Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.15 @ 12:03:18 // Winter2019/RPGLIKE Player: Rainynight Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (1052) 1052 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (201) 201 TOTAL SCORE: 4173 Bonus ------- High Alert Combat Kills 28 Aligned with FarCom 300 Friendly Fire -127 Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 253/440 System Corruption 33% Temperature Cool (0) Movement Flying (20) Location -8/Materials Parts ------- > --- POWER (3) -------- Ion Engine Light Ion Engine Reinforced Ion Engine > --- PROPULSION (6) --- VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (3) ------ Heat Sink Improved Heat Sink > --- WEAPON (2) ------- Latent Energy Streamer Heavy Particle Cannon > --- INVENTORY (2) ---- Shock Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine Reinforced Ion Engine > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Heat Sink Improved Heat Sink > --- WEAPON ----------- Latent Energy Streamer Heavy Particle Cannon > --- INVENTORY -------- Flight Unit Mini Grenade Launcher [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility ECM Suite Device ECM Suite Weapon Assault Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Slots Evolved 10 | 3 . 3 1 . 2 1 Power 2 | . . . . . 2 . Propulsion 5 | 1 . 3 1 . . . Utility 2 | 1 . . . . . 1 Weapon 1 | 1 . . . . . . Parts Attached 30 | 3 4 10 4 3 2 4 Power 5 | . . 1 1 . 2 1 Engine 5 | . . 1 1 . 2 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 . 5 2 . . 3 Treads 1 | 1 . . . . . . Leg . | . . . . . . . Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight 10 | . . 5 2 . . 3 Utility 4 | . 2 1 1 . . . Device 4 | . 2 1 1 . . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | 1 2 3 . 3 . . Energy Gun . | . . . . . . . Energy Cannon 6 | . . 3 . 3 . . Ballistic Gun 3 | 1 2 . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 1 | . . 1 . . . . Power 1 | . . 1 . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . 1 . . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 97 95 97 100 94 99 Engine 13 | . 14 7 7 9 14 22 Treads 7 | . 14 . . . . . Wheel 7 | . 14 . . . . . Flight 22 | . . 44 50 54 47 45 Device 21 | . 25 21 19 18 15 14 Energy Cannon 7 | . . 11 19 18 15 14 Ballistic Gun 16 | . 28 9 . . . . Naked Turns . | . . . . . . . Heaviest Build 36 | 6 10 20 20 23 29 36 Greatest Support 44 | 10 10 24 28 28 33 44 Greatest Overweight (x) 1 | . . 1 . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 2 | 2 2 2 2 2 2 2 Average Capacity 2 | 2 2 2 2 2 2 2 Most Carried 2 | 1 2 2 2 2 2 2 Average Carried 1 | . 1 1 2 2 2 2 Final Capacity 2 | 2 2 2 2 2 2 2 Final Carried 2 | 1 2 2 2 2 2 2 Class Distribution -------------------- 52% | Mutant 29% | Sprinter 18% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Jun Mat Mat Min Exi Min Mat Matter Collected 719 | 200 134 148 147 . 50 40 Remotely . | . . . . . . . Salvage Created 1131 | . 218 25 236 . 121 531 Parts 68 | . 17 4 11 . 20 16 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 32 | . 9 4 6 . 8 5 Guns 9 | . 9 . . . . . Cannons 9 | . . 3 4 . 1 1 AOE 9 | . . 1 2 . 6 . Classes Destroyed 9 | . 3 . . . 2 4 Builder 4 | . . . . . 1 3 Hauler 1 | . 1 . . . . . Operator 1 | . . . . . . 1 Watcher 1 | . . . . . . 1 Swarmer 21 | . 6 4 4 . 7 . Grunt 8 | . 3 . 3 . . 2 Brawler 2 | . . . . . . 2 Sentry 1 | . . . . . . 1 Hunter 1 | . . . . . 1 . Best Kill Streak 7 | . 4 4 4 . 5 7 Combat Bots Only 4 | . 4 4 4 . 4 3 Max Kills in Single Turn 3 | . 1 1 2 . 3 2 Gunslinging . | . . . . . . . Exploded 3 | . . 1 2 . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Exi Min Mat Damage Taken 1391 | . 285 379 106 . 148 473 Core 1125 | . 229 298 91 . 118 389 Absorbed by Shields . | . . . . . . . Redirected to Core 867 | . 168 250 45 . 96 308 Core Remaining (%) 88 | 100 100 . . . 64 . Volleys Fired 85 | . 34 10 13 . 13 15 Largest 2 | . 2 2 2 . 1 1 Hottest 150 | . 40 150 150 . 75 60 Shots Fired 139 | . 68 20 22 . 14 15 Gun 68 | . 68 . . . . . Cannon 71 | . . 20 22 . 14 15 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 68 | . 68 . . . . . Thermal 47 | . . 20 22 . 5 . Explosive . | . . . . . . . Electromagnetic 24 | . . . . . 9 15 Robot Hit Streak 7 | . 7 3 4 . 2 4 Robot Miss Streak 5 | . 5 3 4 . 3 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 61 | . 34 8 8 . 5 6 Core Hits 53 | . 15 5 7 . 12 14 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 1 | . 1 . . . . . Destroy 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2879 | . 424 222 358 . 529 1346 Guns 424 | . 424 . . . . . Cannons 549 | . . 189 258 . 56 46 Explosions 1906 | . . 33 100 . 473 1300 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 424 | . 424 . . . . . Thermal 574 | . . 189 358 . 27 . Explosive . | . . . . . . . Electromagnetic 1881 | . . 33 . . 502 1346 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 33 | . . . . . 15 33 Average Corruption 13 | . . . . . 9 16 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . 5 5 Heat Flow Errors 3 | . . . . . 1 2 Energy Discharges 2 | . . . . . 1 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . . . . . 1 . Misdirections 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 158 | . . 7 21 . . 130 Projectiles 7 | . . 7 . . . . Explosions 151 | . . . 21 . . 130 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 401 | . . 69 . . . 332 Shots 7 | . . 2 . . . 5 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 439 | . 6 160 396 . 439 336 Average Temperature 115 | . 6 37 177 . 163 129 Received Heat Transfer 294 | . 51 117 63 . . 63 Effects 11 | . . . 4 . 2 5 Shutdowns 3 | . . . . . 2 1 Energy Bleed 2 | . . . . . . 2 Interference 5 | . . . 3 . . 2 Matter Decay 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 6 | . . . . . 1 5 Combat Hostiles 5 | . . . . . 1 4 Parts Fried 9 | . . . . . 2 7 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 816 | . . 259 520 . 37 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 . . . 1 Missiles Intercepted . | . . . . . . . Latent Energy Used 2318 | . . . . . 626 1692 LE Corruption 46 | . . . . . 15 31 Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Peak Influence 658 | . 179 187 618 . 218 658 Initial 84 | . . 39 72 . . 84 Average 143 | . 84 97 380 . 122 357 Maximum Alert Level 2 | . . . 2 . 1 2 Low Security (%) 82 | 100 100 100 2 . 87 23 Level 1 8 | . . . 57 . 12 26 Level 2 8 | . . . 39 . . 50 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 1 . . . 3 Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . . . . 1 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Exi Min Mat Distress Signals 9 | . 3 4 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | . 24 38 5 . 5 15 Peak Tracking Total 12 | . 6 12 4 . 4 6 Tactical Retreats 9 | . 2 4 . . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . 4 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Jun Mat Mat Min Exi Min Mat Machines Disabled 27 | . . 1 20 . . 6 Max in Single Turn 15 | . . 1 15 . . 3 Machines Repaired 1 | . . 1 . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Exi Min Mat Machines Accessed 12 | . 5 4 . 2 . 1 Terminals 10 | . 5 4 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 32 | . 16 12 . 2 . 2 Successful 17 | . 8 7 . 2 . . Failed 14 | . 8 4 . . . 2 Catastrophic 1 | . . 1 . . . . Database Lockouts 1 | . . 1 . . . . Manual 16 | . 9 6 . 1 . . Terminals 30 | . 16 12 . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 8 6 . 2 . . Record 1 | . . . . 1 . . Robot Analysis 3 | . 2 1 . . . . Prototype ID Bank 2 | . 2 . . . . . Unreport Threat 4 | . 1 3 . . . . Locate Traps 1 | . 1 . . . . . Reprogram Traps 1 | . 1 . . . . . Hauler Manifests 2 | . 1 1 . . . . Zone Layout 1 | . . 1 . . . . EX-Prototype ID Bank 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . Terminals 1 | . . 1 . . . . Sabotage 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 4 2 . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Jun Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Exi Min Mat Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 . . . Highest-Rated Group 40 | . . . 40 . . . Highest-Rated Ally 16 | . . . 16 . . . Total Orders . | . . . . . . . Ally Attacks 5 | . . . 5 . . . Total Damage 29 | . . . 29 . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Robot Analysis Total 3 | . 2 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Jun Mat Mat Min Exi Min Mat Turns Passed 1235 | 10 645 179 83 64 112 142 Spaces Moved 1729 | 6 539 421 134 212 128 289 Core . | . . . . . . . Treads . | . . . . . . . Legs 2 | 2 . . . . . . Wheels 548 | 4 539 5 . . . . Hover . | . . . . . . . Flight 1179 | . . 416 134 212 128 289 Fastest Speed 20 | 80 80 23 20 20 20 20 Average Speed 40 | 93 80 25 21 20 20 20 Slowest Speed 140 | 120 80 140 23 20 20 23 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 18 | . . 14 2 . 1 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 2 90 53 37 62 19 22 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 264 | . . 12 65 . 27 160 Melee . | . . . . . . . Projectile 19 | . . 7 8 . 4 . AOE 245 | . . 5 57 . 23 160 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Exi Min Mat Total 2106 | 9 689 457 162 233 198 358 Wait 232 | . 97 16 12 16 46 45 Move 1688 | 5 538 393 129 211 125 287 Hop 17 | . . 13 2 . 1 1 Pick Up 6 | . 2 2 . . . 2 Fast Attach 21 | 3 2 8 3 2 2 1 Attach . | . . . . . . . Detach 1 | 1 . . . . . . Swap 9 | . 2 2 1 1 . 3 Drop 21 | . 3 9 2 3 . 4 Fire 85 | . 34 10 13 . 13 15 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 26 | . 11 4 . . 11 . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: [*Min] / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x1) 1 | -11/Junkyard | Upgraded with Utility slot (x1) 1 | -11/Junkyard | Upgraded with Weapon slot (x1) 1 | -11/Junkyard | Discovered new exit (range 1) 11 | -11/Junkyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 15) 269 | -10/Materials | Discovered new exit (range 4) 308 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 4) 656 | -10/Materials | Entered another Materials area 656 | -9/Materials | Discovered new exit (range 9) 658 | -9/Materials | Reached level 2 658 | -9/Materials | Upgraded with Propulsion slot (x2) 698 | -9/Materials | Discovered new exit (range 7) 703 | -9/Materials | Central database locked down 750 | -9/Materials | Reached level 3 751 | -9/Materials | Upgraded with Propulsion slot (x1) 763 | -9/Materials | Discovered new exit (range 15) 835 | -9/Materials | Entered Mines 837 | -9/Mines | Reached level 4 881 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 883 | -9/Mines | Discovered new exit (range 9) 885 | -9/Mines | Reached level 5 897 | -9/Mines | Core integrity fell below 50% 904 | -9/Mines | Upgraded with Propulsion slot (x1) 917 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 917 | -9/Mines | Discovered new exit (range 5) 918 | -9/Mines | Entered Exiles 923 | -9/Exiles | Met 8R-AWN 927 | -9/Exiles | Met EX-HEX 932 | -9/Exiles | Met EX-BIN 935 | -9/Exiles | Aligned with FarCom system 935 | -9/Exiles | Given EX-Vault access code 940 | -9/Exiles | Opened EX-Vault 942 | -9/Exiles | Found Latent Energy Streamer 951 | -9/Exiles | Warned to stay clear of 0b10 Research branches 957 | -9/Exiles | Met EX-DEC 959 | -9/Exiles | Learned location of Zion (-6) 965 | -9/Exiles | Discovered new exit (range 10) 967 | -9/Exiles | Build established: Sprinter 982 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 982 | -9/Exiles | Entered Mines 991 | -8/Mines | Reached level 6 1004 | -8/Mines | Upgraded with Power slot (x2) 1037 | -8/Mines | System corruption reached 10% 1093 | -8/Mines | Discovered new exit (range 6) 1094 | -8/Mines | Entered Materials 1096 | -8/Materials | Reached level 7 1127 | -8/Materials | Garrison activated, responded to threat 1143 | -8/Materials | System corruption reached 10% 1165 | -8/Materials | Core integrity fell below 50% 1215 | -8/Materials | Core integrity fell below 20% 1222 | -8/Materials | Reached level 8 1222 | -8/Materials | Upgraded with Utility slot (x1) 1232 | -8/Materials | System corruption reached 30% 1236 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01192_ Y-45 Defender IFF system glitched. 01193_ Y-45 Defender system terminally corrupted. 01193_ Heat Sink fried. 01193_ T-07 Excavator is excavating. 01201_ Acquired 10 matter. 01207_ System corrupted: Heat flow error (+145). 01208_ Overheating: Energy bleed (-37). 01216_ Critical hit (Burn: +37). 01222_ Reached level 8. 01222_ Upgraded: Utility Slot (+1) 01222_ Upgraded: Heat Dissipation (+36) 01225_ System corrupted: Component data lost. 01231_ U-05 Engineer lays Concrete. 01231_ Destroyed Lgt. Ion Engine. 01231_ Destroyed Wheel. 01231_ Destroyed Welding Torch. 01232_ U-05 Engineer system terminally corrupted. 01232_ Terrain Scanner fried. 01232_ Wheel fried. 01232_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????# ## # #??? | | ????????????????????# ! ## + #?#? | | ?????????############ ## # #?# | | ?????????# ! # # ## # #?# "" | | ?????????# # # [ ## #? #?# "" | | ?????????# """ # # ## #?#########?? "" | | ?????????# """ + #####+##### #????????????? | | ?????????# """ # #?????????????## | | ?????????# # #????????????## | | ?????????######## #???????????## | | ????????????????######## ########???######### | | ???????????????????????# ############ | | ???????????????????????# ## """"" [# ##### | | ???????????????????????# ## """"" # #?# | | ???????????????????????# ## """"" / # | | ???????????????????????# ## | | ??????????????????????## % #### | | ?????????????########## % #; #?# | | ???????????? k l%% ###### | | ??????????? s % % %% | | ??????????? %%! ###### | | ???????????#+### #### s = ; ####### ### | | ???????????????# ?### ####### #### | | ???????????????# ??# #????########## | | ???????????????#???# [ #????# | | ???????????????????# @ #????# | | ???????????????????# """ """ """ #????# | | ???????????????????# """ """ """ #????# #### | | ???????????????????# """ """ """ #???????????# # | | ???????????????????###############???????????# ? | | ?????????????????????????????????????????????# ? | | ?????????????????????????????????????????????# ?? | | ?????????????????????????????????????????????# ??? | | ?????????????????????????????ow??????????????# ??? | | ?????????????????????????????????????????????#???? | | ?????????????????????????????????????????????????? | | ????????????????????????g????????????????????????? | | ???????????????????????b?????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????gg?????????????????????????? | | ??????????????????????????o??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 37 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 66 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Exi Min Mat Levels Raised 7 | . . 2 2 . 1 2 XP Earned 13758 | 3000 1195 2345 2774 350 1450 2644 XP Spent 13400 | 2250 . 3600 1700 . 2750 3100 Upgrades 24 | 5 . 4 1 . 5 9 Power Slot 2 | . . . . . 2 . Propulsion Slot 5 | 1 . 3 1 . . . Utility Slot 2 | 1 . . . . . 1 Weapon Slot 1 | 1 . . . . . . Heat Dissipation 6 | . . . . . . 6 Energy Generation 3 | . . 1 . . 2 . Mass Support 3 | . . . . . 1 2 Inventory Capacity 2 | 2 . . . . . . Protomatter Created 188 | . 80 24 . . 84 . Integrity Restored 532 | . 238 72 . . 222 . Core 523 | . 229 72 . . 222 . Parts 9 | . 9 . . . . . Protomatter Decayed . | . . . . . . . Game ------ Seed DeliveryCryofiberWell Manual? 0 Play Time 00:24:40 Cumulative 330.6 hours Start 2023.11.15 @ 11:42:02 End 2023.11.15 @ 12:03:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 355 Rogue 328 Adventurer 2 Explorer 25 Win Type - Total 20 Types 17/1/0/2/0/0/0/0/0 Lore% 76 Gallery% 83 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8144bfb3-2b55-465a-8dac-f94d9f7d50e5