Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.05 @ 20:26:24 Player: Minty Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (199) 995 Value Destroyed (9514) 9514 Prototype IDs (44) 880 Alien Tech Used (4) 800 Bonus (7881) 7881 TOTAL SCORE: 27870 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3305 Follower Combat Kills 2232 Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Friendly Fire -1956 Cogmind --------- Core Integrity 195/1450 Matter 155/300 Energy 94/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Experimental Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Particle Reactor Subatomic Replicator Core Stripper Peak State ------------ > --- POWER ------------ Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Advanced Target Analyzer Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY -------- Compact Particle Reactor Compact Particle Reactor Gravmag Array Improved Antigrav System Antigrav Array Long-range Tractor Beam Hypervelocity Gauss Rifle Fusion Bomb Launcher [Rating: 119] Favorites ----------- Power Fission Core Engine Heavy Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Protection Improved Powered Armor Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Mass Driver Launcher Missile Launcher Special Weapon CPS Tube Impact Weapon Core Stripper Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Slots Evolved 16 | . . 2 . . . 6 . . 2 . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . . 2 . . 1 . . . . . . . . . . Utility 11 | . . 1 . . . 4 . . . . . 2 . . . . 2 2 . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Attached 144 | . 3 8 14 2 6 5 7 . 2 1 . 9 5 3 2 18 32 20 7 Power 16 | . . 1 3 . 1 . 1 . . . . . . . . 3 5 1 1 Engine 4 | . . 1 3 . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 . . . . . . . . . . 2 . . . Reactor 9 | . . . . . . . 1 . . . . . . . . 1 5 1 1 Propulsion 40 | . . 4 3 2 3 . 1 . 2 1 . 2 1 . . 2 13 6 . Treads 11 | . . . . 2 . . 1 . 2 1 . 1 1 . . 2 1 . . Leg 3 | . . 2 . . . . . . . . . 1 . . . . . . . Wheel 7 | . . 2 2 . 3 . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . . . . 12 1 . Flight 6 | . . . 1 . . . . . . . . . . . . . . 5 . Utility 57 | . 1 1 2 . 1 5 2 . . . . 5 4 1 . 9 13 9 4 Device 17 | . 1 . 2 . . 1 1 . . . . 3 1 1 . 2 1 3 1 Storage 4 | . . . . . 1 . . . . . . . . . . 1 2 . . Processor 20 | . . . . . . 2 . . . . . . 1 . . 6 5 3 3 Hackware 8 | . . . . . . 2 . . . . . . . . . . 4 2 . Protection 8 | . . 1 . . . . 1 . . . . 2 2 . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 31 | . 2 2 6 . 1 . 3 . . . . 2 . 2 2 4 1 4 2 Energy Gun 9 | . 2 1 2 . . . . . . . . 2 . 1 . . . 1 . Energy Cannon 4 | . . . 3 . . . . . . . . . . . 1 . . . . Ballistic Gun 5 | . . . 1 . . . . . . . . . . . . 3 1 . . Ballistic Cannon 2 | . . 1 . . . . . . . . . . . 1 . . . . . Launcher 6 | . . . . . . . 2 . . . . . . . . . . 3 1 Special Weapon 4 | . . . . . 1 . 1 . . . . . . . 1 1 . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 6 . . . . . . . . . . . 1 1 . 4 3 Parts Lost 55 | . . 1 . . . . . . . . . 5 . . . 13 4 27 5 Power 3 | . . . . . . . . . . . . . . . . 2 . 1 . Propulsion 13 | . . . . . . . . . . . . . . . . 3 . 10 . Utility 27 | . . . . . . . . . . . . 5 . . . 3 2 13 4 Weapon 12 | . . 1 . . . . . . . . . . . . . 5 2 3 1 Highest Loss Streak 11 | . . 1 . . . . . . . . . 3 . . . 10 2 11 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 6 5 5 6 6 7 11 13 14 13 14 13 11 11 12 12 9 6 4 4 Power 1 | 1 1 1 . . . 1 2 3 2 2 2 2 2 2 1 . . 1 1 Propulsion 1 | 4 4 4 6 2 . 2 2 2 2 2 1 . . . . . 1 . . Utility 3 | . . . . 2 3 3 4 4 4 5 5 3 4 5 5 6 2 1 . Weapon 2 | 1 . . . 1 1 1 2 3 3 3 3 3 3 3 4 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . 5 . 2 5 3 . . . . . . . . . 1 . 4 . 1 Power 3 | . 1 . . . . . . . . . . . . . 1 . 1 . . Propulsion 8 | . 2 . 2 4 . . . . . . . . . . . . . . . Utility 7 | . 1 . . 1 2 . . . . . . . . . . . 3 . . Weapon 2 | . 1 . . . 1 . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 94 89 100 95 99 89 93 93 93 94 94 87 84 94 88 74 92 72 22 Engine 2 | . 14 10 11 11 4 6 5 . . . . . . . . . . . . Core 3 | . . . . . 6 . . . 5 5 5 5 5 5 5 2 . . . Reactor 3 | . . . . . . . . 6 5 5 5 5 5 5 5 4 8 5 . Treads 14 | . . . . 16 20 . 8 20 22 23 23 19 18 21 21 17 1 . . Leg 1 | . 28 20 . . . . . . . . . . 2 . . . . . . Wheel 1 | . . . 21 5 1 20 11 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 15 6 . Device 16 | . 8 11 12 22 22 13 13 20 17 17 17 16 21 23 26 23 3 3 . Storage 6 | . 14 11 11 11 11 6 6 6 5 5 5 5 5 5 5 5 3 1 . Processor 10 | . . . . . . 11 13 13 11 11 11 8 7 10 10 10 30 30 15 Hackware 2 | . . . . . . 11 11 . . . . . . . . . 11 11 3 Protection 3 | . . 7 9 . . . 1 6 5 5 5 10 9 7 5 1 1 2 2 Energy Gun 2 | . 22 26 6 . . . . . . . . 2 5 5 1 . . . . Energy Cannon 11 | . . . 22 29 32 20 17 20 17 16 17 12 . 5 5 1 . . . Ballistic Gun 2 | . 6 . . . . . . . . . . . . . . 4 13 1 . Peak Build Rating 119 | 7 10 14 23 23 26 51 75 75 83 88 90 101 96 103 108 114 119 114 73 Average Rating 69 | 7 8 12 20 21 25 50 59 75 82 84 88 91 85 97 100 83 111 95 34 On Entrance 58 | 7 7 10 14 23 14 26 51 75 75 83 88 90 76 92 102 108 88 110 22 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . . 3 . . . 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 13 15 24 31 27 44 42 65 65 75 82 75 94 82 93 99 102 79 48 3 Greatest Support 153 | 20 20 20 20 40 40 32 110 110 136 143 143 147 148 148 148 153 84 60 3 Greatest Overweight (x) 2 | . . 1 2 1 2 1 1 . . . . . 2 . . 1 1 . . Average Overweight (x) . | . . . 1 . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 10 5 Average Capacity 12 | 8 8 8 8 8 11 15 15 15 15 15 15 15 15 15 15 15 11 6 5 Most Carried 15 | 7 7 8 8 8 14 13 15 15 15 15 15 15 15 15 15 15 15 9 5 Average Carried 11 | 7 6 6 7 7 8 12 14 15 14 15 14 13 13 14 14 12 10 4 4 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 10 5 5 Final Carried 15 | 7 6 7 8 8 14 13 15 15 15 15 15 13 15 14 15 15 9 5 4 Class Distribution -------------------- 29% | Scavenger-Tank 27% | Scavenger-Gunner 12% | Scavenger-Mutant 10% | Mutant 3% | Tank 3% | Derelict-Mutant 3% | Hacker-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -9/Storage Scavenger-Gunner | -9/Recycling Scavenger-Gunner | -9/Scraptown Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Zhirov Mutant | -3/Proximity Caves Scavenger-Gunner | -3/Research Hacker-Mutant | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Matter Collected 4674 | 200 43 86 214 30 60 . 339 60 40 84 . 277 219 142 97 952 1254 501 76 Remotely 614 | . . . . . . . . . . . . . . . . . 360 254 . Salvage Created 10761 | . 408 462 707 634 . . 543 81 221 103 . 2027 402 283 92 1006 2947 769 76 Parts 458 | . 23 28 33 27 . . 5 3 4 5 . 50 13 5 9 55 157 40 1 Haulers Intercepted 5 | . . . . 1 . . . . 1 . . 1 . . . . 2 . . Recyclers Shooed 3 | . 1 1 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . . . . 16 . . 12 5 8 29 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Combat Hostiles Destroyed 153 | . 10 9 7 10 . . 2 1 3 2 . 33 6 4 . 19 31 16 . Guns 55 | . 10 7 . . . . . . . . . 1 1 . . 2 31 3 . Cannons 45 | . . 2 7 10 . . . 1 2 2 . 14 . 2 . 5 . . . AOE 47 | . . . . . . . 2 . . . . 14 5 2 . 11 . 13 . Classes Destroyed 23 | . 6 2 . 4 . . 1 . . 1 . 5 . . . 2 1 1 . Worker 9 | . . 3 1 . . . . . . . . 1 . . . . . 4 . Builder 3 | . 1 2 . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . Hauler 5 | . . . . 1 . . . . 1 . . 1 . . . . 2 . . Recycler 10 | . 1 . 5 1 . . . . . . . 1 . . . . 1 . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . Mechanic 2 | . . . . . . . . . . . . 2 . . . . . . . Operator 2 | . 1 . . . . . . . . . . 1 . . . . . . . Watcher 6 | . 2 . . . . . . . . . . 2 . . . . 2 . . Swarmer 29 | . 6 . . . . . . . 1 2 . 6 6 3 . 1 . 4 . Saboteur 2 | . . . . . . . . . . . . 1 . . . 1 . . . Grunt 70 | . 4 7 5 2 . . . 1 . . . 18 . . . 11 16 6 . Brawler 5 | . . . . 1 . . . . . . . 1 . . . 2 1 . . Duelist 2 | . . . . . . . . . . . . 1 . . . 1 . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . Sentry 16 | . . 2 2 5 . . . . 2 . . 1 . 1 . 1 2 . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . Hunter 10 | . . . . . . . . . . . . . . . . . 4 6 . Programmer 13 | . . . . 1 . . . . . . . 2 . . . 2 8 . . Heavy 1 | . . . . . . . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . Compactor 2 | . . . . . . . 2 . . . . . . . . . . . . Ranger 4 | . . . . . . . . . . . . . . . . 4 . . . Decomposer 3 | . . . . . . . . . . 1 . . 2 . . . . . . Packrat 2 | . . . . . . . . . . . . . . 2 . . . . . Wasp 2 | . . . . . . . 1 1 . . . . . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 12 | . 5 8 12 7 . . 1 1 2 2 . 11 4 3 . 9 8 10 1 Combat Bots Only 10 | . 5 3 7 6 . . 1 1 1 2 . 8 4 3 . 9 8 10 . Max Kills in Single Turn 10 | . 2 1 1 2 . . 1 2 1 1 . 10 2 2 . 3 3 7 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . . Exploded 7 | . . . . . . . 1 . . . . 7 2 2 . 3 . 3 . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Hostile Shots Fired 841 | . 34 58 18 23 . . . 2 . 17 . 112 16 10 . 108 147 267 29 Missed 299 | . 14 17 3 6 . . . . . 5 . 22 8 3 . 25 61 127 8 Hits 542 | . 20 41 15 17 . . . 2 . 12 . 90 8 7 . 83 86 140 21 Melee 24 | . . . . 1 . . . . . . . 7 . . . 15 . 1 . Projectile 518 | . 20 41 15 16 . . . 2 . 12 . 83 8 7 . 68 86 139 21 Critical Strikes 29 | . 1 1 . . . . . . . . . 5 . . . 8 4 5 5 Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . . Damage Taken 10546 | . 188 507 178 237 . . 36 28 20 339 . 2007 139 129 . 1555 1687 2767 729 Core 1958 | . 45 71 36 44 . . . . . . . 90 . 10 . 223 184 759 496 Absorbed by Shields 470 | . . . . . . . . . . . . . . . . 470 . . . Reduced by Siege Mode 61 | . . . . . . . . . . . . 61 . . . . . . . Redirected to Shielding 182 | . . . . . . . . . . . . . . 2 . . 152 28 . Ignored by Resistances 610 | . . . . . . . . . . 21 . 337 . . . 218 27 7 . Regen/Repaired (Parts) 1904 | . . 68 . . . . 356 16 . 151 . 580 313 . . . 420 . . Core Remaining (%) 85 | 100 82 . . . 62 . . 100 . . 100 . . . . 67 85 . . Volleys Fired 384 | . 38 38 17 14 1 . 16 2 5 8 1 56 28 12 8 49 57 30 4 Largest 3 | . 2 3 3 3 1 . 3 3 3 3 3 3 2 3 3 3 3 2 1 Hottest 222 | . 100 156 204 204 . . 204 204 204 204 204 204 105 184 184 222 103 82 30 Shots Fired 871 | . 76 101 51 42 1 . 26 6 15 18 3 147 34 19 21 91 172 43 5 Gun 455 | . 76 97 2 . . . . . . . . 7 29 4 6 37 172 25 . Cannon 341 | . . 4 49 42 . . 13 6 15 15 3 132 . 14 14 34 . . . Launcher 72 | . . . . . . . 13 . . 3 . 8 5 1 . 19 . 18 5 Special 3 | . . . . . 1 . . . . . . . . . 1 1 . . . Kinetic 289 | . 13 4 1 . . . . . . . . . . 12 7 55 172 25 . Thermal 503 | . 63 97 50 42 . . 13 6 15 15 3 135 29 6 13 16 . . . Explosive 72 | . . . . . . . 13 . . 3 . 8 5 1 . 19 . 18 5 Electromagnetic 4 | . . . . . . . . . . . . 4 . . . . . . . Robot Hit Streak 28 | . 11 7 26 8 9 . 8 1 3 5 . 23 9 4 18 11 28 11 6 Robot Miss Streak 9 | . 4 5 1 1 . . 2 3 2 1 . 3 3 1 . 9 3 2 1 Penetration Max 2 | . . . . . . . . . . . . . . . . 2 2 1 . Secondary Targets 12 | . 3 1 . . . . . . . . . . . . . . 8 . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . 1 . . Shots Hit Robots 551 | . 37 56 26 27 1 . 16 2 8 10 . 106 23 11 18 54 131 24 1 Core Hits 410 | . 21 23 15 12 . . 7 3 5 18 . 99 23 7 2 63 68 42 2 Critical Kills 51 | . 1 . . . . . . . 1 . . 2 . . . 8 36 3 . Critical Parts Destroyed 45 | . . . . . . . . . . . . . . . . 4 36 5 . Critical Strikes 112 | . 6 4 . . . . . . 1 . . 2 1 1 2 13 74 8 . Burn 13 | . 5 4 . . . . . . . . . . 1 1 2 . . . . Meltdown 4 | . . . . . . . . . 1 . . 2 . . . 1 . . . Destroy 94 | . 1 . . . . . . . . . . . . . . 11 74 8 . Blast 1 | . . . . . . . . . . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22292 | . 476 778 511 687 . . 1996 62 206 748 21 7142 1137 508 483 3317 1078 3002 140 Guns 3284 | . 476 714 . . . . . . . . . 130 424 57 141 164 1078 100 . Cannons 5329 | . . 64 511 687 . . 204 62 206 247 21 2158 . 245 342 582 . . . Explosions 13659 | . . . . . . . 1792 . . 487 . 4848 713 206 . 2571 . 2902 140 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 20 | . . . . . . . . . . 14 . 6 . . . . . . . Kinetic 2237 | . 49 64 . . . . . . . . . . . 203 188 555 1078 100 . Thermal 7195 | . 427 714 511 687 . . 204 62 206 247 21 3107 424 99 295 191 . . . Explosive 12552 | . . . . . . . 1792 . . 487 . 3741 713 206 . 2571 . 2902 140 Electromagnetic 288 | . . . . . . . . . . . . 288 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 1 1 . . . . . . . 3 3 3 3 3 7 5 5 Average Corruption 2 | . . . 1 1 . . . . . . . 3 3 3 3 3 3 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 83 | . . . . 4 . . . . . . . 7 12 6 6 30 11 2 5 Message Errors 22 | . . . . 2 . . . . . . . 3 3 2 1 6 4 . 1 Matter Fused 10 | . . . . . . . . . . . . 1 3 1 . 3 2 . . Heat Flow Errors 7 | . . . . 1 . . . . . . . . 1 . 1 4 . . . Energy Discharges 13 | . . . . . . . . . . . . 2 2 . . 6 . 1 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . . . . . . . . . 1 1 . . . Data Loss (minor) 11 | . . . . . . . . . . . . . 1 1 1 3 4 . 1 Data Loss (major) 7 | . . . . 1 . . . . . . . 1 1 1 1 1 . 1 . Misfires 7 | . . . . . . . . . . . . . 1 1 1 2 1 . 1 Alerts 3 | . . . . . . . . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 803 | . . . 1 31 . . 2 . . . . 451 9 93 3 44 . 156 13 Projectiles 130 | . . . 1 31 . . . . . . . . . 93 3 2 . . . Explosions 673 | . . . . . . . 2 . . . . 451 9 . . 42 . 156 13 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 4 | . . 1 . . . . . . . . . 1 . . . 2 . . . Impact 1 | . . . . . . . . . . . . 1 . . . . . . . Kinetic 3 | . . 1 . . . . . . . . . . . . . 2 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 722 | . . . . . . . 36 . . 72 . 94 20 34 . 187 . 43 236 Shots 19 | . . . . . . . 1 . . 2 . 2 1 1 . 5 . 3 4 Rammed 2 | . . . . . . . . . . 1 . 1 . . . . . . . Targets Rammed 3 | . . . . . . . . . . 2 . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 . . . . . . . . . Highest Temperature 531 | . 135 380 531 198 . . 27 84 57 114 57 197 171 156 199 187 29 6 . Average Temperature 95 | . 34 115 200 69 . . 18 48 31 44 34 99 72 38 105 68 7 6 . Received Heat Transfer 1597 | . 63 261 90 72 . . . . . 18 . 451 . . . 212 226 204 . Effects 3 | . . . 3 . . . . . . . . . . . . . . . . Shutdowns 2 | . . . 2 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . 2 . . . 1 . . . Total Turns 184 | . . . . . . . . . . . . 179 . . . 5 . . . Longest Duration 111 | . . . . . . . . . . . . 111 . . . 5 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . 1 . . . . 4 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . 1 . . 4 . . . 1 . . . Combat Hostiles 6 | . . . . . . . . . 1 . . 4 . . . 1 . . . Parts Melted 35 | . 3 6 1 . . . . . 2 . . 21 . 2 . . . . . Heat Transferred 14168 | . 1628 2368 925 1221 . . 370 111 370 444 37 4659 925 259 592 259 . . . Parts Sabotaged 7 | . . . . . . . . . . . . 4 . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Maximum Alert Level 5 | . 1 . . 1 . . . 2 3 . . 5 . . . . 3 4 3 Low Security (%) 37 | 100 98 100 100 86 . 100 100 16 12 . . . . . . . . . . Level 1 7 | . 1 . . 13 . . . 1 50 . . 13 . . . . . . . Level 2 13 | . . . . . . . . 81 26 . . . . . . . 8 64 . Level 3 28 | . . . . . . . . . 11 . . 10 . . . . 91 13 100 Level 4 4 | . . . . . . . . . . . . 18 . . . . . 22 . Level 5 . | . . . . . . . . . . . . 2 . . . . . . . High Security 8 | . . . . . . . . . . . . 55 . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 3172 | . 200 168 181 211 . 27 24 571 855 . . 3172 . . . . 1034 1412 1027 Initial 916 | . . 73 59 64 . . 2 . 259 . . 333 . . . . 916 576 794 Average 626 | . 87 88 59 144 . 7 3 412 404 . . 1761 . . . . 798 796 925 Influence Increases 11092 | . 270 285 257 247 . 39 75 671 846 660 . 3169 228 126 5 405 1930 1496 383 Destroy 0b10 Robot/C 4240 | . 200 180 140 220 . . . 240 280 300 . 1060 180 100 . 380 620 340 . Destroy 0b10 Robot/NC 255 | . 25 25 30 10 . . . 10 15 . . 60 10 5 5 5 25 25 5 Destroy Leader 674 | . 44 60 40 . . . . 40 54 30 . 178 10 10 . 20 128 60 . Allied During Kill 2045 | . . . . 1 . . . 290 349 330 . 1036 28 11 . . . . . Trap Triggered on 0b10 50 | . . . . . . . . . . . . . . . . . 50 . . Successful Hack 181 | . . 3 . . . 39 . 35 . . . 36 . . . . 11 15 42 Disable Machine 795 | . . 15 45 . . . . 15 60 . . 435 . . . . 30 105 90 Destroy Structure 1382 | . 1 2 2 1 . . 75 41 88 . . 304 . . . . 16 606 246 Advance Influence 900 | . . . . . . . . . . . . . . . . . 900 . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 555 | . . . . 15 . . . . . . . 60 . . . . 135 345 . Influence Decreases 10065 | . 96 317 232 273 141 32 82 140 530 715 262 557 1497 565 1439 380 931 1108 768 Entered New Map 5398 | . . 101 83 103 141 . 5 . 272 315 152 197 1163 357 1434 . 9 448 618 Time Decay 3347 | . 96 206 149 170 . 32 77 120 238 380 110 180 334 198 5 250 482 230 90 Search Patrol Dispatched 400 | . . . . . . . . . . . . . . . . . 400 . . Lost Part 550 | . . 10 . . . . . . . . . 50 . . . 130 40 270 50 Lost Ally 220 | . . . . . . . . 20 20 20 . 130 . 10 . . . 10 10 Purge Threat 150 | . . . . . . . . . . . . . . . . . . 150 . Squads Dispatched 53 | . 1 4 2 . . 1 . 3 3 . . 22 . . . 1 9 7 . Investigation 13 | . . 2 1 . . 1 . 1 2 . . 2 . . . . 3 1 . Extermination 7 | . . . . . . . . 1 . . . . . . . . 3 3 . Reinforcement 12 | . 1 2 1 . . . . 1 1 . . 2 . . . . 1 3 . Assault 16 | . . . . . . . . . . . . 14 . . . 1 1 . . Garrison 5 | . . . . . . . . . . . . 4 . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . . . . 4 . . Construction Impeded 4 | . . . . . . . . 1 1 . . . . . . . 1 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Distress Signals 11 | . . 1 2 . . . . . . . . 2 . . . 1 2 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 312 | . 13 15 10 7 . . 4 9 9 14 . 73 10 6 . 27 47 60 8 Peak Tracking Total 18 | . 4 3 5 6 . . 3 3 3 5 . 14 5 4 . 8 8 18 7 Tactical Retreats 19 | . . . . 1 . . 1 . . . . 3 . . . . 6 8 . Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Traps Triggered 5 | . . . . . . 1 . . 1 . . 1 . . . . 1 . 1 Indirectly 1 | . . . . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . . . . 5 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . . . 6 . . Triggered 5 | . . . . . . . . . . . . . . . . . 5 . . Most Traps Carried 6 | . . . . . . . . . . . . . . . . 6 6 . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Machines Disabled 55 | . . 1 3 . . . . 1 4 . 1 29 . . 1 . 2 7 6 Max in Single Turn 15 | . . 1 1 . . . . . . . 1 15 . . 1 . 1 2 2 Garrison Access 3 | . . . . . . . . . 1 . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Machines Accessed 36 | . . 4 2 2 . 3 . 2 2 . . 5 . . 4 . 5 5 2 Terminals 16 | . . 1 2 2 . 2 . 2 . . . 2 . . . . 1 2 2 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations 3 | . . 2 . . . . . . . . . . . . . . 1 . . Recycling Units 2 | . . 1 . . . . . . . . . . . . . . . 1 . Scanalyzers 5 | . . . . . . . . . 1 . . 2 . . . . 1 1 . Garrison Access 5 | . . . . . . . . . 1 . . 1 . . . . 2 1 . Total Hacks 108 | . . 13 5 3 . 10 . 6 5 . . 13 . . 17 . 18 14 4 Successful 63 | . . 9 . . . 5 . 4 1 . . 4 . . 17 . 13 8 2 Failed 44 | . . 4 5 3 . 5 . 2 4 . . 9 . . . . 5 5 2 Catastrophic 10 | . . . 2 1 . 1 . . 2 . . 3 . . . . 1 . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . 1 . Manual 25 | . . 1 3 2 . 4 . 2 . . 1 . . . . . . 8 4 Terminals 45 | . . 4 5 3 . 7 . 6 . . . 4 . . . . 3 9 4 Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . . Repair Stations 17 | . . 7 . . . . . . . . . . . . . . 10 . . Recycling Units 3 | . . 2 . . . . . . . . . . . . . . . 1 . Scanalyzers 13 | . . . . . . . . . 2 . . 5 . . . . 3 3 . Garrison Access 10 | . . . . . . . . . 3 . . 4 . . . . 2 1 . Terminal Hacks 28 | . . 2 . . . 2 . 3 . . . . . . 17 . . 4 . Record 6 | . . 1 . . . . . . . . . . . . 5 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 6 | . . 1 . . . 1 . . . . . . . . 4 . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 14 | . . 4 . . . . . . . . . . . . . . 10 . . Scan Component 7 | . . 2 . . . . . . . . . . . . . . 5 . . Repair 7 | . . 2 . . . . . . . . . . . . . . 5 . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . 4 . . . . 2 1 . Insert Component 1 | . . . . . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . . Retrieve Study 5 | . . . . . . . . . . . . 2 . . . . 2 1 . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . . . . 1 1 . Seal Access 3 | . . . . . . . . . 1 . . . . . . . 1 1 . Unauthorized Hacks 8 | . . 1 . . . 2 . 1 . . . . . . . . . 2 2 Terminals 7 | . . 1 . . . 2 . 1 . . . . . . . . . 1 2 Assimilate 3 | . . . . . . . . . . . . . . . . . . 1 2 Botnet 4 | . . 1 . . . 2 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . Scrapoids 1 | . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . . 3 3 2 . 3 . 2 2 . . 5 . . . . 4 3 2 Full Trace Events 11 | . . 2 1 . . 1 . 1 1 . . 2 . . . . 3 . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . 81 . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . 1 . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . . . . . 2 . . . . 2 1 . Parts Repaired 7 | . . 2 . . . . . . . . . . . . . . 5 . . Time 378 | . . 52 . . . . . . . . . . . . . . 326 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . 6 . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Total Allies 30 | . . . . 3 1 . 19 . . . . . . . . . . 6 1 Largest Group 19 | . . . . 3 4 2 19 15 13 12 10 10 2 1 . . . 5 1 Highest-Rated Group 702 | . . . . 35 69 44 702 602 552 503 416 416 63 43 . . . 320 45 Highest-Rated Ally 64 | . . . . 15 34 34 50 50 50 50 50 50 43 43 . . . 64 45 Initial UFD Resources 34 | . . . . . . 24 24 24 26 26 26 30 30 30 30 32 32 34 31 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 431 | . . . . 2 . . 72 39 46 35 . 191 6 6 . . . 34 . Total Damage 12641 | . . . . 44 . . 2707 1780 2032 1191 . 4043 70 173 . . . 601 . Kills 76 | . . . . 1 . . 7 13 13 13 . 24 3 1 . . . 1 . Allies Corrupted 2 | . . . . . . . . . . . . 1 . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Active Infowar (turns) 6536 | . . . . . . 117 512 265 500 899 221 604 416 401 327 660 923 495 196 Optics 6536 | . . . . . . 117 512 265 500 899 221 604 416 401 327 660 923 495 196 Sensors 59 | . . . . . . . . . . . . . . . . . . . 59 Seismic 97 | . . . . . . . . . . . . . . . . . . 97 . T.N.C. 197 | . . . . . . . . . . . . . . . . . 104 93 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 2 . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Turns Passed 11869 | 5 267 424 339 342 1800 118 512 265 500 899 221 825 745 401 327 1933 1255 495 196 Spaces Moved 7358 | 5 126 148 259 148 985 110 327 154 272 480 116 300 376 215 166 909 1006 974 282 Core 298 | . . . . . . . . . . . . . . . . . . 16 282 Treads 4107 | . . . . 77 874 . 107 154 272 480 116 300 374 215 166 909 63 . . Legs 272 | 5 126 139 . . . . . . . . . . 2 . . . . . . Wheels 780 | . . 9 259 71 111 110 220 . . . . . . . . . . . . Hover 1195 | . . . . . . . . . . . . . . . . . 943 252 . Flight 706 | . . . . . . . . . . . . . . . . . . 706 . Fastest Speed 31 | 120 120 95 95 95 100 98 98 166 165 165 167 167 167 167 167 160 44 31 50 Average Speed 126 | 120 120 146 95 128 175 98 120 166 165 165 167 167 168 167 167 175 68 38 50 Slowest Speed 260 | 120 120 190 110 160 240 98 166 166 166 167 167 170 260 167 167 240 160 52 50 Overloaded Moves 78 | . . . . . . . . . . . . . . . . . . 78 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . . . . . . 16 . Potential Cave-ins 11 | . . . . . . . 11 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 36 | 2 40 21 30 19 47 6 91 6 11 75 19 14 61 58 61 87 22 36 25 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . . . . 1 . . . 1 3 . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . . . . . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 11 | . . . . . 5 . . . . 2 . . 2 1 . 1 . . . Spaces Dug 52 | . . . . . . . . . . . . . . 7 . . . 45 . Terrain Destroyed 895 | . . . . . . . 79 . . 63 . 154 36 14 . 201 7 250 91 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 16 | . . . . . . . . . . . . . . 7 . 9 . . . AOE 871 | . . . . . . . 79 . . 63 . 154 36 7 . 192 . 249 91 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Total 9172 | 4 167 271 308 273 1054 121 418 160 312 569 142 501 452 239 201 1167 1448 1031 334 Wait 915 | . . 70 1 7 30 . 58 3 29 76 23 123 33 4 8 156 282 2 10 Move 7311 | 4 125 147 258 147 984 110 326 153 271 480 115 300 375 214 165 908 1005 942 282 Hop 15 | . . . . . . . . . . . . . . . . . . 15 . Pick Up 68 | . . 3 4 5 16 4 2 1 1 . 1 2 4 . 5 8 10 1 1 Fast Attach 74 | . 1 4 1 . 1 . 1 . 1 . . 2 4 . 1 15 19 17 7 Attach 61 | . . 4 . 1 5 6 3 . 1 . . 6 3 2 3 9 4 9 5 Detach 42 | . . 2 1 3 3 1 3 . . . . 1 2 . 3 5 4 9 5 Swap 85 | . 2 1 19 1 5 . 8 . 2 3 . 11 2 5 4 6 16 . . Drop 94 | . 1 2 7 8 9 . 1 1 2 1 2 . 1 2 4 10 32 6 5 Fire 384 | . 38 38 17 14 1 . 16 2 5 8 1 56 28 12 8 49 57 30 4 Melee . | . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . . . . . . . 13 . 15 Rewire 87 | . . . . 87 . . . . . . . . . . . . . . . Trap 6 | . . . . . . . . . . . . . . . . . 6 . . Miscellaneous 1 | . . . . . . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -9/Recycling -9/Scraptown -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 2 exits: [*Upp x2]) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 7) 254 | -10/Materials | Discovered new exit (range 16) 273 | -10/Materials | Entered another Materials area 273 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 309 | -9/Materials | Build established: Mutant 310 | -9/Materials | Repaired Ion Engine 364 | -9/Materials | Repaired Aluminum Leg 554 | -9/Materials | Discovered new exit (range 13) 697 | -9/Materials | Entered Storage 823 | -9/Storage | Build established: Tank 1003 | -9/Storage | Destroyed 7 combat bots 1034 | -9/Storage | Used back door to open Recycling access 1034 | -9/Storage | Discovered new exit (range 3) 1036 | -9/Storage | Entered Recycling 1255 | -9/Recycling | Build established: Scavenger-Gunner 1331 | -9/Recycling | Scanned before Scraplab entrance 1359 | -9/Recycling | Entered Scraplab 1372 | -9/Recycling | Discovered new exit (range 3) 1378 | -9/Recycling | Entered Scraptown 1378 | -9/Scraptown | Accompanied by 3 allies 1378 | -9/Scraptown | System corruption cleaned by C-Scrubber 1600 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1627 | -9/Scraptown | Visited UFD Registry 1627 | -9/Scraptown | Registered with UFD as "Megachaser" 1677 | -9/Scraptown | Visited LU-1G1's Boring Crew 1704 | -9/Scraptown | Visited Junk Repository 1776 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1800 | -9/Scraptown | Found DCF Scrap (31 items) 1835 | -9/Scraptown | Visited Curators Association 1880 | -9/Scraptown | Visited Scrap Suit Storage 1905 | -9/Scraptown | Visited Infowarlord's Domain 1944 | -9/Scraptown | Found Spectral Analyzer 1971 | -9/Scraptown | Visited Derelict Rescue Squad 1981 | -9/Scraptown | Found DRS Beacon 2052 | -9/Scraptown | Botcube activated 2145 | -9/Scraptown | Visited A0-MCA Data Center 2155 | -9/Scraptown | Given a B+ rating by A0-MCA 2162 | -9/Scraptown | Found A0-MCA's Component Scanner 2203 | -9/Scraptown | Attached CPS modules to *The Scrap. 2221 | -9/Scraptown | Visited Junk Cannon Lab 3094 | -9/Scraptown | Met Optimus 3094 | -9/Scraptown | Accepted into 0bPrime 3155 | -9/Scraptown | Discovered new exit (range 3) 3178 | -9/Scraptown | Entered Factory 3178 | -6/Factory | Accompanied by 2 allies 3178 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 3296 | -6/Factory | Sucked down chute 3296 | -6/Factory | Entered Waste 3309 | -6/Waste | Spotted C-40 Crusher 3309 | -6/Waste | Spotted C-40 Crusher 3310 | -6/Waste | Spotted C-40 Crusher 3312 | -6/Waste | Spotted C-40 Crusher 3336 | -6/Waste | 2 allies followed down the chute 3353 | -6/Waste | Spotted C-40 Crusher 3408 | -6/Waste | Destroyed C-40 Crusher 3465 | -6/Waste | Spotted C-40 Crusher 3481 | -6/Waste | Build established: Hacker-Skirmisher 3491 | -6/Waste | Discovered new exit (range 12) 3499 | -6/Waste | Warlord forces began an assault 3503 | -6/Waste | Destroyed C-40 Crusher 3507 | -6/Waste | Allies destroyed C-40 Crusher 3515 | -6/Waste | Allies destroyed C-40 Crusher 3532 | -6/Waste | Allies destroyed C-40 Crusher 3581 | -6/Waste | Lost 4 allies 3698 | -6/Waste | Found Broken Imp. Powered Armor 3808 | -6/Waste | Entered Factory 3808 | -6/Factory | Accompanied by 15 allies 3968 | -6/Factory | Identified exit to Lower Caves 3988 | -6/Factory | Build established: Scavenger-Tank 4011 | -6/Factory | Discovered new exit (range 24) 4073 | -6/Factory | Entered another Factory area 4073 | -5/Factory | Accompanied by 13 allies 4073 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4161 | -5/Factory | Discovered new exit (range 23) 4432 | -5/Factory | Discovered new exit (range 18) 4573 | -5/Factory | Entered Upper Caves 4573 | -5/Upper Caves | Accompanied by 12 allies 4755 | -5/Upper Caves | Learned Factory emergency access door positions 4788 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4889 | -5/Upper Caves | Learned location of Warlord (-5) 4982 | -5/Upper Caves | Encountered a Warlord checkpoint 5425 | -5/Upper Caves | Discovered new exit (range 7) 5472 | -5/Upper Caves | Entered another Upper Caves area 5472 | -5/Upper Caves | Accompanied by 10 allies 5519 | -5/Upper Caves | Encountered a Warlord checkpoint 5528 | -5/Upper Caves | Discovered new exit (range 15) 5617 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 5630 | -5/Upper Caves | Found Molecular Deconstructor 5693 | -5/Upper Caves | Entered Factory 5693 | -4/Factory | Accompanied by 10 allies 5693 | -4/Factory | Evolved 2 slots: Utility x2 5802 | -4/Factory | Garrison activated, responded to threat 5803 | -4/Factory | Spotted B-86 Titan 5806 | -4/Factory | Destroyed B-86 Titan 5827 | -4/Factory | Destroyed 8 combat bots 5926 | -4/Factory | Garrison activated, responded to threat 6063 | -4/Factory | High security lockdown imminent 6143 | -4/Factory | High security lockdown engaged 6338 | -4/Factory | Destroyed 8 combat bots 6351 | -4/Factory | Discovered new exit (range 8) 6360 | -4/Factory | Lost 3 parts (3u) 6518 | -4/Factory | Entered Upper Caves 6518 | -4/Upper Caves | Accompanied by 2 allies 6547 | -4/Upper Caves | Lost 4 allies 6787 | -4/Upper Caves | Build established: Scavenger-Mutant 6994 | -4/Upper Caves | Learned Research security intel 7219 | -4/Upper Caves | Discovered new exit (range 14) 7263 | -4/Upper Caves | Entered another Upper Caves area 7263 | -4/Upper Caves | Accompanied by 2 allies 7265 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7472 | -4/Upper Caves | Build established: Scavenger-Tank 7651 | -4/Upper Caves | Learned location of Testing (-3) 7656 | -4/Upper Caves | Discovered new exit (range 6) 7664 | -4/Upper Caves | Entered Zhirov 7664 | -4/Zhirov | Discovered new exit (range 3) 7739 | -4/Zhirov | Learned location of Quarantine (-2) 7739 | -4/Zhirov | Learned location of Command (-1) 7833 | -4/Zhirov | Attached CPS modules to B-86 Titan. 7893 | -4/Zhirov | Found Alien Artifact 7893 | -4/Zhirov | Identified Integrated Dissipator 7893 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7914 | -4/Zhirov | Found Alien Artifact 7969 | -4/Zhirov | Cloak Generator disabled 7979 | -4/Zhirov | Enhanced Grunts warped into view 7991 | -4/Zhirov | Entered Proximity Caves 7994 | -3/Proximity Caves | Spotter reported a threat 7994 | -3/Proximity Caves | Spotter reported a threat 8047 | -3/Proximity Caves | Spotter reported a threat 8088 | -3/Proximity Caves | Spotter reported a threat 8384 | -3/Proximity Caves | Build established: Derelict-Mutant 8498 | -3/Proximity Caves | Spotter reported a threat 8553 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 8589 | -3/Proximity Caves | Destroyed 9 combat bots 8606 | -3/Proximity Caves | Spotter reported a threat 8646 | -3/Proximity Caves | Activated DRS Beacon 8668 | -3/Proximity Caves | Identified Transdimensional Reconstructor 8668 | -3/Proximity Caves | Warped through subspace 8693 | -3/Proximity Caves | Spotter reported a threat 8694 | -3/Proximity Caves | Lost 10 parts (2p2n3u3w) 8728 | -3/Proximity Caves | Spotter reported a threat 8932 | -3/Proximity Caves | Build established: Mutant 9553 | -3/Proximity Caves | Build established: Scavenger-Mutant 9878 | -3/Proximity Caves | Build established: Scavenger-Gunner 9904 | -3/Proximity Caves | Discovered new exit (range 12) 9924 | -3/Proximity Caves | Entered Research 9924 | -3/Research | Evolved 2 slots: Utility x2 10174 | -3/Research | Search patrols dispatched 10300 | -3/Research | Spotted B-86 Titan 10424 | -3/Research | Search patrols dispatched 10631 | -3/Research | Found Fusion Bomb Launcher 10674 | -3/Research | Search patrols dispatched 10703 | -3/Research | Repaired Hyp. Gauss Rifle+ 10813 | -3/Research | Repaired Com. Particle Reactor 10877 | -3/Research | Repaired Imp. Antigrav System 10924 | -3/Research | Search patrols dispatched 10934 | -3/Research | Repaired Hyp. Coil Gun+ 10986 | -3/Research | Repaired Hyp. Gauss Rifle+ 11027 | -3/Research | Garrison activated, responded to threat 11170 | -3/Research | Discovered new exit (range 5) 11174 | -3/Research | First assault squad dispatched 11179 | -3/Research | Entered another Research area 11179 | -2/Research | Evolved 2 slots: Utility x2 11213 | -2/Research | Destroyed 10 combat bots 11285 | -2/Research | Spotted B-90 Cyclops 11353 | -2/Research | Lost 11 parts (1p4n4u2w) 11363 | -2/Research | Spotted B-90 Cyclops 11393 | -2/Research | Found Prototype Hackware 11393 | -2/Research | Identified Exp. Hacking Suite 11395 | -2/Research | Found Prototype Launcher 11395 | -2/Research | Identified Adv. Micro-nuke Launcher 11397 | -2/Research | Found Adv. Micro-nuke Launcher 11419 | -2/Research | Spotted B-90 Cyclops 11454 | -2/Research | Identified exit to Quarantine 11519 | -2/Research | Central database locked down 11660 | -2/Research | Spotted Executioner 11661 | -2/Research | Cargo convoy interrupted 11663 | -2/Research | Scrapoids reinforcements arrived? 11668 | -2/Research | Core integrity fell below 50% 11674 | -2/Research | Entered Quarantine 11699 | -2/Quarantine | Lost 11 parts (4n6u1w) 11718 | -2/Quarantine | Cryocooling Duct disabled 11733 | -2/Quarantine | Ambient heat levels rising (+20) 11733 | -2/Quarantine | Non-combat units ordered to evacuate 11733 | -2/Quarantine | Found Prototype Processor 11733 | -2/Quarantine | Identified Exp. Target Analyzer 11759 | -2/Quarantine | Found Alien Impact Weapon 11759 | -2/Quarantine | Identified Core Stripper 11798 | -2/Quarantine | Found Alien Artifact 11822 | -2/Quarantine | Found Alien Artifact 11822 | -2/Quarantine | Identified Core Reset Matrix 11822 | -2/Quarantine | Identified Subatomic Replicator 11822 | -2/Quarantine | Used Core Reset Matrix 11826 | -2/Quarantine | Detected hypermatrix surge 11826 | -2/Quarantine | Sensed 15 artifacts in vicinity 11830 | -2/Quarantine | Found Unknown Launcher 11830 | -2/Quarantine | Identified Gamma Bomb Array 11869 | -2/Quarantine | Core integrity fell below 20% 11870 | -2/Quarantine | Self-destructed Last Messages --------------- 11815_ The unstable cave ceiling collapses. 11822_ Acquired Alien Artifact. 11822_ Identified Core Reset Matrix. 11822_ Wiping memory... 11823_ CORE RESET 11826_ Detected hypermatrix surge. 11826_ Sensed 15 artifacts in vicinity. 11830_ Acquired Unknown Launcher. 11830_ Identified Gamma Bomb Array. 11831_ Dropped Gamma Bomb Array. 11839_ Exp. Hacking Suite destroyed. 11842_ Imp. Melee Analysis Suite destroyed. 11865_ C-30 ARC bursts open, deploying its payload. 11865_ H-88 Terminator unfolds itself. 11865_ Penetrated by Slug. 11865_ Slug penetrates Wall. 11867_ Penetrated by Slug. 11868_ Adv. Micro-nuke Launcher destroyed. 11868_ Destroyed Adv. Micro-nuke Launcher. 11868_ Suspension Chamber breached. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????##????????????????????????????????????????? | | ?????? ! ????????###+###?????????????????????????? | | ?????? ???????# ?????????????????????????? | | ??????? ???????# ??????????????????????????? | | ??????? ???????# ??????????????????????????? | | ??????? ??????? ??????????????????????????? | | ??????? ???????# #??????????????????????????? | | ??????## ##??????# #??????????????????????????? | | ?????## #???#### #??????????????????????????? | | ?????? ???# #??????????????????????????? | | ????### #???? #??????????????????????????? | | ????# # ###? #??????????????????????????? | | ????# # # ## #??????????????????????????? | | ????### # # ### ###########????????????????? | | ????# # # #????????????????? | | ???## # # """"""" #????????????????? | | ???# # " # " #????????????????* | | ???# # """ """ #????????????????? | | ???### # p "]" " " #????????????????? | | ?????# # " #????????????????? | | ?????# # #????????????????? | | ###### # ### p #????????????????? | | # ###?# @ ##???????????????????? | | # # #?# #??????????????????? | | # "" # #?# #??????????????????? | | # " / " #?# #??????????????????? | | # " """ # #?# #??????????????????? | | # """!" # #?#### # p ##??????????????????? | | ! ## ##????##### p #???????????????????? | | ## #?????????p hh #???????????????????? | | ## #????????? %#???????????????????? | | ### #????????? #???????????????????? | | # #### #?????????# #???????????????????? | | # """"" # #?????????? ???????????????????? | | #! ""T"" # #??????????#+####??????????????????? | | # # #??????????????????????????????????? | | # # #??????????????????????????????????? | | # """ """ # #??????????????????????????????????? | | # """ """ / #??????????????????????????????????? | | # """ """ # #??????????????????????????????????? | | # # #??????????????????????????????????? | | ##"" ### ##?????????????????????????????????? | | ?#""T"""## ##################????????????????? | | ?# """""## #] ! #????????????????? | | ?######### " # #????????????????? | | ?????????# # """ #????????????????? | | ?????????# ####### + " " !#????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 130 Energy Generation 43 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 1250 Resistance: TH 30 Resistance: EX 50 Core Shielding 20 Power Shielding 66 Weapon Shielding 90 Evasion (%) 66 Targeting Accuracy 36 Melee Accuracy 6 Target Analysis 13 Recoil Reduction 5 Offensive Hacking 46 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 26% | -9/Materials Aluminum Leg | 73% | -9/Materials Hyp. Gauss Rifle | 25% | -3/Research Com. Particle Reactor | 24% | -3/Research Imp. Antigrav System | 8% | -3/Research Hyp. Coil Gun | 34% | -3/Research Hyp. Gauss Rifle | 32% | -3/Research Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Stripper Core Reset Matrix Achievements -------------- Suspicious By Nature Challenges ------------ None Game ------ Seed CouplerAutogunThermoblaster Manual? 0 Play Time 01:20:26 Cumulative 1241.3 hours Start 2026.01.04 @ 17:37:07 End 2026.01.05 @ 20:26:24 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1525 Rogue 1241 Adventurer 124 Explorer 160 Win Type - Total 59 Types 45/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 86 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: caec7e32-3987-449b-ac1c-9606a360793a