Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.27 @ 00:10:31 Player: sercli123 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (75) 375 Value Destroyed (2518) 2518 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (510) 510 TOTAL SCORE: 8403 Bonus ------- High Alert Combat Kills 210 Aligned with FarCom 300 Cogmind --------- Core Integrity 714/1000 Matter 300/300 Energy 103/500 System Corruption 1% Temperature Cool (0) Movement Walking (220) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg Thunder Leg > --- UTILITY (8) ------ High-capacity Storage Unit Improved Energy Well Spectral Analyzer Advanced Signal Interpreter Advanced EM Shield > --- WEAPON (3) ------- Longsword +1 Heavy Pick > --- INVENTORY (20) --- Heavy Treads Compact Battery (200) High-capacity Matter Pod (200) Terrain Scanner Cloaking Device Cloaking Device Cloaking Device Shock Absorption System Point Defense System Shock Rifle Tesla Rifle Heavy Rocket Launcher Rocket Array Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Heavy Treads Thunder Leg Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Energy Well Improved Trap Scanner Spectral Analyzer Advanced Signal Interpreter Cloaking Device Cloaking Device Cloaking Device > --- WEAPON ----------- Greatsword Longsword +1 > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Thunder Leg Compact Battery High-capacity Matter Pod Terrain Scanner Improved Reaction Control System Cloaking Device Hardened Heavy Armor Plating Layered Medium Armor Plating Shock Absorption System Advanced EM Shield Point Defense System Shock Rifle Heavy Proton Missile Launcher Heavy Rocket Launcher Rocket Array Long-range Missile Launcher Heavy Pick [Rating: 112] Favorites ----------- Power Heavy Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Potential Leg Treads Heavy Treads Leg Potential Leg Flight Unit Flight Unit Utility High-capacity Storage Unit Device Cloaking Device Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Longsword +1 Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Array Impact Weapon Impact Mace Slashing Weapon Longsword +1 Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Slots Evolved 10 | . . . . . 4 2 . 2 2 Power . | . . . . . . . . . . Propulsion 3 | . . . . . 3 . . . . Utility 6 | . . . . . 1 2 . 2 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 92 | 6 6 7 3 2 5 3 5 35 20 Power 10 | 1 2 1 1 . . . 2 2 1 Engine 7 | 1 2 1 . . . . 2 1 . Core 2 | . . . 1 . . . . . 1 Reactor 1 | . . . . . . . . 1 . Propulsion 21 | 2 . 4 1 . 3 . . 5 6 Treads 1 | . . . . . . . . . 1 Leg 14 | 2 . . 1 . 1 . . 5 5 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 6 | . . 4 . . 2 . . . . Utility 43 | 1 1 2 . 2 2 2 1 23 9 Device 25 | . . 1 . 1 . 2 . 15 6 Storage 5 | 1 . . . 1 . . . 2 1 Processor 7 | . . . . . 1 . . 5 1 Hackware . | . . . . . . . . . . Protection 6 | . 1 1 . . 1 . 1 1 1 Artifact . | . . . . . . . . . . Weapon 18 | 2 3 . 1 . . 1 2 5 4 Energy Gun 3 | 1 . . . . . . . 2 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | 1 3 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . . . . . . 1 3 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon 3 | . . . 1 . . 1 . . 1 Piercing Weapon 2 | . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 3 5 1 Parts Lost 37 | . . 7 . . 4 . . 8 18 Power 4 | . . 1 . . . . . . 3 Propulsion 14 | . . 2 . . 4 . . 3 5 Utility 13 | . . 2 . . . . . 4 7 Weapon 6 | . . 2 . . . . . 1 3 Highest Loss Streak 10 | . . 7 . . 4 . . 3 10 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | 4 7 7 7 8 6 5 8 17 18 Power 1 | . 1 1 . . . . 1 2 . Propulsion 1 | 3 5 3 2 3 . . . . 1 Utility 8 | . . 2 4 3 5 5 4 11 10 Weapon 2 | . . . 1 1 . . 2 3 4 Tool/Special . | . . . . . . . . . . Unused Backups 24 | . 5 . 1 . . . 4 7 7 Power 1 | . . . . . . . . 1 . Propulsion 5 | . 4 . . . . . . . 1 Utility 14 | . 1 . . . . . 2 6 5 Weapon 4 | . . . 1 . . . 2 . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 85 | . 93 67 65 60 81 70 76 90 91 Engine 3 | . 14 5 . . . . 6 3 . Core 1 | . . . 8 3 8 7 . . . Reactor 1 | . . . . . . . . 2 4 Leg 20 | . 28 8 8 . 9 15 15 25 22 Flight 5 | . . 19 19 28 27 . . . . Device 15 | . . 2 . 7 9 9 14 22 21 Storage 8 | . 14 14 14 14 9 7 7 6 7 Processor 9 | . . . . . 4 7 7 13 11 Protection 4 | . 8 8 14 7 3 6 7 1 2 Energy Gun 1 | . 3 . . . . . . 2 2 Ballistic Gun 2 | . 24 7 . . . . . . . Launcher 1 | . . . . . . . . 1 3 Slashing Weapon 6 | . . . . . 8 15 14 8 6 Peak Build Rating 112 | 6 8 8 18 10 39 48 52 99 112 Average Rating 59 | 4 6 5 13 8 32 44 50 74 102 On Entrance 26 | . 6 8 5 18 9 39 48 50 81 Avg Prop Armor Cover (%) 8 | . . . 3 . 10 8 8 7 10 Naked Turns . | . . . . . . . . . . Heaviest Build 96 | 11 18 16 13 8 15 21 26 96 88 Greatest Support 114 | 20 20 20 30 8 60 60 60 106 114 Greatest Overweight (x) 2 | . . . 1 . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 8 20 20 Average Capacity 15 | 6 8 8 8 8 8 8 8 19 20 Most Carried 20 | 6 8 8 8 8 8 8 8 20 20 Average Carried 13 | 4 7 7 7 7 6 5 7 17 19 Final Capacity 20 | 8 8 8 8 8 8 8 8 20 20 Final Carried 20 | 6 8 8 8 8 7 8 8 20 15 Class Distribution -------------------- 49% | Mutant 28% | Assassin 9% | Scavenger-Scout 6% | Scavenger-Assassin 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Scout | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Assassin | -7/Storage Assassin | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Matter Collected 2183 | 214 184 81 . . 97 68 114 875 550 Remotely . | . . . . . . . . . . Salvage Created 2407 | . 369 . . . . 68 . 1113 857 Parts 169 | . 25 . . . . 5 . 90 49 Haulers Intercepted 3 | . 2 . . . . . . 1 . Recyclers Shooed 3 | . . . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Combat Hostiles Destroyed 52 | . 8 . . . . 1 . 26 17 Melee 12 | . . . . . . 1 . 3 8 Guns 7 | . 7 . . . . . . . . AOE 31 | . 1 . . . . . . 21 9 Classes Destroyed 12 | . 5 . . . . 1 . 6 . Worker 5 | . . . . . . . . 4 1 Builder 6 | . . . . . . . . 4 2 Hauler 3 | . 2 . . . . . . 1 . Recycler 4 | . 1 . . . . . . 1 2 Watcher 5 | . 1 . . . . . . 4 . Swarmer 22 | . 7 . . . . . . 6 9 Grunt 5 | . 1 . . . . . . 4 . Protector 3 | . . . . . . . . 3 . Sentry 5 | . . . . . . 1 . 2 2 Specialist 4 | . . . . . . . . 4 . Hunter 5 | . . . . . . . . 3 2 Programmer 8 | . . . . . . . . 4 4 Best Kill Streak 15 | . 5 . . . . 1 . 15 6 Combat Bots Only 14 | . 4 . . . . 1 . 14 5 Max Kills in Single Turn 7 | . 2 . . . . 1 . 7 3 Gunslinging 1 | . 1 . . . . . . . . Exploded 7 | . 1 . . . . . . 7 3 Melee 1 | . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Hostile Shots Fired 777 | . 35 73 . . 53 21 92 267 236 Missed 336 | . 9 24 . . 27 11 58 133 74 Hits 441 | . 26 49 . . 26 10 34 134 162 Melee 9 | . . 9 . . . . . . . Projectile 432 | . 26 40 . . 26 10 34 134 162 AOE 1 | . . . . . . . . 1 . Critical Strikes 14 | . . . . . 1 . . 2 11 Part Disruptions 6 | . . . . . . . . 6 . Damage Taken 6895 | . 264 717 . . 432 85 275 2196 2926 Core 997 | . 72 172 . . 211 6 12 238 286 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 279 | . . . . . . . . 127 152 Core Remaining (%) 66 | 100 . . . 2 61 . 97 72 . Volleys Fired 67 | . 32 6 . . . . . 20 9 Largest 2 | . 2 2 . . . . . 2 2 Hottest 100 | . 60 40 . . . . . 100 88 Shots Fired 121 | . 64 11 . . . . . 35 11 Gun 97 | . 64 11 . . . . . 20 2 Cannon . | . . . . . . . . . . Launcher 24 | . . . . . . . . 15 9 Special . | . . . . . . . . . . Kinetic 63 | . 52 11 . . . . . . . Thermal . | . . . . . . . . . . Explosive 24 | . . . . . . . . 15 9 Electromagnetic 34 | . 12 . . . . . . 20 2 Robot Hit Streak 9 | . 6 5 . . . . . 9 2 Robot Miss Streak 7 | . 4 3 . . . . . 2 7 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 137 | . 37 5 . . 3 3 1 47 41 Core Hits 147 | . 19 3 . . . 1 . 90 34 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . 1 . . . 1 1 . 2 3 Destroy 1 | . 1 . . . . . . . . Corrupt 1 | . . . . . . . . 1 . Sever 4 | . . . . . 1 1 . 1 1 Impale 2 | . . . . . . . . . 2 Melee Attacks 161 | . . . . . 18 7 10 56 70 Impact . | . . . . . . . . . . Slashing 142 | . . . . . 18 7 10 56 51 Piercing 19 | . . . . . . . . . 19 Sneak Attacks 14 | . . . . . 2 . . 6 6 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . 10 Damage Inflicted 8977 | . 419 56 . . 238 135 48 5187 2894 Guns 741 | . 372 56 . . . . . 293 20 Cannons . | . . . . . . . . . . Explosions 4836 | . 47 . . . . . . 3726 1063 Melee 3400 | . . . . . 238 135 48 1168 1811 Ramming . | . . . . . . . . . . Kinetic 327 | . 271 56 . . . . . . . Thermal 47 | . 47 . . . . . . . . Explosive 4789 | . . . . . . . . 3726 1063 Electromagnetic 414 | . 101 . . . . . . 293 20 Impact . | . . . . . . . . . . Slashing 2980 | . . . . . 238 135 48 1168 1391 Piercing 420 | . . . . . . . . . 420 Highest Corruption 7 | . . 7 7 7 . . . 6 1 Average Corruption 3 | . . 6 7 7 . . . 1 1 Corruption Purged 3 | . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . Effects 29 | . . 7 8 1 . . . 12 1 Message Errors 8 | . . 1 1 . . . . 6 . Matter Fused 6 | . . 3 3 . . . . . . Heat Flow Errors 6 | . . 2 1 . . . . 3 . Energy Discharges 2 | . . . . . . . . 2 . Data Loss (minor) 4 | . . 1 2 . . . . . 1 Data Loss (major) 3 | . . . 1 1 . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 622 | . . . . . 46 . 13 287 276 Projectiles . | . . . . . . . . . . Explosions 159 | . . . . . . . . 140 19 Melee 463 | . . . . . 46 . 13 147 257 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 232 | . 40 . . . . . . 82 110 Shots 9 | . 1 . . . . . . 4 4 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 256 | . 52 120 218 . . . . 256 12 Average Temperature 46 | . 15 39 113 . . . . 61 12 Received Heat Transfer 1017 | . 12 378 . . 54 30 81 264 198 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . 2 . Parts Fried 3 | . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 50 | . 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Maximum Alert Level 2 | . . . . . . . . 2 1 Low Security (%) 74 | 100 100 100 . 100 100 100 100 68 46 Level 1 17 | . . . . . . . . 14 53 Level 2 7 | . . . . . . . . 16 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 663 | . 130 15 . . 17 30 47 663 312 Initial 100 | . . 15 . . . . 13 11 100 Average 117 | . 63 1 . . . 1 16 156 195 Influence Increases 2203 | . 225 . . . 33 33 95 1079 738 Destroy 0b10 Robot/C 980 | . 160 . . . . 20 . 460 340 Destroy 0b10 Robot/NC 130 | . 20 . . . . . . 85 25 Destroy Leader 216 | . 36 . . . . 10 . 100 70 Successful Hack 40 | . 4 . . . 4 . . 32 . Disable Machine 105 | . . . . . . . 30 45 30 Destroy Structure 357 | . 5 . . . 14 3 5 102 228 Partial Spotted 15 | . . . . . . . . 15 . Lose Combat Pursuer 360 | . . . . . 15 . 60 240 45 Influence Decreases 1991 | . 186 39 . . 32 4 100 897 733 Entered New Map 163 | . . 24 . . . 1 17 14 107 Time Decay 1116 | . 186 15 . . 30 3 83 353 446 Lost Part 252 | . . . . . 2 . . 70 180 Lost Ally 10 | . . . . . . . . 10 . Purge Threat 450 | . . . . . . . . 450 . Squads Dispatched 11 | . . . . . . . 1 7 3 Investigation . | . . . . . . . . . . Extermination 6 | . . . . . . . . 4 2 Reinforcement 5 | . . . . . . . 1 3 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Distress Signals 5 | . 1 . . . . 1 1 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 160 | . 15 31 . . 9 5 10 61 29 Peak Tracking Total 12 | . 4 8 . . 9 3 6 12 7 Tactical Retreats 22 | . . 6 . . 1 . 2 10 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Traps Triggered 3 | . . . . . . . . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Machines Disabled 7 | . . . . . . . 2 3 2 Max in Single Turn 2 | . . . . . . . 1 2 1 Garrison Access 2 | . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Machines Accessed 28 | . 2 . 5 . 3 1 3 13 1 Terminals 14 | . 2 . . . 1 . 3 8 . Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . 1 . Recycling Units 2 | . . . . . 1 . . 1 . Scanalyzers 2 | . . . . . 1 . . 1 . Garrison Access 3 | . . . . . . 1 . 2 . Total Hacks 85 | . 5 . 32 . 9 1 3 34 1 Successful 64 | . 3 . 32 . 7 1 2 18 1 Failed 20 | . 2 . . . 1 . 1 16 . Catastrophic 6 | . . . . . 1 . 1 4 . Database Lockouts 1 | . . . . . 1 . . . . Manual 15 | . 5 . 1 . 3 . 1 5 . Terminals 33 | . 5 . . . 1 . 3 24 . Fabricators 1 | . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . 2 . Recycling Units 4 | . . . . . 1 . . 3 . Scanalyzers 10 | . . . . . 7 . . 3 . Garrison Access 3 | . . . . . . 1 . 2 . Terminal Hacks 44 | . . . 32 . . . 2 10 . Record 32 | . . . 31 . . . . 1 . Prototype ID Bank 1 | . . . . . . . . 1 . Open Door 1 | . . . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 . Alert Level 4 | . . . . . . . . 4 . Unreport Threat 3 | . . . . . . . . 3 . Recall Reinforcements 1 | . . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . 2 . Scan Component 1 | . . . . . . . . 1 . Repair 1 | . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 8 | . . . . . 6 . . 2 . Insert Component 3 | . . . . . 3 . . . . Analyze 2 | . . . . . 2 . . . . Retrieve Study 3 | . . . . . 1 . . 2 . Garrison Access Hacks 2 | . . . . . . 1 . 1 . Seal Access 2 | . . . . . . 1 . 1 . Unauthorized Hacks 7 | . 3 . . . 1 . . 3 . Terminals 6 | . 3 . . . . . . 3 . Assimilate 1 | . . . . . . . . 1 . Botnet 3 | . 2 . . . . . . 1 . Skim 2 | . 1 . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Reject 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 2 . . . 2 . 1 9 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . . . 1 . . 2 . Parts Repaired . | . . . . . . . . . . Time 44 | . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Total Allies 6 | . . 5 . . . . . 1 . Largest Group 3 | . . 3 . . . . . 1 . Highest-Rated Group 45 | . . 45 . . . . . 10 . Highest-Rated Ally 31 | . . 31 . . . . . 10 . Total Orders 5 | . . 3 . . . . . 2 . ROAM 4 | . . 3 . . . . . 1 . FOLLOW 1 | . . . . . . . . 1 . Ally Attacks 34 | . . 34 . . . . . . . Total Damage 282 | . . 282 . . . . . . . Kills 5 | . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Active Infowar (turns) 4447 | . . 53 . 21 531 194 211 2324 1113 Optics 1287 | . . . . . . . . 174 1113 Sensors 1997 | . . . . . . . . 1997 . IFF 1139 | . . . . . . . . 1139 . Terrain 2278 | . . . . 21 531 194 211 1113 208 Structural 207 | . . . . . . . . 207 . Traps 2200 | . . . . . . 46 209 1403 542 Cloaking 732 | . . . . . . . . . 732 Jamming 552 | . . . . . . . . 552 . ECM 53 | . . 53 . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Turns Passed 5650 | 59 423 318 384 33 537 194 211 2377 1114 Spaces Moved 5077 | 43 251 528 641 73 490 198 199 1831 823 Core 11 | 11 . . . . . . . . . Treads . | . . . . . . . . . . Legs 3723 | 32 251 61 260 . 68 198 199 1831 823 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1343 | . . 467 381 73 422 . . . . Fastest Speed 37 | 50 120 37 37 37 41 45 45 57 100 Average Speed 81 | 102 120 46 58 37 45 87 85 95 102 Slowest Speed 220 | 120 120 120 117 37 90 90 90 175 220 Overloaded Moves 168 | . . . . . 39 13 20 96 . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 3 47 63 93 21 39 5 50 50 20 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 72 | . . . . . 14 3 5 30 20 Terrain Destroyed 281 | . 4 . . . 14 3 5 104 151 Melee 72 | . . . . . 14 3 5 30 20 Projectile . | . . . . . . . . . . AOE 209 | . 4 . . . . . . 74 131 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Total 6285 | 56 319 589 648 77 784 212 228 2376 996 Wait 698 | . 11 40 . . 261 . . 349 37 Move 5068 | 42 250 527 640 72 489 197 198 1830 823 Hop . | . . . . . . . . . . Pick Up 97 | 8 10 6 2 . 7 4 6 39 15 Fast Attach 21 | 4 2 . 1 . . . . 8 6 Attach 60 | 2 1 4 1 . 8 3 . 23 18 Detach 16 | . . . 1 1 . . . 8 6 Swap 57 | . 3 4 1 3 1 1 9 22 13 Drop 57 | . 10 2 2 1 . . 6 24 12 Fire 67 | . 32 6 . . . . . 20 9 Melee 144 | . . . . . 18 7 9 53 57 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 11) 483 | -10/Materials | Entered Mines 484 | -10/Mines | Assembled infested the area 496 | -10/Mines | Met a Derelict bent on vengeance 569 | -10/Mines | Core integrity fell below 50% 639 | -10/Mines | Lost 7 parts (1p2n2u2w) 646 | -10/Mines | Learned Materials machine intel 685 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 749 | -10/Mines | Core integrity fell below 20% 799 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 799 | -10/Mines | Discovered new exit (range 5) 801 | -10/Mines | Entered Exiles 810 | -10/Exiles | Met 8R-AWN 818 | -10/Exiles | Met EX-HEX 836 | -10/Exiles | Met EX-DEC 845 | -10/Exiles | Visited The Gauntlet 871 | -10/Exiles | Discovered new exit (range 14) 893 | -10/Exiles | Learned location of Zion (-6) 912 | -10/Exiles | Met EX-BIN 921 | -10/Exiles | Aligned with FarCom system 921 | -10/Exiles | Given EX-Vault access code 940 | -10/Exiles | Opened EX-Vault 942 | -10/Exiles | Found Longsword +1 947 | -10/Exiles | Found Potential Leg 949 | -10/Exiles | Found Potential Leg 969 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1185 | -10/Exiles | Stole two prototypes: Potential Leg, Longsword +1 1185 | -10/Exiles | Entered Mines 1216 | -9/Mines | Discovered new exit (range 6) 1218 | -9/Mines | Entered Materials 1218 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1219 | -8/Materials | Loaded intel: 51 machine locations 1225 | -8/Materials | Central database locked down 1487 | -8/Materials | Build established: Scavenger-Scout 1708 | -8/Materials | Discovered new exit (range 16) 1737 | -8/Materials | Lost 4 parts (4n) 1755 | -8/Materials | Entered Factory 1755 | -7/Factory | Evolved 2 slots: Utility x2 1757 | -7/Factory | FarCom data flow suspended 1922 | -7/Factory | Discovered new exit (range 5) 1949 | -7/Factory | Entered Storage 1998 | -7/Storage | Found Prototype Launcher 1999 | -7/Storage | Identified Rocket Array 2152 | -7/Storage | Discovered new exit (range 10) 2160 | -7/Storage | Entered Factory 2160 | -6/Factory | Evolved 2 slots: Utility x2 2192 | -6/Factory | Build established: Scavenger-Assassin 2551 | -6/Factory | Build established: Assassin 3684 | -6/Factory | Cargo convoy interrupted 3714 | -6/Factory | Found Prototype Processor 3719 | -6/Factory | Destroyed 14 combat bots 3727 | -6/Factory | Lost 3 parts (1n1u1w) 3739 | -6/Factory | Found Prototype Processor 3741 | -6/Factory | Found Prototype Device 3743 | -6/Factory | Found Prototype Device 3747 | -6/Factory | Found Prototype Processor 3829 | -6/Factory | Identified Spectral Analyzer (x3) 3830 | -6/Factory | Identified Adv. EM Shield (x2) 4370 | -6/Factory | Discovered new exit (range 8) 4508 | -6/Factory | Discovered new exit (range 14) 4529 | -6/Factory | Identified exit to Factory 4537 | -6/Factory | Entered another Factory area 4537 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4889 | -5/Factory | Noticed a derelict Sapper rigging charges 4998 | -5/Factory | Build established: Mutant 5552 | -5/Factory | Lost 6 parts (1p2n2u1w) 5651 | -5/Factory | Self-destructed Last Messages --------------- 05618_ K-01 Serf destroyed. 05618_ Penetrated by Slug. 05620_ Slug penetrates Assembly Bed. 05622_ Carbon-fiber Leg destroyed. 05627_ Slug penetrates Assembly Bed. 05627_ Penetrated by Slug. 05629_ Slug penetrates Assembly Bed. 05631_ Slug penetrates Wall. 05631_ Penetrated by Slug. 05632_ Slug penetrates Wall. 05632_ Lgt. Fission Core destroyed. 05634_ Penetrated by Slug. 05634_ Slug penetrates Wall. 05635_ Penetrated by Slug. 05635_ Potential Leg destroyed. 05642_ Slug penetrates Wall. 05642_ Flexi-carbon Leg destroyed. 05645_ Imp. Deuterium Engine destroyed. 05645_ P-70 Sage destroyed. 05648_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????# ! #### ####%* ##### | | ??????????????????# %! # # # | | ??????????????????# # + [ + "" | | ??????????????????# # # # "" | | ?????????????????## #! ! # # "" | | ?????????????????# =% "" # [ # # "" | | ?????????????????# " ###[ # # "" | | ?????????????????# """" ### # #!? | | ?????????????????# """" ############# ##?## | | ??????########+### """" ##????????# ##### | | ??????# """" ##??# #! # | | ?????##^ #??# """"?# #### | | ???" / #??# """??+ " = ! | | ?????# !!! #??# ""???# #### | | ?????# !!! #??# "????# | | ?????# !! ########## #??? ?????########## | | ?????# ???# # #????????#?????????? | | ?????+ ???+ | ]# #?????? #??######## | | ?????# ###+##???# # #???? #??# =# | | ?????# ?????????# """ # #??" #??#""" = # | | ?????###+#??????????# """|# #""" #??#""" # | | ??????? ???????????# """!+ + ! #??#""" # | | ?????? ????????????# !%# #""" [#??# !# | | ????? ?????????????# [=# #??" #??# !* # | | ???? ??????????????# " " # #???? = #??####+### | | ???# ???????????????# "R"@# #?????? ##### # | | ???#????????????????# """ # #?#########"## # | | ????????????????????# # #?# + # | | ????????????????????####### #?# ## # | | ??????????????????????????# #?# ## # | | ??????????????????????????# #?# #### ### | | ??????????????????????????# #?# ! #??# #?? | | ?????????????????########## #?# #### #?? | | ?????????????????# = # #?# ] # #?? | | ?????????????????# """ # #?# # #?? | | ?????????????????# """ # #######+##### ### | | ?????????????????# """ ! # ^ | | ?????????????????# + ^ | | ?????????????????# """ # ^ | | ?????????????????# """ # ########+##### ^ | | ?????????????????# """ #^^#?## # ^ | | ?????????????????# ! + #??# """ """ + ^ | | ?????????????????#############?## """ """ ## T#### | | ???????????????????????????????#" """ """ ######## | | ???????????????????????????????## #??????? | | ????????????????????????????????# [ #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????#| / #??????? | | ????????????????????????????????###########??????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Jamming Range 12 Cloak Strength 3 Armor Coverage 825 Resistance: KI 25 Resistance: EX 25 Resistance: EM 50 Propulsion Shielding 33 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 85 Target Analysis 5 Item Schematics ----------------- Lgt. Armor Plating | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -8/Materials | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Arm. Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Heavy Suspicion I Have A Map? Infodabbler Item+ Jackpot Morally Flexible Omniscient Cartographer Organ Harvest Overwhelming Resistances Are Futile Sixth Sense Spot Them First Sprinter There's More Where That Came From Throw Away The Key Challenges ------------ None Game ------ Seed WardroneVoltaicActivator Manual? 0 Play Time 03:08:32 Cumulative 80.0 hours Start 2025.11.17 @ 23:06:24 End 2025.11.27 @ 00:10:31 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 35 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 59% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d62a93c9-68ba-4acb-86fd-536250fb3659