Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.07 @ 17:39:19 Player: SuperSwiss Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (726) 726 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (244) 244 TOTAL SCORE: 2775 Bonus ------- Pacifist 200 High Alert Combat Kills 44 Cogmind --------- Core Integrity 400/550 Matter 210/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Armored Wheel Flight Unit Flight Unit > --- UTILITY (3) ------ Small Storage Unit Weight Redist. System Improved Light Armor Plating > --- WEAPON (3) ------- Enhanced Autogun > --- INVENTORY (8) ---- Light Deuterium Engine Weight Redist. System Seismic Detector Seismic Detector System Shield Missile Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Small Storage Unit Weight Redist. System Seismic Detector > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Deuterium Engine Armored Wheel Weight Redist. System Seismic Detector Improved Light Armor Plating System Shield Missile Launcher Heavy Mace [Rating: 26] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Armored Wheel Wheel Armored Wheel Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 50 | 6 4 19 21 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 2 5 6 Treads . | . . . . Leg . | . . . . Wheel 10 | 2 2 5 1 Hover . | . . . . Flight 5 | . . . 5 Utility 8 | 1 . 2 5 Device 3 | . . 1 2 Storage 3 | 1 . 1 1 Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 23 | 2 2 9 10 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 17 | 2 2 7 6 Ballistic Cannon . | . . . . Launcher 5 | . . 2 3 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 . 1 Parts Lost 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 85 97 95 Engine 11 | . 14 10 9 Wheel 23 | . 28 32 1 Flight 7 | . . . 32 Device 8 | . . 10 14 Storage 11 | . 14 11 9 Ballistic Gun 29 | . 28 32 24 Peak Build Rating 26 | 6 13 23 26 Average Rating 17 | 4 8 20 23 On Entrance 10 | . 6 13 23 Naked Turns . | . . . . Heaviest Build 57 | 13 16 57 23 Greatest Support 36 | 26 26 36 22 Greatest Overweight (x) 2 | 1 . 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 13 | 6 8 18 8 Most Carried 19 | 5 8 19 18 Average Carried 9 | 2 5 11 8 Final Capacity 20 | 8 8 20 8 Final Carried 19 | 2 8 19 7 Class Distribution -------------------- 50% | Gunner 30% | Mutant 17% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1146 | 206 . 466 474 Remotely . | . . . . Salvage Created 785 | . . 421 364 Parts 74 | . . 44 30 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | . . 14 16 Guns 18 | . . 11 7 AOE 12 | . . 3 9 Classes Destroyed 7 | . . 4 3 Hauler 2 | . . . 2 Operator 1 | . . . 1 Swarmer 18 | . . 6 12 Grunt 7 | . . 4 3 Brawler 1 | . . 1 . Sentry 3 | . . 3 . Hunter 1 | . . . 1 Best Kill Streak 6 | . . 6 6 Combat Bots Only 6 | . . 6 5 Max Kills in Single Turn 3 | . . 3 3 Gunslinging . | . . . . Exploded 3 | . . 3 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 87 | . . 35 52 Missed 26 | . . 14 12 Damage Taken 944 | . . 202 742 Core 194 | . . 44 150 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 100 89 . Volleys Fired 52 | . . 21 31 Largest 3 | . . 3 3 Hottest 86 | . . 83 86 Shots Fired 150 | . . 63 87 Gun 143 | . . 61 82 Cannon . | . . . . Launcher 7 | . . 2 5 Special . | . . . . Kinetic 143 | . . 61 82 Thermal . | . . . . Explosive 7 | . . 2 5 Electromagnetic . | . . . . Robot Hit Streak 15 | . . 6 15 Robot Miss Streak 6 | . . 6 3 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 83 | . . 31 52 Core Hits 45 | . . 19 26 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2046 | . . 546 1500 Guns 1282 | . . 459 823 Cannons . | . . . . Explosions 762 | . . 87 675 Melee . | . . . . Ramming 2 | . . . 2 Kinetic 1282 | . . 459 823 Thermal 226 | . . . 226 Explosive 536 | . . 87 449 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 150 | . . . 150 Projectiles . | . . . . Explosions 150 | . . . 150 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 215 | . . . 215 Shots 3 | . . . 3 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 492 | . . 24 492 Average Temperature 91 | . . 6 138 Received Heat Transfer 228 | . . 39 189 Effects 5 | . . . 5 Shutdowns 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 687 | . 30 279 687 Initial 117 | . . 12 117 Average 149 | . 9 110 410 Maximum Alert Level 2 | . . 1 2 Low Security (%) 73 | 100 100 85 12 Level 1 13 | . . 14 27 Level 2 13 | . . . 59 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 3 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 2 21 25 Peak Tracking Total 7 | . 2 4 7 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . . 5 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . . 3 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 5 | . . 5 . Successful 5 | . . 5 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Report Inventory 2 | . . 2 . Scanalyzer 3 | . . 3 . Insert Component 1 | . . 1 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1217 | 44 296 601 276 Spaces Moved 1105 | 39 309 455 302 Core 12 | 12 . . . Treads . | . . . . Legs . | . . . . Wheels 811 | 27 309 455 20 Hover . | . . . . Flight 282 | . . . 282 Fastest Speed 29 | 50 90 90 29 Average Speed 80 | 78 90 102 36 Slowest Speed 120 | 100 90 120 117 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 62 50 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 91 | . . 17 74 Melee . | . . . . Projectile . | . . . . AOE 91 | . . 17 74 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1336 | 51 328 539 418 Wait 60 | . 1 18 41 Move 1100 | 38 308 454 300 Hop 1 | . . . 1 Pick Up 47 | 7 10 23 7 Fast Attach 8 | 1 . 4 3 Attach 19 | 5 1 9 4 Detach . | . . . . Swap 23 | . 3 6 14 Drop 25 | . 5 4 16 Fire 52 | . . 21 31 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 6) 260 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 3) 341 | -10/Materials | Entered another Materials area 341 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 588 | -9/Materials | Discovered new exit (range 5) 636 | -9/Materials | Build established: Gunner 895 | -9/Materials | Discovered new exit (range 11) 942 | -9/Materials | Entered another Materials area 942 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1089 | -8/Materials | Discovered new exit (range 6) 1218 | -8/Materials | Self-destructed Last Messages --------------- 01171_ Overheating: Weight Redist. System damaged (-15). 01171_ Overheating: Sml. Storage Unit damaged (-49). 01171_ Overheating: Enh. Autogun damaged (-43). 01172_ Acquired 60 matter. 01174_ Acquired 111 matter. 01174_ R-06 Scavenger collects Aluminum Leg. 01178_ Slammed into R-06 Scavenger. 01185_ G-47 Trooper destroyed. 01187_ Acquired 40 matter. 01192_ Fusion Modulator explodes. 01192_ Destroyed Lgt. Ion Engine. 01192_ Destroyed Hover Unit. 01192_ Destroyed Datajack. 01192_ Destroyed Hover Unit. 01192_ Fusion Modulator explodes. 01192_ Enh. Autogun destroyed. 01192_ Destroyed Enh. Autogun. 01192_ O-16 Technician destroyed. 01192_ Enh. Autogun destroyed. 01192_ Destroyed Enh. Autogun. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????###########??????????????? | | ????# ??????# #??????????????? | | ????# ###@ = #??????????????? | | ????# Y #??????????????? | | ????# ### #??????????????? | | ????# ??????# """ #??????????????? | | ?????????????# """ #?????? ???????? | | ?????????????# """ ####?#? ???????? | | ?????????????# ; # ## #??????? | | ?????????????#####+## ;""" #??????? | | ????????????????# " ] " #??????? | | ????????????????# " [" #??????? | | ????????????????# " " #??????? | | ????????????????# " " #??????? | | ????????????????# " " #???#+#? | | ?????????????? " " #???# #? | | ???????????? " " #???# #? | | ?????????? #####" [ " #?### ## | | ????????? ?????#"""" ## #?# | | ????????? ??????###"###"# ### | | ????????? ??? T | | ????????????????????##########+### | | ???????????????????????????? # | | ??????????????????????????# """ ###/## | | ??????????????????????????#= """ # | | ??????????????????????????# """ # | | ??????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 279 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 64 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothChargeWarhead Manual? 0 Play Time 00:24:02 Cumulative 22.2 hours Start 2025.01.07 @ 17:14:21 End 2025.01.07 @ 17:39:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 31 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f89fd96-51de-4e59-9598-eae60a290a0a