Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 02:18:32 Player: AkimboAoki Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (154) 770 Value Destroyed (6920) 6920 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (2202) 2202 TOTAL SCORE: 17252 Bonus ------- High Alert Combat Kills 468 Follower Combat Kills 656 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/1150 Matter 292/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Field Laser Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Myomer Leg Myomer Leg Potential Leg Potential Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Armor Integrity Analyzer Advanced Reaction Control System Hardened Heavy Armor Plating Advanced Shield Generator Advanced System Restoration Module > --- WEAPON ----------- Gatling Laser Plasma Rifle Wave Gun Enhanced Force Rifle > --- INVENTORY -------- Light Neutrino Core Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Advanced Coolant Injector Large Battery Energy Filter Improved Core Shielding Hardened Heavy Armor Plating Improved Heavy Armor Plating Thermal Shield EM Disruption Field Advanced Shield Generator [Rating: 122] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Impact Weapon Hammer Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac DSF Fac Fac Slots Evolved 12 | . . 2 . . . 2 . 2 . . . . 2 . . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . . . . 1 . Utility 8 | . . 2 . . . 1 . 2 . . . . 1 . . . . 2 Weapon 2 | . . . . . . . . . . . . . 1 . . . 1 . Parts Attached 180 | 6 6 15 . . 6 4 25 4 4 7 13 8 6 2 5 4 14 51 Power 21 | 1 1 2 . . . . 2 . . 1 3 1 . 1 1 . 1 7 Engine 11 | 1 1 2 . . . . 2 . . 1 3 1 . . . . . . Core 4 | . . . . . . . . . . . . . . . . . . 4 Reactor 6 | . . . . . . . . . . . . . . 1 1 . 1 3 Propulsion 45 | 2 2 5 . . 5 2 2 . 3 3 6 1 . . . 1 4 9 Treads . | . . . . . . . . . . . . . . . . . . . Leg 45 | 2 2 5 . . 5 2 2 . 3 3 6 1 . . . 1 4 9 Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 63 | 1 2 4 . . 1 2 . 3 . 3 4 4 2 1 4 3 5 24 Device 38 | . . 1 . . . 2 . 1 . . 3 3 . 1 2 2 5 18 Storage 4 | 1 1 . . . . . . . . . . . 1 . 1 . . . Processor 6 | . 1 . . . . . . . . 2 . 1 1 . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 15 | . . 3 . . 1 . . 2 . 1 1 . . . 1 1 . 5 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 1 4 . . . . 21 1 1 . . 2 4 . . . 4 11 Energy Gun 40 | 2 . 3 . . . . 16 1 1 . . 1 3 . . . 3 10 Energy Cannon 4 | . . 1 . . . . 1 . . . . . 1 . . . . 1 Ballistic Gun 1 | . . . . . . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 3 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . 1 . . . . 1 . Unidentified Prototypes 14 | . . . . . . . 8 . . . 1 1 . . . . . 4 Corrupted Parts 2 | . 2 . . . . . . . . . . . . . . . . . System Corruption 8 | . 8 . . . . . . . . . . . . . . . . . Parts Lost 51 | . . 2 . . 1 . . . 1 2 12 2 . . . 2 1 28 Power 9 | . . . . . . . . . . . 3 1 . . . . 1 4 Propulsion 8 | . . . . . . . . . 1 1 4 1 . . . . . 1 Utility 22 | . . 1 . . 1 . . . . 1 4 . . . . 2 . 13 Weapon 12 | . . 1 . . . . . . . . 1 . . . . . . 10 Highest Loss Streak 8 | . . 2 . . 1 . . . 1 2 5 2 . . . 2 1 8 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 96 | . 95 98 100 100 100 99 99 98 100 99 98 93 90 95 96 99 99 89 Engine 5 | . 14 11 11 11 11 9 9 7 7 7 6 1 . . . . . . Leg 22 | . 28 22 22 22 22 27 27 23 23 23 23 23 20 20 20 20 23 20 Device 17 | . . 10 11 11 . 8 9 15 15 15 14 29 26 26 26 29 27 24 Storage 7 | . 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 5 4 Processor 11 | . 9 11 11 11 11 9 9 7 7 12 15 15 18 20 16 13 11 9 Protection 10 | . . 10 11 11 21 18 18 21 23 17 14 . . . . 2 1 5 Energy Gun 17 | . 21 13 22 22 22 18 15 15 15 15 14 12 16 20 20 20 22 18 Peak Build Rating 122 | 6 8 15 15 17 20 29 29 38 38 43 54 68 73 82 84 85 97 122 Average Rating 54 | 4 7 12 15 15 17 23 24 35 36 38 43 60 70 76 82 83 95 110 On Entrance 40 | . 6 8 15 15 17 20 23 29 38 38 43 37 64 73 82 83 85 94 Naked Turns 76 | . . . . . . . . . . . . . . . . . . 76 Heaviest Build 112 | 14 19 30 30 30 30 31 32 54 55 55 40 33 59 71 77 77 84 112 Greatest Support 110 | 20 20 20 20 20 30 40 40 40 40 45 80 80 80 80 80 80 100 110 Greatest Overweight (x) 1 | . . 1 1 1 1 . . 1 1 1 . . . . . . . 1 Average Overweight (x) . | . . . 1 1 . . . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 Average Capacity 13 | 7 8 10 10 10 10 10 10 10 10 10 10 10 14 20 20 20 20 19 Most Carried 20 | 6 10 10 10 10 10 10 10 10 10 10 10 9 13 16 17 19 20 20 Average Carried 11 | 2 7 9 10 9 9 8 9 9 9 9 9 6 9 15 15 13 18 17 Final Capacity 20 | 8 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 5 Final Carried 19 | 6 10 10 10 10 10 10 10 10 10 10 5 8 13 16 9 19 18 5 Class Distribution -------------------- 33% | Scavenger-Mutant 21% | Mutant 20% | Tank 12% | Derelict-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Gunner | -6/Factory Derelict-Gunner | -6/Waste Derelict-Gunner | -6/Factory Derelict-Tank | -6/DSF Tank | -5/Factory Tank | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac DSF Fac Fac Matter Collected 2028 | 248 62 150 . . 40 60 250 . 75 65 107 87 36 54 . . 256 538 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6756 | . 303 505 58 . 121 172 508 . 480 169 176 10 . . . 251 1129 2874 Parts 275 | . 19 37 12 . 5 7 23 . 15 9 5 1 . . . 5 26 111 Haulers Intercepted 5 | . 2 . . . . . 1 . . . . . . . . . 1 1 Recyclers Shooed 6 | . . . . . . . 1 . . . . . . . . . 2 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . 28 8 . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac DSF Fac Fac Combat Hostiles Destroyed 137 | . 5 18 7 . 4 5 9 . 9 5 3 1 . . . 5 19 47 Melee 3 | . 2 . . . . . 1 . . . . . . . . . . . Guns 108 | . 3 5 7 . 4 5 8 . 9 5 3 1 . . . 2 16 40 Cannons 8 | . . 7 . . . . . . . . . . . . . . . 1 AOE 3 | . . 2 . . . . . . . . . . . . . . . 1 Classes Destroyed 16 | . 2 3 . . 2 . 1 . . . 1 1 . . . 2 2 2 Worker 1 | . . . . . . . . . . . . . . . . . . 1 Builder 3 | . . . . . . . . . . . . . . . . . . 3 Hauler 5 | . 2 . . . . . 1 . . . . . . . . . 1 1 Recycler 3 | . . . . . . . 1 . . . . . . . . . 1 1 Drone 1 | . . . . . . . . . . . . 1 . . . . . . Watcher 5 | . . 1 . . . . 1 . . . . . . . . . 1 2 Swarmer 32 | . . 10 7 . . . . . 2 3 . . . . . . . 10 Grunt 45 | . 5 6 . . 2 3 5 . 5 2 . . . . . 3 6 8 Brawler 2 | . . . . . . . . . . . . . . . . . 1 1 Duelist 3 | . . . . . 1 . . . 1 . . . . . . . . 1 Sentry 11 | . . 2 . . . 2 4 . 1 . . . . . . . . 2 Specialist 1 | . . . . . . . . . . . . . . . . 1 . . Hunter 10 | . . . . . 1 . . . . . . . . . . . 3 6 Programmer 28 | . . . . . . . . . . . . . . . . . 9 19 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . Mutant 3 | . . . . . . . . . . . 3 . . . . . . . Best Kill Streak 7 | . 3 4 4 . 2 3 2 . 4 3 3 1 . . . 3 6 7 Combat Bots Only 7 | . 3 4 4 . 2 3 2 . 4 3 3 1 . . . 3 5 7 Max Kills in Single Turn 3 | . 1 3 2 . 1 1 1 . 1 1 1 1 . . . 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . 1 Exploded 2 | . . 2 . . . . . . . . . . . . . . . 1 Melee 1 | . 1 . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac DSF Fac Fac Hostile Shots Fired 1167 | . 30 83 14 . 20 19 34 . 64 30 216 9 4 . . 22 97 525 Missed 421 | . 7 26 3 . 5 3 14 . 21 12 108 2 . . . 8 22 190 Damage Taken 11360 | . 255 594 92 . 250 247 266 . 649 177 1449 135 56 . . 325 902 5963 Core 1907 | . 53 72 25 . . 15 31 . 107 9 287 7 . . . 19 126 1156 Absorbed by Shields 860 | . . . . . . . . . . . . . . . . . 201 659 Redirected to Shielding 64 | . . . . . 10 26 5 . 2 . . . . . . . . 21 Ignored by Resistances 348 | . . . . . . . . . 95 53 . . . . . . 127 73 Regen/Repaired (Parts) 69 | . . . . . . . . . . . . . . . . . . 69 Core Remaining (%) 81 | 100 78 . . . 75 . 91 . . . . 41 . . . 97 87 . Volleys Fired 336 | . 18 39 5 . 11 12 31 . 34 10 13 2 2 . . 10 34 115 Largest 4 | . 2 2 2 . 2 2 2 . 2 2 2 2 2 . . 3 4 4 Hottest 322 | . 90 130 130 . 130 130 130 . 141 141 141 141 141 . . 240 320 322 Shots Fired 854 | . 36 61 10 . 22 24 59 . 68 20 25 4 3 . . 30 130 362 Gun 831 | . 36 39 10 . 22 24 59 . 68 20 25 4 3 . . 30 130 361 Cannon 23 | . . 22 . . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 813 | . 18 39 10 . 22 24 59 . 68 20 25 4 3 . . 30 130 361 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 41 | . 18 22 . . . . . . . . . . . . . . . 1 Robot Hit Streak 30 | . 4 10 6 . 15 13 19 . 14 15 15 1 2 . . 18 14 30 Robot Miss Streak 6 | . 2 3 6 . 5 3 4 . 4 2 1 3 3 . . 1 3 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 24 | . . . 2 . 1 2 . . 2 . 1 . . . . 1 1 14 Max Gunslinging Chain 2 | . . . 1 . 1 1 . . 1 . 1 . . . . 1 1 2 Shots Hit Robots 639 | . 26 44 8 . 18 23 47 . 36 18 24 3 2 . . 29 106 255 Core Hits 485 | . 10 24 15 . 31 37 69 . 18 14 19 1 . . . 18 83 146 Critical Kills 6 | . 1 . . . . . . . . . . . . . . . . 5 Critical Parts Destroyed 8 | . . 5 . . . . . . . . . . . . . . . 3 Critical Strikes 25 | . 2 5 . . . . 2 . 2 . . . . . . . . 14 Burn 8 | . . . . . . . . . 2 . . . . . . . . 6 Destroy 8 | . . . . . . . . . . . . . . . . . . 8 Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . Smash 6 | . 1 5 . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . 2 . . . . . . . . . . . Melee Attacks 41 | . 8 17 . . . . 13 . . . . 1 . . . . 2 . Impact 25 | . 8 17 . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . 13 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . 2 . . . . . 2 . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 15496 | . 554 966 112 . 293 369 849 . 772 418 575 22 53 . . 806 2770 6937 Guns 13954 | . 261 226 112 . 293 369 647 . 772 418 575 22 53 . . 806 2770 6630 Cannons 392 | . . 355 . . . . . . . . . . . . . . . 37 Explosions 378 | . 34 74 . . . . . . . . . . . . . . . 270 Melee 771 | . 259 311 . . . . 201 . . . . . . . . . . . Ramming 1 | . . . . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 14158 | . 121 300 112 . 293 369 647 . 772 418 575 22 53 . . 806 2770 6900 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 566 | . 174 355 . . . . . . . . . . . . . . . 37 Impact 570 | . 259 311 . . . . . . . . . . . . . . . . Slashing 201 | . . . . . . . 201 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 8 . . . . . . . . . 6 6 . . . . 8 8 Average Corruption 4 | . 5 . . . . . . . . . 5 6 . . . . 5 2 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . 14 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 113 | . 2 . . . . . . . . . 9 36 . . . . 18 48 Message Errors 21 | . 1 . . . . . . . . . 1 7 . . . . 6 6 Matter Fused 31 | . . . . . . . . . . . 3 7 . . . . 6 15 Heat Flow Errors 15 | . 1 . . . . . . . . . 2 5 . . . . 2 5 Energy Discharges 14 | . . . . . . . . . . . 1 5 . . . . . 8 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 13 | . . . . . . . . . . . . 8 . . . . 1 4 Data Loss (major) 7 | . . . . . . . . . . . . 3 . . . . 2 2 Misfires 2 | . . . . . . . . . . . . . . . . . . 2 Alerts 2 | . . . . . . . . . . . . 1 . . . . . 1 Weapon Failures 5 | . . . . . . . . . . . 1 . . . . . 1 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 374 | . 90 132 . . . . . . . . . . . . . . . 152 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 159 | . 7 . . . . . . . . . . . . . . . . 152 Melee 215 | . 83 132 . . . . . . . . . . . . . . . . Knockbacks 1 | . 1 . . . . . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 186 | . . 19 . . . . . . . . . . . . . . . 167 Shots 3 | . . 1 . . . . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . . . . Kicked 1 | . . . . . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 426 | . 232 54 36 . 325 159 57 . 25 . 126 268 30 . . 51 198 426 Average Temperature 88 | . 100 20 17 . 112 68 10 . 9 . 37 89 20 . . 26 87 112 Received Heat Transfer 1819 | . 144 159 . . 45 144 126 . 288 45 165 12 . . . 99 144 448 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . 1 4 . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . 4 . . . . . . . . . . . . . . . . Parts Fried 5 | . 3 2 . . . . . . . . . . . . . . . . Impact Corruptions 9 | . 3 6 . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . . . . . . . . . . . . 3 3 6 Combat Hostiles 11 | . . . . . . . . . . . . . . . . 3 3 5 Parts Melted 96 | . . . . . . 1 . . 4 2 . . . . . 3 27 59 Heat Transferred 27165 | . 309 545 140 . 365 455 856 . 1633 858 1232 50 87 . . 1775 5775 13085 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac DSF Fac Fac Peak Influence 909 | . 166 414 324 . 70 160 909 413 . . . . 696 243 175 208 287 861 Initial 600 | . . 69 156 . . . 67 413 . . . . 600 243 170 122 109 114 Average 271 | . 91 271 261 . 22 51 562 315 . . . . 669 243 172 167 112 340 Maximum Alert Level 3 | . . 2 1 . . . 3 2 . . . . 2 1 . 1 1 3 Low Security (%) 44 | 100 100 29 . . 100 100 13 23 . . . . . . 100 60 76 20 Level 1 30 | . . 58 99 . . . 17 . . . . . . 100 . 39 23 46 Level 2 16 | . . 11 . . . . 18 76 . . . . 100 . . . . 25 Level 3 8 | . . . . . . . 50 . . . . . . . . . . 7 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 2 2 . . . 1 11 . . . . . . . . 1 5 19 Investigation 4 | . 1 2 . . . 1 . . . . . . . . . . . . Extermination 14 | . . . . . . . . . . . . . . . . . 4 10 Reinforcement 10 | . 1 . . . . . 3 . . . . . . . . 1 1 4 Assault 3 | . . . . . . . 1 . . . . . . . . . . 2 Garrison 10 | . . . . . . . 7 . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac DSF Fac Fac Distress Signals 12 | . . 1 . . . 2 7 . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 263 | . 9 23 7 . 4 9 39 . 13 7 34 4 1 . . 5 21 87 Peak Tracking Total 17 | . 3 4 4 . 3 5 6 . 5 3 17 1 1 . . 3 5 13 Tactical Retreats 21 | . . 1 . . . . 5 . 1 1 5 . . . . . . 8 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac DSF Fac Fac Traps Triggered 8 | . 1 2 . . . 1 . . . . . . 1 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac DSF Fac Fac Machines Disabled 13 | . . . . . . . 5 . . . 1 . 2 . . . . 5 Max in Single Turn 4 | . . . . . . . 1 . . . 1 . . . . . . 4 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac DSF Fac Fac Machines Accessed 33 | . 1 2 . 4 . 1 8 2 . . . 1 1 . 1 . 6 6 Terminals 25 | . 1 2 . . . 1 7 2 . . . 1 1 . 1 . 5 4 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 1 . . . . . . . . . 1 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 104 | . 1 4 . 41 . 2 22 8 . . . 1 2 . 1 . 9 13 Successful 74 | . 1 2 . 41 . . 12 4 . . . 1 1 . 1 . 4 7 Failed 29 | . . 2 . . . 2 10 4 . . . . 1 . . . 5 5 Catastrophic 3 | . . . . . . . 1 . . . . . . . . . 2 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . 1 Manual 11 | . . 1 . 1 . . 2 . . . . 1 . . . . 2 4 Terminals 53 | . 1 4 . . . 2 19 8 . . . 1 2 . 1 . 8 7 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 10 | . . . . . . . 3 . . . . . . . . . 1 6 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 69 | . 1 2 . 41 . . 11 4 . . . 1 1 . 1 . 4 3 Record 48 | . . 1 . 40 . . . . . . . 1 . . . . 3 3 Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . Open Door 2 | . . . . . . . 2 . . . . . . . . . . . Open DSF 4 | . . . . . . . . 1 . . . . 1 . 1 . 1 . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . 3 . . . . . . . . . . Locate Traps 4 | . . 1 . . . . 3 . . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . 1 . . . . . . . . . . 4 Scan Component 3 | . . . . . . . 1 . . . . . . . . . . 2 Repair 2 | . . . . . . . . . . . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . . 2 . . . 1 5 1 . . . 1 1 . . . 4 3 Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 1 . . . 15 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . 2 Time 100 | . . . . . . . . . . . . . . . . . . 100 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 1 . . . . 1 . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . 2 . no_distress 1 | . . . . . . . . . . . . . . . . . 1 . find_fabricator 1 | . . . . . . . . . . . . . . . . . 1 . Manual 1 | . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 1 . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac DSF Fac Fac Total Allies 15 | . . . 2 . . . 10 . 1 . . 1 . 1 . . . . Largest Group 10 | . . . 2 2 . . 10 . 1 . . 1 1 1 1 1 . . Highest-Rated Group 173 | . . . 41 41 . . 173 . 32 . . 85 85 31 31 31 . . Highest-Rated Ally 85 | . . . 31 31 . . 29 . 32 . . 85 85 31 31 31 . . Total Orders 4 | . . . . . . . 3 . . . . . 1 . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . . GUARD 1 | . . . . . . . 1 . . . . . . . . . . . AID 1 | . . . . . . . 1 . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . 1 . . . . . Ally Attacks 185 | . . . . . . . 161 . 5 . . 5 3 . . 11 . . Total Damage 2364 | . . . . . . . 1909 . 154 . . 33 38 . . 230 . . Kills 31 | . . . . . . . 28 . 2 . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac DSF Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 2 . 1 2 . . . . . . Drone Launches 1 | . . . . . . . . . . . . . 1 . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac DSF Fac Fac Turns Passed 18302 | 84 374 753 296 1255 1234 352 1339 232 2042 920 2157 1344 339 123 19 152 1768 3519 Spaces Moved 11222 | 59 194 274 144 657 710 194 806 175 999 639 1682 1057 284 149 9 97 1138 1955 Core 156 | 2 . . . . . . . . . . . . . . . . . 154 Treads . | . . . . . . . . . . . . . . . . . . . Legs 11066 | 57 194 274 144 657 710 194 806 175 999 639 1682 1057 284 149 9 97 1138 1801 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 120 120 190 190 120 120 120 120 190 120 45 90 106 64 106 100 105 50 Average Speed 131 | 117 120 188 190 190 164 120 120 128 190 135 118 101 106 76 106 102 105 115 Slowest Speed 190 | 120 120 190 190 190 190 120 120 190 190 190 123 106 106 106 106 106 105 180 Overloaded Moves 455 | . . . . . . . . . . . 108 . . 105 . . . 242 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 6 42 31 22 92 99 14 74 4 93 70 91 98 7 84 . 84 23 46 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . . . . . 1 . . . . . . . Known Exits Taken 14 | . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . . . . 2 . . . 4 9 3 3 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 46 | . 2 3 . . . . . . . . . . . . . . . 41 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . . . . . . . . 3 AOE 43 | . 2 3 . . . . . . . . . . . . . . . 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac DSF Fac Fac Total 13966 | 70 292 426 157 666 751 289 1099 182 1073 671 1812 1321 321 157 21 120 1601 2937 Wait 1945 | . 38 55 9 4 19 77 194 . 19 5 97 246 12 5 . 1 395 769 Move 11205 | 58 193 273 143 656 709 193 805 174 998 638 1681 1056 284 148 8 96 1137 1955 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 119 | 6 15 11 . 3 2 2 7 2 2 4 4 8 8 2 . 8 9 26 Fast Attach 43 | 6 1 4 . . . . 12 2 1 3 1 1 4 1 . 1 1 5 Attach 54 | . . 3 . . 1 2 . 1 1 1 8 5 1 . 2 2 3 24 Detach 9 | . . 1 . . . . . . . 1 . . 3 . 2 1 . 1 Swap 83 | . 5 8 . . 5 2 13 1 2 3 4 2 1 1 3 1 10 22 Drop 109 | . 14 15 . 3 4 1 21 2 3 6 3 . 6 . 6 . 10 15 Fire 336 | . 18 39 5 . 11 12 31 . 34 10 13 2 2 . . 10 34 115 Melee 41 | . 8 17 . . . . 13 . . . . 1 . . . . 2 . Ram . | . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . 5 Rewire 16 | . . . . . . . 2 . 13 . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low / DSF) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -6/Waste -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 1 exit: *Res) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 16) 456 | -10/Materials | Identified exit to Materials 459 | -10/Materials | Entered another Materials area 459 | -9/Materials | Evolved 2 slots: Utility x2 1061 | -9/Materials | Discovered new exit (range 8) 1210 | -9/Materials | Identified exit to Mines 1212 | -9/Materials | Entered Mines 1306 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1306 | -9/Mines | Discovered new exit (range 5) 1312 | -9/Mines | Identified exit to Exiles 1365 | -9/Mines | Found a hidden stash of uninstalled traps 1508 | -9/Mines | Entered Exiles 1508 | -9/Exiles | Accompanied by 2 allies 1538 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1541 | -9/Exiles | Discovered new exit (range 15) 1602 | -9/Exiles | Met 8R-AWN 1625 | -9/Exiles | Met EX-HEX 1701 | -9/Exiles | Met EX-DEC 1864 | -9/Exiles | Discovered new exit (range 14) 1887 | -9/Exiles | Identified exit to Mines 2019 | -9/Exiles | Visited The Gauntlet 2265 | -9/Exiles | Learned location of Zion (-7) 2312 | -9/Exiles | Met EX-BIN 2493 | -9/Exiles | Aligned with FarCom system 2495 | -9/Exiles | Given EX-Vault access code 2540 | -9/Exiles | Opened EX-Vault 2562 | -9/Exiles | Found Potential Leg 2565 | -9/Exiles | Found Potential Leg 2608 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2763 | -9/Exiles | Left Exiles lab with Potential Leg 2763 | -9/Exiles | Entered Mines 3299 | -8/Mines | Discovered new exit (range 9) 3313 | -8/Mines | Identified exit to Materials 3841 | -8/Mines | Discovered exit to Materials (range 5) 3997 | -8/Mines | Entered Materials 3997 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4042 | -8/Materials | Discovered new exit (range 11) 4132 | -8/Materials | Identified exit to Storage 4308 | -8/Materials | Build established: Scavenger-Mutant 4349 | -8/Materials | Entered Storage 4392 | -8/Storage | Identified exit to Factory 4424 | -8/Storage | Garrison activated, responded to threat 4597 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4707 | -8/Storage | Garrison activated, responded to threat 4898 | -8/Storage | Build established: Commander-Mutant 5064 | -8/Storage | Garrison activated, responded to threat 5260 | -8/Storage | Build established: Scavenger-Mutant 5549 | -8/Storage | First assault squad dispatched 5688 | -8/Storage | Entered Factory 5688 | -7/Factory | Evolved 2 slots: Utility x2 5895 | -7/Factory | Discovered new exit (range 15) 5905 | -7/Factory | Identified exit to DSF 5918 | -7/Factory | Identified exit to Lower Caves 5920 | -7/Factory | Entered Lower Caves 5983 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6384 | -7/Lower Caves | Learned Factory stockpile data 6924 | -7/Lower Caves | Discovered new exit (range 6) 6932 | -7/Lower Caves | Identified exit to Lower Caves 7962 | -7/Lower Caves | Entered another Lower Caves area 8062 | -7/Lower Caves | Discovered new exit (range 5) 8068 | -7/Lower Caves | Identified exit to Factory 8535 | -7/Lower Caves | Encountered a Warlord checkpoint 8592 | -7/Lower Caves | Spotted B-75 Beast 8781 | -7/Lower Caves | Discovered new exit (range 8) 8789 | -7/Lower Caves | Identified exit to Zion 8882 | -7/Lower Caves | Entered Zion 9012 | -7/Zion | Discovered new exit (range 13) 9026 | -7/Zion | Identified exit to Proximity Caves 9044 | -7/Zion | Given the Hacking Drone Bay 9194 | -7/Zion | Learned location of Armory (-3) 9199 | -7/Zion | Given A8's code to call for help 9244 | -7/Zion | Learned Factory emergency access door positions 10452 | -7/Zion | Build established: Derelict-Mutant 10488 | -7/Zion | Found Prototype Device 10489 | -7/Zion | Identified Phasing AFG 10712 | -7/Zion | Rebuked by Imprinter 10783 | -7/Zion | Attempted to imprint without authorization 10783 | -7/Zion | Attacked by Zionites 10877 | -7/Zion | Lost 5 parts (1p2n2u) 10971 | -7/Zion | Lost 3 parts (1p1n1u) 10988 | -7/Zion | Spotted UB-2Z2(B) 10989 | -7/Zion | Spotted C6-7YF(B) 10994 | -7/Zion | Core integrity fell below 50% 11015 | -7/Zion | Found Prototype Device 11030 | -7/Zion | Lost 4 parts (1p1n1u1w) 11039 | -7/Zion | Entered Proximity Caves 11042 | -6/Proximity Caves | Identified Hacking Drone Bay 11287 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11402 | -6/Proximity Caves | Learned location of 1 exit from Factory 11435 | -6/Proximity Caves | Spotter reported a threat 11618 | -6/Proximity Caves | Learned Factory non-interactive machine intel 11760 | -6/Proximity Caves | Spotter reported a threat 11816 | -6/Proximity Caves | Spotter reported a threat 12026 | -6/Proximity Caves | Spotted B-75 Beast 12078 | -6/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 12270 | -6/Proximity Caves | Discovered exit to Factory (range 16) 12345 | -6/Proximity Caves | Spotter reported a threat 12383 | -6/Proximity Caves | Entered Factory 12383 | -6/Factory | Accompanied by 1 ally 12383 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12384 | -6/Factory | Identified exit to Lower Caves 12385 | -6/Factory | Identified exit to Factory 12388 | -6/Factory | Loaded intel: 198 non-interactive machine locations 12458 | -6/Factory | Discovered exit to Factory (range 3) 12722 | -6/Factory | Sucked down chute 12722 | -6/Factory | Entered Waste 12722 | -6/Waste | The area was eerily silent 12723 | -6/Waste | Met a frightened Derelict 12764 | -6/Waste | Build established: Derelict-Gunner 12787 | -6/Waste | Discovered new exit (range 16) 12844 | -6/Waste | Identified exit to Factory 12845 | -6/Waste | Entered Factory 12845 | -6/Factory | Accompanied by 1 ally 12853 | -6/Factory | Identified exit to DSF 12864 | -6/Factory | Entered DSF 12864 | -6/DSF | Accompanied by 1 ally 12905 | -6/DSF | Additional patrols routed to DSF 13000 | -6/DSF | Discovered exit to Factory (range 16) 13016 | -6/DSF | Entered Factory 13016 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13256 | -5/Factory | Build established: Derelict-Tank 13559 | -5/Factory | Build established: Tank 14650 | -5/Factory | Discovered new exit (range 7) 14656 | -5/Factory | Identified exit to Upper Caves 14740 | -5/Factory | Discovered new exit (range 14) 14752 | -5/Factory | Identified exit to Factory 14784 | -5/Factory | Entered another Factory area 14784 | -4/Factory | Evolved 2 slots: Utility x2 15262 | -4/Factory | Garrison activated, responded to threat 15417 | -4/Factory | Lost 3 parts (1p2w) 15422 | -4/Factory | Destroyed 7 combat bots 15731 | -4/Factory | Repaired Gatling Laser 15935 | -4/Factory | Central database locked down 16294 | -4/Factory | Discovered new exit (range 11) 16322 | -4/Factory | Identified exit to Research 16392 | -4/Factory | Repaired Adv. Shield Generator 17285 | -4/Factory | Build established: Scavenger-Tank 17784 | -4/Factory | First assault squad dispatched 17927 | -4/Factory | Lost 6 parts (1p3u2w) 18227 | -4/Factory | Released all parts (13) 18254 | -4/Factory | Lost 8 parts (1p6u1w) 18289 | -4/Factory | Core integrity fell below 50% 18300 | -4/Factory | Core integrity fell below 20% 18303 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 18227_ Released Imp. Core Shielding. 18234_ Pressure Siphon disabled. 18236_ System corrupted: Component data lost. 18244_ Triggered Blade Trap. 18244_ Massive razor-sharp blades shoot up from within the floor. 18251_ System corrupted: Energy discharge (-27). 18284_ ALERT: Rogue bot located, Programmers report to Factory Zone 5W. 18284_ Slug penetrates Wall. 18288_ Penetrated by Slug. 18288_ Slug penetrates Manufacturing Mainframe. 18288_ Manufacturing Mainframe disabled. 18288_ Slug penetrates Wall. 18292_ Slug penetrates Manufacturing Mainframe. 18296_ Penetrated by Slug. 18297_ H-77 Assassin Hpw. Shotgun blasted off. 18299_ Slug penetrates L-61 Swordsman. 18299_ Penetrated by Slug. 18299_ Knocked back. 18300_ Slug penetrates Wall. 18303_ Penetrated by Slug. 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""" | | ??# #?????????## ###?????# """ """ # | | ???# #??????????# #???????# """ """ # """ | | ???# #??????????# ????????# """ """ # """ | | ???# #??????????# ????????# # """ | | ####= #?????????## #???????# g = #?? ? | | ==#== ######????# il ########;###/######### ### | | !=#*!!" ###### gg g h | | =]!/![[%" H % l h[% | | [==%[### ##### @ | | =!#=#?# ##???# ############ #########+### | | # #?# #????###+???????????? ??# | | #### #?# #??????????????????# # """" | | ???# #?# #??????????????????# # """" | | ???# #?# #??????"???????????# # """" | | ####/### #????""""??????????# # """" | | # # #??? """""?????????# ! #[ | | # # ### """"""????????# # | | # """ + =/ ????# # | | # """ # *[*# ?????# # ?] | | # """ #! [%#?????? ??????################?? | | # #%= * #???? "" ????????????????????????? | | ######## |#?? ""F"???????????????????????? | | ???????# ^ # ! ??????????????????????????? | | ?????### ^ #????#############??????????????? | | ?????# ## #??????????????? | | ###### # #??????????????? | | # #??????????????? | | # #??????????????? | | ==! # #??????????????? | | =!! "" # #??????????????? | | =!! T" * # #??????????????? | | "" %= #% #??????????????? | | """! +%! ########???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 100 Energy Generation 21 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 20 Resistance: EM 25 Core Shielding 30 Weapon Shielding 33 Evasion (%) 73 Target Analysis 5 Armor Integrity Analysis 30 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- Adv. Heat Sink | -8/Storage | Hacked Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Remote Datajack | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Knowing Is Half The Battle Woof! Challenges ------------ None Game ------ Seed GammaStructuralWheel Manual? 0 Play Time 04:01:26 Cumulative 16.7 hours Start 2024.08.06 @ 21:58:08 End 2024.08.07 @ 02:18:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8792b7fb-54b3-4627-8f5d-b4fe0d363158