Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.10 @ 10:04:25 Player: K.K.Y. Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (146) 730 Value Destroyed (6799) 6799 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1162) 1162 TOTAL SCORE: 16591 Bonus ------- Follower Combat Kills 262 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 754/1300 Matter 216/300 Energy 240/240 System Corruption 5% Temperature Critical (504) Movement Treading (165) Location -3/Research Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (7) --- Armored Medium Treads Enhanced Armored Medium Treads Armored Heavy Treads > --- UTILITY (10) ----- High-capacity Storage Unit Machine Analyzer Spectral Analyzer > --- WEAPON (2) ------- Gamma Rifle Heavy Laser > --- INVENTORY (20) --- Advanced Cryofiber Web Improved Heavy Armor Plating Advanced Shield Generator Improved Field Recycling Unit (0) Advanced Datajack Improved Remote Datajack Chainsword Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Enhanced Armored Medium Treads Biometal Medium Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web High-capacity Storage Unit Machine Analyzer Spectral Analyzer IFF Parser Advanced Transmission Jammer Advanced Shield Generator Advanced Point Defense System Long-range Tractor Beam Improved Field Recycling Unit > --- WEAPON ----------- Heavy Gatling Laser Enhanced Gauss Cannon > --- INVENTORY -------- Improved Heavy Armor Plating Gamma Rifle Heavy Laser High-powered Shotgun Enhanced Gauss Cannon Advanced Datajack Improved Remote Datajack Chainsword [Rating: 144] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Cesium-ion Thruster Utility Machine Analyzer Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Machine Analyzer Protection Powered Armor Weapon Enhanced Autogun Energy Gun Heavy Gatling Laser Energy Cannon Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Heavy Proton Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Slots Evolved 15 | . 1 2 2 2 . . . . 2 . . . . 2 . . 2 . . 2 Power 2 | . . . 1 1 . . . . . . . . . . . . . . . . Propulsion 5 | . 1 2 . . . . . . . . . . . 2 . . . . . . Utility 8 | . . . 1 1 . . . . 2 . . . . . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 142 | 7 1 5 16 25 . 3 1 9 6 7 1 . 11 10 . . . 21 1 18 Power 27 | 1 . . 3 5 . . . 2 1 3 . . 1 3 . . . 4 1 3 Engine 11 | 1 . . 1 3 . . . 1 1 3 . . . 1 . . . . . . Core 11 | . . . 2 2 . . . 1 . . . . 1 2 . . . 3 . . Reactor 5 | . . . . . . . . . . . . . . . . . . 1 1 3 Propulsion 46 | 2 1 4 1 10 . . . 5 . 2 . . 5 4 . . . 6 . 6 Treads 25 | . . . . . . . . 5 . 2 . . 3 4 . . . 5 . 6 Leg 10 | 2 1 4 1 2 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 2 . . . . 1 . . Flight 8 | . . . . 8 . . . . . . . . . . . . . . . . Utility 38 | 2 . 1 4 6 . 3 1 . 4 1 1 . 3 1 . . . 7 . 4 Device 24 | 1 . . 3 4 . 2 . . 1 1 1 . 2 1 . . . 6 . 2 Storage 6 | 1 . 1 1 . . . 1 . . . . . 1 . . . . . . 1 Processor 6 | . . . . 1 . . . . 3 . . . . . . . . 1 . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 . . 8 4 . . . 2 1 1 . . 2 2 . . . 4 . 5 Energy Gun 15 | . . . 5 2 . . . 1 . . . . 1 2 . . . 2 . 2 Energy Cannon 1 | . . . . . . . . . . 1 . . . . . . . . . . Ballistic Gun 9 | 2 . . 1 2 . . . 1 1 . . . 1 . . . . . . 1 Ballistic Cannon 4 | . . . 2 . . . . . . . . . . . . . . 1 . 1 Launcher 1 | . . . . . . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 4 . . . . . . . . . 1 1 . . . 1 . 2 Parts Lost 69 | . . . 6 18 1 1 . . 4 . 4 . 6 4 . . . 8 . 17 Power 15 | . . . 1 4 . . . . 2 . . . 1 3 . . . 1 . 3 Propulsion 24 | . . . 2 10 1 . . . . . 2 . 2 . . . . 3 . 4 Utility 16 | . . . 1 2 . 1 . . 1 . 2 . 1 . . . . 2 . 6 Weapon 14 | . . . 2 2 . . . . 1 . . . 2 1 . . . 2 . 4 Highest Loss Streak 7 | . . . 4 7 1 1 . . 4 . 3 . 4 2 . . . 7 . 7 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 2 Average Backups 17 | . . 3 12 17 17 18 19 19 18 19 19 20 22 24 28 29 31 9 5 6 Power 1 | . . . 1 1 1 2 2 1 2 2 . . . 1 . 1 2 1 . . Propulsion . | . . . . . . . . . 2 4 3 4 2 1 1 1 1 . . . Utility 8 | . . 3 7 9 9 9 10 9 6 5 7 7 9 10 10 10 10 1 . 1 Weapon 6 | . . . 3 6 6 6 6 6 5 5 8 8 8 9 15 15 16 5 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . . . 1 6 . . . 1 3 7 . . 2 . . . . 16 . 3 Power 3 | . . . . 2 . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . . . . . . 2 . . 2 . . . . . . . Utility 13 | . . . . 1 . . . . 2 2 . . . . . . . 7 . 1 Weapon 15 | . . . 1 3 . . . 1 1 1 . . . . . . . 8 . . Tool/Special 4 | . . . . . . . . . . 1 . . . . . . . 1 . 2 Average Slot Usage (%) 69 | . 91 97 83 68 60 56 50 67 98 90 93 81 76 79 94 91 80 78 95 76 Engine 7 | . 12 10 3 8 7 7 7 9 13 10 18 18 12 3 5 5 5 . . . Core 3 | . . . 11 8 . . . 2 3 . . . 4 5 11 11 10 9 10 5 Treads 10 | . . . . . . . . 7 31 31 26 18 16 30 38 38 35 22 30 23 Leg 2 | . 29 47 28 7 . . . . . . . . . . . . . . . . Flight 3 | . . . . 5 10 7 7 5 . . . . . . . . . . . . Device 12 | . 12 10 14 12 14 13 7 13 17 16 15 12 11 10 11 8 5 22 35 21 Storage 6 | . 12 10 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 . . 1 Processor 7 | . . . . 1 7 7 7 7 11 12 12 12 12 11 11 11 10 7 5 7 Energy Gun 2 | . . . 6 7 . . . 1 5 . . . 2 5 5 5 5 5 5 4 Ballistic Gun 8 | . 25 20 6 . 14 14 14 12 6 10 6 6 6 5 5 5 5 . . . Peak Build Rating 144 | 7 8 12 32 42 33 33 29 51 62 68 71 61 64 84 85 85 81 95 95 144 Average Rating 45 | 4 7 11 27 34 31 31 28 34 58 58 66 61 55 65 84 83 81 79 95 110 On Entrance 49 | . 7 8 12 31 33 31 28 28 51 50 68 61 61 58 84 85 81 81 95 95 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . . . 5 . . . 5 5 . 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 263 | 20 20 30 63 87 57 58 57 75 76 90 90 89 250 261 261 261 260 263 70 130 Greatest Support 215 | 20 30 56 61 38 16 11 5 116 116 124 124 76 94 173 173 173 173 164 164 215 Greatest Overweight (x) 18 | . . . 1 18 5 11 11 14 . . 1 1 5 3 1 1 1 6 . 1 Average Overweight (x) 2 | . . . . 3 3 7 11 4 . . . 1 2 1 1 1 1 . . . Largest Inventory Capacity 35 | 10 10 15 20 20 20 20 20 20 20 20 20 20 35 35 35 35 35 35 5 20 Average Capacity 20 | 8 10 10 15 20 20 20 20 20 20 20 20 20 32 35 35 35 35 10 5 10 Most Carried 31 | 5 2 5 16 20 18 20 20 20 20 20 20 20 26 31 29 31 31 31 5 11 Average Carried 17 | 1 . 3 12 17 17 18 19 19 18 19 19 20 22 24 28 29 31 9 5 6 Final Capacity 35 | 10 10 15 20 20 20 20 20 20 20 20 20 20 35 35 35 35 35 5 5 20 Final Carried 31 | . 1 4 16 16 18 19 20 20 20 20 20 20 24 28 29 31 31 5 5 8 Class Distribution -------------------- 59% | Hacker-Mutant 15% | Hauler-Mutant 9% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Matter Collected 4661 | 174 82 522 268 420 351 108 10 205 257 139 68 . 525 249 14 124 74 421 66 584 Remotely 672 | . . . . . . . . . . . . . . . . . . 22 66 584 Salvage Created 6558 | . 65 602 800 805 151 71 . 188 536 41 612 . 477 488 . 169 74 605 98 776 Parts 261 | . 8 35 40 39 8 2 . 5 30 . 22 . 21 18 . 3 . 6 3 21 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . 1 . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 136 | . 4 12 17 20 4 1 . 3 13 1 13 . 10 7 . 3 1 8 2 17 Guns 99 | . 4 12 15 12 4 1 . 3 12 . 5 . 5 5 . 3 1 7 2 8 Cannons 28 | . . . 2 7 . . . . . . 7 . 4 . . . . . . 8 AOE 3 | . . . . . . . . . 1 . 1 . . 1 . . . . . . Classes Destroyed 13 | . 2 3 3 2 . . . . 1 . . . . . . 1 . . . 1 Builder 2 | . . . . . . . . . 2 . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . Watcher 5 | . 1 1 1 . . . . . . . . . . 1 . . . . . 1 Swarmer 33 | . 4 . 3 3 2 . . . 3 . 5 . 5 . . 1 . 2 . 5 Grunt 46 | . . 7 9 3 2 . . 3 5 1 7 . 1 2 . 1 . 4 . 1 Brawler 3 | . . 1 . . . . . . . . . . 1 1 . . . . . . Duelist 3 | . . . 1 2 . . . . . . . . . . . . . . . . Sentry 26 | . . 4 4 5 . . . . 4 . 1 . 1 2 . 1 1 2 . 1 Hunter 7 | . . . . 1 . . . . . . . . . . . . . . 2 4 Programmer 17 | . . . . 6 . . . . 1 . . . 2 2 . . . . . 6 Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . Savage 1 | . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 8 | . 4 4 5 4 2 1 . 2 8 1 5 . 3 5 . 3 1 6 2 7 Combat Bots Only 8 | . 4 4 3 4 2 1 . 2 8 1 5 . 3 2 . 3 1 6 2 6 Max Kills in Single Turn 2 | . 2 1 2 1 2 1 . 1 1 1 1 . 1 1 . 1 1 2 1 2 Gunslinging 1 | . 1 . . . 1 . . . . . . . . . . . . 1 . . Exploded 1 | . . . . . . . . . 1 . 1 . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Hostile Shots Fired 1652 | . 8 62 140 431 29 22 . 28 186 1 147 . 72 41 . 22 18 88 14 343 Missed 510 | . 4 27 47 148 9 5 . 9 63 . 53 . 24 14 . 7 6 10 5 79 Hits 1142 | . 4 35 93 283 20 17 . 19 123 1 94 . 48 27 . 15 12 78 9 264 Melee 21 | . . . . 16 . 1 . 1 . . . . 3 . . . . . . . Projectile 1121 | . 4 35 93 267 20 16 . 18 123 1 94 . 45 27 . 15 12 78 9 264 Critical Strikes 45 | . . 1 4 10 . . . 1 2 . 1 . 2 3 . . 2 7 . 12 Part Disruptions 6 | . . . . 1 . . . . . . . . 2 . . . . . . 3 Damage Taken 12141 | . 29 290 821 1943 208 239 . 238 964 13 753 . 590 351 . 195 164 1452 127 3764 Core 2133 | . 4 32 148 386 65 77 . 23 103 . 82 . 90 15 . 14 . 548 . 546 Absorbed by Shields 60 | . . . . . . . . . . . . . . . . . . . . 60 Ignored by Resistances 6902 | . 21 180 498 1241 124 136 . 140 607 7 476 . 350 209 . 116 97 587 75 2038 Regen/Repaired (Parts) 508 | . . . . . . . 508 . . . . . . . . . . . . . Core Remaining (%) 75 | 100 98 92 73 . . . . 21 . . . . 67 . . 97 . . 52 . Volleys Fired 502 | . 6 39 66 70 13 6 . 15 48 1 27 . 32 28 1 7 9 33 8 93 Largest 2 | . 2 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 2 2 2 2 Hottest 165 | . 40 40 160 135 50 50 . 88 88 103 103 . 103 128 128 128 128 165 147 147 Shots Fired 838 | . 12 78 98 117 26 12 . 30 69 3 55 . 49 55 2 14 16 60 13 129 Gun 683 | . 12 78 92 78 26 12 . 30 69 2 27 . 38 55 2 14 16 50 5 77 Cannon 155 | . . . 6 39 . . . . . 1 28 . 11 . . . . 10 8 52 Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 508 | . 12 78 60 59 26 12 . 25 53 2 27 . 31 28 1 7 7 20 8 52 Thermal 221 | . . . 37 53 . . . . . . . . . 6 1 7 9 33 5 70 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 109 | . . . 1 5 . . . 5 16 1 28 . 18 21 . . . 7 . 7 Robot Hit Streak 62 | . 3 14 32 62 12 7 . 23 43 12 32 . 32 24 . 10 9 33 16 19 Robot Miss Streak 5 | . 2 1 2 1 1 1 . 1 4 1 4 . 2 2 . 1 2 2 3 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 10 | . 1 1 1 . 1 . . 1 1 . . . 1 . . 1 . 2 . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . 1 1 . . . 1 . . 1 . 1 . . Shots Hit Robots 721 | . 6 67 87 105 21 9 . 29 67 2 45 . 42 44 . 13 16 53 9 106 Core Hits 464 | . 5 28 54 51 8 3 . 17 94 . 46 . 32 23 . 10 8 30 8 47 Critical Kills 3 | . 1 . . . 1 . . . . . . . 1 . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . . . . . . . . . . . . . Critical Strikes 27 | . 1 1 1 5 1 . . . . . 1 . 2 . . . . 1 1 13 Burn 3 | . . . . 2 . . . . . . . . . . . . . . . 1 Destroy 5 | . 1 1 1 . 1 . . . . . . . 1 . . . . . . . Blast 15 | . . . . 2 . . . . . . . . . . . . . . 1 12 Corrupt 4 | . . . . 1 . . . . . . 1 . 1 . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17556 | . 76 818 1664 2438 360 146 . 618 1766 59 1524 . 992 1175 . 336 491 1515 228 3350 Guns 13605 | . 76 818 1517 1635 360 146 . 618 1652 27 512 . 740 1097 . 336 491 1378 134 2068 Cannons 3533 | . . . 138 798 . . . . . 32 800 . 252 . . . . 137 94 1282 Explosions 401 | . . . . . . . . . 111 . 212 . . 78 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 17 | . . . 9 5 . . . . 3 . . . . . . . . . . . Kinetic 8536 | . 76 818 793 1119 360 146 . 505 1333 27 512 . 585 372 . 113 141 260 94 1282 Thermal 6509 | . . . 843 1256 . . . . 111 . 212 . . 352 . 223 350 1099 134 1929 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2494 | . . . 19 58 . . . 113 319 32 800 . 407 451 . . . 156 . 139 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . 1 . 4 4 4 . . 1 1 1 1 3 4 2 . 1 1 . 5 Average Corruption 1 | . . 1 . 2 4 3 . . 1 1 1 1 1 2 1 . 1 1 . 4 Corruption Purged 14 | . . . . . . 4 . . . . . . 5 2 2 . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 109 | . . 1 . 27 25 10 . . 2 5 6 2 19 . . . 1 5 . 6 Message Errors 31 | . . . . 9 7 4 . . 1 . 1 . 7 . . . 1 1 . . Matter Fused 24 | . . . . 5 7 . . . . . 3 1 5 . . . . 1 . 2 Heat Flow Errors 16 | . . . . 3 4 3 . . . 3 . 1 1 . . . . 1 . . Energy Discharges 9 | . . 1 . 2 2 1 . . 1 . . . 2 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Data Loss (minor) 10 | . . . . 3 2 1 . . . . . . 2 . . . . 2 . . Data Loss (major) 4 | . . . . 1 1 . . . . 1 . . 1 . . . . . . . Misfires 4 | . . . . 2 . . . . . 1 1 . . . . . . . . . Alerts 6 | . . . . 2 1 1 . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 109 | . . . . . . . . . . . 21 . 4 . . . . 7 . 77 Projectiles 109 | . . . . . . . . . . . 21 . 4 . . . . 7 . 77 Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 17 | . . . . 7 . . . . . . . . . . . . . 2 . 8 Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . Kinetic 15 | . . . . 6 . . . . . . . . . . . . . 2 . 7 Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 29 | . . . . . . . . . 29 . . . . . . . . . . . Shots 1 | . . . . . . . . . 1 . . . . . . . . . . . Rammed 2 | . . . . . . . . . 2 . . . . . . . . . . . Targets Rammed 8 | . . . 4 2 . . . . 2 . . . . . . . . . . . Kicked 6 | . . . 4 2 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 1234 | . . 7 236 468 197 235 . 295 64 269 405 148 417 100 100 559 492 899 . 1234 Average Temperature 178 | . . 7 49 124 60 101 . 140 25 102 164 77 131 31 5 221 207 374 . 420 Received Heat Transfer 3586 | . . 201 693 561 99 144 . 180 573 9 237 . 99 90 . 54 18 478 . 150 Effects 132 | . . . . 8 . . . 2 . . 5 . 7 . . 14 6 38 . 52 Shutdowns 31 | . . . . 3 . . . . . . 4 . 3 . . 6 4 10 . 1 Energy Bleed 12 | . . . . . . . . . . . 1 . . . . 1 . 1 . 9 Interference 28 | . . . . . . . . 2 . . . . 3 . . 2 . 7 . 14 Matter Decay 12 | . . . . 2 . . . . . . . . . . . 4 1 2 . 3 Short Circuit 10 | . . . . . . . . . . . . . 1 . . 1 1 5 . 2 Damage (minor) 11 | . . . . . . . . . . . . . . . . . . 5 . 6 Damage (major) 23 | . . . . 3 . . . . . . . . . . . . . 5 . 15 Damage (core) 5 | . . . . . . . . . . . . . . . . . . 3 . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 1 . . 1 1 . . . . . 1 Combat Hostiles 4 | . . . . . . . . . . 1 . . 1 1 . . . . . 1 Parts Fried 8 | . . . . . . . . . . 1 3 . . 1 . . . 1 . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . . . . . . . . . . . 1 . . Combat Hostiles 2 | . . . . 1 . . . . . . . . . . . . . 1 . . Parts Melted 15 | . . . 2 3 . . . . . . . . . 4 . . 3 1 . 2 Heat Transferred 11584 | . . . 1923 2761 . . . . 100 . 200 . . 475 . 375 525 1825 225 3175 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . 2 . 1 . . 2 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . . . 100 . . . . 100 . . 100 . . 100 Level 1 . | . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 122 | . 85 100 64 75 . . . . 122 . . . . 87 . . 30 . . 106 Initial 9 | . . . . 9 . . . . . . . . . . . . . . . 2 Average 11 | . 21 21 13 5 . . . . 19 . . . . 11 . . 5 . . 15 Influence Increases 3639 | . 107 330 472 542 100 . . 215 372 20 270 . 230 197 . 60 30 190 50 454 Destroy 0b10 Robot/C 2820 | . 80 240 340 400 80 . . 180 260 20 260 . 200 140 . 60 20 160 40 340 Destroy 0b10 Robot/NC 65 | . 5 5 15 . . . . . 10 . . . . 5 . . . 15 . 10 Destroy Leader 612 | . 22 82 84 120 20 . . 30 70 . 10 . 30 42 . . 10 . 10 82 Allied During Kill 5 | . . . . . . . . 5 . . . . . . . . . . . . Successful Hack 32 | . . 3 3 16 . . . . 10 . . . . . . . . . . . Disable Machine 16 | . . . . 4 . . . . 8 . . . . . . . . . . 4 Destroy Structure 44 | . . . . 2 . . . . 14 . . . . 10 . . . . . 18 Lose Combat Pursuer 45 | . . . 30 . . . . . . . . . . . . . . 15 . . Influence Decreases 3609 | . 107 330 442 572 100 . . 215 295 97 270 . 230 197 . 60 30 190 45 429 Entered New Map 65 | . . . . 21 . . . . . 41 . . . . . . . . . 3 Time Decay 3149 | . 107 320 397 541 100 . . 195 235 56 240 . 210 187 . 60 30 120 45 306 Lost Part 345 | . . . 45 10 . . . . 40 . 30 . 20 10 . . . 70 . 120 Lost Ally 40 | . . . . . . . . 20 20 . . . . . . . . . . . Purge Threat 10 | . . 10 . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . 3 2 7 . . . . 2 . 1 . . 1 . . 1 . . 5 Investigation 3 | . . 1 . . . . . . . . 1 . . . . . 1 . . . Extermination 10 | . . . . 6 . . . . 1 . . . . 1 . . . . . 2 Reinforcement 6 | . . 2 2 1 . . . . 1 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Distress Signals 9 | . 1 2 1 1 . . . . 1 . . . . 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 186 | . 7 15 31 25 4 3 . 7 17 1 13 . 10 17 . 3 3 8 2 20 Peak Tracking Total 6 | . 5 4 6 5 2 3 . 3 5 1 5 . 3 4 . 3 2 5 1 5 Tactical Retreats 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Traps Triggered 4 | . 1 2 . 1 . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Machines Disabled 4 | . . . . 1 . . . . 2 . . . . . . . . . . 1 Max in Single Turn 2 | . . . . 1 . . . . 2 . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Machines Accessed 20 | . 1 2 3 2 . . . . 2 . 3 4 1 . . . . 2 . . Terminals 9 | . 1 2 2 1 . . . . . . 1 . 1 . . . . 1 . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . Total Hacks 71 | . 2 5 7 8 . . . . 4 . 9 27 2 . . . . 7 . . Successful 61 | . 1 3 5 5 . . . . 2 . 9 27 2 . . . . 7 . . Failed 10 | . 1 2 2 3 . . . . 2 . . . . . . . . . . . Catastrophic 1 | . . 1 . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . 2 . . . . . . . . . . . . . Terminals 24 | . 2 5 4 2 . . . . . . 3 . 2 . . . . 6 . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 3 6 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . . . . . . Terminal Hacks 51 | . 1 3 2 . . . . . . . 9 27 2 . . . . 7 . . Record 27 | . . . . . . . . . . . 8 11 2 . . . . 6 . . Part Schematic 8 | . . . . . . . . . . . . 8 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . . Open Door 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 1 2 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 3 5 . . . . . . . . . . . . . . . . Retrieve Study 8 | . . . 3 5 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . 1 1 2 . . . . 2 . 1 . . . . . . . . . Full Trace Events 2 | . . 1 . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . 8 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . 53 . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 1 5 . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Total Allies 4 | . . . . . . . 4 . . . . . . . . . . . . . Largest Group 4 | . . . . . . . 4 4 1 . . . . . . . . . . . Highest-Rated Group 159 | . . . . . . . 159 159 40 . . . . . . . . . . . Highest-Rated Ally 41 | . . . . . . . 41 41 40 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 39 | . . . . . . . . 38 1 . . . . . . . . . . . Total Damage 774 | . . . . . . . . 740 34 . . . . . . . . . . . Kills 6 | . . . . . . . . 6 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Active Infowar (turns) 27129 | 34 260 682 824 2624 . 801 8107 2831 784 932 1018 185 3689 688 598 93 83 2081 114 701 Optics 455 | . . . . . . . . . . . . . . . . . . . . 455 Sensors 7554 | 34 260 682 824 2285 . . . . 363 681 1018 185 766 . . . . 456 . . IFF 8658 | . . . . . . . . . . . 480 185 3689 688 598 93 83 2081 114 647 Terrain 12108 | . . . . . . 801 8107 2831 369 . . . . . . . . . . . Structural 5044 | . . . . 339 . . . 2503 784 932 486 . . . . . . . . . Machine Analysis 13661 | . . . . 338 . . . 2503 784 932 1018 185 3689 688 598 93 83 2052 114 584 Jamming 2128 | . . . . 86 . . . . . . . . . . . . . 1450 114 478 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . . . 2 1 2 3 . 1 2 . 1 . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Turns Passed 30365 | 54 260 682 906 2863 1288 1409 8107 2831 784 932 1018 185 3944 688 598 93 83 2662 114 864 Spaces Moved 8485 | 42 200 458 410 679 363 201 853 561 369 533 496 77 966 205 244 29 24 1414 57 304 Core 21 | 18 . . . 3 . . . . . . . . . . . . . . . . Treads 5031 | . . . . . . . . 334 369 533 496 77 966 205 244 29 24 1393 57 304 Legs 1565 | 24 200 458 410 473 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . . . . . . . . . . . . . 21 . . Flight 1847 | . . . . 203 363 201 853 227 . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 115 103 272 435 915 165 166 164 164 243 243 244 244 244 243 161 161 158 Average Speed 326 | 90 120 120 166 372 347 642 915 489 166 165 183 243 372 282 244 244 243 177 161 162 Slowest Speed 1155 | 120 120 120 190 950 435 915 915 1155 166 166 243 243 565 400 244 244 244 480 161 232 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 40 42 48 21 71 33 87 69 12 79 62 69 97 5 44 5 1 98 14 7 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 5 | . . . . . . . 1 1 . . 1 1 . . . . . 1 . . Known Exits Taken 20 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . . . . 3 1 1 2 . 9 1 . 1 . 1 . . 4 1 . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 45 | . . . . 1 . . . . 18 . . . . 5 . . . 7 5 9 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 22 | . . . . 1 . . . . . . . . . . . . . 7 5 9 AOE 23 | . . . . . . . . . 18 . . . . 5 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Total 10326 | 57 208 512 532 894 377 320 1163 626 476 586 551 76 1269 264 245 38 32 1497 66 537 Wait 967 | 3 . . 4 87 . 107 307 28 30 16 27 . 237 4 . . . 12 . 105 Move 8463 | 41 199 457 409 678 362 200 850 560 368 532 495 76 965 204 243 28 23 1413 56 304 Hop 1 | . . . . . . . 1 . . . . . . . . . . . . . Pick Up 144 | 6 2 8 23 20 2 1 2 9 12 16 1 . 13 15 1 2 . 5 . 6 Fast Attach 40 | 1 . . 3 10 . . . 2 . . . . 2 . . . . 15 . 7 Attach 81 | 6 1 2 7 12 . 3 1 8 4 3 1 . 10 10 . . . 5 . 8 Detach 20 | . . . 1 1 . 3 1 . 1 . . . 5 1 . 1 . 2 . 4 Swap 29 | . . 3 6 5 . . . . 3 5 . . . . . . . 2 1 4 Drop 71 | . . 3 9 9 . . 1 4 8 13 . . 5 2 . . . 10 1 6 Fire 502 | . 6 39 66 70 13 6 . 15 48 1 27 . 32 28 1 7 9 33 8 93 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . 4 2 . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . 2 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x2 / Min / *Sto x2) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: Res / Arm / Qua x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 55 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Evolved 1 slot: Propulsion x1 274 | -10/Materials | Identified exit to Materials 274 | -10/Materials | Discovered exit to Materials (range 13) 305 | -10/Materials | Build established: Hacker-Mutant 315 | -10/Materials | Entered another Materials area 315 | -9/Materials | Evolved 2 slots: Propulsion x2 332 | -9/Materials | Identified exit to Storage 332 | -9/Materials | Discovered exit to Storage (range 8) 619 | -9/Materials | Identified exit to Mines 656 | -9/Materials | Identified exit to Materials 656 | -9/Materials | Discovered exit to Materials (range 16) 954 | -9/Materials | Discovered exit to Materials (range 15) 997 | -9/Materials | Entered another Materials area 997 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1240 | -8/Materials | Lost 4 parts (1p2n1w) 1896 | -8/Materials | Identified exit to Factory 1896 | -8/Materials | Discovered exit to Factory (range 4) 1903 | -8/Materials | Entered Factory 1903 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1953 | -7/Factory | Identified exit to Factory 1953 | -7/Factory | Discovered exit to Factory (range 12) 2695 | -7/Factory | Found Powered Armor 3820 | -7/Factory | Build established: Scientist-Mutant 4220 | -7/Factory | Lost 3 parts (1p1n1u) 4469 | -7/Factory | Build established: Hacker-Mutant 4651 | -7/Factory | Lost 7 parts (5n2w) 4675 | -7/Factory | Discovered exit to Factory (range 16) 4704 | -7/Factory | Identified exit to Lower Caves 4704 | -7/Factory | Discovered exit to Lower Caves (range 10) 4706 | -7/Factory | Core integrity fell below 50% 4766 | -7/Factory | Entered Lower Caves 4818 | -7/Lower Caves | Learned Factory stockpile data 5252 | -7/Lower Caves | Learned location of 1 exit from Factory 6015 | -7/Lower Caves | Identified exit to Lower Caves 6015 | -7/Lower Caves | Discovered exit to Lower Caves (range 7) 6054 | -7/Lower Caves | Entered another Lower Caves area 6077 | -7/Lower Caves | Encountered a Warlord checkpoint 6089 | -7/Lower Caves | Discovered exit to Factory (range 14) 6607 | -7/Lower Caves | Learned Factory garrison access intel 7395 | -7/Lower Caves | Identified exit to Zion 7395 | -7/Lower Caves | Discovered exit to Zion (range 6) 7463 | -7/Lower Caves | Entered Zion 9040 | -7/Zion | Met Imprinter 9232 | -7/Zion | Imprinted 9241 | -7/Zion | Declared Zion's savior 9882 | -7/Zion | Visited the Megawrench Repair Shop 9884 | -7/Zion | Megawrench repaired 5 parts 10853 | -7/Zion | Received a visual enhancement algorithm 10863 | -7/Zion | Ran a visual enhancement algorithm 11155 | -7/Zion | Ran a visual enhancement algorithm 11376 | -7/Zion | Found CR-A16's Pointy Stick 14890 | -7/Zion | Identified exit to Proximity Caves 14890 | -7/Zion | Discovered exit to Proximity Caves (range 14) 15570 | -7/Zion | Entered Proximity Caves 15570 | -6/Proximity Caves | Accompanied by 4 allies 16045 | -6/Proximity Caves | Learned Factory trap positions 16365 | -6/Proximity Caves | Learned location of 1 exit from Factory 16660 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18083 | -6/Proximity Caves | Build established: Scavenger-Mutant 18386 | -6/Proximity Caves | Discovered exit to Factory (range 7) 18401 | -6/Proximity Caves | Entered Factory 18401 | -6/Factory | Accompanied by 1 ally 18401 | -6/Factory | Evolved 2 slots: Utility x2 18402 | -6/Factory | Identified exit to Lower Caves 18402 | -6/Factory | Identified exit to Factory 18403 | -6/Factory | Loaded intel: 102 trap records 18405 | -6/Factory | Loaded intel: 3 garrison access locations 18737 | -6/Factory | Discovered exit to Factory (range 13) 19085 | -6/Factory | Build established: Scavenger-Skirmisher 19160 | -6/Factory | Destroyed 8 combat bots 19164 | -6/Factory | Lost 4 parts (2p1u1w) 19185 | -6/Factory | Entered Lower Caves 19218 | -6/Lower Caves | Encountered a Warlord checkpoint 19431 | -6/Lower Caves | Build established: Scavenger-Mutant 19742 | -6/Lower Caves | Build established: Scavenger-Skirmisher 20018 | -6/Lower Caves | Learned Factory stockpile data 20104 | -6/Lower Caves | Identified exit to Lower Caves 20104 | -6/Lower Caves | Discovered exit to Lower Caves (range 9) 20117 | -6/Lower Caves | Entered another Lower Caves area 20117 | -6/Lower Caves | Discovered exit to Factory (range 11) 20118 | -6/Lower Caves | Encountered a Warlord checkpoint 20242 | -6/Lower Caves | Entered an active Warlord outpost 20271 | -6/Lower Caves | Learned Armory security intel 20271 | -6/Lower Caves | Learned location of 1 exit from Research 20595 | -6/Lower Caves | Attracted the attention of an 0b10 base 20689 | -6/Lower Caves | Learned 8 Research zone layouts 20689 | -6/Lower Caves | Learned location of 1 exit from Research 20689 | -6/Lower Caves | Learned location of 1 exit from Factory 20806 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20857 | -6/Lower Caves | Lost 3 parts (2n1u) 20938 | -6/Lower Caves | Learned Factory trap positions 21118 | -6/Lower Caves | Identified exit to Data Miner 21118 | -6/Lower Caves | Discovered exit to Data Miner (range 6) 21135 | -6/Lower Caves | Entered Data Miner 21135 | -6/Data Miner | Identified exit to Proximity Caves 21135 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 21182 | -6/Data Miner | Met Data Miner 21223 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21223 | -6/Data Miner | Learned location of Section 7 (-3) 21267 | -6/Data Miner | Received God Mode back door access code from Data Miner 21320 | -6/Data Miner | Entered Proximity Caves 21370 | -5/Proximity Caves | Learned Factory terminal intel 21626 | -5/Proximity Caves | Build established: Hacker-Skirmisher 22333 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22412 | -5/Proximity Caves | Build established: Hauler-Mutant 22597 | -5/Proximity Caves | P-70 Sage assimilated allied 0Y-39S(c) 22636 | -5/Proximity Caves | Lost 4 parts (2n2w) 22664 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 25264 | -5/Proximity Caves | Entered Factory 25264 | -5/Factory | Evolved 2 slots: Propulsion x2 25265 | -5/Factory | Identified exit to Factory 25265 | -5/Factory | Identified exit to Upper Caves 25267 | -5/Factory | Loaded intel: 96 trap records 25269 | -5/Factory | Loaded intel: 28 terminal locations 25831 | -5/Factory | Discovered exit to Upper Caves (range 6) 25952 | -5/Factory | Entered Upper Caves 26349 | -5/Upper Caves | Encountered a Warlord checkpoint 26523 | -5/Upper Caves | Identified exit to Upper Caves 26523 | -5/Upper Caves | Discovered exit to Upper Caves (range 11) 26550 | -5/Upper Caves | Entered another Upper Caves area 26552 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26582 | -5/Upper Caves | Discovered exit to Factory (range 16) 26643 | -5/Upper Caves | Entered Factory 26643 | -4/Factory | Evolved 2 slots: Utility x2 26667 | -4/Factory | Identified exit to Upper Caves 26667 | -4/Factory | Discovered exit to Upper Caves (range 15) 26680 | -4/Factory | Incoming investigation squad redirected 26726 | -4/Factory | Entered Upper Caves 27044 | -4/Upper Caves | Build established: Scavenger-Skirmisher 27189 | -4/Upper Caves | Attracted the attention of an 0b10 base 27268 | -4/Upper Caves | Lost 7 parts (1p2n2u2w) 27273 | -4/Upper Caves | Learned Factory garrison access intel 27273 | -4/Upper Caves | Learned Armory emergency access door positions 27273 | -4/Upper Caves | Learned 6 Lower Caves zone layouts 27273 | -4/Upper Caves | Learned location of 1 exit from Research 27719 | -4/Upper Caves | Build established: Hacker-Mutant 27922 | -4/Upper Caves | Found DCF Scrap (12 items) 28210 | -4/Upper Caves | Build established: Derelict-Mutant 28487 | -4/Upper Caves | Identified exit to Upper Caves 28499 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 28818 | -4/Upper Caves | Build established: Scavenger-Mutant 29388 | -4/Upper Caves | Entered another Upper Caves area 29488 | -4/Upper Caves | Identified exit to Research 29488 | -4/Upper Caves | Discovered exit to Research (range 8) 29502 | -4/Upper Caves | Entered Research 29502 | -3/Research | Evolved 2 slots: Utility x2 29503 | -3/Research | Identified exit to Armory 29504 | -3/Research | Identified exit to Research 29504 | -3/Research | Identified exit to Quarantine 29570 | -3/Research | Lost 3 parts (1n2u) 29721 | -3/Research | Found Prototype Processor 29721 | -3/Research | Identified Spectral Analyzer 30080 | -3/Research | Garrison activated, responded to threat 30138 | -3/Research | Build established: Hacker-Mutant 30180 | -3/Research | Lost 4 parts (1p2u1w) 30253 | -3/Research | Lost 7 parts (2p2n1u2w) 30366 | -3/Research | Self-destructed Last Messages --------------- 30318_ U-05 Engineer builds a Wall. 30321_ Hpw. Shotgun destroyed. 30322_ R-10 Processor collects Sml. Battery. 30325_ R-10 Processor collects Coil Gun. 30327_ Penetrated by Slug. 30332_ R-10 Processor collects Xenon Bombardment Thruster. 30346_ R-10 Processor collects Lgt. Antimatter Reactor. 30349_ Penetrated by Slug. 30349_ Slug penetrates Wall. 30351_ Adv. Point Defense System destroyed. 30354_ System corrupted: IFF burst signal emitted. 30363_ Overheating: Spectral Analyzer damaged (-4). 30364_ Y-72 Warden system terminally corrupted. 30364_ Adv. Heat Sink fried. 30365_ Power failure, Lgt. Antimatter Reactor shutdown. Map ----- +----------------------------------------------------+ | ???????????# #?????# ???????????????????????????? | | ???????????# #?????# ???????????????????????????? | | ############ ####### ???????????????????????????? | | ## # + ???????????????????????????? | | ## # ####### ???????????????????????????? | | ## # #?????###???????????????????????????? | | ## # ########????????????????????????????? | | ???????????????"""""?????????????????????????????? | | ???????????????""Y""???####??????????????????????? | | ????????????? ??? ???? ?????????????????? | | ???????????+ ??? ??? ??????????????? | | ???????????# ? ? ????????????? | | ???????????# """ A"""t ???????"""??? | | ???????????#" """ """ g ????????"""??? | | ???????????#" """ "" !!!????????"""??? | | ????####+###" % % !!??????????????? | | ???? !???????????????? | | ???? % [ ????????????????? | | ???? =%% %?????????????????? | | ?????? [ ?? ??????????????? | | ??????? % R ###+###????????????? | | ????????? % # ?????????????? | | ????????? # ???????????????? | | ????????? % # ?????????????????? | | ????????? #??????????????????? | | ???????? =@ #??????????????????? | | ?????????? #??????????????????? | | ??????????# """## #??????????????????? | | ???????????""?F""?# #??????????????????? | | ???????????""""""?# #??????????????????? | | ????????????""""??#=! #??????????????????? | | ??????????????????#=! ** #??????????????????? | | ??????????????????# * #???????????# ??? | | ??????????????????# #???????????#####??? | | ??????????????????## ##### #??????????????????? | | ???????????????#####+##### ##########?????????? | | ???????????????# # # #?????????? | | ???????????????# # # #?????????? | | ???????????????# """ # # #?????????? | | ???????????????# """ # # #?????????? | | ???????????????# """ + + #?????????? | | ???????????????# # # #?????????? | | ???????????????# # # #?????????? | | ???????????????# # # #?????????? | | ????????????############## # #?????????? | | ????? ????# + ###########????????? | | ????? #??# # # #????????? | | ????+ #??# """ """ # + #????????? | | ????# #??# """ """ # # """ =#????????? | | ????# #??# """ """ # # """ #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 53 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 6 Base Temperature (-) 200 Armor Coverage 400 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Point Defense Rating 240 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 7 Salvage Targeting 1 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Lightning Gun | -7/Factory | Hacked Assault Cannon | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fancy Inventory More Dakka Please Challenges ------------ None Game ------ Seed MiniVisualScreen Manual? 0 Play Time 01:31:20 Cumulative 60.1 hours Start 2025.11.07 @ 15:05:41 End 2025.11.10 @ 10:04:25 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 45 Rogue 0 Adventurer 0 Explorer 45 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f9a8f35-94c8-4063-8fa2-732520038fd5