Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.15 @ 20:55:19 Player: Renderman Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (543) 543 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1733 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 286/300 Energy 55/100 System Corruption 2% Temperature Cool (531) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Weapon Shielding > --- WEAPON (3) ------- Light EM Pulse Cannon Particle Cannon Heavy Hammer > --- INVENTORY (4) ---- Medium Matter Pod (0) Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Hardened Light Armor Plating Field Recycling Unit > --- WEAPON ----------- Grenade Launcher Heavy Hammer > --- INVENTORY -------- Medium Matter Pod Weapon Shielding Assault Rifle Heavy Hammer [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Hardened Light Armor Plating Device Field Recycling Unit Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 19 | 6 5 . 8 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 . 3 Device 1 | . 1 . . Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection 4 | . 2 . 2 Artifact . | . . . . Weapon 8 | 2 2 . 4 Energy Gun . | . . . . Energy Cannon 2 | . . . 2 Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 2 | . 1 . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . . 8 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 5 | . . . 5 Average Slot Usage (%) 83 | . 94 100 62 Engine 12 | . 14 14 11 Treads 20 | . 28 28 8 Device 6 | . 5 14 4 Storage 4 | . 8 . 2 Protection 11 | . 8 14 13 Energy Cannon 2 | . . . 6 Ballistic Gun 6 | . 14 . 1 Launcher 7 | . 8 14 3 Impact Weapon 9 | . 5 14 11 Naked Turns . | . . . . Heaviest Build 26 | 11 22 22 26 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 8 | 3 . . 8 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 6 | 6 6 4 4 Average Capacity 4 | 5 5 4 4 Most Carried 6 | 4 6 4 4 Average Carried 3 | 1 3 4 2 Final Capacity 6 | 6 4 4 4 Final Carried 4 | 2 4 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 418 | 238 70 . 110 Remotely . | . . . . Salvage Created 461 | . 77 17 367 Parts 25 | . 6 4 15 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled 15 | . 15 . . Retrieved Matter 98 | . 98 . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 15 | . 2 3 10 Melee 1 | . . . 1 Guns 4 | . 2 . 2 Cannons 4 | . . . 4 AOE 5 | . . 3 2 Classes Destroyed 6 | . 1 1 4 Tunneler 1 | . . . 1 Watcher 2 | . . . 2 Swarmer 4 | . . 3 1 Grunt 6 | . 2 . 4 Duelist 1 | . . . 1 Sentry 4 | . . . 4 Best Kill Streak 5 | . 2 3 5 Combat Bots Only 5 | . 2 3 5 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1602 | . 62 37 1503 Core 434 | . 13 . 421 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 . 94 . Volleys Fired 34 | . 3 2 29 Largest 2 | . 2 1 2 Hottest 124 | . 50 30 124 Shots Fired 45 | . 6 2 37 Gun 13 | . 3 . 10 Cannon 17 | . . . 17 Launcher 15 | . 3 2 10 Special . | . . . . Kinetic 13 | . 3 . 10 Thermal 9 | . . . 9 Explosive 15 | . 3 2 10 Electromagnetic 8 | . . . 8 Robot Hit Streak 8 | . 2 . 8 Robot Miss Streak 6 | . 1 1 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 39 | . 3 3 33 Core Hits 33 | . 3 4 26 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks 18 | . . 3 15 Impact 18 | . . 3 15 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1619 | . 96 231 1292 Guns 161 | . 43 . 118 Cannons 310 | . . . 310 Explosions 819 | . 53 136 630 Melee 327 | . . 95 232 Ramming 2 | . . . 2 Kinetic 161 | . 43 . 118 Thermal 409 | . . . 409 Explosive 574 | . 53 136 385 Electromagnetic 146 | . . . 146 Impact 327 | . . 95 232 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Effects 2 | . . . 2 Message Errors 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 90 | . . 24 66 Projectiles . | . . . . Explosions 49 | . . 3 46 Melee 41 | . . 21 20 Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 193 | . 39 16 138 Shots 8 | . 1 1 6 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 531 | . 21 24 531 Average Temperature 107 | . 14 12 125 Received Heat Transfer 375 | . 12 . 363 Effects 4 | . . . 4 Interference 3 | . . . 3 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . . 4 Impact Corruptions 4 | . . 1 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 446 | . . . 446 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 302 | . 69 85 302 Initial 33 | . . . 33 Average 63 | . 43 19 148 Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 92 Level 1 2 | . . . 7 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 3 5 19 Peak Tracking Total 9 | . 3 3 9 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful 2 | . 2 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Dispatch Records 1 | . 1 . . Maintenance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1225 | 251 406 191 377 Spaces Moved 605 | 168 220 112 105 Core 111 | 61 . . 50 Treads 494 | 107 220 112 55 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 166 | 136 160 160 237 Slowest Speed 450 | 200 160 160 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 11 29 29 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 110 | . 13 20 77 Melee . | . . . . Projectile . | . . . . AOE 110 | . 13 20 77 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 742 | 190 270 116 166 Wait 40 | 9 30 . 1 Move 602 | 167 219 111 105 Hop . | . . . . Pick Up 19 | 8 8 . 3 Fast Attach 1 | . . . 1 Attach 17 | 6 4 . 7 Detach 2 | . . . 2 Swap 1 | . 1 . . Drop 6 | . 5 . 1 Fire 34 | . 3 2 29 Melee 18 | . . 3 15 Ram . | . . . . Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 252 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 626 | -10/Materials | Discovered new exit (range 9) 658 | -10/Materials | Entered Mines 691 | -10/Mines | Assembled infested the area 696 | -10/Mines | Assisted by a Guerilla fighting off Assembled 836 | -10/Mines | Discovered new exit (range 10) 849 | -10/Mines | Entered Materials 849 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1005 | -9/Materials | Core integrity fell below 50% 1027 | -9/Materials | Lost 5 parts (2n1u2w) 1215 | -9/Materials | Core integrity fell below 20% 1227 | -9/Materials | Core destroyed Last Messages --------------- Acquired 4 matter. C-30 ARC bursts open, deploying its payload. L-31 Rogue destroyed. G-34 Mercenary destroyed. S-10 Pest IFF system glitched. S-10 Pest destroyed. Med. Armor Plating destroyed. G-47 Trooper suffers critical hit. Destroyed Aluminum Leg. Particle Gun fried. Lgt. Nuclear Core fried. G-47 Trooper destroyed. Imp. Ion Engine destroyed. [Achievement: Storm Trooper] Y-45 Defender destroyed. Overheating: System interference. Lgt. EM Pulse Cannon temporarily disabled. Hvy. Hammer temporarily disabled. Overheating: Core damaged (-52). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????"??????????????????????????????????? | | ???????? ??????????????????????????????????? | | ????#???"??????????????????????????????????? | | ????# ?? ??????????????????????????????????? | | ????# ?? ??????????????????????????????????? | | ????#+##+##########????#???????????????????? | | ????# # ####%##### ???????? | | ??### #!!| /sg ???????? | | ### " #!| #g######## ???????? | | " #!| ? #@###????????????????????? | | """# + ##?# #%###????????????????????? | | " # #?# #u# ######???????????????? | | " # #########s# #???????????????? | | " +% + #???????????????? | | " # ### ##+#### #???????????????? | | " ## #### # # #???????????????? | | " # # ## # # #???????????????? | | "# # #### # ## #???????????????? | | ##"""# #+##?# # #??######???????????????? | | # #?# # #???????????????????????? | | # #?# # #???????????????????????? | | # #?# # ]#???????????????????????? | | # #?# # !] #???????????????????????? | | # """ """ #?# # ]] #???????????????????????? | | # """ """ #?# ### ##???????????????????????? | | # """ """ #?# #?###????????????????????????? | | # #?# #????????????????????????????? | | #####+#####?# #????????????????????????????? | | ??# #???# #????????????????????????????? | | ??# #???# #????????????????????????????? | | ??# ????# #????????????????????????????? | | ??# ????# #????????????????????????????? | | ??? ????# #????????????????????????????? | | ???# ######+#????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness I Survived The Infestation Storm Trooper Challenges ------------ None Game ------ Seed PulseMomentumMagmablaster Manual? 0 Play Time 00:48:15 Cumulative 3.2 hours Start 2020.09.15 @ 15:28:13 End 2020.09.15 @ 20:55:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 76a5e39a-3cb6-47af-90d3-a3258017da04