Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 23:47:41 Player: Xan Kriegor Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (1043) 1043 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2758 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 74/100 System Corruption 2% Temperature Cool (8) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Hacking Drone Bay (0/1) > --- WEAPON (2) ------- Heavy Ion Cannon CR-A16's Pointy Stick > --- INVENTORY (8) ---- Improved Heat Sink Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Hacking Drone Bay > --- WEAPON ----------- Heavy Ion Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Improved Heat Sink [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Hacking Drone Bay Storage Small Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 31 | 7 7 8 2 . 7 Power 4 | 1 . 2 . . 1 Engine 2 | 1 . 1 . . . Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 15 | 3 4 4 2 . 2 Treads 1 | 1 . . . . . Leg 12 | . 4 4 2 . 2 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 1 . . . 2 Device 1 | . . . . . 1 Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 8 | 2 2 2 . . 2 Energy Gun 1 | 1 . . . . . Energy Cannon 3 | . 1 1 . . 1 Ballistic Gun 3 | 1 1 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 Parts Lost 15 | . . 3 2 . 10 Power 3 | . . . . . 3 Propulsion 7 | . . 2 1 . 4 Utility 1 | . . . . . 1 Weapon 4 | . . 1 1 . 2 Highest Loss Streak 5 | . . 3 2 . 5 To Critical Strikes . | . . . . . . Average Backups 7 | 4 7 7 7 8 5 Power . | . 1 1 1 1 . Propulsion 2 | 2 4 . 1 2 . Utility 2 | . . 2 3 3 2 Weapon 2 | . 2 2 1 2 1 Tool/Special . | . . . . . . Unused Backups 10 | . 3 3 . 3 1 Power 2 | . . 2 . . . Propulsion 2 | . 2 . . . . Utility 4 | . . 1 . 2 1 Weapon 2 | . 1 . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 98 96 99 100 87 Engine 4 | . 14 9 . . . Core 6 | . . 1 11 11 9 Leg 37 | . 20 42 44 44 35 Wheel 1 | . 7 . . . . Storage 11 | . 14 11 11 11 11 Processor 11 | . 12 11 11 11 9 Energy Gun 3 | . 9 6 . . . Energy Cannon 9 | . 4 11 11 11 10 Ballistic Gun 10 | . 14 4 10 11 9 Peak Build Rating 21 | 6 10 15 15 15 21 Average Rating 12 | 3 7 11 13 14 15 On Entrance 10 | . 6 10 15 14 15 Naked Turns . | . . . . . . Heaviest Build 25 | 12 14 17 15 15 25 Greatest Support 43 | 26 26 40 40 40 43 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 Average Carried 7 | 4 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 1 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 768 | 205 231 197 59 . 76 Remotely . | . . . . . . Salvage Created 1242 | . 212 668 154 . 208 Parts 86 | . 12 57 7 . 10 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . . . . 13 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 33 | . 6 20 3 . 4 Guns 11 | . 5 5 1 . . Cannons 19 | . 1 12 2 . 4 AOE 2 | . . 2 . . . Classes Destroyed 7 | . 3 2 1 . 1 Hauler 1 | . . 1 . . . Watcher 1 | . 1 . . . . Swarmer 13 | . 2 10 . . 1 Grunt 11 | . 4 5 2 . . Duelist 1 | . . . 1 . . Sentry 6 | . . 5 . . 1 Hunter 2 | . . . . . 2 Best Kill Streak 14 | . 2 14 6 . 4 Combat Bots Only 8 | . 2 8 6 . 4 Max Kills in Single Turn 2 | . 1 2 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 357 | . 49 106 19 . 183 Missed 116 | . 12 34 8 . 62 Hits 241 | . 37 72 11 . 121 Melee 1 | . . . 1 . . Projectile 240 | . 37 72 10 . 121 Critical Strikes 7 | . . 4 1 . 2 Damage Taken 2726 | . 393 744 169 . 1420 Core 460 | . 57 142 23 . 238 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 512 | . 17 133 . 362 . Core Remaining (%) 88 | 100 77 . . . . Volleys Fired 92 | . 31 40 6 . 15 Largest 2 | . 2 2 2 . 2 Hottest 108 | . 88 108 91 . 88 Shots Fired 181 | . 62 80 11 . 28 Gun 104 | . 46 40 5 . 13 Cannon 77 | . 16 40 6 . 15 Launcher . | . . . . . . Special . | . . . . . . Kinetic 83 | . 34 31 5 . 13 Thermal 77 | . 16 40 6 . 15 Explosive . | . . . . . . Electromagnetic 21 | . 12 9 . . . Robot Hit Streak 14 | . 10 13 9 . 14 Robot Miss Streak 4 | . 4 2 1 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 117 | . 39 48 9 . 21 Core Hits 54 | . 12 26 4 . 12 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Meltdown 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2018 | . 575 965 159 . 319 Guns 776 | . 364 288 58 . 66 Cannons 1136 | . 207 575 101 . 253 Explosions 87 | . . 87 . . . Melee . | . . . . . . Ramming 19 | . 4 15 . . . Kinetic 616 | . 279 213 58 . 66 Thermal 1223 | . 207 662 101 . 253 Explosive . | . . . . . . Electromagnetic 160 | . 85 75 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 1 | . . 1 . . . Projectiles 1 | . . 1 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 34 | . . 34 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed 4 | . 1 3 . . . Kicked 4 | . 1 3 . . . Crushed . | . . . . . . Highest Temperature 408 | . 408 216 179 . 376 Average Temperature 118 | . 172 84 82 . 143 Received Heat Transfer 591 | . 177 168 60 . 186 Effects 3 | . 2 . . . 1 Shutdowns 2 | . 2 . . . . Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 7 | . 1 4 . . 2 Heat Transferred 2217 | . 370 1236 185 . 426 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 . . . Low Security (%) 93 | 100 100 83 100 . . Level 1 6 | . . 16 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 324 | . 70 324 173 . . Initial 123 | . . 8 123 . . Average 57 | . 26 79 135 . . Influence Increases 941 | . 239 527 70 . 105 Destroy 0b10 Robot/C 660 | . 120 400 60 . 80 Destroy 0b10 Robot/NC 10 | . 5 5 . . . Destroy Leader 134 | . 32 82 10 . 10 Successful Hack 14 | . 7 7 . . . Disable Machine 30 | . 30 . . . . Destroy Structure 3 | . . 3 . . . Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 75 | . 30 30 . . 15 Influence Decreases 941 | . 219 231 283 103 105 Entered New Map 308 | . . 12 193 103 . Time Decay 533 | . 219 189 70 . 55 Lost Part 100 | . . 30 20 . 50 Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . 2 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 15 28 3 . 12 Peak Tracking Total 10 | . 4 10 3 . 6 Tactical Retreats 4 | . 2 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . 2 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 3 1 1 1 . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 9 11 1 4 . Successful 18 | . 6 7 1 4 . Failed 7 | . 3 4 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations 14 | . 3 11 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 4 . 1 4 . Record 1 | . 1 . . . . Part Schematic 4 | . . . . 4 . Robot Analysis 1 | . 1 . . . . Open Door 1 | . . . 1 . . Dispatch Records 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . 2 7 . . . Scan Component 5 | . 1 4 . . . Repair 4 | . 1 3 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 1 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 18 | . . . . 18 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 1 3 . . . Time 114 | . 36 78 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . . 1 . 1 Drone Launches 1 | . . . . . 1 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2937 | 67 604 540 148 1179 399 Spaces Moved 2033 | 55 394 225 103 967 289 Core 14 | 14 . . . . . Treads 7 | 7 . . . . . Legs 1850 | . 266 225 103 967 289 Wheels 162 | 34 128 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 120 120 120 120 Average Speed 117 | 89 110 120 120 120 120 Slowest Speed 190 | 160 120 120 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 53 24 20 74 39 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . 2 . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 2 | . . 2 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2406 | 71 502 415 117 988 313 Wait 189 | . 54 118 1 16 . Move 2028 | 54 393 224 102 966 289 Hop . | . . . . . . Pick Up 36 | 9 9 10 4 3 1 Fast Attach 7 | 3 . 4 . . . Attach 19 | 4 1 4 3 . 7 Detach 1 | 1 . . . . . Swap 13 | . 7 5 . . 1 Drop 17 | . 6 7 1 3 . Fire 92 | . 31 40 6 . 15 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . 1 3 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 422 | -10/Materials | Repaired Corrupted Aluminum Leg 464 | -10/Materials | Discovered new exit (range 15) 672 | -10/Materials | Entered another Materials area 672 | -9/Materials | Evolved 2 slots: Propulsion x2 692 | -9/Materials | Discovered new exit (range 16) 777 | -9/Materials | Repaired Lgt. Ion Engine 804 | -9/Materials | Repaired EM Pulse Gun 832 | -9/Materials | Repaired Aluminum Leg 1106 | -9/Materials | Lost 3 parts (2n1w) 1119 | -9/Materials | Destroyed 8 combat bots 1146 | -9/Materials | Discovered new exit (range 7) 1212 | -9/Materials | Entered Mines 1262 | -9/Mines | Learned Materials garrison access intel 1277 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1357 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1360 | -9/Mines | Entered Zion 1403 | -7/Zion | Build established: Scavenger-Mutant 1492 | -7/Zion | Discovered new exit (range 16) 1552 | -7/Zion | Given the Hacking Drone Bay 1553 | -7/Zion | Found Prototype Device 1971 | -7/Zion | Found CR-A16's Pointy Stick 2194 | -7/Zion | Given A8's code to call for help 2243 | -7/Zion | Identified exit to Deep Caves 2425 | -7/Zion | Visited the Megawrench Repair Shop 2425 | -7/Zion | Megawrench repaired 8 parts 2539 | -7/Zion | Entered Proximity Caves 2637 | -6/Proximity Caves | Learned Factory trap positions 2654 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2663 | -6/Proximity Caves | Core integrity fell below 50% 2716 | -6/Proximity Caves | Lost 5 parts (2p3n) 2794 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 2893 | -6/Proximity Caves | Core integrity fell below 20% 2929 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 2935 | -6/Proximity Caves | Identified Hacking Drone Bay 2938 | -6/Proximity Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Proximity Caves. 02882_ C-30 ARC bursts open, deploying its payload. 02882_ X-67 Chaingunner unfolds itself. 02882_ H-66 Slayer unfolds itself. 02882_ P-60 Hacker unfolds itself. 02882_ M-28 Smith unfolds itself. 02884_ Aluminum Leg destroyed. 02884_ Discarded Targeting Computer. 02887_ Adv. Beam Cannon destroyed. 02889_ Slug penetrates Wall. 02889_ Penetrated by Slug. 02889_ Lgt. Fission Core destroyed. 02889_ Lgt. Assault Rifle destroyed. 02892_ Penetrated by Slug. 02894_ Chain reaction triggered in Deuterium Engine. 02894_ P-60 Hacker destroyed. 02898_ Hrd. Medium Armor Plating destroyed. 02900_ Penetrated by Slug. 02935_ Identified Hacking Drone Bay. 02937_ Hacking Drone released from Hacking Drone Bay. 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Gauss Cannon | -7/Zion | Archive Gravmag System | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Power Sword | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Point Defense System | -7/Zion | Archive Force Booster | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 81% | -10/Materials | Corrupted Lgt. Ion Engine | 5% | -9/Materials EM Pulse Gun | 20% | -9/Materials Aluminum Leg | 34% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Robot Respite Tourist Challenges ------------ None Game ------ Seed ArchitectElectronConstruct Manual? 0 Play Time 00:45:22 Cumulative 8.3 hours Start 2025.05.29 @ 23:00:00 End 2025.05.29 @ 23:47:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8028920-ead7-4fa7-8b4f-95374f12c021