Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 05:13:54 Player: Demo Result: Destroyed self via exploding Phase Generator Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (146) 730 Value Destroyed (6123) 6123 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (4714) 4714 TOTAL SCORE: 14767 Bonus ------- Pacifist 470 High Alert Combat Kills 1475 Follower Combat Kills 669 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/700 Matter 181/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (8) ------ Improved Heat Sink Targeting Computer Melee Analysis Suite Improved Light Armor Plating Relay Coupler [NC] (20) Relay Coupler [NC] (23) Relay Coupler [Grunt] (3) > --- WEAPON (2) ------- Gauss Rifle Flak Gun > --- INVENTORY (5) ---- Cooled Ion Engine Relay Coupler [Swarmer] (23) Relay Coupler [Swarmer] (25) Relay Coupler [Specialist] (19) Relay Coupler [Hunter] (17) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Transmission Jammer Light Armor Plating Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Remote Datajack Great Axe > --- INVENTORY -------- Light Nuclear Core Compact Wheel Hardlight Generator Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Heavy] Relay Coupler [Behemoth] Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Datajack Plasma Cutter Great Axe Great Axe [Rating: 51] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Advanced Terrain Scan Processor Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Great Axe Energy Gun Pulse Rifle Ballistic Gun Gauss Rifle Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . 2 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 6 | . . 2 2 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 117 | 2 . 7 35 21 3 12 20 17 Power 11 | . . . 4 3 . . 3 1 Engine 8 | . . . 4 2 . . 1 1 Core 3 | . . . . 1 . . 2 . Reactor . | . . . . . . . . . Propulsion 24 | 2 . 1 6 4 . . 3 8 Treads 3 | 2 . . . . . . . 1 Leg 5 | . . . . 1 . . . 4 Wheel 16 | . . 1 6 3 . . 3 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 57 | . . 4 15 10 3 6 13 6 Device 16 | . . . 5 4 . 1 5 1 Storage 4 | . . . 1 1 . . 2 . Processor 7 | . . 1 3 1 . . 1 1 Hackware 10 | . . . . . . 2 5 3 Protection 20 | . . 3 6 4 3 3 . 1 Artifact . | . . . . . . . . . Weapon 25 | . . 2 10 4 . 6 1 2 Energy Gun 9 | . . . 7 2 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | . . . 2 . . . . 2 Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . 2 1 1 . 1 . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 4 | . . . . . . 4 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 2 | . . . 2 . . . . . Parts Lost 60 | . . . 6 15 . . 13 26 Power 6 | . . . . 1 . . 2 3 Propulsion 16 | . . . 2 6 . . 2 6 Utility 28 | . . . 4 6 . . 7 11 Weapon 10 | . . . . 2 . . 2 6 Highest Loss Streak 16 | . . . 2 4 . . 8 16 To Critical Strikes 1 | . . . . 1 . . . . Average Backups 20 | . . 3 20 20 24 24 23 15 Power 1 | . . . 2 2 1 1 1 2 Propulsion 1 | . . . 3 1 . . . . Utility 9 | . . . 4 7 14 15 14 9 Weapon 6 | . . 2 9 6 5 4 4 1 Tool/Special . | . . . . . . . . . Unused Backups 24 | . . 2 6 5 . 3 . 8 Power 3 | . . . 1 1 . . . 1 Propulsion 4 | . . . 4 . . . . . Utility 14 | . . . 1 4 . 2 . 7 Weapon 2 | . . 2 . . . . . . Tool/Special 1 | . . . . . . 1 . . Average Slot Usage (%) 86 | . 28 48 95 83 90 89 83 88 Engine 6 | . . . 7 5 9 9 4 6 Core 1 | . . . . 2 . . 2 . Wheel 11 | . . 5 15 14 9 9 8 8 Device 8 | . . . 7 7 18 5 15 12 Storage 7 | . . . 8 8 12 9 7 4 Processor 11 | . . . 17 19 . . 4 9 Hackware 3 | . . . . . . 1 6 24 Protection 17 | . . 24 18 7 24 38 17 1 Energy Gun 6 | . . . 6 13 9 . . . Ballistic Gun 2 | . . . 8 . . . . 1 Launcher 2 | . . 2 2 1 9 2 . 4 Special Weapon 1 | . . . . . . 1 5 . Slashing Weapon 4 | . . . . . . 13 7 6 Peak Build Rating 51 | 2 2 15 34 36 42 49 51 45 Average Rating 33 | 1 2 5 29 27 39 44 43 35 On Entrance 23 | . 2 2 15 33 32 42 42 40 Avg Prop Armor Cover (%) 29 | 41 41 38 12 19 . . . 12 Naked Turns 113 | . . . . 113 . . . . Heaviest Build 125 | . . 15 110 106 117 124 125 101 Greatest Support 32 | 3 3 16 26 28 28 28 32 30 Greatest Overweight (x) 10 | . . . 10 6 4 4 6 9 Average Overweight (x) 3 | . . . 4 3 3 3 4 2 Largest Inventory Capacity 25 | 5 5 5 25 25 25 25 25 25 Average Capacity 22 | 5 5 5 24 22 25 25 25 16 Most Carried 25 | . 1 5 25 25 25 25 25 25 Average Carried 20 | . . 3 20 20 24 24 23 15 Final Capacity 25 | 5 5 5 25 25 25 25 25 5 Final Carried 25 | . 1 5 25 24 25 25 23 5 Class Distribution -------------------- 50% | Bothacker-Mutant 24% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Matter Collected 4162 | 73 . . 1769 1098 10 396 605 211 Remotely 627 | . . . 627 . . . . . Salvage Created 4770 | . . . 2157 1221 . 658 361 373 Parts 268 | . . . 131 61 . 36 26 14 Haulers Intercepted 5 | . . . 5 . . . . . Recyclers Shooed 2 | . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 103 | . . . 37 37 . 15 4 10 Melee 19 | . . . . . . 11 4 4 Guns 28 | . . . 15 13 . . . . AOE 55 | . . . 22 23 . 4 . 6 Classes Destroyed 14 | . . . 12 1 . 1 . . Worker 8 | . . . 6 . . . 2 . Builder 11 | . . . 10 . . . 1 . Tunneler 4 | . . . 2 . . . 2 . Hauler 5 | . . . 5 . . . . . Recycler 8 | . . . 6 . . . 2 . Mechanic 1 | . . . 1 . . . . . Watcher 4 | . . . 3 . . 1 . . Swarmer 31 | . . . 8 16 . 4 . 3 Grunt 41 | . . . 21 9 . 5 4 2 Brawler 4 | . . . 2 2 . . . . Protector 1 | . . . 1 . . . . . Sentry 18 | . . . 5 8 . 4 . 1 Hunter 4 | . . . . 2 . . . 2 Programmer 5 | . . . . . . 2 1 2 Thug 1 | . . . . 1 . . . . Best Kill Streak 14 | . . . 14 5 . 4 5 3 Combat Bots Only 8 | . . . 8 5 . 4 4 3 Max Kills in Single Turn 4 | . . . 4 3 . 4 3 2 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 3 3 . 4 . 2 Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Hostile Shots Fired 810 | . 2 11 125 144 4 74 148 302 Missed 278 | . 2 4 34 47 1 22 49 119 Hits 532 | . . 7 91 97 3 52 99 183 Melee 2 | . . . 2 . . . . . Projectile 530 | . . 7 89 97 3 52 99 183 Critical Strikes 20 | . . . 6 6 . 2 4 2 Actively Blocked 1 | . . . 1 . . . . . Part Disruptions 1 | . . . . . . . . 1 Damage Taken 6937 | . . 94 1410 1504 47 750 1261 1871 Core 1257 | . . 29 145 345 . 20 197 521 Absorbed by Shields 162 | . . . . . . . 12 150 Redirected to Shielding 8 | . . 6 2 . . . . . Core Remaining (%) 74 | 100 100 92 . . . 7 . . Volleys Fired 326 | . . . 108 173 . 11 26 8 Largest 2 | . . . 2 2 . 2 1 2 Hottest 126 | . . . 118 126 . 72 36 72 Shots Fired 520 | . . . 200 269 . 12 26 13 Gun 407 | . . . 172 230 . . . 5 Cannon . | . . . . . . . . . Launcher 90 | . . . 28 39 . 6 9 8 Special 23 | . . . . . . 6 17 . Kinetic 125 | . . . 120 . . . . 5 Thermal 241 | . . . 37 204 . . . . Explosive 90 | . . . 28 39 . 6 9 8 Electromagnetic 41 | . . . 15 26 . . . . Robot Hit Streak 24 | . . . 18 24 . 11 10 1 Robot Miss Streak 3 | . . . 3 2 . 1 3 2 Penetration Max 1 | . . . 1 . . . . . Secondary Targets 3 | . . . . 3 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 340 | . . . 120 123 . 37 32 28 Core Hits 237 | . . . 107 78 . 17 21 14 Critical Kills 2 | . . . 2 . . . . . Critical Parts Destroyed 3 | . . . 3 . . . . . Critical Strikes 22 | . . . 9 5 . 3 1 4 Burn 9 | . . . 4 5 . . . . Destroy 5 | . . . 5 . . . . . Sever 8 | . . . . . . 3 1 4 Melee Attacks 151 | . . . . 14 . 77 22 38 Impact 14 | . . . . 14 . . . . Slashing 132 | . . . . . . 77 17 38 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . 1 3 . Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks 9 | . . . . . . 5 . 4 Damage Inflicted 14791 | . . . 5535 4692 . 1618 1056 1890 Guns 4639 | . . . 2540 2087 . . . 12 Cannons . | . . . . . . . . . Explosions 7066 | . . . 2995 2605 . 217 518 731 Melee 3075 | . . . . . . 1401 538 1136 Ramming 11 | . . . . . . . . 11 Kinetic 1917 | . . . 1905 . . . . 12 Thermal 2229 | . . . 428 1801 . . . . Explosive 7066 | . . . 2995 2605 . 217 518 731 Electromagnetic 493 | . . . 207 286 . . . . Impact . | . . . . . . . . . Slashing 3075 | . . . . . . 1401 538 1136 Piercing . | . . . . . . . . . Highest Corruption 7 | . . . 2 2 2 7 2 2 Average Corruption 3 | . . . 2 2 2 6 1 1 Corruption Purged 4 | . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . Effects 73 | . . . 5 31 . 32 5 . Message Errors 14 | . . . 3 4 . 7 . . Matter Fused 16 | . . . . 7 . 7 2 . Heat Flow Errors 9 | . . . 1 2 . 5 1 . Energy Discharges 6 | . . . . 3 . 3 . . Parts Rejected 2 | . . . . . . 2 . . Data Loss (minor) 10 | . . . 1 5 . 2 2 . Data Loss (major) 8 | . . . . 4 . 4 . . Misfires 3 | . . . . 3 . . . . Alerts 4 | . . . . 2 . 2 . . Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 466 | . . . 99 93 . 104 42 128 Projectiles . | . . . . . . . . . Explosions 221 | . . . 99 93 . . 9 20 Melee 245 | . . . . . . 104 33 108 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 340 | . . . 28 87 . . 45 180 Shots 8 | . . . 1 2 . . 1 4 Rammed 1 | . . . . . . . . 1 Targets Rammed 5 | . . . . . . . . 5 Kicked 4 | . . . . . . . . 4 Crushed . | . . . . . . . . . Highest Temperature 406 | . . . 406 253 . 266 253 . Average Temperature 72 | . . . 71 61 . 102 90 . Received Heat Transfer 2413 | . . 39 711 477 9 189 497 491 Effects 3 | . . . 2 1 . . . . Energy Bleed 1 | . . . . 1 . . . . Interference 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 1 | . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 10 | . . . 2 6 . 2 . . Heat Transferred 5246 | . . . 1221 4025 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Maximum Alert Level 5 | . . . 3 5 4 4 3 3 Low Security (%) 8 | 100 100 100 26 . . . . . Level 1 8 | . . . 35 . . . . . Level 2 22 | . . . 18 3 . . 69 91 Level 3 25 | . . . 18 17 10 57 30 8 Level 4 16 | . . . . 21 89 42 . . Level 5 18 | . . . . 57 . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 2356 | . . 15 812 2356 1148 1550 813 737 Initial 1148 | . . . 1 520 1148 713 813 501 Average 960 | . . 1 340 1614 1124 1094 677 591 Influence Increases 5203 | . . 30 1315 2006 . 877 453 522 Destroy 0b10 Robot/C 2480 | . . . 720 840 . 400 260 260 Destroy 0b10 Robot/NC 260 | . . . 170 20 . 10 55 5 Destroy Leader 270 | . . . 156 20 . 20 54 20 Allied During Kill 147 | . . . . 33 . 31 60 23 Successful Hack 72 | . . . 2 35 . 21 . 14 Disable Machine 150 | . . . 45 75 . 30 . . Anti-Garrison Action 1000 | . . . . 650 . 250 . 100 Destroy Structure 584 | . . . 162 258 . 85 24 55 Lose Combat Pursuer 240 | . . 30 60 75 . 30 . 45 Influence Decreases 4500 | . . 25 520 450 1258 425 1287 535 Entered New Map 2829 | . . . 4 280 1208 385 737 215 Time Decay 911 | . . 25 456 . 50 . 380 . Lost Part 600 | . . . 60 150 . . 130 260 Lost Ally 160 | . . . . 20 . 40 40 60 Squads Dispatched 10 | . 1 . 4 . . . 5 . Investigation 2 | . 1 . . . . . 1 . Extermination 2 | . . . . . . . 2 . Reinforcement 4 | . . . 3 . . . 1 . Assault 1 | . . . 1 . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . 2 . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Distress Signals 7 | . . . 5 . . 1 1 . Communications Jammed 10 | . . . . . . . 10 . Distress Signals 10 | . . . . . . . 10 . Times Spotted 171 | . 3 4 51 46 1 20 25 21 Peak Tracking Total 6 | . 2 3 5 5 1 5 5 6 Tactical Retreats 13 | . . 2 3 3 . 2 . 3 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Traps Triggered 14 | . 1 . . 9 . 3 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Machines Disabled 21 | . . . 3 11 . 4 . 3 Max in Single Turn 2 | . . . 1 1 . 1 . 2 Garrison Relay 9 | . . . . 6 . 2 . 1 Phase Generator 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Machines Accessed 12 | . . 1 2 3 1 3 1 1 Terminals 7 | . . . . 3 . 3 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . Total Hacks 25 | . . 2 4 5 1 8 3 2 Successful 13 | . . 2 3 3 1 2 1 1 Failed 11 | . . . . 2 . 6 2 1 Catastrophic 1 | . . . . 1 . . . . Database Lockouts 1 | . . . 1 . . . . . Manual 3 | . . . . . . 1 2 . Terminals 15 | . . . . 5 . 8 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . 2 3 . . . . . Garrison Access 5 | . . . 1 . 1 . 3 . Terminal Hacks 6 | . . . . 3 . 2 . 1 Open Door 2 | . . . . 1 . 1 . . Emergency Access Points 2 | . . . . 1 . 1 . . Patrol Navigation 2 | . . . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . 2 2 . . . . . Retrieve Study 4 | . . 2 2 . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . Unlock Access 3 | . . . 1 . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . . 1 1 2 . 3 1 1 Full Trace Events 3 | . . . . 1 . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . 1 2 . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Used RIF Installer 3 | . . . . 2 . 1 . . Patrol Navigation 1 | . . . . 1 . . . . Structural Interface 1 | . . . . . . 1 . . Robots Hacked 14 | . . . . . . 3 11 . Non-combat 4 | . . . . . . . 4 . Combat 10 | . . . . . . 3 7 . Robot Hacks Applied 16 | . . . . . . 3 13 . parse_system 3 | . . . . . . 1 2 . drop_inventory 3 | . . . . . . . 3 . find_shortcuts 1 | . . . . . . . 1 . find_garrison 1 | . . . . . . . 1 . formatsys_high 8 | . . . . . . 2 6 . Relay Couplers Released 35 | . . . . 24 . 7 . 4 Machine Destruction 35 | . . . . 24 . 7 . 4 Attached 10 | . . . . . . 2 5 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . 2 . 2 . . Allies Hacked 1 | . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Total Allies 12 | . . . . 2 . 4 6 . Largest Group 5 | . . . . 2 . 3 5 3 Highest-Rated Group 109 | . . . . 62 . 79 109 64 Highest-Rated Ally 39 | . . . . 31 . 39 39 32 Total Orders 1 | . . . . . . 1 . . AID 1 | . . . . . . 1 . . Ally Attacks 152 | . . . . 34 . 49 57 12 Total Damage 2677 | . . . . 520 . 907 999 251 Kills 28 | . . . . 5 . 6 14 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Active Infowar (turns) 2355 | . . . 110 1367 . . 657 221 Optics 1367 | . . . . 1367 . . . . Traps 110 | . . . 110 . . . . . Jamming 878 | . . . . . . . 657 221 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Turns Passed 6622 | 13 56 106 1498 2112 112 1247 889 589 Spaces Moved 3493 | 19 109 174 726 1081 63 567 450 304 Core 391 | 19 109 166 . 96 . . . 1 Treads . | . . . . . . . . . Legs 118 | . . . . 20 . . . 98 Wheels 2984 | . . 8 726 965 63 567 450 205 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 50 90 50 145 145 125 120 Average Speed 133 | 50 50 51 143 123 155 159 160 131 Slowest Speed 230 | 50 50 90 230 180 160 160 180 205 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 3 24 24 56 93 12 63 13 49 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 78 | . . . 27 17 . 12 1 21 Terrain Destroyed 496 | . . . 197 179 . 17 28 75 Melee 17 | . . . . 1 . 12 1 3 Projectile 2 | . . . 2 . . . . . AOE 477 | . . . 195 178 . 5 27 72 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Total 4686 | 20 109 189 973 1563 80 780 562 410 Wait 256 | . . . 21 124 . 68 18 25 Move 3488 | 18 108 173 726 1080 63 566 450 304 Hop . | . . . . . . . . . Pick Up 118 | . 1 6 34 46 6 12 9 4 Fast Attach 60 | 2 . 7 18 9 1 4 8 11 Attach 47 | . . . 6 17 . 3 12 9 Detach 5 | . . . 1 . . 1 2 1 Swap 82 | . . . 31 19 2 16 8 6 Drop 76 | . . 3 28 14 8 16 4 3 Fire 326 | . . . 108 173 . 11 26 8 Melee 136 | . . . . 14 . 66 22 34 Ram 1 | . . . . . . . . 1 Kick 4 | . . . . . . . . 4 Crush . | . . . . . . . . . Escape Stasis 72 | . . . . 56 . 16 . . Rewire 15 | . . . . 11 . 1 3 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 14 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 16) 70 | -10/Materials | Entered another Materials area 70 | -9/Materials | Evolved 2 slots: Utility x2 158 | -9/Materials | Discovered new exit (range 7) 176 | -9/Materials | Entered another Materials area 176 | -8/Materials | Evolved 2 slots: Utility x2 316 | -8/Materials | Build established: Mutant 1148 | -8/Materials | Central database locked down 1376 | -8/Materials | First assault squad dispatched 1385 | -8/Materials | Discovered new exit (range 11) 1420 | -8/Materials | Destroyed 8 combat bots 1598 | -8/Materials | Build established: Scavenger-Mutant 1674 | -8/Materials | Identified exit to Garrison 1674 | -8/Materials | Entered Garrison 1729 | -8/Garrison | Triggered checkpoint 1753 | -8/Garrison | Triggered checkpoint 1836 | -8/Garrison | Garrison Relay disabled 2011 | -8/Garrison | Triggered checkpoint 2043 | -8/Garrison | Spotted B-75 Beast 2044 | -8/Garrison | Spotted B-75 Beast 2058 | -8/Garrison | Triggered checkpoint 2093 | -8/Garrison | Triggered checkpoint 2119 | -8/Garrison | Triggered checkpoint 2121 | -8/Garrison | Core integrity fell below 50% 2153 | -8/Garrison | Lost 4 parts (1p2n1w) 2218 | -8/Garrison | Triggered checkpoint 2305 | -8/Garrison | Garrison Relay disabled 2343 | -8/Garrison | Discovered new exit (range 8) 2432 | -8/Garrison | Discovered new exit (range 18) 2516 | -8/Garrison | Installed Relay Interface Framework 2564 | -8/Garrison | Triggered checkpoint 2609 | -8/Garrison | Lost 3 parts (1n1u1w) 2677 | -8/Garrison | Garrison Relay disabled 2687 | -8/Garrison | Garrison Relay disabled 2860 | -8/Garrison | Garrison Relay disabled 3021 | -8/Garrison | Build established: Bothacker-Mutant 3224 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 3253 | -8/Garrison | Discovered new exit (range 10) 3298 | -8/Garrison | Triggered checkpoint 3357 | -8/Garrison | Spotted B-75 Beast 3362 | -8/Garrison | Core integrity fell below 20% 3403 | -8/Garrison | Released all parts (9) 3786 | -8/Garrison | Entered Materials 3898 | -8/Materials | Identified exit to Garrison 3898 | -8/Materials | Entered Garrison 4006 | -8/Garrison | Triggered checkpoint 4178 | -8/Garrison | Garrison Relay disabled 4545 | -8/Garrison | Triggered checkpoint 4733 | -8/Garrison | Garrison Relay disabled 4810 | -8/Garrison | Discovered new exit (range 10) 4956 | -8/Garrison | Triggered checkpoint 5068 | -8/Garrison | Expanded RIF knowledge: Structural Interface 5091 | -8/Garrison | Discovered new exit (range 10) 5145 | -8/Garrison | Entered Factory 5145 | -7/Factory | Accompanied by 1 ally 5145 | -7/Factory | Evolved 2 slots: Utility x2 5358 | -7/Factory | Discovered new exit (range 15) 5567 | -7/Factory | Lost 8 parts (2p1n5u) 5956 | -7/Factory | Garrison activated, responded to threat 6034 | -7/Factory | Identified exit to Garrison 6034 | -7/Factory | Entered Garrison 6034 | -7/Garrison | Accompanied by 3 allies 6125 | -7/Garrison | Garrison Relay disabled 6252 | -7/Garrison | Triggered checkpoint 6329 | -7/Garrison | Lost 5 parts (2n2u1w) 6381 | -7/Garrison | Core integrity fell below 50% 6456 | -7/Garrison | Lost 16 parts (2p3n8u3w) 6482 | -7/Garrison | Core integrity fell below 20% 6509 | -7/Garrison | Lost 3 parts (1n1u1w) 6575 | -7/Garrison | Discovered new exit (range 8) 6623 | -7/Garrison | Phase Generator disabled 6623 | -7/Garrison | Destroyed self via exploding Phase Generator Last Messages --------------- 06486_ Acquired Lgt. Treads. 06497_ Acquired Imp. Light Armor Plating. 06502_ Acquired Imp. Heat Sink. 06532_ Kicked Y-54 Guardian. 06537_ Great Axe destroyed. 06539_ Kicked Y-54 Guardian out of the way. 06543_ Acquired Gauss Rifle. 06554_ Acquired Flak Gun. 06567_ Dropped Carbon-fiber Leg. 06568_ Dropped Lgt. Treads. 06569_ Acquired Carbon-fiber Leg. 06575_ EXIT=FOUND 06580_ RIF reveals location of phase wall. 06586_ RIF reveals location of hidden door. 06593_ RIF reveals location of phase wall. 06595_ Cld. Ion Engine destroyed. 06600_ Slug penetrates Wall. 06615_ Slug penetrates Phase Generator. 06623_ Phase Generator explodes. 06623_ P-60 Hacker destroyed. 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"" | | ????????????????????????#" ######## "" | | ????????????????????????#"" YY / "" | | ?????????????????????????# ### ### "" | | ?????????????????????????# #?# #??####""" | | ???????????????????####### #?# #????????# | | ???????????????????# @ #?# #????????? | | ???????????????????# #*###### ### ##???????? | | ???????????????????#### #????######### #???????? | | ??????????????????????# #????######### < #???????? | | ??????????????????????# #????# #???????? | | ??????????????????????#!#????# #???????? | | ??????????????????????#!#????# ##########???????? | | ??????????????????????# ###### #####????????????? | | ??????????????????????#=##!!!#[= "T"#????????????? | | ??????????????????????#%[/!] [%= #????????????? | | ??????????????????????####!![#= ####????????????? | | ?????????????????????????##### ## ##????????????? | | ??????????????????????????## # #????????????? | | ??????????????????????????# # #####????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????########## ############????? | | ??????????????????# #????? | | ??????????????????# #????? | | ??????????????????# ######## ##"""##### #????? | | ??????????????????# ??????# #??????????????? | | ??????????????????# ??????# ##??????????????? | | ??????????????????# # ##### ##???????????????? | | ??????????????????# ??# * ####?????????????? | | ??????????????????# ??# #####% # #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 15 Energy Capacity 280 Matter Stores 480 Matter Capacity 500 Sight Range 20 Terrain Scan Density 610 Jamming Range 12 Armor Coverage 975 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 1 Energy Filtering 45 Relay Coupler Types 3 Relay Coupler Value 108 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -9/Materials | Hacked Wheel | -8/Materials | Hacked Shock Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileBurstCalibrator Manual? 0 Play Time 00:42:52 Cumulative 357.9 hours Start 2025.11.03 @ 04:31:22 End 2025.11.03 @ 05:13:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 312 Rogue 312 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 82 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c30e5a2-c243-47e0-8bf1-4b8d7019de40