recycling Units 5 | . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . 3 5 3 . . . Garrison Access 9 | . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . . 2 . . . . Terminal Hacks 139 | . 14 . 13 . 9 5 4 . 4 . 11 . . 28 . 5 . . 13 . 1 6 . . 3 . 2 8 6 7 . . . Record 19 | . . . . . . . 3 . . . . . . 11 . . . . 5 . . . . . . . . . . . . . . Part Schematic 24 | . 1 . . . 1 1 . . 4 . 2 . . 9 . 2 . . 4 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 16 | . 4 . 2 . . 1 . . . . 1 . . 3 . 1 . . 4 . . . . . . . . . . . . . . Open Door 10 | . . . . . . . 1 . . . . . . . . . . . . . . 6 . . . . . 1 . 2 . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Branch Access Points 6 | . 1 . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . Emergency Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 15 | . 1 . 2 . 2 1 . . . . 2 . . . . . . . . . . . . . 1 . . 2 2 2 . . . Unreport Threat 16 | . 1 . 2 . 1 . . . . . 3 . . . . . . . . . . . . . . . 2 3 2 2 . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . Zone Layout 9 | . 1 . 3 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . Fabricator Hacks 7 | . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . 2 . . . . . . Load Schematic 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . Build 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . . . Repair Station Hacks 39 | . 6 . 8 . . . . . . . 4 . . . . 6 . . . . 6 . . . . . 3 2 4 . . . . Scan Component 21 | . 3 . 4 . . . . . . . 2 . . . . 3 . . . . 3 . . . . . 2 1 3 . . . . Repair 18 | . 3 . 4 . . . . . . . 2 . . . . 3 . . . . 3 . . . . . 1 1 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . 1 5 1 . . . Insert Component 9 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 4 1 . . . Analyze 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 4 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 53 | . 8 . 10 . 9 1 . . . . 3 . . . . 2 . . . . 1 2 . . 4 1 1 6 3 2 . . . Terminals 48 | . 6 . 8 . 8 1 . . . . 3 . . . . 2 . . . . 1 2 . . 4 1 1 6 3 2 . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . Botnet 40 | . 5 . 5 . 8 1 . . . . 3 . . . . 2 . . . . 1 2 . . 4 1 . 5 2 1 . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 91 | . 8 . 9 . 10 8 . . . . 10 . . . . 8 . . . . 3 7 . . 5 1 5 6 6 5 . . . Full Trace Events 10 | . 1 . . . 2 1 . . . . 1 . . . . 1 . . . . . 1 . . 1 . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 2 . . . . 5 . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 54 | . 1 . . . 2 2 . . 18 . 2 . . 9 . 2 . . 4 . . . . . . . 5 . 1 8 . . . Parts Built 7 | . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . 1 . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 334 | . . . . . . . . . . . 36 . . . . 53 . . . . 139 . . . . . 106 . . . . . . Total Part Build Rating 42 | . . . . . . . . . . . 6 . . . . 12 . . . . 18 . . . . . 6 . . . . . . Parts Repaired 17 | . 3 . 4 . . . . . . . 2 . . . . 2 . . . . 3 . . . . . 1 1 1 . . . . Time 674 | . 78 . 146 . . . . . . . 88 . . . . 94 . . . . 154 . . . . . 18 28 68 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Part Schematics Acquired 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . 4 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Total Allies 27 | . . 2 1 . . . . . . . . . . . . . . . . . . 21 . . . . 1 1 1 . . . . Largest Group 7 | . . 2 2 . . . . . . . . . . . . . . . . . . 7 . . . . 1 1 1 . . . . Highest-Rated Group 307 | . . 51 51 . . . . . . . . . . . . . . . . . . 307 . . . . 10 45 45 . . . . Highest-Rated Ally 159 | . . 31 31 . . . . . . . . . . . . . . . . . . 159 . . . . 10 45 45 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 133 | . . 8 5 . . . . . . . . . . . . . . . . . . 120 . . . . . . . . . . . Total Damage 4292 | . . 125 85 . . . . . . . . . . . . . . . . . . 4082 . . . . . . . . . . . Kills 28 | . . 3 2 . . . . . . . . . . . . . . . . . . 23 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 137 | . 2 . 1 . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . . 1 3 . . . 1 . . . 1 1 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 64289 | 58 1660 1544 3642 1511 3615 2898 1129 1525 2270 497 2734 859 1359 511 634 966 1120 808 214 565 1325 2109 407 68 544 360 2037 1126 1731 3704 6554 13568 637 Spaces Moved 22546 | 45 545 595 1090 419 1190 1082 466 570 961 202 957 320 537 186 295 360 514 455 130 318 422 632 148 39 205 144 542 342 550 775 2333 5020 157 Core 313 | 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 281 11 Treads 21145 | 24 545 595 1090 419 1190 1082 466 570 961 202 957 320 537 152 . 193 514 455 130 318 422 632 148 39 205 144 542 342 550 775 2333 4147 146 Legs 496 | . . . . . . . . . . . . . . 34 295 167 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 553 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 553 . Fastest Speed 20 | 50 160 240 240 320 235 235 235 235 235 235 236 240 240 160 190 160 160 160 160 160 160 152 145 160 160 160 160 240 245 245 160 20 50 Average Speed 225 | 108 221 240 277 320 237 235 235 235 235 235 237 240 240 198 190 174 160 160 160 160 180 234 187 160 160 238 239 241 245 245 243 207 226 Slowest Speed 320 | 160 240 240 320 320 312 235 235 235 235 235 240 240 240 320 190 260 160 160 160 160 240 240 232 160 160 240 240 245 245 245 245 260 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Microwarps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 55 | 3 98 87 95 99 86 25 62 60 83 46 26 50 68 80 53 16 63 63 60 45 10 82 56 65 33 5 72 12 62 58 62 79 18 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 37 | . 2 1 2 . 1 . . . 2 . . . . 26 . . . . 3 . . . . . . . . . . . . . . Known Exits Taken 27 | . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 20 | . . 1 . 1 . . 2 4 2 2 . . . . . . 2 3 . 3 . . . . . . . . . . . . . Spaces Dug 94 | . . . 2 . 1 4 . . . . 5 1 . 1 . 5 . . . . 12 . . . 5 . 12 . 5 11 16 14 . Terrain Destroyed 1073 | . . . 13 9 35 17 . . . . 42 3 . 1 . 11 2 . . 22 29 66 6 3 339 2 41 10 16 29 138 96 143 Melee 20 | . . . . . . 4 . . . . 5 . . 1 . . . . . . . . . . . . . . . . . 10 . Projectile 473 | . . . 13 4 7 . . . . . . 3 . . . 11 2 . . 1 27 36 6 3 36 2 32 6 12 23 60 46 143 AOE 482 | . . . . 5 28 13 . . . . 37 . . . . . . . . 21 . 30 . . 301 . . . . . 47 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Total 33016 | 51 839 687 1526 494 1736 1301 492 722 973 212 1232 387 575 281 344 647 792 532 136 358 820 1134 227 42 336 155 1044 551 838 2469 3052 7751 280 Wait 6829 | . 181 55 232 25 330 88 17 126 2 1 115 49 8 26 23 219 262 70 . 27 272 296 6 3 78 4 309 122 153 1341 309 2059 21 Move 22474 | 44 544 594 1089 418 1189 1081 465 569 960 201 956 319 536 185 294 359 513 454 129 317 421 631 147 38 204 143 541 341 549 774 2332 4981 156 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 371 | 1 17 6 31 2 15 10 1 4 1 . 20 . 6 11 3 7 1 . 1 . 11 15 13 . 2 3 9 8 12 14 42 105 . Fast Attach 206 | 6 7 . 7 . 5 3 . . 3 . 3 . . 4 1 5 . 3 3 . 6 2 5 . 2 . 8 1 6 27 7 88 4 Attach 148 | . 2 . 3 . 2 4 . 1 . . 11 . 3 5 1 4 . . . . 6 11 5 . 3 2 1 7 4 10 28 27 8 Detach 24 | . . . . . . . . . . . 1 . . 2 . . . . . . 2 2 . . . . . 1 1 7 2 6 . Swap 482 | . 6 6 21 2 42 32 2 4 2 3 28 7 4 6 8 8 6 1 . 5 25 16 10 . 9 . 42 28 25 48 6 78 2 Drop 431 | . 4 10 42 3 31 16 1 3 4 1 12 . 3 12 4 8 . 3 3 . 11 8 17 . 3 . 18 3 18 40 20 133 . Fire 1770 | . 76 11 88 38 115 53 . 15 . 5 73 11 15 18 10 24 6 1 . 8 65 60 24 1 33 3 110 39 70 204 287 218 89 Melee 46 | . . . . . . 6 . . 1 . 5 . . 8 . . . . . . . . . . . . . . . . . 26 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 79 | . 2 5 13 6 7 8 6 . . 1 8 1 . . . 3 1 . . 1 1 2 . . 2 . 2 1 . 2 3 4 . Escape Stasis 68 | . . . . . . . . . . . . . . . . 10 . . . . . 10 . . . . 4 . . 2 16 26 . Rewire 81 | . . . . . . . . . . . . . . . . . . . . . . 81 . . . . . . . . . . . Trap 7 | . . . . . . . . . . . . . . 4 . . 3 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / Upp / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 738 | -10/Materials | Discovered new exit (range 10) 990 | -10/Materials | Identified exit to Mines 1155 | -10/Materials | Central database locked down 1160 | -10/Materials | Discovered new exit (range 16) 1559 | -10/Materials | Repaired Lgt. Treads 1587 | -10/Materials | Repaired Lgt. Treads 1614 | -10/Materials | Repaired Heat Sink 1719 | -10/Materials | Entered Mines 1736 | -10/Mines | Met a Derelict bent on vengeance 2054 | -10/Mines | Assembled infested the area 2106 | -10/Mines | Discovered new exit (range 5) 2325 | -10/Mines | Discovered new exit (range 9) 2337 | -10/Mines | Learned Materials emergency access door positions 2639 | -10/Mines | Learned location of Zion (-7) 2764 | -10/Mines | Build established: Scavenger-Mutant 3263 | -10/Mines | Entered Materials 3263 | -9/Materials | Accompanied by 2 allies 3263 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3264 | -9/Materials | Discovered new exit (range 6) 3268 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3574 | -9/Materials | Build established: Scavenger-Tank 3763 | -9/Materials | Discovered new exit (range 16) 4411 | -9/Materials | Discovered new exit (range 6) 4755 | -9/Materials | Discovered new exit (range 8) 5069 | -9/Materials | Identified exit to Mines 5069 | -9/Materials | Identified exit to Storage 5456 | -9/Materials | Repaired Imp. Light Cannon 5525 | -9/Materials | Discovered new exit (range 16) 5940 | -9/Materials | Discovered new exit (range 16) 6035 | -9/Materials | Repaired Imp. Light Cannon 6068 | -9/Materials | Repaired Hrd. Light Armor Plating 6120 | -9/Materials | Repaired Beamcaster 6555 | -9/Materials | Build established: Tank 6905 | -9/Materials | Entered Mines 6979 | -9/Mines | Excavation squad dispatched 6979 | -9/Mines | A large section of the Mines collapsed 7229 | -9/Mines | Excavation squad dispatched 7269 | -9/Mines | Learned location of 1 exit from Proximity Caves 7479 | -9/Mines | Excavation squad dispatched 7729 | -9/Mines | Excavation squad dispatched 7850 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7979 | -9/Mines | Excavation squad dispatched 8170 | -9/Mines | Discovered new exit (range 5) 8386 | -9/Mines | Discovered new exit (range 7) 8416 | -9/Mines | Entered Materials 8416 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8715 | -8/Materials | Build established: Gunner 9588 | -8/Materials | Discovered new exit (range 16) 10645 | -8/Materials | Discovered new exit (range 16) 10940 | -8/Materials | Discovered new exit (range 15) 11216 | -8/Materials | First assault squad dispatched 12031 | -8/Materials | Entered Factory 12031 | -7/Factory | Evolved 2 slots: Utility x2 12323 | -7/Factory | Build established: Skirmisher 12958 | -7/Factory | Identified exit to Lower Caves 13173 | -7/Factory | Noticed a derelict Sapper rigging charges 13801 | -7/Factory | Discovered new exit (range 13) 13867 | -7/Factory | Identified exit to Factory 14929 | -7/Factory | Entered Lower Caves 15397 | -7/Lower Caves | Learned Research trap positions 15397 | -7/Lower Caves | Learned Extension emergency access door positions 15542 | -7/Lower Caves | Encountered a Warlord checkpoint 15598 | -7/Lower Caves | Discovered new exit (range 14) 15626 | -7/Lower Caves | Identified exit to Lower Caves 16058 | -7/Lower Caves | Entered another Lower Caves area 16507 | -7/Lower Caves | Learned Factory terminal intel 16510 | -7/Lower Caves | Attacked by a faux Warlord 16938 | -7/Lower Caves | Discovered new exit (range 11) 17581 | -7/Lower Caves | Identified exit to Zion 17583 | -7/Lower Caves | Entered Zion 17719 | -7/Zion | System corruption cleaned by Quarantine Array 17956 | -7/Zion | Discovered new exit (range 8) 18137 | -7/Zion | Given the Hacking Drone Bay 18344 | -7/Zion | Learned 4 Factory zone layouts 18633 | -7/Zion | Learned location of Warlord (-4) 18638 | -7/Zion | Learned Factory security intel 18647 | -7/Zion | Learned Factory security intel 18911 | -7/Zion | Learned location of Quarantine (-2) 19851 | -7/Zion | Identified exit to Proximity Caves 19853 | -7/Zion | Entered Proximity Caves 20350 | -6/Proximity Caves | Entered Factory 20350 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20351 | -6/Factory | Identified exit to Lower Caves 20353 | -6/Factory | Loaded intel: 25 terminal locations 20637 | -6/Factory | Build established: Gunner 20934 | -6/Factory | Garrison activated, responded to threat 21066 | -6/Factory | Garrison activated, responded to threat 21101 | -6/Factory | Discovered new exit (range 10) 21948 | -6/Factory | Fabricated Lrn. Tractor Beam (x2) 21973 | -6/Factory | Garrison activated, responded to threat 22023 | -6/Factory | Lost 3 parts (1n2w) 22765 | -6/Factory | Repaired Med. Treads 22851 | -6/Factory | Repaired Med. Treads 23084 | -6/Factory | Entered Lower Caves 23921 | -6/Lower Caves | Discovered new exit (range 9) 23936 | -6/Lower Caves | Identified exit to Lower Caves 23943 | -6/Lower Caves | Entered another Lower Caves area 23954 | -6/Lower Caves | Learned Factory emergency access door positions 25132 | -6/Lower Caves | Discovered new exit (range 11) 25173 | -6/Lower Caves | Identified exit to Data Miner 25302 | -6/Lower Caves | Entered Data Miner 25302 | -6/Data Miner | Discovered new exit (range 6) 25314 | -6/Data Miner | Identified exit to Proximity Caves 25411 | -6/Data Miner | Met Data Miner 25446 | -6/Data Miner | Learned location of Section 7 (-2) 25446 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 25470 | -6/Data Miner | Received God Mode back door access code from Data Miner 25487 | -6/Data Miner | Interfaced with the Data Conduit 25685 | -6/Data Miner | Found Exp. Thermal Shield 25811 | -6/Data Miner | Build established: Scavenger-Gunner 25813 | -6/Data Miner | Entered Proximity Caves 26027 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26317 | -5/Proximity Caves | Discovered new exit (range 15) 26401 | -5/Proximity Caves | Identified exit to Factory 26447 | -5/Proximity Caves | Entered Factory 26447 | -5/Factory | Evolved 2 slots: Weapon x2 26450 | -5/Factory | Loaded intel: 276 machine locations 26914 | -5/Factory | Fabricated Hvy. Treads (x2) 26991 | -5/Factory | Identified exit to Upper Caves 27098 | -5/Factory | Garrison activated, responded to threat 27219 | -5/Factory | Repaired Gauss Rifle 27243 | -5/Factory | Repaired Med. Reactive Plating 27243 | -5/Factory | Cargo convoy interrupted 27381 | -5/Factory | Central database locked down 27413 | -5/Factory | Entered Upper Caves 27976 | -5/Upper Caves | Learned 4 Factory zone layouts 28475 | -5/Upper Caves | Discovered new exit (range 9) 28489 | -5/Upper Caves | Identified exit to Upper Caves 28533 | -5/Upper Caves | Entered another Upper Caves area 28822 | -5/Upper Caves | Discovered new exit (range 14) 28843 | -5/Upper Caves | Identified exit to Zhirov 29164 | -5/Upper Caves | Learned 4 Factory zone layouts 29341 | -5/Upper Caves | Entered Zhirov 29341 | -5/Zhirov | Discovered new exit (range 3) 29408 | -5/Zhirov | Found Alien Artifact 29408 | -5/Zhirov | Identified Integrated Dissipator 29408 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 29436 | -5/Zhirov | Found Alien Artifact 29553 | -5/Zhirov | Identified exit to Proximity Caves 29555 | -5/Zhirov | Entered Proximity Caves 29558 | -4/Proximity Caves | Spotter reported a threat 30005 | -4/Proximity Caves | Discovered new exit (range 7) 30009 | -4/Proximity Caves | Build established: Gunner 30013 | -4/Proximity Caves | Identified exit to Factory 30120 | -4/Proximity Caves | Entered Factory 30120 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 30121 | -4/Factory | Identified exit to Upper Caves 30121 | -4/Factory | Identified exit to Research 30122 | -4/Factory | Loaded intel: 279 machine locations 30260 | -4/Factory | Garrison activated, responded to threat 30314 | -4/Factory | Repaired Adv. Beam Rifle 30360 | -4/Factory | Repaired Gauss Rifle 30413 | -4/Factory | Repaired Adv. Sensor Array? 30425 | -4/Factory | Garrison activated, responded to threat 30454 | -4/Factory | Build established: Hacker-Executioner 30509 | -4/Factory | Destroyed 9 combat bots 30803 | -4/Factory | Build established: Scavenger-Executioner 30881 | -4/Factory | Fabricated Biometal Heavy Treads (x2) 31120 | -4/Factory | First assault squad dispatched 31382 | -4/Factory | Intercept squad dispatched 31391 | -4/Factory | Spotted Tracker 31394 | -4/Factory | Destroyed Tracker 31421 | -4/Factory | Discovered new exit (range 12) 31434 | -4/Factory | Spotted Combat Programmer 31444 | -4/Factory | Identified exit to Extension 31445 | -4/Factory | Entered Extension 31447 | -4/Extension | Loaded intel: 31 machine locations 31470 | -4/Extension | Lost 3 parts (1p1u1w) 31675 | -4/Extension | Rescued a captive Derelict 31700 | -4/Extension | Rescued a captive Derelict 31701 | -4/Extension | Rescued a captive Derelict 31751 | -4/Extension | Rescued a captive Derelict 31881 | -4/Extension | Rescued A7 31934 | -4/Extension | Lost 6 allies 32450 | -4/Extension | Spotted B-86 Titan 32469 | -4/Extension | Destroyed B-86 Titan 32527 | -4/Extension | Spotted B-86 Titan 32553 | -4/Extension | Destroyed B-86 Titan 32556 | -4/Extension | Lost 4 parts (1n1u2w) 32571 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 32645 | -4/Extension | Disrupted transfer network 32874 | -4/Extension | Rescued a captive Derelict 33111 | -4/Extension | Lost 4 allies 33149 | -4/Extension | Rescued a captive Derelict 33151 | -4/Extension | Rescued a captive Derelict 33195 | -4/Extension | First assault squad dispatched 33269 | -4/Extension | Destroyed 9 combat bots 33270 | -4/Extension | Lost 3 allies 33439 | -4/Extension | Discovered exit to Research (range 10) 33441 | -4/Extension | Discovered new exit (range 6) 33489 | -4/Extension | Disrupted transfer network 33508 | -4/Extension | Lost 4 allies 33552 | -4/Extension | Identified exit to Cetus 33554 | -4/Extension | Entered Cetus 33555 | -4/Cetus | Loaded intel: 24 machine locations 33582 | -4/Cetus | Spotted Cetus Guard 33582 | -4/Cetus | Spotted Cetus Guard 33587 | -4/Cetus | Spotted Cetus Guard 33589 | -4/Cetus | Destroyed Cetus Guard 33595 | -4/Cetus | Destroyed Cetus Guard 33605 | -4/Cetus | Destroyed Cetus Guard 33605 | -4/Cetus | Spotted Cetus Guard 33611 | -4/Cetus | Destroyed Cetus Guard 33776 | -4/Cetus | Discovered new exit (range 15) 33814 | -4/Cetus | Spotted Cetus Guard 33814 | -4/Cetus | Spotted Cetus Guard 33818 | -4/Cetus | Spotted Cetus Guard 33821 | -4/Cetus | Destroyed Cetus Guard 33821 | -4/Cetus | Spotted Cetus Guard 33840 | -4/Cetus | Destroyed Cetus Guard 33844 | -4/Cetus | Destroyed Cetus Guard 33851 | -4/Cetus | Destroyed Cetus Guard 33870 | -4/Cetus | Discovered exit to Research (range 15) 33880 | -4/Cetus | Met Revision 17 33958 | -4/Cetus | Identified exit to Archives 33961 | -4/Cetus | Entered Archives 33962 | -4/Archives | Loaded intel: 8 machine locations 33996 | -4/Archives | Met Zhirov 34002 | -4/Archives | Reinforcements dispatched to Archives 34005 | -4/Archives | Discovered new exit (range 16) 34028 | -4/Archives | Identified exit to Hub_04(d) 34029 | -4/Archives | Entered Hub_04(d) 34030 | -4/Hub_04(d) | Loaded intel: 85 machine locations 34203 | -4/Hub_04(d) | Discovered exit to Research (range 16) 34498 | -4/Hub_04(d) | Garrison activated, responded to threat 34567 | -4/Hub_04(d) | Network Hub disabled 34567 | -4/Hub_04(d) | Network Hub disabled 34570 | -4/Hub_04(d) | Destroyed 11 combat bots 34573 | -4/Hub_04(d) | Entered Research 34573 | -3/Research | Evolved 2 slots: Power x1, Utility x1 34574 | -3/Research | Loaded intel: 73 trap records 34575 | -3/Research | Loaded intel: 99 machine locations 34773 | -3/Research | Revision forces began assault on 0b10 34836 | -3/Research | Met up with Revision 17++ 34879 | -3/Research | Discovered new exit (range 15) 34915 | -3/Research | Identified exit to Testing 34933 | -3/Research | Entered Testing 34934 | -3/Testing | Loaded intel: 85 machine locations 35086 | -3/Testing | Repaired Lyr. Heavy Armor Plating 35183 | -3/Testing | First assault squad dispatched 35383 | -3/Testing | Found Exp. Weapon Cycler 35427 | -3/Testing | Found Exp. Target Analyzer 35461 | -3/Testing | Found Zero-point Reactor 35624 | -3/Testing | Found Exp. Targeting Computer 35642 | -3/Testing | Spotted PY-5A1C0OGUYX 35651 | -3/Testing | Destroyed PY-5A1C0OGUYX 36041 | -3/Testing | Garrison activated, responded to threat 36194 | -3/Testing | Found Prototype Device 36194 | -3/Testing | Identified Exp. Hardlight Generator 36276 | -3/Testing | Found Prototype Hackware 36276 | -3/Testing | Identified Ghost Barrier 36503 | -3/Testing | Fabricated Adv. Hacking Suite? 36583 | -3/Testing | Found Exp. Shield Generator 36851 | -3/Testing | Discovered new exit (range 5) 36858 | -3/Testing | Identified exit to Research 36935 | -3/Testing | P-80 Master assimilated allied Technician 8a 36970 | -3/Testing | Entered Research 36970 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 36971 | -2/Research | Loaded intel: 130 machine locations 37467 | -2/Research | Identified exit to Quarantine 37622 | -2/Research | Spotted B-90 Cyclops 37630 | -2/Research | Destroyed B-90 Cyclops 37761 | -2/Research | Repaired Lyr. Heavy Armor Plating 37913 | -2/Research | Intercept squad dispatched 37920 | -2/Research | Spotted Tracker 37921 | -2/Research | Destroyed Tracker 37921 | -2/Research | Spotted Tracker 37929 | -2/Research | Destroyed Tracker 37966 | -2/Research | Spotted Combat Programmer 37969 | -2/Research | Destroyed Combat Programmer 37973 | -2/Research | Spotted Combat Programmer 37982 | -2/Research | Destroyed Combat Programmer 38020 | -2/Research | Found Exp. Phase Shifter 38096 | -2/Research | Entered Quarantine 38097 | -2/Quarantine | Loaded intel: 87 machine locations 38117 | -2/Quarantine | Identified Transdimensional Reconstructor 38308 | -2/Quarantine | Found Alien Artifact 38446 | -2/Quarantine | Found Alien Artifact 38624 | -2/Quarantine | Cryocooling Duct disabled 38639 | -2/Quarantine | Ambient heat levels rising (+20) 38639 | -2/Quarantine | Non-combat units ordered to evacuate 38753 | -2/Quarantine | Identified Core Reset Matrix 38753 | -2/Quarantine | Identified Subatomic Replicator 39009 | -2/Quarantine | Intercept squad dispatched 39011 | -2/Quarantine | Spotted Tracker 39011 | -2/Quarantine | Spotted Tracker 39020 | -2/Quarantine | Spotted Combat Programmer 39024 | -2/Quarantine | Spotted Combat Programmer 39028 | -2/Quarantine | Destroyed Tracker 39031 | -2/Quarantine | Destroyed Combat Programmer 39031 | -2/Quarantine | Destroyed Tracker 39036 | -2/Quarantine | Destroyed Combat Programmer 39092 | -2/Quarantine | Discovered new exit (range 15) 39238 | -2/Quarantine | Repaired Broken Graviton Reactor? 39558 | -2/Quarantine | Spotted Fortress 39603 | -2/Quarantine | Destroyed Fortress 39646 | -2/Quarantine | Found Vortex Chain Reactor 39651 | -2/Quarantine | Found Centrium Heavy Armor Plating 39816 | -2/Quarantine | Discovered new exit (range 5) 39823 | -2/Quarantine | Identified exit to Section 7 39827 | -2/Quarantine | Entered Section 7 39828 | -2/Section 7 | Loaded intel: 155 machine locations 39857 | -2/Section 7 | Found Alien Artifact 39857 | -2/Section 7 | Identified Microwarp Drive 39917 | -2/Section 7 | Identified exit to Access 39972 | -2/Section 7 | Found Alien Artifact 39972 | -2/Section 7 | Identified Integrated Mediator 39972 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 40251 | -2/Section 7 | Spotted S7 Guard 40297 | -2/Section 7 | Destroyed S7 Guard 40319 | -2/Section 7 | Found Alien Artifact 40383 | -2/Section 7 | Spotted Executioner 40383 | -2/Section 7 | Spotted Executioner 40397 | -2/Section 7 | Destroyed Executioner 40401 | -2/Section 7 | Destroyed Executioner 40426 | -2/Section 7 | Found Prototype Processor 40426 | -2/Section 7 | Identified Exp. Core Analyzer 40437 | -2/Section 7 | Found Exp. Core Analyzer 40633 | -2/Section 7 | Scanned by Researcher 40635 | -2/Section 7 | System corruption reached 10% 40673 | -2/Section 7 | Spotted B-99 Colossus 40780 | -2/Section 7 | Found Alien Artifact 40780 | -2/Section 7 | Identified Integrated Reactor 40780 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 40784 | -2/Section 7 | Found Integrated Reactor 40784 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 40788 | -2/Section 7 | Found Integrated Reactor 40788 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 40836 | -2/Section 7 | Intercept squad dispatched 40851 | -2/Section 7 | Spotted Tracker 40853 | -2/Section 7 | Destroyed Tracker 40854 | -2/Section 7 | Spotted Tracker 40856 | -2/Section 7 | Destroyed Tracker 40881 | -2/Section 7 | Spotted Combat Programmer 40883 | -2/Section 7 | Spotted Combat Programmer 40884 | -2/Section 7 | Destroyed Combat Programmer 40891 | -2/Section 7 | Destroyed Combat Programmer 41043 | -2/Section 7 | Found Alien Artifact 41043 | -2/Section 7 | Identified LRC Matter Compressor 41043 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 41047 | -2/Section 7 | Found Alien Artifact 41047 | -2/Section 7 | Identified LRC Inertial Stabilizer 41047 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 41400 | -2/Section 7 | Destroyed B-99 Colossus 41427 | -2/Section 7 | Found Prototype Ballistic Gun 41427 | -2/Section 7 | Identified Multirail 41523 | -2/Section 7 | Spotted Alpha 7 41524 | -2/Section 7 | Spotted Alpha 7 41537 | -2/Section 7 | Destroyed Alpha 7 41548 | -2/Section 7 | Destroyed Alpha 7 41993 | -2/Section 7 | Identified Integrated Thermoelectric Network 41993 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 42020 | -2/Section 7 | Intercept squad dispatched 42021 | -2/Section 7 | Spotted Tracker 42022 | -2/Section 7 | Spotted Tracker 42024 | -2/Section 7 | Spotted Tracker 42025 | -2/Section 7 | Spotted Combat Programmer 42028 | -2/Section 7 | Spotted Combat Programmer 42029 | -2/Section 7 | Destroyed Tracker 42030 | -2/Section 7 | Destroyed Tracker 42031 | -2/Section 7 | Destroyed Combat Programmer 42032 | -2/Section 7 | Spotted Combat Programmer 42033 | -2/Section 7 | Destroyed Tracker 42035 | -2/Section 7 | System corruption reached 30% 42035 | -2/Section 7 | Destroyed Combat Programmer 42035 | -2/Section 7 | Destroyed Combat Programmer 42327 | -2/Section 7 | First assault squad dispatched 42389 | -2/Section 7 | Destroyed 9 combat bots 43531 | -2/Section 7 | Entered Access 43531 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 43532 | -1/Access | Loaded intel: 109 machine locations 43610 | -1/Access | Garrison activated, responded to threat 43680 | -1/Access | Destroyed 14 combat bots 44070 | -1/Access | First assault squad dispatched 44101 | -1/Access | High security lockdown imminent 44141 | -1/Access | Garrison activated, responded to threat 44181 | -1/Access | High security lockdown engaged 44214 | -1/Access | Destroyed 24 combat bots 44413 | -1/Access | Destroyed 12 combat bots 44414 | -1/Access | Spotted Executioner 44414 | -1/Access | Destroyed Executioner 44418 | -1/Access | Spotted Striker 44421 | -1/Access | Destroyed Striker 44426 | -1/Access | Spotted Investigator 44434 | -1/Access | Destroyed Investigator 44441 | -1/Access | Spotted B-99 Colossus 44468 | -1/Access | Destroyed 16 combat bots 44485 | -1/Access | Found Adv. Kinecellerator 44491 | -1/Access | Found Exp. Core Analyzer 44517 | -1/Access | Spotted Striker 44520 | -1/Access | Spotted Striker 44520 | -1/Access | Spotted Executioner 44520 | -1/Access | Spotted Executioner 44522 | -1/Access | Spotted Executioner 44522 | -1/Access | Spotted Executioner 44527 | -1/Access | Destroyed Striker 44529 | -1/Access | Destroyed Executioner 44536 | -1/Access | Destroyed Striker 44536 | -1/Access | Destroyed Executioner 44537 | -1/Access | Spotted Investigator 44540 | -1/Access | Destroyed Executioner 44547 | -1/Access | Destroyed Investigator 44555 | -1/Access | Destroyed Executioner 44601 | -1/Access | Destroyed 22 combat bots 44611 | -1/Access | Intercept squad dispatched 44621 | -1/Access | Spotted Tracker 44622 | -1/Access | Spotted Executioner 44623 | -1/Access | Spotted Tracker 44625 | -1/Access | Destroyed Tracker 44625 | -1/Access | Destroyed Executioner 44629 | -1/Access | Destroyed Tracker 44646 | -1/Access | Spotted Combat Programmer 44650 | -1/Access | System corruption reached 10% 44650 | -1/Access | Destroyed Combat Programmer 44678 | -1/Access | Spotted Combat Programmer 44683 | -1/Access | Destroyed Combat Programmer 44697 | -1/Access | Spotted Striker 44698 | -1/Access | Destroyed Striker 44722 | -1/Access | Spotted Executioner 44728 | -1/Access | Destroyed Executioner 44746 | -1/Access | Spotted Striker 44746 | -1/Access | Spotted Striker 44751 | -1/Access | Sterilization system engaged 44763 | -1/Access | Destroyed Striker 44769 | -1/Access | Destroyed Striker 44773 | -1/Access | Lost 4 parts (1u3w) 44790 | -1/Access | Destroyed 28 combat bots 44849 | -1/Access | Spotted Striker 44855 | -1/Access | Destroyed Striker 44883 | -1/Access | Destroyed 12 combat bots 44971 | -1/Access | Destroyed B-99 Colossus 44989 | -1/Access | Lost 3 parts (2u1w) 45012 | -1/Access | Spotted B-99 Colossus 45031 | -1/Access | Destroyed B-99 Colossus 45043 | -1/Access | Found Multirail 45046 | -1/Access | Found Multirail 45051 | -1/Access | Ambient heat levels rising (+10) 45052 | -1/Access | Energy Cycler disabled 45061 | -1/Access | Lost 3 parts (2u1w) 45096 | -1/Access | Found Multirail 45201 | -1/Access | Ambient heat levels rising (+10) 45351 | -1/Access | Ambient heat levels rising (+10) 45501 | -1/Access | Ambient heat levels rising (+10) 45651 | -1/Access | Ambient heat levels rising (+10) 45801 | -1/Access | Ambient heat levels rising (+10) 45951 | -1/Access | Ambient heat levels rising (+10) 46101 | -1/Access | Ambient heat levels rising (+10) 46151 | -1/Access | System corruption reached 30% 46174 | -1/Access | Spotted B-99 Colossus 46249 | -1/Access | Destroyed B-99 Colossus 46251 | -1/Access | Ambient heat levels rising (+10) 46264 | -1/Access | Found Multirail 46401 | -1/Access | Ambient heat levels rising (+10) 46551 | -1/Access | Ambient heat levels rising (+10) 46701 | -1/Access | Ambient heat levels rising (+10) 46851 | -1/Access | Ambient heat levels rising (+10) 47001 | -1/Access | Ambient heat levels rising (+10) 47151 | -1/Access | Ambient heat levels rising (+10) 47301 | -1/Access | Ambient heat levels rising (+10) 47451 | -1/Access | Ambient heat levels rising (+10) 47601 | -1/Access | Ambient heat levels rising (+10) 47751 | -1/Access | Ambient heat levels rising (+10) 47901 | -1/Access | Ambient heat levels rising (+10) 48051 | -1/Access | Ambient heat levels rising (+10) 48201 | -1/Access | Ambient heat levels rising (+10) 48351 | -1/Access | Ambient heat levels rising (+10) 48501 | -1/Access | Ambient heat levels rising (+10) 48651 | -1/Access | Ambient heat levels rising (+10) 48801 | -1/Access | Ambient heat levels rising (+10) 48951 | -1/Access | Ambient heat levels rising (+10) 49101 | -1/Access | Ambient heat levels rising (+10) 49251 | -1/Access | Ambient heat levels rising (+10) 49401 | -1/Access | Ambient heat levels rising (+10) 49551 | -1/Access | Ambient heat levels rising (+10) 49701 | -1/Access | Ambient heat levels rising (+10) 49851 | -1/Access | Ambient heat levels rising (+10) 50001 | -1/Access | Ambient heat levels rising (+10) 50065 | -1/Access | Discovered new exit (range 9) 50085 | -1/Access | Entered Command 50086 | -1/Command | Loaded intel: 61 machine locations 50228 | -1/Command | Spotted B-99 Colossus 50237 | -1/Command | Destroyed B-99 Colossus 50343 | -1/Command | High security lockdown imminent 50423 | -1/Command | High security lockdown engaged 50596 | -1/Command | Destroyed 18 combat bots 50675 | -1/Command | Spotted Investigator 50675 | -1/Command | Destroyed Investigator 50684 | -1/Command | Destroyed 12 combat bots 50789 | -1/Command | Spotted Striker 50789 | -1/Command | Spotted Executioner 50790 | -1/Command | Spotted Executioner 50793 | -1/Command | Spotted Executioner 50793 | -1/Command | Destroyed Striker 50796 | -1/Command | Destroyed Executioner 50796 | -1/Command | Destroyed Executioner 50811 | -1/Command | Spotted Executioner 50812 | -1/Command | Destroyed Executioner 50826 | -1/Command | Destroyed Executioner 50847 | -1/Command | Destroyed 21 combat bots 51013 | -1/Command | Destroyed Striker 51016 | -1/Command | Spotted Executioner 51016 | -1/Command | Spotted Striker 51016 | -1/Command | Spotted Executioner 51017 | -1/Command | Destroyed Striker 51020 | -1/Command | Destroyed Executioner 51025 | -1/Command | Destroyed Executioner 51029 | -1/Command | Destroyed Executioner 51034 | -1/Command | Spotted Striker 51038 | -1/Command | Destroyed Striker 51038 | -1/Command | Spotted Striker 51046 | -1/Command | Destroyed Striker 51046 | -1/Command | Spotted Striker 51052 | -1/Command | Destroyed Striker 51059 | -1/Command | Spotted Executioner 51063 | -1/Command | Destroyed Executioner 51122 | -1/Command | Destroyed 33 combat bots 51250 | -1/Command | Spotted Striker 51254 | -1/Command | Destroyed Striker 51264 | -1/Command | Spotted Striker 51264 | -1/Command | Destroyed Striker 51267 | -1/Command | Destroyed Striker 51270 | -1/Command | Spotted Executioner 51275 | -1/Command | Destroyed Executioner 51275 | -1/Command | Destroyed Striker 51286 | -1/Command | Spotted Investigator 51288 | -1/Command | Destroyed Executioner 51294 | -1/Command | Spotted Executioner 51299 | -1/Command | Destroyed Executioner 51305 | -1/Command | Spotted Striker 51308 | -1/Command | Destroyed Striker 51373 | -1/Command | Destroyed 39 combat bots 51421 | -1/Command | Found Adv. Kinecellerator 51559 | -1/Command | Spotted Striker 51566 | -1/Command | Destroyed Striker 51589 | -1/Command | Destroyed Striker 51594 | -1/Command | Destroyed Striker 51615 | -1/Command | Destroyed 13 combat bots 53342 | -1/Command | Found Adv. Kinecellerator 54193 | -1/Command | Destroyed 7 combat bots 55052 | -1/Command | Spotted M Guard 55052 | -1/Command | Spotted M Guard 55052 | -1/Command | Spotted Combat Programmer 55053 | -1/Command | Spotted Combat Programmer 55072 | -1/Command | Destroyed Combat Programmer 55077 | -1/Command | Destroyed Combat Programmer 55126 | -1/Command | Destroyed M Guard 55134 | -1/Command | Destroyed M Guard 55134 | -1/Command | All MAIN.C guards destroyed 55178 | -1/Command | Found Prototype Reactor 55178 | -1/Command | Identified Zero-point Reactor 55202 | -1/Command | Found Prototype Device 55202 | -1/Command | Identified AEGIS Remote Shield 55291 | -1/Command | Found Exp. Targeting Computer 57240 | -1/Command | Found Enh. Force Lance 57562 | -1/Command | Found Prototype Device 57562 | -1/Command | Identified Thermal Barrier 58093 | -1/Command | Met MAIN.C 58118 | -1/Command | 0b10 Conduit disabled 58135 | -1/Command | Destroyed MAIN.C Shell 58137 | -1/Command | MAIN.C activated Command garrisons 58155 | -1/Command | Destroyed MAIN.C 58168 | -1/Command | Found Exp. Targeting Computer 58171 | -1/Command | Discovered new exit (range 40) 58171 | -1/Command | Discovered new exit (range 96) 58171 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 58211 | -1/Command | Spotted B-99 Colossus 58225 | -1/Command | Destroyed B-99 Colossus 58292 | -1/Command | Found Multirail 59269 | -1/Command | Found Exp. System Purifier 59518 | -1/Command | Build established: Sprinter 59806 | -1/Command | Found Zero-point Reactor 59809 | -1/Command | Found Zero-point Reactor 59812 | -1/Command | Found Exp. Weapon Cycler 59817 | -1/Command | Found Exp. Core Analyzer 60326 | -1/Command | Build established: Scavenger-Executioner 60587 | -1/Command | Found Exp. Core Analyzer 60609 | -1/Command | Used Subatomic Replicator to replicate Hvy. Quantum Rifle 60627 | -1/Command | Found Exp. Targeting Computer 60633 | -1/Command | Found Adv. Kinecellerator 63642 | -1/Command | Warped through subspace to slip node 63642 | -1/Command | Discovered new exit (range 4) 63653 | -1/Command | Entered Access_0 63654 | -1/Access_0 | Loaded intel: 57 machine locations 63656 | -1/Access_0 | Met Architect 63657 | -1/Access_0 | Architect warped through subspace 63659 | -1/Access_0 | Destroyed A8 63698 | -1/Access_0 | Architect warped through subspace 63727 | -1/Access_0 | Architect warped through subspace 63754 | -1/Access_0 | Architect warped through subspace 63768 | -1/Access_0 | Subspace Access Node disabled 63779 | -1/Access_0 | Architect warped through subspace 63803 | -1/Access_0 | Architect warped through subspace 63825 | -1/Access_0 | Architect warped through subspace 63838 | -1/Access_0 | Spotted Enhanced Programmer 63851 | -1/Access_0 | Destroyed Enhanced Programmer 63862 | -1/Access_0 | Architect warped through subspace 63882 | -1/Access_0 | Architect warped through subspace 63882 | -1/Access_0 | Spotted Enhanced Programmer 63890 | -1/Access_0 | Destroyed Enhanced Programmer 63898 | -1/Access_0 | Architect warped through subspace 63917 | -1/Access_0 | Architect warped through subspace 63934 | -1/Access_0 | Subspace Access Node disabled 63949 | -1/Access_0 | Architect warped through subspace 63969 | -1/Access_0 | Architect warped through subspace 63993 | -1/Access_0 | Architect warped through subspace 64015 | -1/Access_0 | Architect warped through subspace 64030 | -1/Access_0 | Architect warped through subspace 64031 | -1/Access_0 | Spotted Enhanced Programmer 64045 | -1/Access_0 | A6 warped into view 64046 | -1/Access_0 | Core integrity fell below 50% 64053 | -1/Access_0 | Destroyed A6 64056 | -1/Access_0 | Destroyed Enhanced Programmer 64057 | -1/Access_0 | Architect warped through subspace 64061 | -1/Access_0 | Subspace Access Node disabled 64068 | -1/Access_0 | Architect warped through subspace 64080 | -1/Access_0 | Architect warped through subspace 64104 | -1/Access_0 | Architect warped through subspace 64113 | -1/Access_0 | Architect warped through subspace 64124 | -1/Access_0 | Spotted Enhanced Programmer 64133 | -1/Access_0 | Destroyed Enhanced Programmer 64134 | -1/Access_0 | Architect warped through subspace 64146 | -1/Access_0 | Spotted Enhanced Programmer 64148 | -1/Access_0 | Architect warped through subspace 64159 | -1/Access_0 | Destroyed Enhanced Programmer 64186 | -1/Access_0 | Architect warped through subspace 64196 | -1/Access_0 | Architect warped through subspace 64210 | -1/Access_0 | Architect warped through subspace 64246 | -1/Access_0 | Architect warped through subspace 64250 | -1/Access_0 | Subspace Access Node disabled 64257 | -1/Access_0 | Lost 3 parts (1p2u) 64280 | -1/Access_0 | Core integrity fell below 20% 64281 | -1/Access_0 | Destroyed Architect 64282 | -1/Access_0 | Architect triggered a singularity event 64284 | -1/Access_0 | Released all parts (22) 64285 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 64286 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 64286 | -1/Access_0 | Warped through subspace to slip node 64286 | -1/Access_0 | Discovered new exit (range 8) 64290 | *** | Escaped singularity! Last Messages --------------- 64284_ Released Exp. Weapon Cycler. 64284_ Released Hvy. Quantum Rifle. 64284_ Released Huge Storage Unit. 64284_ Released Rnf. Quantum Reactor. 64284_ Released Exp. Core Analyzer. 64284_ Released Enh. Nova Cannon. 64284_ Released Imp. Armor Integrity Analyzer. 64284_ Released Lyr. Heavy Armor Plating. 64284_ Released Zero-point Reactor. 64284_ Acquired 43 matter. 64285_ A0_COM: 8. 64285_ Acquired data core, extracted unknown sensor trigger ID. 64286_ A0_COM: 7. 64286_ Acquired Hpw. Transdimensional Reconstructor. 64286_ Warped through subspace, drawn to slip node. 64286_ EXIT=FOUND 64287_ A0_COM: 6. 64288_ A0_COM: 5. 64289_ A0_COM: 4. 64290_ A0_COM: 3. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Energy Generation 113 Energy Capacity 950 Matter Stores 425 Matter Capacity 925 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 30 Weapon Shielding 90 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 66 Targeting Accuracy 28 Target Analysis 10 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 25 Kinecelleration 50 Offensive Hacking 24 Defensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lrn. Tractor Beam | -8/Materials | Hacked Imp. Signal Interpreter | -8/Materials | Scanalyzed Flak Cannon | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Hacked Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Imp. Proton Missile Launcher | -7/Zion | Archive Matter Filter | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Spear | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Force Field | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Recalibrator | -7/Zion | Archive System Guard | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Adv. Targeting Computer | -6/Factory | Hacked Hvy. Flak Cannon | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Adv. Hacking Suite | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Hvy. Treads | -5/Factory | Hacked Adv. Weapon Cycler | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Matter Neutralizer | -3/Testing | Archive Cld. Phase Gun | -3/Testing | Archive Enh. Biometal Leg | -3/Testing | Archive Prc. Matter Filter | -3/Testing | Archive Hvy. Wave Gun | -3/Testing | Archive Centrium Heavy Treads | -2/Quarantine | Scanalyzed Exp. ECM Suite | -2/Section 7 | Archive Com. Mass Driver | -2/Section 7 | Archive Exp. Reaction Control System | -2/Section 7 | Archive Exp. Biometal Leg | -2/Section 7 | Archive Cld. Antigrav System | -2/Section 7 | Archive Diametric Drive | -2/Section 7 | Archive Electron Diverter | -2/Section 7 | Archive Adv. KE Penetrator | -2/Section 7 | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free D-83 Annihilator | -2/Section 7 | Archive A-15 Conveyor | -2/Section 7 | Archive Fabricated ------------ Lrn. Tractor Beam | x2 | -6/Factory Hvy. Treads | x2 | -5/Factory | Authchip Biometal Heavy Treads | x2 | -4/Factory | Preloaded Adv. Hacking Suite | x1 | -3/Testing Alien Tech Used ----------------- Integrated Dissipator Microwarp Drive Integrated Mediator Integrated Reactor LRC Matter Compressor LRC Inertial Stabilizer Integrated Thermoelectric Network Subatomic Replicator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Executioner Challenges ------------ None Game ------ Seed ScatterOmegaDesublimator Manual? 0 Play Time 06:35:42 Cumulative 1877.3 hours Start 2024.01.11 @ 20:05:00 End 2024.01.13 @ 22:58:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 655 Rogue 655 Adventurer 0 Explorer 0 Win Type 6 Total 146 Types 29/13/64/7/1/2/28/1/1 Lore% 96 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c7129cc-5019-4300-9dc2-67e68cb81ba7