Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.07 @ 22:40:40 Player: Finestep Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (342) 1710 Value Destroyed (16109) 16109 Prototype IDs (222) 4440 Alien Tech Used (3) 600 Bonus (18097) 18097 TOTAL SCORE: 50556 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5309 Follower Combat Kills 4532 Entered Garrisons 600 Entered DSFs 500 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -744 Cogmind --------- Core Integrity 0/1450 Matter 280/300 Energy 78/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Experimental Matter Compressor (500) Heavy Proton Cannon Helical Railgun CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Long-range Terrain Scanner Experimental Targeting Computer Core Analyzer Improved Weapon Cycler Improved Powered Armor Graphene Brace Improved Focal Shield Improved Shield Generator Phase Redirector > --- WEAPON ----------- Core Cannon Helical Railgun > --- INVENTORY -------- Centrium Wheel Centrium Wheel Experimental Matter Compressor Tactical Coordination Suite Improved Hacking Suite Improved Hacking Suite Long-range Tractor Beam Heavy Proton Cannon Compact HERF Cannon EMDS Heavy Hardcell Cannon Precision Rocket Launcher CR-A16's Pointy Stick [Rating: 165] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Carbon-fiber Leg Treads Advanced Heavy Siege Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Improved Airjet Utility Advanced Targeting Computer Device Transmission Jammer Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Light Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Precision Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Was Fac DSF Res Qua Res Slots Evolved 16 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . 2 . . . 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . 1 Utility 10 | . . . . . 3 . . . . . . . 2 . . . . 2 . . . 1 . . . 1 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 397 | 6 14 7 . 2 60 46 3 12 10 6 4 9 23 2 3 4 6 5 30 9 31 11 2 . 4 35 19 34 Power 46 | 1 3 1 . . 7 4 1 2 . . . . 4 . . 1 . . 3 2 8 2 . . . 2 2 3 Engine 18 | 1 3 . . . 6 4 . . . . . . 1 . . . . . 1 . 2 . . . . . . . Core 15 | . . 1 . . 1 . 1 2 . . . . 3 . . 1 . . 2 1 2 1 . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . 1 4 1 . . . 2 2 3 Propulsion 77 | 2 2 2 . . 14 15 . 1 . . 1 3 5 . . . . 1 6 . 8 . . . . 3 4 10 Treads 20 | . . . . . . . . . . . . . 1 . . . . . . . 7 . . . . 1 2 9 Leg 43 | 2 2 2 . . 14 8 . . . . . 3 4 . . . . 1 6 . 1 . . . . . . . Wheel 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 Hover 9 | . . . . . . 7 . 1 . . 1 . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 154 | 1 3 . . . 20 10 . 5 8 1 1 4 6 1 1 3 3 3 12 6 8 8 2 . 3 24 9 12 Device 82 | . . . . . 8 3 . 1 4 . 1 4 3 . 1 3 1 3 4 5 5 6 2 . 1 18 3 6 Storage 17 | 1 2 . . . 2 1 . 1 . . . . 2 . . . 1 . 3 . . . . . 1 . 1 2 Processor 12 | . 1 . . . 3 2 . . . 1 . . . . . . 1 . 1 . . 1 . . . 1 1 . Hackware 6 | . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . 2 Protection 35 | . . . . . 6 3 . 1 4 . . . 1 1 . . . . 4 1 3 1 . . 1 5 2 2 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon 120 | 2 6 4 . 2 19 17 2 4 2 5 2 2 8 1 2 . 3 1 9 1 7 1 . . 1 6 4 9 Energy Gun 13 | 1 . . . . 4 8 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 25 | . . . . . 6 3 . 1 . . . 2 3 . 1 . . . 1 . . . . . . 2 3 3 Ballistic Gun 31 | 1 4 4 . 1 6 1 1 1 . . . . 2 1 1 . 1 1 4 . . . . . . . 1 1 Ballistic Cannon 10 | . . . . . 2 . . . . . . . 1 . . . . . . 1 4 . . . . 1 . 1 Launcher 18 | . . . . 1 1 2 1 . 1 2 1 . 1 . . . . . 1 . 2 . . . . 2 . 3 Special Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Impact Weapon 10 | . 2 . . . . 3 . 2 1 2 . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . . . . . . . . . . . . 1 . 3 . 1 . . . 1 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . 1 . . . 2 5 . . . . . . . . . . . . 3 1 1 . . . . . 4 2 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Lost 85 | . 2 1 . . 17 11 . . . . 2 4 6 . . . 1 . 4 2 2 . . . . 6 6 21 Power 12 | . 2 . . . 1 2 . . . . . 1 . . . . . . 1 1 . . . . . . 1 3 Propulsion 25 | . . 1 . . 4 5 . . . . 2 2 2 . . . . . . . 2 . . . . . 2 5 Utility 38 | . . . . . 9 2 . . . . . 1 2 . . . 1 . 3 1 . . . . . 6 3 10 Weapon 10 | . . . . . 3 2 . . . . . . 2 . . . . . . . . . . . . . . 3 Highest Loss Streak 15 | . 1 1 . . 4 8 . . . . 2 4 3 . . . 1 . 1 1 1 . . . . 3 4 15 To Critical Strikes 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 93 | . 98 99 100 100 94 92 95 99 100 100 92 78 86 100 100 100 99 100 99 93 86 83 84 84 84 83 79 73 Engine 3 | . 13 2 . . 8 12 7 2 . . . . . . . . . . 1 . 4 . . . . . . . Core 6 | . . 11 14 14 . . 2 12 15 15 15 10 8 13 13 13 13 11 9 9 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 4 9 10 10 10 8 5 6 Treads 2 | . . . . . . . . . . . . . 3 . . . . . . . 6 10 10 10 10 9 11 14 Leg 17 | . 28 27 28 28 26 22 . . . . . 8 21 26 26 26 26 23 23 23 10 . . . . . . . Hover 3 | . . . . . . 3 30 30 30 30 25 9 . . . . . . . . . . . . . . . . Device 14 | . . . . . 8 6 . 2 1 . . 11 21 20 24 26 25 29 21 20 17 22 26 26 26 31 29 26 Storage 7 | . 14 14 14 14 9 8 7 7 7 7 7 7 6 6 6 6 6 5 7 7 5 5 5 5 5 4 4 3 Processor 13 | . 13 14 14 14 13 14 23 23 23 23 23 15 6 6 6 6 6 11 12 17 17 15 15 15 15 10 9 7 Protection 4 | . . . . . 7 6 . . 5 7 7 2 2 12 8 6 6 5 7 4 8 8 5 5 5 3 3 3 Energy Gun 1 | . 3 . . . 2 9 7 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . 7 3 . 4 7 7 4 9 7 . . . . . . . . . . . . . 2 . Ballistic Gun 8 | . 23 28 28 27 7 . 6 3 . . . . 4 13 12 13 12 11 9 . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 4 4 5 5 5 5 3 2 2 Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 127 | 10 31 30 27 29 38 48 34 34 35 39 39 33 47 48 48 47 61 60 78 77 111 115 106 105 109 127 120 117 Greatest Support 195 | 20 20 20 20 20 45 72 35 35 35 35 35 40 66 61 61 61 61 66 80 80 155 155 155 155 155 155 185 195 Greatest Overweight (x) 3 | 2 1 1 1 1 1 2 . . . 1 1 3 . . . . . . 1 . 1 . . . . . 3 3 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 10 10 10 10 10 10 20 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 12 15 15 15 12 10 10 10 10 10 10 10 10 10 10 10 12 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 15 15 15 15 15 10 10 10 10 10 10 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 11 | 3 11 14 14 15 11 8 9 9 9 9 8 6 7 9 9 9 11 13 14 14 14 14 15 15 14 13 13 13 Final Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 15 15 15 15 10 10 10 9 10 10 7 5 10 10 10 10 14 15 14 15 15 15 15 15 15 12 13 5 Class Distribution -------------------- 63% | Scavenger-Mutant 28% | Mutant 3% | Derelict-Mutant 3% | Commander-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Commander-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Was Fac DSF Res Qua Res Matter Collected 10911 | 274 380 83 30 39 937 459 . 255 128 88 116 138 407 18 140 61 133 148 786 452 1146 331 163 . 139 1671 1334 1055 Remotely 1562 | . . . . . . . . . . . . . . . . . . . 10 195 . 170 163 . 129 895 . . Salvage Created 16744 | 144 685 259 . 75 1956 1832 47 579 197 104 41 122 547 37 107 . 222 293 396 168 1447 632 490 . 575 1993 1645 2151 Parts 632 | 6 40 20 . 5 107 66 4 15 10 9 . 6 27 2 5 . 6 11 20 8 35 18 5 . 18 77 52 60 Haulers Intercepted 20 | . 2 . . . 6 3 . 5 . . . . . . . . . 1 . . . 1 . . 1 . . 1 Recyclers Shooed 14 | . 2 1 . . 3 . . 4 . . . . 2 . . . . . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . 13 12 . 5 . 2 9 . 12 . . . . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . 4 . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Was Fac DSF Res Qua Res Combat Hostiles Destroyed 233 | . 11 8 . 3 26 28 4 1 5 3 4 2 8 2 1 . 2 3 11 4 20 4 2 . 3 32 23 23 Melee 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Guns 75 | . 11 8 . . 16 13 . . . . . . 6 2 1 . 2 3 6 . . . . . . . 7 . Cannons 104 | . . . . . 7 9 . . 1 . . 1 1 . . . . . . 4 14 4 2 . 3 29 15 14 AOE 44 | . . . . 3 2 4 4 . 4 3 4 . 1 . . . . . 5 . 6 . . . . 2 . 6 Classes Destroyed 27 | 3 5 . . . 3 3 . . 3 . . . . . . . 1 . . 1 1 . 1 . 1 2 2 1 Worker 21 | 1 . . . . 5 6 . 2 . . . . 1 . . . . . . 1 . . . . . 3 . 2 Builder 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Tunneler 4 | 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 20 | . 2 . . . 6 3 . 5 . . . . . . . . . 1 . . . 1 . . 1 . . 1 Recycler 33 | 1 3 1 . . 5 7 . 2 . . . . 2 . . . . . . . . 3 . . . 4 . 5 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Minesweeper 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Mechanic 6 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 1 2 Operator 7 | . . . . . 2 1 . 2 . . . . . . . . . . . . . . . . . . 1 1 Watcher 10 | . 1 . . . . . . 2 . . . . 1 . . . . . . . 1 . . . . 2 2 1 Swarmer 46 | . 6 6 . . 4 8 4 . 4 1 . . . 2 . . . . 5 2 4 . . . . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 93 | . 5 2 . 3 16 15 . . . 2 . . 6 . 1 . 2 2 . 1 6 3 . . 1 12 11 5 Brawler 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Duelist 7 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 3 Sentry 25 | . . . . . 6 1 . 1 . . . . . . . . . 1 2 1 6 . . . 1 . 1 5 Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Specialist 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 3 . Hunter 21 | . . . . . . 1 . . . . . 2 . . . . . . 4 . . . . . . 9 . 5 Programmer 16 | . . . . . . 2 . . . . . . 2 . . . . . . . 1 1 . . . 2 5 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Compactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 20 | 3 6 3 . 3 5 11 4 3 4 2 4 2 5 2 1 . 2 3 5 3 4 4 1 . 4 13 9 20 Combat Bots Only 13 | . 5 3 . 3 4 10 4 1 4 2 4 2 5 2 1 . 2 2 5 2 4 3 1 . 3 7 8 13 Max Kills in Single Turn 4 | 1 1 1 . 2 2 2 3 1 4 2 1 1 2 1 1 . 1 1 3 2 2 1 1 . 1 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 1 2 3 . 4 2 1 . 1 . . . . . 3 . 2 . . . . 1 . 2 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Was Fac DSF Res Qua Res Damage Taken 22426 | . 379 268 . 92 2241 2342 109 . . 13 477 633 1243 34 32 . 265 398 1402 301 1133 57 . . . 3294 1638 6075 Core 3843 | . 121 26 . 26 350 360 13 . . . 97 125 280 . . . 76 38 146 15 152 . . . . 312 244 1462 Absorbed by Shields 1660 | . . . . . 235 . . . . . . . . . . . . . . . 24 . . . . 581 332 488 Reduced by Siege Mode 361 | . . . . . . . . . . . . . . . . . . . . . . . . . . 214 104 43 Redirected to Core 155 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 155 . Redirected to Shielding 155 | . . . . . . . . . . . . . . . . . . . 125 . . . . . . . 30 . Regen/Repaired (Parts) 385 | . . . . . 286 . . . . . . . . . . . . 99 . . . . . . . . . . Core Remaining (%) 57 | 100 . . . 30 36 . . . . . . 15 . . . . 58 . . . 64 . . . 100 . 53 . Volleys Fired 973 | 14 65 26 . 3 174 108 9 5 9 3 11 8 40 4 18 1 7 13 51 25 69 20 13 . 9 114 84 70 Largest 2 | 2 2 2 . 1 2 2 2 2 1 1 1 2 2 2 2 2 2 2 2 1 1 1 1 . 1 2 2 2 Hottest 338 | 60 60 40 . 30 160 160 48 56 39 39 39 60 90 60 90 60 60 60 63 75 75 75 75 . 75 161 338 108 Shots Fired 1467 | 28 130 52 . 3 338 197 14 7 10 3 11 16 62 8 27 2 13 26 98 25 70 20 13 . 9 119 94 72 Gun 835 | 28 130 52 . . 251 128 11 4 . . . . 26 8 18 2 12 26 93 . . . . . . . 45 1 Cannon 568 | . . . . . 84 65 . 3 8 1 . 16 31 . 9 . . . . 25 61 19 13 . 9 113 49 62 Launcher 62 | . . . . 3 3 4 3 . 2 2 11 . 5 . . . . . 5 . 9 . . . . 6 . 9 Special 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Kinetic 967 | 14 98 52 . . 236 1 5 4 . . . . 32 8 18 2 12 26 93 25 61 19 13 . 9 102 83 54 Thermal 365 | 14 32 . . . 79 170 6 3 8 1 . 16 25 . 9 . . . . . . . . . . . 2 . Explosive 62 | . . . . 3 3 4 3 . 2 2 11 . 5 . . . . . 5 . 9 . . . . 6 . 9 Electromagnetic 71 | . . . . . 20 22 . . . . . . . . . . . . . . . . . . . 11 9 9 Robot Hit Streak 34 | 4 18 8 . 4 22 26 . 3 5 2 3 10 21 4 3 . 10 16 22 27 32 30 8 . 16 28 16 34 Robot Miss Streak 6 | 3 2 2 . . 6 4 . 2 3 . 1 1 2 1 1 . 1 2 5 . 2 1 2 . . 1 4 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 Secondary Targets 6 | . 1 . . . . 2 . . . . . . 1 . . . 1 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . 1 . . . 1 . 1 . . . . . . . . . Shots Hit Robots 1031 | 16 86 32 . 2 226 145 . 29 6 3 5 12 33 5 11 . 12 20 47 14 72 11 10 . 15 89 69 61 Core Hits 596 | 8 37 16 . 6 95 71 5 6 7 3 23 3 25 2 3 . 7 11 27 6 53 7 3 . 7 67 35 63 Critical Kills 6 | . 1 . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 19 | . 1 . . . 6 . . 4 2 1 . . 1 . . . . . . . . . . . . . 4 . Critical Strikes 66 | . 2 . . . 9 2 . 6 2 1 . . 1 . . . . . . 2 11 2 1 . 2 11 5 9 Burn 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Destroy 14 | . 2 . . . 7 . . . . . . . 1 . . . . . . . . . . . . . 4 . Blast 29 | . . . . . . . . . . . . . . . . . . . . 2 6 2 1 . 1 11 1 5 Corrupt 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 Smash 9 | . . . . . . . . 6 2 1 . . . . . . . . . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 . . . Melee Attacks 120 | . 2 . . . . 4 . 36 5 5 1 2 2 . . . 1 . 17 . 36 . . . 6 . . 3 Impact 51 | . 2 . . . . 4 . 36 5 4 . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . 1 1 2 2 . . . . . . . . . . . . . . . Piercing 63 | . . . . . . . . . . . . . . . . . 1 . 17 . 36 . . . 6 . . 3 Sneak Attacks 18 | . . . . . . 2 . 12 2 . 1 . . . . . 1 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48073 | 166 763 270 . 286 3296 4016 329 1930 533 372 1357 350 1482 116 277 . 307 488 1913 1154 6468 908 1126 . 1292 8320 4327 6227 Guns 8854 | 166 763 269 . . 1704 2017 . 39 . . . . 523 116 277 . 238 480 1132 . . . . . . . 1130 . Cannons 25060 | . . . . . 1322 1230 . 80 84 27 . 350 384 . . . . . . 1154 3159 908 1126 . 862 6895 3197 4282 Explosions 8989 | . . . . 286 248 521 329 . 258 244 1281 . 546 . . . . . 781 . 1125 . . . . 1425 . 1945 Melee 5109 | . . . . . . 247 . 1811 191 101 76 . . . . . 69 . . . 2184 . . . 430 . . . Ramming 61 | . . 1 . . 22 1 . . . . . . 29 . . . . 8 . . . . . . . . . . Kinetic 26515 | 90 485 269 . . 1570 23 . 39 . . . . 581 116 277 . 238 480 1132 1154 3159 908 1126 . 862 6606 3511 3889 Thermal 6044 | 76 278 . . . 1265 2896 . 80 84 27 . 350 326 . . . . . . . . . . . . 62 600 . Explosive 8927 | . . . . 286 248 521 329 . 258 244 1281 . 546 . . . . . 781 . 1125 . . . . 1363 . 1945 Electromagnetic 1417 | . . . . . 191 328 . . . . . . . . . . . . . . . . . . . 289 216 393 Impact 2350 | . . . . . . 247 . 1811 191 101 . . . . . . . . . . . . . . . . . . Slashing 76 | . . . . . . . . . . . 76 . . . . . . . . . . . . . . . . . Piercing 2683 | . . . . . . . . . . . . . . . . . 69 . . . 2184 . . . 430 . . . Highest Corruption 7 | . . . . . 2 . . 4 4 . . . 7 7 7 7 . 2 2 2 2 . . . . 7 7 7 Average Corruption 3 | . . . . . 2 . . 2 3 . . . 6 7 7 7 . 2 2 2 2 . . . . 6 4 6 Corruption Purged 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Effects 151 | . . . . . 18 . . 8 5 . . . 18 7 15 3 . . 13 7 18 . . . . 17 11 11 Message Errors 37 | . . . . . 5 . . 3 . . . . 7 1 4 . . . 2 3 4 . . . . 3 2 3 Matter Fused 20 | . . . . . 1 . . . . . . . . 2 2 2 . . . 1 4 . . . . 3 2 3 Heat Flow Errors 30 | . . . . . 3 . . . 2 . . . 2 2 5 . . . 3 2 2 . . . . 4 4 1 Energy Discharges 18 | . . . . . 3 . . 2 . . . . 2 1 2 1 . . 1 1 3 . . . . 1 . 1 Parts Rejected 5 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 Data Loss (minor) 17 | . . . . . 3 . . 2 2 . . . 1 1 1 . . . 2 . 2 . . . . 2 . 1 Data Loss (major) 7 | . . . . . . . . . . . . . 2 . . . . . 2 . 2 . . . . 1 . . Misfires 11 | . . . . . 2 . . . 1 . . . 1 . . . . . 2 . 1 . . . . 1 2 1 Alerts 4 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Overload Shots 11 | . . . . . . 2 . . . . . . 5 . 4 . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overflow Damage 3547 | . . . . . 40 190 25 657 151 61 . . 20 . . . . . . 139 142 138 22 . 22 786 772 382 Projectiles 2409 | . . . . . 40 17 . . . . . . 20 . . . . . . 139 71 138 22 . 22 786 772 382 Explosions 47 | . . . . . . 11 25 . . . . . . . . . . . . . 11 . . . . . . . Melee 1091 | . . . . . . 162 . 657 151 61 . . . . . . . . . . 60 . . . . . . . Knockbacks 89 | . . . . . 1 2 . 6 1 . . . 1 . . . . . . . 8 2 . . 3 41 10 14 Impact 10 | . . . . . 1 2 . 5 1 . . . 1 . . . . . . . . . . . . . . . Kinetic 70 | . . . . . . . . . . . . . . . . . . . . . 8 2 . . 3 36 9 12 Secondary 9 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 5 1 2 Self-Inflicted Damage 174 | . . . . 17 . 103 11 . . . . . . . . . . . . . . . . . . . . 43 Shots 8 | . . . . 2 . 3 1 . . . . . . . . . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . . 1 . . 6 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Kicked 10 | . . 1 . . 6 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 679 | 60 90 22 . 36 679 427 . 6 166 8 74 24 269 270 290 22 96 39 251 256 262 . . . 388 326 262 219 Average Temperature 87 | 34 21 5 . 18 154 126 . 3 67 5 41 13 55 93 101 12 36 20 44 107 94 . . . 173 47 72 63 Received Heat Transfer 4489 | . 105 69 . 60 1277 930 21 . . . . . 349 . 18 . 87 63 117 72 108 . . . . 455 173 585 Effects 34 | . . . . . 22 5 . . . . . . . 1 . . . . . . . . . . 4 . 2 . Shutdowns 6 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Interference 10 | . . . . . 5 . . . . . . . . . . . . . . . . . . . 3 . 2 . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 1 Total Turns 171 | . . . . . . . . . . . . . . . . . . . . . . . . . . 112 35 24 Longest Duration 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . 46 18 24 Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Parts Fried 29 | . . . . . . 5 . 17 2 . . . . . . . . . . . . . . . . . 2 3 Impact Corruptions 42 | . . . . . . 4 . 20 11 3 . . . . . . . . . . . . . . . 3 . 1 Robots Melted 5 | . . . . . 3 1 . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . Parts Melted 19 | . . . . . 6 10 . . . . . 2 . . . . . . . . . . . . 1 . . . Heat Transferred 9731 | 175 625 . . . 2400 5445 . 111 111 37 . 444 333 . . . . . . . . . . . . 50 . . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Was Fac DSF Res Qua Res Peak Influence 2644 | 20 233 72 . 84 313 700 655 566 . . . . 348 . . . . 292 1106 1048 1856 1404 441 304 578 1558 1381 2644 Initial 974 | . 13 2 . . 32 142 490 343 . . . . . . . . . 17 204 580 653 974 437 304 212 324 876 776 Average 538 | 5 94 38 . 81 106 438 540 412 . . . . 142 . . . . 121 774 755 1432 1069 430 304 492 681 1147 1351 Maximum Alert Level 5 | . 1 . . . 1 3 2 2 . . . . 1 . . . . 1 4 3 5 4 2 1 2 4 4 5 Low Security (%) 39 | 100 85 100 . 100 95 17 . . . . . . 66 . . . . 65 . . . . . . . . . . Level 1 13 | . 14 . . . 4 30 . 44 . . . . 33 . . . . 34 15 . . . . 100 22 39 . . Level 2 16 | . . . . . . 51 100 55 . . . . . . . . . . 30 31 5 . 100 . 77 20 . . Level 3 14 | . . . . . . . . . . . . . . . . . . . 49 68 6 72 . . . 25 27 63 Level 4 10 | . . . . . . . . . . . . . . . . . . . 4 . 50 27 . . . 14 72 7 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . 37 . . . . . . 3 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 60 | . 2 . . . 1 7 . 5 . . . . 4 . . . . 2 . 1 . 2 . . 2 12 5 17 Investigation 8 | . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . 3 1 . Extermination 7 | . . . . . . 2 . . . . . . 2 . . . . . . . . 1 . . . . 1 1 Reinforcement 23 | . 2 . . . 1 3 . 2 . . . . . . . . . 1 . . . . . . 2 5 . 7 Assault 13 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . 1 2 6 Garrison 7 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 1 3 Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced 4 | . . . . . . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Was Fac DSF Res Qua Res Distress Signals 21 | . 4 . . . 5 . . . . . . . 1 . . . . . . . 2 . . . . 3 1 5 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Times Spotted 453 | . 22 8 . 3 53 51 9 8 4 6 4 3 16 3 1 . 6 8 20 14 29 7 6 . 8 46 32 86 Peak Tracking Total 25 | . 4 3 . 3 5 9 5 2 4 3 4 2 7 1 1 . 5 2 7 3 6 5 1 . 6 6 9 25 Tactical Retreats 27 | . 3 . . . 7 7 1 1 . . . . 1 1 . . . . . . . 2 . . . 3 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Was Fac DSF Res Qua Res Traps Triggered 15 | . . . . . 1 1 1 1 . . . . 1 . . . . 1 2 . 4 1 . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Was Fac DSF Res Qua Res Machines Disabled 49 | . . . . . 2 2 2 1 . . . . 3 . . . . . 10 2 9 2 . . 1 6 5 4 Max in Single Turn 2 | . . . . . 1 1 1 1 . . . . 1 . . . . . 1 1 2 . . . 1 1 1 2 Garrison Access 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 3 . . Garrison Relay 7 | . . . . . . . 1 . . . . . . . . . . . 3 . 3 . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Was Fac DSF Res Qua Res Machines Accessed 64 | . 7 . 2 . 11 6 1 12 . . 4 . 5 . . . . 3 1 3 . 1 . 1 . 6 . 1 Terminals 39 | . 6 . . . 9 4 1 9 . . . . 3 . . . . 1 1 1 . 1 . 1 . 2 . . Fabricators 6 | . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . 1 . 1 Repair Stations 3 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 2 . 1 . . . . 1 . . . . 1 . 1 . . . . . 3 . . Total Hacks 184 | . 20 . 5 . 39 9 2 36 . . 31 . 12 . . . . 6 4 4 . 1 . 1 . 12 . 2 Successful 107 | . 11 . 5 . 28 2 . 16 . . 31 . 2 . . . . 4 1 2 . 1 . 1 . 3 . . Failed 76 | . 8 . . . 11 7 2 20 . . . . 10 . . . . 2 3 2 . . . . . 9 . 2 Catastrophic 19 | . 1 . . . 1 5 . 5 . . . . 2 . . . . . . 1 . . . . . 3 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 90 | . 6 . . . 16 . . 12 . . . . 4 . . . . 2 6 6 2 9 . 2 . 8 9 8 Terminals 105 | . 16 . . . 31 7 2 30 . . . . 5 . . . . 1 4 1 . 1 . 1 . 6 . . Fabricators 14 | . . . . . . . . 4 . . . . 5 . . . . . . 2 . . . . . 1 . 2 Repair Stations 11 | . . . . . 8 . . . . . . . . . . . . 3 . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . 2 . 2 . . . . 2 . . . . 2 . 1 . . . . . 5 . . Terminal Hacks 77 | . 8 . 5 . 14 1 . 10 . . 31 . 2 . . . . 1 1 1 . 1 . 1 . 1 . . Record 16 | . . . 5 . . . . . . . 11 . . . . . . . . . . . . . . . . . Part Schematic 14 | . 1 . . . 1 . . 1 . . 11 . . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . 1 . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . 2 1 . 1 . . 3 . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Open DSF 6 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 . 1 . 1 . . Branch Access Points 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 3 . . . 2 . . 1 . . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . 8 . . . . . . . . . . . . 2 . . . . . . . . . . Scan Component 5 | . . . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . . Repair 5 | . . . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . 1 . . Unlock Access 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 12 | . 3 . . . 6 . . 2 . . . . . . . . . . . . . . . . . 1 . . Terminals 11 | . 3 . . . 6 . . 2 . . . . . . . . . . . . . . . . . . . . Track 4 | . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 1 . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 5 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 6 . . . 11 5 1 10 . . . . 5 . . . . 2 1 2 . . . . . 5 . 1 Full Trace Events 6 | . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . 1 . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Time 174 | . . . . . . . . 174 . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 18 | . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . 1 . . . 1 . . 1 . . 11 . . . . . . . 11 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . . Time 192 | . . . . . 122 . . . . . . . . . . . . 70 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Was Fac DSF Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 37 | . . . . . . . 5 . . . . . 3 . . . . . 14 . 14 . . . . 1 . . Machine Destruction 37 | . . . . . . . 5 . . . . . 3 . . . . . 14 . 14 . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . 2 . . . . . . . . . . . . . . 7 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Was Fac DSF Res Qua Res Total Allies 54 | . . . . . . 2 . 6 . . . . . . . 4 1 2 2 5 7 6 1 3 . 3 . 12 Largest Group 6 | . . . . . . 2 . 6 5 4 3 . . . . 4 5 5 6 5 6 6 4 6 6 6 . 5 Highest-Rated Group 597 | . . . . . . 48 . 96 80 64 48 . . . . 156 237 285 329 380 211 467 355 597 597 495 . 512 Highest-Rated Ally 269 | . . . . . . 32 . 16 16 16 16 . . . . 42 85 85 85 85 85 103 103 103 103 103 . 269 Zionite Dispatches 13 | . . . . . . . . . . . . . . . . . . 1 . 2 . 4 . 1 . 2 . 3 Heavy 5 | . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . . 1 . . Light 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 5 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . 1 . 1 STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . DROP 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 1 Ally Attacks 471 | . . . . . . 16 . 11 13 13 3 . . . . . 39 16 39 35 59 23 42 . 30 25 . 107 Total Damage 22327 | . . . . . . 378 . 177 184 154 . . . . . . 582 511 1571 1244 1426 1260 3390 . 1690 1900 . 7860 Kills 115 | . . . . . . 4 . 1 3 3 . . . . . . 4 3 12 10 9 6 4 . 6 9 . 41 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Was Fac DSF Res Qua Res Robot Analysis Total 132 | . . . . . 1 . . . . . 131 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . . . . . . 2 1 . 1 . . 3 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Was Fac DSF Res Qua Res Turns Passed 20249 | 118 1423 1117 1121 241 2337 1581 130 743 436 302 106 579 691 255 566 1394 525 365 961 451 1483 444 202 34 178 997 677 792 Spaces Moved 13383 | 57 724 544 589 123 1308 981 240 1261 652 544 116 325 435 188 427 1130 377 191 530 297 714 242 104 23 79 430 294 458 Core 149 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . 137 Treads 1828 | . . . . . . . . . . . . . . . . . . . . . 392 242 104 23 79 430 260 298 Legs 8104 | 45 724 544 589 123 1308 728 . . . . . 146 435 188 427 1130 377 191 530 297 322 . . . . . . . Wheels 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 23 Hover 3245 | . . . . . . 253 240 1261 652 544 116 179 . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 120 190 190 190 110 38 38 38 38 38 38 102 120 120 120 120 120 120 117 117 115 152 152 152 152 152 130 50 Average Speed 115 | 112 161 190 190 190 121 109 38 38 38 38 55 115 123 120 120 120 120 120 125 117 145 152 152 152 152 152 150 124 Slowest Speed 260 | 150 190 190 190 190 190 260 38 38 38 98 102 240 130 120 120 120 120 120 194 117 200 152 152 152 152 152 152 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 91 96 89 38 86 29 32 30 76 52 78 51 14 38 60 90 63 6 65 8 80 10 76 1 69 17 46 19 Regions Visited 28 Branch Regions 12 Pre-discovered Areas 32 | . . . 1 . . . . . 1 . 27 . . . 1 1 1 . . . . . . . . . . . Known Exits Taken 10 | . . . . . 1 1 . 1 1 . . . 1 . . . 1 1 . 1 . . . 1 . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 . . . . . 1 1 1 . 1 1 1 . . . . . . . . . 1 . . Scrap Searched 19 | . . 1 . . . . . . 3 1 . 1 . 1 4 5 3 . . . . . . . . . . . Spaces Dug 99 | . 2 . . . 2 4 . 7 2 1 . 2 6 . 5 . . . 31 11 4 7 . . . 13 1 1 Terrain Destroyed 635 | . 2 . . 15 28 9 . 8 21 30 39 4 54 . 8 . . . 46 60 128 11 . . . 86 13 73 Melee 25 | . 2 . . . . . . 7 2 1 . 2 2 . . . . . 7 . 1 . . . . . . 1 Projectile 135 | . . . . . 22 . . 1 2 . . 2 13 . 8 . . . 3 15 22 11 . . . 20 13 3 AOE 475 | . . . . 15 6 9 . . 17 29 39 . 39 . . . . . 36 45 105 . . . . 66 . 69 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Was Fac DSF Res Qua Res Total 16574 | 83 865 587 592 127 1771 1277 263 1454 816 623 146 508 521 210 455 1167 438 304 702 361 990 297 128 22 113 676 457 621 Wait 1192 | 2 33 5 . . 152 79 8 112 139 60 7 161 10 14 5 23 34 80 35 24 31 12 9 . 1 84 50 22 Move 13356 | 56 723 543 588 122 1307 980 239 1260 651 543 115 324 434 187 426 1129 376 191 529 296 712 242 103 22 78 429 293 458 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 151 | 5 16 . 2 . 24 14 2 13 . 2 1 1 8 1 1 5 9 9 9 2 6 4 . . 7 4 . 6 Fast Attach 171 | 6 4 1 . . 33 22 1 4 3 2 . 2 10 . 1 . . . 9 5 14 6 . . 1 9 17 21 Attach 67 | . 1 1 . . 10 6 . 4 . . 2 4 4 . . . 1 2 4 1 5 2 . . . 9 3 8 Detach 21 | . . . . . . 1 . . 1 . 1 1 . . . . . . 2 1 4 . . . . 3 5 2 Swap 160 | . 9 5 . 2 17 18 2 4 7 4 2 3 9 2 2 4 5 3 17 3 12 3 2 . 3 17 . 5 Drop 259 | . 12 5 2 . 48 30 2 16 1 4 4 2 3 2 2 5 5 6 23 4 28 8 1 . 8 7 5 26 Fire 973 | 14 65 26 . 3 174 108 9 5 9 3 11 8 40 4 18 1 7 13 51 25 69 20 13 . 9 114 84 70 Melee 120 | . 2 . . . . 4 . 36 5 5 1 2 2 . . . 1 . 17 . 36 . . . 6 . . 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . 1 . . 6 1 . . . . . . 1 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . . . . . . . . . 5 . 18 . . . . . . . Rewire 69 | . . . . . . 14 . . . . . . . . . . . . . . 55 . . . . . . . Trap 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Gar) -5/Garrison -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Waste -4/Factory -4/DSF -3/Research -3/Quarantine -2/Research History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 15) 119 | -11/Junkyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 9) 278 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 603 | -10/Materials | Central database locked down 675 | -10/Materials | Discovered new exit (range 4) 861 | -10/Materials | Build established: Scavenger-Mutant 910 | -10/Materials | Discovered new exit (range 16) 1157 | -10/Materials | Discovered new exit (range 5) 1542 | -10/Materials | Entered Mines 1726 | -10/Mines | Learned Materials security intel 1909 | -10/Mines | Learned location of 1 exit from Materials 2064 | -10/Mines | Core integrity fell below 50% 2148 | -10/Mines | Discovered new exit (range 14) 2504 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2504 | -10/Mines | Discovered new exit (range 5) 2555 | -10/Mines | Discovered new exit (range 5) 2659 | -10/Mines | Entered Exiles 2707 | -10/Exiles | Met 8R-AWN 2737 | -10/Exiles | Met EX-HEX 2877 | -10/Exiles | Visited The Gauntlet 3058 | -10/Exiles | Met EX-DEC 3121 | -10/Exiles | Learned location of Zion (-6) 3157 | -10/Exiles | Met EX-BIN 3742 | -10/Exiles | Discovered new exit (range 10) 3780 | -10/Exiles | Entered Mines 3998 | -9/Mines | Discovered new exit (range 12) 4021 | -9/Mines | Entered Materials 4021 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4022 | -8/Materials | Identified exit to Factory 4230 | -8/Materials | Lost 4 parts (1n2u1w) 4373 | -8/Materials | Repaired Grenade Launcher 4402 | -8/Materials | Repaired Aluminum Leg 4435 | -8/Materials | Repaired Autogun 4815 | -8/Materials | Lost 3 parts (1n1u1w) 5280 | -8/Materials | Lost 4 parts (1n3u) 5380 | -8/Materials | Repaired Carbon-fiber Leg 5445 | -8/Materials | Discovered exit to Factory (range 7) 5767 | -8/Materials | Core integrity fell below 50% 5791 | -8/Materials | Lost 3 parts (1p1n1u) 6358 | -8/Materials | Entered Factory 6358 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6663 | -7/Factory | Garrison activated, responded to threat 6910 | -7/Factory | Build established: Mutant 7390 | -7/Factory | Destroyed 10 combat bots 7398 | -7/Factory | Lost 8 parts (2p3n1u2w) 7558 | -7/Factory | First assault squad dispatched 7662 | -7/Factory | Build established: Scavenger-Mutant 7909 | -7/Factory | Identified exit to Garrison 7926 | -7/Factory | Core integrity fell below 50% 7939 | -7/Factory | Entered Garrison 8004 | -7/Garrison | Triggered checkpoint 8049 | -7/Garrison | Garrison Relay disabled 8063 | -7/Garrison | Discovered new exit (range 15) 8068 | -7/Garrison | Identified exit to Factory 8069 | -7/Garrison | Entered Factory 8128 | -7/Factory | Build established: Mutant 8274 | -7/Factory | Identified exit to Lower Caves 8564 | -7/Factory | Discovered new exit (range 9) 8616 | -7/Factory | Fabricated G-47 Trooper? 8642 | -7/Factory | Fabricated G-47 Trooper? 8812 | -7/Factory | Entered Lower Caves 8812 | -7/Lower Caves | Accompanied by 5 allies 8818 | -7/Lower Caves | Met a Warlord Commander 8819 | -7/Lower Caves | Learned location of Warlord (-5) 8824 | -7/Lower Caves | Found Encrypted Comm Array 8942 | -7/Lower Caves | Build established: Commander-Mutant 9110 | -7/Lower Caves | Discovered new exit (range 7) 9137 | -7/Lower Caves | Learned 4 Factory zone layouts 9208 | -7/Lower Caves | Identified exit to Lower Caves 9248 | -7/Lower Caves | Entered another Lower Caves area 9248 | -7/Lower Caves | Accompanied by 4 allies 9295 | -7/Lower Caves | Encountered a Warlord checkpoint 9428 | -7/Lower Caves | Learned Factory stockpile data 9522 | -7/Lower Caves | Discovered new exit (range 13) 9550 | -7/Lower Caves | Entered Data Miner 9550 | -7/Data Miner | Accompanied by 3 allies 9550 | -7/Data Miner | Discovered new exit (range 6) 9558 | -7/Data Miner | Met Data Miner 9574 | -7/Data Miner | Learned location of Section 7 (-2) 9574 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9582 | -7/Data Miner | Received God Mode back door access code from Data Miner 9592 | -7/Data Miner | Interfaced with the Data Conduit 9644 | -7/Data Miner | Build established: Mutant 9656 | -7/Data Miner | Entered Proximity Caves 9693 | -6/Proximity Caves | Learned location of 1 exit from Factory 9885 | -6/Proximity Caves | Core integrity fell below 20% 9915 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 10104 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10230 | -6/Proximity Caves | Discovered new exit (range 5) 10235 | -6/Proximity Caves | Entered Factory 10235 | -6/Factory | Evolved 2 slots: Utility x2 10236 | -6/Factory | Identified exit to Factory 10237 | -6/Factory | Identified exit to Lower Caves 10239 | -6/Factory | Loaded intel: 248 machine locations 10304 | -6/Factory | Crushed by falling debris 10632 | -6/Factory | Lost 3 parts (2n1w) 10796 | -6/Factory | Discovered exit to Factory (range 16) 10865 | -6/Factory | Build established: Scavenger-Mutant 10926 | -6/Factory | Entered Lower Caves 11151 | -6/Lower Caves | Discovered new exit (range 16) 11181 | -6/Lower Caves | Entered another Lower Caves area 11240 | -6/Lower Caves | Learned Factory stockpile data 11722 | -6/Lower Caves | Discovered new exit (range 7) 11740 | -6/Lower Caves | Learned location of 1 exit from Factory 11747 | -6/Lower Caves | Entered Zion 11818 | -6/Zion | Discovered new exit (range 13) 11877 | -6/Zion | System corruption cleaned by Quarantine Array 12228 | -6/Zion | Found CR-A16's Pointy Stick 12350 | -6/Zion | Learned Factory emergency access door positions 12839 | -6/Zion | Imprinted 12841 | -6/Zion | Declared Zion's savior 13141 | -6/Zion | Entered Proximity Caves 13141 | -5/Proximity Caves | Accompanied by 4 allies 13149 | -5/Proximity Caves | Spotted B-75 Beast 13150 | -5/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 13156 | -5/Proximity Caves | Destroyed B-75 Beast 13303 | -5/Proximity Caves | Learned Factory security intel 13603 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13647 | -5/Proximity Caves | Discovered exit to Factory (range 7) 13666 | -5/Proximity Caves | Entered Factory 13666 | -5/Factory | Accompanied by 4 allies 13666 | -5/Factory | Evolved 2 slots: Utility x2 13667 | -5/Factory | Identified exit to Factory 13671 | -5/Factory | Loaded intel: 260 machine locations 13745 | -5/Factory | Build established: Derelict-Mutant 13769 | -5/Factory | Repaired Cld. Particle Cannon 13819 | -5/Factory | Identified exit to DSF 13998 | -5/Factory | Zion Heavy squad teleported in 14028 | -5/Factory | Identified exit to Garrison 14030 | -5/Factory | Garrison activated, responded to threat 14031 | -5/Factory | Entered Garrison 14031 | -5/Garrison | Accompanied by 4 allies 14032 | -5/Garrison | Loaded intel: 30 machine locations 14056 | -5/Garrison | Triggered checkpoint 14084 | -5/Garrison | Garrison Relay disabled 14145 | -5/Garrison | Rescued a captive Derelict 14155 | -5/Garrison | Rescued a captive Derelict 14317 | -5/Garrison | Spotted B-75 Beast 14328 | -5/Garrison | Allies destroyed B-75 Beast 14345 | -5/Garrison | Found Prototype Protection 14345 | -5/Garrison | Identified Zio. Weapon Casing 14364 | -5/Garrison | Triggered checkpoint 14460 | -5/Garrison | Retrieved Zion intel report: Prototype Schematics 14472 | -5/Garrison | Triggered checkpoint 14571 | -5/Garrison | Build established: Scavenger-Mutant 14706 | -5/Garrison | Triggered checkpoint 14802 | -5/Garrison | Garrison Relay disabled 14847 | -5/Garrison | Discovered new exit (range 15) 14992 | -5/Garrison | Entered Factory 14993 | -5/Factory | Loaded intel: 334 machine locations 15187 | -5/Factory | Zion Light squad teleported in 15206 | -5/Factory | Zion Heavy squad teleported in 15335 | -5/Factory | Discovered exit to Factory (range 14) 15437 | -5/Factory | Identified exit to Garrison 15443 | -5/Factory | Entered Garrison 15443 | -5/Garrison | Accompanied by 2 allies 15444 | -5/Garrison | Loaded intel: 25 machine locations 15527 | -5/Garrison | Phase Generator disabled 15567 | -5/Garrison | Found Prototype Protection 15567 | -5/Garrison | Identified Zio. Heavy Carapace 15590 | -5/Garrison | Triggered checkpoint 15641 | -5/Garrison | Garrison Relay disabled 15887 | -5/Garrison | Spotted B-75 Beast 15887 | -5/Garrison | Triggered checkpoint 15943 | -5/Garrison | Triggered checkpoint 15950 | -5/Garrison | Triggered checkpoint 16005 | -5/Garrison | Triggered checkpoint 16415 | -5/Garrison | Discovered exit to Factory (range 13) 16423 | -5/Garrison | Spotted B-75 Beast 16445 | -5/Garrison | Destroyed B-75 Beast 16709 | -5/Garrison | Discovered exit to Factory (range 12) 16757 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16852 | -5/Garrison | Triggered checkpoint 16866 | -5/Garrison | Garrison Relay disabled 16905 | -5/Garrison | Discovered exit to Factory (range 15) 16926 | -5/Garrison | Entered Factory 16926 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16927 | -4/Factory | Identified exit to Extension 16928 | -4/Factory | Loaded intel: 254 machine locations 17107 | -4/Factory | Zion Heavy squad teleported in 17119 | -4/Factory | Zion Heavy squad teleported in 17153 | -4/Factory | Zion Infowar Resupply teleported in 17193 | -4/Factory | Zion Offense Resupply teleported in 17221 | -4/Factory | First assault squad dispatched 17265 | -4/Factory | P-70 Sage assimilated allied 3S-JO7(Z) 17306 | -4/Factory | Build established: Mutant 17370 | -4/Factory | Sucked down chute 17370 | -4/Factory | Entered Waste 17371 | -4/Waste | Met a frightened Derelict 17388 | -4/Waste | Spotted C-40 Crusher 17395 | -4/Waste | 3 allies followed down the chute 17406 | -4/Waste | Allies destroyed C-40 Crusher 17411 | -4/Waste | Spotted C-40 Crusher 17417 | -4/Waste | Destroyed C-40 Crusher 17435 | -4/Waste | Spotted C-40 Crusher 17447 | -4/Waste | Allies destroyed C-40 Crusher 17469 | -4/Waste | Spotted C-40 Crusher 17477 | -4/Waste | Allies destroyed C-40 Crusher 17490 | -4/Waste | Spotted C-40 Crusher 17498 | -4/Waste | Allies destroyed C-40 Crusher 17508 | -4/Waste | Spotted C-40 Crusher 17516 | -4/Waste | Destroyed C-40 Crusher 17543 | -4/Waste | Discovered new exit (range 11) 17572 | -4/Waste | Entered Factory 17572 | -4/Factory | Accompanied by 3 allies 17573 | -4/Factory | Loaded intel: 243 machine locations 17576 | -4/Factory | Identified exit to DSF 17592 | -4/Factory | Zion Light squad teleported in 17606 | -4/Factory | Entered DSF 17606 | -4/DSF | Accompanied by 6 allies 17607 | -4/DSF | Loaded intel: 3 machine locations 17643 | -4/DSF | Discovered new exit (range 15) 17651 | -4/DSF | Additional patrols routed to DSF 17664 | -4/DSF | Sterilization system engaged 17684 | -4/DSF | Ambient heat levels rising (+10) 17699 | -4/DSF | Ambient heat levels rising (+10) 17714 | -4/DSF | Ambient heat levels rising (+10) 17729 | -4/DSF | Ambient heat levels rising (+10) 17744 | -4/DSF | Ambient heat levels rising (+10) 17759 | -4/DSF | Ambient heat levels rising (+10) 17762 | -4/DSF | Found Imp. Powered Armor 17765 | -4/DSF | Found Imp. Powered Armor 17768 | -4/DSF | Found Imp. Powered Armor 17774 | -4/DSF | Ambient heat levels rising (+10) 17784 | -4/DSF | Entered Research 17784 | -3/Research | Accompanied by 5 allies 17784 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17785 | -3/Research | Loaded intel: 124 machine locations 18073 | -3/Research | Zion Defense Resupply teleported in 18101 | -3/Research | Garrison activated, responded to threat 18122 | -3/Research | Zion Heavy squad teleported in 18333 | -3/Research | Intercept squad dispatched 18340 | -3/Research | Spotted Tracker 18354 | -3/Research | Destroyed Tracker 18380 | -3/Research | Spotted Combat Programmer 18385 | -3/Research | Destroyed Combat Programmer 18429 | -3/Research | Found Prototype Energy Cannon 18454 | -3/Research | Found Exp. Targeting Computer 18580 | -3/Research | Destroyed 7 combat bots 18580 | -3/Research | Lost 3 parts (3u) 18769 | -3/Research | Door terminal overloaded 18769 | -3/Research | Discovered new exit (range 9) 18781 | -3/Research | Entered Quarantine 18782 | -3/Quarantine | Loaded intel: 65 machine locations 18802 | -3/Quarantine | Cryocooling Duct disabled 18817 | -3/Quarantine | Ambient heat levels rising (+20) 18817 | -3/Quarantine | Non-combat units ordered to evacuate 18981 | -3/Quarantine | Found Alien Artifact 18981 | -3/Quarantine | Identified Core Reset Matrix 18981 | -3/Quarantine | Used Core Reset Matrix 18985 | -3/Quarantine | Detected hypermatrix surge 18985 | -3/Quarantine | Sensed 14 artifacts in vicinity 18986 | -3/Quarantine | Destroyed 8 combat bots 19023 | -3/Quarantine | Retrieved Zion intel report: Main Access 19023 | -3/Quarantine | Identified exit to Research 19058 | -3/Quarantine | Found Phase Redirector 19224 | -3/Quarantine | Found Core Cannon 19281 | -3/Quarantine | First assault squad dispatched 19285 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 19392 | -3/Quarantine | Identified EMDS 19405 | -3/Quarantine | Lost 4 parts (2n2u) 19415 | -3/Quarantine | Garrison activated, responded to threat 19458 | -3/Quarantine | Entered Research 19458 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19484 | -2/Research | Zion Heavy Resupply teleported in 19705 | -2/Research | Zion Experimental squad teleported in 19708 | -2/Research | First assault squad dispatched 19913 | -2/Research | Found Prototype Device 19913 | -2/Research | Identified Exp. ECM Suite 19963 | -2/Research | Zion Hacker squad teleported in 19996 | -2/Research | Garrison activated, responded to threat 20054 | -2/Research | High security lockdown imminent 20100 | -2/Research | Destroyed 13 combat bots 20134 | -2/Research | High security lockdown engaged 20194 | -2/Research | Spotted B-90 Cyclops 20212 | -2/Research | Found Prototype Launcher 20212 | -2/Research | Identified Enh. Gamma Bomb Array 20220 | -2/Research | Lost 15 parts (3p3n6u3w) 20230 | -2/Research | Core integrity fell below 50% 20233 | -2/Research | Emitted hypermatrix ping 20238 | -2/Research | Assembled emerged from beneath the floor 20238 | -2/Research | Core integrity fell below 20% 20250 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 20235_ Penetrated by Slug. 20235_ Graphene Brace destroyed. 20235_ Slug penetrates Wall. 20236_ System corrupted: Heat flow error (+268). 20238_ Slug penetrates Wall. 20242_ Detected hypermatrix ping. 20242_ Imp. Hacking Suite destroyed. 20243_ W-44 Eye sends out distress signal. 20244_ Exp. Targeting Computer blown off. 20244_ Imp. Hacking Suite blown off. 20244_ E-15 Imp destroyed. 20244_ Slug penetrates Earth. 20244_ Penetrated by Slug. 20248_ C-30 ARC bursts open, deploying its payload. 20248_ G-73 Enforcer unfolds itself. 20248_ L-61 Swordsman unfolds itself. 20248_ G-73 Enforcer unfolds itself. 20248_ I-47 Archangel unfolds itself. 20250_ Slug penetrates G-73 Enforcer. 20250_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | ????????????????# # # | | ????????????????# """ # ?# | | ????????????????#! """ ""# # | | ????????????????# """ ""# # ### | | ????????????????# !=""# " #?? | | ????????????????# ] !G# # #?? | | ????????????????# """ !!""#?############ #?? | | ????????#####???# """ !""#??# # #?? | | ???????? ??# """ ""#??# # #?? | | ????????? ??# #???? # #?? | | ?????"" """ ??# ##????? ?# #?? | | ?????R """ ###=#"";##*"###"########+#### #?? | | ?????"" """ [%! *%! %[ ! +?? | | ?????"" ][=% ! %= #?? | | ???? %! [[ " #?? | | ??? * """ [%%%[%= "%" #?? | | ??? """ [%*% #; # ############"########?? | | ?# !] """ #%* ;g#"T#????????? ???????? | | ?# !] ! %! ; ####??????? ?????? | | ?# ! #==% # #?????????# #????? | | ????####### ##%*= # ##????????# #????? | | ?????????# ##==*% ##;#;;#####????# * #????? | | ?????????### == # =%[ #????# #????? | | ????????### [ [ h gl!! % #????# #????? | | ??????### ==#==%= # %gi #????# #????? | | ###########%=[ % !!* = @ #????###########????? | | %[!%!=%|*!!*|=h[=% [%!g%= = #??????????????????? | | [=%==!!=![=%*!|=Hw[[===! ##??????????????????? | | [*!!*%!=[%===*%!!!% #???????????????????? | | !*![*!!%!!%%!%==!*%# #???????????????????? | | "#%############A[% ;;#########???????????????????? | | ???????????##?#%%* # #???????????????????? | | ??????????????#!%= # #???????????????????? | | ??????????????#=! # #???????????????????? | | ??????????????#==! # % ==!#???????????????????? | | ??????????????#=%]=# ! #???????????????????? | | ??????????????#=%!%# = #???????????????????? | | ??????????????#*%!!# % #???????????????????? | | ?????????"????#%%! # % #???????????????????? | | ?????????"""??#!!= ######+###############?######## | | ?????"" """ #= #? # | | ????? + % # ? | | ????? # # """ # | | ??????????????# + """" ?? | | ??????????????#### ################# # """" ?? | | ?????????????????#%#???????????????# # """ ?? | | ???????????????###%###?????????????# #? ? | | ???????????????# === #?????????????# #? # | | ???????????????# = #???########### #?? # | | ???????????????# ??+ # ########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 100 Energy Generation 45 Energy Capacity 1115 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 15 Propulsion Shielding 33 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 60 Targeting Accuracy 13 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 6 Particle Charging 20 Kinecelleration 40 Offensive Hacking 24 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Authchip G-47 Trooper | x3 | -7/Factory | Authchip Alien Tech Used ----------------- Core Reset Matrix Phase Redirector Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisPointyRouter Manual? 0 Play Time 02:54:12 Cumulative 617.1 hours Start 2023.03.07 @ 19:47:11 End 2023.03.07 @ 22:40:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 386 Rogue 386 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/1/0/0/0/0 Lore% 86 Gallery% 88 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c16c4c6-220a-46aa-8de0-a6c35cb8ddbb