Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.18 @ 23:36:21 Player: Dhoby_Ghaut Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (166) 830 Value Destroyed (13018) 13018 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (15710) 15710 TOTAL SCORE: 40458 Bonus ------- High Alert Combat Kills 146 Follower Combat Kills 6073 Entered Garrisons 2200 Used RIF Installer 5000 Aligned with FarCom 300 Win 3000 Friendly Fire -1009 Cogmind --------- Core Integrity 1084/1600 Matter 221/300 Energy 183/190 System Corruption 12% Temperature Cool (3) Movement Treading (185) Ox2 Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (2) --- Biometal Heavy Treads > --- UTILITY (20) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Core Analyzer Advanced Armor Integrity Analyzer Advanced System Shield Relay Coupler [NC] (2) Relay Coupler [C] (2) Relay Coupler [ARC] (4) Relay Coupler [Sentry] (14) Relay Coupler [Hunter] (18) Relay Coupler [Hunter] (12) > --- WEAPON (2) ------- Fusion Bomb Launcher Advanced Remote Datajack > --- INVENTORY (36) --- Light Quantum Reactor Biometal Heavy Treads Advanced Heavy Siege Treads Large Storage Unit High-capacity Storage Unit Improved Overload Regulator Relay Coupler [NC] (39) Relay Coupler [C] (37) Relay Coupler [Sentry] (23) Relay Coupler [Sentry] (26) Relay Coupler [Sentry] (25) Relay Coupler [Specialist] (23) Relay Coupler [Specialist] (26) Relay Coupler [Hunter] (13) Trap Reconfigurator Matter Neutralizer Hypervelocity Gauss Cannon Fusion Bomb Launcher Fusion Bomb Launcher Advanced Remote Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Core Analyzer Advanced Armor Integrity Analyzer Advanced Phase Shifter Advanced Phase Shifter Advanced Shield Generator Advanced System Shield Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] System Restoration Module Trap Reconfigurator > --- WEAPON ----------- Enhanced Nova Cannon Advanced Remote Datajack > --- INVENTORY -------- Light Particle Reactor Light Quantum Reactor Light Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Large Storage Unit High-capacity Storage Unit Advanced Terrain Scanner Relay Coupler [NC] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Specialist] Relay Coupler [Hunter] Phase Gun Matter Neutralizer Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Gauss Cannon Heavy Shock Bomb Launcher Micro-nuke Launcher Fusion Bomb Launcher Advanced Remote Datajack Advanced Remote Datajack [Rating: 166] Favorites ----------- Power Reinforced Fission Core Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Armor Integrity Analyzer Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Heavy Plasma Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . 2 . . . 2 . . . 2 . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . 2 . . . 2 . . . 2 . . . 2 . . . 2 . . . 2 . 2 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 417 | 6 5 5 7 . 4 4 2 25 32 12 13 19 13 13 23 12 5 14 17 21 13 8 5 11 3 13 9 13 90 Power 17 | 1 1 . 1 . . . . 2 1 . 1 . . . 2 . . 1 . . 2 . 1 . . . . . 4 Engine 8 | 1 1 . 1 . . . . 2 1 . . . . . . . . 1 . . 1 . . . . . . . . Core 4 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 . 1 . . . . . . Reactor 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 Propulsion 30 | 2 1 2 2 . . 3 . 8 2 2 1 1 . . . 1 . . . . 1 . . . . . 1 . 3 Treads 15 | . . 1 . . . . . 6 2 2 . . . . . . . . . . . . . . . . 1 . 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 15 | 2 1 1 2 . . 3 . 2 . . 1 1 . . . 1 . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 222 | 1 3 . 3 . 4 . 1 4 20 4 6 9 5 8 10 8 3 9 9 14 7 7 4 4 2 12 3 10 52 Device 78 | . . . . . . . . 3 4 . 3 2 2 1 4 1 . 1 5 7 1 1 3 1 1 4 2 1 31 Storage 12 | 1 2 . 1 . 2 . . . 4 . . . . . . . . 1 . . . . . . . . . . 1 Processor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Hackware 69 | . . . . . . . . . . 3 1 4 1 6 2 3 2 5 1 5 5 5 . 2 . 8 . 4 12 Protection 61 | . 1 . 2 . 2 . 1 1 12 1 2 3 2 1 4 4 1 2 3 2 1 1 1 1 1 . 1 4 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 148 | 2 . 3 1 . . 1 1 11 9 6 5 9 8 5 11 3 2 4 8 7 3 1 . 7 1 1 5 3 31 Energy Gun 15 | . . . . . . . . 3 3 1 2 2 . . . . . . . . . . . 1 . . 2 . 1 Energy Cannon 57 | . . . . . . . . . 4 1 1 3 4 3 6 1 1 2 4 3 2 1 . 3 . . 2 1 15 Ballistic Gun 6 | 2 . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . 1 Launcher 6 | . . . . . . . . 2 . 1 . . . . . . . . 1 . . . . . . . . . 2 Special Weapon 46 | . . 1 . . . . . . . . . 4 3 2 5 2 . 2 3 4 1 . . 3 1 . 1 2 12 Impact Weapon 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 2 . . . 1 . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 2 Parts Lost 50 | . . 2 2 . . . . 10 1 1 . 1 . . . 2 . . 2 . 1 . . 2 . 1 . 2 23 Power 5 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 Propulsion 10 | . . 2 . . . . . 4 . 1 . . . . . 1 . . . . 1 . . . . . . . 1 Utility 20 | . . . . . . . . 2 1 . . 1 . . . 1 . . . . . . . . . . . 1 14 Weapon 15 | . . . 1 . . . . 3 . . . . . . . . . . 2 . . . . 2 . 1 . 1 5 Highest Loss Streak 14 | . . 1 1 . . . . 4 1 1 . 1 . . . 2 . . 1 . 1 . . 1 . 1 . 1 14 Average Slot Usage (%) 91 | . 99 98 97 100 97 88 74 81 95 99 92 91 91 90 92 92 92 89 92 93 93 93 90 92 90 88 90 87 86 Engine 3 | . 14 14 11 11 11 11 9 9 9 9 5 . . . . . . 1 5 5 3 . . . . . . . . Core 1 | . . . . . . . . . . . 1 7 7 7 4 . . . . . 1 5 5 5 4 4 4 4 . Reactor 1 | . . . . . . . . . . . . . . . 1 6 6 4 . . . . . . . . . . 3 Treads 3 | . . 1 4 . . . . 6 18 17 . . . . . . . . . . . . . . . . 2 4 4 Wheel 5 | . 28 24 18 22 22 22 18 11 . . 6 7 7 7 6 6 6 6 5 5 5 5 5 5 4 4 1 . . Device 7 | . . . . . . . . 13 12 6 11 7 10 8 7 10 6 2 2 7 2 . 6 7 9 3 7 8 15 Storage 19 | . 23 28 22 22 19 11 9 9 17 27 23 23 23 23 20 20 20 23 23 23 23 23 21 21 19 19 17 17 16 Processor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 Hackware 23 | . . . . . . . . . . 11 18 22 19 25 28 21 26 28 28 28 42 45 36 38 33 37 39 30 26 Protection 8 | . 3 . 20 22 21 22 20 15 20 9 7 6 7 1 8 13 12 6 13 8 . . 5 5 9 8 7 10 5 Energy Gun 1 | . . . . . . . . 4 8 5 1 2 . . . . . . . . . . . . 4 2 3 1 . Energy Cannon 5 | . . . . . . . . . 2 7 8 8 14 8 10 6 5 6 7 6 5 5 10 6 . . . 2 4 Ballistic Gun 1 | . 28 14 . . . . . 3 5 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 12 21 22 22 20 15 6 . . . . . . . . . . . . . . . . . 1 . . . Special Weapon 2 | . . . . . . . . . . . . 3 . 5 2 5 6 5 3 4 4 4 . 2 3 4 3 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 223 | 10 42 45 75 75 157 108 110 110 125 126 130 129 126 129 138 141 127 162 173 174 164 164 177 185 188 186 190 196 223 Greatest Support 80 | 32 32 26 26 20 20 20 20 40 42 42 42 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 60 60 80 Greatest Overweight (x) 7 | . 1 4 3 3 7 5 5 5 2 4 4 4 4 4 4 5 4 5 6 6 5 5 6 6 6 6 6 3 3 Average Overweight (x) 3 | . . 1 2 3 3 5 5 4 1 2 3 3 4 4 4 4 4 4 5 5 5 5 5 5 6 6 4 2 1 Largest Inventory Capacity 44 | 6 16 16 18 18 40 24 24 24 44 28 28 28 28 28 28 28 28 36 36 36 36 36 36 36 36 36 36 36 44 Average Capacity 30 | 5 13 16 17 18 19 24 24 24 23 28 28 28 28 28 28 28 28 33 36 36 36 36 36 36 36 36 36 36 36 Most Carried 36 | 6 9 13 15 18 24 24 20 24 24 28 28 28 28 28 28 28 28 35 36 36 36 36 36 36 35 36 36 36 36 Average Carried 29 | 3 7 11 12 17 19 23 20 23 21 25 27 27 27 27 27 27 26 29 35 35 35 35 35 35 34 35 35 35 34 Final Capacity 36 | 6 16 16 18 18 24 24 24 24 28 28 28 28 28 28 28 28 28 36 36 36 36 36 36 36 36 36 36 36 36 Final Carried 36 | 6 9 12 15 18 24 20 20 24 22 27 28 28 28 28 28 28 27 35 36 36 36 36 34 36 34 36 35 36 23 Class Distribution -------------------- 52% | Botlord-Mutant 24% | Bothacker-Mutant 9% | Hauler-Mutant 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Trapper-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Matter Collected 8430 | 234 97 213 133 . 52 235 . 727 774 216 236 289 144 246 345 160 154 416 180 338 278 256 49 148 73 265 60 366 1746 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8305 | . 104 438 133 . . 85 . 622 804 206 155 329 74 139 861 176 18 120 462 410 24 138 53 223 . 54 . 120 2557 Parts 432 | . 6 25 5 . . 9 . 33 46 12 8 20 9 8 39 8 . 8 22 14 2 6 3 8 . . . 4 137 Haulers Intercepted 3 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 12 | . . 1 1 . . . . . 3 . 3 . . . . . . . 1 . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Combat Hostiles Destroyed 128 | . 1 9 2 . . 3 . 18 14 7 . 7 2 2 11 3 . 2 5 4 . 1 1 6 . 1 . 1 28 Melee 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Guns 25 | . 1 5 . . . . . 7 11 1 . . . . . . . . . . . . . . . . . . . Cannons 85 | . . 4 2 . . . . 3 3 2 . 7 2 2 10 2 . 2 5 4 . 1 1 6 . 1 . 1 27 AOE 14 | . . . . . . 3 . 6 . 4 . . . . . . . . . . . . . . . . . . 1 Classes Destroyed 16 | . 2 2 2 . . 2 . 2 2 . . 2 . . . . . 1 . 1 . . . . . . . . . Worker 4 | . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . 1 Builder 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Recycler 15 | . . 4 1 . . . . . 1 . 2 . . . 2 . . . 1 . . . . . . . . . 4 Carrier 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Operator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Watcher 4 | . . . 1 . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . Swarmer 29 | . . 9 . . . 3 . . 5 4 . . 1 1 . . . . 1 . . . . 4 . . . . 1 Grunt 39 | . 1 . . . . . . 11 6 3 . 4 . 2 2 1 . . . 3 . 2 . 1 . 1 . . 2 Duelist 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Sentry 13 | . . . 2 . . . . 5 3 . . . . . 2 1 . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 3 Programmer 41 | . . . . . . . . . . . . 1 1 . 7 1 . 1 5 . . . 1 . . . . . 24 Behemoth 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . Best Kill Streak 6 | . 1 3 2 . . 3 . 6 3 4 1 2 1 1 2 2 1 1 2 2 1 1 1 2 . 1 . 1 3 Combat Bots Only 6 | . 1 3 1 . . 3 . 6 3 4 . 2 1 1 2 2 . 1 2 2 . 1 1 2 . 1 . 1 3 Max Kills in Single Turn 3 | . 1 1 1 . . 3 . 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . 2 . 1 . . . . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Damage Taken 15289 | . 213 453 209 . . 323 . 1401 767 335 103 408 80 292 303 365 231 372 358 411 111 99 161 419 24 490 212 1097 6052 Core 1482 | . 50 95 43 . . . . 230 39 14 13 55 10 53 14 12 31 48 21 43 . 56 18 65 . 37 . 19 516 Absorbed by Shields 555 | . . . . . . . . . . . . 253 . 30 . . . 34 . 39 . 28 . 34 . 117 . 20 . Reduced by Siege Mode 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Core Remaining (%) 80 | 100 . 42 . . . 89 . . . 48 . . . 81 . . . 87 . . . 88 . 92 . 97 . 98 67 Volleys Fired 875 | . 16 30 15 . . 18 . 48 53 26 10 56 8 32 50 25 10 66 30 45 15 33 7 44 . 22 3 37 176 Largest 2 | . 2 2 2 . . 2 . 2 2 2 2 2 2 2 2 2 1 2 2 2 2 2 2 2 . 1 1 2 2 Hottest 240 | . 40 135 70 . . 70 . 98 150 136 150 155 160 170 180 170 30 180 180 188 180 196 196 196 . 88 40 186 240 Shots Fired 1258 | . 32 51 30 . . 36 . 86 108 44 16 78 13 35 71 33 10 73 42 56 17 35 13 60 . 22 3 44 250 Gun 240 | . 32 18 . . . . . 46 92 15 3 16 . . . . . . . . . . . . . 3 . 9 6 Cannon 698 | . . 24 30 . . 36 . 28 16 24 13 46 10 20 49 22 . 34 38 30 14 17 13 46 . 5 . 9 174 Launcher 21 | . . . . . . . . 12 . 5 . . . . . . . . . . . . . . . . . . 4 Special 299 | . . 9 . . . . . . . . . 16 3 15 22 11 10 39 4 26 3 18 . 14 . 14 3 26 66 Kinetic 277 | . 32 42 30 . . 36 . 52 56 . . . . . . . . . . . . . . . . 5 . . 24 Thermal 670 | . . 9 . . . . . 22 52 39 16 62 10 20 49 22 . 34 38 30 14 17 13 46 . 3 . 18 156 Explosive 16 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . 4 Electromagnetic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 29 | . 11 4 9 . . 5 . 11 20 11 2 10 8 9 8 6 4 18 7 9 8 5 6 10 . 5 4 10 29 Robot Miss Streak 6 | . 2 5 6 . . 3 . 4 3 1 3 3 . 2 3 3 2 2 6 4 3 2 2 2 . 1 1 3 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 788 | . 24 21 16 . . 19 . 68 75 32 9 52 7 19 41 21 9 36 18 38 7 18 8 37 . 13 2 31 167 Core Hits 259 | . 7 14 6 . . 8 . 43 30 11 2 12 3 4 15 5 1 3 11 7 1 3 1 13 . 2 . 3 54 Critical Hits 23 | . . . . . . 2 . . 1 . . . 1 . 2 1 . 1 1 . . . . . . 1 . . 13 Critical Kills 9 | . . . . . . . . . 1 . . . 1 . 1 1 . . 1 . . . . . . 1 . . 3 Critical Parts Destroyed 14 | . . . . . . 2 . . . . . . . . 1 . . 1 . . . . . . . . . . 10 Melee Attacks 49 | . . . . . . 3 . 15 12 3 11 . 1 . . . 4 . . . . . . . . . . . . Impact 6 | . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . Slashing 29 | . . . . . . . . 12 12 . . . 1 . . . 4 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18324 | . 251 287 330 . . 439 . 1933 1427 815 125 979 107 240 1052 486 129 272 639 748 232 235 297 963 . 49 . 247 6042 Guns 2668 | . 251 65 . . . . . 448 1177 260 . 230 . . . . . . . . . . . . . . . 110 127 Cannons 13207 | . . 197 330 . . 284 . 399 250 300 125 749 107 240 1052 486 . 272 639 748 232 235 297 963 . 49 . 137 5116 Explosions 1834 | . . . . . . 155 . 625 . 255 . . . . . . . . . . . . . . . . . . 799 Melee 590 | . . . . . . . . 461 . . . . . . . . 129 . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2656 | . 251 262 330 . . 284 . 617 577 . . . . . . . . . . . . . . . . 49 . . 286 Thermal 13311 | . . 25 . . . . . 230 850 582 125 979 107 240 1052 486 . 272 639 748 232 235 297 963 . . . 247 5002 Explosive 1379 | . . . . . . . . 625 . . . . . . . . . . . . . . . . . . . . 754 Electromagnetic 388 | . . . . . . 155 . . . 233 . . . . . . . . . . . . . . . . . . . Impact 38 | . . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . Slashing 552 | . . . . . . . . 423 . . . . . . . . 129 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 7 7 7 . 3 3 3 2 3 3 3 3 3 3 3 2 2 . . 2 2 12 Average Corruption 3 | . . . . . . . . 7 7 7 . 3 3 3 1 2 3 3 2 3 3 3 1 2 . . 1 2 5 Corruption Purged 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Effects 424 | . . . . . . . . 19 65 42 . 16 14 16 11 18 13 27 14 25 14 15 1 9 . . . 22 83 Message Errors 116 | . . . . . . . . 7 14 7 . 5 5 5 3 9 4 9 4 7 7 1 1 2 . . . 8 18 Matter Fused 92 | . . . . . . . . 3 18 10 . 5 3 2 . 3 4 10 2 4 5 8 . . . . . . 15 Heat Flow Errors 60 | . . . . . . . . 2 6 8 . 2 3 5 3 4 2 2 3 5 . 1 . . . . . 1 13 Energy Discharges 47 | . . . . . . . . 1 5 5 . 1 1 2 1 . 2 4 3 4 2 3 . 1 . . . 6 6 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 46 | . . . . . . . . 1 4 8 . 2 2 2 4 1 . . 2 3 . 2 . 1 . . . 6 8 Data Loss (major) 8 | . . . . . . . . 1 2 2 . . . . . . . . . . . . . . . . . . 3 Misfires 7 | . . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 41 | . . . . . . . . 2 10 2 . 1 . . . 1 1 2 . 2 . . . 4 . . . 1 15 Weapon Failures 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 749 | . . . . . . . . 19 . 7 . . . . 48 2 52 . 7 45 53 . . . . . . . 516 Projectiles 661 | . . . . . . . . . . 3 . . . . 48 2 . . 7 45 53 . . . . . . . 503 Explosions 17 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 13 Melee 71 | . . . . . . . . 19 . . . . . . . . 52 . . . . . . . . . . . . Knockbacks 21 | . . 3 2 . . 4 . 7 . . . . . . . . . . . . . . . . . 1 . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 21 | . . 3 2 . . 4 . 7 . . . . . . . . . . . . . . . . . 1 . . 4 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 29 | . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . 3 Shots 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 460 | . 76 460 143 . . 215 . 236 251 297 . 312 242 242 153 247 216 220 382 226 129 148 . 40 . 48 . 127 372 Average Temperature 78 | . 31 173 42 . . 95 . 53 80 105 . 87 59 45 38 50 90 42 98 64 60 36 . 10 . 21 . 41 92 Received Heat Transfer 2165 | . 117 . 63 . . . . 288 306 108 27 75 36 88 60 51 27 50 12 70 9 13 . 57 . 83 18 166 441 Effects 7 | . . 3 . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . 1 Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 Interference 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Total Turns 99 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 94 Longest Duration 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 28 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Parts Melted 37 | . . 1 . . . . . . 5 . . 3 . . 5 2 . 2 2 1 1 . 1 . . . . . 14 Heat Transferred 16385 | . . 160 . . . . . 518 1480 946 185 1688 187 437 1550 750 . 350 850 944 275 350 298 848 . . . 348 4221 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Peak Influence 803 | . 52 130 132 51 . 87 33 438 329 383 240 531 398 494 281 387 264 297 200 119 455 390 257 422 237 357 200 80 803 Average Influence 174 | . 37 66 112 51 . 20 33 233 211 245 130 286 321 327 89 270 151 160 73 59 124 285 218 308 228 247 143 32 168 Maximum Alert Level 3 | . . . . . . . . 2 1 1 1 2 1 2 1 1 1 1 1 . 2 1 1 2 1 1 1 . 3 Low Security (%) 59 | 100 100 100 100 100 . 100 100 47 30 38 49 39 . 18 79 9 41 28 99 100 79 . . 4 7 41 28 100 71 Level 1 36 | . . . . . . . . 47 69 61 50 34 100 48 20 90 58 71 . . 20 100 100 77 92 58 71 . 16 Level 2 4 | . . . . . . . . 5 . . . 25 . 33 . . . . . . . . . 18 . . . . 9 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 3 . . . . . . . 1 . 5 . 3 . 6 . 3 . 3 . 4 . 1 . 2 . 2 . 20 Investigation 8 | . 1 . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . 3 Extermination 25 | . . . . . . . . . . . . . 1 . 6 . . . 2 . 3 . 1 . . . 1 . 11 Reinforcement 11 | . 2 . . . . . . . 1 . 2 . . . . . 1 . 1 . 1 . . . 1 . . . 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 8 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . 1 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 2 Alert ID Control Effect 125 | . . . . . . . . . . . . . . . . 1 8 7 3 . 12 9 1 10 4 11 3 10 46 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Distress Signals 12 | . . . . . . . . 4 1 . . . . . 1 . . . . . 1 . . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 506 | . 11 9 3 . . 5 . 22 30 21 10 21 10 23 15 17 11 26 15 15 14 18 2 25 5 26 5 27 120 Peak Tracking Total 10 | . 4 3 1 . . 5 . 5 6 4 4 6 3 4 3 8 3 6 4 5 4 6 2 5 3 3 3 8 10 Tactical Retreats 31 | . 1 . . . . 4 . 6 2 8 1 1 . . . . . . . 1 . . . 1 . . . 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Traps Triggered 44 | . 1 . . . . . . 3 1 5 . 4 . 4 1 1 1 5 . 1 . 2 . 6 . 3 . 2 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reused 8 | . . . . . . 3 . . . . 1 . . . . . . . 1 2 . . . . . . . . 1 Traps Reconfigurated 31 | . . . . . . . . . . . 6 . . . . . . . 11 2 . . . . . 8 . . 4 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . 3 . . . . 1 . . . . . . . 1 2 . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Machines Disabled 57 | . . . . . . 1 . 1 3 3 1 4 . 3 . 4 1 4 2 3 2 5 3 6 . 4 . 3 4 Max in Single Turn 2 | . . . . . . 1 . 1 1 1 1 1 . 1 . 1 . 1 1 1 1 1 2 1 . 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 29 | . . . . . . . . 1 . 2 . 4 . 2 . 2 . 3 . 2 . 3 . 3 . 4 . 3 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Machines Accessed 52 | . 4 . . . 2 . 1 . 7 . 4 . 3 . 6 . 3 . 7 . 7 . 3 . 1 . 2 . 2 Terminals 31 | . 3 . . . . . . . 5 . 3 . 1 . 3 . 2 . 6 . 5 . 1 . . . 1 . 1 Fabricators 4 | . . . . . . . . . . . . . 1 . 2 . . . . . 1 . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Garrison Access 12 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 Total Hacks 120 | . 11 . . . 2 . 1 . 21 . 12 . 6 . 11 . 6 . 16 . 14 . 10 . 2 . 3 . 5 Successful 67 | . 9 . . . 2 . 1 . 14 . 5 . 2 . 3 . 2 . 8 . 8 . 8 . 1 . 2 . 2 Failed 53 | . 2 . . . . . . . 7 . 7 . 4 . 8 . 4 . 8 . 6 . 2 . 1 . 1 . 3 Catastrophic 14 | . . . . . . . . . 1 . 2 . 1 . 1 . 2 . 2 . 2 . 1 . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . 7 . . . 1 . . . 14 . 8 . 5 . 1 . 4 . 12 . 8 . 5 . 1 . 1 . 4 Terminals 79 | . 9 . . . . . . . 15 . 8 . 4 . 4 . 5 . 15 . 10 . 5 . . . 1 . 3 Fabricators 9 | . . . . . . . . . . . . . 1 . 6 . . . . . 2 . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . 4 . . . . . . . . . . . . . 4 . . . . . . Garrison Access 20 | . . . . . . . 1 . 2 . 4 . 1 . 1 . 1 . 1 . 2 . 1 . 2 . 2 . 2 Terminal Hacks 21 | . 2 . . . 2 . . . 5 . 1 . . . . . 1 . 4 . 3 . 2 . . . 1 . . Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 4 | . 1 . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . . . . . . . . . 1 . 1 . . . . . . . 2 . 2 . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . 4 . . . . . . . . . . . . . 4 . . . . . . Insert Component 4 | . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . Analyze 4 | . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . Garrison Access Hacks 11 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unlock Access 11 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 21 | . 5 . . . . . . . 4 . 3 . 1 . . . . . 3 . 2 . 1 . . . . . 2 Terminals 17 | . 5 . . . . . . . 4 . 2 . . . . . . . 3 . 1 . 1 . . . . . 1 Track 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 12 | . 2 . . . . . . . 3 . 2 . . . . . . . 2 . 1 . 1 . . . . . 1 Disrupt 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Download 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Reprogram 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Eject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 3 . . . . . . . 7 . 4 . 1 . 5 . 3 . 7 . 6 . 3 . 1 . 2 . 2 Full Trace Events 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Matter 252 | . . . . . . . . . . . . . . . 252 . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . . 67 . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 . . . . . . . 4 . . . . . . . . . 1 . . . 2 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Matter 168 | . . . . . . . . . . . . . . . . . . . . . 168 . . . . . . . . Time 42 | . . . . . . . . . . . . . . . . . . . . . 42 . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 32 | . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Used RIF Installer 10 | . . . . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Robot Detection 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Autoassimilate 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 209 | . . . . . . . . . . 3 4 10 3 11 7 7 6 13 2 14 5 11 . 12 1 18 8 20 54 Non-combat 10 | . . . . . . . . . . . 1 . . . 3 . . . 2 1 . . . . . . . . 3 Combat 199 | . . . . . . . . . . 3 3 10 3 11 4 7 6 13 . 13 5 11 . 12 1 18 8 20 51 Autooverrided 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Autoassimilated 40 | . . . . . . . . . . . . . . . . . . . . 1 2 2 . 2 1 7 6 3 16 Robot Hacks Applied 177 | . . . . . . . . . . 3 5 11 3 11 12 7 7 13 2 14 3 10 . 10 . 11 2 17 36 parse_system 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . no_distress 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . purge_threat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . locate_traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . block_reporting 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . map_route 4 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 2 find_garrison 3 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . scatter_targeting 3 | . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . spike_heat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . overload_power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . amplify_resonance 7 | . . . . . . . . . . . . . . 3 . . . . . 2 . 1 . . . 1 . . . disable_weapons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 reboot_system 11 | . . . . . . . . . . . . 1 1 1 . 1 1 . . 1 . 1 . 1 . 1 . . 2 go_dormant 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . overwrite_iff 56 | . . . . . . . . . . . 1 5 . 2 2 1 . 9 . 6 1 4 . 5 . 1 . 9 10 streamctrl_high 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 formatsys_high 78 | . . . . . . . . . . 2 2 3 1 5 1 4 5 4 1 5 2 3 . 3 . 8 2 7 20 Relay Couplers Released 123 | . . . . . . . . 5 . 6 . 15 . 7 . 9 . 11 . 9 . 13 . 13 . 16 . 12 7 Ejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Machine Destruction 116 | . . . . . . . . 5 . 6 . 15 . 7 . 9 . 11 . 9 . 13 . 13 . 16 . 12 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Attached 67 | . . . . . . . . . . 3 1 4 1 6 2 3 2 5 1 5 4 5 . 2 . 8 . 4 11 Crosswired 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 2 1 Robots Rewired 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Total Allies 194 | . . . . . . . . . . 2 4 9 1 7 6 5 5 22 2 12 5 9 . 10 1 16 8 20 50 Largest Group 20 | . . . . . . . . . . 2 2 4 4 6 3 3 4 11 11 2 4 5 4 4 4 10 16 20 8 Highest-Rated Group 1092 | . . . . . . . . . . 30 48 100 116 149 90 73 105 273 273 90 188 196 157 147 194 533 908 1092 458 Highest-Rated Ally 69 | . . . . . . . . . . 15 32 32 32 32 30 32 41 41 41 49 49 49 49 56 49 64 69 69 69 Total Orders 113 | . . . . . . . . . . 2 . 3 8 4 8 6 . 12 1 2 7 10 . 1 . 13 . 20 16 STAY 38 | . . . . . . . . . . 1 . 1 2 2 1 1 . 5 . . 1 3 . 1 . 5 . 10 5 GOTO 22 | . . . . . . . . . . . . 1 3 . 3 2 . 2 1 1 2 1 . . . 3 . 1 2 FOLLOW 51 | . . . . . . . . . . 1 . 1 3 2 4 3 . 5 . 1 4 6 . . . 5 . 9 7 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 935 | . . . . . . . . . . 16 18 47 15 35 29 24 37 50 35 18 53 44 10 37 21 65 22 101 258 Total Damage 27597 | . . . . . . . . . . 366 241 943 567 737 673 358 1064 911 916 178 1829 873 299 851 790 2287 994 3123 9597 Kills 189 | . . . . . . . . . . 3 3 9 6 10 3 3 8 14 8 . 13 9 1 11 4 14 4 11 55 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Turns Passed 31485 | 74 579 648 226 116 536 685 94 1170 2100 1274 787 1271 885 929 1922 1052 689 1709 1377 1286 1005 1255 379 1187 63 1567 563 1737 4320 Spaces Moved 15988 | 54 398 527 142 102 459 408 53 498 851 525 469 619 408 521 999 556 435 968 770 565 589 716 219 557 34 892 255 681 1718 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4054 | . . 7 7 . . . . 138 851 525 16 . . . . . . . . . . . . . . . 111 681 1718 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 11933 | 53 398 520 135 102 459 408 53 360 . . 453 619 408 521 999 556 435 968 770 565 589 716 219 557 34 892 144 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 110 110 130 130 120 180 192 140 130 140 140 140 140 140 140 150 150 150 150 150 150 160 160 160 210 165 Average Speed 156 | 99 98 104 116 110 114 130 130 151 197 192 142 139 140 140 140 141 140 146 153 152 150 150 158 159 160 160 190 228 197 Slowest Speed 240 | 100 100 200 200 110 150 130 130 240 200 225 212 140 140 140 140 150 140 150 160 160 150 150 160 160 160 160 230 230 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 70 94 20 33 89 58 11 48 76 50 12 91 13 73 29 56 13 89 19 51 14 69 7 69 1 97 8 71 35 Regions Visited 29 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 66 | . . . . . . 2 . . 14 . . . 1 . 7 . 2 4 10 . 4 . . . . . . . 22 Terrain Destroyed 251 | . . . . . . 2 . 71 17 . . . 1 1 11 . 2 5 18 2 6 1 2 3 . . . 1 108 Melee 17 | . . . . . . 2 . . 12 . . . 1 . . . 2 . . . . . . . . . . . . Projectile 91 | . . . . . . . . . 5 . . . . 1 11 . . 5 18 2 6 1 2 3 . . . 1 36 AOE 143 | . . . . . . . . 71 . . . . . . . . . . . . . . . . . . . . 72 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Total 21323 | 71 562 568 171 106 473 525 77 810 1160 736 566 957 710 696 1457 790 503 1202 925 951 696 876 241 808 42 1020 331 839 2454 Wait 3283 | 6 131 3 3 . . 75 22 179 163 147 42 201 267 84 364 179 45 99 96 297 64 88 1 128 6 55 57 80 401 Move 15960 | 53 397 526 141 101 458 407 53 497 851 524 468 618 408 520 999 551 434 967 769 564 588 715 219 556 33 891 255 680 1717 Hop 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Pick Up 207 | 6 6 4 4 4 5 4 . 14 15 6 6 13 6 7 5 7 2 14 8 7 6 5 3 11 . 8 1 11 19 Fast Attach 103 | 6 2 1 1 . 1 . 1 9 15 . 2 1 . 1 2 . . 1 3 1 4 1 1 1 . 1 4 6 38 Attach 98 | . . 1 4 . 2 . . 6 3 2 4 4 2 3 3 5 1 5 4 1 4 2 2 4 2 4 3 5 22 Detach 27 | . 1 . 1 . 2 . . 1 1 . 4 1 . . . 1 . 2 . . 2 1 . 1 . . 2 . 7 Swap 216 | . 3 3 2 . 1 4 1 10 14 10 7 14 11 9 18 7 4 8 10 19 5 5 2 6 1 8 2 2 30 Drop 190 | . 6 . . 1 4 10 . 10 33 . 10 9 6 5 7 2 2 2 5 7 7 3 6 6 . 3 4 8 34 Fire 875 | . 16 30 15 . . 18 . 48 53 26 10 56 8 32 50 25 10 66 30 45 15 33 7 44 . 22 3 37 176 Melee 46 | . . . . . . 3 . 12 12 3 11 . 1 . . . 4 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 257 | . . . . . . . . 24 . 6 . 39 . 32 8 8 . 35 . 8 . 21 . 48 . 24 . 4 . Rewire 44 | . . . . . . . . . . 2 2 1 1 3 1 3 1 3 . 2 1 2 . 3 . 4 . 6 9 Trap 14 | . . . . . . 4 . . . 10 . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials (discovered 6 exits: *Fac x3 / [*Sto x2] / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Garrison (discovered 2 exits: *Acc x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 320 | -10/Materials | Repaired Med. Armor Plating 436 | -10/Materials | Discovered new exit (range 16) 654 | -10/Materials | Entered Mines 668 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 819 | -10/Mines | Discovered new exit (range 9) 923 | -10/Mines | Learned location of Storage (-8) 1223 | -10/Mines | Core integrity fell below 50% 1295 | -10/Mines | Discovered new exit (range 6) 1302 | -10/Mines | Entered Materials 1302 | -9/Materials | Evolved 2 slots: Utility x2 1497 | -9/Materials | Discovered new exit (range 8) 1528 | -9/Materials | Entered Mines 1548 | -9/Mines | Found a hidden stash of uninstalled traps 1574 | -9/Mines | Assembled infested the area 1639 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1640 | -9/Mines | Discovered new exit (range 5) 1644 | -9/Mines | Entered Exiles 1672 | -9/Exiles | Met 8R-AWN 1690 | -9/Exiles | Met EX-HEX 1723 | -9/Exiles | Met EX-BIN 1738 | -9/Exiles | Aligned with FarCom system 1739 | -9/Exiles | Given EX-Vault access code 1765 | -9/Exiles | Opened EX-Vault 1773 | -9/Exiles | Found Trap Reconfigurator 1796 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1830 | -9/Exiles | Met EX-DEC 1835 | -9/Exiles | Learned location of Zion (-6) 1912 | -9/Exiles | Visited The Gauntlet 2170 | -9/Exiles | Discovered new exit (range 10) 2180 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2180 | -9/Exiles | Entered Mines 2345 | -8/Mines | Build established: Hauler-Mutant 2859 | -8/Mines | Discovered new exit (range 3) 2865 | -8/Mines | Entered Materials 2865 | -8/Materials | Evolved 2 slots: Utility x2 2959 | -8/Materials | Identified exit to Garrison 2959 | -8/Materials | Entered Garrison 2966 | -8/Garrison | Installed Relay Interface Framework 3004 | -8/Garrison | Triggered checkpoint 3034 | -8/Garrison | Garrison Relay disabled 3060 | -8/Garrison | Triggered checkpoint 3479 | -8/Garrison | Triggered checkpoint 3642 | -8/Garrison | Triggered checkpoint 3643 | -8/Garrison | Crushed by falling debris 3674 | -8/Garrison | Lost 4 parts (3n1w) 4022 | -8/Garrison | Build established: Scavenger-Mutant 4058 | -8/Garrison | Discovered new exit (range 15) 4129 | -8/Garrison | Entered Materials 4265 | -8/Materials | Discovered new exit (range 4) 4503 | -8/Materials | Discovered new exit (range 14) 4918 | -8/Materials | Build established: Hauler-Skirmisher 5066 | -8/Materials | Discovered new exit (range 8) 5341 | -8/Materials | Build established: Hauler-Mutant 5550 | -8/Materials | Discovered new exit (range 8) 6090 | -8/Materials | Discovered new exit (range 16) 6229 | -8/Materials | Identified exit to Garrison 6229 | -8/Materials | Entered Garrison 6330 | -8/Garrison | Triggered checkpoint 6374 | -8/Garrison | Garrison Relay disabled 6687 | -8/Garrison | Build established: Bothacker-Mutant 6711 | -8/Garrison | Triggered checkpoint 6918 | -8/Garrison | Triggered checkpoint 6984 | -8/Garrison | Garrison Relay disabled 7076 | -8/Garrison | Discovered new exit (range 15) 7167 | -8/Garrison | Expanded RIF knowledge: Structural Interface 7227 | -8/Garrison | Core integrity fell below 50% 7503 | -8/Garrison | Entered Factory 7503 | -7/Factory | Accompanied by 2 allies 7503 | -7/Factory | Evolved 2 slots: Utility x2 8283 | -7/Factory | Identified exit to Garrison 8290 | -7/Factory | Entered Garrison 8290 | -7/Garrison | Accompanied by 1 ally 8420 | -7/Garrison | Triggered checkpoint 8449 | -7/Garrison | Garrison Relay disabled 8496 | -7/Garrison | Triggered checkpoint 8740 | -7/Garrison | Discovered new exit (range 10) 8784 | -7/Garrison | Triggered checkpoint 8821 | -7/Garrison | Garrison Relay disabled 8886 | -7/Garrison | Triggered checkpoint 8943 | -7/Garrison | Discovered new exit (range 13) 9050 | -7/Garrison | Triggered checkpoint 9071 | -7/Garrison | Garrison Relay disabled 9266 | -7/Garrison | Triggered checkpoint 9331 | -7/Garrison | Discovered new exit (range 14) 9414 | -7/Garrison | Triggered checkpoint 9473 | -7/Garrison | Garrison Relay disabled 9561 | -7/Garrison | Entered Factory 9561 | -7/Factory | Accompanied by 3 allies 10150 | -7/Factory | Discovered new exit (range 6) 10440 | -7/Factory | Identified exit to Garrison 10446 | -7/Factory | Entered Garrison 10446 | -7/Garrison | Accompanied by 3 allies 10546 | -7/Garrison | Triggered checkpoint 10619 | -7/Garrison | Garrison Relay disabled 10660 | -7/Garrison | Triggered checkpoint 10739 | -7/Garrison | Triggered checkpoint 10758 | -7/Garrison | Triggered checkpoint 10922 | -7/Garrison | Discovered new exit (range 9) 11132 | -7/Garrison | Discovered new exit (range 8) 11153 | -7/Garrison | Expanded RIF knowledge: Program Shield 11202 | -7/Garrison | Triggered checkpoint 11300 | -7/Garrison | Garrison Relay disabled 11375 | -7/Garrison | Entered Factory 11375 | -6/Factory | Accompanied by 2 allies 11375 | -6/Factory | Evolved 2 slots: Utility x2 12367 | -6/Factory | Discovered new exit (range 4) 13085 | -6/Factory | Fabricated L-41 Fighter (x3) 13286 | -6/Factory | Identified exit to Garrison 13297 | -6/Factory | Entered Garrison 13334 | -6/Garrison | Triggered checkpoint 13396 | -6/Garrison | Garrison Relay disabled 13734 | -6/Garrison | Triggered checkpoint 13887 | -6/Garrison | Spotted B-75 Beast 13891 | -6/Garrison | Triggered checkpoint 13912 | -6/Garrison | Triggered checkpoint 13921 | -6/Garrison | Allies destroyed B-75 Beast 14004 | -6/Garrison | Discovered new exit (range 9) 14039 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 14105 | -6/Garrison | Garrison Relay disabled 14324 | -6/Garrison | Build established: Botlord-Mutant 14349 | -6/Garrison | Entered Factory 14403 | -6/Factory | Discovered new exit (range 10) 14987 | -6/Factory | Identified exit to Garrison 15038 | -6/Factory | Entered Garrison 15038 | -6/Garrison | Accompanied by 1 ally 15098 | -6/Garrison | Triggered checkpoint 15148 | -6/Garrison | Garrison Relay disabled 15240 | -6/Garrison | Triggered checkpoint 15386 | -6/Garrison | Spotted B-75 Beast 15491 | -6/Garrison | Triggered checkpoint 15523 | -6/Garrison | Destroyed B-75 Beast 15588 | -6/Garrison | Triggered checkpoint 15591 | -6/Garrison | Triggered checkpoint 15748 | -6/Garrison | Discovered new exit (range 3) 15800 | -6/Garrison | Triggered checkpoint 15915 | -6/Garrison | Discovered new exit (range 10) 16030 | -6/Garrison | Triggered checkpoint 16075 | -6/Garrison | Discovered new exit (range 13) 16102 | -6/Garrison | Expanded RIF knowledge: Robot Detection 16449 | -6/Garrison | Garrison Relay disabled 16747 | -6/Garrison | Entered Factory 16747 | -5/Factory | Accompanied by 11 allies 16747 | -5/Factory | Evolved 2 slots: Utility x2 16960 | -5/Factory | Discovered new exit (range 6) 17798 | -5/Factory | P-70 Sage assimilated allied Technician 6a 18123 | -5/Factory | Identified exit to Garrison 18124 | -5/Factory | Entered Garrison 18132 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 18278 | -5/Garrison | Triggered checkpoint 18350 | -5/Garrison | Garrison Relay disabled 18590 | -5/Garrison | Triggered checkpoint 18838 | -5/Garrison | Triggered checkpoint 18928 | -5/Garrison | Triggered checkpoint 18949 | -5/Garrison | Spotted B-75 Beast 18954 | -5/Garrison | Destroyed B-75 Beast 19244 | -5/Garrison | Garrison Relay disabled 19270 | -5/Garrison | Triggered checkpoint 19312 | -5/Garrison | Discovered new exit (range 10) 19410 | -5/Garrison | Entered Factory 19410 | -5/Factory | Accompanied by 2 allies 20072 | -5/Factory | Fabricated Arm. Huge Wheel (x2) 20205 | -5/Factory | Local fabrication network quarantined 20327 | -5/Factory | Identified exit to Garrison 20415 | -5/Factory | Entered Garrison 20415 | -5/Garrison | Accompanied by 3 allies 20631 | -5/Garrison | Triggered checkpoint 20712 | -5/Garrison | Garrison Relay disabled 20742 | -5/Garrison | Triggered checkpoint 20848 | -5/Garrison | Triggered checkpoint 20988 | -5/Garrison | Triggered checkpoint 21038 | -5/Garrison | Triggered checkpoint 21097 | -5/Garrison | Garrison Relay disabled 21143 | -5/Garrison | Discovered new exit (range 12) 21298 | -5/Garrison | Triggered checkpoint 21497 | -5/Garrison | Discovered new exit (range 5) 21513 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 21558 | -5/Garrison | Triggered checkpoint 21588 | -5/Garrison | Garrison Relay disabled 21670 | -5/Garrison | Entered Factory 21670 | -4/Factory | Accompanied by 4 allies 21670 | -4/Factory | Evolved 2 slots: Utility x2 21690 | -4/Factory | Found Quantum Capacitor 22048 | -4/Factory | Identified exit to Garrison 22049 | -4/Factory | Entered Garrison 22049 | -4/Garrison | Accompanied by 2 allies 22057 | -4/Garrison | Expanded RIF knowledge: Patrol Navigation 22097 | -4/Garrison | Garrison Relay disabled 22125 | -4/Garrison | Triggered checkpoint 22327 | -4/Garrison | Triggered checkpoint 22496 | -4/Garrison | Triggered checkpoint 22680 | -4/Garrison | Discovered new exit (range 5) 22713 | -4/Garrison | Triggered checkpoint 22770 | -4/Garrison | Garrison Relay disabled 22971 | -4/Garrison | Discovered new exit (range 10) 22997 | -4/Garrison | Triggered checkpoint 23016 | -4/Garrison | Garrison Relay disabled 23236 | -4/Garrison | Entered Research 23236 | -3/Research | Accompanied by 3 allies 23236 | -3/Research | Evolved 2 slots: Utility x2 23269 | -3/Research | Garrison activated, responded to threat 23290 | -3/Research | Identified exit to Garrison 23299 | -3/Research | Entered Garrison 23299 | -3/Garrison | Accompanied by 2 allies 23333 | -3/Garrison | Garrison Relay disabled 23428 | -3/Garrison | Triggered checkpoint 23478 | -3/Garrison | Triggered checkpoint 23571 | -3/Garrison | Discovered new exit (range 10) 23616 | -3/Garrison | Garrison Relay disabled 23660 | -3/Garrison | Triggered checkpoint 23744 | -3/Garrison | Triggered checkpoint 23956 | -3/Garrison | Triggered checkpoint 24102 | -3/Garrison | Garrison Relay disabled 24148 | -3/Garrison | Triggered checkpoint 24154 | -3/Garrison | Discovered new exit (range 14) 24410 | -3/Garrison | Triggered checkpoint 24424 | -3/Garrison | Garrison Relay disabled 24584 | -3/Garrison | Triggered checkpoint 24588 | -3/Garrison | Discovered new exit (range 13) 24675 | -3/Garrison | Expanded RIF knowledge: Crosswire 24866 | -3/Garrison | Entered Research 24866 | -2/Research | Accompanied by 9 allies 24866 | -2/Research | Evolved 2 slots: Utility x2 25380 | -2/Research | Garrison activated, responded to threat 25398 | -2/Research | Identified exit to Garrison 25429 | -2/Research | Entered Garrison 25429 | -2/Garrison | Accompanied by 16 allies 25538 | -2/Garrison | Triggered checkpoint 25570 | -2/Garrison | Garrison Relay disabled 25799 | -2/Garrison | Spotted B-90 Cyclops 25838 | -2/Garrison | Triggered checkpoint 25866 | -2/Garrison | Triggered checkpoint 25916 | -2/Garrison | Destroyed B-90 Cyclops 25933 | -2/Garrison | Triggered checkpoint 26102 | -2/Garrison | Triggered checkpoint 26287 | -2/Garrison | Garrison Relay disabled 26314 | -2/Garrison | Triggered checkpoint 26479 | -2/Garrison | Discovered new exit (range 15) 26529 | -2/Garrison | Expanded RIF knowledge: Autooverride 26708 | -2/Garrison | Triggered checkpoint 26766 | -2/Garrison | Discovered new exit (range 4) 26886 | -2/Garrison | Garrison Relay disabled 27082 | -2/Garrison | Spotted B-90 Cyclops 27166 | -2/Garrison | Entered Access 27166 | -1/Access | Accompanied by 6 allies 27166 | -1/Access | Evolved 2 slots: Utility x2 27849 | -1/Access | Spotted B-99 Colossus 28127 | -1/Access | Found Fusion Bomb Launcher 29342 | -1/Access | System corruption reached 10% 29750 | -1/Access | Found Fusion Bomb Launcher 29765 | -1/Access | Found Fusion Bomb Launcher 30114 | -1/Access | Found Prototype Device 30114 | -1/Access | Identified Exp. ECM Suite 30288 | -1/Access | Found Adv. Powered Armor 30635 | -1/Access | Build established: Botlord-Skirmisher 30775 | -1/Access | Garrison activated, responded to threat 30805 | -1/Access | Lost 3 parts (2u1w) 31104 | -1/Access | Build established: Botlord-Mutant 31172 | -1/Access | Energy Cycler disabled 31369 | -1/Access | Lost 14 parts (2p1n7u4w) 31472 | -1/Access | Discovered new exit (range 6) 31486 | *** | Escaped! Last Messages --------------- 31456_ H-88 Terminator destroyed. 31456_ Slug penetrates Terminator 10d. 31456_ Terminator 10d reactivates. 31457_ The unstable cave ceiling collapses. 31457_ K-01 Serf collects debris. 31466_ The unstable cave ceiling collapses. 31468_ K-01 Serf collects debris. 31472_ The Access Shell folds into the floor. 31472_ EXIT=FOUND 31473_ System corrupted: Matter fused (-9). 31473_ The unstable cave ceiling collapses. 31473_ U-05 Engineer lays Concrete. 31474_ K-01 Serf collects debris. 31475_ U-05 Engineer lays Concrete. 31479_ K-01 Serf collects debris. 31479_ U-05 Engineer lays Concrete. 31482_ K-01 Serf collects debris. 31483_ U-05 Engineer lays Concrete. [Achievement: 40k Club] [Achievement: Inspector Gadget] Map ----- +----------------------------------------------------+ | ???????????????????????????????# # # ?????# | | ???????????????????????????????# #!!! + ?????# | | ???????????????????????????????# #!! # ?????# | | ?????????????#############?????# #!! # ?????# | | ??????????#??# ####### # #####????# | | ??????????# # + #######????????# | | ??????????# # #######+#######?????????# | | ??? ? ????# # # ??????????# | | ??????????# # # ! ! ??????????# | | ??????? # # " # ??????????? | | ???? ? # # h """ # = """????????????? | | ???? ?"" # # """ # ????????????????? | | ??? """# =# " # ????????????????? | | ???? 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"# !! + | | %# " "# !! # | | ####### %# ## ! # | | #+######### # % ## # | | # # ######+######## # | | # + # # # # ### ]# * | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 2400 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 42 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 2 Energy Filtering 30 Particle Charging 20 Overload Regulation 60 Stasis Canceling 2 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Shock Bomb Launcher | -8/Materials | Scanalyzed Adv. Terrain Scanner | -8/Materials | Scanalyzed Datajack | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Arm. Huge Wheel | -5/Factory | Hacked Quantum Capacitor | -4/Factory | Scanalyzed Imp. Remote Datajack | -4/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Factory | Downloaded Fabricated ------------ L-41 Fighter | x3 | -6/Factory Arm. Huge Wheel | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 40k Club Factory Defaults Generalissimo Inspector Gadget Preemptive Strike Pwned Challenges ------------ None Game ------ Seed MagneticScatterMembrane Manual? 0 Play Time 05:08:26 Cumulative 105.5 hours Start 2020.06.18 @ 16:37:47 End 2020.06.18 @ 23:36:21 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type 0 Total 11 Types 11/0/0/0/0/0/0 Lore% 71 Gallery% 72 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 69cd842d-7519-4644-99e7-d292d0140470