Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.02 @ 12:52:58 Player: buwwet Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (106) 530 Value Destroyed (3391) 3391 Prototype IDs (28) 560 Alien Tech Used (2) 400 Bonus (274) 274 TOTAL SCORE: 11755 Bonus ------- Follower Combat Kills 25 Met Zhirov 300 Friendly Fire -51 Cogmind --------- Core Integrity 0/1450 Matter 259/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Combat Linear Gravjet ECM Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- Cooled VTOL Module Biomechanical Wings Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Transmission Jammer Advanced ECM Suite Improved Phase Shifter Cloaking Device Improved System Shield Improved System Shield > --- WEAPON ----------- Tiamat Missile Launcher Vibroblade > --- INVENTORY -------- Micro Antimatter Reactor Improved Diametric Drive ECM Suite Improved Force Field [Rating: 136] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Improved Fusion Compressor Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Subdweller Monowheel Hover Unit Antigrav System Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Light Cannon Energy Gun Subdweller Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Vibroblade Build | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Fac Res Res Slots Evolved 16 | . . . . . 8 2 . . . . 2 2 2 Power 2 | . . . . . 1 . . . . . . 1 . Propulsion 4 | . . . . . 3 . . . . . . 1 . Utility 9 | . . . . . 4 2 . . . . 1 . 2 Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 141 | 6 7 5 12 3 43 15 1 . 3 . 18 8 20 Power 21 | 1 1 1 2 1 5 2 . . 1 . 2 2 3 Engine 11 | 1 1 1 1 1 4 1 . . . . 1 . . Core 4 | . . . 1 . 1 1 . . . . 1 . . Reactor 6 | . . . . . . . . . 1 . . 2 3 Propulsion 37 | 2 2 1 3 1 14 1 . . 1 . 4 5 3 Treads 10 | 2 2 1 1 . 2 . . . . . 1 . 1 Leg 3 | . . . . . 1 . . . 1 . . . 1 Wheel 5 | . . . 2 1 1 . . . . . 1 . . Hover 2 | . . . . . 1 . . . . . 1 . . Flight 17 | . . . . . 9 1 . . . . 1 5 1 Utility 56 | 1 2 1 4 . 15 10 . . 1 . 7 1 14 Device 28 | 1 . . 3 . 5 2 . . . . 6 1 10 Storage 6 | . 2 . . . 2 1 . . . . . . 1 Processor 11 | . . . 1 . 6 2 . . . . 1 . 1 Hackware 5 | . . . . . 1 3 . . . . . . 1 Protection 6 | . . 1 . . 1 2 . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 27 | 2 2 2 3 1 9 2 1 . . . 5 . . Energy Gun 3 | . . . 1 . . 1 . . . . 1 . . Energy Cannon 5 | . . . . . 4 . . . . . 1 . . Ballistic Gun 5 | 2 . . 1 1 1 . . . . . . . . Ballistic Cannon 4 | . 2 1 . . 1 . . . . . . . . Launcher 6 | . . 1 . . 3 . 1 . . . 1 . . Special Weapon 1 | . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 6 1 . . 5 . 2 3 1 Parts Lost 51 | . . 3 6 . 10 3 . . . 8 1 . 20 Power 12 | . . 1 2 . 2 1 . . . 1 . . 5 Propulsion 13 | . . 1 1 . 4 . . . . 2 . . 5 Utility 19 | . . . 2 . 2 2 . . . 3 1 . 9 Weapon 7 | . . 1 1 . 2 . . . . 2 . . 1 Highest Loss Streak 10 | . . 2 2 . 10 2 . . . 6 1 . 10 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 8 | 2 10 14 12 14 11 4 5 5 4 3 4 4 4 Power 1 | . 2 1 1 . . . 1 1 . . . . . Propulsion 1 | . 2 3 2 3 . 1 2 2 1 . . . . Utility 3 | . 3 7 6 7 6 . 1 1 1 . . 2 1 Weapon 1 | . 1 2 2 3 2 2 1 1 1 . 1 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 26 | . 1 4 . 1 13 1 . . . 1 2 . 3 Power 2 | . . 1 . . 1 . . . . . . . . Propulsion 4 | . . 1 . . . . . . . 1 . . 2 Utility 9 | . . 1 . 1 6 . . . . . . . 1 Weapon 9 | . 1 1 . . 5 1 . . . . 1 . . Tool/Special 2 | . . . . . 1 . . . . . 1 . . Average Slot Usage (%) 89 | . 99 99 99 96 86 85 88 88 86 79 78 83 75 Engine 8 | . 13 13 11 11 9 5 . . . 1 5 4 2 Core 1 | . . . 1 . . . 5 5 5 2 2 4 3 Treads 12 | . 28 28 24 . 12 . . . . . . . . Wheel 3 | . . . 3 28 10 . . . . . 2 . . Flight 9 | . . . . . 5 23 23 23 18 20 16 24 22 Device 12 | . 13 10 13 14 12 3 5 5 5 5 18 23 22 Storage 7 | . 14 14 14 14 9 . . . . . . . . Processor 7 | . . . . . 7 22 17 17 17 17 11 9 8 Hackware 4 | . . . . . 1 11 17 17 17 13 5 4 5 Protection 2 | . . 3 . . 2 2 5 5 3 4 5 3 1 Energy Gun 1 | . . . 6 3 . . . . . . . . . Ballistic Gun 5 | . 16 9 . 24 6 . . . . . . . . Ballistic Cannon 6 | . 11 17 20 . . 3 . . . . . . . Launcher 1 | . . . . . . 3 5 5 5 3 . . . Impact Weapon 1 | . . . . . . 3 5 5 5 5 2 . . Peak Build Rating 136 | 6 8 9 16 14 57 78 76 75 85 73 97 119 136 Average Rating 42 | 4 7 8 9 13 32 65 75 75 75 62 78 106 105 On Entrance 47 | . 6 8 8 13 14 57 76 75 75 73 47 89 119 Avg Prop Armor Cover (%) 7 | . . . . . 7 . . . 7 . 10 11 2 Naked Turns 38 | . . . . . 9 . . . . . . . 29 Heaviest Build 54 | 10 31 32 35 33 54 30 23 23 23 23 40 48 50 Greatest Support 60 | 40 40 40 40 40 60 29 29 29 30 28 32 57 57 Greatest Overweight (x) 4 | 1 1 . 1 . 4 1 . . . 1 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 10 5 5 5 5 5 5 10 Average Capacity 10 | 5 14 15 15 15 12 5 5 5 5 5 5 5 6 Most Carried 15 | 4 15 15 15 15 15 5 5 5 5 4 5 5 6 Average Carried 8 | 2 10 14 13 14 11 4 5 5 4 3 4 4 4 Final Capacity 15 | 5 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 15 12 15 15 5 5 5 5 4 1 5 5 3 Class Distribution -------------------- 30% | Scavenger-Mutant 24% | Mutant 15% | Hacker-Scout 8% | Scout 4% | Scavenger-Scout 3% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Assassin | -5/Zhirov Hacker-Scout | -4/Proximity Caves Scout | -4/Factory Ninja | -3/Research Infiltrator-Ninja | -2/Research Resources | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Fac Res Res Matter Collected 4063 | 146 298 575 263 41 415 448 140 15 . 165 462 304 791 Remotely . | . . . . . . . . . . . . . . Salvage Created 4196 | 22 316 171 176 88 449 647 161 . . 236 463 304 1163 Parts 172 | 4 30 2 12 2 25 13 11 . . 10 11 11 41 Haulers Intercepted 8 | . 2 . . . 1 2 . . . . 2 1 . Recyclers Shooed 4 | . . . . . . . . . . . 1 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . 11 . . . 5 . . 4 . . . Prevented 1 | . . . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Fac Res Res Combat Hostiles Destroyed 83 | . 11 21 6 . 9 7 7 . . 10 1 1 10 Melee 9 | . . . . . . 1 . . . 1 . 1 6 Guns 12 | . 7 1 2 . 2 . . . . . . . . Cannons 19 | . 4 7 4 . 3 . . . . . 1 . . AOE 38 | . . 13 . . 3 3 7 . . 8 . . 4 Classes Destroyed 15 | 1 5 1 2 1 3 . 1 . . 1 . . . Worker 10 | . . . . . 2 1 . . . . 3 3 1 Builder 3 | . . . . . 2 . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 8 | . 2 . . . 1 2 . . . . 2 1 . Recycler 7 | . . . . 1 . 2 . . . . 1 . 3 Operator 5 | . 1 . . . 1 2 . . . . . . 1 Watcher 7 | . 2 . . . 1 1 . . . . . 2 1 Swarmer 28 | . 6 . 2 . 4 4 4 . . 5 . . 3 Grunt 20 | . 5 3 . . 2 3 1 . . 3 1 . 2 Brawler 1 | . . . . . . . . . . 1 . . . Sentry 5 | . . . 1 . 2 . . . . . . 1 1 Hunter 7 | . . . . . . . 2 . . 1 . . 4 Programmer 1 | . . . . . 1 . . . . . . . . Subdweller 3 | . . . 3 . . . . . . . . . . Assembled 18 | . . 18 . . . . . . . . . . . Best Kill Streak 16 | 1 4 16 3 1 4 5 6 . . 5 4 3 5 Combat Bots Only 16 | . 3 16 3 . 4 4 6 . . 5 1 1 5 Max Kills in Single Turn 5 | 1 1 5 1 1 4 4 3 . . 4 1 1 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . . 5 . . 2 3 3 . . 4 . . 3 Melee 1 | . . . . . . 1 . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Fac Res Res Hostile Shots Fired 847 | . 58 49 105 . 221 88 3 6 . 67 24 2 224 Missed 325 | . 18 17 37 . 80 41 . 5 . 30 12 2 83 Hits 522 | . 40 32 68 . 141 47 3 1 . 37 12 . 141 Melee 6 | . . 2 . . . . . . . . . . 4 Projectile 516 | . 40 30 68 . 141 47 3 1 . 37 12 . 137 AOE 2 | . . . . . . 1 . . . . 1 . . Critical Strikes 12 | . . 1 . . 3 . . . . . . . 8 Part Disruptions 1 | . . 1 . . . . . . . . . . . Damage Taken 8320 | . 396 541 622 . 1601 693 133 . . 718 281 . 3335 Core 2444 | . 42 36 101 . 362 214 40 . . 179 . . 1470 Absorbed by Shields 24 | . . . . . . . . . . . 24 . . Redirected to Shielding 30 | . . . . . . . . . . 30 . . . Core Remaining (%) 72 | 100 . . . 28 57 . . . . 52 100 100 . Volleys Fired 178 | 3 47 20 36 1 33 16 7 . . 4 6 . 5 Largest 2 | 2 2 2 2 2 2 1 1 . . 1 2 . 1 Hottest 176 | 40 50 63 100 90 115 50 43 . . 50 176 . 46 Shots Fired 290 | 6 84 39 64 2 51 16 7 . . 4 12 . 5 Gun 112 | 6 43 2 29 2 24 . . . . . 6 . . Cannon 143 | . 41 31 27 . 23 15 . . . . 6 . . Launcher 27 | . . 6 . . 4 1 7 . . 4 . . 5 Special 8 | . . . 8 . . . . . . . . . . Kinetic 203 | 6 84 33 34 1 30 15 . . . . . . . Thermal 54 | . . . 30 1 17 . . . . . 6 . . Explosive 27 | . . 6 . . 4 1 7 . . 4 . . 5 Electromagnetic 6 | . . . . . . . . . . . 6 . . Robot Hit Streak 12 | 2 11 4 11 6 9 3 7 . . 8 12 . 4 Robot Miss Streak 5 | 1 3 4 5 . 3 4 . . . 3 1 . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 254 | 3 50 19 38 1 26 20 7 . . 11 18 9 52 Core Hits 209 | 1 23 38 11 1 30 23 10 . . 31 8 7 26 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 1 . . 2 . . . 1 1 . . Critical Strikes 15 | . . . 3 . . 2 . . . 1 1 1 7 Destroy 1 | . . . 1 . . . . . . . . . . Blast 2 | . . . 2 . . . . . . . . . . Smash 4 | . . . . . . 2 . . . 1 1 . . Sever 8 | . . . . . . . . . . . . 1 7 Melee Attacks 140 | . . . . . . 34 . . . 12 16 15 63 Impact 54 | . . . . . . 34 . . . 12 8 . . Slashing 86 | . . . . . . . . . . . 8 15 63 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . 6 . . . . 5 4 8 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13129 | 33 758 1370 745 21 1148 1406 688 . . 1435 855 744 3926 Guns 1233 | 33 288 24 465 21 240 . . . . . 162 . . Cannons 1727 | . 459 295 280 . 423 90 . . . . 180 . . Explosions 4839 | . . 1051 . . 485 604 688 . . 1171 . . 840 Melee 5304 | . . . . . . 712 . . . 264 513 744 3071 Ramming 26 | . 11 . . . . . . . . . . . 15 Kinetic 1921 | 33 747 319 416 . 316 90 . . . . . . . Thermal 859 | . . . 329 21 347 . . . . . 162 . . Explosive 4839 | . . 1051 . . 485 604 688 . . 1171 . . 840 Electromagnetic 180 | . . . . . . . . . . . 180 . . Impact 1305 | . . . . . . 712 . . . 264 329 . . Slashing 3999 | . . . . . . . . . . . 184 744 3071 Piercing . | . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1200 | . . 55 . . 15 322 18 . . 142 166 72 410 Projectiles 15 | . . . . . 15 . . . . . . . . Explosions 156 | . . 55 . . . . 18 . . 62 . . 21 Melee 1029 | . . . . . . 322 . . . 80 166 72 389 Knockbacks 26 | . 12 1 7 . . 4 . . . . 2 . . Impact 6 | . 1 . . . . 3 . . . . 2 . . Kinetic 19 | . 10 1 7 . . 1 . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . Self-Inflicted Damage 339 | . . 92 . . 96 . 75 . . 69 . . 7 Shots 10 | . . 2 . . 3 . 2 . . 3 . . . Rammed 6 | . 1 . . . . . . . . . . . 5 Targets Rammed 6 | . 1 . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 441 | . 12 73 18 21 441 . 1 . . . 250 50 60 Average Temperature 49 | . 3 26 11 14 103 . 1 . . . 109 29 23 Received Heat Transfer 933 | . 150 111 180 . 111 36 27 . . 48 45 . 225 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . 8 . . . 1 1 . . Combat Hostiles 4 | . . . . . . 3 . . . 1 . . . Parts Fried 12 | . . . . . . 9 . . . . 3 . . Impact Corruptions 24 | . . . . . . 16 . . . 2 6 . . Robots Melted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Melted 3 | . . . . . 3 . . . . . . . . Heat Transferred 1095 | . . . 400 25 448 . . . . . 222 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Fac Res Res Maximum Alert Level 2 | . . . . . . 1 . . . . 2 . . Low Security (%) 90 | 100 100 100 . 100 100 97 . . . . . 100 100 Level 1 8 | . . . . . . 2 . . . . 87 . . Level 2 1 | . . . . . . . . . . . 11 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 418 | 5 84 40 . 13 195 200 . . . . 418 66 138 Initial 413 | . . 18 . 9 . 92 . . . . 413 64 30 Average 65 | . 34 4 . 1 30 105 . . . . 307 54 44 Influence Increases 2952 | 5 330 149 135 19 386 381 160 . . 370 459 90 468 Destroy 0b10 Robot/C 1260 | . 220 80 60 . 180 140 140 . . 200 20 20 200 Destroy 0b10 Robot/NC 205 | 5 25 . . 5 35 40 . . . . 30 30 35 Destroy Leader 240 | . 48 20 . . 44 26 20 . . 20 4 16 42 Allied During Kill 2 | . . 2 . . . . . . . . . . . Successful Hack 56 | . 5 . . 14 . . . . . . 9 14 14 Disable Machine 105 | . 15 . . . 45 30 . . . . 15 . . Destroy Structure 289 | . 2 47 . . 37 70 . . . . 6 10 117 Advance Influence 300 | . . . . . . . . . . . 300 . . Partial Spotted 90 | . . . . . 30 30 . . . . 15 . 15 Lose Combat Pursuer 405 | . 15 . 75 . 15 45 . . . 150 60 . 45 Influence Decreases 2886 | 5 282 181 130 40 197 461 131 47 91 190 515 160 456 Entered New Map 458 | . . 30 9 12 . 97 41 27 91 . 67 60 24 Time Decay 1762 | 5 282 90 81 28 162 334 90 20 . 110 238 100 222 Search Patrol Dispatched 200 | . . . . . . . . . . . 200 . . Lost Part 425 | . . 30 40 . 35 30 . . . 80 10 . 200 Lost Ally 41 | . . 31 . . . . . . . . . . 10 Squads Dispatched 21 | . 2 . . . 3 4 . . . . 5 1 6 Investigation 4 | . 1 . . . . . . . . . 1 . 2 Extermination 7 | . . . . . 2 1 . . . . 1 1 2 Reinforcement 8 | . 1 . . . 1 3 . . . . 1 . 2 Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 . . Construction Impeded 2 | . . . . . . 1 . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Fac Res Res Distress Signals 4 | . 2 . . . . . . . . . 1 . 1 Communications Jammed 9 | . . . . . . . . . . . 5 . 4 Distress Signals 9 | . . . . . . . . . . . 5 . 4 Times Spotted 171 | . 16 25 14 . 16 14 3 1 . 18 17 3 44 Peak Tracking Total 17 | . 5 17 7 . 6 4 1 1 . 7 10 1 17 Tactical Retreats 21 | . 1 1 3 . 1 3 . . . 3 4 . 5 ECM-based Alert Blocks 8 | . . . . . . . . . . . . . 8 Traps | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Fac Res Res Traps Triggered 6 | . 4 . . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Fac Res Res Machines Disabled 10 | . 1 . 3 . 3 2 . . . . 1 . . Max in Single Turn 1 | . 1 . 1 . 1 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Fac Res Res Machines Accessed 40 | . 4 . 1 5 2 9 . . 9 . 3 1 6 Terminals 18 | . 2 . . 4 2 4 . . . . 1 1 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . 1 . . Recycling Units 9 | . 2 . . 1 . 4 . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 145 | . 11 . 4 23 5 26 . . 48 . 10 3 15 Successful 89 | . 4 . 4 11 1 12 . . 48 . 5 2 2 Failed 56 | . 7 . . 12 4 14 . . . . 5 1 13 Catastrophic 15 | . 3 . . 4 2 2 . . . . 1 1 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 37 | . 5 . . 10 4 9 . . . . 3 1 5 Terminals 65 | . 5 . . 21 5 13 . . . . 6 3 12 Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 . . . . 2 . . Recycling Units 23 | . 6 . . 2 . 12 . . . . 2 . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 Terminal Hacks 65 | . . . 4 7 1 2 . . 48 . 2 1 . Record 41 | . . . 4 . . . . . 36 . 1 . . Part Schematic 4 | . . . . . . . . . 4 . . . . Robot Analysis 5 | . . . . 1 . . . . 4 . . . . Prototype ID Bank 5 | . . . . 1 . . . . 4 . . . . Branch Access Points 2 | . . . . 1 . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . Alert Level 2 | . . . . 1 . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . Zone Layout 3 | . . . . 1 1 . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . 1 . . Recycling Unit Hacks 13 | . 3 . . 1 . 8 . . . . 1 . . Recycle Component 1 | . . . . . . 1 . . . . . . . Process 3 | . 1 . . . . 2 . . . . . . . Report Inventory 7 | . 2 . . 1 . 3 . . . . 1 . . Retrieve Matter 2 | . . . . . . 2 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 1 . . 3 . 2 . . . . 1 1 2 Terminals 9 | . 1 . . 3 . 1 . . . . 1 1 2 Botnet 8 | . 1 . . 2 . 1 . . . . 1 1 2 Operators 1 | . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 1 . . . . . . 1 Used 2 | . . . . . 1 1 . . . . . . . Hacking Detections 29 | . 4 . . 5 2 8 . . . . 3 1 6 Full Trace Events 2 | . . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . 1 . . . . . . . Recycled Matter 86 | . 32 . . . . 54 . . . . . . . Retrieved Matter 54 | . . . . . . 54 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Fac Res Res Total Allies 4 | . . 4 . . . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 27 | . . 27 . . . . . . . . . . . Total Damage 333 | . . 333 . . . . . . . . . . . Kills 3 | . . 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Fac Res Res Active Infowar (turns) 6500 | 21 907 546 936 330 945 756 192 56 171 270 501 208 661 Optics 4074 | . . . 397 330 534 756 192 56 171 270 501 208 659 Sensors 3168 | . . . 426 . 713 22 192 56 171 270 501 208 609 Terrain 1008 | . . . 20 . 108 498 . . . . . . 382 Structural 221 | . . . . . 80 . . . . . . . 141 Seismic 1567 | 21 907 546 93 . . . . . . . . . . T.N.C. 220 | . . . . . 220 . . . . . . . . Cloaking 21 | . . . . . . . . . . . . . 21 Jamming 489 | . . . . . . . . . . . 166 57 266 ECM 207 | . . . . . . . . . . . . . 207 Robot Analysis Total 5 | . . . . 1 . . . . 4 . . . . Derelict Logs Recovered 6 | . . 1 . . . . 2 2 . 1 . . . Drone Launches 2 | . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Fac Res Res Turns Passed 6944 | 92 913 763 998 330 986 756 192 56 171 270 501 208 708 Spaces Moved 7671 | 49 451 399 528 252 775 1080 550 200 213 701 958 411 1104 Core 78 | 8 . . . . 21 . . . . . . . 49 Treads 1609 | 41 451 399 447 . 271 . . . . . . . . Legs 98 | . . . . . . . . . 97 . . . 1 Wheels 447 | . . . 81 252 114 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 5439 | . . . . . 369 1080 550 200 116 701 958 411 1054 Fastest Speed 12 | 50 160 160 110 110 24 24 28 28 27 27 30 12 12 Average Speed 62 | 143 160 160 152 110 91 27 28 28 69 28 36 26 25 Slowest Speed 320 | 160 240 160 240 110 320 96 28 28 120 95 116 116 200 Overloaded Moves 402 | . . . . . . . . . . . . 36 366 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . 1 . . . . Exploration Rate (%) 45 | 4 61 77 48 51 17 28 79 49 63 93 27 14 24 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . 3 . . . . Known Exits Taken 8 | . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 6 | . . 1 . . . . 2 1 . 2 . . . Spaces Dug 27 | . . . . . 4 13 . . . . 3 5 2 Terrain Destroyed 426 | . . 54 . . 40 49 85 . . 138 3 5 52 Melee 21 | . . . . . . 11 . . . . 3 5 2 Projectile 8 | . . . . . 6 2 . . . . . . . AOE 397 | . . 54 . . 34 36 85 . . 138 . . 50 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Fac Res Res Total 9250 | 62 557 488 639 303 1000 1456 578 199 234 740 1076 489 1429 Wait 840 | 1 24 53 40 42 96 283 21 . . 13 45 33 189 Move 7654 | 48 450 398 527 251 774 1075 549 199 212 700 957 410 1104 Hop 2 | . . . . . . 2 . . . . . . . Pick Up 88 | 4 16 6 12 3 18 7 . . . 2 8 3 9 Fast Attach 90 | 6 4 . 2 1 27 13 . . 10 . 11 6 10 Attach 72 | . 2 3 6 2 15 2 . . 2 6 9 6 19 Detach 31 | . . . 1 . 3 3 . . 1 2 8 4 9 Swap 44 | . 6 2 9 . 7 5 1 . . . 4 3 7 Drop 105 | . 7 6 6 3 27 16 . . 9 1 12 9 9 Fire 178 | 3 47 20 36 1 33 16 7 . . 4 6 . 5 Melee 140 | . . . . . . 34 . . . 12 16 15 63 Ram 5 | . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Recycling -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 16) 698 | -10/Materials | Discovered new exit (range 13) 706 | -10/Materials | Discovered new exit (range 8) 1006 | -10/Materials | Entered Mines 1029 | -10/Mines | Learned Materials emergency access door positions 1030 | -10/Mines | Discovered new exit (range 16) 1146 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1237 | -10/Mines | Build established: Scavenger-Mutant 1282 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1387 | -10/Mines | Lost 3 allies 1389 | -10/Mines | Discovered new exit (range 15) 1514 | -10/Mines | Assembled infested the area 1519 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1526 | -10/Mines | Received a Mining Laser from a helpful Derelict 1584 | -10/Mines | Destroyed 16 combat bots 1756 | -10/Mines | Discovered new exit (range 10) 1769 | -10/Mines | Entered Subcaves 1852 | -10/Subcaves | Build established: Mutant 1912 | -10/Subcaves | Visited Clippyterm 1917 | -10/Subcaves | Learned Factory fabricator intel 2638 | -10/Subcaves | Core integrity fell below 50% 2640 | -10/Subcaves | Build established: Scavenger-Mutant 2696 | -10/Subcaves | Discovered new exit (range 20) 2767 | -10/Subcaves | Entered Recycling 3068 | -8/Recycling | Discovered new exit (range 21) 3097 | -8/Recycling | Entered Factory 3097 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 3098 | -6/Factory | Loaded intel: 6 fabricator locations 3523 | -6/Factory | Spotted B-75 Beast 3813 | -6/Factory | Released all parts (8) 3874 | -6/Factory | Lost 10 parts (2p4n2u2w) 3874 | -6/Factory | Found Prototype Launcher 3874 | -6/Factory | Identified Scatter Rocket Array 3878 | -6/Factory | Found Faulty Scatter Rocket Array 3887 | -6/Factory | Found Scatter Rocket Array 4040 | -6/Factory | Discovered new exit (range 15) 4083 | -6/Factory | Identified exit to Factory 4083 | -6/Factory | Entered another Factory area 4083 | -5/Factory | Evolved 2 slots: Utility x2 4097 | -5/Factory | Build established: Scavenger-Scout 4125 | -5/Factory | Spotted B-75 Beast 4601 | -5/Factory | Identified exit to Upper Caves 4839 | -5/Factory | Entered Upper Caves 5004 | -5/Upper Caves | Identified exit to Upper Caves 5030 | -5/Upper Caves | Encountered a Warlord checkpoint 5031 | -5/Upper Caves | Entered another Upper Caves area 5040 | -5/Upper Caves | Learned location of 1 exit from Factory 5046 | -5/Upper Caves | Spotted B-75 Beast 5072 | -5/Upper Caves | Build established: Hacker-Scout 5078 | -5/Upper Caves | Discovered new exit (range 6) 5079 | -5/Upper Caves | Identified exit to Zhirov 5084 | -5/Upper Caves | Learned Factory stockpile data 5087 | -5/Upper Caves | Entered Zhirov 5087 | -5/Zhirov | Discovered new exit (range 3) 5088 | -5/Zhirov | Identified exit to Proximity Caves 5093 | -5/Zhirov | Met Zhirov 5100 | -5/Zhirov | Learned location of Quarantine (-3) 5100 | -5/Zhirov | Learned location of Testing (-2) 5100 | -5/Zhirov | Learned location of Command (-1) 5105 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5155 | -5/Zhirov | Found Alien Artifact 5155 | -5/Zhirov | Identified Transdimensional Reconstructor 5155 | -5/Zhirov | Warped through subspace 5205 | -5/Zhirov | Found Alien Artifact 5205 | -5/Zhirov | Identified Integrated Dissipator 5205 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5258 | -5/Zhirov | Entered Proximity Caves 5332 | -4/Proximity Caves | Spotter reported a threat 5332 | -4/Proximity Caves | Spotter reported a threat 5356 | -4/Proximity Caves | Spotted B-86 Titan 5441 | -4/Proximity Caves | Learned Research terminal intel 5460 | -4/Proximity Caves | Lost 6 parts (1p2n2u1w) 5524 | -4/Proximity Caves | Discovered new exit (range 5) 5525 | -4/Proximity Caves | Identified exit to Factory 5528 | -4/Proximity Caves | Entered Factory 5528 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5529 | -4/Factory | Identified exit to Research 5778 | -4/Factory | Search patrols dispatched 5852 | -4/Factory | Garrison activated, responded to threat 5893 | -4/Factory | Spotted B-86 Titan 5986 | -4/Factory | Discovered exit to Research (range 11) 6028 | -4/Factory | Search patrols dispatched 6029 | -4/Factory | Entered Research 6029 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6030 | -3/Research | Loaded intel: 23 terminal locations 6081 | -3/Research | Spotted B-86 Titan 6217 | -3/Research | Discovered new exit (range 8) 6228 | -3/Research | Identified exit to Research 6237 | -3/Research | Entered another Research area 6237 | -2/Research | Evolved 2 slots: Utility x2 6721 | -2/Research | Lost 8 parts (2p2n3u1w) 6896 | -2/Research | Released all parts (12) 6911 | -2/Research | Core integrity fell below 50% 6920 | -2/Research | Lost 10 parts (3p3n4u) 6928 | -2/Research | Core integrity fell below 20% 6945 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06924_ Advanced Drone released from Adv. Drone Bay. 06924_ C-57 Dissector sneak attacks. 06925_ Advanced Drone released from Adv. Drone Bay. 06925_ Advanced Drone retrieved by Adv. Drone Bay (repair cost: 9). 06925_ Dropped Adv. Drone Bay. 06926_ >> Lost connection to Advanced Drone. 06927_ Knocked back. 06927_ Advanced Drone Lgt. Fission Core severed. 06927_ Lgt. Fission Core disintegrated. 06928_ Advanced Drone Lgt. Fission Core severed. 06928_ Lgt. Fission Core disintegrated. 06929_ Slug penetrates Wall. 06930_ Slammed into U-05 Engineer. 06931_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06934_ Slammed into U-05 Engineer. 06939_ Connecting with Garrison Access... Map ----- +----------------------------------------------------+ | ?????????????## ##???? # ""/####### +? | | ?????????????## ##???? # " = #?# #? | | ?????????????## ##???? ! ##### ## % #?# #? | | ??????????????# #?????########## ## ! #?# #? | | ??????????????# #????????# ## #?# #? | | ??????????????# #????????# ##### ## #?# #? | | ??????????????# #????????# #???# ## #?# ## | | ??????????????# #????????# #???# #########?# | | ??????????????# #????????# #???# #?????????# | | ??????????????# #???######/###?# #????#????# | | ?############## ##### #?# ###??????## | | ?# # #? ?????##### | | ?+ # " #? ?????? | | ?# # """ #? " ??????? | | ?# + G # ?? ??? ? | | ?#+###### # """ # ?????????# "" | | ?# # # " ###+########### """ | | ?# # # # #?# """ | | ?# + # c # #?# """ | | ?# # #####s#### #?# | | ?# # #???#s#???? #?# | | ?# # #???#c#????? #?# | | ?# ## #???# #??#??? ? ### * "" | | # ## #???# #?????????? %=""" | | ?# ## ##### ############## [%[""" | | ?# ## @ k *%""" | | ?# ## s = | | ?# ## | | # ## k s | | ?######### ######+############### # # ### | | ?????????# # =#??????##########?# | | ########## # #?????????#???????? | | # """" #??#?#??#?????????? | | # """" #??#??????????????? | | # """" #?????????????????? | | # """" ! #?????????????????? | | # """" #????????????????#? | | # #???#??#??????????? | | + #??????#??????????? | | # #??????#??????????? | | # ! #???????##????????? | | + * #?????????????????? | | ##############???????????#????#? | | ## ####????????#????????#?????????? | | ?# ###?????????????????????????# | | ?# = #?????????????????????????? | | ?# ! #######?????????????#?????? | | ?# ## #???????????????????? | | ?# ##### = ] #????????????????#??? | | ?#######???# * [ #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 58 Energy Capacity 335 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 225 Core Shielding 30 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 6 Launcher Accuracy 30 Core Analysis 6 Recoil Reduction 3 Energy Filtering 50 Offensive Hacking 24 Defensive Hacking 24 Authchip Count 2 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Bumper Bots Dodgeball, But With Guns Exterminator Infodabbler Look Less Dangerous Next Time Quick And Dirty Resistances Are Futile Spot Them First Suspicious Challenges ------------ None Game ------ Seed PiercelightFocalDiverter Manual? 0 Play Time 02:27:06 Cumulative 47.9 hours Start 2026.04.01 @ 23:26:54 End 2026.04.02 @ 12:52:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf69d577-f359-432d-bc67-492ce4a0b990