Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 22:05:53 Player: OctagonalPrism Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (81) 405 Value Destroyed (2414) 2414 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 11119 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 204/300 Energy 96/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Light Quantum Reactor Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Q-thruster Q-thruster Q-thruster Improved Q-thruster > --- UTILITY ---------- Structural Scanner Improved Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Improved Utility Shielding Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Experimental Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Advanced Weight Redist. System Cloaking Device [Rating: 131] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Antigrav System Flight Unit Q-thruster Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Utility Shielding Weapon Power Sword Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 2 | . . . . . . . . . 1 . 1 . Propulsion 3 | . . . . . . . 2 . . . 1 . Utility 13 | . . . . . 4 2 . 2 1 2 . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 165 | 6 10 3 2 . 25 36 10 11 7 8 17 30 Power 30 | 1 1 . . . 2 6 . 1 2 3 6 8 Engine 2 | 1 . . . . . 1 . . . . . . Core 13 | . 1 . . . 2 5 . 1 1 1 2 . Reactor 15 | . . . . . . . . . 1 2 4 8 Propulsion 50 | 2 3 . . . 5 7 5 4 1 2 8 13 Treads 9 | 2 3 . . . 4 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . 5 Flight 36 | . . . . . 1 7 5 4 1 2 8 8 Utility 54 | 1 2 . 1 . 9 14 4 6 4 3 2 8 Device 31 | . 1 . 1 . 4 7 1 5 . 2 2 8 Storage 1 | 1 . . . . . . . . . . . . Processor 5 | . 1 . . . 2 1 . . 1 . . . Hackware 13 | . . . . . 2 4 3 1 2 1 . . Protection 4 | . . . . . 1 2 . . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 31 | 2 4 3 1 . 9 9 1 . . . 1 1 Energy Gun 11 | 2 2 2 . . 4 1 . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . Ballistic Gun 7 | . 1 1 . . 3 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 11 | . . . 1 . 2 6 1 . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . 1 . 1 . Parts Lost 68 | . 5 2 . . 4 16 4 . . . 14 23 Power 8 | . . 1 . . . 2 . . . . 2 3 Propulsion 25 | . 1 . . . 2 6 2 . . . 4 10 Utility 23 | . 1 . . . . 5 2 . . . 6 9 Weapon 12 | . 3 1 . . 2 3 . . . . 2 1 Highest Loss Streak 12 | . 2 1 . . 1 6 2 . . . 6 12 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 91 86 63 71 93 84 89 89 87 90 81 52 Core 5 | . 10 1 . . 7 4 6 5 7 3 4 . Reactor 1 | . . . . . . . . . 2 4 4 4 Treads 10 | . 24 28 28 28 16 8 . . . . . . Flight 8 | . . . . . . 5 25 20 14 18 18 9 Device 13 | . 5 . 14 14 21 10 13 22 21 23 17 7 Storage 3 | . 14 14 14 14 . . . . . . . . Processor 6 | . 6 14 . . 4 7 6 5 7 4 4 3 Hackware 18 | . . . . . 18 28 23 20 21 23 26 21 Protection 3 | . . . . . 9 5 6 5 4 4 1 . Energy Gun 4 | . 13 19 . . 3 1 . . . . . . Ballistic Gun 3 | . 5 8 . . 7 3 . . . . . . Slashing Weapon 3 | . . . 6 14 4 5 6 5 5 4 3 . Peak Build Rating 131 | 6 13 13 15 15 32 41 51 80 97 113 131 114 Average Rating 47 | 4 10 9 10 15 26 33 45 64 89 108 114 81 On Entrance 41 | . 6 11 9 15 15 29 41 46 79 97 113 82 Naked Turns 15 | . . . . . . . . . . . . 15 Heaviest Build 40 | 12 17 16 9 9 17 16 13 17 28 31 40 35 Greatest Support 50 | 40 40 40 40 40 40 40 20 29 29 38 50 47 Greatest Overweight (x) 4 | . . . . . . 4 . 1 . . 4 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 8 8 5 5 5 5 5 5 5 5 Most Carried 8 | . 7 8 8 8 7 5 5 5 5 5 5 5 Average Carried 4 | . 3 7 7 8 4 4 4 4 3 4 3 2 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | . 7 7 8 8 5 5 5 4 5 5 2 2 Class Distribution -------------------- 24% | Mutant 12% | Hacker-Ninja 12% | Hacker-Scout 10% | Hacker-Assassin 8% | Wizard-Ninja 6% | Wizard-Sprinter 5% | Scavenger-Assassin 4% | Wizard-Mutant 4% | Scavenger-Skirmisher 3% | Hacker-Skirmisher 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Assassin | -9/Mines Scavenger-Assassin | -8/Materials Hacker-Assassin | -7/Factory Hacker-Scout | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Wizard-Ninja | -3/Research Wizard-Sprinter | -2/Research Wizard-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1813 | 240 163 84 . . 299 429 84 120 70 76 163 85 Remotely . | . . . . . . . . . . . . . Salvage Created 2866 | . 584 143 . . 899 522 95 68 160 76 106 213 Parts 215 | . 39 4 . . 64 44 11 8 8 5 8 24 Haulers Intercepted 3 | . 1 . . . 1 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 49 | . 13 7 . . 20 5 1 . . . . 3 Melee 16 | . . . . . 10 2 1 . . . . 3 Guns 28 | . 8 7 . . 10 3 . . . . . . Cannons 3 | . 3 . . . . . . . . . . . AOE 2 | . 2 . . . . . . . . . . . Classes Destroyed 13 | . 6 1 . . 3 3 . . . . . . Worker 1 | . 1 . . . . . . . . . . . Builder 7 | . . . . . 2 3 . . . . . 2 Tunneler 1 | . . . . . . 1 . . . . . . Hauler 3 | . 1 . . . 1 1 . . . . . . Recycler 1 | . . . . . . 1 . . . . . . Operator 3 | . 2 . . . 1 . . . . . . . Watcher 19 | . 2 . . . . 4 2 2 4 2 3 . Swarmer 15 | . 3 3 . . 8 1 . . . . . . Grunt 19 | . 10 2 . . 7 . . . . . . . Sentry 4 | . . . . . 4 . . . . . . . Hunter 2 | . . . . . 1 1 . . . . . . Programmer 6 | . . . . . . 2 1 . . . . 3 Assembled 3 | . . 2 . . . 1 . . . . . . Best Kill Streak 5 | . 3 3 . . 5 2 1 1 2 1 1 2 Combat Bots Only 5 | . 3 3 . . 5 2 1 . . . . 2 Max Kills in Single Turn 2 | . 2 1 . . 2 1 1 1 1 1 1 1 Gunslinging 1 | . 1 . . . 1 . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . Melee 1 | . . . . . 1 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 625 | . 98 35 . . 61 105 14 . 9 2 101 200 Missed 224 | . 28 5 . . 10 29 5 . 7 2 61 77 Damage Taken 7422 | . 836 313 . . 626 1412 298 . 51 . 1242 2644 Core 2908 | . 150 53 . . 141 525 147 . . . 264 1628 Absorbed by Shields 63 | . . . . . . 14 . . . . . 49 Redirected to Shielding 209 | . . . . . 4 58 39 . . . 108 . Regen/Repaired (Parts) 383 | . 136 . . . 72 6 . . 64 . 105 . Core Remaining (%) 75 | 100 . . . 18 74 25 82 100 100 100 81 . Volleys Fired 117 | . 62 19 . . 16 20 . . . . . . Largest 2 | . 2 2 . . 2 2 . . . . . . Hottest 130 | . 121 130 . . 78 78 . . . . . . Shots Fired 194 | . 98 34 . . 30 32 . . . . . . Gun 185 | . 89 34 . . 30 32 . . . . . . Cannon 9 | . 9 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 88 | . 45 9 . . 14 20 . . . . . . Thermal 69 | . 44 25 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 37 | . 9 . . . 16 12 . . . . . . Robot Hit Streak 15 | . 5 8 . . 13 15 . . . . . . Robot Miss Streak 7 | . 6 7 . . 2 1 . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . Secondary Targets 5 | . 1 3 . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . Shots Hit Robots 226 | . 66 21 . . 48 45 7 3 11 5 7 13 Core Hits 125 | . 40 18 . . 27 21 3 1 6 2 4 3 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . Critical Strikes 16 | . 2 . . . 4 . 1 . 4 1 1 3 Burn 1 | . 1 . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . Sever 11 | . . . . . 4 . 1 . 4 1 1 . Impale 3 | . . . . . . . . . . . . 3 Melee Attacks 268 | . . . . . 28 63 18 23 28 15 52 41 Impact . | . . . . . . . . . . . . . Slashing 227 | . . . . . 28 63 18 23 28 15 52 . Piercing 41 | . . . . . . . . . . . . 41 Sneak Attacks 16 | . . . . . 2 8 2 1 . . 1 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6841 | . 1029 255 . . 1644 1457 406 162 462 279 387 760 Guns 1814 | . 741 255 . . 479 339 . . . . . . Cannons 153 | . 153 . . . . . . . . . . . Explosions 135 | . 135 . . . . . . . . . . . Melee 4737 | . . . . . 1165 1118 406 162 462 279 387 758 Ramming 2 | . . . . . . . . . . . . 2 Kinetic 770 | . 227 46 . . 234 263 . . . . . . Thermal 763 | . 554 209 . . . . . . . . . . Explosive 95 | . 95 . . . . . . . . . . . Electromagnetic 474 | . 153 . . . 245 76 . . . . . . Impact . | . . . . . . . . . . . . . Slashing 3979 | . . . . . 1165 1118 406 162 462 279 387 . Piercing 758 | . . . . . . . . . . . . 758 Highest Corruption 8 | . 1 5 5 5 . 2 2 3 . . 6 8 Average Corruption 2 | . 1 4 5 5 . 1 1 1 . . 2 5 Corruption Purged 11 | . . . . . . 2 . 3 . . . 6 Corruption Blocked . | . . . . . . . . . . . . . Effects 61 | . 4 13 7 1 . 20 1 1 . . 10 4 Message Errors 17 | . . 4 2 1 . 4 . . . . 2 4 Matter Fused 16 | . 2 4 4 . . 4 . . . . 2 . Heat Flow Errors 4 | . . . . . . 4 . . . . . . Energy Discharges 8 | . . . . . . 3 1 1 . . 3 . Parts Fused 2 | . . . . . . 1 . . . . 1 . Data Loss (minor) 11 | . 2 3 1 . . 3 . . . . 2 . Data Loss (major) 1 | . . . . . . 1 . . . . . . Misfires 2 | . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 621 | . 14 . . . 66 218 28 36 2 2 50 205 Projectiles . | . . . . . . . . . . . . . Explosions 14 | . 14 . . . . . . . . . . . Melee 607 | . . . . . 66 218 28 36 2 2 50 205 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 26 | . 25 . . . . . . . . . . 1 Shots 1 | . 1 . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 398 | . 276 398 . . 21 222 . . . . 25 . Average Temperature 46 | . 74 116 . . 9 61 . . . . 4 . Received Heat Transfer 1020 | . 417 69 . . 243 222 36 . . . 27 6 Effects 4 | . . 4 . . . . . . . . . . Interference 4 | . . 4 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . 6 . . . . . . . . . . . Heat Transferred 1564 | . 1180 384 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 312 | . 235 114 . . 204 170 174 312 154 148 257 200 Initial 143 | . . 49 . . . 41 83 70 60 69 91 143 Average 87 | . 88 80 . . 69 58 96 148 88 109 135 103 Maximum Alert Level 1 | . 1 . . . 1 . . 1 . . 1 1 Low Security (%) 95 | 100 93 100 . 100 95 100 100 79 100 100 89 96 Level 1 4 | . 6 . . . 4 . . 20 . . 10 3 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 49 | . 5 . . . 5 10 10 2 4 1 8 4 Investigation 31 | . 4 . . . 4 6 7 1 3 . 4 2 Extermination 7 | . . . . . . 2 1 . 1 . 2 1 Reinforcement 11 | . 1 . . . 1 2 2 1 . 1 2 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 10 | . . . . . 2 . 1 . . 1 3 3 Communications Jammed 44 | . . . . . . . . . 14 3 27 . Distress Signals 44 | . . . . . . . . . 14 3 27 . Times Spotted 212 | . 27 8 . . 23 34 14 5 14 7 56 24 Peak Tracking Total 17 | . 4 3 . . 6 16 5 8 5 2 13 17 Tactical Retreats 40 | . 1 1 . . 3 11 3 2 4 . 11 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 21 | . 2 . . . . 5 3 2 1 . 5 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 8 | . 4 . . . . . . . . . 4 . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 3 | . 2 . . . . . . . . . . 1 Max in Single Turn 1 | . 1 . . . . . . . . . . 1 Garrison Access 9 | . . . . . 1 2 2 2 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 90 | . 9 1 1 . 10 17 10 12 15 4 8 3 Terminals 57 | . 7 . . . 7 10 6 7 9 4 5 2 Fabricators 6 | . . . . . . 2 1 2 1 . . . Repair Stations 7 | . 1 . . . 1 1 . 1 2 . 1 . Recycling Units 5 | . 1 . . . 1 . . . 1 . 1 1 Scanalyzers 4 | . . . . . . 2 1 . 1 . . . Garrison Access 9 | . . . . . 1 2 2 2 1 . 1 . Total Hacks 355 | . 47 1 1 . 37 50 39 58 55 16 38 13 Successful 219 | . 22 1 1 . 23 34 29 35 33 12 24 5 Failed 135 | . 25 . . . 13 16 10 23 22 4 14 8 Catastrophic 9 | . 3 . . . . . 1 . 3 . 2 . Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 125 | . 24 . 1 . 17 15 15 24 10 7 10 2 Terminals 268 | . 42 . . . 30 34 26 44 36 16 32 8 Fabricators 21 | . . . . . . 6 4 7 4 . . . Repair Stations 17 | . 3 . . . 2 2 . 3 5 . 2 . Recycling Units 14 | . 2 . . . 2 . . . 2 . 3 5 Scanalyzers 14 | . . . . . . 4 4 . 6 . . . Garrison Access 19 | . . . . . 3 4 5 4 2 . 1 . Terminal Hacks 121 | . 12 1 1 . 12 17 17 21 15 8 15 2 Record 3 | . . . . . . 1 . . 1 . 1 . Part Schematic 6 | . . . . . 1 2 2 1 . . . . Robot Analysis 5 | . 2 . . . 1 . 1 1 . . . . Prototype ID Bank 12 | . . . . . 3 2 2 2 3 . . . Open Door 1 | . . 1 . . . . . . . . . . Level Access Points 5 | . . . . . . 1 . 1 1 1 1 . Branch Access Points 4 | . . . . . 1 1 . 1 . . 1 . Emergency Access Points 3 | . 1 . . . . . . 1 . . 1 . Machine Index 1 | . . . . . . 1 . . . . . . Terminal Index 7 | . 1 . . . 1 . 1 1 1 1 1 . Fabricator Index 3 | . . . . . . . 1 1 1 . . . Repair Station Index 2 | . . . . . . . 1 . . . 1 . Recycling Unit Index 1 | . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . Garrison Index 4 | . . . . . . . 1 1 1 . 1 . Alert Level 11 | . 2 . . . 1 1 2 . 1 1 2 1 Unreport Threat 3 | . 1 . . . 1 . . . . . 1 . Locate Traps 12 | . . . . . 1 4 . 1 1 3 1 1 Disarm Traps 3 | . 2 . . . . . . . . . 1 . Patrol Status 4 | . . . . . . . . 1 2 . 1 . Investigation Status 1 | . . . . . . . . 1 . . . . Recall Investigation 4 | . . . . . . 1 2 1 . . . . Recall Extermination 4 | . . . . . . 1 1 . 1 . 1 . Recall Reinforcements 1 | . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . Registered Components 6 | . . . . . 1 1 1 1 . 1 1 . Registered Prototypes 1 | . . . . . . . 1 . . . . . Zone Layout 11 | . 3 . . . 1 1 1 2 2 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 14 | . . . . . . 6 2 4 2 . . . Network Status 4 | . . . . . . 2 . 2 . . . . Load Schematic 5 | . . . . . . 2 1 1 1 . . . Build 5 | . . . . . . 2 1 1 1 . . . Repair Station Hacks 13 | . 2 . . . 2 2 . 1 4 . 2 . Scan Component 7 | . 1 . . . 1 1 . 1 2 . 1 . Repair 6 | . 1 . . . 1 1 . . 2 . 1 . Recycling Unit Hacks 7 | . 1 . . . 1 . . . 1 . 2 2 Report Inventory 5 | . 1 . . . 1 . . . 1 . 1 1 Retrieve Components 2 | . . . . . . . . . . . 1 1 Scanalyzer 13 | . . . . . . 4 4 . 5 . . . Insert Component 6 | . . . . . . 2 2 . 2 . . . Analyze 7 | . . . . . . 2 2 . 3 . . . Garrison Access Hacks 9 | . . . . . 1 2 2 2 1 . 1 . Seal Access 9 | . . . . . 1 2 2 2 1 . 1 . Unauthorized Hacks 42 | . 7 . . . 7 3 4 7 5 4 4 1 Terminals 36 | . 6 . . . 5 3 4 5 4 4 4 1 Assimilate 5 | . 1 . . . . . . . 1 1 2 . Botnet 24 | . 3 . . . 3 2 3 4 3 3 2 1 Disrupt 2 | . 1 . . . . . 1 . . . . . Operators 5 | . 1 . . . 2 1 . 1 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Report 1 | . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . 1 . . . Recyclers 3 | . 1 . . . 1 . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Watchers 1 | . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 73 | . 8 . . . 7 15 10 9 11 4 6 3 Full Trace Events 32 | . 5 . . . 4 6 7 1 3 . 4 2 Feedback Events 4 | . 1 . . . . 1 1 . . . . 1 Corruption 3 | . 1 . . . . 1 . . . . . 1 Hackware Fried 1 | . . . . . . . 1 . . . . . Feedback Blocked 1 | . . . . . . 1 . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 4 4 1 2 . . . Parts Built 7 | . . . . . . 3 1 2 1 . . . Authchips . | . . . . . . . . . . . . . Time 390 | . . . . . . 168 47 128 47 . . . Total Part Build Rating 37 | . . . . . . 11 5 16 5 . . . Parts Repaired 6 | . 1 . . . 1 1 . . 2 . 1 . Time 211 | . 26 . . . 60 38 . . 53 . 34 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . . . 3 2 Parts Scanalyzed 6 | . . . . . . 2 2 . 2 . . . Part Schematics Acquired 6 | . . . . . . 2 2 . 2 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 1 . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 5 | . . 2 . . . . . . 1 1 1 . Largest Group 2 | . . 2 2 . . . . . 1 1 1 . Highest-Rated Group 45 | . . 41 41 . . . . . 26 45 26 . Highest-Rated Ally 45 | . . 31 31 . . . . . 26 45 26 . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 5 | . 2 . . . 1 . 1 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 9804 | 70 1115 790 336 79 1312 2281 535 577 775 217 1068 649 Spaces Moved 12226 | 40 567 454 208 50 564 2502 1347 1436 1713 463 2132 750 Core 56 | 2 . . . . . 1 . . . . 1 52 Treads 2547 | 38 567 454 208 50 564 666 . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 98 | . . . . . . . . . . . . 98 Flight 9525 | . . . . . . 1835 1347 1436 1713 463 2131 600 Fastest Speed 26 | 50 160 160 160 160 160 32 26 26 34 31 28 29 Average Speed 58 | 154 160 160 160 160 160 66 26 27 34 31 29 41 Slowest Speed 280 | 160 160 160 160 160 160 250 29 112 34 34 250 280 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 56 | . . . . . . 7 5 8 2 . 27 7 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 95 98 60 28 39 50 28 34 35 14 40 19 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 138 | . . . . . 4 34 11 19 14 3 39 14 Terrain Destroyed 160 | . 22 . . . 4 34 11 19 14 3 39 14 Melee 138 | . . . . . 4 34 11 19 14 3 39 14 Projectile . | . . . . . . . . . . . . . AOE 22 | . 22 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 14260 | 45 681 486 212 49 914 2991 1497 1571 1858 510 2453 993 Wait 1348 | . 36 9 . . 265 319 96 95 98 22 269 139 Move 12102 | 39 566 453 207 49 563 2487 1336 1419 1708 462 2077 736 Hop 54 | . . . . . . 7 5 8 2 . 25 7 Pick Up 46 | . 6 1 . . 5 13 7 4 2 1 4 3 Fast Attach 71 | 6 8 1 1 . 9 11 2 3 5 2 7 16 Attach 57 | . . 2 1 . 7 16 4 3 1 3 7 13 Detach 34 | . 1 1 3 . 3 8 . 2 2 1 3 10 Swap 37 | . 2 . . . 9 9 4 5 1 3 3 1 Drop 32 | . . . . . 9 4 3 9 . 1 4 2 Fire 117 | . 62 19 . . 16 20 . . . . . . Melee 268 | . . . . . 28 63 18 23 28 15 52 41 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 93 | . . . . . . 34 22 . 11 . 2 24 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 10) 774 | -10/Materials | Core integrity fell below 50% 816 | -10/Materials | Repaired Lgt. Treads 838 | -10/Materials | Discovered new exit (range 15) 1103 | -10/Materials | Discovered new exit (range 5) 1160 | -10/Materials | Discovered new exit (range 14) 1186 | -10/Materials | Entered Mines 1244 | -10/Mines | Assembled infested the area 1483 | -10/Mines | Learned Materials security intel 1675 | -10/Mines | Found the Drone Emporium 1719 | -10/Mines | Core integrity fell below 20% 1736 | -10/Mines | Discovered new exit (range 7) 1894 | -10/Mines | Discovered new exit (range 10) 1929 | -10/Mines | Identified exit to Subcaves 1965 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1966 | -10/Mines | Discovered new exit (range 5) 1976 | -10/Mines | Entered Exiles 1976 | -10/Exiles | Accompanied by 2 allies 2006 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2017 | -10/Exiles | Met 8R-AWN 2046 | -10/Exiles | Met EX-HEX 2088 | -10/Exiles | Met EX-BIN 2107 | -10/Exiles | Aligned with FarCom system 2109 | -10/Exiles | Given EX-Vault access code 2145 | -10/Exiles | Opened EX-Vault 2157 | -10/Exiles | Found Longsword +1 2193 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2241 | -10/Exiles | Met EX-DEC 2294 | -10/Exiles | Discovered new exit (range 14) 2312 | -10/Exiles | Left Exiles lab with Longsword +1 2312 | -10/Exiles | Entered Mines 2383 | -9/Mines | Discovered new exit (range 7) 2391 | -9/Mines | Entered Materials 2391 | -8/Materials | Evolved 4 slots: Utility x4 2462 | -8/Materials | Identified exit to Storage 3169 | -8/Materials | Discovered new exit (range 13) 3393 | -8/Materials | Central database locked down 3644 | -8/Materials | Repaired Hvy. EM Shotgun 3703 | -8/Materials | Entered Factory 3703 | -7/Factory | Evolved 2 slots: Utility x2 3726 | -7/Factory | Discovered new exit (range 12) 4392 | -7/Factory | Identified exit to Lower Caves 4474 | -7/Factory | Build established: Hacker-Assassin 4921 | -7/Factory | Assembled infested ambush trap array 4997 | -7/Factory | Lost 6 parts (3n2u1w) 5010 | -7/Factory | Core integrity fell below 50% 5040 | -7/Factory | Lost 3 parts (1p2u) 5205 | -7/Factory | Repaired Cesium-ion Thruster 5214 | -7/Factory | Identified exit to Factory 5258 | -7/Factory | Lost 3 parts (1p1n1w) 5588 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 5695 | -7/Factory | Build established: Hacker-Scout 5935 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 5984 | -7/Factory | Entered another Factory area 5984 | -6/Factory | Evolved 2 slots: Propulsion x2 6013 | -6/Factory | Discovered new exit (range 4) 6354 | -6/Factory | Fabricated Imp. System Shield? 6409 | -6/Factory | Discovered new exit (range 16) 6456 | -6/Factory | Imp. Hacking Suite fried by hacking feedback 6519 | -6/Factory | Entered another Factory area 6519 | -5/Factory | Evolved 2 slots: Utility x2 6786 | -5/Factory | Identified exit to Upper Caves 6814 | -5/Factory | Build established: Hacker-Ninja 7074 | -5/Factory | Fabricated Q-thruster (x2) 7090 | -5/Factory | Identified exit to Factory 7096 | -5/Factory | Entered another Factory area 7096 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7224 | -4/Factory | Discovered new exit (range 12) 7233 | -4/Factory | Spotted B-86 Titan 7470 | -4/Factory | Fabricated Imp. Hacking Suite? 7479 | -4/Factory | Repaired Q-thruster 7509 | -4/Factory | Identified exit to Upper Caves 7706 | -4/Factory | Repaired Imp. Utility Shielding 7731 | -4/Factory | Identified exit to Research 7732 | -4/Factory | Found Prototype Hackware 7732 | -4/Factory | Identified Exp. Hacking Suite 7871 | -4/Factory | Entered Research 7871 | -3/Research | Accompanied by 1 ally 7871 | -3/Research | Evolved 2 slots: Utility x2 7944 | -3/Research | Identified exit to Research 8039 | -3/Research | Build established: Wizard-Ninja 8088 | -3/Research | Entered another Research area 8088 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 8136 | -2/Research | Identified exit to Quarantine 8331 | -2/Research | Identified exit to Access 8525 | -2/Research | Lost 3 parts (3u) 8790 | -2/Research | Build established: Wizard-Sprinter 9078 | -2/Research | Repaired Impulse Thruster Array 9156 | -2/Research | Entered Access 9156 | -1/Access | Evolved 2 slots: Utility x2 9173 | -1/Access | Lost 6 parts (2p1n2u1w) 9549 | -1/Access | Lost 9 parts (1p4n4u) 9778 | -1/Access | Core integrity fell below 50% 9783 | -1/Access | Core integrity fell below 20% 9805 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- Slug penetrates Wall. Adv. ECM Suite destroyed. Slug penetrates Wall. C-57 Dissector destroyed. Imp. System Shield severed. Penetrated by Slug. Imp. Hacking Suite destroyed. Penetrated by Slug. Slug penetrates Door. Wall collapses. Penetrated by Slug. Knocked back. Penetrated by Slug. Adv. Terrain Scan Processor severed. Imp. Hacking Suite severed. Slammed into C-57 Dissector. Connecting with Terminal... Feedback: System corruption (+1%). ALERT: Suspicious activity at Terminal A008. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | """"" ###??????????????????????????????????????? | | """" ####?????????????????????????????????????? | | " ##?##????????????????????????????????????? | | ###################??????????????????????????????? | | ##################?????????????????????????????? | | # ##?????????????????????????????? | | # ##?????????????????????????????? | | # """"" ##?????????????????????????????? | | # """F"" ##?????????????????????????????? | | # """ "" ##?????????????????????????????? | | # ##?????????????????????????????? | | # ##?????????????????????????????? | | # | =##?????????????????????????????? | | ! # = ##?????????????????????????????? | | +%![ ##?????????????????????????????? | | ##################?????????????????????????????? | | ##################?????????????????????????????? | | ###?###?######?????????????????????????????????? | | ###??##????##??#???????????????????????????????? | | ###########?#??????????????????????????????????? | | ##?##?#??##????????????????????????????????????? | | ####??###??????????????????????????????????????? | | ###?###?##??#???##############?????????????????? | | # ?? ?????# """T""" #?????????????????? | | # ? ?????# #?????????????????? | | # ??? ????# c@ #?????????????????? | | # ? "?????# """""#?????????????????? | | # ?? ""?????# """""#?????????????????? | | # ?? ""????# """""#?????????????????? | | # ? ??????# """""#?????????????????? | | # ? ???# """""#?????????????????? | | # #??# """""#?????????????????? | | # #??# #?????????????????? | | #??# #?????????????????? | | # #??# #?????????????????? | | ##+####################+########???????????????? | | ?????????? | | ?????????? | | ?????????? | | ??????????? | | ??????????? | | ???????????? | | ^ ??????????? | | ##################+###################???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 51 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 310 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Additional Mass Support 9 Utility Shielding 66 Evasion (%) 76 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 52 Defensive Hacking 24 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Cesium-ion Thruster | -7/Factory | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Katana | -7/Factory | Scanalyzed System Shield | -7/Factory | Hacked Adv. ECM Suite | -6/Factory | Scanalyzed Scythe | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Q-thruster | -5/Factory | Hacked Power Sword | -4/Factory | Scanalyzed Adv. Weight Redist. System | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Cesium-ion Thruster | x2 | -7/Factory Imp. System Shield | x1 | -6/Factory Q-thruster | x2 | -5/Factory Imp. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaMultitargetingFocus Manual? 0 Play Time 02:54:15 Cumulative 87.6 hours Start 2024.08.27 @ 19:10:56 End 2024.08.27 @ 22:05:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 49 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 13b7ee2e-1d5b-4e78-9a54-2166220b46ee