Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 08:00:39 Player: EuleBlut Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1398) 1398 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3303 Bonus ------- None Cogmind --------- Core Integrity 125/550 Matter 300/300 Energy 300/300 System Corruption 4% Temperature Cool (0) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core Light Nuclear Core > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (5) ------ Targeting Computer Core Analyzer Recalibrator > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (5) ---- Airjet Airjet Core Analyzer Light Armor Plating Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Targeting Computer Core Analyzer Improved Light Armor Plating Recalibrator > --- WEAPON ----------- Heavy Particle Gun Assault Cannon > --- INVENTORY -------- Light Nuclear Core Wheel Wheel Airjet Airjet Airjet Airjet Heat Sink Huge Storage Unit Large Matter Pod Core Analyzer Core Analyzer Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Beam Rifle Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Shotgun Grenade Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Improved Weapon Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 43 | 6 5 14 18 Power 9 | 1 1 2 5 Engine 6 | 1 1 2 2 Core 3 | . . . 3 Reactor . | . . . . Propulsion 11 | 2 1 4 4 Treads . | . . . . Leg . | . . . . Wheel 10 | 2 1 4 3 Hover . | . . . . Flight 1 | . . . 1 Utility 13 | 1 2 5 5 Device 3 | . . 2 1 Storage 2 | 1 1 . . Processor 2 | . . . 2 Hackware . | . . . . Protection 6 | . 1 3 2 Artifact . | . . . . Weapon 10 | 2 1 3 4 Energy Gun 6 | 1 1 2 2 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 29 | . 2 11 16 Power 5 | . 1 2 2 Propulsion 5 | . . 3 2 Utility 10 | . . 4 6 Weapon 9 | . 1 2 6 Highest Loss Streak 13 | . 1 4 13 To Critical Strikes . | . . . . Average Backups 13 | 1 8 12 23 Power 1 | . 1 1 . Propulsion 4 | . 4 5 6 Utility 4 | . 1 3 8 Weapon 3 | . 1 2 7 Tool/Special . | . . . . Unused Backups 23 | . . 5 18 Power . | . . . . Propulsion 10 | . . 5 5 Utility 8 | . . . 8 Weapon 5 | . . . 5 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 98 85 94 Engine 12 | . 14 10 13 Wheel 20 | . 28 15 17 Device 6 | . . 10 8 Storage 11 | . 14 11 9 Processor 2 | . . . 9 Protection 14 | . 13 15 14 Energy Gun 15 | . 13 16 16 Ballistic Gun 7 | . 14 4 . Peak Build Rating 32 | 6 8 20 32 Average Rating 13 | 4 7 14 22 On Entrance 7 | . 6 8 17 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 104 | 13 89 98 104 Greatest Support 32 | 32 32 26 32 Greatest Overweight (x) 31 | . 3 31 8 Average Overweight (x) 3 | . 2 4 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 24 | 7 24 25 24 Most Carried 25 | 4 11 24 25 Average Carried 13 | 1 8 13 23 Final Capacity 25 | 8 25 25 5 Final Carried 23 | 4 10 23 5 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 980 | 207 149 178 446 Remotely . | . . . . Salvage Created 1957 | . 428 708 821 Parts 103 | . 21 48 34 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 6 | . . . 6 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored 1 | . . . 1 Broken 1 | . . . 1 Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 38 | . 10 15 13 Guns 34 | . 10 13 11 Cannons 1 | . . . 1 AOE 2 | . . 2 . Classes Destroyed 9 | . 4 4 1 Worker 5 | . 2 1 2 Builder 2 | . . 2 . Hauler 1 | . . 1 . Recycler 3 | . . . 3 Watcher 4 | . 1 2 1 Swarmer 9 | . 3 3 3 Grunt 17 | . 7 5 5 Brawler 1 | . . 1 . Sentry 11 | . . 6 5 Best Kill Streak 11 | . 3 3 11 Combat Bots Only 6 | . 3 2 6 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 320 | . 54 138 128 Missed 88 | . 16 39 33 Hits 232 | . 38 99 95 Projectile 232 | . 38 99 95 Critical Strikes 6 | . . 2 4 Actively Blocked 1 | . . . 1 Damage Taken 3524 | . 487 1234 1803 Core 816 | . 160 231 425 Absorbed by Shields . | . . . . Redirected to Shielding 284 | . 46 123 115 Core Remaining (%) 59 | 100 36 42 . Volleys Fired 187 | . 46 81 60 Largest 2 | . 2 2 2 Hottest 96 | . 60 96 96 Shots Fired 354 | . 91 162 101 Gun 345 | . 91 159 95 Cannon 6 | . . . 6 Launcher 3 | . . 3 . Special . | . . . . Kinetic 104 | . 46 37 21 Thermal 228 | . 26 122 80 Explosive 3 | . . 3 . Electromagnetic 19 | . 19 . . Robot Hit Streak 12 | . 7 8 12 Robot Miss Streak 5 | . 5 5 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 235 | . 58 105 72 Core Hits 100 | . 25 39 36 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3058 | . 663 1334 1061 Guns 2723 | . 589 1141 993 Cannons 68 | . . . 68 Explosions 216 | . 45 171 . Melee . | . . . . Ramming 51 | . 29 22 . Kinetic 695 | . 241 190 264 Thermal 1978 | . 230 951 797 Explosive 171 | . . 171 . Electromagnetic 163 | . 163 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 . 4 Average Corruption 4 | . 4 . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 27 | . 16 . 11 Message Errors 10 | . 8 . 2 Matter Fused 2 | . 1 . 1 Heat Flow Errors 11 | . 5 . 6 Energy Discharges 2 | . 2 . . Alerts 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 2 | . . . 2 Secondary 1 | . . . 1 Self-Inflicted Damage 45 | . 14 31 . Shots 1 | . . 1 . Rammed 2 | . 1 1 . Targets Rammed 2 | . 1 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 457 | . 177 153 457 Average Temperature 105 | . 56 28 179 Received Heat Transfer 1179 | . 234 441 504 Effects 21 | . . . 21 Shutdowns 6 | . . . 6 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 9 | . . . 9 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 12 | . . 6 6 Heat Transferred 4596 | . 475 2274 1847 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 136 | . 82 68 136 Initial 22 | . . 15 22 Average 26 | . 31 25 22 Influence Increases 1169 | . 346 442 381 Destroy 0b10 Robot/C 760 | . 200 300 260 Destroy 0b10 Robot/NC 75 | . 15 30 30 Destroy Leader 210 | . 52 86 72 Successful Hack 14 | . 12 . 2 Destroy Structure 20 | . 7 11 2 Lose Combat Pursuer 90 | . 60 15 15 Influence Decreases 1101 | . 308 426 367 Entered New Map 55 | . . 23 32 Time Decay 868 | . 288 365 215 Lost Part 178 | . 20 38 120 Squads Dispatched 6 | . 3 1 2 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 20 25 16 Peak Tracking Total 7 | . 5 4 7 Tactical Retreats 4 | . 2 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 . 3 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 13 | . 6 . 7 Successful 8 | . 4 . 4 Failed 5 | . 2 . 3 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 4 | . . . 4 Terminals 10 | . 6 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 5 | . 4 . 1 Record 1 | . 1 . . Alert Level 2 | . 2 . . Maintenance Status 1 | . 1 . . Recall Investigation 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . . 3 Insert Component 2 | . . . 2 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 . 2 Full Trace Events 4 | . 2 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2892 | 63 977 1169 683 Spaces Moved 1409 | 48 617 441 303 Core 16 | 7 . 9 . Treads . | . . . . Legs . | . . . . Wheels 1393 | 41 617 432 303 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 130 130 Average Speed 149 | 92 130 182 150 Slowest Speed 1600 | 100 135 1600 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 60 44 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 20 | . 9 10 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 19 | . 9 10 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1858 | 66 708 654 430 Wait 133 | 3 27 80 23 Move 1406 | 47 616 440 303 Hop . | . . . . Pick Up 67 | 10 11 31 15 Fast Attach 3 | . . . 3 Attach 34 | 6 3 13 12 Detach 1 | . . 1 . Swap 7 | . 2 1 4 Drop 18 | . 2 6 10 Fire 187 | . 46 81 60 Melee . | . . . . Ram 2 | . 1 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 14) 157 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 391 | -10/Materials | Core integrity fell below 50% 1041 | -10/Materials | Entered another Materials area 1041 | -9/Materials | Evolved 2 slots: Utility x2 1042 | -9/Materials | Discovered new exit (range 15) 1180 | -9/Materials | Discovered new exit (range 16) 1501 | -9/Materials | Discovered new exit (range 11) 1597 | -9/Materials | Lost 4 parts (1p1n1u1w) 1920 | -9/Materials | Core integrity fell below 50% 1988 | -9/Materials | Discovered new exit (range 16) 2210 | -9/Materials | Entered another Materials area 2210 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2543 | -8/Materials | Build established: Scavenger-Mutant 2811 | -8/Materials | Core integrity fell below 50% 2893 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Imp. Heat Sink. System corrupted: Heat flow error (+233). R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger destroyed. Nuclear Core destroyed. Y-45 Defender destroyed. R-06 Scavenger collects Hvy. Assault Rifle. Acquired 38 matter. ,YJU