Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.24 @ 13:41:08 Player: Sucky seals Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (383) 1915 Value Destroyed (14304) 14304 Prototype IDs (127) 2540 Alien Tech Used (10) 2000 Bonus (18753) 18753 TOTAL SCORE: 50612 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1824 Follower Combat Kills 5487 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -4458 Cogmind --------- Core Integrity 1022/1600 Matter 186/300 Energy 716/950 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- High-density Centrium Heavy Treads > --- UTILITY (13) ----- Experimental Energy Well Quantum Shading Machine Advanced Target Analyzer Experimental Core Analyzer Graphene Brace AEGIS Remote Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Improved Fusion Compressor Transdimensional Reconstructor Zionite Phaser-H Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Improved Fusion Compressor Improved Fusion Compressor > --- PROPULSION ------- Impulse Thruster Diametric Drive Diametric Drive Electron Diverter Improved Diametric Drive Improved Q-thruster > --- UTILITY ---------- Experimental Cooling System Experimental Energy Well Quantum Shading Machine Advanced Quantum Shading Machine Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Shade Armor Graphene Brace AEGIS Remote Shield > --- WEAPON ----------- Zionite Phaser-H Zionite Phaser-H Zionite Phaser-H Zionite Phaser-H > --- INVENTORY -------- Transdimensional Reconstructor Zionite Phaser-H [Rating: 233] Favorites ----------- Power Cold Fusion Reactor Engine Light Ion Engine Power Core Improved Fusion Compressor Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Linear Gravjet Flight Unit Electron Diverter Utility Large Storage Unit Device Improved Coolant Injector Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Artifact Core Physics Calibrator Weapon Flak Cannon Energy Gun Improved Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Flak Cannon Launcher Guided EMP Blaster Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Centrium Greatsword Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 2 . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 . . . . -2 . Utility 10 | . . . . . . . 1 1 . . . . 2 . . . . 1 . . . . 2 . . . . . . 2 . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 731 | 4 . 16 16 1 1 9 43 27 9 10 2 8 36 8 2 5 18 66 46 19 6 29 47 . 28 52 71 24 23 4 24 20 57 Power 85 | . . 2 1 . . . 3 4 1 2 . . 6 . . 1 1 7 7 3 . 1 4 . 5 10 8 2 7 . 2 2 6 Engine 21 | . . 2 1 . . . 1 3 1 1 . . 2 . . . . . 6 . . . 1 . 1 1 1 . . . . . . Core 32 | . . . . . . . 2 1 . 1 . . 2 . . . . 5 1 . . 1 1 . . 7 1 1 1 . 1 1 6 Reactor 32 | . . . . . . . . . . . . . 2 . . 1 1 2 . 3 . . 2 . 4 2 6 1 6 . 1 1 . Propulsion 181 | 2 . 3 11 1 . 4 15 7 1 3 . 7 5 . . . 5 14 19 6 . . 7 . 10 18 22 4 4 . 6 3 4 Treads 37 | 2 . . 8 1 . . 2 6 1 1 . . . . . . 1 4 3 6 . . . . . . 1 . . . . . 1 Leg 67 | . . 3 2 . . 4 12 . . 2 . 7 5 . . . 4 7 15 . . . 2 . 2 1 1 . . . . . . Wheel 11 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 5 . 4 . . . . . . Hover 23 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 8 5 1 . . . . 1 Flight 43 | . . . 1 . . . 1 . . . . . . . . . . 3 . . . . . . . 9 11 3 4 . 6 3 2 Utility 255 | 2 . 2 2 . . 1 13 8 1 . . 1 10 6 . 4 10 24 9 5 6 15 13 . 5 13 33 14 10 2 10 10 26 Device 137 | 2 . 1 . . . . 2 4 1 . . . 4 3 . 4 5 13 4 1 5 6 3 . 4 11 21 12 8 1 9 4 9 Storage 34 | . . 1 . . . 1 1 . . . . . 1 . . . 5 4 2 1 1 . 4 . 1 1 6 1 . . . 1 3 Processor 22 | . . . 2 . . . . 1 . . . . 1 2 . . . 1 . . . 1 1 . . 1 4 1 . 1 1 2 3 Hackware 18 | . . . . . . . . 1 . . . . 2 . . . . 3 . . . 4 2 . . . 1 . . . . . 5 Protection 43 | . . . . . . . 10 2 . . . 1 2 1 . . . 3 3 3 . 4 3 . . . 1 . 1 . . 3 6 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 210 | . . 9 2 . 1 4 12 8 6 5 2 . 15 2 2 . 2 21 11 5 . 13 23 . 8 11 8 4 2 2 6 5 21 Energy Gun 49 | . . . . . . . 3 5 3 . . . 6 1 . . . 9 1 1 . . 1 . . . . 2 1 1 3 . 12 Energy Cannon 15 | . . . . . . . . . . 2 2 . . . . . . . . . . . 6 . . . 3 . . 1 . . 1 Ballistic Gun 48 | . . 6 . . . . 7 . . 3 . . 4 . . . . 1 6 3 . 9 . . 2 6 . . . . . . 1 Ballistic Cannon 26 | . . . 2 . . 3 . 1 1 . . . 1 . 2 . 1 1 1 1 . . 5 . 5 . . . . . . 2 . Launcher 18 | . . . . . 1 1 2 . . . . . 1 1 . . 1 3 1 . . 2 1 . 1 1 2 . . . . . . Special Weapon 8 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Impact Weapon 17 | . . . . . . . . . . . . . . . . . . 7 2 . . 2 6 . . . . . . . . . . Slashing Weapon 17 | . . . . . . . . 2 2 . . . 3 . . . . . . . . . . . . 4 3 2 1 . . . . Piercing Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 2 Special Melee Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Unidentified Prototypes 82 | . . . 1 . . . 5 1 . . . 1 3 . . 1 1 9 . 7 . . 6 . 2 4 4 5 7 . 11 5 9 Corrupted Parts 18 | . . . . . . . . . . . . 5 . . . . 1 . . 6 . 3 . . 1 . . . . . . . 2 System Corruption 99 | . . . . . . . . . . . . 28 . . . . 8 . . 43 . 10 . . 7 . . . . . . . 3 Parts Lost 126 | . . 7 . . . . 3 . 1 1 . 2 1 . . . 6 12 10 3 . 7 5 . 14 11 12 . 6 2 1 . 22 Power 17 | . . 1 . . . . 1 . . 1 . . . . . . . 2 2 1 . 1 . . 2 1 3 . . . . . 2 Propulsion 52 | . . 3 . . . . 2 . . . . 1 1 . . . 3 8 4 1 . . 2 . 6 6 3 . 3 2 . . 7 Utility 39 | . . 1 . . . . . . . . . 1 . . . . 3 2 2 1 . 3 3 . 4 3 4 . 2 . 1 . 9 Weapon 18 | . . 2 . . . . . . 1 . . . . . . . . . 2 . . 3 . . 2 1 2 . 1 . . . 4 Highest Loss Streak 18 | . . 7 . . . . 2 . 1 1 . 1 1 . . . 5 7 4 3 . 3 2 . 12 5 7 . 3 2 1 . 18 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 97 99 100 77 99 88 96 91 93 85 99 92 100 100 100 98 90 93 85 80 81 77 100 90 92 86 92 90 88 91 94 84 Engine 5 | . 14 13 11 11 11 11 4 10 15 14 15 15 8 . . . . . 3 . . . . . 1 . 1 . . . . . . Core 1 | . . . . . . . 4 1 . . . . 2 . . . . 6 3 . . . . 5 1 6 . . 1 . . 3 9 Reactor 3 | . . . . . . . . . . . . . 1 13 13 13 12 2 2 9 11 9 4 5 6 2 5 7 6 8 7 3 . Treads 10 | . 28 16 20 44 44 31 5 22 23 22 23 7 . . . . . 2 3 13 16 16 10 . . . . . . . . . . Leg 13 | . . 11 23 . . 12 37 14 . 3 15 29 32 33 33 33 30 21 27 6 . . 5 5 2 1 . . . . . . . Wheel 1 | . . . . . . . . . 7 5 . . . . . . . . . . . . . . 5 1 8 . . . . . . Flight 4 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . 11 17 34 34 26 27 22 22 Device 12 | . 14 13 . . . . . 6 15 15 15 11 7 13 20 20 14 17 14 14 11 7 12 15 17 23 22 25 24 23 26 26 19 Storage 7 | . 14 14 1 . . 6 9 7 7 7 7 7 9 6 6 6 13 9 12 11 7 6 3 10 8 5 4 4 9 8 6 3 4 Processor 8 | . . . 20 22 22 15 . 6 7 7 7 7 8 12 6 6 6 7 11 9 5 5 7 10 10 11 12 12 5 6 8 12 10 Hackware 1 | . . . . . . . . . . . . . . . . . . 3 . . . 10 16 10 10 6 1 . . . . . 3 Protection 4 | . . . . . . . 8 7 . . . 3 6 6 6 6 6 3 2 7 16 11 5 5 1 . . . 2 4 4 5 6 Energy Gun 2 | . . . . . . . 1 14 9 5 . . 5 12 5 . . 6 . . . . . . . . . . . 6 4 . 1 Ballistic Gun 4 | . 28 27 . . . . 13 . . 1 . . 3 . . . . . 5 10 11 10 . . 3 5 . . . . . . . Ballistic Cannon 3 | . . . 21 22 . 21 2 . 4 4 . . . . 7 13 12 1 . . . . 2 . 2 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 15 15 16 26 15 3 55 72 56 58 61 61 67 80 67 75 75 80 82 90 119 119 126 66 54 61 56 52 45 55 63 60 63 69 Greatest Support 240 | 40 40 40 80 80 80 80 70 132 28 84 84 98 98 91 91 91 91 115 120 240 240 240 160 68 80 56 64 53 75 74 82 63 69 Greatest Overweight (x) 3 | . . . . . . 1 2 1 2 2 . 1 . . . . 1 1 1 . . . 1 . 1 3 1 . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 10 10 5 5 20 20 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 25 5 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 8 8 8 5 5 5 13 17 15 15 15 15 15 15 15 15 15 15 15 15 20 20 19 5 5 6 8 8 10 10 10 10 10 8 Most Carried 20 | 8 8 10 9 5 5 9 19 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 5 4 10 10 10 10 10 10 10 10 10 Average Carried 11 | 6 6 7 5 4 4 5 14 12 13 14 15 14 12 14 15 14 14 14 13 15 19 18 4 4 5 7 4 9 8 8 9 9 8 Final Capacity 20 | 8 8 10 5 5 5 20 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 5 5 5 10 5 10 10 10 10 10 10 5 Final Carried 20 | 6 8 7 5 4 5 7 14 14 15 15 15 14 15 15 15 15 15 15 14 19 20 5 4 4 10 4 9 10 5 9 10 10 4 Class Distribution -------------------- 51% | Scavenger-Mutant 26% | Mutant 4% | Scavenger-Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Skirmisher | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Sprinter | -4/Armory Scavenger-Mutant | -3/Research Scavenger-Scout | -3/Quarantine Scout | -3/Section 7 Scout | -2/Research Scout | -2/Testing Generator-Scout | -1/Access Generator-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Res Qua Sec Res Tes Acc Com Matter Collected 17193 | 336 35 276 356 490 74 272 1646 207 204 128 . 258 940 111 89 50 516 1010 925 426 381 912 841 . 847 892 1075 388 259 242 219 294 2494 Remotely 554 | . . . . . . . . . . . . . . . . . . . . . . . . . 144 . 410 . . . . . . Salvage Created 18296 | 229 35 193 471 201 . 295 1634 653 408 182 . 421 2231 125 . . 230 1045 532 468 358 1704 739 . 789 835 1336 78 260 145 412 700 1587 Parts 881 | 22 4 11 32 17 . 15 111 38 14 6 . 13 80 2 . . 10 31 37 25 29 83 19 . 18 49 91 6 8 4 18 16 72 Haulers Intercepted 19 | . . . . . . . 3 1 . . . . 4 . . . . 2 . . . 1 1 . 1 . 2 . . . . 4 . Recyclers Shooed 15 | . . . 2 . . . . . . . . . 7 . . . . 2 1 . . . 2 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . . 15 18 . 11 . 1 . 2 16 . . . . . . . . . . . . . . . . Prevented 19 | . . . . . . . . . . . . 9 . . . . 10 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 244 | . 2 8 13 12 . 6 33 5 10 5 . 8 17 4 . . 10 16 7 6 . 23 8 . 8 18 17 . . 1 2 . 5 Melee 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 10 . . . 2 . 1 Guns 107 | . 2 8 . . . . 25 3 9 2 . . 13 . . . . 7 5 5 . 16 . . 1 7 . . . . . . 4 Cannons 75 | . . . 13 12 . 6 5 1 1 3 . 4 3 . . . 7 5 1 1 . . 5 . 4 . 3 . . 1 . . . AOE 30 | . . . . . . . 3 . . . . 1 . 4 . . 3 4 . . . 7 2 . 2 . 4 . . . . . . Classes Destroyed 24 | 3 1 3 2 1 . 1 2 1 2 . . . . . . . 1 . . . 1 1 . . . . 1 . 1 . 1 . 2 Worker 29 | 2 . 1 1 . . 2 1 7 . . . . 5 . . . . . 2 . . 3 . . 2 . 2 1 . . . . . Builder 23 | . . . . 1 . . 1 6 . . . . 7 . . . . . 1 . . . 3 . . . 4 . . . . . . Tunneler 10 | 5 . . 1 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 19 | . . . . . . . 3 1 . . . . 4 . . . . 2 . . . 1 1 . 1 . 2 . . . . 4 . Recycler 20 | 1 . . 2 . . 2 3 . . . . . 5 . . . . 1 . . . . 1 . 2 . 1 . 1 . 1 . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Operator 12 | . . . . . . . . . . . . . . . . . . . . . 9 . 1 . . . . 1 . . . . 1 Watcher 17 | . . . 1 . . . 3 2 . . . . . . . . . . . . . 1 . . 1 1 2 1 . 1 1 . 3 Swarmer 55 | . 2 3 6 6 . . 11 . 3 1 . 3 3 . . . 2 2 . 1 . . . . . 11 1 . . . . . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Grunt 89 | . . 2 3 5 . 5 12 2 2 2 . 5 10 3 . . 3 9 4 . . 13 . . 4 4 . . . . 1 . . Brawler 6 | . . . . . . . . . 2 . . . . 1 . . . 1 . . . 2 . . . . . . . . . . . Duelist 6 | . . . . . . 1 1 . 1 . . . . . . . 1 . . . . 2 . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 28 | . . . 4 . . . 7 . 1 1 . . 2 . . . . . . . . 4 2 . 3 1 1 . . 1 . . 1 Demolisher 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hunter 14 | . . . . . . . 2 . . . . . 1 . . . 2 2 1 . . 1 2 . . . 2 . . . 1 . . Programmer 26 | . . . . . . . . 3 . . . . 1 . . . 1 2 . . . . 4 . 1 2 12 . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . Cetus Guard 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Z-Courier 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Martyr 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 3 2 3 4 4 . 3 7 6 7 3 . 3 8 4 . . 3 6 3 3 4 6 5 . 6 5 9 1 1 1 3 1 3 Combat Bots Only 7 | . 2 3 4 4 . 3 6 2 7 3 . 3 6 4 . . 3 6 1 3 . 5 3 . 5 5 5 . . 1 1 . 3 Max Kills in Single Turn 4 | 1 1 2 2 2 . 1 3 2 1 1 . 1 2 3 . . 3 4 1 1 1 4 2 . 3 1 2 1 1 1 1 1 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . . . . . . 3 . . . . 1 . 3 . . 3 3 . . . 4 1 . 2 . 1 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Res Qua Sec Res Tes Acc Com Damage Taken 29996 | . 96 817 191 227 14 387 2066 340 720 508 . 632 949 19 . . 1400 1878 2597 802 . 4027 1221 . 2378 1482 2641 230 1267 189 94 139 2685 Core 3348 | . 8 145 8 32 . 29 173 38 27 46 . 52 67 . . . 177 236 156 13 . 126 201 . 402 247 293 98 126 52 18 28 550 Absorbed by Shields 2023 | . . . . . . . . . . . . . . . . . 284 328 15 99 . . . . . . 25 . . . . . 1272 Reduced by Siege Mode 262 | . . . . . . . . . . . . . . . . . . . . 43 . 219 . . . . . . . . . . . Redirected to Shielding 571 | . . . . . . . 52 . . . . . . . . . . 40 . . . . 74 . . . . . 40 15 17 . 333 Regen/Repaired (Parts) 539 | . . . . . . . . . . . . . . . . . . . . 79 13 12 . . . . . 36 399 . . . . Core Remaining (%) 64 | 100 . 38 . . . 82 68 . . . . 76 . . . . 71 . . . . 46 . . . 26 . . 43 . 95 . . Volleys Fired 936 | 16 10 36 20 21 1 20 121 43 25 28 . 18 87 2 . . 36 51 55 27 33 73 24 . 48 31 48 . 7 10 1 . 44 Largest 4 | 2 2 2 2 2 1 2 2 2 2 2 . 2 2 1 . . 2 2 2 2 2 2 2 . 2 2 1 . 1 2 1 . 4 Hottest 320 | 40 40 100 88 88 33 88 100 150 150 119 . 138 138 50 . . 114 130 87 70 70 70 180 . 180 70 113 . 94 159 65 . 320 Shots Fired 1729 | 32 20 65 40 42 1 41 240 84 49 52 . 36 172 2 . . 71 83 96 50 64 134 41 . 91 60 48 . 7 17 1 . 90 Gun 1164 | 32 20 58 . . . . 209 82 46 27 . . 138 . . . . 53 83 44 64 129 . . 32 60 . . 7 13 1 . 66 Cannon 509 | . . . 40 42 . 41 30 2 3 25 . 36 34 . . . 70 29 7 6 . . 39 . 58 . 40 . . 4 . . 3 Launcher 28 | . . . . . 1 . 1 . . . . . . 2 . . 1 1 6 . . 5 2 . 1 . 8 . . . . . . Special 28 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Kinetic 1138 | 32 20 58 40 42 . 41 229 2 3 25 . . 82 . . . 70 42 90 50 64 129 6 . 53 60 . . . . . . . Thermal 377 | . . 7 . . . . . 28 46 27 . . 74 . . . . 40 . . . . 33 . 37 . 40 . 7 13 1 . 24 Explosive 18 | . . . . . 1 . 1 . . . . . . 2 . . 1 1 . . . 1 2 . 1 . 8 . . . . . . Electromagnetic 130 | . . . . . . . 10 54 . . . 36 16 . . . . . 6 . . 4 . . . . . . . 4 . . . Phasic 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 Robot Hit Streak 45 | 6 3 6 10 15 . 17 11 14 13 22 . 15 14 4 . . 6 7 10 9 13 45 7 . 12 8 8 . . 9 . . 33 Robot Miss Streak 16 | 3 3 4 4 7 . 3 9 7 7 16 . 3 7 6 . . 4 5 6 5 3 4 8 . 3 3 5 . . 1 . . 4 Penetration Max 2 | . . . . . . . 1 . . . . . . . . . . . 1 . 1 1 . . . 2 . . . . . . . Secondary Targets 14 | . . . . . . . 4 . 2 . . . 1 . . . . 1 . 2 . 1 . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . 1 . 1 . . . 1 . . . . 1 . 1 . 1 . . . . . . . . . . 1 Shots Hit Robots 1310 | 18 7 31 33 33 . 36 168 64 46 46 . 23 126 2 . . 36 44 69 33 44 108 29 . 62 58 60 5 3 14 9 11 92 Core Hits 935 | 9 2 14 46 37 . 42 84 45 66 57 . 9 73 18 . . 23 63 30 13 20 75 27 . 52 26 36 2 3 5 6 6 46 Critical Kills 23 | . . . . . . . . . . . . . 2 . . . . 1 1 3 5 8 1 . 1 1 . . . . . . . Critical Parts Destroyed 27 | . . . . . . . 1 . . . . . . . . . . . 5 . 6 13 . . 1 1 . . . . . . . Critical Strikes 90 | . . . . . . . 1 . . . . . 5 . . . 5 6 7 4 11 22 1 . 3 4 2 . . . . 4 15 Burn 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Destroy 50 | . . . . . . . 1 . . . . . 2 . . . . . 7 4 11 22 . . 1 2 . . . . . . . Blast 11 | . . . . . . . . . . . . . . . . . 5 5 . . . . . . 1 . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . 3 Impale 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Intensify 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Melee Attacks 297 | . . . . . . . . 2 2 . . . 17 . . . . 6 5 . . 4 7 . . 42 75 26 20 . 13 30 48 Impact 21 | . . . . . . . . . . . . . . . . . . 6 5 . . 4 6 . . . . . . . . . . Slashing 184 | . . . . . . . . 2 2 . . . 17 . . . . . . . . . . . . 42 75 26 20 . . . . Piercing 91 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 30 48 Sneak Attacks 54 | . . . . . . . . . . . . . 8 . . . . 1 . . . . 3 . . 2 9 2 3 . 4 8 14 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Damage Inflicted 46313 | 225 87 379 686 571 . 695 2941 1295 1111 968 . 709 3668 573 . . 1751 2392 1948 848 1388 4462 1861 . 2593 2235 5100 599 562 436 875 839 4516 Guns 19570 | 225 87 363 . . . . 2428 1217 1025 516 . . 2224 . . . . 635 1553 782 1388 3000 . . 570 1071 . . . 330 . . 2156 Cannons 9444 | . . . 676 549 . 676 305 32 86 452 . 646 694 . . . 1369 652 36 66 . . 991 . 1365 . 743 . . 106 . . . Explosions 6513 | . . . . . . . 185 36 . . . 63 . 573 . . 382 892 189 . . 1425 647 . 658 . 1411 . . . . . 52 Melee 9996 | . . . . . . . . . . . . . 620 . . . . 95 66 . . . 215 . . 1164 2946 599 562 . 875 839 2015 Ramming 597 | . . 16 10 22 . 19 23 10 . . . . 130 . . . . 118 104 . . 37 8 . . . . . . . . . 100 Kinetic 17911 | 225 87 363 676 549 . 676 2547 32 86 452 . . 1182 . . . 1369 652 1589 848 1388 3000 109 . 1010 1071 . . . . . . . Thermal 7402 | . . . . . . . 59 510 1025 516 . 63 1370 . . . . 635 . . . 151 882 . 925 . 743 . . 330 . . 193 Explosive 4961 | . . . . . . . 126 . . . . . . 573 . . 382 662 . . . 675 422 . 658 . 1411 . . . . . 52 Electromagnetic 3290 | . . . . . . . 186 743 . . . 646 366 . . . . 230 189 . . 599 225 . . . . . . 106 . . . Impact 376 | . . . . . . . . . . . . . . . . . . 95 66 . . . 215 . . . . . . . . . . Slashing 5891 | . . . . . . . . . . . . . 620 . . . . . . . . . . . . 1164 2946 599 562 . . . . Piercing 3729 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 875 839 2015 Phasic 2156 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2156 Highest Corruption 43 | . . . 7 7 7 7 2 1 1 1 1 29 . . . . 10 4 . 43 43 35 5 10 17 17 13 4 10 . . . 13 Average Corruption 10 | . . . 3 7 7 7 1 1 1 1 1 18 . . . . 9 3 . 35 29 19 3 8 11 17 7 2 7 . . . 3 Corruption Purged 43 | . . . . . . . . . . . . . . . . . . 4 . . 26 . . . . . 9 4 . . . . . Corruption Blocked 46 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 45 Effects 399 | . . . 6 33 15 17 1 4 13 2 1 28 . . . . 18 5 . 25 34 63 6 . 27 36 28 4 19 . . . 14 Message Errors 83 | . . . 4 9 4 5 . 1 1 1 . 7 . . . . 2 2 . 2 7 9 1 . 4 10 6 2 3 . . . 3 Matter Fused 103 | . . . . 9 5 4 . 1 4 1 1 5 . . . . 6 1 . 5 9 15 2 . 6 11 8 . 7 . . . 3 Heat Flow Errors 38 | . . . . 3 1 2 1 1 1 . . 4 . . . . 2 . . 3 1 6 . . 2 4 3 . 4 . . . . Energy Discharges 55 | . . . . 3 1 1 . . 1 . . 4 . . . . 2 1 . 6 5 8 2 . 3 5 6 1 3 . . . 3 Parts Rejected 7 | . . . . . . . . . . . . . . . . . 1 . . 1 . 3 . . 1 1 . . . . . . . Data Loss (minor) 47 | . . . 2 4 3 1 . . 3 . . 3 . . . . 3 . . 5 2 8 . . 2 3 2 1 2 . . . 3 Data Loss (major) 7 | . . . . 1 . 1 . 1 . . . 1 . . . . . . . 2 . 1 . . . . . . . . . . . Misfires 16 | . . . . 2 . 2 . . 2 . . 1 . . . . 1 . . 1 3 1 1 . 2 . . . . . . . . Alerts 12 | . . . . . 1 . . . 1 . . 2 . . . . . 1 . . 2 3 . . 1 . 1 . . . . . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . 2 . . . . . . Weapon Failures 24 | . . . . 2 . 1 . . . . . 1 . . . . 1 . . . 5 5 . . 5 2 . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1979 | . . . . . . . . 14 . . . 32 278 . . . 51 29 . . . 1 114 . 56 124 601 210 . . 187 72 210 Projectiles 160 | . . . . . . . . . . . . 1 . . . . 43 . . . . . 37 . 37 . 42 . . . . . . Explosions 158 | . . . . . . . . 14 . . . 31 . . . . 8 18 . . . . . . 19 . 68 . . . . . . Melee 1661 | . . . . . . . . . . . . . 278 . . . . 11 . . . 1 77 . . 124 491 210 . . 187 72 210 Knockbacks 107 | . . 1 11 17 . 17 5 2 . 20 . . 4 . . . 11 13 . . . 1 4 . 1 . . . . . . . . Impact 9 | . . 1 . . . . . . . . . . 2 . . . . 2 . . . 1 3 . . . . . . . . . . Kinetic 89 | . . . 9 16 . 15 5 2 . 18 . . 2 . . . 10 10 . . . . 1 . 1 . . . . . . . . Secondary 9 | . . . 2 1 . 2 . . . 2 . . . . . . 1 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 1025 | . . . . . . . 38 . . . . 38 . . . . 18 43 . . . 213 . . 246 . 329 . . . . . 100 Shots 25 | . . . . . . . 3 . . . . 1 . . . . 1 1 . . . 5 . . 8 . 6 . . . . . . Rammed 19 | . . 3 3 6 . . . 1 . . . . . . . . . . . . . 2 4 . . . . . . . . . . Targets Rammed 63 | . . 4 6 6 . 2 8 2 . . . . 12 . . . . 10 7 . . 2 4 . . . . . . . . . . Kicked 43 | . . 1 2 . . 2 8 1 . . . . 12 . . . . 10 7 . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 451 | . . 80 72 268 229 451 351 165 195 22 . 230 349 . . . 138 183 199 179 195 204 198 . 312 180 294 254 198 194 198 198 198 Average Temperature 100 | . . 24 24 52 117 139 47 23 53 5 . 35 112 . . . 42 76 70 58 9 30 70 . 76 43 81 127 87 109 94 135 173 Received Heat Transfer 5226 | . . 159 48 57 . 252 810 108 195 144 . 147 312 9 . . 174 560 311 13 . 788 67 . 454 186 181 9 45 27 9 9 152 Effects 6 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . 1 1 8 . . . . . . . . . . . Total Turns 277 | . . . . . . . . . . . . . . . . . . . . 11 77 189 . . . . . . . . . . . Longest Duration 77 | . . . . . . . . . . . . . . . . . . . . 11 77 63 . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . 1 . . . 3 1 . . . . . 1 . . . 1 . . . . . . . . . . Combat Hostiles 7 | . . . . . . . . 1 . . . 3 1 . . . . . 1 . . . 1 . . . . . . . . . . Parts Fried 29 | . . . . . . . 1 5 . . . 5 3 . . . . . . 1 . 2 4 . . . . . . 1 . . 7 Impact Corruptions 7 | . . . . . . . . . . . . . 1 . . . . 1 . . . 1 4 . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Melted 24 | . . . . . . . . . . . . . 7 . . . . 6 . . . 1 6 . 2 2 . . . . . . . Heat Transferred 8153 | . . . . . . . 50 405 840 427 . 50 2220 . . . . 851 . . . 200 814 . 999 . 629 . . 407 . . 261 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 1 2 . . . 1 . . . . . . . . . 2 . . . . . . . . . . . Missiles Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Res Qua Sec Res Tes Acc Com Peak Influence 1976 | 40 81 95 543 183 . 180 497 245 . . . . 315 . . . . 226 270 717 570 1583 1029 371 427 664 1023 826 605 347 413 349 1976 Initial 765 | . 26 31 . 133 . . 3 166 . . . . 16 . . . . 16 76 151 260 129 765 356 214 131 330 575 438 240 195 256 102 Average 347 | 20 50 40 252 96 . 103 154 175 . . . . 155 . . . . 112 87 358 469 881 897 353 298 388 588 710 470 292 257 272 1119 Maximum Alert Level 5 | . . . 2 . . . 2 1 . . . . 1 . . . . 1 1 3 2 4 3 1 2 2 3 3 2 1 2 1 5 Low Security (%) 46 | 100 100 100 45 100 . 100 69 67 . . . . 61 . . . . 85 88 34 . 2 . . . 3 . . . . 9 9 7 Level 1 22 | . . . 20 . . . 22 32 . . . . 38 . . . . 14 11 32 38 6 . 100 88 60 25 . 14 100 86 90 . Level 2 14 | . . . 34 . . . 7 . . . . . . . . . . . . 32 61 24 . . 11 35 44 36 85 . 4 . 19 Level 3 11 | . . . . . . . . . . . . . . . . . . . . . . 37 100 . . . 29 63 . . . . 9 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . 28 . . . . . . . . . . 34 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 86 | . . . 2 . . . 3 5 . 1 . . 6 . . . . 1 2 . . 11 10 . 6 3 12 2 2 2 . 3 15 Investigation 18 | . . . 1 . . . 2 2 . . . . 1 . . . . . 2 . . 2 1 . . . 1 2 1 1 . . 2 Extermination 15 | . . . . . . . . 3 . . . . 1 . . . . 1 . . . . 2 . 1 2 3 . . . . . 2 Reinforcement 25 | . . . 1 . . . . . . . . . 4 . . . . . . . . 3 2 . 4 1 3 . 1 1 . 2 3 Assault 20 | . . . . . . . . . . 1 . . . . . . . . . . . 2 4 . . . 5 . . . . . 8 Garrison 8 | . . . . . . . 1 . . . . . . . . . . . . . . 4 1 . 1 . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Miner Redirects 12 | . . . . . . . . . . . . . . . . . . . 1 . . 1 4 . . . 3 . . 1 . . 2 Construction Impeded 5 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 . 1 . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Res Qua Sec Res Tes Acc Com Distress Signals 40 | . . . 2 . . . 5 1 . . . . 2 . . . . . 1 2 . 8 . . 1 5 6 . 2 . . 1 4 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 679 | . 4 9 19 12 4 8 48 16 14 19 . 11 21 4 . . 20 29 32 16 20 58 19 6 21 44 56 13 27 6 6 11 106 Peak Tracking Total 28 | . 4 3 4 4 9 3 4 3 7 7 . 4 4 4 . . 6 6 4 5 1 9 5 6 6 15 9 3 14 4 3 11 28 Tactical Retreats 61 | . 1 . 1 1 . 1 1 1 1 . . . 1 . . . 1 1 4 1 . 4 . . 1 6 7 4 5 1 2 1 15 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Res Qua Sec Res Tes Acc Com Traps Triggered 18 | . . . 2 . . . 3 1 . . . . . . . . . 2 1 . . 3 1 . 1 . 2 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Res Qua Sec Res Tes Acc Com Machines Disabled 64 | . . . . . 1 . 1 2 1 . . . 1 . . . 1 6 3 1 4 14 5 . 4 1 . 6 5 . 3 . 5 Max in Single Turn 5 | . . . . . 1 . 1 2 1 . . . 1 . . . 1 1 . . 1 5 4 . 1 1 . 1 1 . 1 . 2 Garrison Access 7 | . . . . . . . 1 1 . . . . . . . . . 1 . . . 2 . . . . 1 . 1 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Res Qua Sec Res Tes Acc Com Machines Accessed 58 | . . . 3 . 2 . 7 7 . 1 3 1 2 . 1 . . 4 . . . 2 1 . 1 4 3 2 7 . 1 4 2 Terminals 20 | . . . 2 . . . 5 5 . . . 1 1 . . . . . . . . . . . . 1 . . 3 . . . 2 Fabricators 8 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 2 . . . . . 1 . Repair Stations 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 . . . . Recycling Units 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . 1 2 . Garrison Access 9 | . . . . . . . 1 1 . . . . . . . . . 1 . . . 2 . . . . 1 1 1 . . 1 . Total Hacks 156 | . . . 7 . 2 . 22 17 . 1 23 1 7 . 1 . . 8 . . . 7 5 . 7 7 5 5 21 . 2 6 2 Successful 83 | . . . 3 . 2 . 10 3 . 1 23 1 6 . 1 . . 3 . . . 2 5 . 3 3 2 2 9 . 2 . 2 Failed 73 | . . . 4 . . . 12 14 . . . . 1 . . . . 5 . . . 5 . . 4 4 3 3 12 . . 6 . Catastrophic 19 | . . . . . . . 2 5 . . . . . . . . . . . . . 1 . . . 1 . 1 5 . . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 177 | . . . 4 . 1 . 5 5 . . . . . . . . . 13 8 1 . 16 11 . 14 4 29 17 17 . 8 13 11 Terminals 48 | . . . 6 . . . 19 11 . . . 1 4 . . . . . . . . . . . . 1 . . 4 . . . 2 Fabricators 26 | . . . . . . . . 4 . . . . 3 . . . . 2 . . . . 5 . 7 4 . . . . . 1 . Repair Stations 9 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 2 . 3 . . . . Recycling Units 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . Scanalyzers 23 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 11 . 2 4 . Garrison Access 19 | . . . . . . . 2 2 . . . . . . . . . 2 . . . 7 . . . . 1 1 3 . . 1 . Terminal Hacks 50 | . . . 2 . 2 . 8 2 . 1 23 1 4 . 1 . . . . . . . . . . 1 . . 3 . . . 2 Record 8 | . . . . . 1 . . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . Part Schematic 9 | . . . 1 . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . 1 . . . 2 1 . . 3 . 1 . . . . . . . . . . . . . . . . . . . . Open Door 6 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . 3 . . . . Level Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 7 | . . . . . . . . . . . . . 2 . . . . . . . . . 2 . 1 2 . . . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Build 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Refit 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 5 . 2 . . Insert Component 10 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 5 . 2 . . Garrison Access Hacks 6 | . . . . . . . 1 1 . . . . . . . . . 1 . . . 1 . . . . 1 . 1 . . . . Seal Access 6 | . . . . . . . 1 1 . . . . . . . . . 1 . . . 1 . . . . 1 . 1 . . . . Unauthorized Hacks 8 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 3 . 2 . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . . . 2 . . . 5 6 . . . . 2 . . . . 3 . . . 2 . . . 3 2 2 3 . . 4 . Full Trace Events 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . 1 . . . . . . . 8 . . . . . . . . . . . . . . . . 8 15 . 4 . . Parts Built 6 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 472 | . . . . . . . . . . . . . 152 . . . . . . . . . 139 . 139 42 . . . . . . . Total Part Build Rating 48 | . . . . . . . . . . . . . 5 . . . . . . . . . 9 . 18 16 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . 5 2 . . . . . . . . 5 . . . . . . 2 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Res Qua Sec Res Tes Acc Com Total Allies 144 | . . . . 4 . . . . 5 2 . 1 . . . 6 . 5 20 5 . 6 8 1 6 9 12 . . . . 7 47 Largest Group 23 | . . . . 3 . . . . 3 3 . 1 . . . 6 6 4 8 6 5 6 5 3 5 4 4 . . . . 4 23 Highest-Rated Group 1904 | . . . . 40 . . . . 93 93 . 96 . . . 236 236 237 246 639 480 479 323 260 259 156 385 . . . . 156 1904 Highest-Rated Ally 269 | . . . . 31 . . . . 31 31 . 96 . . . 51 51 70 159 159 96 96 103 96 103 47 103 . . . . 39 269 Zionite Dispatches 26 | . . . . . . . . . . . . . . . . . . 3 2 . . 5 3 . 2 2 5 . . . . 4 . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . Light 6 | . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . 3 . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fire 7 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 1 2 . . . . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Defense Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Resupply 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Total Orders 21 | . . . . . . . . . . . . . . . . . . 4 . 3 3 2 4 . . . 1 . . . . 3 1 STAY 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 ROAM 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . DROP 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . 3 . EXPLORE 4 | . . . . . . . . . . . . . . . . . . 2 . . . 1 1 . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 916 | . . . . 11 . . . . 7 53 . 6 . . . . 73 19 155 84 30 67 24 4 17 33 49 . . . . 3 281 Total Damage 30607 | . . . . 115 . . . . 97 805 . 487 . . . . 1261 966 3035 2493 1127 2206 1274 61 705 655 2195 . . . . 52 13073 Kills 151 | . . . . 1 . . . . 3 10 . 3 . . . . 9 7 18 15 4 15 7 . 4 6 8 . . . . . 41 Allies Corrupted 16 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 2 . . . . 2 8 Allies Melted 4 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Res Qua Sec Res Tes Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . 2 2 . 1 . . 2 1 1 . . . . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . 3 . . . 2 1 . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Zionite Intel Received 23 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . 1 . 4 5 5 . 2 . 3 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Active Terminals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Res Qua Sec Res Tes Acc Com Turns Passed 25940 | 138 103 1222 405 1167 513 508 1912 1365 1199 802 153 731 1217 430 410 845 988 1683 1326 545 599 1169 1010 39 519 780 1305 540 596 140 207 441 933 Spaces Moved 21513 | 42 45 710 205 634 317 244 860 807 826 520 94 487 621 340 339 668 627 1034 693 243 260 486 623 73 386 778 1871 1125 999 366 619 1262 2309 Core 265 | . . . . . . . . . . . . . . . . . . . . . . 16 240 . . . . . . . . . 9 Treads 3608 | 19 45 314 92 634 317 174 . 450 . 106 94 135 . . . . . 7 . 210 260 470 281 . . . . . . . . . . Legs 6517 | 23 . 396 113 . . 70 860 328 . . . 352 621 340 339 668 627 1027 693 33 . . . . 27 . . . . . . . . Wheels 1625 | . . . . . . . . 29 826 414 . . . . . . . . . . . . . . 65 21 270 . . . . . . Hover 885 | . . . . . . . . . . . . . . . . . . . . . . . 102 73 294 416 . . . . . . . Flight 8613 | . . . . . . . . . . . . . . . . . . . . . . . . . . 341 1601 1125 999 366 619 1262 2300 Fastest Speed 14 | 120 160 120 120 160 160 160 120 115 115 115 160 120 120 120 120 120 120 120 120 120 160 50 50 54 40 20 19 16 16 21 14 15 15 Average Speed 84 | 138 160 137 137 160 160 168 164 142 125 131 160 132 120 120 120 120 134 125 120 155 160 156 101 54 60 26 37 17 17 21 17 15 17 Slowest Speed 260 | 160 160 160 160 160 160 190 260 160 130 160 160 240 120 120 120 120 190 245 190 165 160 160 160 54 190 145 116 22 89 27 27 91 95 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 13 2 4 . 5 9 19 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Exploration Rate (%) 54 | 3 12 99 26 98 69 43 59 22 96 71 73 71 16 57 54 84 70 26 80 64 82 67 17 89 15 43 57 84 73 9 47 28 45 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 17 | . . 1 1 . 1 . 1 . . . 1 . . . . 1 . . . . . 6 . . . . 5 . . . . . . Known Exits Taken 14 | . . . 1 1 . 1 . . . 1 . 1 1 . . . 1 . . . . 1 . . 1 1 . 1 1 . 1 1 . Unknown Exits Taken 17 | 1 1 1 . . 1 . 1 1 1 . 1 . . 1 1 1 . 1 1 1 1 . . . . . 1 . . 1 . . . Scrap Searched 24 | . . 1 . 4 . 1 . . 3 2 . 3 . 4 3 3 . . . . . . . . . . . . . . . . . Spaces Dug 138 | . . 4 . . . . . 2 1 . . . 8 . . . 5 5 1 . . 5 3 . 2 10 40 14 11 . 2 13 12 Terrain Destroyed 830 | . . 7 . . 2 . 30 2 1 . . 4 9 42 . . 81 33 9 6 12 242 41 . 34 21 123 14 11 . 2 13 91 Melee 113 | . . . . . . . . 2 1 . . . 8 . . . . 4 1 . . 4 3 . . 10 30 14 11 . 2 13 10 Projectile 181 | . . 7 . . . . . . . . . . 1 . . . 35 6 8 6 12 36 8 . 17 10 22 . . . . . 13 AOE 533 | . . . . . 2 . 30 . . . . 4 . 42 . . 46 22 . . . 202 30 . 17 . 71 . . . . . 67 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Res Qua Sec Res Tes Acc Com Total 26962 | 90 56 874 290 742 323 301 1136 937 935 591 97 541 892 356 342 713 697 1320 1088 365 377 750 943 72 591 1231 2293 1420 1367 408 693 1459 2672 Wait 2605 | 25 . 95 18 78 2 13 35 28 38 7 . 17 78 1 . 33 8 102 208 49 72 130 214 . 107 268 147 208 283 21 11 138 171 Move 21376 | 41 44 709 204 633 316 243 859 806 825 519 93 486 620 339 338 667 626 1033 692 242 259 485 623 72 385 770 1846 1120 990 365 608 1244 2274 Hop 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 11 2 4 . 5 8 16 Pick Up 197 | 1 2 8 6 1 . 8 23 10 2 9 . 3 10 2 . 2 4 14 1 8 3 4 2 . 9 9 13 10 13 5 3 6 6 Fast Attach 424 | 2 . 3 10 . . 1 25 10 1 4 2 4 16 3 2 2 8 33 24 15 5 13 24 . 22 34 51 17 10 3 24 18 38 Attach 163 | . . 5 2 1 1 7 9 7 1 4 . 1 11 2 . 2 5 11 10 2 1 9 12 . 3 10 10 5 14 . 1 2 15 Detach 114 | 1 . . . . 2 2 7 . . . . . 10 1 . 2 1 6 6 4 1 3 10 . 1 7 12 7 3 1 4 1 22 Swap 156 | 2 . 8 4 . . 1 9 10 7 2 . 3 9 3 . 1 6 22 12 2 . 7 11 . 3 8 10 3 5 1 . 1 6 Drop 473 | 2 . 6 20 2 1 4 40 19 2 9 2 9 22 3 2 4 3 32 21 16 3 19 12 . 13 44 43 22 18 2 23 17 38 Fire 936 | 16 10 36 20 21 1 20 121 43 25 28 . 18 87 2 . . 36 51 55 27 33 73 24 . 48 31 48 . 7 10 1 . 44 Melee 282 | . . . . . . . . 2 2 . . . 17 . . . . 6 5 . . 4 7 . . 42 75 26 20 . 13 24 39 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Kick 43 | . . 1 2 . . 2 8 1 . . . . 12 . . . . 10 7 . . . . . . . . . . . . . . Crush 20 | . . 3 4 6 . . . 1 . . . . . . . . . . . . . 2 4 . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . . . Rewire 95 | . . . . . . . . . 32 9 . . . . . . . . 47 . . . . . . 5 . . . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [Dee] / [*Pro]) -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x2 / [*Upp x2] / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 139 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 12) 242 | -10/Materials | Entered Mines 244 | -10/Mines | Met a Derelict bent on vengeance 259 | -10/Mines | Assembled infested the area 264 | -10/Mines | Assisted by a Guerilla fighting off Assembled 319 | -10/Mines | Discovered new exit (range 3) 320 | -10/Mines | Learned location of Storage (-7) 341 | -10/Mines | Build established: Mutant 847 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 883 | -10/Mines | Learned 4 Materials zone layouts 953 | -10/Mines | Core integrity fell below 50% 985 | -10/Mines | Lost 7 parts (1p3n1u2w) 1302 | -10/Mines | Discovered new exit (range 13) 1321 | -10/Mines | Build established: Scavenger-Mutant 1464 | -10/Mines | Entered Materials 1464 | -9/Materials | Evolved 2 slots: Propulsion x2 1465 | -9/Materials | Identified exit to Materials 1465 | -9/Materials | Identified exit to Mines 1869 | -9/Materials | Entered Mines 1928 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2113 | -9/Mines | Build established: Mutant 2183 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2262 | -9/Mines | Discovered exit to Materials (range 12) 2344 | -9/Mines | Excavation squad dispatched 2344 | -9/Mines | A large section of the Mines collapsed 2452 | -9/Mines | Discovered exit to Materials (range 5) 2507 | -9/Mines | Identified exit to Exiles 2710 | -9/Mines | Received a Mining Laser from a helpful Derelict 3036 | -9/Mines | Entered Exiles 3061 | -9/Exiles | Discovered new exit (range 15) 3081 | -9/Exiles | Met 8R-AWN 3103 | -9/Exiles | Met EX-HEX 3189 | -9/Exiles | Met EX-DEC 3217 | -9/Exiles | Learned location of Zion (-6) 3329 | -9/Exiles | Met EX-BIN 3351 | -9/Exiles | Aligned with FarCom system 3353 | -9/Exiles | Given EX-Vault access code 3389 | -9/Exiles | Opened EX-Vault 3426 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3510 | -9/Exiles | Attacked by the Exiles 3536 | -9/Exiles | Discovered new exit (range 10) 3549 | -9/Exiles | Entered Mines 4043 | -8/Mines | Discovered exit to Materials (range 7) 4057 | -8/Mines | Entered Materials 4057 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4201 | -8/Materials | Build established: Scavenger-Mutant 5593 | -8/Materials | Discovered new exit (range 9) 5670 | -8/Materials | Garrison activated, responded to threat 5969 | -8/Materials | Entered Factory 5969 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6769 | -7/Factory | Identified exit to Factory 6798 | -7/Factory | Build established: Mutant 7201 | -7/Factory | Discovered new exit (range 4) 7334 | -7/Factory | Entered Lower Caves 7407 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7470 | -7/Lower Caves | Destroyed 7 combat bots 7539 | -7/Lower Caves | Learned Factory trap positions 7567 | -7/Lower Caves | Learned Factory trap positions 7774 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 8330 | -7/Lower Caves | Discovered new exit (range 8) 8533 | -7/Lower Caves | Entered another Lower Caves area 8533 | -7/Lower Caves | Accompanied by 3 allies 8582 | -7/Lower Caves | Discovered exit to Factory (range 4) 8851 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9009 | -7/Lower Caves | Learned location of 1 exit from Factory 9295 | -7/Lower Caves | Identified exit to Data Miner 9335 | -7/Lower Caves | Entered Data Miner 9336 | -7/Data Miner | Discovered new exit (range 6) 9360 | -7/Data Miner | Met Data Miner 9400 | -7/Data Miner | Learned location of Section 7 (-3) 9400 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9423 | -7/Data Miner | Received God Mode back door access code from Data Miner 9433 | -7/Data Miner | Build established: Scavenger-Mutant 9488 | -7/Data Miner | Entered Proximity Caves 9527 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9528 | -6/Proximity Caves | Escorted by Enhanced Grunt 9749 | -6/Proximity Caves | System corruption reached 10% 10148 | -6/Proximity Caves | Discovered exit to Factory (range 14) 10219 | -6/Proximity Caves | Entered Factory 10219 | -6/Factory | Evolved 2 slots: Utility x2 10220 | -6/Factory | Identified exit to Lower Caves 10221 | -6/Factory | Identified exit to Factory 10222 | -6/Factory | Loaded intel: 108 trap records 10381 | -6/Factory | Fabricated Scatter Rocket Array? 11031 | -6/Factory | Found Launcher Loader 11436 | -6/Factory | Entered Lower Caves 11503 | -6/Lower Caves | Encountered a Warlord checkpoint 11711 | -6/Lower Caves | Build established: Scavenger-Skirmisher 11816 | -6/Lower Caves | Discovered new exit (range 12) 11866 | -6/Lower Caves | Entered another Lower Caves area 11930 | -6/Lower Caves | Learned Factory emergency access door positions 12086 | -6/Lower Caves | Discovered new exit (range 15) 12144 | -6/Lower Caves | Build established: Scavenger-Mutant 12246 | -6/Lower Caves | Learned location of 1 exit from Factory 12276 | -6/Lower Caves | Entered Zion 12330 | -6/Zion | Given A8's code to call for help 12338 | -6/Zion | Discovered new exit (range 19) 12399 | -6/Zion | Received a visual enhancement algorithm 12491 | -6/Zion | Learned Factory terminal intel 12574 | -6/Zion | Given the Hacking Drone Bay 12575 | -6/Zion | Found Prototype Device 12575 | -6/Zion | Identified Hacking Drone Bay 12656 | -6/Zion | Discovered new exit (range 16) 12658 | -6/Zion | Gained Derelict followers 12743 | -6/Zion | Imprinted 12745 | -6/Zion | Declared Zion's savior 12823 | -6/Zion | Found GAL Module 13121 | -6/Zion | Entered Proximity Caves 13121 | -5/Proximity Caves | Accompanied by 6 allies 13300 | -5/Proximity Caves | Spotted B-75 Beast 13323 | -5/Proximity Caves | Destroyed B-75 Beast 13402 | -5/Proximity Caves | Found Alien Artifact 13402 | -5/Proximity Caves | Identified Core Expander 13402 | -5/Proximity Caves | Installed Core Expander, added new Utility slot 13509 | -5/Proximity Caves | Learned 4 Factory zone layouts 13824 | -5/Proximity Caves | Discovered exit to Factory (range 20) 13825 | -5/Proximity Caves | System corruption reached 10% 13862 | -5/Proximity Caves | Lost 5 parts (3n2u) 14109 | -5/Proximity Caves | Entered Factory 14109 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14110 | -5/Factory | Identified exit to Factory 14112 | -5/Factory | Loaded intel: 104 trap records 14114 | -5/Factory | Loaded intel: 25 terminal locations 14304 | -5/Factory | Lost 7 parts (2p5n) 14327 | -5/Factory | Retrieved Zion intel report: Trap Installations 14328 | -5/Factory | Zion Hacking Resupply teleported in 14549 | -5/Factory | Zion Light squad teleported in 14564 | -5/Factory | Found Prototype Protection 14665 | -5/Factory | Discovered new exit (range 11) 14690 | -5/Factory | Identified Zio. Weapon Casing 14839 | -5/Factory | Discovered new exit (range 15) 15063 | -5/Factory | Build established: Skirmisher 15187 | -5/Factory | Zion Demo squad teleported in 15322 | -5/Factory | Terminal network hard line cut 15419 | -5/Factory | Build established: Scavenger-Mutant 15735 | -5/Factory | Build established: Mutant 15736 | -5/Factory | Discovered new exit (range 12) 15792 | -5/Factory | Entered Extension 15810 | -5/Extension | Zion Fire squad teleported in 15854 | -5/Extension | Zion Fire squad teleported in 15935 | -5/Extension | Rescued a captive Derelict 15936 | -5/Extension | Rescued a captive Derelict 15965 | -5/Extension | Rescued a captive Derelict 15977 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 16174 | -5/Extension | Incoming investigation squad redirected 16210 | -5/Extension | Spotted B-75 Beast 16224 | -5/Extension | Spotted B-75 Beast 16265 | -5/Extension | Rescued a captive Derelict 16267 | -5/Extension | Destroyed B-75 Beast 16291 | -5/Extension | Lost 4 parts (1p1n1u1w) 16640 | -5/Extension | Build established: Scavenger-Mutant 16826 | -5/Extension | Destroyed B-75 Beast 16857 | -5/Extension | Lost 3 parts (1p2n) 16872 | -5/Extension | Rescued a captive Derelict 16887 | -5/Extension | Rescued a captive Derelict 16887 | -5/Extension | Rescued a captive Derelict 16972 | -5/Extension | Rescued a captive Derelict 16993 | -5/Extension | Rescued A7 17076 | -5/Extension | Discovered exit to Factory (range 10) 17082 | -5/Extension | Discovered new exit (range 6) 17089 | -5/Extension | Disrupted transfer network 17118 | -5/Extension | Entered Cetus 17118 | -5/Cetus | Accompanied by 4 allies (A7) 17123 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 17135 | -5/Cetus | Spotted Cetus Guard 17135 | -5/Cetus | Spotted Cetus Guard 17144 | -5/Cetus | Destroyed Cetus Guard 17144 | -5/Cetus | Spotted Cetus Guard 17150 | -5/Cetus | Spotted Cetus Guard 17155 | -5/Cetus | Allies destroyed Cetus Guard 17164 | -5/Cetus | Destroyed Cetus Guard 17170 | -5/Cetus | Destroyed Cetus Guard 17194 | -5/Cetus | Lost 3 parts (1p1n1u) 17200 | -5/Cetus | System corruption reached 10% 17271 | -5/Cetus | Started Cetus Manufacturing Module 17296 | -5/Cetus | Manufactured an Enhanced Grunt 17321 | -5/Cetus | Manufactured an Enhanced Grunt 17346 | -5/Cetus | Manufactured an Enhanced Grunt 17369 | -5/Cetus | System corruption reached 30% 17371 | -5/Cetus | Manufactured an Enhanced Grunt 17396 | -5/Cetus | Manufactured an Enhanced Grunt 17431 | -5/Cetus | Discovered new exit (range 15) 17464 | -5/Cetus | Spotted Cetus Guard 17464 | -5/Cetus | Spotted Cetus Guard 17472 | -5/Cetus | Allies destroyed Cetus Guard 17472 | -5/Cetus | Spotted Cetus Guard 17479 | -5/Cetus | Destroyed Cetus Guard 17482 | -5/Cetus | Allies destroyed Cetus Guard 17484 | -5/Cetus | Spotted Cetus Guard 17494 | -5/Cetus | Destroyed Cetus Guard 17499 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 17505 | -5/Cetus | Found Corrupted Prototype Protection 17505 | -5/Cetus | Identified Med. Regenerative Plating 17557 | -5/Cetus | Discovered exit to Factory (range 15) 17565 | -5/Cetus | Scared off Revision 17 17663 | -5/Cetus | Entered Archives 17663 | -5/Archives | Accompanied by 5 allies 17812 | -5/Archives | Discovered exit to Factory (range 15) 17871 | -5/Archives | Discovered new exit (range 15) 18065 | -5/Archives | Discovered new exit (range 14) 18262 | -5/Archives | Entered Hub_04(d) 18262 | -5/Hub_04(d) | Accompanied by 4 allies 18274 | -5/Hub_04(d) | Discovered exit to Factory (range 16) 18366 | -5/Hub_04(d) | Garrison activated, responded to threat 18451 | -5/Hub_04(d) | Zion Light squad teleported in 18522 | -5/Hub_04(d) | Zion Melee Resupply teleported in 18674 | -5/Hub_04(d) | Zion Trap Resupply teleported in 18862 | -5/Hub_04(d) | First assault squad dispatched 18882 | -5/Hub_04(d) | Zion Recon squad teleported in 18917 | -5/Hub_04(d) | Incoming assault squad redirected 19046 | -5/Hub_04(d) | Garrison activated, responded to threat 19081 | -5/Hub_04(d) | Lost 3 parts (1p2u) 19226 | -5/Hub_04(d) | Network Hub disabled 19410 | -5/Hub_04(d) | Spotted Lightning 19412 | -5/Hub_04(d) | Spotted Lightning 19412 | -5/Hub_04(d) | Spotted Lightning 19412 | -5/Hub_04(d) | Spotted B-75 Beast 19412 | -5/Hub_04(d) | Network Hub disabled 19422 | -5/Hub_04(d) | Core integrity fell below 50% 19427 | -5/Hub_04(d) | Discovered exit to Factory (range 9) 19430 | -5/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-1 19431 | -5/Hub_04(d) | Zion Hacking Resupply teleported in 19431 | -5/Hub_04(d) | Entered Factory 19431 | -4/Factory | Accompanied by 1 ally 19431 | -4/Factory | Evolved 2 slots: Utility x2 19569 | -4/Factory | Fabricated Centrium Leg (x1) 19576 | -4/Factory | Discovered new exit (range 15) 19590 | -4/Factory | Identified exit to Research 19678 | -4/Factory | Incoming investigation squad redirected 19684 | -4/Factory | Zion Heavy squad teleported in 19701 | -4/Factory | Build established: Hacker-Mutant 19741 | -4/Factory | Zion Fire squad teleported in 19849 | -4/Factory | Found Prototype Protection 19849 | -4/Factory | Identified Zio. Heavy Carapace 19858 | -4/Factory | Found Zio. Weapon Casing 19931 | -4/Factory | First assault squad dispatched 19948 | -4/Factory | Incoming assault squad redirected 19956 | -4/Factory | Incoming assault squad redirected 20112 | -4/Factory | Build established: Scavenger-Mutant 20222 | -4/Factory | Incoming assault squad redirected 20391 | -4/Factory | Garrison activated, responded to threat 20425 | -4/Factory | Zion Light squad teleported in 20441 | -4/Factory | Manually triggered Chute Trap 20441 | -4/Factory | Sucked down chute 20441 | -4/Factory | Entered Waste 20442 | -4/Waste | Met a frightened Derelict 20445 | -4/Waste | Spotted C-40 Crusher 20446 | -4/Waste | Spotted C-40 Crusher 20453 | -4/Waste | Spotted C-40 Crusher 20456 | -4/Waste | EMP discharged 20456 | -4/Waste | System corruption reached 10% 20458 | -4/Waste | Spotted C-40 Crusher 20460 | -4/Waste | Spotted C-40 Crusher 20462 | -4/Waste | Spotted C-40 Crusher 20470 | -4/Waste | 3 allies followed down the chute 20476 | -4/Waste | Discovered new exit (range 10) 20480 | -4/Waste | Entered Factory 20605 | -4/Factory | Garrison activated, responded to threat 20675 | -4/Factory | Spotted B-86 Titan 20675 | -4/Factory | Retrieved Zion intel report: Branch Access 20675 | -4/Factory | Identified exit to Upper Caves 20675 | -4/Factory | Identified exit to Armory 20676 | -4/Factory | Zion Heavy squad teleported in 20721 | -4/Factory | Zion Fire squad teleported in 20751 | -4/Factory | Fabricated Biometal Heavy Treads? 20838 | -4/Factory | Lost 12 parts (2p5n3u2w) 20992 | -4/Factory | Core integrity fell below 50% 20999 | -4/Factory | Entered Armory 21046 | -4/Armory | Lost 3 parts (2n1u) 21171 | -4/Armory | Fabricated Adv. Heavy Treads (x2) 21219 | -4/Armory | Found Prototype Slashing Weapon 21219 | -4/Armory | Identified Centrium Greatsword 21509 | -4/Armory | Zion Fire squad teleported in 21647 | -4/Armory | Spotted B-86 Titan 21731 | -4/Armory | Zion Fire squad teleported in 21763 | -4/Armory | Lost 5 parts (1p2n2u) 21778 | -4/Armory | Discovered exit to Research (range 3) 21779 | -4/Armory | Entered Research 21779 | -3/Research | Evolved 2 slots: Propulsion x2 21901 | -3/Research | Retrieved Zion intel report: Active Terminals 21902 | -3/Research | Zion Light squad teleported in 21967 | -3/Research | Zion Defense Resupply teleported in 21972 | -3/Research | Found Prototype Device 21972 | -3/Research | Identified Exp. Thermal Shield 21984 | -3/Research | Spotted B-86 Titan 22158 | -3/Research | Lost 3 parts (2p1u) 22467 | -3/Research | System corruption reached 10% 22477 | -3/Research | Found Centrium Greatsword 22497 | -3/Research | Lost 7 parts (1p2n2u2w) 22526 | -3/Research | Zion Heavy squad teleported in 22529 | -3/Research | First assault squad dispatched 22648 | -3/Research | Zion Light squad teleported in 22699 | -3/Research | Discovered new exit (range 10) 22783 | -3/Research | Retrieved Zion intel report: Active Garrisons 22816 | -3/Research | Found Unknown Launcher 22836 | -3/Research | Incoming assault squad redirected 22840 | -3/Research | Incoming assault squad redirected 22847 | -3/Research | Incoming assault squad redirected 22873 | -3/Research | Found Prototype Device 22873 | -3/Research | Identified Exp. Terrain Scanner 22956 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 22961 | -3/Research | Spotted B-86 Titan 22967 | -3/Research | Spotted B-86 Titan 22976 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 23027 | -3/Research | Zion Light squad teleported in 23053 | -3/Research | Identified Fusion Bomb Launcher 23082 | -3/Research | Discovered new exit (range 9) 23084 | -3/Research | Entered Quarantine 23150 | -3/Quarantine | Found Alien Artifact 23154 | -3/Quarantine | Retrieved Zion intel report: Main Access 23154 | -3/Quarantine | Identified exit to Research 23164 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 23204 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 23205 | -3/Quarantine | Cryocooling Duct disabled 23220 | -3/Quarantine | Ambient heat levels rising (+20) 23220 | -3/Quarantine | Non-combat units ordered to evacuate 23225 | -3/Quarantine | Identified Phase Armor 23233 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 23241 | -3/Quarantine | Found Unknown Device 23249 | -3/Quarantine | Identified Antimissile System 23265 | -3/Quarantine | Cryocooling Duct disabled 23273 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 23280 | -3/Quarantine | Ambient heat levels rising (+20) 23280 | -3/Quarantine | Combat units ordered to evacuate 23324 | -3/Quarantine | Build established: Scavenger-Scout 23380 | -3/Quarantine | Quarantine Guard activated 23483 | -3/Quarantine | Found Alien Slashing Weapon 23483 | -3/Quarantine | Identified Sigix Broadsword 23496 | -3/Quarantine | Found Alien Artifact 23519 | -3/Quarantine | Spotted Quarantine Guard 23535 | -3/Quarantine | Found Alien Artifact 23539 | -3/Quarantine | Found Alien Artifact 23542 | -3/Quarantine | Found Alien Artifact 23544 | -3/Quarantine | Found Alien Artifact 23544 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 23544 | -3/Quarantine | Warped through subspace 23573 | -3/Quarantine | Spotted Quarantine Guard 23580 | -3/Quarantine | Spotted Quarantine Guard 23597 | -3/Quarantine | Spotted Quarantine Guard 23605 | -3/Quarantine | Spotted Fortress 23616 | -3/Quarantine | Discovered new exit (range 6) 23616 | -3/Quarantine | Spotted Quarantine Guard 23624 | -3/Quarantine | Identified exit to Section 7 23624 | -3/Quarantine | Entered Section 7 23625 | -3/Section 7 | Retrieved Zion intel report: Trap Installations 23732 | -3/Section 7 | Spotted S7 Guard 23737 | -3/Section 7 | Found Alien Artifact 23739 | -3/Section 7 | Identified Transdimensional Reconstructor (x3) 23739 | -3/Section 7 | Warped through subspace 23807 | -3/Section 7 | Crushed by falling debris 23812 | -3/Section 7 | Spotted S7 Guard 23826 | -3/Section 7 | Found Alien Artifact 23831 | -3/Section 7 | Warped through subspace 23832 | -3/Section 7 | Core integrity fell below 50% 23834 | -3/Section 7 | Retrieved Zion intel report: Active Terminals 23849 | -3/Section 7 | Retrieved Zion intel report: Component Schematics 23851 | -3/Section 7 | Discovered exit to Research (range 10) 23852 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 23857 | -3/Section 7 | Identified Integrated Thermoelectric Network 23857 | -3/Section 7 | Identified Core Physics Calibrator 23866 | -3/Section 7 | Spotted B-86 Titan 23868 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 23870 | -3/Section 7 | Found Prototype Device 23870 | -3/Section 7 | Identified Exp. Shield Generator 23874 | -3/Section 7 | Found Prototype Device 23874 | -3/Section 7 | Identified Adv. Kinecellerator 23877 | -3/Section 7 | Retrieved Zion intel report: Branch Access 23881 | -3/Section 7 | Spotted Alpha 7 23885 | -3/Section 7 | Spotted Alpha 7 23888 | -3/Section 7 | Spotted B-99 Colossus 23899 | -3/Section 7 | Found Alien Artifact 23900 | -3/Section 7 | Found Alien Artifact 23909 | -3/Section 7 | Found Alien Artifact 23920 | -3/Section 7 | Warped through subspace 24106 | -3/Section 7 | Found Transdimensional Reconstructor 24109 | -3/Section 7 | Found Transdimensional Reconstructor 24117 | -3/Section 7 | Found Alien Reactor 24121 | -3/Section 7 | Spotted Executioner 24121 | -3/Section 7 | Spotted Executioner 24124 | -3/Section 7 | Search patrols dispatched 24128 | -3/Section 7 | Identified Matter Drive 24136 | -3/Section 7 | Identified Core Reset Matrix (x2) 24136 | -3/Section 7 | Identified LRC Energy Well 24136 | -3/Section 7 | Identified Subatomic Replicator 24148 | -3/Section 7 | Spotted S7 Guard 24164 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 24198 | -3/Section 7 | Spotted S7 Guard 24209 | -3/Section 7 | Lost 3 parts (2n1w) 24214 | -3/Section 7 | Found Alien Artifact 24220 | -3/Section 7 | Entered Research 24220 | -2/Research | Evolved 2 slots: Utility x2 24231 | -2/Research | Found Prototype Launcher 24244 | -2/Research | Incoming investigation squad redirected 24317 | -2/Research | Discovered new exit (range 23) 24360 | -2/Research | Entered Testing 24382 | -2/Testing | Found Prototype Device 24414 | -2/Testing | Discovered new exit (range 12) 24427 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 24444 | -2/Testing | Identified Core Regenerator 24444 | -2/Testing | Identified AEGIS Remote Shield 24448 | -2/Testing | Spotted PL-Z8UGXKLCRI 24449 | -2/Testing | Found Prototype Device 24449 | -2/Testing | Identified Adv. Particle Accelerator 24455 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 24461 | -2/Testing | Found Prototype Device 24461 | -2/Testing | Identified Exp. Focal Shield 24477 | -2/Testing | Found Prototype Device 24477 | -2/Testing | Identified Exp. Sensor Array 24485 | -2/Testing | Found Prototype Reactor 24510 | -2/Testing | Found Prototype Energy Gun 24510 | -2/Testing | Identified Tachyon Dispersion Ray 24545 | -2/Testing | Found Prototype Energy Gun 24545 | -2/Testing | Identified Warp Gun 24567 | -2/Testing | Identified exit to Access 24567 | -2/Testing | Entered Access 24567 | -1/Access | Evolved 2 slots (calibrated): Power x1, -Propulsion x2, Utility x1, Weapon x2 24572 | -1/Access | Used Subatomic Replicator to replicate AEGIS Remote Shield 24581 | -1/Access | Found Prototype Processor 24581 | -1/Access | Identified Exp. Core Analyzer 24590 | -1/Access | Zion Defense Resupply teleported in 24802 | -1/Access | Build established: Generator-Scout 24806 | -1/Access | Found Antimissile System 24857 | -1/Access | Zion Offense Resupply teleported in 24862 | -1/Access | Found Prototype Processor 24862 | -1/Access | Identified Exp. Targeting Computer 24931 | -1/Access | Zion Infowar Resupply teleported in 24954 | -1/Access | Zion Fire squad teleported in 24984 | -1/Access | Garrison activated, responded to threat 25007 | -1/Access | Discovered new exit (range 7) 25008 | -1/Access | Identified exit to Command 25008 | -1/Access | Entered Command 25082 | -1/Command | Phase Generator disabled 25206 | -1/Command | Retrieved Zion intel report: Active Terminals 25218 | -1/Command | Retrieved Zion intel report: Emergency Access 25235 | -1/Command | Disengaged cave seal 25235 | -1/Command | Zionites emerged from the dark tunnel 25235 | -1/Command | Incoming investigation squad redirected 25261 | -1/Command | Retrieved Zion intel report: Active Garrisons 25286 | -1/Command | Used Core Reset Matrix 25293 | -1/Command | Disengaged cave seal 25293 | -1/Command | Zionites emerged from the dark tunnel 25367 | -1/Command | Found Prototype Protection 25367 | -1/Command | Identified Zio. Weapon Casing 25376 | -1/Command | Spotted B-99 Colossus 25390 | -1/Command | Allies destroyed B-99 Colossus 25392 | -1/Command | Found Corrupted Prototype Ballistic Gun 25428 | -1/Command | Spotted M Guard 25428 | -1/Command | Spotted M Guard 25428 | -1/Command | Spotted Combat Programmer 25451 | -1/Command | Found Zio. Weapon Casing 25453 | -1/Command | Found Prototype Protection 25453 | -1/Command | Identified Zio. Shade Armor 25458 | -1/Command | Found Zio. Shade Armor 25460 | -1/Command | Found Zio. Shade Armor 25540 | -1/Command | Incoming investigation squad redirected 25579 | -1/Command | P-80 Master assimilated allied 51-I62(M) 25628 | -1/Command | Build established: Generator-Sprinter 25663 | -1/Command | Found Zio. Weapon Casing 25681 | -1/Command | High security lockdown imminent 25744 | -1/Command | Found Zio. Weapon Casing 25761 | -1/Command | High security lockdown engaged 25834 | -1/Command | Spotted B-99 Colossus 25879 | -1/Command | Met MAIN.C 25883 | -1/Command | 0b10 Conduit disabled 25897 | -1/Command | System corruption reached 10% 25911 | -1/Command | Destroyed MAIN.C Shell 25914 | -1/Command | MAIN.C activated Command garrisons 25939 | -1/Command | Spotted Striker 25940 | -1/Command | Spotted Investigator 25941 | -1/Command | Self-destructed Last Messages --------------- 25937_ G-73 Enforcer unfolds itself. 25937_ I-47 Archangel unfolds itself. 25937_ C-30 ARC bursts open, deploying its payload. 25937_ G-73 Enforcer unfolds itself. 25937_ B-74 Champion unfolds itself. 25937_ M-36 Artificer unfolds itself. 25938_ C-30 ARC bursts open, deploying its payload. 25938_ P-80 Master unfolds itself. 25938_ Striker unfolds itself. 25938_ P-80 Master unfolds itself. 25938_ I-47 Archangel unfolds itself. 25939_ C-30 ARC bursts open, deploying its payload. 25939_ G-73 Enforcer unfolds itself. 25939_ E-15 Imp unfolds itself. 25939_ C-30 ARC bursts open, deploying its payload. 25939_ G-73 Enforcer unfolds itself. 25939_ E-15 Imp unfolds itself. 25939_ Investigator unfolds itself. 25939_ Investigator: "PRIMARY THREAT IDENTIFIED. CONTAINMENT PROTOCOL APPLICABLE." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????###############??????????????????????? | | ???????????" """" #??????????????????????? | | ?????????? "" @#??????????????????????? | | ?????????? "" eg#######################? | | ?????""""""""""" ggg%"%" " ## | | ?????" ? """ ggl"%% "%" " | | ?????"" """""" pb/ " "%" ## | | ????#"" """""" ###################"""#? | | ????# " """""" #??????????????????????? | | ????# " " #?????????????????#"""## | | ????# " " = ""#?????????????????# T# | | ????#""""""" !%! """""""#?????????????????#+++## | | ????#"" ! """""""""#?????????????????# | | ????# % """"""""#?????????????????# | | ????# " " " #?????????????????# | | ????# % " " " "???????????????????# | | ????" " " """" "???????????????????# | | ????" "" " " """"???????????????????# # | | ????" " " " "?????????????????????###### | | ????# """""""" " ?????????????????????????? | | ????# " """ " """"""?????????????????????????? | | ????# """ " " "??????????????????????????? | | ????###############??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Coolant Potential 120 Energy Generation 122 Energy Capacity 1145 Matter Stores 700 Matter Capacity 1000 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 3 Power Amplification 30 Additional Mass Support 25 EM Shielding 3 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 30 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 25 Evasion (%) 76 Targeting Accuracy 16 Melee Accuracy 8 Launcher Accuracy 30 Target Analysis 12 Core Analysis 8 Recoil Reduction 6 Matter Filtering 30 Salvage Targeting 3 Offensive Hacking 50 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Scatter Rocket Array | x1 | -6/Factory Centrium Leg | x1 | -4/Factory | Preloaded Biometal Heavy Treads | x2 | -4/Factory | Preloaded Adv. Heavy Treads | x2 | -4/Armory | Preloaded Alien Tech Used ----------------- Core Expander Sigix Broadsword High-powered Transdimensional Reconstructor Transdimensional Reconstructor Integrated Thermoelectric Network Matter Drive Core Physics Calibrator LRC Energy Well Subatomic Replicator Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseInsulationLance Manual? 0 Play Time 03:41:11 Cumulative 2426.9 hours Start 2022.05.24 @ 05:26:49 End 2022.05.24 @ 13:41:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2747 Rogue 2739 Adventurer 0 Explorer 8 Win Type - Total 291 Types 49/32/101/3/3/5/95/2/1 Lore% 98 Gallery% 98 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3c946cb-f350-4556-a1c8-282b44d2928e