Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 17:12:49 Player: obl-vn Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (860) 860 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (6800) 6800 TOTAL SCORE: 9425 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 1800 Cogmind --------- Core Integrity 352/400 Matter 108/150 Energy 248/250 System Corruption 0% Temperature Warm (191) Movement Treading (260) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Spiked Treads (fused) > --- UTILITY (6) ------ Large Storage Unit Improved Targeting Computer Self-contained Transmogrifier > --- WEAPON (2) ------- Minigun Minigun > --- INVENTORY (15) --- Wheel High-capacity Storage Unit Huge Storage Unit Field Recycling Unit (0) X0-1V1's Piety Tracker EM Shotgun Spread Laser Shotgun Minigun Improved Light Cannon Improved Light Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Spiked Treads Wheel > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Medium Armor Plating Self-contained Transmogrifier > --- WEAPON ----------- Spread Laser Shotgun > --- INVENTORY -------- Wheel High-capacity Storage Unit Huge Storage Unit Field Recycling Unit X0-1V1's Piety Tracker EM Shotgun Minigun Minigun Minigun Improved Light Cannon Improved Light Cannon Plasma Cutter [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Self-contained Transmogrifier Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 23 | 8 4 9 2 Power 3 | 2 . 1 . Engine 3 | 2 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 3 | 2 . 1 . Leg . | . . . . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 4 . Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 4 | . 1 3 . Artifact . | . . . . Weapon 9 | 3 2 2 2 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 1 2 Ballistic Cannon 2 | . 2 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 5 2 Power . | . . . . Propulsion 3 | . . 2 1 Utility 2 | . . 1 1 Weapon 2 | . . 2 . Highest Loss Streak 5 | . . 5 2 To Critical Strikes . | . . . . Average Backups 9 | . 8 11 10 Power . | . . . . Propulsion 1 | . 2 2 1 Utility 4 | . 4 5 4 Weapon 2 | . 1 3 4 Tool/Special . | . . . . Unused Backups 10 | . . . 10 Power . | . . . . Propulsion 1 | . . . 1 Utility 4 | . . . 4 Weapon 4 | . . . 4 Tool/Special 1 | . . . 1 Average Slot Usage (%) 90 | . 97 86 80 Engine 7 | . 14 1 9 Treads 22 | . 28 20 9 Wheel 1 | . . 1 9 Device 7 | . 2 11 9 Storage 12 | . 15 11 9 Processor 2 | . . 2 9 Hackware 3 | . . 6 . Protection 9 | . 8 10 8 Energy Gun 1 | . . 1 9 Ballistic Gun 2 | . 1 1 9 Ballistic Cannon 20 | . 26 19 . Peak Build Rating 25 | 6 19 24 25 Average Rating 17 | 5 11 22 23 On Entrance 12 | . 6 19 23 Avg Prop Armor Cover (%) 4 | . . 5 3 Naked Turns . | . . . . Heaviest Build 42 | 12 40 42 38 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 3 | . . 3 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 2 11 15 12 Average Carried 9 | . 8 11 11 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 2 11 9 12 Transmogrified Parts 2 | . . 1 1 Integrity Recovered 83 | . . 3 80 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 700 | 172 52 394 82 Remotely . | . . . . Salvage Created 670 | . 92 499 79 Parts 37 | . 9 26 2 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 6 19 2 Guns 8 | . . 6 2 Cannons 19 | . 6 13 . Classes Destroyed 6 | . 2 4 . Hauler 1 | . . 1 . Recycler 1 | . . 1 . Swarmer 7 | . 3 4 . Grunt 16 | . 3 11 2 Protector 1 | . . 1 . Sentry 3 | . . 3 . Best Kill Streak 7 | . 5 7 2 Combat Bots Only 7 | . 5 7 2 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 194 | . 16 152 26 Missed 43 | . 4 34 5 Hits 151 | . 12 118 21 Projectile 151 | . 12 118 21 Critical Strikes 3 | . . 2 1 Damage Taken 1721 | . 150 1237 334 Core 299 | . 52 199 48 Absorbed by Shields . | . . . . Core Remaining (%) 56 | 100 48 20 . Volleys Fired 74 | 1 11 53 9 Largest 2 | 2 2 2 2 Hottest 88 | 40 66 88 88 Shots Fired 146 | 2 22 106 16 Gun 42 | 2 . 24 16 Cannon 104 | . 22 82 . Launcher . | . . . . Special . | . . . . Kinetic 126 | 2 22 94 8 Thermal 20 | . . 12 8 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 33 | 1 5 33 9 Robot Miss Streak 4 | 1 4 4 3 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 111 | 1 11 83 16 Core Hits 76 | 1 7 54 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Blast 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2175 | 8 285 1638 244 Guns 600 | 8 . 348 244 Cannons 1566 | . 285 1281 . Explosions . | . . . . Melee . | . . . . Ramming 9 | . . 9 . Kinetic 1872 | 8 285 1446 133 Thermal 294 | . . 183 111 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 1 . Average Corruption 1 | . 2 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . 3 1 . Message Errors 2 | . 1 1 . Heat Flow Errors 1 | . 1 . . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 28 | . . 28 . Projectiles 28 | . . 28 . Explosions . | . . . . Melee . | . . . . Knockbacks 19 | . 2 17 . Impact . | . . . . Kinetic 16 | . 2 14 . Secondary 3 | . . 3 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . . 3 . Targets Rammed 3 | . . 3 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 261 | . 252 218 261 Average Temperature 102 | . 91 89 158 Received Heat Transfer 681 | . 69 405 207 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 364 | . . 229 135 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 181 | . 111 181 72 Initial 72 | . . 9 72 Average 63 | . 26 105 54 Influence Increases 719 | . 170 499 50 Destroy 0b10 Robot/C 520 | . 120 360 40 Destroy 0b10 Robot/NC 15 | . . 15 . Destroy Leader 122 | . 30 82 10 Successful Hack 24 | . 17 7 . Destroy Structure 8 | . 3 5 . Lose Combat Pursuer 30 | . . 30 . Influence Decreases 667 | . 146 350 171 Entered New Map 116 | . . 15 101 Time Decay 481 | . 146 285 50 Lost Part 70 | . . 50 20 Squads Dispatched 6 | . 1 3 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . . 2 . Assault 1 | . . 1 . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 10 22 8 Peak Tracking Total 7 | . 6 7 4 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 3 2 1 Terminals 5 | . 3 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 16 | . 8 5 3 Successful 8 | . 5 3 . Failed 8 | . 3 2 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . 8 2 . Terminals 13 | . 8 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Branch Access Points 1 | . . 1 . Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Retrieve Study 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 1 | . 1 . . Skim 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . 2 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 19 | . 17 1 1 Average Entertainment 19 | . 33 19 10 Good Acts 2 | . . 2 . Bad Acts 8 | . 1 6 1 Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1376 | 117 509 636 114 Spaces Moved 634 | 66 272 263 33 Core 5 | 5 . . . Treads 618 | 61 272 252 33 Legs . | . . . . Wheels 11 | . . 11 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 85 240 Average Speed 164 | 151 160 162 241 Slowest Speed 260 | 160 160 240 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 4 41 22 4 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . 3 3 . Melee . | . . . . Projectile 6 | . 3 3 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 814 | 78 324 362 50 Wait 54 | . 25 26 3 Move 631 | 65 271 262 33 Hop . | . . . . Pick Up 20 | 2 9 6 3 Fast Attach 12 | 7 3 2 . Attach 9 | . 1 8 . Detach 1 | . 1 . . Swap 3 | 1 . . 2 Drop 7 | 2 3 2 . Fire 74 | 1 11 53 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . . 3 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 16) 538 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 538 | -10/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 602 | -10/Materials | Core integrity fell below 50% 627 | -10/Materials | Entered another Materials area 627 | -9/Materials | Evolved 2 slots: Utility x2 720 | -9/Materials | Destroyed 7 combat bots 763 | -9/Materials | Discovered new exit (range 16) 996 | -9/Materials | Discovered new exit (range 10) 1056 | -9/Materials | X0-1V1 announced a LAN party 1090 | -9/Materials | Identified exit to Mines 1148 | -9/Materials | Core integrity fell below 50% 1217 | -9/Materials | Lost 5 parts (2n1u2w) 1263 | -9/Materials | Entered another Materials area 1263 | -8/Materials | Evolved 2 slots: Utility x2 1367 | -8/Materials | Garrison activated, responded to threat 1376 | -8/Materials | X0-1V1 upgraded hostiles (x3) 1377 | -8/Materials | Self-destructed Last Messages --------------- 01351_ Critical hit (Burn: +37). 01355_ G-47 Trooper destroyed. 01362_ Med. Armor Plating destroyed. 01364_ G-47 Trooper destroyed. 01364_ Switching to secondary target: G-47 Trooper. 01367_ Overheating: System interference. 01367_ Imp. Targeting Computer temporarily disabled. 01367_ Shotgun temporarily disabled. 01367_ G-47 Trooper calls for garrison reinforcements. 01367_ ALERT: Activating Garrison Access M001. 01375_ Wheel+ destroyed. 01376_ X0-1V1 tips the scales in a new dimension. G-47 Trooper reshaped into more powerful Grunt. H-55 Commando reshaped into more powerful Hunter. G-47 Trooper reshaped into more powerful Grunt. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????""?????#####?????????????????????????????? | | ???????? ????# #?????????????????????????????? | | ????????? ???# #?????????????????????????????? | | ?????????? ??# #?????????????????????????????? | | ????########/### #?????????????????????????????? | | ??? ########??????????????????????? | | ??? # | #??????????????????????? | | ??? # #??????????????????????? | | ???? ########### # g #??????????????????????? | | ???????????????# # hg #??????????????????????? | | ???????????????# # "T" %#??????????????????????? | | ???????????????+ + """%@#??????????????????????? | | ???????????????# #####+###+####????????????????? | | ???????????????# #???#= ?????????? | | ???????????????# #???# ?????????? | | ??????????????# ???# #####????????????? | | ??????????????# ??? #????????????????? | | ??????????????+ " ??? +????????????????? | | ??????????????# ??? ######????????????????? | | ??????????????# ???+##+#?????????????????????? | | ??????????????######?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 190 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 43 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Light Cannon | -9/Materials | Hacked Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessSuperchargedMallet Manual? 0 Play Time 00:10:32 Cumulative 223.3 hours Start 2026.08.25 @ 17:03:10 End 2026.08.25 @ 17:12:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/0/1/0/0/0/1/0/0 Lore% 57 Gallery% 72 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a314215f-3285-4652-902b-1ca5d1102d76