Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.08.24 @ 20:27:42 Player: tourn Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (109) 545 Value Destroyed (2977) 2977 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (825) 825 TOTAL SCORE: 7067 Bonus ------- High Alert Combat Kills 125 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 81/300 Energy 125/125 System Corruption 5% Temperature Cool (6) Movement Flying (197) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- Improved Datajack > --- INVENTORY (10) --- Large Storage Unit Advanced Terrain Scanner Improved Targeting Computer Relay Coupler [NC] (29) Relay Coupler [NC] (23) Relay Coupler [Swarmer] (34) Relay Coupler [Grunt] (28) Relay Coupler [Brawler] (25) Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Minigun Minigun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Medium Storage Unit Medium Storage Unit Advanced Sensor Array Improved Targeting Computer Melee Analysis Suite Advanced Beam Cannon Shotgun Assault Cannon Rocket Launcher Improved Grenade Launcher Improved Datajack Great Maul [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 2 | . . . 1 . . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 128 | . 9 5 12 6 1 8 65 22 Power 11 | . . 1 1 . . 1 5 3 Engine 3 | . . 1 1 . . . . 1 Core 8 | . . . . . . 1 5 2 Reactor . | . . . . . . . . . Propulsion 39 | . 1 . 3 6 . 5 15 9 Treads 3 | . . . . . . . 3 . Leg 28 | . 1 . 3 6 . 5 8 5 Wheel 3 | . . . . . . . 2 1 Hover 1 | . . . . . . . 1 . Flight 4 | . . . . . . . 1 3 Utility 25 | . 4 . 2 . . . 16 3 Device 8 | . . . . . . . 7 1 Storage 7 | . 3 . . . . . 3 1 Processor 2 | . 1 . 1 . . . . . Hackware . | . . . . . . . . . Protection 8 | . . . 1 . . . 6 1 Artifact . | . . . . . . . . . Weapon 53 | . 4 4 6 . 1 2 29 7 Energy Gun 11 | . 3 1 . . . . 6 1 Energy Cannon 2 | . . . . . . . 2 . Ballistic Gun 19 | . . . 4 . . 2 9 4 Ballistic Cannon 1 | . . . . . . . 1 . Launcher 10 | . 1 3 2 . 1 . 2 1 Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . . . . . . 4 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 6 | . . . . . . . 5 1 Unidentified Prototypes 4 | . . . . . . . 4 . Parts Lost 32 | . 1 1 . . . 2 14 14 Power 4 | . . 1 . . . . 2 1 Propulsion 16 | . . . . . . 1 8 7 Utility 4 | . . . . . . . 2 2 Weapon 8 | . 1 . . . . 1 2 4 Highest Loss Streak 13 | . 1 1 . . . 1 8 13 Average Slot Usage (%) 97 | . 98 99 100 100 100 100 96 79 Engine 6 | . 14 13 11 11 11 6 . 1 Core 3 | . . . . . . 4 8 5 Leg 27 | . 28 28 33 33 33 33 22 16 Wheel 1 | . . . . . . . 3 . Device 1 | . . . . . . . 2 1 Storage 23 | . 26 28 22 22 22 22 22 23 Processor 5 | . . . 3 11 11 11 2 . Protection 2 | . . . 7 . . . 5 5 Energy Gun 5 | . 28 27 6 . . . 3 3 Ballistic Gun 15 | . . . 14 22 17 21 17 16 Launcher 1 | . . . . . 4 . . . Naked Turns 3 | . . . . . . . . 3 Heaviest Build 86 | 13 41 41 46 43 44 44 86 85 Greatest Support 40 | 20 20 20 30 30 30 40 35 33 Greatest Overweight (x) 25 | . 2 2 1 1 1 1 14 25 Average Overweight (x) 1 | . 1 1 1 1 1 1 2 2 Largest Inventory Capacity 24 | . 16 16 16 16 16 16 24 24 Average Capacity 17 | . 11 16 16 16 16 16 19 21 Most Carried 24 | . 11 13 16 16 16 16 24 24 Average Carried 16 | . 8 12 15 16 16 15 19 19 Final Capacity 24 | 6 16 16 16 16 16 16 24 10 Final Carried 23 | 6 11 13 16 16 16 16 23 9 Class Distribution -------------------- 49% | Scavenger-Mutant 22% | Mutant 12% | Hauler-Tank 4% | Bothacker-Mutant 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Tank | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Matter Collected 2671 | 200 90 20 171 285 . 278 1316 311 Remotely . | . . . . . . . . . Salvage Created 3255 | . 284 196 336 214 . 308 1549 368 Parts 218 | . 19 15 32 13 . 18 98 23 Haulers Intercepted 4 | . . . . . . . 4 . Recyclers Shooed 3 | . . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 83 | . 10 3 11 6 . 9 33 11 Guns 48 | . 7 . 2 6 . 6 18 9 Cannons 9 | . . . . . . . 9 . AOE 26 | . 3 3 9 . . 3 6 2 Classes Destroyed 16 | . 3 2 3 1 . 1 3 3 Worker 9 | . . 1 . 2 . 1 5 . Builder 5 | . . . 1 . . . 4 . Tunneler 1 | . . . 1 . . . . . Hauler 4 | . . . . . . . 4 . Recycler 4 | . . 2 1 . . . 1 . Operator 1 | . . . . . . . 1 . Watcher 2 | . 1 . 1 . . . . . Swarmer 30 | . 6 3 4 . . 3 11 3 Grunt 31 | . 4 . 5 5 . 5 9 3 Brawler 2 | . . . . . . 1 1 . Duelist 2 | . . . . . . . . 2 Protector 1 | . . . . . . . . 1 Sentry 13 | . . . 2 . . . 10 1 Demolisher 1 | . . . . . . . . 1 Hunter 2 | . . . . . . . 2 . Assembled 1 | . . . . 1 . . . . Best Kill Streak 18 | . 4 3 7 3 . 3 18 4 Combat Bots Only 12 | . 4 3 6 3 . 3 12 4 Max Kills in Single Turn 5 | . 3 2 2 1 . 3 5 1 Gunslinging 1 | . . . . . . 1 . . Exploded 3 | . 2 2 2 . . 3 2 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Damage Taken 5014 | . 301 64 204 400 . 379 2179 1487 Core 737 | . 15 . 30 68 . 64 336 224 Absorbed by Shields 91 | . . . . . . . . 91 Core Remaining (%) 84 | 100 . 94 . . . 59 . . Volleys Fired 209 | . 21 9 15 15 3 29 92 25 Largest 3 | . 2 2 2 2 1 2 3 3 Hottest 126 | . 100 100 73 46 33 46 126 75 Shots Fired 428 | . 40 16 24 30 3 50 207 58 Gun 375 | . 38 14 18 30 . 48 172 55 Cannon 31 | . . . . . . . 31 . Launcher 22 | . 2 2 6 . 3 2 4 3 Special . | . . . . . . . . . Kinetic 298 | . . . 10 30 . 48 155 55 Thermal 48 | . 9 14 8 . . . 17 . Explosive 22 | . 2 2 6 . 3 2 4 3 Electromagnetic 60 | . 29 . . . . . 31 . Robot Hit Streak 13 | . 4 4 4 12 . 4 9 13 Robot Miss Streak 5 | . 3 3 2 3 . 5 4 3 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 1 . . 1 . 1 2 3 Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 1 Shots Hit Robots 285 | . 22 9 12 21 . 30 150 41 Core Hits 176 | . 14 8 24 15 . 19 76 20 Critical Hits 5 | . . . . 1 . 1 3 . Critical Kills 3 | . . . . 1 . 1 1 . Critical Parts Destroyed 1 | . . . . . . . 1 . Melee Attacks 23 | . . . . . . . 23 . Impact 10 | . . . . . . . 10 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . . . 6 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7106 | . 544 347 755 388 . 591 3546 935 Guns 3869 | . 307 101 120 388 . 336 1925 692 Cannons 453 | . . . . . . . 453 . Explosions 2779 | . 237 246 635 . . 255 1163 243 Melee . | . . . . . . . . . Ramming 5 | . . . . . . . 5 . Kinetic 3207 | . . . 70 388 . 336 1721 692 Thermal 1077 | . 63 101 50 . . . 863 . Explosive 2162 | . 237 246 635 . . 255 546 243 Electromagnetic 655 | . 244 . . . . . 411 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 5 Average Corruption 3 | . . . . . . . 3 5 Corruption Purged . | . . . . . . . . . Effects 56 | . . . . . . . 41 15 Message Errors 16 | . . . . . . . 14 2 Matter Fused 5 | . . . . . . . 1 4 Heat Flow Errors 13 | . . . . . . . 10 3 Energy Discharges 4 | . . . . . . . 4 . Parts Rejected 3 | . . . . . . . 3 . Data Loss (minor) 5 | . . . . . . . 4 1 Data Loss (major) 3 | . . . . . . . 1 2 Targeting Errors 6 | . . . . . . . 3 3 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 241 | . 27 14 6 . . . 194 . Projectiles . | . . . . . . . . . Explosions 241 | . 27 14 6 . . . 194 . Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . . 2 . Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . 2 . Secondary . | . . . . . . . . . Self-Inflicted Damage 77 | . . 37 13 . . 25 2 . Shots 4 | . . 2 1 . . 1 . . Rammed 2 | . . . . . . . 2 . Targets Rammed 2 | . . . . . . . 2 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 334 | . 183 99 36 13 . 2 334 269 Average Temperature 84 | . 80 36 15 6 . 1 104 68 Received Heat Transfer 1581 | . 111 . 60 162 . 126 810 312 Effects 4 | . . . . . . . 4 . Energy Bleed 1 | . . . . . . . 1 . Interference 2 | . . . . . . . 2 . Matter Decay 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 1710 | . 185 296 148 . . . 1081 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Peak Influence 591 | . 292 60 375 125 . 166 591 400 Average Influence 198 | . 163 10 236 80 . 52 312 293 Maximum Alert Level 2 | . 1 . 1 . . . 2 2 Low Security (%) 49 | . 52 100 30 100 . 100 15 . Level 1 39 | . 47 . 69 . . . 56 97 Level 2 10 | . . . . . . . 27 2 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 2 . 1 . . . 7 . Investigation 1 | . . . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 5 | . 2 . 1 . . . 2 . Assault . | . . . . . . . . . Garrison 4 | . . . . . . . 4 . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Distress Signals 9 | . 2 . 1 . . . 6 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 128 | . 19 3 16 7 . 9 57 17 Peak Tracking Total 8 | . 6 3 6 3 . 3 8 6 Tactical Retreats 6 | . 2 . . 1 . . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Traps Triggered 10 | . . . . . . . 5 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Disabled 13 | . . . . . 2 2 8 1 Max in Single Turn 2 | . . . . . 1 1 2 1 Garrison Relay 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Accessed 17 | . 4 . 1 . 4 . 8 . Terminals 11 | . 4 . 1 . . . 6 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 43 | . 19 . 2 . 4 . 18 . Successful 24 | . 9 . 2 . 4 . 9 . Failed 19 | . 10 . . . . . 9 . Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 32 | . 15 . 1 . . . 16 . Terminals 37 | . 19 . 2 . . . 16 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 14 | . 6 . 1 . 4 . 3 . Record 4 | . . . . . 4 . . . Prototype ID Bank 1 | . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . Garrison Index 1 | . . . . . . . 1 . Unreport Threat 4 | . 2 . . . . . 2 . Locate Traps 1 | . 1 . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . Refit 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 8 | . 3 . 1 . . . 4 . Terminals 8 | . 3 . 1 . . . 4 . Botnet 8 | . 3 . 1 . . . 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 4 . 1 . . . 7 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . . . 1 Robots Hacked 7 | . . . . . . . 7 . Non-combat 4 | . . . . . . . 4 . Combat 3 | . . . . . . . 3 . Robot Hacks Applied 8 | . . . . . . . 8 . parse_system 4 | . . . . . . . 4 . no_distress 2 | . . . . . . . 2 . find_recycling 1 | . . . . . . . 1 . check_alert 1 | . . . . . . . 1 . Relay Couplers Released 5 | . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . 5 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Turns Passed 6694 | . 515 520 488 786 1187 651 2124 423 Spaces Moved 3613 | 1 283 269 284 396 787 373 1061 159 Core 11 | . . . . . . . 2 9 Treads 3 | . . . . . . . 3 . Legs 3158 | 1 283 269 284 396 787 373 660 105 Wheels 396 | . . . . . . . 396 . Hover . | . . . . . . . . . Flight 45 | . . . . . . . . 45 Fastest Speed 34 | 120 120 150 150 150 150 150 100 34 Average Speed 153 | 120 150 178 150 150 150 150 152 178 Slowest Speed 1300 | 120 180 180 150 150 150 150 750 1300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 59 | 2 55 70 27 75 95 97 83 34 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . 1 . . . . Known Exits Taken 6 | . 1 . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . Spaces Dug 24 | . . . . . . . 24 . Terrain Destroyed 222 | . 7 25 48 . 16 31 91 4 Melee 6 | . . . . . . . 6 . Projectile 2 | . . . . . . . 2 . AOE 214 | . 7 25 48 . 16 31 83 4 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total 4353 | . 335 291 322 561 790 415 1381 258 Wait 235 | . 4 6 . 139 . . 81 5 Move 3606 | . 282 268 283 395 786 372 1061 159 Hop . | . . . . . . . . . Pick Up 53 | . 10 3 5 . . 2 21 12 Fast Attach 42 | . 3 . 3 . . 1 28 7 Attach 25 | . 1 1 2 . . 2 9 10 Detach 8 | . 1 . 2 . . . 5 . Swap 61 | . 5 4 7 6 1 5 28 5 Drop 62 | . 8 . 5 6 . 4 32 7 Fire 209 | . 21 9 15 15 3 29 92 25 Melee 23 | . . . . . . . 23 . Ram . | . . . . . . . . . Kick 1 | . . . . . . . 1 . Crush . | . . . . . . . . . Escape Stasis 28 | . . . . . . . . 28 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 452 | -10/Materials | Identified exit to Mines 516 | -10/Materials | Entered Mines 653 | -10/Mines | Learned location of Zion (-7) 682 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 737 | -10/Mines | Discovered new exit (range 7) 1014 | -10/Mines | Discovered new exit (range 11) 1036 | -10/Mines | Entered Materials 1036 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1077 | -9/Materials | Discovered new exit (range 16) 1349 | -9/Materials | Discovered new exit (range 14) 1377 | -9/Materials | Identified exit to Materials 1521 | -9/Materials | Identified exit to Mines 1524 | -9/Materials | Entered Mines 1542 | -9/Mines | Met a Derelict bent on vengeance 1663 | -9/Mines | Build established: Scavenger-Mutant 1707 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1707 | -9/Mines | Discovered new exit (range 5) 1829 | -9/Mines | Discovered exit to Materials (range 9) 1986 | -9/Mines | Excavation squad dispatched 1986 | -9/Mines | A large section of the Mines collapsed 2308 | -9/Mines | Identified exit to Exiles 2310 | -9/Mines | Entered Exiles 2310 | -9/Exiles | Found Exiles lab abandoned 2333 | -9/Exiles | Discovered new exit (range 14) 3155 | -9/Exiles | Discovered new exit (range 11) 3169 | -9/Exiles | Identified exit to Mines 3497 | -9/Exiles | Entered Mines 3640 | -8/Mines | Discovered exit to Materials (range 15) 4104 | -8/Mines | Discovered exit to Materials (range 9) 4148 | -8/Mines | Entered Materials 4148 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4737 | -8/Materials | Garrison activated, responded to threat 4797 | -8/Materials | Destroyed 12 combat bots 4805 | -8/Materials | Lost 8 parts (2p3n1u2w) 5131 | -8/Materials | Discovered new exit (range 3) 5476 | -8/Materials | Build established: Hauler-Tank 5499 | -8/Materials | Core integrity fell below 50% 5732 | -8/Materials | Discovered new exit (range 10) 6219 | -8/Materials | Garrison activated, responded to threat 6266 | -8/Materials | Identified exit to Garrison 6272 | -8/Materials | Entered Garrison 6283 | -8/Garrison | Installed Relay Interface Framework 6334 | -8/Garrison | Triggered checkpoint 6382 | -8/Garrison | Garrison Relay disabled 6477 | -8/Garrison | Triggered checkpoint 6514 | -8/Garrison | Triggered checkpoint 6549 | -8/Garrison | Core integrity fell below 20% 6554 | -8/Garrison | Triggered checkpoint 6608 | -8/Garrison | Lost 13 parts (1p6n2u4w) 6623 | -8/Garrison | Released all parts (7) 6695 | -8/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06651_ Imp. Heat Sink crushed. 06656_ Acquired Relay Coupler [NC]. 06660_ The unstable cave ceiling collapses. 06669_ Flight Unit destroyed. 06681_ R4L6UW7V&TJB7SM#XCHNI##2=VFJ YZM 06681_ Triggered Stasis Trap. 06681_ A bubble of rippling energy engulfs the area. 06681_ Field strength at 95. 06683_ Field strength at 90. 06684_ Field strength at 80. 06685_ Field strength at 75. 06686_ Field strength at 70. 06687_ Field strength at 65. 06688_ Field strength at 51. 06689_ Field strength at 46. 06690_ Field strength at 36. 06691_ Field strength at 31. 06692_ Field strength at 16. 06693_ Field strength at 11. 06694_ Field strength at 6. 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[[#???#????## =## ########?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 62 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentTeslaDrive Manual? 0 Play Time 00:55:15 Cumulative 147.0 hours Start 2020.08.05 @ 19:56:54 End 2020.08.24 @ 20:27:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 56 Gallery% 62 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcbd5010-542a-4efa-a278-0f2da66c22ec