Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.25 @ 13:57:06 Player: kullre Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (58) 290 Value Destroyed (1477) 1477 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2707 Bonus ------- None Cogmind --------- Core Integrity 250/400 Matter 367/400 Energy 300/300 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Backup Power I > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Battery Medium Matter Pod > --- WEAPON (2) ------- Advanced Beam Cannon Rocket Launcher > --- INVENTORY (5) ---- EM Shotgun Advanced Beam Cannon Heavy Particle Cannon Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Battery Shield Generator > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- EM Shotgun Advanced Beam Cannon Advanced Beam Cannon Grenade Launcher Grenade Launcher [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Backup Propulsion I Utility Large Battery Device Improved Heat Sink Storage Large Battery Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 21 | 4 7 10 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 4 | 2 . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 2 2 Device 2 | . 1 1 Storage 2 | . 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 1 4 6 Energy Gun 3 | . . 3 Energy Cannon 4 | . 2 2 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 3 | . 2 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . 1 1 Parts Lost 6 | . 1 5 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility 2 | . . 2 Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 3 | . 1 4 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 4 Tool/Special . | . . . Unused Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 76 | . 75 77 Engine 1 | . 3 . Core 8 | . 10 6 Treads 18 | . 18 19 Device 12 | . 10 14 Storage 12 | . 8 14 Energy Gun 3 | . . 6 Energy Cannon 12 | . 15 10 Ballistic Gun 2 | . 4 . Launcher 4 | . 3 4 Peak Build Rating 20 | 4 14 20 Average Rating 12 | 2 10 14 On Entrance 4 | . 4 10 Avg Prop Armor Cover (%) 13 | . 13 12 Naked Turns . | . . . Heaviest Build 20 | 7 17 20 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 5 | . 5 5 Average Overweight (x) . | . 1 . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 4 4 5 Average Carried 3 | . 1 4 Final Capacity 5 | 5 5 5 Final Carried 4 | . 3 4 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 860 | 222 196 442 Remotely . | . . . Salvage Created 1784 | . 397 1387 Parts 127 | . 39 88 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 47 | . 12 35 Guns 16 | . 8 8 Cannons 18 | . 4 14 AOE 11 | . . 11 Classes Destroyed 8 | . 4 4 Worker 3 | . 2 1 Builder 1 | . . 1 Recycler 2 | . . 2 Watcher 5 | . 2 3 Swarmer 17 | . 6 11 Grunt 20 | . 6 14 Brawler 1 | . . 1 Sentry 9 | . . 9 Best Kill Streak 5 | . 4 5 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 245 | . 108 137 Missed 72 | . 29 43 Hits 173 | . 79 94 Projectile 173 | . 79 94 Critical Strikes 2 | . . 2 Damage Taken 1418 | . 584 834 Core 285 | . 135 150 Absorbed by Shields 163 | . . 163 Ignored by Resistances 494 | . 189 305 Regen/Repaired (Parts) 161 | . 35 126 Core Remaining (%) 73 | 100 46 . Volleys Fired 115 | . 53 62 Largest 2 | . 2 2 Hottest 150 | . 136 150 Shots Fired 188 | . 65 123 Gun 79 | . 41 38 Cannon 89 | . 24 65 Launcher 20 | . . 20 Special . | . . . Kinetic 41 | . 41 . Thermal 121 | . 24 97 Explosive 20 | . . 20 Electromagnetic 6 | . . 6 Robot Hit Streak 28 | . 7 28 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 114 | . 42 72 Core Hits 71 | . 19 52 Critical Kills 2 | . . 2 Critical Parts Destroyed 1 | . 1 . Critical Strikes 7 | . 1 6 Burn 4 | . . 4 Meltdown 2 | . . 2 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2923 | . 617 2306 Guns 960 | . 371 589 Cannons 1064 | . 246 818 Explosions 874 | . . 874 Melee . | . . . Ramming 25 | . . 25 Kinetic 371 | . 371 . Thermal 1631 | . 246 1385 Explosive 767 | . . 767 Electromagnetic 129 | . . 129 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 28 | . . 28 Projectiles . | . . . Explosions 28 | . . 28 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 139 | . . 139 Shots 7 | . . 7 Rammed 8 | . . 8 Targets Rammed 9 | . . 9 Kicked . | . . . Crushed 1 | . . 1 Highest Temperature 433 | . 433 175 Average Temperature 72 | . 182 42 Received Heat Transfer 607 | . 213 394 Effects 1 | . 1 . Shutdowns 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . . 2 Combat Hostiles 2 | . . 2 Parts Melted 14 | . 1 13 Heat Transferred 3234 | . 444 2790 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 97 | 100 100 95 Level 1 2 | . . 4 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 225 | . 91 225 Initial . | . . . Average 68 | . 13 111 Influence Increases 1517 | . 347 1170 Destroy 0b10 Robot/C 940 | . 240 700 Destroy 0b10 Robot/NC 55 | . 20 35 Destroy Leader 250 | . 54 196 Successful Hack 56 | . 8 48 Disable Machine 54 | . 9 45 Destroy Structure 147 | . 1 146 Lose Combat Pursuer 15 | . 15 . Influence Decreases 1404 | . 347 1057 Time Decay 1344 | . 337 1007 Lost Part 60 | . 10 50 Squads Dispatched 9 | . 2 7 Investigation 6 | . 2 4 Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 2 | . . 2 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 64 | . 16 48 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 2 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 6 | . 1 5 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 16 | . 6 10 Terminals 11 | . 4 7 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 2 | . 1 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 46 | . 12 34 Successful 36 | . 8 28 Failed 10 | . 4 6 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 15 | . 7 8 Terminals 28 | . 7 21 Fabricators . | . . . Repair Stations 8 | . 3 5 Recycling Units 5 | . 2 3 Scanalyzers 5 | . . 5 Garrison Access . | . . . Terminal Hacks 21 | . 3 18 Record 13 | . 3 10 Alert Level 3 | . . 3 Dispatch Records 1 | . . 1 Maintenance Status 1 | . . 1 Assault Status 1 | . . 1 Garrison Status 1 | . . 1 Registered Prototypes 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 8 | . 3 5 Scan Component 3 | . 1 2 Repair 3 | . 1 2 Refit 2 | . 1 1 Recycling Unit Hacks 4 | . 2 2 Report Inventory 1 | . 1 . Retrieve Matter 1 | . . 1 Retrieve Components 2 | . 1 1 Scanalyzer 3 | . . 3 Retrieve Study 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 11 | . 4 7 Full Trace Events 4 | . 1 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 3 | . . 3 Parts Repaired 3 | . 1 2 Time 96 | . 38 58 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter 183 | . . 183 Retrieved Components 12 | . 2 10 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3805 | 58 1615 2132 Spaces Moved 1929 | 51 770 1108 Core 357 | 28 217 112 Treads 1544 | 23 553 968 Legs . | . . . Wheels . | . . . Hover 28 | . . 28 Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 177 | 99 192 171 Slowest Speed 300 | 160 300 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 3 77 69 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 8 | . . 8 Terrain Destroyed 166 | . . 166 Melee . | . . . Projectile 2 | . . 2 AOE 164 | . . 164 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2114 | 58 840 1216 Wait . | . . . Move 1927 | 50 769 1108 Hop . | . . . Pick Up 23 | 4 8 11 Fast Attach . | . . . Attach 16 | 4 4 8 Detach 1 | . . 1 Swap 15 | . 4 11 Drop 8 | . 2 6 Fire 115 | . 53 62 Melee . | . . . Ram . | . . . Kick . | . . . Crush 9 | . . 9 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 11) 830 | -10/Materials | Discovered new exit (range 13) 909 | -10/Materials | Core integrity fell below 50% 1109 | -10/Materials | Repaired Lgt. Nuclear Core 1674 | -10/Materials | Entered another Materials area 1674 | -9/Materials | Evolved 2 slots: Utility x2 2289 | -9/Materials | Build established: Scavenger-Mutant 3075 | -9/Materials | Discovered new exit (range 12) 3104 | -9/Materials | Discovered new exit (range 16) 3263 | -9/Materials | Discovered new exit (range 15) 3289 | -9/Materials | Build established: Mutant 3707 | -9/Materials | Repaired Rocket Launcher 3733 | -9/Materials | Repaired Lgt. Treads+ 3806 | -9/Materials | Self-destructed Last Messages --------------- Acquired Rocket Launcher. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. R-06 Scavenger collects Ion Engine. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-06 Scavenger collects Aluminum Leg. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. R-06 Scavenger collects Imp. Ion Engine. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. R-06 Scavenger collects Lgt. Treads+. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Backup Propulsion I destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ??????????????#########????????? | | ??????????????# ] #????????? | | ??????????????#""" #????????? | | ??????????????#"R= * #????????? | | ??????????????#""" #????????? | | ??????????????# #????????? | | ??????????????# #########+ | | ??????????????# ### | | ??????????????# " # | | ????########### ### ### # | | ????# # # " %# # #???? | | ????# "" # # ## ##??? | | ????# "T g ##+####### #??? | | ????# "" # "" #??? | | ????# # T #??? | | ????# @ ############# #??? | | ????#################??## ##?+# | | ????????????????????????# # | | ????????????????????????# + """ | | ????????????????????????# # "Y" | | ????????????????????????# # | | ????????????????????????# #? | | ????????????????????????# #??"" | | ????????????????????????# #??"" | | ????????????????????????+ #??"" | | ????????????????????????# #???? | | ????????????????????????## #???? | | ?????????????????????????# ##### | | ?????????????????????????# ## | | ?????????????????????????# ##= " | | ?????????????????????????# ## " | | ?????????????????????????#%## " | | ?????????????????????????# ## | | ?????????????????????????# ## " | | ?????????????????????????# ## " | | ?????????????????????????# ## " | | ?????????????????????????# ## | | ???????????????###########+##### | | ???????????????# # # | | ???????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 360 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 30% | -10/Materials Lgt. Treads | 10% | -9/Materials Studied --------- Grenade Launcher | -9/Materials | Hacked Lgt. Nuclear Core | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room It's Just You Item+ Novice Programmer Risk Taker Challenges ------------ None Game ------ Seed HardlightHugeShielding Manual? 0 Play Time 00:36:39 Cumulative 1.1 hours Start 2025.12.25 @ 13:21:29 End 2025.12.25 @ 13:57:06 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e6fc64be-8d41-4ee2-af79-1f47fb898080