Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 23:29:58 Player: Stellar Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (468) 468 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1548 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 66/300 Energy 87/100 System Corruption 0% Temperature Critical (908) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Heat Sink Machine Analyzer > --- WEAPON (3) ------- Particle Gun Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (5) ---- Advanced Beam Rifle Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Machine Analyzer Improved Terrain Scanner > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Small Laser Advanced Beam Rifle [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device ECM Suite Processor Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 29 | 6 14 9 Power 5 | 1 2 2 Engine 2 | 1 1 . Core 3 | . 1 2 Reactor . | . . . Propulsion 9 | 3 6 . Treads . | . . . Leg 2 | . 2 . Wheel 7 | 3 4 . Hover . | . . . Flight . | . . . Utility 6 | . 4 2 Device 3 | . 2 1 Storage . | . . . Processor 3 | . 2 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 2 5 Energy Gun 7 | 1 1 5 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 12 | . 8 4 Power 4 | . 2 2 Propulsion 5 | . 4 1 Utility 1 | . . 1 Weapon 2 | . 2 . Highest Loss Streak 4 | . 4 4 To Critical Strikes . | . . . Average Backups 1 | . 1 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . 1 Tool/Special . | . . . Unused Backups 1 | . 1 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 83 | . 82 85 Engine 7 | . 9 . Core 5 | . 2 17 Leg 3 | . 4 . Wheel 19 | . 20 18 Device 8 | . 8 8 Processor 11 | . 11 11 Energy Gun 16 | . 13 28 Ballistic Gun 6 | . 8 . Launcher 2 | . 3 . Peak Build Rating 26 | 5 11 26 Average Rating 9 | 3 6 21 On Entrance 5 | . 5 11 Avg Prop Armor Cover (%) 8 | . . 8 Naked Turns . | . . . Heaviest Build 17 | 9 11 17 Greatest Support 32 | 32 32 20 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 2 5 4 Average Carried 1 | . 1 1 Final Capacity 5 | 5 5 5 Final Carried 2 | . . 2 Class Distribution -------------------- 65% | Mutant 21% | Scavenger-Mutant 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 520 | 63 346 111 Remotely . | . . . Salvage Created 708 | 95 425 188 Parts 67 | 4 43 20 Haulers Intercepted . | . . . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 9 8 Guns 15 | . 7 8 AOE 2 | . 2 . Classes Destroyed 8 | 2 5 1 Worker 3 | . 3 . Builder 4 | . 4 . Tunneler 4 | 1 2 1 Recycler 2 | 1 1 . Watcher 2 | . 2 . Swarmer 10 | . 4 6 Grunt 5 | . 5 . Sentry 2 | . . 2 Best Kill Streak 8 | 2 5 8 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 136 | . 84 52 Missed 26 | . 21 5 Hits 110 | . 63 47 Projectile 110 | . 63 47 Damage Taken 1485 | . 712 773 Core 665 | . 207 458 Absorbed by Shields . | . . . Regen/Repaired (Parts) 24 | . 24 . Core Remaining (%) 58 | 100 17 . Volleys Fired 83 | 5 53 25 Largest 3 | 2 2 3 Hottest 183 | 70 80 183 Shots Fired 146 | 10 84 52 Gun 138 | 10 76 52 Cannon . | . . . Launcher 8 | . 8 . Special . | . . . Kinetic 30 | 5 25 . Thermal 108 | 5 51 52 Explosive 8 | . 8 . Electromagnetic . | . . . Robot Hit Streak 9 | 3 7 9 Robot Miss Streak 4 | 1 4 4 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 73 | 7 48 18 Core Hits 40 | 3 28 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1429 | 85 917 427 Guns 1014 | 85 502 427 Cannons . | . . . Explosions 415 | . 415 . Melee . | . . . Ramming . | . . . Kinetic 192 | 36 156 . Thermal 822 | 49 346 427 Explosive 415 | . 415 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 49 | . 49 . Projectiles . | . . . Explosions 49 | . 49 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 37 | . 37 . Shots 3 | . 3 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 1332 | 38 290 1332 Average Temperature 346 | 17 80 705 Received Heat Transfer 303 | . 285 18 Effects 45 | . . 45 Shutdowns 12 | . . 12 Energy Bleed 3 | . . 3 Interference 4 | . . 4 Matter Decay 5 | . . 5 Short Circuit 5 | . . 5 Damage (minor) 6 | . . 6 Damage (major) 4 | . . 4 Damage (core) 6 | . . 6 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1832 | 148 944 740 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 166 | 5 79 166 Initial 24 | . 3 24 Average 40 | 2 34 82 Influence Increases 565 | 10 333 222 Destroy 0b10 Robot/C 340 | . 180 160 Destroy 0b10 Robot/NC 75 | 10 60 5 Destroy Leader 74 | . 34 40 Successful Hack 14 | . 14 . Destroy Structure 32 | . 30 2 Lose Combat Pursuer 30 | . 15 15 Influence Decreases 429 | 5 279 145 Entered New Map 37 | . 2 35 Time Decay 292 | 5 217 70 Lost Part 100 | . 60 40 Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 14 11 Peak Tracking Total 6 | . 6 3 Tactical Retreats 4 | . 3 1 ECM-based Alert Blocks 6 | . 6 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 10 | . 10 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Record 3 | . 3 . Robot Analysis 1 | . 1 . Maintenance Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Process 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter 2 | . 2 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 513 | . 412 101 Optics 121 | . 110 11 Terrain 207 | . 109 98 Machine Analysis 89 | . . 89 ECM 302 | . 302 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 828 | 54 630 144 Spaces Moved 589 | 31 496 62 Core 31 | 5 18 8 Treads . | . . . Legs 61 | . 61 . Wheels 497 | 26 417 54 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 80 Average Speed 91 | 86 91 89 Slowest Speed 150 | 100 150 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 3 80 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 28 | . 28 . Melee . | . . . Projectile . | . . . AOE 28 | . 28 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 746 | 48 590 108 Wait 5 | . 5 . Move 587 | 30 495 62 Hop . | . . . Pick Up 31 | 6 16 9 Fast Attach . | . . . Attach 25 | 5 15 5 Detach . | . . . Swap 5 | 1 . 4 Drop 10 | 1 6 3 Fire 83 | 5 53 25 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Repaired Med. Laser 223 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 10) 421 | -10/Materials | Core integrity fell below 50% 458 | -10/Materials | Lost 4 parts (1p2n1w) 563 | -10/Materials | Core integrity fell below 20% 597 | -10/Materials | Lost 4 parts (1p2n1w) 634 | -10/Materials | Discovered new exit (range 7) 685 | -10/Materials | Entered another Materials area 685 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 787 | -9/Materials | Core integrity fell below 50% 815 | -9/Materials | Core integrity fell below 20% 830 | -9/Materials | Core destroyed Last Messages --------------- Power failure, Lgt. Nuclear Core shutdown. Particle Gun broken. Overheating: Short circuit. Overheating: Broken Wheel damaged (-5). Flight Unit melted. S-10 Pest destroyed. Overheating: Core damaged (-80). Overheating: Core damaged (-56). Lgt. Nuclear Core destroyed. Overheating: Energy bleed (-22). Overheating: Adv. Beam Rifle damaged (-23). Adv. Beam Rifle broken. Overheating: Short circuit. Overheating: Broken Machine Analyzer damaged (-4). U-05 Engineer lays Concrete. Acquired Heat Sink. Overheating: Broken Machine Analyzer damaged (-1). Overheating: Core damaged (-68). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????#???#???#????????#??#########???????????? | | ???????#???????????????##????# * #???????????? | | ?#????#????????????????# ????## = #???????????? | | ########???????#?#?????# ###??#[ #???????????? | | #* ! #???????#???????# ! ##?# #???????????? | | #**!![ #??????????????### ###?# "T" #???????????? | | # ################ |@= #?# #?????#?????? | | ## ## = ###+##+###???????????? | | ?# ! = #?????????#???? | | ?# u ! #####%[#?????????????? | | ?# ######### #??##[%#?????????????? | | ?######## #???????#######???#%*#???#?????#???? | | ????????###+###????????? ???????#%=#?????T???????? | | ????????? ??????? ??????????#*=#?????????????? | | ?????? ???????????????? *%[#?"""????????? | | ???#?# #?????????????? " ??"""????????? | | ?????# #??????????????"%" ??"""????????? | | ?????# #???? ????????? " #????????????? | | ?????# #????#?+?#????? #????#???????? | | ?????# +?????????????? ????????????? | | ?????#############??????????????#"###????????????? | | ?????#??????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 250 Matter Stores 220 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 65% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Oops Organ Harvest Spot Them First There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed FocalChargeStripper Manual? 0 Play Time 00:20:01 Cumulative 1.9 hours Start 2025.12.21 @ 23:09:45 End 2025.12.21 @ 23:29:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 3 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 898ccfb2-6204-46fb-93b1-6a9f7acb4cc0