Cogmind - Beta 11 X10 *** ADVENTURER MODE // 2022.02.16 @ 21:07:29 Player: Sardaukar Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (168) 840 Value Destroyed (6202) 6202 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2769) 2769 TOTAL SCORE: 17091 Bonus ------- High Alert Combat Kills 309 Follower Combat Kills 467 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -207 Cogmind --------- Core Integrity 0/1150 Matter 199/450 Energy 34/520 System Corruption 8% Temperature Critical (2476) Movement Treading (152) Location -4/DSF Parts ------- > --- POWER (2) -------- Reinforced Fission Core Reinforced Fission Core > --- PROPULSION (6) --- Improved Heavy Treads Improved Heavy Treads Biometal Heavy Treads > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Large Matter Pod Improved Target Analyzer Improved Shield Generator > --- WEAPON (5) ------- Mass Driver Heavy Gauss Cannon Heavy Gauss Cannon Hypervelocity Mass Driver Hypervelocity Mass Driver > --- INVENTORY (15) --- Reinforced Fission Core Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Reflective Plating Improved Shield Generator Authchip [Propulsion] Authchip [Propulsion] Authchip [Device] Authchip [Armor] Mass Driver Mass Driver Heavy Gauss Cannon Hypervelocity Mass Driver Improved Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Improved Target Analyzer Damper Plating Relay Coupler [Heavy] > --- WEAPON ----------- Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Linear Accelerator > --- INVENTORY -------- Improved Heavy Treads Large Matter Pod Hardened Medium Armor Plating Hardened Medium Armor Plating [Rating: 133] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Matter Filter Storage High-capacity Storage Unit Processor Target Analyzer Hackware Relay Coupler [Heavy] Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Ion Burst Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Gar Fac Fac Was Fac DSF Slots Evolved 12 | . . . 2 . . . 2 . . 4 . . 2 . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 2 . . . . . . 2 . . . . . . . . . Utility 4 | . . . . . . . 1 . . 2 . . 1 . . . . . . Weapon 3 | . . . . . . . 1 . . . . . 1 . . 1 . . . Parts Attached 224 | 6 9 6 13 4 2 . 15 35 1 6 7 20 2 14 51 9 6 1 17 Power 14 | 1 1 . 1 . . . 1 1 . . . . . . 3 . 3 . 3 Engine 7 | 1 1 . 1 . . . 1 1 . . . . . . 2 . . . . Core 4 | . . . . . . . . . . . . . . . 1 . . . 3 Reactor 3 | . . . . . . . . . . . . . . . . . 3 . . Propulsion 37 | 2 1 2 3 1 . . 3 6 . 2 2 2 . 1 7 3 1 . 1 Treads 34 | 2 1 . 3 1 . . 2 6 . 2 2 2 . 1 7 3 1 . 1 Leg 3 | . . 2 . . . . 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 64 | 1 4 2 3 3 2 . 5 4 . 3 1 7 1 1 15 2 1 1 8 Device 34 | . 2 2 2 1 1 . 4 1 . 2 . 4 1 . 10 1 . . 3 Storage 10 | 1 2 . . 1 . . 1 . . . . . . . 2 1 . . 2 Processor 6 | . . . 1 1 . . . 2 . . . 1 . . . . . 1 . Hackware 1 | . . . . . . . . . . . . . . . 1 . . . . Protection 13 | . . . . . 1 . . 1 . 1 1 2 . 1 2 . 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 109 | 2 3 2 6 . . . 6 24 1 1 4 11 1 12 26 4 1 . 5 Energy Gun 5 | 2 2 . . . . . . 1 . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . 2 . . . . . . 2 . . . . Ballistic Gun 49 | . . 1 4 . . . 2 13 . 1 1 4 1 6 14 . . . 2 Ballistic Cannon 8 | . . . . . . . . . . . . . . . . 4 1 . 3 Launcher 22 | . 1 1 1 . . . 1 3 1 . 3 2 . 5 4 . . . . Special Weapon 2 | . . . . . . . . . . . . 1 . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . 1 . . . 3 5 . . . 4 . 1 5 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 2 . 2 . 1 5 . . . . . . 2 . . . . Parts Lost 40 | . 1 4 . . . . 3 . . . 1 1 . 1 22 1 . . 6 Power 3 | . . . . . . . . . . . . . . . 2 . . . 1 Propulsion 10 | . . 1 . . . . . . . . . . . 1 7 . . . 1 Utility 14 | . . 2 . . . . 2 . . . 1 . . . 5 1 . . 3 Weapon 13 | . 1 1 . . . . 1 . . . . 1 . . 8 . . . 1 Highest Loss Streak 11 | . 1 3 . . . . 1 . . . 1 1 . 1 11 1 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 98 95 100 100 100 91 98 100 100 95 99 100 96 91 45 66 67 76 Engine 6 | . 14 14 11 11 11 11 9 8 9 6 6 6 5 5 2 . . . . Treads 29 | . 28 8 18 26 33 33 32 36 36 40 39 39 35 31 27 12 15 15 14 Leg 3 | . . 19 22 17 11 11 3 . . . . . . . . . . . . Device 4 | . 11 12 9 1 . . 2 2 . 6 1 2 11 5 7 5 . . 5 Storage 8 | . 14 14 11 11 11 11 9 12 9 6 6 6 5 5 7 6 5 2 7 Processor 8 | . . . 1 9 8 . . 10 18 13 13 16 11 11 10 . . 2 5 Protection 3 | . . . . . 2 11 8 . . 6 7 5 5 10 5 . 4 5 4 Energy Gun 2 | . 25 14 3 . . . . 3 . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . 1 9 6 6 6 5 3 1 . . . . Ballistic Gun 13 | . . 3 11 22 22 22 19 18 16 13 11 7 11 15 16 . . . 3 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 15 25 26 21 Launcher 1 | . 2 10 2 . . . 1 . 1 . . . . 2 2 . . . . Slashing Weapon 1 | . . . 5 . . . 4 3 . . . 3 5 . 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 167 | 12 21 21 24 52 60 53 66 68 62 66 72 73 76 86 116 53 140 140 167 Greatest Support 225 | 40 40 40 40 60 60 60 83 92 92 138 138 138 135 135 190 225 225 225 225 Greatest Overweight (x) 4 | . . 1 1 . . . . . . . . . . . 4 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 10 10 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 15 Average Capacity 16 | 7 8 10 10 13 20 20 20 20 20 20 20 20 20 20 19 5 5 5 14 Most Carried 20 | 3 9 8 10 13 14 13 17 20 20 20 18 20 19 20 20 4 5 5 15 Average Carried 14 | 2 6 6 8 10 13 13 13 19 19 16 15 18 18 18 18 3 4 5 7 Final Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 15 Final Carried 20 | 3 8 6 10 13 13 13 14 19 20 17 15 20 18 20 1 4 5 5 15 Class Distribution -------------------- 38% | Mutant 24% | Gunner 17% | Scavenger-Mutant 6% | Skirmisher 5% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Gunner | -8/Recycling Gunner | -6/Factory Gunner | -6/Garrison Mutant | -6/Factory Mutant | -5/Factory Gunner | -5/Garrison Gunner | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Skirmisher | -4/Factory Skirmisher | -4/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Gar Fac Fac Was Fac DSF Matter Collected 5399 | 255 114 51 298 40 . 42 408 560 55 . 187 352 . 641 1278 63 326 . 729 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6354 | . 331 81 458 74 . . 579 964 256 . 306 352 . 337 1835 134 40 . 607 Parts 326 | . 19 6 36 1 . . 28 52 15 . 16 21 . 21 94 6 . . 11 Haulers Intercepted 8 | . . . 1 . . . 1 4 . . . . . . 1 . . . 1 Recyclers Shooed 6 | . 1 . 1 . . . 1 . . . . 2 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Gar Fac Fac Was Fac DSF Combat Hostiles Destroyed 130 | . 9 6 12 . . . 11 13 3 . 9 5 . 17 36 . . . 9 Guns 59 | . 6 . 3 . . . 8 9 . . 1 2 . 4 25 . . . 1 Cannons 27 | . . . . . . . . 3 3 . 7 2 . 1 3 . . . 8 AOE 42 | . 3 6 9 . . . 3 . . . 1 . . 12 8 . . . . Classes Destroyed 18 | . 5 . 3 1 . . 2 . 1 . 2 1 . 1 . . . . 2 Worker 5 | . 1 . . . . . . . . . . 1 . . 1 2 . . . Builder 6 | . 1 . 1 . . . 1 . 1 . . 1 . . 1 . . . . Hauler 8 | . . . 1 . . . 1 4 . . . . . . 1 . . . 1 Recycler 10 | . . . . 1 . . . 2 3 . . 1 . . 2 1 . . . Operator 2 | . . . . . . . 1 . . . . . . . 1 . . . . Drone 3 | . . . . . . . . . 3 . . . . . . . . . . Watcher 7 | . 2 . 1 . . . . . . . . . . . 4 . . . . Swarmer 40 | . 3 6 4 . . . . 1 . . . . . 12 14 . . . . Cutter 4 | . . . . . . . . . . . 4 . . . . . . . . Grunt 36 | . 6 . 6 . . . 8 5 . . 3 . . . 8 . . . . Brawler 2 | . . . . . . . . . . . . . . 2 . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . Sentry 16 | . . . 1 . . . 2 6 . . 1 3 . . 3 . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 Hunter 12 | . . . . . . . 1 1 . . . . . 2 4 . . . 4 Programmer 11 | . . . . . . . . . . . . 2 . . 7 . . . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . 1 . . 1 . . . . . Best Kill Streak 10 | . 8 3 10 1 . . 4 3 3 . 4 4 . 8 9 2 . . 6 Combat Bots Only 9 | . 5 3 9 . . . 3 2 1 . 4 2 . 8 9 . . . 6 Max Kills in Single Turn 4 | . 2 3 4 1 . . 2 2 3 . 2 2 . 4 3 1 . . 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . 1 . . . . Exploded 4 | . 1 3 4 . . . 2 . . . 1 . . 4 3 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Gar Fac Fac Was Fac DSF Damage Taken 12703 | . 342 337 137 . . 41 636 312 38 . 662 490 . 848 4352 22 . . 4486 Core 2166 | . 55 70 19 . . . 11 29 . . . 29 . 59 542 12 . . 1340 Absorbed by Shields 323 | . . . . . . . . . . . . . . . 33 . . . 290 Redirected to Shielding 37 | . . . . . . . 37 . . . . . . . . . . . . Regen/Repaired (Parts) 177 | . . . 15 . . . . 39 . . . 123 . . . . . . . Core Remaining (%) 78 | 100 . 50 . . . 95 . . 92 . . 96 . . 39 . . . . Volleys Fired 330 | . 26 14 27 . . 3 35 33 8 . 18 27 . 27 78 6 8 . 20 Largest 5 | . 2 2 2 . . 2 3 3 3 . 3 3 . 4 4 2 2 . 5 Hottest 310 | . 90 80 70 . . 43 76 186 155 . 155 155 . 189 180 122 127 . 310 Shots Fired 863 | . 50 18 40 . . 6 88 90 22 . 51 43 . 83 263 7 11 . 91 Gun 639 | . 43 13 35 . . 6 82 82 13 . 31 21 . 54 243 . . . 16 Cannon 162 | . . . . . . . . 8 8 . 15 14 . 13 11 7 11 . 75 Launcher 55 | . 7 5 5 . . . 6 . 1 . 5 3 . 16 7 . . . . Special 7 | . . . . . . . . . . . . 5 . . 2 . . . . Kinetic 653 | . . . 27 . . 6 82 67 13 . 31 21 . 54 243 7 11 . 91 Thermal 148 | . 43 13 8 . . . . 23 8 . 15 14 . 13 11 . . . . Explosive 53 | . 7 5 5 . . . 6 . 1 . 5 3 . 16 5 . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . 2 . . . . Robot Hit Streak 47 | . 8 9 14 . . 18 47 45 5 . 20 46 . 21 32 14 10 . 14 Robot Miss Streak 7 | . 2 1 1 . . . 2 3 7 . 2 3 . 2 4 . 1 . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 7 | . . . . . . . 1 1 . . . . . . 5 . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . . . . . 1 . . . . Shots Hit Robots 617 | . 30 9 31 . . 6 72 60 10 . 39 32 . 63 187 6 10 . 62 Core Hits 317 | . 21 8 23 . . 3 35 29 7 . 19 16 . 44 88 3 1 . 20 Critical Kills 9 | . . . . . . . . 1 . . . . . . 3 . . . 5 Critical Parts Destroyed 20 | . . . . . . . 1 . . . 1 1 . 2 9 . . . 6 Critical Strikes 47 | . 1 1 1 . . . 1 2 . . 1 2 . 2 12 2 1 . 21 Burn 4 | . 1 1 1 . . . . 1 . . . . . . . . . . . Destroy 31 | . . . . . . . 1 1 . . 1 2 . 2 12 . . . 12 Blast 12 | . . . . . . . . . . . . . . . . 2 1 . 9 Melee Attacks 48 | . . . 2 . . . 5 10 . . . 19 . 3 9 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 48 | . . . 2 . . . 5 10 . . . 19 . 3 9 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . 1 . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17389 | . 639 419 842 25 . 79 1227 1223 270 . 1291 977 . 2763 4997 217 417 . 2003 Guns 8202 | . 360 116 260 . . 66 956 936 81 . 314 245 . 733 3820 . . . 315 Cannons 5376 | . . . . . . . . 276 146 . 805 701 . 610 516 217 417 . 1688 Explosions 3485 | . 279 301 486 . . . 252 . 10 . 172 21 . 1420 544 . . . . Melee 201 | . . . 93 . . . . . . . . . . . 108 . . . . Ramming 125 | . . 2 3 25 . 13 19 11 33 . . 10 . . 9 . . . . Kinetic 9659 | . . . 171 . . 66 956 636 81 . 314 245 . 733 3820 217 417 . 2003 Thermal 3885 | . 360 116 89 . . . . 576 146 . 771 701 . 610 516 . . . . Explosive 3333 | . 234 301 486 . . . 252 . 10 . 172 21 . 1420 437 . . . . Electromagnetic 152 | . 45 . . . . . . . . . . . . . 107 . . . . Impact 34 | . . . . . . . . . . . 34 . . . . . . . . Slashing 201 | . . . 93 . . . . . . . . . . . 108 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . 3 . . . . . . . . . . . . 11 . . . 8 Average Corruption 5 | . . 3 . . . . . . . . . . . . 5 . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . 2 . . . . Effects 45 | . . 4 . . . . . . . . . . . . 33 . . . 8 Message Errors 11 | . . . . . . . . . . . . . . . 8 . . . 3 Matter Fused 10 | . . 2 . . . . . . . . . . . . 6 . . . 2 Heat Flow Errors 3 | . . . . . . . . . . . . . . . 3 . . . . Energy Discharges 8 | . . . . . . . . . . . . . . . 6 . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 . . . . Misfires 5 | . . 1 . . . . . . . . . . . . 4 . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 4 | . . 1 . . . . . . . . . . . . 2 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 235 | . 15 23 . 1 . . . . . . . 12 . 45 108 1 9 . 21 Projectiles 68 | . . . . . . . . . . . . 12 . . 25 1 9 . 21 Explosions 128 | . 15 23 . . . . . . . . . . . 45 45 . . . . Melee 39 | . . . . 1 . . . . . . . . . . 38 . . . . Knockbacks 23 | . . . . . . . . . . . . . . . . 1 3 . 19 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . . . . . . . . . . . 1 3 . 17 Secondary 2 | . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 158 | . 8 71 . . . . . . 24 . . . . 55 . . . . . Shots 7 | . 1 3 . . . . . . 1 . . . . 2 . . . . . Rammed 17 | . 1 . 1 3 . 1 2 4 2 . . 1 . . 2 . . . . Targets Rammed 21 | . 1 1 1 4 . 1 3 4 2 . . 2 . . 2 . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . Crushed 3 | . . . . 1 . . 1 . . . . 1 . . . . . . . Highest Temperature 2476 | . 183 64 50 . . 5 29 202 126 . 316 211 . 312 254 . 288 . 2476 Average Temperature 158 | . 56 26 17 . . 4 12 58 56 . 142 57 . 123 58 . 123 . 409 Received Heat Transfer 1681 | . 222 . 75 . . 27 360 117 9 . 228 162 . 181 300 . . . . Effects 76 | . . . . . . . . . . . . . . 3 . . 2 . 71 Shutdowns 20 | . . . . . . . . . . . . . . . . . . . 20 Energy Bleed 4 | . . . . . . . . . . . . . . . . . 2 . 2 Interference 10 | . . . . . . . . . . . . . . 3 . . . . 7 Matter Decay 5 | . . . . . . . . . . . . . . . . . . . 5 Short Circuit 6 | . . . . . . . . . . . . . . . . . . . 6 Damage (minor) 5 | . . . . . . . . . . . . . . . . . . . 5 Damage (major) 19 | . . . . . . . . . . . . . . . . . . . 19 Damage (core) 7 | . . . . . . . . . . . . . . . . . . . 7 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 . . . 1 . . . . . . . Combat Hostiles 2 | . . . . . . . . 1 . . . 1 . . . . . . . Parts Melted 9 | . 2 . 1 . . . . 4 . . . 2 . . . . . . . Heat Transferred 5822 | . 1028 407 333 . . . . 954 175 . 875 800 . 675 575 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Gar Fac Fac Was Fac DSF Peak Influence 928 | . 236 218 426 145 . 54 385 210 172 928 870 444 9 603 503 187 56 . 170 Initial 901 | . . 77 71 140 . . 17 66 22 901 572 395 9 4 274 70 54 . . Average 204 | . 54 183 306 48 . 52 148 72 86 902 740 252 9 276 310 151 38 . 85 Maximum Alert Level 3 | . 1 1 2 . . . 1 1 . 3 3 2 . 2 2 . . . . Low Security (%) 59 | 100 87 57 30 100 . 100 70 95 100 . . 22 100 41 17 100 100 100 100 Level 1 25 | . 12 42 12 . . . 29 4 . . . 69 . 29 59 . . . . Level 2 10 | . . . 56 . . . . . . . 47 8 . 29 23 . . . . Level 3 4 | . . . . . . . . . . 100 52 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . 1 Squads Dispatched 36 | . 4 . 1 . . . 6 2 . 2 . 6 . . 13 . . . 2 Investigation 14 | . 4 . 1 . . . 4 1 . . . 1 . . 3 . . . . Extermination 7 | . . . . . . . . . . 1 . 2 . . 4 . . . . Reinforcement 14 | . . . . . . . 2 1 . 1 . 3 . . 5 . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Gar Fac Fac Was Fac DSF Distress Signals 10 | . 2 . 1 . . . 3 2 . . . . . . 1 1 . . . Communications Jammed 6 | . . . . . . . . . . . . . . . 6 . . . . Distress Signals 6 | . . . . . . . . . . . . . . . 6 . . . . Times Spotted 207 | . 21 3 14 . . 3 24 18 9 1 9 10 . 19 60 4 . . 12 Peak Tracking Total 8 | . 5 3 4 . . 3 6 3 3 2 5 2 . 4 8 4 . . 7 Tactical Retreats 10 | . . . 1 . . . 2 . . . . . . 2 5 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Gar Fac Fac Was Fac DSF Traps Triggered 11 | . 4 . . . . . . 1 . . . 1 . 1 1 1 . . 2 Indirectly 1 | . 1 . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . 3 . . . . . . . . Triggered 4 | . . . . . . . . . . . 2 . . . 2 . . . . Most Traps Carried 5 | . . . . 5 5 5 5 5 3 3 3 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Gar Fac Fac Was Fac DSF Machines Disabled 22 | . 3 4 . . . . 1 3 . . . 1 . 2 1 6 . . 1 Max in Single Turn 4 | . 1 4 . . . . 1 1 . . . 1 . 1 1 4 . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . Garrison Relay 1 | . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Gar Fac Fac Was Fac DSF Machines Accessed 47 | . 5 . 3 . . . 7 10 6 3 . 2 1 . 6 3 . 1 . Terminals 32 | . 5 . 2 . . . 7 8 2 1 . 1 . . 2 3 . 1 . Fabricators 2 | . . . . . . . . . . 1 . . . . 1 . . . . Repair Stations 3 | . . . 1 . . . . 1 . . . 1 . . . . . . . Recycling Units 6 | . . . . . . . . . 4 . . . . . 2 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . . . 1 . 1 . . 1 . . . . . . Total Hacks 133 | . 21 . 13 . . . 26 27 13 3 . 4 2 . 17 6 . 1 . Successful 87 | . 13 . 8 . . . 16 21 6 3 . 2 2 . 11 4 . 1 . Failed 46 | . 8 . 5 . . . 10 6 7 . . 2 . . 6 2 . . . Catastrophic 6 | . 1 . . . . . 1 1 1 . . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 38 | . 4 . 2 . 1 . 14 4 3 . . 2 . . 4 4 . . . Terminals 100 | . 21 . 10 . . . 26 24 5 1 . 2 . . 4 6 . 1 . Fabricators 5 | . . . . . . . . . . 1 . . . . 4 . . . . Repair Stations 7 | . . . 3 . . . . 2 . . . 2 . . . . . . . Recycling Units 13 | . . . . . . . . . 8 . . . . . 5 . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . 4 . . . . Garrison Access 4 | . . . . . . . . 1 . 1 . . 2 . . . . . . Terminal Hacks 57 | . 13 . 6 . . . 13 18 2 1 . . . . 1 2 . 1 . Record 2 | . . . 1 . . . . 1 . . . . . . . . . . . Robot Analysis 3 | . 2 . . . . . . . 1 . . . . . . . . . . Prototype ID Bank 8 | . 1 . 2 . . . 2 3 . . . . . . . . . . . Open Door 4 | . . . . . . . . 4 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . 2 . . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . 1 . . . 1 1 . . . . . . . 1 . . . Alert Level 6 | . . . . . . . 2 3 . 1 . . . . . . . . . Unreport Threat 5 | . . . . . . . . 4 . . . . . . 1 . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Dispatch Records 3 | . 1 . . . . . 2 . . . . . . . . . . . . Transport Status 2 | . . . . . . . 2 . . . . . . . . . . . . Recall Investigation 3 | . 3 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . 1 . . . Registered Components 2 | . 1 . . . . . 1 . . . . . . . . . . . . Zone Layout 4 | . . . 1 . . . 1 2 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 1 . . . . 3 . . . . Network Status 2 | . . . . . . . . . . 1 . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 6 | . . . 2 . . . . 2 . . . 2 . . . . . . . Scan Component 3 | . . . 1 . . . . 1 . . . 1 . . . . . . . Repair 3 | . . . 1 . . . . 1 . . . 1 . . . . . . . Recycling Unit Hacks 7 | . . . . . . . . . 4 . . . . . 3 . . . . Report Inventory 4 | . . . . . . . . . 1 . . . . . 3 . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . 2 . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . 4 . . . . Insert Component 2 | . . . . . . . . . . . . . . . 2 . . . . Analyze 2 | . . . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . 1 . . 2 . . . . . . Unlock Access 2 | . . . . . . . . . . 1 . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . Coupler Status 1 | . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 5 | . . . . . . . 3 . . . . . . . . 2 . . . Terminals 5 | . . . . . . . 3 . . . . . . . . 2 . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . Botnet 2 | . . . . . . . . . . . . . . . . 2 . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 4 . 3 . . . 7 6 5 . . 2 . . 5 2 . . . Full Trace Events 15 | . 3 . 1 . . . 5 1 1 . . 1 . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . . . . 42 . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . 8 . . . . Parts Repaired 3 | . . . 1 . . . . 1 . . . 1 . . . . . . . Time 175 | . . . 108 . . . . 51 . . . 16 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . 2 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Gar Fac Fac Was Fac DSF Used RIF Installer 2 | . . . . . . . . . . . 1 . . 1 . . . . . Command Fork 1 | . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 3 | . . . . . . . . . . . . 2 . . 1 . . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . . . . Combat 2 | . . . . . . . . . . . . 1 . . 1 . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . 2 . . 1 . . . . parse_system 1 | . . . . . . . . . . . . 1 . . . . . . . ignore_parts 1 | . . . . . . . . . . . . 1 . . . . . . . streamctrl_high 1 | . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . 5 . . . . . Machine Destruction 5 | . . . . . . . . . . . . . . 5 . . . . . Attached 1 | . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Gar Fac Fac Was Fac DSF Total Allies 17 | . . . . 3 . . . 10 . . . 3 . . 1 . . . . Largest Group 10 | . . . . 3 3 3 2 10 6 . . 3 . . . . . . . Highest-Rated Group 173 | . . . . 40 40 40 32 173 96 . . 93 . . . . . . . Highest-Rated Ally 31 | . . . . 16 16 16 16 29 16 . . 31 . . . . . . . Total Orders 9 | . . . . . . . . 5 1 . . 2 . . . 1 . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . . EXPLORE 8 | . . . . . . . . 5 . . . 2 . . . 1 . . . Ally Attacks 233 | . . . . . . 14 34 82 77 . . 25 . . 1 . . . . Total Damage 2492 | . . . . . . 183 368 965 477 . . 449 . . 50 . . . . Kills 33 | . . . . . . 3 4 8 14 . . 3 . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Gar Fac Fac Was Fac DSF Robot Analysis Total 3 | . 2 . . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . . . Drone Launches 32 | . . . . . . . . 24 . . . 3 . . 3 2 . . . Drone Recoveries 12 | . . . . . . . . 8 . . . 1 . . 2 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Gar Fac Fac Was Fac DSF Turns Passed 12476 | 81 654 265 375 1143 623 150 806 1502 421 252 442 1467 14 685 2208 261 578 94 455 Spaces Moved 6190 | 46 337 143 106 696 387 88 403 694 229 153 230 648 7 320 945 154 333 59 212 Core 62 | 3 . . . . . . . . . . . . . . 22 37 . . . Treads 5997 | 43 337 44 74 696 387 88 403 694 229 153 230 648 7 320 923 117 333 59 212 Legs 131 | . . 99 32 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 160 160 160 160 160 160 160 160 160 160 160 50 100 155 155 152 Average Speed 161 | 152 160 156 161 160 160 160 160 160 160 160 160 160 160 160 175 145 159 155 154 Slowest Speed 250 | 160 160 190 190 160 160 160 160 160 160 160 160 160 160 160 250 160 240 155 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . Time Travels 1 | . . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 72 41 19 99 88 18 36 92 53 5 32 21 1 42 23 7 95 3 96 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . 1 . 1 1 . 1 1 . . 1 . . . . 1 . Unknown Exits Taken 7 | 1 . 1 1 . 1 . . 1 . . . 1 . . 1 . . . . Scrap Searched 3 | . . . . 2 . 1 . . . . . . . . . . . . . Spaces Dug 45 | . . . 1 . . . 5 7 . . . 24 . . 8 . . . . Terrain Destroyed 435 | . 42 72 18 . . . 64 7 10 . 15 30 . 116 40 17 1 . 3 Melee 40 | . . . 1 . . . 5 7 . . . 19 . . 8 . . . . Projectile 9 | . . . . . . . . . . . 2 . . 2 . 1 1 . 3 AOE 386 | . 42 72 17 . . . 59 . 10 . 13 11 . 114 32 16 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Gar Fac Fac Was Fac DSF Total 7985 | 54 400 166 268 723 391 91 482 1016 266 159 271 1007 9 436 1348 181 369 62 286 Wait 948 | . 20 . 109 8 . . 8 170 24 . 7 275 . 65 230 10 11 . 11 Move 6173 | 45 336 141 105 695 386 87 402 693 228 152 229 647 7 318 945 154 332 59 212 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 112 | 3 4 2 5 8 1 . 6 24 2 1 4 9 . 5 12 2 5 . 19 Fast Attach 78 | 6 6 1 6 . 1 . 6 12 . . 2 6 . 2 8 8 5 1 8 Attach 46 | . 1 4 . . 1 . 6 2 . 4 3 1 2 1 13 1 . . 7 Detach 9 | . 1 . 1 . . . 2 3 . . . . . . 1 . . 1 . Swap 100 | . 2 1 7 4 . . 3 21 1 2 2 13 . 11 30 . 1 . 2 Drop 108 | . 3 1 5 4 2 . 6 36 1 . 3 8 . 4 20 . 7 1 7 Fire 330 | . 26 14 27 . . 3 35 33 8 . 18 27 . 27 78 6 8 . 20 Melee 48 | . . . 2 . . . 5 10 . . . 19 . 3 9 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . . . . Crush 20 | . 1 . 1 4 . 1 3 4 2 . . 2 . . 2 . . . . Escape Stasis 1 | . . 1 . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . . . . . . . Trap 3 | . . . . . . . . . . . 3 . . . . . . . . Miscellaneous 7 | . . . . . . . . 7 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -6/Garrison -6/Factory -5/Factory -5/Garrison -5/Factory -4/Factory -4/Waste -4/Factory -4/DSF (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Build established: Mutant 314 | -10/Materials | Identified exit to Mines 736 | -10/Materials | Entered Mines 810 | -10/Mines | Crushed by falling debris 841 | -10/Mines | Lost 3 parts (1n1u1w) 841 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 843 | -10/Mines | Found Prototype Device 843 | -10/Mines | Identified Exp. Sensor Array 982 | -10/Mines | Discovered new exit (range 11) 1001 | -10/Mines | Entered Materials 1001 | -9/Materials | Evolved 2 slots: Propulsion x2 1162 | -9/Materials | Destroyed 9 combat bots 1315 | -9/Materials | Repaired Exp. Sensor Array 1352 | -9/Materials | Discovered new exit (range 14) 1376 | -9/Materials | Entered Mines 1496 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1496 | -9/Mines | Discovered new exit (range 5) 1583 | -9/Mines | Learned location of Zion (-6) 1583 | -9/Mines | Discovered new exit (range 4) 1618 | -9/Mines | Discovered new exit (range 5) 1663 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1753 | -9/Mines | Identified exit to Materials 1871 | -9/Mines | Identified exit to Exiles 2058 | -9/Mines | Build established: Scavenger-Mutant 2085 | -9/Mines | Found a hidden stash of uninstalled traps 2519 | -9/Mines | Entered Exiles 2519 | -9/Exiles | Accompanied by 3 allies 2561 | -9/Exiles | Met 8R-AWN 2587 | -9/Exiles | Met EX-HEX 2649 | -9/Exiles | Met EX-DEC 2701 | -9/Exiles | Visited The Gauntlet 2905 | -9/Exiles | Met EX-BIN 2927 | -9/Exiles | Aligned with FarCom system 2929 | -9/Exiles | Given EX-Vault access code 2966 | -9/Exiles | Opened EX-Vault 2976 | -9/Exiles | Found Prototype Device 2976 | -9/Exiles | Identified Cloak of Protection 2983 | -9/Exiles | Found Prototype Device 2983 | -9/Exiles | Identified Chronowheel 2983 | -9/Exiles | Activated Chronowheel 2983 | -9/Exiles | Spacetime reconverged on an earlier point 3022 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3126 | -9/Exiles | Discovered new exit (range 11) 3142 | -9/Exiles | Left Exiles lab with Cloak of Protection 3142 | -9/Exiles | Entered Mines 3142 | -8/Mines | Accompanied by 3 allies 3279 | -8/Mines | Discovered exit to Materials (range 8) 3292 | -8/Mines | Entered Materials 3292 | -8/Materials | Accompanied by 2 allies 3292 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3293 | -8/Materials | Identified exit to Factory 3328 | -8/Materials | Identified exit to Storage 4098 | -8/Materials | Entered Storage 4518 | -8/Storage | Used back door to open Recycling access 4518 | -8/Storage | Discovered new exit (range 5) 4943 | -8/Storage | Found Prototype Launcher 4943 | -8/Storage | Identified Gui. Missile Launcher 5047 | -8/Storage | Discovered exit to Factory (range 16) 5049 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5120 | -8/Storage | Repaired Hvy. Ion Engine 5600 | -8/Storage | Entered Recycling 5600 | -8/Recycling | Accompanied by 6 allies 5606 | -8/Recycling | Spotter reported a threat 5646 | -8/Recycling | Spotter reported a threat 5648 | -8/Recycling | Spotter reported a threat 5671 | -8/Recycling | Spotter reported a threat 5674 | -8/Recycling | Spotter reported a threat 5693 | -8/Recycling | Spotter reported a threat 5695 | -8/Recycling | Spotter reported a threat 5701 | -8/Recycling | Spotter reported a threat 5716 | -8/Recycling | Spotter reported a threat 5717 | -8/Recycling | Spotter reported a threat 5736 | -8/Recycling | Spotter reported a threat 5746 | -8/Recycling | Spotter reported a threat 5847 | -8/Recycling | Spotter reported a threat 5854 | -8/Recycling | Spotter reported a threat 5889 | -8/Recycling | Spotter reported a threat 5890 | -8/Recycling | Spotter reported a threat 5901 | -8/Recycling | Spotter reported a threat 5921 | -8/Recycling | Build established: Commander-Gunner 5924 | -8/Recycling | Identified exit to Factory 5949 | -8/Recycling | Spotter reported a threat 5968 | -8/Recycling | Spotter reported a threat 5970 | -8/Recycling | Spotter reported a threat 5970 | -8/Recycling | Spotter reported a threat 6014 | -8/Recycling | Spotter reported a threat 6019 | -8/Recycling | Spotter reported a threat 6021 | -8/Recycling | Entered Factory 6021 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6265 | -6/Factory | Identified exit to Garrison 6273 | -6/Factory | Entered Garrison 6314 | -6/Garrison | Build established: Gunner 6371 | -6/Garrison | Spotted B-75 Beast 6372 | -6/Garrison | Triggered checkpoint 6483 | -6/Garrison | Destroyed B-75 Beast 6537 | -6/Garrison | Triggered checkpoint 6640 | -6/Garrison | Discovered new exit (range 10) 6709 | -6/Garrison | Installed Relay Interface Framework 6715 | -6/Garrison | Entered Factory 7354 | -6/Factory | Repaired Imp. Treads 7950 | -6/Factory | Allied Derelicts emerged from ambush trap array 8076 | -6/Factory | Discovered new exit (range 5) 8117 | -6/Factory | Build established: Mutant 8182 | -6/Factory | Entered another Factory area 8182 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8196 | -5/Factory | Identified exit to Garrison 8196 | -5/Factory | Entered Garrison 8204 | -5/Garrison | Expanded RIF knowledge: Command Fork 8309 | -5/Garrison | Spotted B-75 Beast 8327 | -5/Garrison | Triggered checkpoint 8416 | -5/Garrison | Destroyed B-75 Beast 8475 | -5/Garrison | Triggered checkpoint 8521 | -5/Garrison | Destroyed 8 combat bots 8592 | -5/Garrison | Build established: Gunner 8752 | -5/Garrison | Triggered checkpoint 8759 | -5/Garrison | Garrison Relay disabled 8817 | -5/Garrison | Triggered checkpoint 8865 | -5/Garrison | Discovered new exit (range 10) 8881 | -5/Garrison | Entered Factory 9906 | -5/Factory | Garrison activated, responded to threat 10023 | -5/Factory | Destroyed 9 combat bots 10220 | -5/Factory | Fabricated Matter Filter? 10293 | -5/Factory | Cargo convoy interrupted 10305 | -5/Factory | Destroyed 7 combat bots 10331 | -5/Factory | Lost 4 parts (1p2n1u) 11061 | -5/Factory | Released all parts (6) 11067 | -5/Factory | Discovered new exit (range 13) 11077 | -5/Factory | System corruption reached 10% 11078 | -5/Factory | Core integrity fell below 50% 11089 | -5/Factory | Entered another Factory area 11089 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 11107 | -4/Factory | Lost 11 parts (1p2n2u6w) 11244 | -4/Factory | Build established: Mutant 11350 | -4/Factory | Sucked down chute 11350 | -4/Factory | Entered Waste 11350 | -4/Waste | The area was eerily silent 11459 | -4/Waste | Found Damper Plating 11499 | -4/Waste | Discovered new exit (range 16) 11928 | -4/Waste | Entered Factory 12022 | -4/Factory | Identified exit to DSF 12022 | -4/Factory | Entered DSF 12056 | -4/DSF | Additional patrols routed to DSF 12067 | -4/DSF | Build established: Skirmisher 12220 | -4/DSF | Discovered new exit (range 16) 12246 | -4/DSF | Lost 3 parts (1p1u1w) 12297 | -4/DSF | Sterilization system engaged 12312 | -4/DSF | Lost 3 parts (1n2u) 12317 | -4/DSF | Ambient heat levels rising (+10) 12332 | -4/DSF | Ambient heat levels rising (+10) 12347 | -4/DSF | Ambient heat levels rising (+10) 12362 | -4/DSF | Ambient heat levels rising (+10) 12377 | -4/DSF | Ambient heat levels rising (+10) 12392 | -4/DSF | Ambient heat levels rising (+10) 12407 | -4/DSF | Ambient heat levels rising (+10) 12422 | -4/DSF | Ambient heat levels rising (+10) 12437 | -4/DSF | Ambient heat levels rising (+10) 12451 | -4/DSF | Core integrity fell below 50% 12452 | -4/DSF | Ambient heat levels rising (+10) 12467 | -4/DSF | Ambient heat levels rising (+10) 12472 | -4/DSF | Core integrity fell below 20% 12478 | -4/DSF | Core destroyed Last Messages --------------- 12458_ Overheating: Short circuit. 12459_ Power failure, Rnf. Fission Core shutdown. 12467_ Hyp. Mass Driver broken. 12467_ Overheating: Short circuit. 12467_ ALERT: Ambient heat levels +10. 12470_ Power failure, Rnf. Fission Core shutdown. 12470_ Overheating: Imp. Heat Sink damaged (-2). 12470_ Overheating: Lrg. Matter Pod damaged (-24). 12470_ Overheating: Broken Hyp. Mass Driver damaged (-22). 12470_ Overheating: Lrg. Storage Unit damaged (-9). 12471_ Overheating: Core damaged (-161). 12472_ Overheating: Core damaged (-218). 12472_ Acquired 7 matter. 12473_ E1CR=W%UVVXAMS BB< 12476_ Imp. Heat Sink broken. 12476_ Overheating: Short circuit. 12478_ Overheating: Core damaged (-218). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????##??????????????????????????????????? | | ?????????""#?????????????????????????????????? | | ?????????#"#?????????????????????????????????? | | ??????####"##???????#########????????????????? | | ??????#"""""#########!!!!! #????????????????? | | ??????#"""%"##]]#]]]# !!!! #????????????????? | | ???#"##""% % %% #????????????????? | | ???#"""%% ] = [ #????????????????? | | ????###"" ## #]] ### ###????????????????? | | ??????### ### #] ### ###????????????????? | | ???????## ##########!! #????????????????? | | ???????# #??????#!! #????????????????? | | ???????# #??????#!! #????????????????? | | ???????## ###??????### ###????????????????? | | ???????# ] ]]#??????#** ! #????????????????? | | ???????# ]]#??#???#** !!#????????????????? | | ???????# ]]#?%#???#** ! #????????????????? | | ??????### ####+#######% #################??? | | ?????## ##!!!#!!!### ###===#***## ]]#??? | | ?????#" ##!!!#!!!;#% ##===#***## ]]#??? | | ?????##!! % % % % #??? | | ????###!!% %%% % % #??? | | ????# ;!! ] @ % % #??? | | ????# # ** #; ;!!!;;% ## !!# ## #??? | | ????###%*% ;# #!!!### %###!! # ## !#??? | | ??????#################*!!;########### ###??? | | ????????????????????#!!%[%!!#??????# !#???? | | ????????????????????#!!!% !!#??????# !#???? | | ????????????????????#!!= %!!#??????# #???? | | ????????????????????##" ###??????### ##???? | | ????????????????????# ==#??????# !#???? | | ????????????????????# ==#??????# =[!!#???? | | ????????????????????# ==##########[ ##???? | | ????????????????????### ### #!!##" ###??? | | ????????????????????### "##% # ## * %%#### | | ????????????????????# = * %%"""# | | ????????????????????# ^^ ! <%%##"# | | ????????????????????# ^^]]# "!!##%%%%%#??# | | ????????????????????# ]]#########%"%""#??? | | ????????????????????#########???????##"####??? | | ?????????????????????????????????????#"#?????? | | ?????????????????????????????????????#""?????? | | ?????????????????????????????????????####????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 37 Energy Capacity 550 Matter Stores 450 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 5 Armor Coverage 1600 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 13 Target Analysis 6 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 15 Authchip Count 4 Item Schematics ----------------- Matter Filter | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Matter Filter | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileKineticTearclaws Manual? 0 Play Time 04:12:36 Cumulative 168.0 hours Start 2022.02.13 @ 00:08:35 End 2022.02.16 @ 21:07:29 Sessions 31 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 36 Rogue 0 Adventurer 30 Explorer 6 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 50 Gallery% 63 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c304dab-d478-4548-96ce-b0a8b998a160