Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.16 @ 01:59:12 Player: Kat Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1879) 1879 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (528) 528 TOTAL SCORE: 5487 Bonus ------- Follower Combat Kills 28 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 99/300 Energy 100/100 System Corruption 0% Temperature Critical (668) Movement Core (350) Ox6 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (5) ------ Machine Analyzer Advanced Visual Processing Unit Target Analyzer > --- WEAPON (3) ------- Plasma Cannon Plasma Cannon Gauss Cannon > --- INVENTORY (5) ---- Micro Nuclear Core Armored Huge Wheel Improved Heat Sink Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Machine Analyzer Advanced Visual Processing Unit Target Analyzer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon High-powered Shotgun Enhanced Autogun > --- INVENTORY -------- Micro Nuclear Core Improved Heat Sink Recoil Stabilizer Improved Power Shielding [Rating: 40] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Airjet Wheel Compact Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Advanced Visual Processing Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . . . 1 . Utility 3 | . . 2 . . 1 . Weapon 1 | . . . . 1 . . Parts Attached 57 | 7 6 18 . 14 2 10 Power 6 | 1 . 4 . 1 . . Engine 1 | 1 . . . . . . Core 5 | . . 4 . 1 . . Reactor . | . . . . . . . Propulsion 14 | 2 2 3 . 4 1 2 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 6 | 2 2 . . . . 2 Hover 4 | . . 3 . 1 . . Flight 4 | . . . . 3 1 . Utility 13 | 2 1 5 . 3 1 1 Device 5 | 1 1 1 . 1 . 1 Storage 1 | 1 . . . . . . Processor 6 | . . 3 . 2 1 . Hackware . | . . . . . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 24 | 2 3 6 . 6 . 7 Energy Gun 6 | . 2 1 . 1 . 2 Energy Cannon 5 | . . 1 . 2 . 2 Ballistic Gun 6 | 2 . 2 . 2 . . Ballistic Cannon 4 | . 1 . . . . 3 Launcher 2 | . . 1 . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . 5 . . Parts Lost 10 | . . 3 . . . 7 Power 3 | . . 1 . . . 2 Propulsion 3 | . . 2 . . . 1 Utility 2 | . . . . . . 2 Weapon 2 | . . . . . . 2 Highest Loss Streak 4 | . . 1 . . . 4 To Critical Strikes . | . . . . . . . Average Backups 4 | . 3 6 6 5 3 3 Power . | . . 1 2 . . 1 Propulsion . | . . . . . . . Utility 3 | . 2 3 4 4 3 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 10 | . . 3 . 3 . 4 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 5 | . . . . 3 . 2 Weapon 3 | . . 3 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 99 92 88 93 98 65 Engine 2 | . 14 1 . . . . Core 10 | . . 8 11 17 15 7 Wheel 6 | . 28 4 . . . 4 Hover 9 | . . 13 11 15 . . Flight 1 | . . . . 1 23 3 Device 7 | . 14 13 . 2 7 5 Storage 5 | . 14 11 11 . . . Processor 18 | . . 18 22 23 21 23 Protection 4 | . . 1 11 9 7 . Energy Gun 2 | . 10 2 . . . 4 Energy Cannon 6 | . . 1 11 9 7 8 Ballistic Gun 10 | . 14 11 . 12 15 3 Ballistic Cannon 1 | . 1 3 . . . 4 Slashing Weapon 1 | . . 1 11 1 . . Peak Build Rating 40 | 7 8 22 21 34 40 40 Average Rating 23 | 5 7 18 21 30 39 31 On Entrance 18 | . 7 6 21 21 34 40 Avg Prop Armor Cover (%) 5 | . . . . 1 . 13 Naked Turns . | . . . . . . . Heaviest Build 32 | 14 16 21 21 32 30 30 Greatest Support 32 | 32 32 32 8 15 15 28 Greatest Overweight (x) 8 | . . 2 2 5 1 8 Average Overweight (x) . | . . . 2 1 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 6 | 6 8 8 8 5 5 5 Most Carried 8 | 5 6 8 6 7 4 5 Average Carried 4 | . 3 6 6 5 3 3 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 6 | . 6 6 6 5 4 4 Class Distribution -------------------- 53% | Mutant 24% | Tank 15% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Matter Collected 1617 | 224 221 703 40 321 . 108 Remotely 156 | . . 156 . . . . Salvage Created 2111 | 107 412 795 . 533 . 264 Parts 120 | 3 28 41 . 31 . 17 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 3 | . 1 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Combat Hostiles Destroyed 43 | . 7 17 . 9 . 10 Guns 25 | . 7 11 . 3 . 4 Cannons 17 | . . 5 . 6 . 6 AOE 1 | . . 1 . . . . Classes Destroyed 15 | 2 3 5 . 2 . 3 Worker 4 | . 2 2 . . . . Builder 1 | . . 1 . . . . Tunneler 1 | 1 . . . . . . Hauler 1 | . . . . 1 . . Recycler 2 | 1 1 . . . . . Mechanic 1 | . . 1 . . . . Operator 1 | . . 1 . . . . Watcher 2 | . 1 . . 1 . . Swarmer 4 | . . . . . . 4 Grunt 26 | . 7 13 . 3 . 3 Duelist 1 | . . 1 . . . . Sentry 8 | . . 3 . 5 . . Specialist 2 | . . . . . . 2 Hunter 1 | . . . . 1 . . Heavy 1 | . . . . . . 1 Best Kill Streak 7 | 1 4 5 . 3 . 7 Combat Bots Only 7 | . 3 3 . 3 . 7 Max Kills in Single Turn 2 | 1 2 2 . 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Hostile Shots Fired 269 | . 24 77 3 31 . 134 Missed 81 | . 5 29 1 10 . 36 Hits 188 | . 19 48 2 21 . 98 Projectile 188 | . 19 48 2 21 . 98 Critical Strikes 10 | . . 1 . 2 . 7 Damage Taken 3255 | . 246 680 19 314 . 1996 Core 934 | . 45 126 . 34 . 729 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 123 | . . . . 123 . . Core Remaining (%) 85 | 100 82 . 68 93 . . Volleys Fired 154 | 11 26 64 1 17 . 35 Largest 3 | 2 2 2 1 3 . 3 Hottest 200 | 40 85 91 68 156 . 200 Shots Fired 307 | 22 52 128 1 49 . 55 Gun 208 | 22 52 86 . 31 . 17 Cannon 95 | . . 38 1 18 . 38 Launcher 4 | . . 4 . . . . Special . | . . . . . . . Kinetic 232 | 22 39 110 . 31 . 30 Thermal 66 | . 13 10 1 17 . 25 Explosive 4 | . . 4 . . . . Electromagnetic 5 | . . 4 . 1 . . Robot Hit Streak 14 | 4 6 9 2 12 . 14 Robot Miss Streak 5 | 1 4 5 . 2 . 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 174 | 12 29 74 1 22 . 36 Core Hits 90 | 4 18 33 . 16 . 19 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 6 | . . 1 . 1 . 4 Destroy 2 | . . 1 . 1 . . Blast 4 | . . . . . . 4 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3272 | 127 400 1221 20 524 . 980 Guns 1772 | 127 400 777 . 207 . 261 Cannons 1369 | . . 363 20 267 . 719 Explosions 113 | . . 68 . 45 . . Melee . | . . . . . . . Ramming 18 | . . 13 . 5 . . Kinetic 2165 | 127 260 1039 . 207 . 532 Thermal 939 | . 140 64 20 267 . 448 Explosive 113 | . . 68 . 45 . . Electromagnetic 37 | . . 37 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 . . . . . Average Corruption 1 | . 1 . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . 1 . . . . . Heat Flow Errors 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 14 | . . . . . . 14 Projectiles 14 | . . . . . . 14 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 17 | . . 9 . . . 8 Impact 1 | . . 1 . . . . Kinetic 14 | . . 7 . . . 7 Secondary 2 | . . 1 . . . 1 Self-Inflicted Damage 48 | . . 46 . 2 . . Shots 1 | . . 1 . . . . Rammed 2 | . . 1 . 1 . . Targets Rammed 2 | . . 1 . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 668 | . 178 73 38 466 . 668 Average Temperature 91 | . 37 16 22 135 . 154 Received Heat Transfer 1035 | . 129 312 . 153 . 441 Effects 15 | . . . . 4 . 11 Shutdowns 2 | . . . . 2 . . Energy Bleed 1 | . . . . 1 . . Interference 5 | . . . . . . 5 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . 1 . . Damage (major) 2 | . . . . . . 2 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . 1 . 1 Heat Transferred 1877 | . 333 150 37 407 . 950 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Maximum Alert Level 1 | . . 1 . . . 1 Low Security (%) 87 | 100 100 58 100 100 100 77 Level 1 12 | . . 41 . . . 22 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Peak Influence 249 | 5 107 249 120 87 28 205 Initial 84 | . . 18 84 39 28 . Average 70 | . 56 145 70 28 17 108 Influence Increases 1510 | 10 258 510 118 339 . 275 Destroy 0b10 Robot/C 940 | . 140 340 80 180 . 200 Destroy 0b10 Robot/NC 65 | 10 20 25 . 10 . . Destroy Leader 226 | . 32 80 10 74 . 30 Allied During Kill 13 | . . . 13 . . . Successful Hack 63 | . 35 1 . 27 . . Disable Machine 30 | . . 15 . 15 . . Destroy Structure 68 | . 1 34 . 33 . . Lose Combat Pursuer 105 | . 30 15 15 . . 45 Influence Decreases 1305 | 10 213 339 232 378 63 70 Entered New Map 257 | . . 27 132 63 35 . Time Decay 928 | 10 213 282 80 315 28 . Lost Part 100 | . . 30 . . . 70 Lost Ally 20 | . . . 20 . . . Squads Dispatched 6 | . 2 1 . 1 . 2 Investigation 3 | . 1 1 . 1 . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Distress Signals 4 | . 2 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | . 12 23 4 10 . 15 Peak Tracking Total 5 | . 4 4 4 4 . 5 Tactical Retreats 7 | . 2 1 1 . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Traps Triggered 3 | . 2 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Disabled 2 | . . 1 . 1 . . Max in Single Turn 1 | . . 1 . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Accessed 13 | . 4 2 . 6 1 . Terminals 10 | . 4 . . 5 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . 1 . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 43 | . 8 7 . 24 4 . Successful 25 | . 6 5 . 13 1 . Failed 18 | . 2 2 . 11 3 . Catastrophic 2 | . . . . 2 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 24 | . 8 . . 12 4 . Fabricators . | . . . . . . . Repair Stations 15 | . . 3 . 12 . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . 4 . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 6 . . 3 1 . Open DSF 1 | . . . . . 1 . Level Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Security Status 1 | . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . . . . 1 . . Zone Layout 3 | . 2 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 11 | . . 1 . 10 . . Scan Component 6 | . . 1 . 5 . . Repair 5 | . . . . 5 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . 4 . . . . Insert Component 1 | . . 1 . . . . Analyze 2 | . . 2 . . . . Retrieve Study 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 9 | . 2 2 . 4 1 . Full Trace Events 5 | . 1 1 . 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . 1 . . . . Parts Repaired 5 | . . . . 5 . . Time 212 | . . . . 212 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 2 . . Highest-Rated Group 40 | . . . 40 32 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 14 | . . . 9 5 . . Total Damage 181 | . . . 103 78 . . Kills 4 | . . . 4 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Active Infowar (turns) 2907 | 86 449 644 177 1066 61 424 Optics 2360 | . . 632 177 1066 61 424 Structural 801 | . 214 587 . . . . Seismic 331 | 86 235 10 . . . . Machine Analysis 2192 | . . 464 177 1066 61 424 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Turns Passed 2984 | 147 449 644 177 1066 61 440 Spaces Moved 1472 | 85 318 265 98 428 48 230 Core 32 | 13 . . . . . 19 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 634 | 72 318 79 . . . 165 Hover 690 | . . 186 98 406 . . Flight 116 | . . . . 22 48 46 Fastest Speed 50 | 50 100 56 180 116 104 50 Average Speed 123 | 92 100 129 180 136 104 118 Slowest Speed 450 | 100 100 180 180 390 104 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 5 40 25 48 31 1 85 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 65 | . . 33 . 32 . . Melee . | . . . . . . . Projectile 4 | . . . . 4 . . AOE 61 | . . 33 . 28 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Total 2354 | 133 398 441 98 876 59 349 Wait 563 | 24 35 59 . 386 9 50 Move 1466 | 84 317 264 97 427 47 230 Hop . | . . . . . . . Pick Up 51 | 7 10 16 . 7 1 10 Fast Attach 21 | . . 4 . 16 . 1 Attach 26 | 7 . 8 . 1 2 8 Detach 1 | . . 1 . . . . Swap 20 | . 6 8 . 5 . 1 Drop 42 | . 4 16 . 16 . 6 Fire 154 | 11 26 64 1 17 . 35 Melee . | . . . . . . . Ram 2 | . . 1 . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: Low / DSF) -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 13) 571 | -10/Materials | Identified exit to Materials 597 | -10/Materials | Entered another Materials area 597 | -9/Materials | Evolved 2 slots: Utility x2 1147 | -9/Materials | Discovered new exit (range 7) 1241 | -9/Materials | Entered Mines 1331 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1389 | -9/Mines | Discovered new exit (range 18) 1418 | -9/Mines | Entered Materials 1418 | -8/Materials | Accompanied by 2 allies 1418 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1946 | -8/Materials | Repaired Enh. Autogun 1986 | -8/Materials | Repaired Airjet 2246 | -8/Materials | Repaired Lgt. Nuclear Core 2285 | -8/Materials | Repaired Hvy. Particle Cannon 2325 | -8/Materials | Repaired Hpw. Shotgun 2406 | -8/Materials | Discovered new exit (range 19) 2484 | -8/Materials | Entered Factory 2484 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2485 | -7/Factory | Identified exit to Lower Caves 2542 | -7/Factory | Identified exit to DSF 2545 | -7/Factory | Entered DSF 2556 | -7/DSF | Discovered new exit (range 19) 2578 | -7/DSF | Additional patrols routed to DSF 2773 | -7/DSF | Core integrity fell below 50% 2783 | -7/DSF | Lost 4 parts (2p1n1w) 2800 | -7/DSF | Destroyed 7 combat bots 2863 | -7/DSF | Sterilization system engaged 2883 | -7/DSF | Ambient heat levels rising (+10) 2887 | -7/DSF | Lost 3 parts (2u1w) 2898 | -7/DSF | Ambient heat levels rising (+10) 2913 | -7/DSF | Ambient heat levels rising (+10) 2928 | -7/DSF | Ambient heat levels rising (+10) 2943 | -7/DSF | Ambient heat levels rising (+10) 2958 | -7/DSF | Ambient heat levels rising (+10) 2973 | -7/DSF | Ambient heat levels rising (+10) 2985 | -7/DSF | Core integrity fell below 20% 2986 | -7/DSF | Core destroyed Last Messages --------------- 02940_ H-55 Commando unfolds itself. 02940_ Slug penetrates Wall. 02942_ H-55 Commando heat damages Gauss Rifle. 02943_ ALERT: Ambient heat levels +10. 02969_ Overheating: System interference. 02969_ Machine Analyzer temporarily disabled. 02969_ Adv. Visual Processing Unit temporarily disabled. 02973_ ALERT: Ambient heat levels +10. 02978_ Arm. Huge Wheel broken. 02978_ Overheating: Short circuit. 02980_ Overheating: System interference. 02980_ Gauss Cannon temporarily disabled. 02980_ Target Analyzer temporarily disabled. 02981_ Overheating: Matter decay (-32). 02984_ Overheating: Target Analyzer damaged (-13). 02984_ Overheating: Plasma Cannon damaged (-3). 02985_ Overheating: Core damaged (-98). 02986_ Overheating: Core damaged (-112). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#######??????????????????????? | | ????????????????????# !???????????""?????????? | | ????????????????????# !??????????"""?????????? | | ????????????????????? ?????????? <"????????? | | ?????????????????????? ?????????? "????????? | | ??????????????????????# #?????????? "????????? | | ????????????????????### ###????????# #????????? | | ????????????????????#[[ #????????# #????????? | | ????????????????????#[[ @ #????????] [????????? | | ????????????????????#[[ #????????] [????????? | | ????????????????????### ###???????## ##???????? | | ????????????????????#== !!#???????[[ [????????? | | ????????????????????#== !!#????????[ [????????? | | ????????????????????#== !!#????????[ [????????? | | ??????######?######?###% ###?#####??# ###??????? | | ??????#!! =## #!!!### ###===#!!!##" **#??????? | | ??????#!![=##%" #!!!## %##===#!!!##%"**#??????? | | ??????#==[*%=*% " ]]#??????? | | ??????#==%*!!%" ]]#??????? | | ??????# ![%%% ]]#??????? | | ??????# =!# #===## ##!!!#!!!## #??????? | | ??????# [## ??#===?## ;#?!!!#??!## % #??????? | | ??????#"#] ###??###?###% ;##?###??### ###??????? | | ??????## [=]]#??????#!! ==#??????#&& &#???????? | | ??????#"] !]#??????#!! ==#??????#&& &#???????? | | ??????## ==[]#??????#!! ==#??????#&& &#???????? | | ???????## %###??????### "##??????### ##???????? | | ???????# %]]#??????# ==#??????#&& &#???????? | | ???????# ] #??????# %===#??????#&& &#???????? | | ???????## ########## !== ########## ##???????? | | ??????### ### #]]]### %=!"# #&&### ###??????? | | ???####"" ## #]]]### ""# #&&## ""####???? | | ???#""""" ^^ """""#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 50 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Enh. Autogun | 91% | -8/Materials Airjet | 87% | -8/Materials Lgt. Nuclear Core | 30% | -8/Materials Hvy. Particle Cannon | 73% | -8/Materials Hpw. Shotgun | 72% | -8/Materials Studied --------- Particle Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Hot Goods Challenges ------------ None Game ------ Seed TowerMediumSabre Manual? 0 Play Time 00:25:30 Cumulative 9.9 hours Start 2025.12.16 @ 01:32:46 End 2025.12.16 @ 01:59:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6e94dd9-f68b-40a9-97f5-2789733fc467