Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.11 @ 18:28:39 Player: youngster Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (91) 455 Value Destroyed (2402) 2402 Prototype IDs (220) 4400 Alien Tech Used (0) 0 Bonus (3504) 3504 TOTAL SCORE: 15161 Bonus ------- Follower Combat Kills 225 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -21 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (6) Movement Core (50) Location -6/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Weight Redist. System > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Sensor Array Improved Terrain Scan Processor Recoil Stabilizer Reactive Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads Armored Wheel > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Signal Interpreter Reactive Plating Hacking Suite > --- WEAPON ----------- Greatsword Greatsword > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Treads Improved Medium Treads Cooling System High-capacity Matter Pod Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Recoil Stabilizer Improved Propulsion Shielding Light Armor Plating Reactive Plating Reactive Plating Reactive Plating Reactive Plating Improved Grenade Launcher Datajack [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 . . . Utility 4 | . . . 1 . . . 1 1 1 . . . Weapon 2 | . . . 1 . . . . 1 . . . . Parts Attached 96 | 7 11 . 5 2 4 7 27 17 15 . 1 . Power 5 | 1 . . . . . 1 1 2 . . . . Engine 4 | 1 . . . . . . 1 2 . . . . Core 1 | . . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 24 | 2 2 . . . . 3 8 4 5 . . . Treads 21 | 2 2 . . . . 2 7 3 5 . . . Leg . | . . . . . . . . . . . . . Wheel 3 | . . . . . . 1 1 1 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 26 | 2 2 . 1 . 2 . 7 7 4 . 1 . Device 9 | . . . . . . . 2 3 3 . 1 . Storage 6 | 2 2 . . . 2 . . . . . . . Processor 1 | . . . . . . . . 1 . . . . Hackware 2 | . . . 1 . . . . 1 . . . . Protection 8 | . . . . . . . 5 2 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 41 | 2 7 . 4 2 2 3 11 4 6 . . . Energy Gun 4 | 1 2 . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 23 | 1 4 . 3 2 1 2 7 3 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 7 | . 1 . 1 . . 1 4 . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 4 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 34 | . 1 . 1 . . 4 7 8 12 1 . . Power 4 | . . . . . . 1 . 2 1 . . . Propulsion 10 | . . . . . . 2 2 2 4 . . . Utility 6 | . . . . . . . 2 1 2 1 . . Weapon 14 | . 1 . 1 . . 1 3 3 5 . . . Highest Loss Streak 7 | . 1 . 1 . . 2 5 6 7 1 . . Average Slot Usage (%) 92 | . 100 100 100 100 100 99 98 90 77 3 3 6 Engine 8 | . 14 14 11 11 11 3 7 6 5 . . . Core 1 | . . . . . . 7 1 . . . . . Treads 21 | . 28 28 22 22 22 21 19 19 16 . . . Wheel 2 | . . . . . . . 7 3 5 . . . Device 2 | . . . . . . . 3 8 4 3 3 6 Storage 20 | . 28 28 22 22 22 22 18 15 12 . . . Hackware 5 | . . . 11 11 11 11 4 6 5 . . . Protection 2 | . . . . . . . 9 4 3 . . . Energy Gun 3 | . 11 14 10 . . . . . . . . . Ballistic Gun 21 | . 16 14 22 33 28 33 25 21 4 . . . Slashing Weapon 1 | . . . . . . . . 1 8 . . . Naked Turns 130 | . . . . . . . . . 21 49 60 . Heaviest Build 96 | 16 43 41 46 46 78 78 91 93 96 2 . . Greatest Support 70 | 40 46 46 46 46 46 46 62 62 70 3 12 3 Greatest Overweight (x) 9 | 1 . . . . 1 7 9 7 7 . . . Average Overweight (x) 1 | . . . . . . 1 3 3 5 . . . Largest Inventory Capacity 20 | 8 16 16 16 16 20 20 20 20 20 4 4 4 Average Capacity 17 | 7 14 16 16 16 17 20 20 20 19 4 4 4 Most Carried 20 | 5 16 16 15 16 17 18 20 17 20 4 4 4 Average Carried 15 | 3 13 16 14 15 16 16 18 15 18 4 4 4 Final Capacity 20 | 8 16 16 16 16 20 20 20 20 4 4 4 4 Final Carried 18 | 5 16 16 14 16 16 17 18 16 4 4 4 4 Class Distribution -------------------- 36% | Mutant 21% | Hauler-Gunner 12% | Gunner 11% | Scavenger-Mutant 6% | Hauler-Tank 4% | Hauler-Mutant 3% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Hauler-Gunner | -8/Mines Hauler-Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Matter Collected 2881 | 278 523 3 115 168 40 191 687 678 178 10 10 . Remotely . | . . . . . . . . . . . . . Salvage Created 3007 | 148 708 . 229 282 . 273 596 533 238 . . . Parts 198 | 14 41 . 15 23 . 16 52 25 12 . . . Haulers Intercepted 3 | . 1 . 1 . . . 1 . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Combat Hostiles Destroyed 70 | . 15 . 5 9 . 9 20 8 4 . . . Melee 3 | . . . . . . . 1 . 2 . . . Guns 55 | . 15 . 3 9 . 7 11 8 2 . . . AOE 12 | . . . 2 . . 2 8 . . . . . Classes Destroyed 13 | 2 6 . 1 . . 1 1 . 2 . . . Worker 2 | . 1 . . . . 1 . . . . . . Tunneler 7 | 4 . . . . . . 2 . 1 . . . Hauler 3 | . 1 . 1 . . . 1 . . . . . Recycler 4 | 1 1 . . 1 . . . 1 . . . . Operator 3 | . 2 . . . . . . 1 . . . . Watcher 2 | . 2 . . . . . . . . . . . Swarmer 25 | . 6 . . 6 . 3 10 . . . . . Grunt 34 | . 9 . 4 3 . 5 7 5 1 . . . Brawler 1 | . . . 1 . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 7 | . . . . . . . 3 3 1 . . . Programmer 1 | . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . 1 . . . Best Kill Streak 6 | 2 4 . 4 3 . 4 4 6 2 . . . Combat Bots Only 6 | . 4 . 4 3 . 3 4 6 2 . . . Max Kills in Single Turn 3 | 1 2 . 2 3 . 2 2 1 1 . . . Gunslinging 1 | . 1 . . 1 . . . . . . . . Exploded 2 | . . . 2 . . 1 2 . . . . . Melee 1 | . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Damage Taken 6036 | . 503 . 87 244 . 397 1233 1261 1668 281 260 102 Core 1329 | . 160 . 23 20 . 46 101 123 279 223 260 94 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 36 . . . 77 81 82 . . . . Volleys Fired 195 | 8 48 1 10 15 . 16 57 22 18 . . . Largest 4 | 2 2 1 3 3 . 3 3 4 2 . . . Hottest 108 | 60 63 30 76 69 . 69 69 99 108 . . . Shots Fired 451 | 16 91 1 27 45 . 39 143 65 24 . . . Gun 435 | 16 90 1 26 45 . 35 133 65 24 . . . Cannon . | . . . . . . . . . . . . . Launcher 16 | . 1 . 1 . . 4 10 . . . . . Special . | . . . . . . . . . . . . . Kinetic 389 | 8 71 . 20 45 . 35 133 65 12 . . . Thermal 21 | . 2 1 6 . . . . . 12 . . . Explosive 16 | . 1 . 1 . . 4 10 . . . . . Electromagnetic 25 | 8 17 . . . . . . . . . . . Robot Hit Streak 23 | 13 23 . 5 8 . 16 18 11 13 . . . Robot Miss Streak 6 | . 3 1 2 4 . 3 6 5 3 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 12 | . 3 . 1 5 . . . 3 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 . . . . Shots Hit Robots 328 | 13 64 . 14 28 4 23 92 58 32 . . . Core Hits 177 | 7 31 . 10 13 . 20 40 34 21 . . 1 Critical Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks 28 | . . . . . 4 . . 3 21 . . . Impact . | . . . . . . . . . . . . . Slashing 24 | . . . . . . . . 3 21 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 4 . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 . . . Damage Inflicted 7286 | 153 979 . 366 385 . 800 2502 872 1212 . . 17 Guns 4748 | 151 858 . 210 385 . 361 1275 872 636 . . . Cannons . | . . . . . . . . . . . . . Explosions 1888 | . 110 . 156 . . 429 1193 . . . . . Melee 558 | . . . . . . . . . 558 . . . Ramming 92 | 2 11 . . . . 10 34 . 18 . . 17 Kinetic 4002 | 43 629 . 174 385 . 361 1275 872 263 . . . Thermal 446 | . 37 . 36 . . . . . 373 . . . Explosive 1859 | . 81 . 156 . . 429 1193 . . . . . Electromagnetic 329 | 108 221 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 558 | . . . . . . . . . 558 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 1 1 1 Average Corruption 1 | . . . . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Effects 5 | . . . . . . . . . 2 1 1 1 Energy Discharges 1 | . . . . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . . . 2 . 1 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 119 | . . . . . . 9 110 . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 119 | . . . . . . 9 110 . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 79 | . . . . . . 30 32 . 9 . . 8 Shots 3 | . . . . . . 2 1 . . . . . Rammed 11 | 2 2 . . . . 2 3 . 1 . . 1 Targets Rammed 12 | 2 2 . . . . 2 4 . 1 . . 1 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . Highest Temperature 262 | 20 18 . 21 60 . 51 205 262 195 . . . Average Temperature 60 | 15 4 . 7 35 . 16 74 119 92 . . . Received Heat Transfer 1878 | . 216 . 39 66 . 117 522 447 396 63 . 12 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | 1 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . Heat Transferred 960 | . 37 . 148 . . . . . 775 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Peak Influence 398 | 25 281 108 348 398 . 89 268 209 110 . . . Initial 135 | . 16 108 . 135 . . 29 87 . . . . Average 95 | 13 127 88 97 267 . 37 107 82 30 . . . Maximum Alert Level 1 | . 1 . 1 1 . . 1 1 . . . . Low Security (%) 84 | 100 73 100 69 17 . 100 86 97 100 . . . Level 1 15 | . 26 . 30 82 . . 13 2 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . 5 . 2 . . . 2 6 1 . . . Investigation 4 | . 3 . . . . . . 1 . . . . Extermination 2 | . . . . . . . . 1 1 . . . Reinforcement 7 | . 2 . 2 . . . 2 1 . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Distress Signals 8 | . 1 . 2 . . 1 3 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 140 | . 25 . 17 12 . 10 35 16 8 8 5 4 Peak Tracking Total 8 | . 6 . 8 4 . 3 5 6 4 5 4 4 Tactical Retreats 16 | . 3 . . 3 . 1 5 . . 3 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Traps Triggered 2 | . 2 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Machines Accessed 23 | . 5 . 3 . 1 . 2 6 5 . 1 . Terminals 15 | . 3 . 2 . . . 2 5 3 . . . Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 49 | . 12 . 5 . 1 . 5 13 12 . 1 . Successful 24 | . 10 . 4 . 1 . 3 1 4 . 1 . Failed 25 | . 2 . 1 . . . 2 12 8 . . . Catastrophic 6 | . . . . . . . . 4 2 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 30 | . 9 . 2 . . . 4 8 7 . . . Terminals 35 | . 8 . 3 . . . 5 11 8 . . . Fabricators 4 | . . . . . . . . . 4 . . . Repair Stations 3 | . 3 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Terminal Hacks 6 | . . . 1 . 1 . 2 . 1 . 1 . Record 3 | . . . . . 1 . . . 1 . 1 . Prototype ID Bank 1 | . . . . . . . 1 . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . 1 . . . Repair Station Hacks 3 | . 3 . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 12 | . 7 . 1 . . . 1 1 2 . . . Terminals 11 | . 6 . 1 . . . 1 1 2 . . . Track 2 | . 2 . . . . . . . . . . . Botnet 7 | . 3 . . . . . 1 1 2 . . . Operators 2 | . 1 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 4 . 1 . . . 2 6 5 . . . Full Trace Events 2 | . 1 . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . Time 32 | . 32 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . Combat 1 | . . . . . 1 . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Total Allies 3 | . . 3 . . . . . . . . . . Largest Group 3 | . . 3 3 2 . . . . . . . . Highest-Rated Group 40 | . . 40 40 30 . . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 65 | . . . 55 10 . . . . . . . . Total Damage 651 | . . . 573 78 . . . . . . . . Kills 13 | . . . 12 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Robot Analysis Total 115 | . . . . . . . . . . . . 115 Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Turns Passed 6542 | 202 1172 488 244 438 465 914 918 801 638 108 128 26 Spaces Moved 3663 | 102 576 300 128 232 272 456 339 380 360 215 253 50 Core 590 | 4 . . . . . . . . 68 215 253 50 Treads 2559 | 98 576 300 128 232 272 441 258 217 37 . . . Legs . | . . . . . . . . . . . . . Wheels 514 | . . . . . . 15 81 163 255 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 150 150 160 50 50 50 50 Average Speed 148 | 156 160 160 160 160 166 179 183 170 141 50 50 50 Slowest Speed 240 | 160 160 160 160 160 180 180 240 200 240 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 6 82 85 25 41 59 89 34 13 13 46 46 63 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 27 | . 1 1 . . 1 . . . . . . 24 Known Exits Taken 1 | . . . . . . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 6 | . . 1 . 2 . 1 . . . 1 1 . Spaces Dug 16 | . . . . . . 7 . 2 7 . . . Terrain Destroyed 145 | . 12 . 6 . . 32 86 2 7 . . . Melee 9 | . . . . . . . . 2 7 . . . Projectile . | . . . . . . . . . . . . . AOE 136 | . 12 . 6 . . 32 86 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Total 4328 | 126 736 307 145 267 281 521 525 477 425 214 253 51 Wait 261 | 3 77 7 2 16 . 36 66 54 . . . . Move 3652 | 102 575 299 127 231 271 455 338 379 359 214 252 50 Hop . | . . . . . . . . . . . . . Pick Up 51 | 5 14 . 1 1 . 5 18 1 6 . . . Fast Attach 26 | 7 1 . . 1 . . 1 6 9 . 1 . Attach 23 | . 1 . 3 . . 4 8 5 2 . . . Detach 3 | . . . . 1 . . 1 1 . . . . Swap 47 | . 9 . 2 1 4 3 18 6 4 . . . Drop 34 | . 9 . . 1 2 . 14 . 8 . . . Fire 195 | 8 48 1 10 15 . 16 57 22 18 . . . Melee 25 | . . . . . 4 . . 3 18 . . . Ram 2 | . . . . . . . . . 1 . . 1 Kick . | . . . . . . . . . . . . . Crush 9 | 1 2 . . . . 2 4 . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 203 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 5) 823 | -10/Materials | Discovered new exit (range 10) 1088 | -10/Materials | Core integrity fell below 50% 1199 | -10/Materials | Discovered new exit (range 8) 1260 | -10/Materials | Repaired Hvy. Assault Rifle 1316 | -10/Materials | Discovered new exit (range 6) 1375 | -10/Materials | Entered Mines 1655 | -10/Mines | Learned location of Zion (-7) 1807 | -10/Mines | Found a hidden stash of uninstalled traps 1838 | -10/Mines | Discovered new exit (range 12) 1850 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1863 | -10/Mines | Entered Materials 1863 | -9/Materials | Accompanied by 3 allies 1863 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2064 | -9/Materials | Discovered new exit (range 13) 2107 | -9/Materials | Entered Mines 2107 | -9/Mines | Accompanied by 3 allies 2160 | -9/Mines | Build established: Gunner 2424 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2539 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2539 | -9/Mines | Discovered new exit (range 5) 2545 | -9/Mines | Entered Exiles 2582 | -9/Exiles | Met 8R-AWN 2611 | -9/Exiles | Met EX-HEX 2687 | -9/Exiles | Met EX-BIN 2750 | -9/Exiles | Met EX-DEC 2888 | -9/Exiles | Discovered new exit (range 14) 3010 | -9/Exiles | Entered Mines 3168 | -8/Mines | Build established: Hauler-Gunner 3902 | -8/Mines | Discovered new exit (range 3) 3924 | -8/Mines | Entered Materials 3924 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4762 | -8/Materials | Lost 5 parts (2n1u2w) 4804 | -8/Materials | Discovered new exit (range 7) 4842 | -8/Materials | Entered Factory 4842 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5097 | -7/Factory | Garrison activated, responded to threat 5156 | -7/Factory | Lost 6 parts (1p2n1u2w) 5465 | -7/Factory | Discovered new exit (range 15) 5489 | -7/Factory | Identified exit to Factory 5643 | -7/Factory | Entered another Factory area 5643 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5789 | -6/Factory | Build established: Scavenger-Mutant 5899 | -6/Factory | Spotted B-75 Beast 5932 | -6/Factory | Destroyed B-75 Beast 6035 | -6/Factory | Lost 3 parts (2n1u) 6244 | -6/Factory | Released all parts (6) 6273 | -6/Factory | Discovered new exit (range 15) 6274 | -6/Factory | Lost 7 parts (1p2n1u3w) 6281 | -6/Factory | Entered Lower Caves 6350 | -6/Lower Caves | Core integrity fell below 50% 6386 | -6/Lower Caves | Discovered new exit (range 8) 6389 | -6/Lower Caves | Entered another Lower Caves area 6475 | -6/Lower Caves | Core integrity fell below 20% 6513 | -6/Lower Caves | Discovered new exit (range 9) 6517 | -6/Lower Caves | Entered Data Miner 6517 | -6/Data Miner | Discovered new exit (range 6) 6527 | -6/Data Miner | Build established: Mutant 6527 | -6/Data Miner | Met Data Miner 6534 | -6/Data Miner | Interfaced with the Data Conduit 6543 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 06507_ Penetrated by Slug. 06513_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 06517_ EXIT=FOUND Data Miner: I'm the Data Miner, and I've been given permission to aid you with a little knowledge. Find what you need on the terminals, then be on your way because masking your presence is increasingly difficult. 06530_ System corrupted: Component data lost. 06534_ Slammed into Data Miner. 06534_ Interfacing with system... 06534_ Data Miner disappears through a trap door. Downloaded 115 analysis records. Downloaded 709 prototype IDs. Downloaded central machine database. Downloaded 24 destinations. Downloaded encryption format records. Connection remotely terminated. [Achievement: Unlimited Data] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????####????????? | | ?????###############????###?#?????### #????????? | | ????"""""""""""""""###### # #?#??## #????????? | | ???""""""""" """"""""# # # # ## < ##????????? | | ???""""""""" g gg g ######???? | | ???"""""" #???? | | ??""""""" @ #???? | | ??""""""% #???? | | ??""""""" ##???? | | ???"""""" """"""""""""""""#####????? | | ???""""""" """"###############????????? | | ???""""""" "" ""###??????????????????????? | | ????"""""""" "#####????????????????????????? | | ?????######"## "#????????????????????????????? | | ??????????#"### "#????????????????????????????? | | ??????????#"#?# "#????????????????????????????? | | ??????????#"?? "#????????????????????????????? | | ?????????????# "#????????????????????????????? | | ????????????? "#????????????????????????????? | | ????????????### "?????????????????????????????? | | ??????????????# "?????????????????????????????? | | ??????????????# "?????????????????????????????? | | ??????????????? ??????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 60 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed PlasmaRestorationSink Manual? 0 Play Time 01:00:20 Cumulative 87.1 hours Start 2021.09.10 @ 10:57:15 End 2021.09.11 @ 18:28:39 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 59 Gallery% 69 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d62d5907-6695-4b4d-9222-5ef300ec5de1