Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.01 @ 17:41:16 Player: Bert Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (273) 273 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1993 Bonus ------- None Cogmind --------- Core Integrity 460/550 Matter 255/300 Energy 96/100 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (4) ------ Small Storage Unit Structural Scanner Advanced Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (8) ---- Light Ion Engine Light Nuclear Core Improved Medium Laser Improved Medium Laser Shock Bomb Launcher Welding Torch Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Structural Scanner Advanced Visual Processing Unit Hacking Suite > --- WEAPON ----------- Mining Laser Mining Laser > --- INVENTORY -------- Light Ion Engine Medium Laser Improved Medium Laser Improved Medium Laser Shock Bomb Launcher Welding Torch Plasma Cutter [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 22 | 6 1 10 5 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 3 1 Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 4 | . . 3 1 Utility 5 | 1 1 1 2 Device 2 | . 1 1 . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 . 4 1 Energy Gun 5 | 2 . 2 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | . . 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 6 | . 1 . 5 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . 1 . 2 Highest Loss Streak 5 | . 1 . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 91 87 89 Engine 11 | . 14 11 9 Leg 11 | . 28 4 . Flight 18 | . . 26 33 Device 15 | . 7 22 14 Storage 11 | . 14 11 9 Hackware 1 | . . . 6 Energy Gun 13 | . 27 9 . Special Weapon 3 | . . 3 13 Peak Build Rating 17 | 6 7 12 17 Average Rating 8 | 3 6 8 13 On Entrance 5 | . 6 6 10 Naked Turns . | . . . . Heaviest Build 16 | 12 13 16 16 Greatest Support 20 | 20 20 20 16 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 5 8 8 Average Carried 5 | 2 3 6 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 5 8 7 Class Distribution -------------------- 83% | Mutant 6% | Sprinter 6% | Hacker-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 350 | 260 10 80 . Remotely . | . . . . Salvage Created 456 | . 162 294 . Parts 20 | . 6 12 2 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 7 | . 3 3 1 Guns 5 | . 2 3 . Cannons 1 | . . . 1 Classes Destroyed 6 | . 2 3 1 Worker 2 | . 1 1 . Hauler 2 | . . 2 . Watcher 1 | . . 1 . Swarmer 1 | . . . 1 Grunt 5 | . 3 2 . Sentry 1 | . . 1 . Best Kill Streak 4 | . 2 4 1 Combat Bots Only 2 | . 2 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 88 | . 16 16 56 Missed 31 | . 3 10 18 Damage Taken 511 | . 141 53 317 Core 123 | . 16 17 90 Absorbed by Shields . | . . . . Ignored by Resistances 154 | . 43 16 95 Core Remaining (%) 96 | 100 93 95 . Volleys Fired 64 | . 14 44 6 Largest 2 | . 2 2 2 Hottest 200 | . 100 200 200 Shots Fired 81 | . 25 47 9 Gun 68 | . 25 41 2 Cannon . | . . . . Launcher . | . . . . Special 13 | . . 6 7 Kinetic . | . . . . Thermal 81 | . 25 47 9 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | . 17 12 2 Robot Miss Streak 3 | . 2 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 55 | . 22 32 1 Core Hits 19 | . 7 11 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 3 . Burn 4 | . 1 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 708 | . 288 396 24 Guns 684 | . 288 396 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 708 | . 288 396 24 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 304 | . 304 129 74 Average Temperature 75 | . 151 55 31 Received Heat Transfer 216 | . 102 33 81 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . 1 1 . Combat Hostiles 1 | . 1 . . Parts Melted 5 | . 2 3 . Heat Transferred 2381 | . 925 1406 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 322 | . 94 322 205 Initial 115 | . . 33 115 Average 99 | . 19 165 139 Maximum Alert Level 1 | . . 1 1 Low Security (%) 80 | 100 100 55 97 Level 1 19 | . . 44 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 5 12 7 Peak Tracking Total 6 | . 2 3 6 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 1 5 2 Terminals 5 | . 1 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 1 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 25 | . 3 17 5 Successful 19 | . 1 14 4 Failed 6 | . 2 3 1 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 13 | . 3 8 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . . 1 3 Scanalyzers 8 | . . 8 . Garrison Access . | . . . . Terminal Hacks 8 | . 1 5 2 Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . . 1 Locate Traps 1 | . . 1 . Security Status 1 | . . . 1 Transport Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Registered Prototypes 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . . 1 2 Process 1 | . . . 1 Report Inventory 2 | . . 1 1 Scanalyzer 8 | . . 8 . Insert Component 4 | . . 4 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 4 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 32 | . . . 32 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 4 . Part Schematics Acquired 4 | . . 4 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 895 | 79 288 392 136 Spaces Moved 879 | 70 177 414 218 Core 28 | 28 . . . Treads . | . . . . Legs 279 | 42 177 60 . Wheels . | . . . . Hover . | . . . . Flight 572 | . . 354 218 Fastest Speed 31 | 50 120 34 31 Average Speed 63 | 92 120 48 37 Slowest Speed 120 | 120 120 120 117 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . . 2 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 5 22 41 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 10 | . . 6 4 Terrain Destroyed 12 | . . 6 6 Melee . | . . . . Projectile 12 | . . 6 6 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1107 | 84 227 549 247 Wait 106 | . 33 60 13 Move 870 | 69 176 409 216 Hop 3 | . . 2 1 Pick Up 28 | 9 3 12 4 Fast Attach . | . . . . Attach 20 | 6 1 9 4 Detach 6 | . . 6 . Swap 2 | . . 1 1 Drop 8 | . . 6 2 Fire 64 | . 14 44 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: Sto x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 3) 368 | -10/Materials | Entered another Materials area 368 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 681 | -9/Materials | Discovered new exit (range 11) 758 | -9/Materials | Discovered new exit (range 7) 760 | -9/Materials | Entered another Materials area 760 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 817 | -8/Materials | Identified exit to Storage 896 | -8/Materials | Self-destructed Last Messages --------------- >>Enumerate(Guards) Retrieving latest reported positions... Security request, restricting to local area... Found 2 active security squads. Downloaded coordinate data. 00821_ U-05 Engineer lays Concrete. 00822_ K-01 Serf collects debris. 00822_ U-05 Engineer lays Concrete. 00846_ Acquired Adv. Visual Processing Unit. 00848_ Dropped Terrain Scanner. 00851_ Acquired Lgt. Nuclear Core. 00859_ S-10 Pest destroyed. 00862_ Flight Unit destroyed. 00863_ R-06 Scavenger collects Lgt. Assault Rifle. 00865_ Mining Laser destroyed. 00867_ R-06 Scavenger collects Flight Unit. 00868_ Mining Laser destroyed. 00868_ Critical hit (Burn: +37). 00880_ Flight Unit destroyed. 00893_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????? 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Y ?????????????????????? | | ?????????????????????? >?????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????## ??????????????????????? | | ????????????????????? # ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 20 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonTerrainBeacon Manual? 0 Play Time 00:12:45 Cumulative 29.0 hours Start 2024.09.01 @ 17:28:17 End 2024.09.01 @ 17:41:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 58 Rogue 0 Adventurer 58 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0e12a86-6066-409f-a5f5-183aa7ec2d86