Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.06.21 @ 02:57:31 Player: Ms Vella Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (128) 640 Value Destroyed (5339) 5339 Prototype IDs (21) 420 Alien Tech Used (1) 200 Bonus (312) 312 TOTAL SCORE: 11611 Bonus ------- High Alert Combat Kills 12 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 900/900 System Corruption 0% Temperature Cool (9) Movement Core (450) Ox8 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Medium Storage Unit Large Storage Unit Advanced Energy Well Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (14) --- Improved Heat Sink Energy Well (500) High-capacity Matter Pod (200) Improved Signal Interpreter Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Generic] Hardened Light Armor Plating Improved Hacking Suite Advanced Hacking Suite Dimensional Node Initializer Transdimensional Reconstructor Great Maul Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Improved Coolant Injector Medium Storage Unit Large Storage Unit Large Storage Unit Advanced Energy Well Target Analyzer Precision Matter Filter Kinecellerator Experimental Utility Shielding > --- WEAPON ----------- Beamcaster Slug Cannon Mass Driver > --- INVENTORY -------- Flexi-carbon Leg Improved Heat Sink Energy Well High-capacity Matter Pod Improved Signal Interpreter Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Generic] Hardened Light Armor Plating Improved Hacking Suite Advanced Hacking Suite Improved System Backup Module Dimensional Node Initializer Transdimensional Reconstructor Great Maul [Rating: 89] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Coolant Injector Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Improved Utility Shielding Weapon Mass Driver Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 2 2 2 2 . . . . Power 1 | . . . . . . 1 . . . . . Propulsion 1 | . . . . 1 . . . . . . . Utility 7 | . . . 2 . 2 1 2 . . . . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 147 | 1 12 1 8 22 12 22 24 21 6 9 9 Power 20 | . 1 . 2 1 1 6 4 3 . 1 1 Engine 8 | . 1 . 2 1 . 2 1 1 . . . Core 10 | . . . . . 1 4 3 2 . . . Reactor 2 | . . . . . . . . . . 1 1 Propulsion 31 | . 2 . 1 9 3 2 2 6 . 2 4 Treads 23 | . 2 . 1 7 3 2 2 3 . 2 1 Leg 8 | . . . . 2 . . . 3 . . 3 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 39 | . 8 . 3 5 4 3 4 5 2 5 . Device 16 | . 1 . 1 1 2 3 3 3 . 2 . Storage 10 | . 5 . 1 . 1 . . . 2 1 . Processor 3 | . . . . 2 . . . . . 1 . Hackware . | . . . . . . . . . . . . Protection 10 | . 2 . 1 2 1 . 1 2 . 1 . Artifact . | . . . . . . . . . . . . Weapon 57 | 1 1 1 2 7 4 11 14 7 4 1 4 Energy Gun 8 | . . . 1 3 . 1 . . 1 . 2 Energy Cannon 21 | . . . . 1 2 9 2 3 2 1 1 Ballistic Gun 13 | 1 1 1 1 3 1 . 5 . . . . Ballistic Cannon 8 | . . . . . 1 . 3 2 1 . 1 Launcher 7 | . . . . . . 1 4 2 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 2 . . . 5 . Parts Lost 62 | . . . 1 13 . 2 8 11 8 . 19 Power 10 | . . . . 2 . 1 2 1 2 . 2 Propulsion 13 | . . . . 3 . . 1 3 . . 6 Utility 14 | . . . . 1 . . 5 1 2 . 5 Weapon 25 | . . . 1 7 . 1 . 6 4 . 6 Highest Loss Streak 14 | . . . 1 6 . 1 2 5 4 . 14 Average Slot Usage (%) 87 | . 94 100 98 93 95 99 83 83 72 80 83 Engine 3 | . 14 14 10 8 . 1 . 3 . . . Core 3 | . . . . . 6 10 7 4 . . . Treads 14 | . 19 28 22 25 11 19 11 3 11 13 9 Leg 2 | . 8 . . . 11 . . 9 . . . Device 14 | . 2 . 11 8 12 19 15 17 17 17 15 Storage 19 | . 20 28 21 18 18 20 17 17 22 23 22 Processor 3 | . . . . 8 7 6 5 1 . 1 5 Protection 4 | . . . 11 1 3 . 4 7 6 5 4 Energy Gun 1 | . 4 . 6 6 . . . . . . 3 Energy Cannon 4 | . . . . . 11 19 1 3 1 1 . Ballistic Gun 6 | . 23 28 15 16 3 . 6 1 . . . Ballistic Cannon 4 | . . . . . 5 . 2 7 9 11 9 Launcher 1 | . . . . . . . 5 1 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 105 | 11 40 42 46 52 68 83 96 104 91 99 105 Greatest Support 98 | 20 40 40 40 63 84 84 98 98 97 97 55 Greatest Overweight (x) 21 | . . 1 2 1 3 1 1 18 . 1 21 Average Overweight (x) . | . . . . . 1 . . 1 . . 1 Largest Inventory Capacity 20 | 6 16 16 16 16 20 20 20 20 20 20 20 Average Capacity 18 | 6 10 16 15 16 17 20 20 20 19 20 19 Most Carried 20 | 6 11 16 16 16 20 20 20 20 20 20 19 Average Carried 17 | 6 7 15 15 15 17 19 19 16 19 19 16 Final Capacity 20 | 6 16 16 16 16 20 20 20 20 20 20 14 Final Carried 20 | 6 11 16 16 16 20 20 20 18 20 19 14 Class Distribution -------------------- 33% | Hauler-Mutant 17% | Scavenger-Mutant 13% | Hauler-Skirmisher 11% | Mutant 10% | Scavenger-Tank 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Mutant | -5/Factory Scavenger-Tank | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Matter Collected 4152 | 210 117 347 161 516 109 345 741 979 318 . 309 Remotely . | . . . . . . . . . . . . Salvage Created 5545 | . 166 47 278 1069 341 1116 1153 753 271 . 351 Parts 225 | . 16 4 16 53 21 42 37 27 5 . 4 Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 11 . . 1 Prevented 6 | . . . . . . . . . 5 . 1 Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 111 | . 5 3 6 22 8 18 23 15 6 . 5 Melee 1 | . . . . . . . . . . . 1 Guns 45 | . 5 3 6 21 1 . 9 . . . . Cannons 33 | . . . . . 6 12 1 6 6 . 2 AOE 27 | . . . . . 1 5 13 8 . . . Classes Destroyed 17 | . 3 . 1 7 1 . 1 2 2 . . Worker 3 | . . . . 1 . 1 1 . . . . Builder 2 | . . . . . . . 2 . . . . Tunneler 1 | . . . . 1 . . . . . . . Hauler 1 | . 1 . . . . . . . . . . Recycler 4 | . . . . 1 1 1 1 . . . . Minesweeper 1 | . . . . . . . . . 1 . . Mechanic 1 | . . . . 1 . . . . . . . Watcher 2 | . . . . 1 . . 1 . . . . Swarmer 27 | . 4 3 . 6 4 4 . 5 . . 1 Grunt 48 | . 1 . 4 11 2 8 12 4 3 . 3 Brawler 2 | . . . . 1 . . . . . . 1 Sentry 11 | . . . 2 3 1 2 3 . . . . Hunter 8 | . . . . 1 . 2 2 . 3 . . Programmer 9 | . . . . . 1 2 6 . . . . Samaritan 2 | . . . . . . . . . 2 . . Thug 2 | . . . . . . . . 2 . . . Savage 4 | . . . . . . . . 4 . . . Butcher 1 | . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 5 | . 4 3 2 5 4 4 4 5 4 . 4 Combat Bots Only 5 | . 3 3 2 4 4 4 4 5 4 . 4 Max Kills in Single Turn 4 | . 1 1 2 1 1 4 2 2 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 4 | . . . . . 1 4 2 2 . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Damage Taken 10768 | . 123 97 321 1485 281 1017 2238 1624 1178 . 2404 Core 1343 | . 28 8 36 149 43 78 134 256 147 . 464 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 88 | 100 . 85 91 72 93 90 . . . . . Volleys Fired 352 | . 16 7 19 80 17 44 75 39 40 . 15 Largest 3 | . 2 2 2 3 3 3 3 3 3 . 3 Hottest 240 | . 70 43 73 153 207 240 156 186 213 . 222 Shots Fired 671 | . 32 14 37 160 33 93 142 55 70 . 35 Gun 322 | . 32 14 37 149 4 . 83 . . . 3 Cannon 314 | . . . . 11 29 92 34 46 70 . 32 Launcher 35 | . . . . . . 1 25 9 . . . Special . | . . . . . . . . . . . . Kinetic 417 | . 24 14 32 123 19 . 106 27 53 . 19 Thermal 130 | . 8 . 5 37 8 45 11 9 . . 7 Explosive 26 | . . . . . . 1 20 5 . . . Electromagnetic 98 | . . . . . 6 47 5 14 17 . 9 Robot Hit Streak 40 | . 6 2 23 21 17 40 18 12 23 . 37 Robot Miss Streak 6 | . 6 5 1 4 3 1 2 4 1 . . Penetration Max 1 | . . . . . . . 1 . 1 . . Secondary Targets 8 | . 2 1 1 3 . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . . Shots Hit Robots 514 | . 18 5 35 132 21 76 98 36 58 . 35 Core Hits 238 | . 9 3 13 50 15 33 59 30 17 . 9 Critical Hits 15 | . . . . 2 1 1 6 3 1 . 1 Critical Kills 5 | . . . . . 1 . 2 2 . . . Critical Parts Destroyed 9 | . . . . 2 . . 4 1 1 . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15488 | . 197 51 503 1703 771 2702 4233 2340 1804 . 1184 Guns 3792 | . 197 51 503 1489 134 . 1354 . . . 64 Cannons 7826 | . . . . 185 499 2393 760 1076 1804 . 1109 Explosions 3816 | . . . . . 138 309 2119 1250 . . . Melee . | . . . . . . . . . . . . Ramming 54 | . . . . 29 . . . 14 . . 11 Kinetic 6467 | . 146 51 453 1205 389 . 1754 511 1249 . 709 Thermal 3318 | . 51 . 50 469 270 1337 512 438 . . 191 Explosive 2750 | . . . . . . 215 1691 844 . . . Electromagnetic 2899 | . . . . . 112 1150 276 533 555 . 273 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . 1 . . 1 9 14 . . . Average Corruption 5 | . . . 1 . . 1 4 6 . . . Corruption Purged 18 | . . . . . . . 4 14 . . . Effects 92 | . . . 3 . . . 40 49 . . . Message Errors 14 | . . . 2 . . . 4 8 . . . Matter Fused 18 | . . . . . . . 6 12 . . . Heat Flow Errors 17 | . . . . . . . 8 9 . . . Energy Discharges 12 | . . . 1 . . . 5 6 . . . Parts Rejected 3 | . . . . . . . 1 2 . . . Data Loss (minor) 6 | . . . . . . . 3 3 . . . Data Loss (major) 3 | . . . . . . . 2 1 . . . Misdirections 2 | . . . . . . . . 2 . . . Targeting Errors 15 | . . . . . . . 10 5 . . . Weapon Failures 2 | . . . . . . . 1 1 . . . Overload Shots 16 | . . . . . 4 11 . 1 . . . Effects 1 | . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Overflow Damage 669 | . . . . 22 40 215 195 74 101 . 22 Projectiles 404 | . . . . 22 14 215 . 30 101 . 22 Explosions 265 | . . . . . 26 . 195 44 . . . Melee . | . . . . . . . . . . . . Knockbacks 10 | . . . . . 3 . . . 4 . 3 Impact . | . . . . . . . . . . . . Kinetic 10 | . . . . . 3 . . . 4 . 3 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 396 | . . . . . . . 177 219 . . . Shots 16 | . . . . . . . 7 9 . . . Rammed 6 | . . . . 1 . . . 4 . . 1 Targets Rammed 8 | . . . . 2 . . . 4 . . 2 Kicked . | . . . . . . . . . . . . Crushed 2 | . . . . 1 . . . . . . 1 Highest Temperature 416 | . 72 . 36 416 111 370 330 184 199 . 197 Average Temperature 95 | . 29 . 12 119 31 109 120 75 96 . 120 Received Heat Transfer 2601 | . 42 . 183 882 66 339 423 255 72 . 339 Effects 6 | . . . . 4 . 1 1 . . . . Shutdowns 2 | . . . . 1 . 1 . . . . . Energy Bleed 3 | . . . . 2 . . 1 . . . . Matter Decay 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 1 . 2 . . 2 Combat Hostiles 4 | . . . . . . 1 . 1 . . 2 Parts Fried 14 | . . . . . . 4 . 1 9 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Melted 3 | . . . . 1 . 1 1 . . . . Heat Transferred 4615 | . 148 . 148 1073 187 1800 650 350 . . 259 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 1 1 1 2 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Peak Influence 533 | . 107 70 258 328 153 338 533 . . . . Initial 89 | . . 29 22 20 61 64 89 . . . . Average 129 | . 58 39 91 104 78 140 216 . . . . Maximum Alert Level 2 | . . . 1 1 . 1 2 . . . . Low Security (%) 76 | 100 100 100 92 84 100 79 40 . . . . Level 1 20 | . . . 7 15 . 20 50 . . . . Level 2 2 | . . . . . . . 9 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 27 | . 2 . 1 4 3 4 12 . . . 1 Investigation 7 | . 2 . 1 1 1 . 2 . . . . Extermination 7 | . . . . . 2 2 3 . . . . Reinforcement 7 | . . . . 1 . 2 4 . . . . Assault 1 | . . . . . . . . . . . 1 Garrison 5 | . . . . 2 . . 3 . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Distress Signals 22 | . 4 . . 11 1 2 4 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 186 | . 11 4 9 37 15 32 39 15 6 . 18 Peak Tracking Total 12 | . 4 3 4 6 5 5 6 5 4 . 12 Tactical Retreats 18 | . . . 1 5 1 5 4 . . . 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 12 | . . . 1 . 3 3 5 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 17 | . . . . 2 1 . 13 . 1 . . Max in Single Turn 3 | . . . . 1 1 . 3 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 30 | . 4 1 4 2 3 4 3 1 1 7 . Terminals 15 | . 3 1 2 1 1 3 3 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . 1 1 1 1 . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 92 | . 12 4 17 7 9 13 7 1 1 21 . Successful 58 | . 6 3 13 3 6 4 . 1 1 21 . Failed 34 | . 6 1 4 4 3 9 7 . . . . Catastrophic 6 | . 3 . . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 30 | . 11 3 . 2 1 8 5 . . . . Terminals 46 | . 11 4 5 4 5 9 7 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 15 | . . . 6 3 2 4 . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . Scanalyzers 6 | . . . 6 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 33 | . 3 3 2 1 1 . . 1 1 21 . Record 12 | . 1 . . . . . . 1 1 9 . Part Schematic 4 | . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . 4 . Prototype ID Bank 6 | . . 1 1 . . . . . . 4 . Level Access Points 2 | . . 1 1 . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 11 | . . . 5 2 2 2 . . . . . Scan Component 6 | . . . 3 1 1 1 . . . . . Repair 5 | . . . 2 1 1 1 . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 6 | . 3 . . . 1 2 . . . . . Terminals 5 | . 2 . . . 1 2 . . . . . Botnet 5 | . 2 . . . 1 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 3 1 4 2 2 4 3 1 . . . Full Trace Events 5 | . 1 . 1 1 . . 2 . . . . Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 3 . . . . . . 4 . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 5 | . . . 2 1 1 1 . . . . . Time 125 | . . . 58 26 19 22 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . 4 . Derelict Logs Recovered 5 | . . 2 . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Turns Passed 11591 | 9 529 458 612 1220 1036 1564 1910 1774 1746 363 370 Spaces Moved 5897 | 7 307 253 295 509 494 831 924 936 984 196 161 Core 16 | . . . . . . . . 13 . . 3 Treads 4859 | . 201 253 295 509 159 831 924 359 984 196 148 Legs 1022 | 7 106 . . . 335 . . 564 . . 10 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 160 150 165 165 150 Average Speed 168 | 120 146 167 179 161 187 160 164 174 165 172 194 Slowest Speed 1100 | 120 160 180 200 180 210 180 180 950 165 183 1100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 2 38 60 26 38 12 24 20 94 85 62 23 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 5 | . 1 1 . . . . . . . 3 . Known Exits Taken 2 | . . 1 1 . . . . . . . . Unknown Exits Taken 9 | 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 2 . . . . . 1 3 . . Spaces Dug 4 | . . . . . . . 4 . . . . Terrain Destroyed 340 | . . . . . 11 12 223 74 17 . 3 Melee . | . . . . . . . . . . . . Projectile 61 | . . . . . 5 . 20 16 17 . 3 AOE 279 | . . . . . 6 12 203 58 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Total 6960 | 7 356 275 339 782 573 988 1178 1011 1041 220 190 Wait 380 | . 4 7 9 137 29 64 123 . 1 6 . Move 5886 | 6 306 252 294 508 493 830 923 935 983 195 161 Hop . | . . . . . . . . . . . . Pick Up 93 | . 9 6 8 17 9 11 10 9 9 4 1 Fast Attach 61 | . 3 . 3 9 7 12 10 9 1 4 3 Attach 44 | . 1 . 3 8 3 3 2 10 3 5 6 Detach 8 | . 1 . . 1 1 1 2 . . 1 1 Swap 43 | 1 8 1 2 5 2 7 12 2 2 1 . Drop 72 | . 8 2 1 15 7 16 13 3 2 4 1 Fire 352 | . 16 7 19 80 17 44 75 39 40 . 15 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 8 | . . . . 2 . . . 4 . . 2 Escape Stasis 13 | . . . . . 5 . 8 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / Min x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 8) 539 | -10/Materials | Entered Mines 598 | -10/Mines | Learned Materials garrison access intel 609 | -10/Mines | Identified exit to Materials 796 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 997 | -10/Mines | Entered Materials 997 | -9/Materials | Evolved 2 slots: Utility x2 998 | -9/Materials | Identified exit to Mines 1290 | -9/Materials | Identified exit to Materials 1547 | -9/Materials | Repaired Lrg. Storage Unit 1579 | -9/Materials | Repaired Imp. Ion Engine 1609 | -9/Materials | Entered another Materials area 1609 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1610 | -8/Materials | Loaded intel: 1 garrison access location 1926 | -8/Materials | Build established: Scavenger-Skirmisher 2421 | -8/Materials | Lost 6 parts (1p1n1u3w) 2656 | -8/Materials | Garrison activated, responded to threat 2694 | -8/Materials | Discovered new exit (range 15) 2718 | -8/Materials | Repaired Lgt. Treads 2801 | -8/Materials | Lost 3 parts (1p1n1w) 2829 | -8/Materials | Entered Factory 2829 | -7/Factory | Evolved 2 slots: Utility x2 3085 | -7/Factory | Repaired Adv. Terrain Scanner 3587 | -7/Factory | Build established: Scavenger-Mutant 3750 | -7/Factory | Discovered new exit (range 20) 3865 | -7/Factory | Entered another Factory area 3865 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3968 | -6/Factory | Build established: Hauler-Skirmisher 4511 | -6/Factory | Repaired Med. Treads 5375 | -6/Factory | Build established: Hauler-Mutant 5394 | -6/Factory | Discovered new exit (range 19) 5429 | -6/Factory | Entered another Factory area 5429 | -5/Factory | Evolved 2 slots: Utility x2 5724 | -5/Factory | Garrison activated, responded to threat 5727 | -5/Factory | Build established: Hauler-Skirmisher 6589 | -5/Factory | Spotted B-75 Beast 6823 | -5/Factory | Build established: Hauler-Mutant 7293 | -5/Factory | Discovered new exit (range 15) 7339 | -5/Factory | Entered Upper Caves 7631 | -5/Upper Caves | Lost 3 parts (1n2w) 7700 | -5/Upper Caves | System corruption reached 10% 7755 | -5/Upper Caves | Lost 5 parts (2n1u2w) 7821 | -5/Upper Caves | Attacked by a faux Warlord 8767 | -5/Upper Caves | Discovered new exit (range 14) 9070 | -5/Upper Caves | Build established: Scavenger-Tank 9113 | -5/Upper Caves | Entered another Upper Caves area 9115 | -5/Upper Caves | Discovered new exit (range 11) 9175 | -5/Upper Caves | Lost 4 parts (2p1u1w) 9472 | -5/Upper Caves | Core integrity fell below 50% 9512 | -5/Upper Caves | Lost 4 parts (1u3w) 9727 | -5/Upper Caves | Build established: Hauler-Mutant 10175 | -5/Upper Caves | Learned 8 Factory zone layouts 10547 | -5/Upper Caves | Found Alien Artifact 10594 | -5/Upper Caves | Discovered new exit (range 7) 10859 | -5/Upper Caves | Entered Zhirov 10859 | -5/Zhirov | Discovered new exit (range 3) 10889 | -5/Zhirov | Met Zhirov 10949 | -5/Zhirov | Learned location of Command (-1) 10949 | -5/Zhirov | Learned location of Testing (-2) 10949 | -5/Zhirov | Learned location of Quarantine (-3) 10958 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11081 | -5/Zhirov | Found Alien Artifact 11114 | -5/Zhirov | Found Alien Artifact 11116 | -5/Zhirov | Identified Integrated Reactor 11116 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11222 | -5/Zhirov | Entered Proximity Caves 11283 | -4/Proximity Caves | Lost 5 parts (2n3w) 11508 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 11572 | -4/Proximity Caves | Core integrity fell below 20% 11592 | -4/Proximity Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 11539_ Beamcaster destroyed. 11550_ Penetrated by Slug. 11550_ Critical hit. 11550_ Mass Driver destroyed. 11551_ Arm. Medium Treads destroyed. 11553_ Crushed S-27 Virus. 11553_ S-27 Virus destroyed. 11554_ Acquired 1 matter. 11555_ Slammed into S-27 Virus. 11555_ Slug Cannon destroyed. 11556_ Imp. Coolant Injector destroyed. 11558_ Acquired 2 matter. 11558_ Med. Treads destroyed. 11558_ Prc. Matter Filter destroyed. 11559_ Knocked back. 11567_ Penetrated by Slug. 11569_ Flexi-carbon Leg destroyed. 11576_ Hvy. Antimatter Reactor destroyed. 11579_ Lrg. Storage Unit destroyed. 11581_ Kinecellerator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????######????????????????????? | | #????????##???#### ##???????????????????? | | ##?????# #??## ##??????????????????? | | ?? ##?## ##?# #??????????????????? | | ?????# ### ### @ #??????????????????? | | ????## ### b ##??????????????????? | | ##?## #?# sb ###???????????????????? | | #?# % ## ##?#s ##?????????????????????? | | #??# #####?## ss #??????????????????????? | | ???## ## #### Y ##??????????????????????? | | ????#??## ## g ##???????????????????????? | | ######## ####????????????????????????? | | = # #???????????????????????????? | | % #???????????????????????????? | | ## ##???????????????????????????? | | #### ## ##????????????????????????????? | | #??# #### ##?????????????????????????????? | | #??## #??######??????????????????????????????? | | ????## #??????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ????? #????????????????????????????????????? | | #???## ##????????????????????????????????????? | | #????## ##?????????????????????????????????????? | | #????#####??????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 80 Energy Generation 51 Energy Capacity 1210 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Utility Shielding 90 Weapon Shielding 33 Evasion (%) 40 Target Analysis 5 Recoil Reduction 3 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentSmartbombArmor Manual? 0 Play Time 01:58:35 Cumulative 779.8 hours Start 2021.06.20 @ 01:00:05 End 2021.06.21 @ 02:57:31 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 141 Rogue 1 Adventurer 140 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 80 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8839a852-b7e8-4d07-87d1-fff16b8ee40d