Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.04 @ 15:49:47 Player: Luna Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (120) 600 Value Destroyed (3552) 3552 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (244) 244 TOTAL SCORE: 7796 Bonus ------- High Alert Combat Kills 229 Follower Combat Kills 25 Friendly Fire -10 Cogmind --------- Core Integrity 0/700 Matter 209/300 Energy 340/350 System Corruption 11% Temperature Cool (0) Movement Rolling (110) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Fission Core > --- PROPULSION (4) --- Wheel Wheel Wheel Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Hardened Medium Armor Plating Hardened Heavy Armor Plating > --- WEAPON (4) ------- Thunder Hammer Thunder Hammer Centrium Greatsword > --- INVENTORY (20) --- Nuclear Core Micro Nuclear Core Compact Wheel Improved Heat Sink High-capacity Matter Pod (0) Improved Signal Interpreter Precision Energy Filter Graphene Brace Thermal Defense Suite Force Rifle Force Rifle Force Rifle Precision Rocket Launcher Precision Rocket Launcher Precision Rocket Launcher Improved Remote Datajack Thunder Hammer Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Hardened Medium Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Force Rifle Thunder Hammer Centrium Greatsword > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Wheel High-capacity Matter Pod Gravity Neutralizer Improved Signal Interpreter Precision Energy Filter Precision Energy Filter Graphene Brace Thermal Defense Suite Relay Coupler [Demolisher] Force Rifle Force Rifle Precision Rocket Launcher Precision Rocket Launcher Precision Rocket Launcher Thunder Hammer Thunder Hammer [Rating: 61] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Rocket Launcher Impact Weapon Thunder Hammer Slashing Weapon Centrium Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 2 | . . . 1 . . . . 1 Weapon 2 | . . . . . . . 1 1 Parts Attached 120 | 6 3 4 14 6 . 2 27 58 Power 16 | 1 . 2 3 2 . . 4 4 Engine 10 | 1 . 2 3 1 . . 2 1 Core 6 | . . . . 1 . . 2 3 Reactor . | . . . . . . . . . Propulsion 28 | 2 . . 5 . . . 7 14 Treads 20 | 2 . . 5 . . . 7 6 Leg 1 | . . . . . . . . 1 Wheel 7 | . . . . . . . . 7 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 1 2 . 3 1 . . 3 12 Device 12 | . . . 2 1 . . 2 7 Storage 4 | 1 1 . . . . . 1 1 Processor 1 | . 1 . . . . . . . Hackware . | . . . . . . . . . Protection 5 | . . . 1 . . . . 4 Artifact . | . . . . . . . . . Weapon 54 | 2 1 2 3 3 . 2 13 28 Energy Gun 20 | 1 . 1 2 . . . 10 6 Energy Cannon 1 | . 1 . . . . . . . Ballistic Gun 13 | 1 . 1 1 1 . . 3 6 Ballistic Cannon 12 | . . . . 2 . 2 . 8 Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 6 | . . . . . . . . 6 Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . . . 3 9 Parts Lost 37 | . . . 1 2 . . 4 30 Power 4 | . . . . 1 . . . 3 Propulsion 11 | . . . . . . . 1 10 Utility 6 | . . . . 1 . . 1 4 Weapon 16 | . . . 1 . . . 2 13 Highest Loss Streak 27 | . . . 1 1 . . 3 27 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 93 100 100 90 77 98 99 86 Engine 4 | . 14 14 11 1 . . 2 4 Core 2 | . . . . 1 11 11 6 1 Treads 30 | . 28 28 33 33 33 33 36 19 Wheel 1 | . . . . . . . . 5 Device 8 | . . . 8 11 11 11 8 7 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 9 | . 7 14 11 11 11 11 9 4 Protection 1 | . . . 2 . . . . 6 Energy Gun 6 | . 4 11 16 . . . 17 5 Ballistic Gun 3 | . 14 14 5 . . . 3 4 Ballistic Cannon 9 | . . . . 20 . 20 5 11 Naked Turns . | . . . . . . . . . Heaviest Build 96 | 10 32 35 38 36 26 34 68 96 Greatest Support 88 | 40 40 40 60 60 60 60 83 88 Greatest Overweight (x) 24 | . . . . . . . . 24 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 Average Capacity 16 | 6 12 15 15 15 15 15 19 20 Most Carried 20 | 6 14 15 15 15 15 15 20 20 Average Carried 15 | 4 9 14 14 14 14 14 18 16 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 Final Carried 20 | 6 14 15 15 15 15 15 20 17 Class Distribution -------------------- 58% | Scavenger-Mutant 18% | Scavenger-Gunner 16% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Matter Collected 2757 | 199 59 105 433 229 . 187 402 1143 Remotely 158 | . . . . . . . . 158 Salvage Created 3785 | . 147 179 620 77 . 204 1222 1336 Parts 217 | . 20 11 31 4 . 14 69 68 Haulers Intercepted 3 | . . . . . . . 2 1 Recyclers Shooed 8 | . . 1 3 . . . 3 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 84 | . 7 3 18 4 . 3 18 31 Melee 3 | . . . . . . . . 3 Guns 47 | . 2 2 18 . . . 16 9 Cannons 31 | . 5 1 . 4 . 3 1 17 AOE 3 | . . . . . . . 1 2 Classes Destroyed 19 | . 3 2 2 . . 2 6 4 Worker 12 | . . 1 . . . 2 3 6 Builder 6 | . . . . . . 1 4 1 Tunneler 1 | . . . . . . 1 . . Hauler 3 | . . . . . . . 2 1 Recycler 7 | . . 1 . . . 2 3 1 Mechanic 1 | . . . . . . . . 1 Operator 1 | . . . . . . . 1 . Watcher 5 | . 1 . . . . . 1 3 Swarmer 24 | . 6 2 8 2 . 3 . 3 Cutter 2 | . . . . . . . 2 . Grunt 27 | . 1 1 5 2 . . 7 11 Brawler 1 | . . . . . . . 1 . Duelist 2 | . . . 1 . . . . 1 Protector 2 | . . . . . . . . 2 Sentry 8 | . . . 4 . . . 3 1 Specialist 3 | . . . . . . . . 3 Hunter 10 | . . . . . . . 4 6 Programmer 4 | . . . . . . . . 4 Heavy 1 | . . . . . . . 1 . Best Kill Streak 14 | . 3 3 5 2 . 7 14 14 Combat Bots Only 11 | . 3 2 5 2 . 2 4 11 Max Kills in Single Turn 8 | . 1 2 2 1 . 2 8 3 Gunslinging 1 | . . . 1 . . . . 1 Exploded 1 | . . . . . . . 1 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Damage Taken 7765 | . 96 105 681 498 . 75 1001 5309 Core 1188 | . 24 . 167 126 . 15 156 700 Absorbed by Shields 4 | . . . . . . . 4 . Core Remaining (%) 71 | 100 . 90 . . . 23 71 . Volleys Fired 211 | . 11 10 52 14 . 13 43 68 Largest 4 | . 2 2 2 2 . 2 3 4 Hottest 194 | . 80 98 140 78 . 78 183 194 Shots Fired 546 | . 22 20 104 26 . 28 127 219 Gun 325 | . 11 16 104 . . . 116 78 Cannon 218 | . 11 4 . 26 . 28 11 138 Launcher 3 | . . . . . . . . 3 Special . | . . . . . . . . . Kinetic 321 | . 11 10 36 26 . 28 38 172 Thermal 222 | . 11 10 68 . . . 89 44 Explosive 3 | . . . . . . . . 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 19 | . 3 6 17 3 . 6 16 19 Robot Miss Streak 4 | . 1 2 4 2 . 2 3 3 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 7 | . . . 2 . . . 2 3 Max Gunslinging Chain 1 | . . . 1 . . . 1 1 Shots Hit Robots 340 | . 11 10 64 6 . 14 82 153 Core Hits 179 | . 8 5 24 5 . 9 43 85 Critical Kills 5 | . . . . . . . 2 3 Critical Parts Destroyed 4 | . . . . . . . . 4 Critical Strikes 28 | . . 1 4 1 . . 6 16 Burn 9 | . . 1 4 . . . 4 . Destroy 6 | . . . . . . . 2 4 Blast 10 | . . . . 1 . . . 9 Smash 3 | . . . . . . . . 3 Melee Attacks 24 | . . . . . . . . 24 Impact 18 | . . . . . . . . 18 Slashing 6 | . . . . . . . . 6 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 Damage Inflicted 9453 | . 164 194 1214 124 . 344 2713 4700 Guns 4141 | . 25 158 1214 . . . 1697 1047 Cannons 3412 | . 139 36 . 124 . 344 100 2669 Explosions 1210 | . . . . . . . 916 294 Melee 690 | . . . . . . . . 690 Ramming . | . . . . . . . . . Kinetic 4573 | . 25 71 319 124 . 344 599 3091 Thermal 3703 | . 139 123 895 . . . 1921 625 Explosive 487 | . . . . . . . 193 294 Electromagnetic . | . . . . . . . . . Impact 481 | . . . . . . . . 481 Slashing 209 | . . . . . . . . 209 Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . 8 8 8 5 11 Average Corruption 5 | . . . . 3 8 8 5 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 77 | . . . . 39 17 7 6 8 Message Errors 16 | . . . . 9 4 1 1 1 Matter Fused 18 | . . . . 9 6 1 1 1 Heat Flow Errors 6 | . . . . 4 1 1 . . Energy Discharges 9 | . . . . 1 5 1 . 2 Data Loss (minor) 14 | . . . . 9 . 1 1 3 Data Loss (major) 4 | . . . . 2 1 . . 1 Misfires 4 | . . . . 1 . 2 1 . Alerts 4 | . . . . 3 . . 1 . Weapon Failures 2 | . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 237 | . . . . . . . 66 171 Projectiles 2 | . . . . . . . . 2 Explosions 66 | . . . . . . . 66 . Melee 169 | . . . . . . . . 169 Knockbacks 42 | . . . . . . 4 . 38 Impact 1 | . . . . . . . . 1 Kinetic 35 | . . . . . . 4 . 31 Secondary 6 | . . . . . . . . 6 Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 481 | . 126 144 327 206 250 174 479 481 Average Temperature 128 | . 46 57 98 91 135 113 134 173 Received Heat Transfer 1017 | . 12 36 252 24 . . 234 459 Effects 4 | . . . . . . . 1 3 Shutdowns 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 Matter Decay 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 6 | . . . . . . . . 6 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . . 1 3 . . . 4 . Heat Transferred 6692 | . 296 296 1961 . . . 3029 1110 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Peak Influence 765 | . 222 178 422 165 . 117 765 470 Initial 188 | . . 86 68 164 . . 45 188 Average 172 | . 108 153 268 41 . 70 252 310 Maximum Alert Level 3 | . 1 . 2 . . . 3 2 Low Security (%) 64 | 100 64 100 34 100 . 100 67 9 Level 1 20 | . 35 . 47 . . . 2 54 Level 2 13 | . . . 18 . . . 19 35 Level 3 1 | . . . . . . . 10 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 2 1 3 . . . 5 5 Investigation 4 | . 1 . 1 . . . 1 1 Extermination 1 | . . . . . . . . 1 Reinforcement 9 | . 1 . 2 . . . 3 3 Assault 2 | . . 1 . . . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Distress Signals 9 | . . . 3 1 . . 4 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 122 | . 9 7 27 5 . 3 29 42 Peak Tracking Total 10 | . 4 3 5 3 . 2 8 10 Tactical Retreats 7 | . . 1 1 1 . 1 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Disabled 14 | . . . . . . . 14 . Max in Single Turn 13 | . . . . . . . 13 . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Accessed 17 | . 3 . 6 . 1 . 4 3 Terminals 11 | . 2 . 5 . . . 3 1 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . . . . 1 Total Hacks 68 | . 6 . 14 . 23 . 20 5 Successful 50 | . 3 . 6 . 23 . 18 . Failed 18 | . 3 . 8 . . . 2 5 Catastrophic 6 | . 2 . 2 . . . 1 1 Database Lockouts . | . . . . . . . . . Manual 17 | . 7 . 4 . . . 4 2 Terminals 28 | . 5 . 13 . . . 8 2 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers 12 | . . . . . . . 12 . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 33 | . 1 . 3 . 23 . 6 . Record 23 | . . . . . 23 . . . Robot Analysis 2 | . . . . . . . 2 . Prototype ID Bank 1 | . . . . . . . 1 . Terminal Index 1 | . . . . . . . 1 . Alert Level 1 | . . . 1 . . . . . Unreport Threat 2 | . . . . . . . 2 . Locate Traps 2 | . 1 . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 11 | . . . . . . . 11 . Insert Component 5 | . . . . . . . 5 . Analyze 6 | . . . . . . . 6 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 2 . 3 . . . 1 . Terminals 4 | . 1 . 2 . . . 1 . Botnet 4 | . 1 . 2 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . Tunnel 2 | . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 2 . 5 . . . 4 3 Full Trace Events 2 | . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 5 . Part Schematics Acquired 4 | . . . . . . . 4 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . . . Largest Group 2 | . . 2 1 . . . . . Highest-Rated Group 43 | . . 43 31 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 22 | . . 17 5 . . . . . Total Damage 272 | . . 166 106 . . . . . Kills 1 | . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . . . . . . . 2 . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Turns Passed 6144 | 77 345 309 785 1813 623 206 818 1168 Spaces Moved 2302 | 42 183 144 361 255 389 99 367 462 Core 9 | 4 . . . . . . . 5 Treads 2171 | 38 183 144 361 255 389 99 367 335 Legs . | . . . . . . . . . Wheels 122 | . . . . . . . . 122 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 105 Average Speed 159 | 149 160 160 160 160 160 160 160 159 Slowest Speed 1250 | 160 160 160 160 160 160 160 162 1250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 2 | . . . . 2 . . . . Exploration Rate (%) 37 | 5 31 34 33 65 88 26 38 13 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . 1 . 1 . 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 8 | . . . . 3 . . . 5 Terrain Destroyed 116 | . . . . 3 . 2 77 34 Melee 4 | . . . . . . . . 4 Projectile 18 | . . . . 3 . 2 . 13 AOE 94 | . . . . . . . 77 17 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total 4329 | 53 217 211 472 1634 392 121 515 714 Wait 1492 | . 4 32 18 1354 . 2 31 51 Move 2294 | 41 182 143 360 254 388 98 366 462 Hop . | . . . . . . . . . Pick Up 83 | 6 11 9 10 3 . 3 19 22 Fast Attach 46 | 6 3 1 2 1 . 2 8 23 Attach 35 | . . 1 3 2 . . 6 23 Detach 23 | . 1 2 1 1 2 . 2 14 Swap 39 | . . 2 9 3 . . 13 12 Drop 86 | . 5 11 17 2 2 3 27 19 Fire 211 | . 11 10 52 14 . 13 43 68 Melee 20 | . . . . . . . . 20 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 13) 78 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 16) 423 | -10/Materials | Entered Mines 425 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 722 | -10/Mines | Discovered new exit (range 7) 725 | -10/Mines | Met a Derelict testing a Signal Generator 732 | -10/Mines | Entered Materials 732 | -9/Materials | Accompanied by 1 ally 732 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 819 | -9/Materials | Discovered new exit (range 5) 1037 | -9/Materials | Build established: Scavenger-Mutant 1445 | -9/Materials | Discovered new exit (range 13) 1517 | -9/Materials | Entered Mines 1521 | -9/Mines | Met a Derelict bent on vengeance 1589 | -9/Mines | Assembled infested the area 1594 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1638 | -9/Mines | Crushed by falling debris 3001 | -9/Mines | Crushed by falling debris 3001 | -9/Mines | Core integrity fell below 50% 3171 | -9/Mines | Discovered new exit (range 5) 3324 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3324 | -9/Mines | Discovered new exit (range 5) 3330 | -9/Mines | Entered Exiles 3355 | -9/Exiles | Discovered new exit (range 15) 3403 | -9/Exiles | Met 8R-AWN 3425 | -9/Exiles | Met EX-HEX 3470 | -9/Exiles | Met EX-BIN 3576 | -9/Exiles | Met EX-DEC 3625 | -9/Exiles | Visited The Gauntlet 3883 | -9/Exiles | Learned location of Zion (-7) 3936 | -9/Exiles | Discovered new exit (range 14) 3953 | -9/Exiles | Entered Mines 4149 | -8/Mines | Discovered new exit (range 7) 4159 | -8/Mines | Entered Materials 4159 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4461 | -8/Materials | Build established: Scavenger-Gunner 4913 | -8/Materials | Discovered new exit (range 9) 4959 | -8/Materials | First assault squad dispatched 4959 | -8/Materials | Lost 3 parts (1n1u1w) 4977 | -8/Materials | Entered Factory 4977 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5702 | -7/Factory | Cargo convoy interrupted 5814 | -7/Factory | Destroyed 11 combat bots 5844 | -7/Factory | Core integrity fell below 50% 5868 | -7/Factory | Core integrity fell below 20% 5872 | -7/Factory | Lost 27 parts (3p8n4u12w) 5877 | -7/Factory | System corruption reached 10% 5947 | -7/Factory | Found Prototype Slashing Weapon 5947 | -7/Factory | Identified Centrium Greatsword 6145 | -7/Factory | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 05998_ System corrupted: Substantial component data lost. 05998_ Dropped Relay Coupler [Demolisher]. 06002_ Acquired Wheel. 06009_ Connecting with Fabricator... 06014_ Acquired Imp. Heat Sink. 06018_ Acquired Imp. Remote Datajack. 06024_ R-06 Scavenger collects Lgt. Ion Engine. 06033_ R-06 Scavenger collects Thunder Hammer. 06036_ R-06 Scavenger collects Relay Coupler [Demolisher]. 06041_ System corrupted: Component data lost. 06047_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 06074_ U-05 Engineer builds a Wall. 06075_ System corrupted: Matter fused (-10). 06082_ U-05 Engineer builds a Wall. 06115_ System corrupted: Component data lost. 06129_ Thunder Hammer follow-up attack on X-57 Shotgunner. 06129_ X-57 Shotgunner knocked back. 06132_ X-57 Shotgunner destroyed. 06141_ Thunder Hammer follow-up attack on X-57 Shotgunner. 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"""??# " #????????????? | | ???????????????? ?# "" #????????????? | | ?????????# ???# """ ?# """ ]!!#????????????? | | ?????????# ??# """ # """ ]!!#????????????? | | ?????????# ??+ """ # "" % ]! #????????????? | | ?????????+ ?# +! !* #????????????? | | ?????????# # #!!==[%""" #????????????? | | ?????????# # !#% =["""" #????????????? | | ??######## #########=! = ["F"" #????????????? | | ??# =%=!*%! = =%"" #????????????? | | ??# % =!% % =! %%""" #????????????? | | ??# = =% =]! /!%""% + ???????????? | | ??+ [ ! *%]! % %% #????????????? | | ??# % !/ % % %#????????????? | | ??# ##########+###########" "##%#????????????? | | ??# #??# #?# ##"""#? #????????????? | | ??# #??# #??#######??#????????????? | | ??# #??# """""" #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 50 Item Schematics ----------------- Beamcaster | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombSmartbombWarhead Manual? 0 Play Time 00:57:35 Cumulative 132.2 hours Start 2023.08.03 @ 14:39:45 End 2023.08.04 @ 15:49:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 43 Gallery% 71 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 69324c10-5043-4434-a876-32f7f93703e1