Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.15 @ 20:49:32 Player: Peregrine Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (314) 1570 Value Destroyed (20008) 20008 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (17039) 17039 TOTAL SCORE: 46177 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 6712 Follower Combat Kills 5324 Entered Garrisons 1200 Used RIF Installer 3500 Friendly Fire -697 Cogmind --------- Core Integrity 249/1150 Matter 275/300 Energy 248/350 System Corruption 1% Temperature Cool (0) Movement Treading (212) Ox1 Location -4/Armory Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (6) --- Heavy Treads Biometal Heavy Treads > --- UTILITY (8) ------ Advanced Cooling System Cargo Storage Unit Advanced Thermal Shield Relay Coupler [NC] (50) Relay Coupler [Swarmer] (12) Relay Coupler [Brawler] (55) Relay Coupler [Proto] (13) > --- WEAPON (3) ------- Enhanced Quantum Rifle HERF Cannon Railgun > --- INVENTORY (30) --- Light Antimatter Reactor Medium Treads Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Compact Matter Pod (150) Quantum Capacitor Advanced Phase Shifter Graphene Brace Advanced Force Field Advanced Point Defense System Relay Coupler [NC] (35) Relay Coupler [Proto] (9) Enhanced Quantum Rifle Enhanced Quantum Rifle Disruptor Cannon HERF Cannon KE Penetrator Improved Remote Datajack Improved Remote Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Cargo Storage Unit Quantum Capacitor Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Proto] > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Railgun > --- INVENTORY -------- Light Antimatter Reactor Reinforced Quantum Reactor Heavy Treads Advanced Heat Sink Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Compact Matter Pod Advanced Phase Shifter Graphene Brace Advanced Focal Shield Advanced Force Field Advanced Point Defense System Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Specialist] Relay Coupler [Heavy] Relay Coupler [Heavy] Relay Coupler [Proto] Enhanced Quantum Rifle Enhanced Quantum Rifle KE Penetrator Railgun Gamma Bomb Array Improved Remote Datajack Enhanced Force Lance [Rating: 148] Favorites ----------- Power Reinforced Quantum Reactor Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Reinforced Quantum Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Titanium Leg Hover Unit Aerolev Unit Utility Relay Coupler [NC] Device Advanced Cooling System Storage Cargo Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [NC] Protection Hardened Heavy Armor Plating Weapon Variable Charge Gun Energy Gun Variable Charge Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Arm Slots Evolved 12 | . . 2 2 . . 2 . . . 2 . . . 2 . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 . . . 1 . . . 2 . . . . . . . . . . . Utility 6 | . . . 2 . . 1 . . . . . . . 2 . . . 1 . . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 271 | . 4 16 21 17 6 25 16 4 32 . 8 3 12 5 3 6 30 1 41 6 15 Power 18 | . . 1 3 . . 2 . 1 3 . 1 . 1 . . . 1 . 5 . . Engine 6 | . . 1 2 . . 2 . . 1 . . . . . . . . . . . . Core 4 | . . . 1 . . . . 1 1 . . . . . . . . . 1 . . Reactor 8 | . . . . . . . . . 1 . 1 . 1 . . . 1 . 4 . . Propulsion 66 | . . 9 8 1 3 7 3 . 5 . 3 1 1 . 1 . 11 . 11 . 2 Treads 33 | . . 9 3 1 . . 2 . 5 . 3 1 . . 1 . 2 . 4 . 2 Leg 32 | . . . 4 . 3 7 1 . . . . . 1 . . . 9 . 7 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 121 | . 1 3 6 10 1 9 11 2 15 . 2 1 7 3 1 6 11 . 20 3 9 Device 45 | . . 1 4 1 . 3 5 . 6 . 2 1 2 . . 5 1 . 8 1 5 Storage 6 | . 1 1 . . . 1 2 1 . . . . . . . . . . . . . Processor 10 | . . . 1 . . . . . . . . . 2 3 . 1 . . 2 1 . Hackware 58 | . . 1 1 9 1 5 4 1 9 . . . 3 . . . 10 . 9 1 4 Protection 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 66 | . 3 3 4 6 2 7 2 1 9 . 2 1 3 2 1 . 7 1 5 3 4 Energy Gun 27 | . 2 1 3 1 1 4 1 . 2 . 2 . 2 . 1 . 5 . 1 . 1 Energy Cannon 9 | . . . . 2 . . 1 . 1 . . 1 . 1 . . . . 1 . 2 Ballistic Gun 13 | . 1 2 1 . . 1 . . 3 . . . . . . . 2 . 1 1 1 Ballistic Cannon 5 | . . . . 1 . 1 . . 1 . . . . 1 . . . . 1 . . Launcher 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Special Weapon 7 | . . . . 2 . . . 1 2 . . . . . . . . . 1 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 2 . . 2 2 1 1 . 1 . 6 1 1 . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . 5 . . . . Parts Lost 43 | . . 2 3 3 . . 3 . 3 . . . 1 . . . 6 . 15 1 6 Power 4 | . . . . . . . . . 1 . . . . . . . . . 1 1 1 Propulsion 17 | . . . . 1 . . 2 . 1 . . . . . . . 3 . 8 . 2 Utility 8 | . . 1 2 . . . . . 1 . . . . . . . 1 . 2 . 1 Weapon 14 | . . 1 1 2 . . 1 . . . . . 1 . . . 2 . 4 . 2 Highest Loss Streak 6 | . . 1 1 1 . . 1 . 1 . . . 1 . . . 2 . 6 1 5 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 2 . . Average Backups 21 | . 7 8 13 13 14 16 22 25 25 27 24 23 23 22 22 21 24 29 27 26 24 Power 1 | . 1 1 2 . 1 . 1 1 1 1 . 1 . 1 1 1 1 1 1 1 1 Propulsion 1 | . 2 3 3 2 1 1 1 1 . . . . 1 1 1 2 1 3 1 1 1 Utility 10 | . . 1 2 7 7 6 11 14 13 14 12 12 13 12 12 10 14 16 16 16 13 Weapon 6 | . 3 2 4 3 3 6 7 8 8 10 9 8 6 5 6 5 6 8 6 6 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 70 | . 8 1 10 5 2 1 5 . 4 1 4 . 2 . . 1 5 . 10 1 10 Power 8 | . 1 . 2 . . 1 . . 1 . 1 . 1 . . 1 . . . . . Propulsion 13 | . 4 1 3 . 1 . . . . . . . . . . . 1 . 3 . . Utility 31 | . 1 . 2 4 1 . 2 . 3 . 3 . . . . . 3 . 5 1 6 Weapon 17 | . 2 . 3 1 . . 3 . . 1 . . 1 . . . 1 . 2 . 3 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 85 93 94 95 98 99 81 74 76 75 75 73 71 70 56 74 83 82 84 76 74 Engine 4 | . 14 11 8 9 9 7 7 7 4 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . 2 6 6 6 6 5 5 5 5 5 8 9 9 Treads 14 | . . 27 2 25 3 . 10 15 21 26 21 20 20 17 17 17 10 . 6 15 14 Leg 8 | . 28 3 24 . 23 30 9 . . . . . . . . . 14 31 17 . . Device 7 | . . 6 8 7 5 12 8 3 9 6 12 13 3 2 2 17 8 5 4 4 4 Storage 7 | . 14 11 9 9 9 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 Processor 3 | . . . 1 9 9 7 2 . . . . . 8 17 1 3 . . . 2 1 Hackware 12 | . . 2 12 10 12 9 13 19 8 13 6 6 6 5 5 5 19 21 24 22 22 Energy Gun 10 | . 21 5 1 8 15 9 17 15 12 6 17 17 8 3 9 10 10 13 2 4 2 Energy Cannon 2 | . . . . 7 4 2 . . . . . . 1 . . . . . 4 5 6 Ballistic Gun 4 | . 6 24 25 1 . 1 . . 5 7 . . 6 4 . . 2 . 4 . 1 Special Weapon 2 | . . . . 5 5 3 . 5 1 . 1 1 . . 4 3 1 . 2 2 3 Peak Build Rating 148 | . 10 15 38 39 37 50 76 76 93 63 90 89 100 113 113 112 129 129 147 148 143 Average Rating 74 | . 8 12 29 35 34 45 62 72 70 58 84 88 93 105 92 106 108 126 132 144 135 On Entrance 71 | 6 6 9 15 38 35 34 47 72 71 51 63 89 88 97 112 87 108 129 128 146 142 Avg Prop Armor Cover (%) 9 | . . 8 . . . . . . . . . . . . . . 9 . 11 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 247 | 13 19 35 46 56 49 71 167 162 194 185 187 190 190 204 247 193 207 192 223 215 221 Greatest Support 225 | 20 20 60 60 60 60 71 162 162 150 99 222 210 210 210 220 220 220 165 225 225 225 Greatest Overweight (x) 4 | . . . 2 1 2 . 1 1 4 1 1 . 2 . 1 . 2 1 3 . 1 Average Overweight (x) . | . . . . . . . . . 1 1 . . . . . . . 1 . . . Largest Inventory Capacity 30 | . 8 15 15 15 15 20 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 24 | . 8 12 15 15 15 18 26 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Most Carried 30 | . 8 12 15 15 15 20 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Carried 23 | . 7 8 13 14 14 16 24 29 29 29 29 29 29 27 29 28 28 30 28 28 26 Final Capacity 30 | 8 8 15 15 15 15 20 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Final Carried 30 | 6 8 10 15 15 15 19 30 30 30 30 30 30 29 27 30 29 30 30 29 28 22 Class Distribution -------------------- 22% | Bothacker-Tank 11% | Bothacker-Skirmisher 11% | Bothacker-Mutant 10% | Botlord-Tank 5% | Bothacker-Gunner 5% | Hauler-Gunner 5% | Scavenger-Skirmisher 4% | Commander-Skirmisher 4% | Mutant 3% | Gunner 3% | Botlord-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Hacker-Gunner | -8/Materials Scavenger-Skirmisher | -8/Garrison Bothacker-Skirmisher | -8/Materials Bothacker-Skirmisher | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Gunner | -6/Factory Bothacker-Tank | -6/Waste Bothacker-Tank | -6/Factory Bothacker-Gunner | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Tank | -5/Waste Bothacker-Mutant | -5/Factory Botlord-Tank | -5/Garrison Hauler-Gunner | -4/Factory Botlord-Tank | -4/Garrison Botlord-Tank | -4/Factory Commander-Tank | -4/Armory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Arm Matter Collected 9500 | 185 93 930 1166 1038 283 493 686 53 862 148 115 100 453 100 . 96 1008 . 893 173 625 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15962 | . 365 1303 1252 1215 460 567 1751 49 1052 399 498 49 641 622 . 116 1495 . 2106 953 1069 Parts 768 | . 30 103 77 62 29 23 56 3 42 20 6 1 39 28 . 9 78 . 92 41 29 Haulers Intercepted 11 | . 1 3 4 . 1 1 . . . . . . . 1 . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Arm Combat Hostiles Destroyed 263 | . 10 23 21 31 10 9 21 1 22 3 2 1 15 6 . 5 31 . 26 14 12 Guns 178 | . 9 23 21 4 4 5 15 1 21 3 . 1 8 2 . 5 31 . 18 3 4 Cannons 48 | . . . . 25 1 3 1 . . . . . 1 4 . . . . 7 6 . AOE 24 | . 1 . . 1 5 1 5 . . . . . 6 . . . . . . 1 4 Classes Destroyed 23 | . 6 5 3 1 2 . 1 . . 1 1 . 1 . . . 1 . . 1 . Worker 6 | . 1 1 1 . 2 1 . . . . . . . . . . . . . . . Builder 4 | . 1 1 . . . . . . . . . . . 2 . . . . . . . Hauler 11 | . 1 3 4 . 1 1 . . . . . . . 1 . . . . . . . Recycler 5 | . . 1 1 . . 1 . . . 1 . . . 1 . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . Operator 4 | . . 3 . . . . . . . 1 . . . . . . . . . . . Watcher 11 | . 3 5 2 . . . . . . . . . . . . . . . . . 1 Swarmer 75 | . 8 8 7 7 2 2 1 . . . . . 7 . . 5 16 . 9 3 . Cutter 3 | . . . . . . . 3 . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Grunt 92 | . 2 8 7 11 5 6 12 1 10 2 . 1 . 4 . . 7 . 4 3 9 Brawler 6 | . . 1 . 2 . . . . . . . . . . . . . . 1 1 1 Duelist 11 | . . 1 . 2 1 . . . . . . . 2 . . . . . 2 2 1 Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . Sentry 39 | . . 5 5 6 1 2 1 . 7 1 . . 5 . . . 4 . . 1 1 Demolisher 3 | . . . . . 1 . . . . . . . . . . . . . . 1 1 Specialist 1 | . . . . . . . . . . 1 . . . . . . . . . . . Hunter 13 | . . . 1 . . . 1 . . . . . . 2 . . 2 . 7 . . Programmer 17 | . . . . 3 . 1 3 . 5 . . . . . . . 2 . 1 1 1 Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . . . Behemoth 4 | . . . . . . . . . . . . . . . . . 1 . 2 1 . Compactor 2 | . . . . . . . . . . . 2 . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . 1 . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | . 5 7 9 8 6 7 6 1 5 2 1 1 6 9 . 4 6 . 4 6 5 Combat Bots Only 8 | . 3 6 5 8 5 3 6 1 5 2 1 1 6 4 . 4 6 . 4 6 5 Max Kills in Single Turn 5 | . 1 2 2 2 2 2 3 1 2 1 1 1 5 2 . 1 2 . 2 3 2 Gunslinging 1 | . . 1 1 . . . 1 . 1 . . . . . . . 1 . 1 . . Exploded 5 | . 1 . . 1 2 1 3 . . . . . 5 . . . . . . 1 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Arm Hostile Shots Fired 1643 | . 35 84 76 143 32 89 55 2 191 . 1 28 72 22 . 28 204 . 291 39 251 Missed 516 | . 13 29 23 40 10 33 12 . 65 . 1 11 21 7 . 11 46 . 81 11 102 Hits 1127 | . 22 55 53 103 22 56 43 2 126 . . 17 51 15 . 17 158 . 210 28 149 Melee 11 | . . . . . 3 . . . 1 . . . . . . . . . 1 5 1 Projectile 1116 | . 22 55 53 103 19 56 43 2 125 . . 17 51 15 . 17 158 . 209 23 148 AOE 16 | . . . . . 9 . 2 . 1 . . . . . . . . . . 1 3 Critical Strikes 47 | . . 3 1 6 . 2 3 . 4 . . . . 3 . . 10 . 5 2 8 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . . 5 Part Disruptions 1 | . . . . 1 . . . . . . . . . . . . . . . . . Damage Taken 19832 | . 202 653 843 1386 643 574 886 32 1604 . . 238 1031 319 . 242 3136 . 4513 984 2546 Core 2480 | . 29 48 145 200 141 94 162 15 181 . . 12 165 42 . 40 305 . 563 148 190 Absorbed by Shields 59 | . . . . . . . . . . . . . . . . . 59 . . . . Reduced by Siege Mode 104 | . . . . . . . . . . . . . 5 . . . 40 . 59 . . Ignored by Resistances 432 | . . . . . . . . . 43 . . . . . . . . . 41 . 348 Regen/Repaired (Parts) 1046 | . . 195 . . 240 73 . . . . 4 138 66 229 . . . 101 . . . Core Remaining (%) 66 | 100 88 88 . . 11 . . . 35 . . . 79 . . . 61 . . . . Volleys Fired 1037 | . 31 63 68 123 46 51 86 3 95 11 16 10 56 12 11 20 123 . 126 38 48 Largest 3 | . 2 3 3 3 3 3 3 2 3 3 3 3 3 3 2 2 3 . 3 2 3 Hottest 410 | . 90 91 149 195 197 240 240 160 305 141 400 240 240 183 150 225 333 . 410 185 188 Shots Fired 2122 | . 62 166 205 191 81 92 153 5 191 24 35 21 147 34 18 35 258 . 273 54 77 Gun 1651 | . 62 166 205 56 47 50 133 4 181 22 30 15 133 22 14 33 231 . 183 20 44 Cannon 287 | . . . . 105 14 22 9 . . . 4 2 8 12 . . 4 . 74 22 11 Launcher 25 | . . . . . 6 . 3 . . . . . 2 . . . . . . 4 10 Special 159 | . . . . 30 14 20 8 1 10 2 1 4 4 . 4 2 23 . 16 8 12 Kinetic 681 | . 10 146 187 56 . 18 . . 40 16 . . 53 14 . . 56 . 54 . 31 Thermal 1046 | . 1 . 18 43 47 43 133 4 141 6 34 15 71 10 14 33 175 . 203 42 13 Explosive 11 | . . . . . 6 . 3 . . . . . 2 . . . . . . . . Electromagnetic 231 | . 51 20 . 68 14 11 9 . . . . 2 17 10 . . 4 . . 4 21 Robot Hit Streak 26 | . 5 22 15 16 6 26 21 12 26 10 11 8 17 13 11 4 24 . 18 14 14 Robot Miss Streak 7 | . 4 3 3 3 7 4 2 5 3 2 1 4 4 1 1 5 4 . 5 3 6 Penetration Max 1 | . . . . 1 . . . . 1 1 . . 1 1 . . 1 . . . 1 Secondary Targets 30 | . 3 4 4 . . . 2 . 4 . . . . . . . 9 . 3 . 1 Max Gunslinging Chain 2 | . 1 2 1 . . . 1 . 1 . . . . . . . 1 . 1 . 1 Capacitor 12 | . . . . . . . . . . . . . . . . . . . . 6 6 Shots Hit Robots 1316 | . 29 99 143 105 46 59 125 3 103 19 30 15 84 27 15 11 142 . 168 36 57 Core Hits 661 | . 16 53 51 38 31 31 74 3 60 12 4 9 38 16 . 5 58 . 55 33 74 Critical Kills 3 | . . . . . . . . . . 2 . . . . . . . . 1 . . Critical Parts Destroyed 9 | . . 1 . . . . . . 1 . . . 4 . . . 2 . . . 1 Critical Strikes 33 | . 2 1 1 7 . . 2 . 1 2 1 1 8 . . . 3 . 3 . 1 Burn 8 | . . . 1 1 . . . . . . 1 1 4 . . . . . . . . Destroy 13 | . . 1 . . . . . . 1 2 . . 4 . . . 3 . 1 . 1 Blast 5 | . . . . 5 . . . . . . . . . . . . . . . . . Corrupt 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . 2 . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 127 | . . . . . . 6 88 . . . . . 2 1 . 5 . 3 16 . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 94 | . . . . . . 6 88 . . . . . . . . . . . . . . Piercing 33 | . . . . . . . . . . . . . 2 1 . 5 . 3 16 . 6 Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37925 | . 628 1564 2264 2895 1064 1413 5117 57 2492 456 770 355 2503 975 243 315 3468 . 6458 1630 3258 Guns 22748 | . 578 1564 2259 451 430 835 1850 57 2492 456 665 293 1618 421 243 297 3393 . 3522 411 913 Cannons 6053 | . . . . 2335 164 340 56 . . . 105 62 114 382 . . 75 . 1463 632 325 Explosions 4623 | . 44 . . 109 469 238 276 . . . . . 771 109 . . . . . 587 2020 Melee 4423 | . . . . . . . 2935 . . . . . . 63 . . . . 1425 . . Ramming 78 | . 6 . 5 . 1 . . . . . . . . . . 18 . . 48 . . Kinetic 9318 | . 129 1352 2005 1654 . 265 . . 424 343 . . 791 378 . . 835 . 556 . 586 Thermal 17401 | . 44 . 254 357 430 1032 1850 57 2068 113 770 293 843 270 243 297 2558 . 4429 1043 450 Explosive 1362 | . . . . . 469 . 276 . . . . . 617 . . . . . . . . Electromagnetic 5343 | . 449 212 . 884 164 116 56 . . . . 62 252 264 . . 75 . . 587 2222 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 2935 | . . . . . . . 2935 . . . . . . . . . . . . . . Piercing 1488 | . . . . . . . . . . . . . . 63 . . . . 1425 . . Highest Corruption 7 | . . 2 5 7 7 . 2 2 3 . . . 1 . . . 6 . . 1 1 Average Corruption 3 | . . 2 5 6 7 . 2 2 2 . . . 1 . . . 5 . . 1 1 Corruption Purged 3 | . . . . . . . . . 3 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 273 | . . 1 2 116 25 . 33 4 42 . . . 5 . . . 38 . . 3 4 Message Errors 72 | . . . . 29 9 . 6 . 11 . . . 1 . . . 15 . . . 1 Matter Fused 72 | . . . . 34 8 . 14 1 6 . . . . . . . 5 . . 1 3 Heat Flow Errors 22 | . . . . 8 3 . 1 1 2 . . . . . . . 6 . . 1 . Energy Discharges 33 | . . . . 13 2 . 4 . 9 . . . 2 . . . 3 . . . . Parts Rejected 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Parts Fused 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 36 | . . . . 15 1 . 3 1 7 . . . . . . . 8 . . 1 . Data Loss (major) 8 | . . 1 . 3 . . 2 . 1 . . . . . . . 1 . . . . Misfires 11 | . . . 1 6 1 . . . 1 . . . 2 . . . . . . . . Alerts 10 | . . . . 4 . . 2 1 3 . . . . . . . . . . . . Weapon Failures 5 | . . . . 3 1 . . . 1 . . . . . . . . . . . . Overload Shots 60 | . . . . . . . . . 3 . 3 . 1 . . 3 18 . 32 . . Effects 3 | . . . . . . . . . . . . . . . . . . . 3 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . Heat Surge 2 | . . . . . . . . . . . . . . . . . . . 2 . . Overflow Damage 589 | . . . . 211 18 82 98 . . . . . 66 . . . . . 93 16 5 Projectiles 211 | . . . . 159 18 . . . . . . . . . . . . . 18 16 . Explosions 205 | . . . . 52 . 82 . . . . . . 66 . . . . . . . 5 Melee 173 | . . . . . . . 98 . . . . . . . . . . . 75 . . Knockbacks 3 | . . . . 3 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . 3 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 551 | . 27 . . 48 14 . 69 . . . . . 82 32 . . . . . 109 170 Shots 33 | . 1 . . 1 1 . 2 . . . . . 3 1 . . . . . 9 15 Rammed 4 | . . . . . . . . . . . . . . . . 1 . . 3 . . Targets Rammed 7 | . 1 . 1 . 1 . . . . . . . . . . 1 . . 3 . . Kicked 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 666 | . 180 247 153 269 399 199 225 174 423 150 408 30 180 151 . 62 306 . 666 353 500 Average Temperature 89 | . 47 49 28 78 134 70 55 84 95 54 203 20 53 80 . 39 53 . 128 113 176 Received Heat Transfer 3619 | . 6 255 198 486 81 273 306 18 567 . . 93 120 120 . . 651 . 225 21 199 Effects 22 | . . 3 . 1 2 . . . 1 . 2 . . . . . 1 . 5 1 6 Shutdowns 9 | . . . . . . . . . . . 1 . . . . . 1 . 2 . 5 Energy Bleed 4 | . . . . . 2 . . . 1 . . . . . . . . . . . 1 Interference 5 | . . 3 . 1 . . . . . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 5 | . . . . . . . . . . . 1 . 1 . . . 1 . 2 . . Total Turns 94 | . . . . . . . . . . . 7 . 40 . . . 20 . 27 . . Longest Duration 40 | . . . . . . . . . . . 7 . 40 . . . 20 . 21 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 11 | . . . . . . . . . . . . . . . . . . . 1 4 6 Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . 1 4 4 Parts Fried 23 | . 1 . . 5 1 . . . . . . . . . . . 2 . . 5 9 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 4 | . . . . 1 . . . . 1 . 2 . . . . . . . . . . Combat Hostiles 4 | . . . . 1 . . . . 1 . 2 . . . . . . . . . . Parts Melted 51 | . . . 1 3 . 2 8 . 13 . 2 . 2 . . . 11 . 5 3 1 Heat Transferred 27935 | . . . 629 692 780 1836 3959 125 3883 222 1518 774 2261 496 407 420 3525 . 4902 999 507 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . . 1 . . . . . . . . 1 1 . . . . . . 2 Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Arm Maximum Alert Level 5 | . . 2 1 5 4 2 5 4 5 5 2 4 5 5 2 2 5 4 5 5 5 Low Security (%) 9 | . 100 51 88 2 . . . . . . . . . . . 10 2 . . . . Level 1 6 | . . 42 11 5 . . . . . . 1 26 . . . 86 5 . . . . Level 2 13 | . . 5 . 15 . 100 15 . . . 98 34 . . 100 2 13 . . . . Level 3 9 | . . . . 13 . . 15 . 6 . . 31 14 . . . 20 . 9 . . Level 4 22 | . . . . 20 100 . 26 100 24 . . 7 2 60 . . 35 100 26 . 73 Level 5 37 | . . . . 42 . . 42 . 69 100 . . 82 39 . . 22 . 64 26 . High Security 1 | . . . . . . . . . . . . . . . . . . . . 73 26 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3504 | . 137 419 297 2838 1506 669 2543 1339 3504 1893 650 1198 2967 1667 558 400 2355 1242 3384 2954 2505 Initial 1839 | . . 30 128 189 1383 669 406 1334 900 1839 648 277 827 1557 558 322 117 1236 830 1776 1446 Average 1381 | . 57 217 110 1446 1395 559 1442 1295 2081 1842 521 647 2069 1578 509 293 1221 1217 2038 2241 1665 Influence Increases 23204 | . 363 740 630 2739 642 485 2207 73 2874 164 3 1291 2410 200 2 214 2518 30 2724 1318 1577 Destroy 0b10 Robot/C 8100 | . 200 460 420 740 320 240 600 40 680 80 . 480 780 120 . 100 980 . 680 600 580 Destroy 0b10 Robot/NC 320 | . 30 70 45 . 25 15 50 . . 10 . 10 . 20 . . . . 25 . 20 Destroy Leader 1076 | . 48 136 142 20 64 52 40 10 30 20 . 100 70 22 . 10 60 . 60 90 102 Allied During Kill 2950 | . . . . 91 137 8 105 18 157 35 . 590 567 26 . . 143 . 168 269 636 Successful Hack 407 | . 34 26 6 42 13 58 14 5 14 . . 44 7 . . 69 14 26 16 14 5 Select Force Hacks 60 | . 30 30 . . . . . . . . . . . . . . . . . . . Disable Machine 615 | . 15 15 . 15 60 45 . . 45 15 . 15 75 . . . 30 . 30 195 60 Anti-Garrison Action 8100 | . . . . 1700 . . 1250 . 1850 . . . 750 . . . 1050 . 1500 . . Destroy Structure 1366 | . 6 3 2 86 23 22 133 . 98 4 3 52 161 12 2 20 211 4 230 150 144 Lose Combat Pursuer 210 | . . . 15 45 . 45 15 . . . . . . . . 15 30 . 15 . 30 Influence Decreases 20699 | . 290 509 643 192 2007 1378 244 1329 657 1815 1459 506 625 1570 1139 506 331 1199 526 1748 2026 Entered New Map 14924 | . . 43 176 102 1455 804 174 1209 387 1665 1205 120 355 1410 1039 138 51 1119 356 1608 1508 Time Decay 3875 | . 290 446 437 . 342 534 . 120 . 150 254 326 . 150 90 368 . 80 . 50 238 Lost Part 430 | . . 20 30 30 . . 30 . 30 . . . 10 . . . 60 . 150 10 60 Lost Ally 1470 | . . . . 60 210 40 40 . 240 . . 60 260 10 10 . 220 . 20 80 220 Squads Dispatched 46 | . 2 5 4 . 2 3 . . . 1 . 7 . 1 . 2 . . . 9 10 Investigation 9 | . 2 3 . . . . . . . . . 2 . . . 1 . . . . 1 Extermination 6 | . . . . . . 3 . . . . . 1 . . . 1 . . . . 1 Reinforcement 9 | . . 2 1 . 1 . . . . 1 . 2 . . . . . . . 1 1 Assault 18 | . . . . . 1 . . . . . . 1 . 1 . . . . . 8 7 Garrison 4 | . . . 3 . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Arm Distress Signals 7 | . 1 1 1 . 2 . 1 . . . . 1 . . . . . . . . . Communications Jammed 381 | . . . . . 97 3 12 . . . . . . . . 3 . . . 68 198 Distress Signals 381 | . . . . . 97 3 12 . . . . . . . . 3 . . . 68 198 Times Spotted 545 | . 18 33 27 49 21 22 32 2 43 6 6 21 36 5 6 12 59 . 42 33 72 Peak Tracking Total 21 | . 3 6 4 7 7 4 4 2 6 3 2 5 7 4 4 5 8 . 4 6 21 Tactical Retreats 12 | . . . 1 2 . 1 1 . . . . . . . 1 1 2 . 1 . 2 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Arm Traps Triggered 39 | . 1 2 . 1 . . 7 . 6 1 . . . 1 . 1 11 . 6 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Arm Machines Disabled 92 | . 1 1 . 5 4 3 6 . 13 1 . 1 14 . . . 9 . 14 16 4 Max in Single Turn 8 | . 1 1 . 1 1 3 1 . 2 1 . . 2 . . . 1 . 2 8 1 Garrison Relay 34 | . . . . 5 . . 6 . 6 . . . 4 . . . 6 . 7 . . Phase Generator 3 | . . . . . . . . . 1 . . . 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Arm Machines Accessed 74 | . 9 11 6 3 4 8 3 2 3 . . 6 2 . . 9 1 2 1 1 3 Terminals 55 | . 8 8 5 3 3 5 3 1 3 . . 3 2 . . 6 1 . 1 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . 1 . . 1 1 . . . . . 1 . . . . . 1 . . . Recycling Units 3 | . 1 1 . . . . . . . . . . . . . . . . . . 1 Scanalyzers 5 | . . 1 . . . 1 . . . . . 1 . . . 2 . . . . . Garrison Access 6 | . . . 1 . . 1 . 1 . . . 1 . . . 1 . 1 . . . Total Hacks 203 | . 37 30 18 6 12 19 5 6 6 . . 17 5 . . 21 2 4 3 3 9 Successful 111 | . 20 18 12 3 7 14 2 2 2 . . 6 1 . . 14 1 3 1 1 4 Failed 90 | . 16 12 6 3 5 5 3 4 4 . . 11 4 . . 6 1 1 2 2 5 Catastrophic 11 | . 2 2 . . . . 1 . 1 . . 1 . . . . 1 . 1 1 1 Database Lockouts 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . Manual 122 | . 38 23 15 . 6 10 . 2 . . . 11 . . . 11 . . . 3 3 Terminals 155 | . 36 22 16 6 7 10 5 3 6 . . 10 5 . . 13 2 . 3 3 8 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 19 | . . 4 . . 5 2 . . . . . 5 . . . . . 3 . . . Recycling Units 3 | . 1 1 . . . . . . . . . . . . . . . . . . 1 Scanalyzers 17 | . . 3 . . . 6 . . . . . 1 . . . 7 . . . . . Garrison Access 9 | . . . 2 . . 1 . 3 . . . 1 . . . 1 . 1 . . . Terminal Hacks 19 | . 3 . 1 3 . . 2 1 2 . . . 1 . . 1 1 . 1 . 3 Record 1 | . . . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Emergency Access Points 3 | . . . . 1 . . 1 . . . . . . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison Registry 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . Patrol Navigation 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . . 4 . . 4 2 . . . . . 2 . . . . . 2 . . . Scan Component 7 | . . 2 . . 2 1 . . . . . 1 . . . . . 1 . . . Repair 7 | . . 2 . . 2 1 . . . . . 1 . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 13 | . . 3 . . . 5 . . . . . 1 . . . 4 . . . . . Insert Component 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . Analyze 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . Retrieve Study 9 | . . 1 . . . 5 . . . . . 1 . . . 2 . . . . . Garrison Access Hacks 6 | . . . 1 . . 1 . 1 . . . 1 . . . 1 . 1 . . . Unlock Access 6 | . . . 1 . . 1 . 1 . . . 1 . . . 1 . 1 . . . Unauthorized Hacks 57 | . 16 11 10 . 3 6 . . . . . 2 . . . 8 . . . 1 . Terminals 55 | . 15 10 10 . 3 6 . . . . . 2 . . . 8 . . . 1 . Botnet 19 | . 6 3 4 . 1 1 . . . . . . . . . 3 . . . 1 . Operators 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . Skim 33 | . 8 6 5 . 2 5 . . . . . 2 . . . 5 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 61 | . 6 10 4 3 4 7 2 1 2 . . 5 2 . . 8 1 2 1 1 2 Full Trace Events 12 | . . 2 . . . . 1 . 2 . . 2 1 . . 1 1 . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . 1 . . . 5 . . . . . . . . . 2 . . . . . Parts Repaired 7 | . . 2 . . 2 1 . . . . . 1 . . . . . 1 . . . Time 230 | . . 64 . . 82 19 . . . . . 28 . . . . . 37 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Scanalyzed 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Arm Used RIF Installer 7 | . . . . 2 . . 1 . 1 . . . 1 . . . 1 . 1 . . Code Merge 1 | . . . . . . . . . . . . . 1 . . . . . . . . Command Fork 1 | . . . . . . . 1 . . . . . . . . . . . . . . Signal Jammer 1 | . . . . 1 . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . 1 . . . . Watcher Feeds 1 | . . . . . . . . . 1 . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 90 | . . . . 11 6 11 4 1 8 1 1 2 3 . 4 1 12 . 12 4 9 Non-combat 18 | . . . . . 4 8 1 . . 1 . 2 . . . 1 . . . 1 . Combat 72 | . . . . 11 2 3 3 1 8 . 1 . 3 . 4 . 12 . 12 3 9 Autoassimilated 4 | . . . . . . . . . . . . . . . . . . . 2 . 2 Robot Hacks Applied 94 | . . . . 12 7 14 4 1 8 2 1 2 3 . 4 1 12 . 11 5 7 generate_echo 3 | . . . . . . 1 . . . 1 . . . . . . . . . 1 . map_walls 8 | . . . . . 1 3 . . . 1 . 1 . . . 1 . . . 1 . randomize_corridors 1 | . . . . . . 1 . . . . . . . . . . . . . . . map_earth 1 | . . . . . . 1 . . . . . . . . . . . . . . . drop_inventory 2 | . . . . . 1 1 . . . . . . . . . . . . . . . locate_traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . reprogram_traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . map_route 1 | . . . . . . 1 . . . . . . . . . . . . . . . mark_security 2 | . . . . . . 1 1 . . . . . . . . . . . . . . ignore_targets 5 | . . . . . . . . . . . 1 . . . 4 . . . . . . find_garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . link_fov 2 | . . . . . 1 1 . . . . . . . . . . . . . . . scatter_targeting 1 | . . . . . . . . . . . . . . . . . 1 . . . . disrupt_area 1 | . . . . . . . . . . . . . . . . . . . 1 . . spike_heat 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . overload_power 1 | . . . . . . . . . . . . . . . . . . . 1 . . amplify_resonance 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 disable_weapons 3 | . . . . 2 . . . . . . . . . . . . . . 1 . . reboot_system 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . go_dormant 1 | . . . . 1 . . . . . . . . . . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . 1 . . . . formatsys_low 1 | . . . . . 1 . . . . . . . . . . . . . . . . formatsys_high 50 | . . . . 8 2 3 3 1 6 . . . 2 . . . 10 . 7 3 5 Relay Couplers Released 135 | . . . . 19 . . 26 . 22 . . . 16 . . . 24 . 28 . . Machine Destruction 131 | . . . . 19 . . 22 . 22 . . . 16 . . . 24 . 28 . . Programmers 4 | . . . . . . . 4 . . . . . . . . . . . . . . Attached 53 | . . . . 9 1 3 4 1 8 . . . 3 . . . 10 . 9 1 4 Merged Code Value 143 | . . . . . . . . . . . . . . . . . 94 . 49 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . 6 . . . . 4 . . . 3 . . . . . 1 . 1 Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Arm Total Allies 111 | . . . . 14 3 3 5 1 13 . 18 . 6 . . . 14 . 11 4 19 Largest Group 20 | . . . . 12 12 2 5 4 7 4 20 20 13 6 1 . 4 . 9 7 20 Highest-Rated Group 1185 | . . . . 186 210 32 268 191 252 167 731 731 535 229 28 . 139 . 435 472 1185 Highest-Rated Ally 142 | . . . . 24 24 32 95 95 95 62 62 62 85 85 28 . 51 . 85 142 142 Total Orders 19 | . . . . 4 8 . . . 2 . . . 4 1 . . . . . . . STAY 8 | . . . . 2 2 . . . 1 . . . 2 1 . . . . . . . ROAM 1 | . . . . . . . . . . . . . 1 . . . . . . . . FOLLOW 5 | . . . . 2 1 . . . 1 . . . 1 . . . . . . . . AID 5 | . . . . . 5 . . . . . . . . . . . . . . . . Ally Attacks 868 | . . . . 38 60 11 39 2 82 12 55 126 108 . . . 91 . 49 80 115 Total Damage 26547 | . . . . 709 1030 296 1454 88 2382 223 1724 3532 3512 . . . 2178 . 1603 3569 4247 Kills 165 | . . . . 6 9 3 10 1 12 1 5 27 24 . . . 18 . 10 17 22 Allies Corrupted 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Arm Active Infowar (turns) 8189 | . . 613 160 3063 771 1507 1127 . 2 . . . . 281 11 651 3 . . . . Optics 6918 | . . . 160 3063 771 1507 1126 . . . . . . 280 11 . . . . . . A.S.S. 2 | . . . . . . . . . 2 . . . . . . . . . . . . Terrain 654 | . . . . . . . . . . . . . . . . 651 3 . . . . Seismic 613 | . . 613 . . . . . . . . . . . . . . . . . . . Machine Analysis 45 | . . . . . . . . . . . . . . 45 . . . . . . . Spoofing 1 | . . . . . . . 1 . . . . . . . . . . . . . . Jamming 384 | . . . 73 294 . 17 . . . . . . . . . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Arm Turns Passed 29143 | . 841 1101 1128 3905 771 1507 3146 253 3871 300 546 730 2254 311 193 850 2844 164 3292 444 692 Spaces Moved 13376 | 1 532 468 559 1810 257 894 1459 117 1337 108 240 393 1087 144 92 439 1280 46 1526 233 354 Core . | . . . . . . . . . . . . . . . . . . . . . . Treads 9298 | . . 371 32 1810 39 . 953 117 1337 108 240 393 1087 144 92 439 768 . 781 233 354 Legs 4078 | 1 532 97 527 . 218 894 506 . . . . . . . . . 512 46 745 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 115 | 120 120 120 120 166 130 115 116 160 240 242 160 160 160 160 160 160 160 190 145 145 145 Average Speed 169 | 120 120 151 123 176 136 126 165 196 247 242 166 160 160 160 164 160 180 190 168 145 145 Slowest Speed 485 | 120 120 160 330 245 270 130 240 240 485 242 242 160 320 160 240 160 240 190 305 145 212 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 78 51 44 91 25 28 96 3 94 5 94 15 91 5 70 24 95 3 93 18 21 Regions Visited 21 Branch Regions 1 Pre-discovered Areas 11 | . 2 2 1 . . 3 . . . . . . . . . 3 . . . . . Known Exits Taken 10 | . 1 1 1 . 1 1 . 1 . . . 1 . . . 1 . 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 38 | . . . . 1 . 12 . . . . . . 5 . . 5 . 3 4 4 4 Terrain Destroyed 617 | . 4 . . 20 29 22 8 . 73 . 1 . 172 4 1 9 6 3 195 32 38 Melee 19 | . . . . . . 6 . . . . . . 2 . . 4 . 3 . . 4 Projectile 88 | . . . . 14 . 7 . . 8 . 1 . 5 2 1 5 6 . 27 8 4 AOE 510 | . 4 . . 6 29 9 8 . 65 . . . 165 2 . . . . 168 24 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Arm Total 18019 | . 675 750 888 2339 610 1177 1910 133 1740 131 355 478 1484 198 122 541 1598 116 2013 298 463 Wait 2169 | . 96 172 169 315 281 145 167 2 122 3 64 65 261 25 . 54 40 66 107 7 8 Move 13354 | . 531 467 559 1806 256 894 1456 116 1335 108 239 393 1086 144 91 439 1278 45 1525 232 354 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 303 | . 6 14 31 19 6 19 29 2 31 4 5 3 16 3 2 5 42 . 52 4 10 Fast Attach 66 | . 1 4 7 7 5 1 8 1 8 . 7 . 2 . . 1 8 1 5 . . Attach 157 | . . 8 6 8 . 9 8 1 15 2 . 1 6 6 7 5 22 . 35 6 12 Detach 47 | . 1 1 2 2 1 6 2 . 4 . . . 1 3 6 2 6 . 6 2 2 Swap 207 | . 3 12 12 11 5 31 20 6 18 1 8 3 13 2 1 6 17 1 21 5 11 Drop 284 | . 5 9 33 18 7 14 29 2 31 2 16 3 16 2 4 3 33 . 45 4 8 Fire 1037 | . 31 63 68 123 46 51 86 3 95 11 16 10 56 12 11 20 123 . 126 38 48 Melee 127 | . . . . . . 6 88 . . . . . 2 1 . 5 . 3 16 . 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . 1 . . 3 . . Escape Stasis 64 | . . . . . . . 15 . 10 . . . . . . . 19 . 20 . . Rewire 189 | . . . . 30 2 1 2 . 71 . . . 25 . . . 2 . 52 . 4 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . 8 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 3 exits: [*Fac x3]) -5/Factory -5/Waste -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: Ext / Arm / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 12) 248 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 6) 495 | -10/Materials | Central database locked down 571 | -10/Materials | Identified exit to Mines 571 | -10/Materials | Identified exit to Materials 637 | -10/Materials | Learned location of Storage (-9) 743 | -10/Materials | Identified exit to Subcaves 781 | -10/Materials | Loaded intel: 9 trap records 810 | -10/Materials | Learned 4 Recycling zone layouts 824 | -10/Materials | Discovered exit to Materials (range 7) 829 | -10/Materials | Learned Storage emergency access door positions 842 | -10/Materials | Entered another Materials area 842 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 886 | -9/Materials | Discovered new exit (range 16) 1143 | -9/Materials | Build established: Gunner 1393 | -9/Materials | Discovered new exit (range 13) 1454 | -9/Materials | Loaded intel: 31 non-interactive machine locations 1504 | -9/Materials | Learned location of Mines (-9) 1542 | -9/Materials | Identified exit to Mines 1542 | -9/Materials | Identified exit to Materials 1572 | -9/Materials | Learned Storage emergency access door positions 1623 | -9/Materials | Learned Storage trap positions 1741 | -9/Materials | Repaired Autogun 1774 | -9/Materials | Repaired Autogun 1943 | -9/Materials | Entered another Materials area 1943 | -8/Materials | Evolved 2 slots: Utility x2 2366 | -8/Materials | Discovered new exit (range 14) 2512 | -8/Materials | Learned Factory interactive machine intel 2518 | -8/Materials | Build established: Hacker-Gunner 2581 | -8/Materials | Learned 4 Lower Caves zone layouts 2639 | -8/Materials | Identified exit to Factory 2729 | -8/Materials | Learned 2 Lower Caves zone layouts 2826 | -8/Materials | Garrison activated, responded to threat 2936 | -8/Materials | Garrison activated, responded to threat 2989 | -8/Materials | Found Prototype Device 3071 | -8/Materials | Identified exit to Garrison 3071 | -8/Materials | Entered Garrison 3144 | -8/Garrison | Installed Relay Interface Framework 3282 | -8/Garrison | Build established: Scavenger-Skirmisher 3287 | -8/Garrison | Triggered checkpoint 3303 | -8/Garrison | Triggered checkpoint 3348 | -8/Garrison | Garrison Relay disabled 3415 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 3500 | -8/Garrison | Discovered new exit (range 66) 3500 | -8/Garrison | Discovered new exit (range 84) 3500 | -8/Garrison | Discovered new exit (range 67) 3500 | -8/Garrison | Discovered new exit (range 48) 3651 | -8/Garrison | Triggered checkpoint 3766 | -8/Garrison | Destroyed 8 combat bots 3775 | -8/Garrison | Triggered checkpoint 4077 | -8/Garrison | Triggered checkpoint 4126 | -8/Garrison | Garrison Relay disabled 4271 | -8/Garrison | Triggered checkpoint 4278 | -8/Garrison | Core integrity fell below 50% 4575 | -8/Garrison | Garrison Relay disabled 4673 | -8/Garrison | Triggered checkpoint 4866 | -8/Garrison | Build established: Bothacker-Skirmisher 4871 | -8/Garrison | Triggered checkpoint 4878 | -8/Garrison | Garrison Relay disabled 5057 | -8/Garrison | Triggered checkpoint 5160 | -8/Garrison | Garrison Relay disabled 5233 | -8/Garrison | Triggered checkpoint 5353 | -8/Garrison | Triggered checkpoint 5531 | -8/Garrison | Build established: Commander-Skirmisher 6288 | -8/Garrison | Build established: Bothacker-Skirmisher 6955 | -8/Garrison | Build established: Commander-Skirmisher 6976 | -8/Garrison | Entered Materials 6976 | -8/Materials | Accompanied by 11 allies 7376 | -8/Materials | First assault squad dispatched 7485 | -8/Materials | Core integrity fell below 20% 7515 | -8/Materials | Lost 8 allies 7566 | -8/Materials | Repaired Imp. EM Pulse Cannon 7605 | -8/Materials | Repaired Titanium Leg 7646 | -8/Materials | Lost 3 allies 7674 | -8/Materials | Discovered exit to Factory (range 19) 7747 | -8/Materials | Entered Factory 7747 | -7/Factory | Accompanied by 1 ally 7747 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7748 | -7/Factory | Identified exit to Lower Caves 7749 | -7/Factory | Loaded intel: 52 interactive machine locations 7769 | -7/Factory | Build established: Bothacker-Skirmisher 8062 | -7/Factory | Repaired Missile Launcher 8805 | -7/Factory | Learned location of Zion (-6) 8859 | -7/Factory | Learned 2 Extension zone layouts 8904 | -7/Factory | Learned Extension security intel 8940 | -7/Factory | Identified exit to Factory 8966 | -7/Factory | Learned location of Upper Caves (-4) 8984 | -7/Factory | Learned Hub_04(d) trap positions 9008 | -7/Factory | Discovered exit to Factory (range 20) 9052 | -7/Factory | Learned Extension terminal intel 9101 | -7/Factory | Learned location of 1 exit from Proximity Caves 9254 | -7/Factory | Identified exit to Garrison 9254 | -7/Factory | Entered Garrison 9336 | -7/Garrison | Triggered checkpoint 9383 | -7/Garrison | Garrison Relay disabled 9710 | -7/Garrison | Triggered checkpoint 9836 | -7/Garrison | Triggered checkpoint 9891 | -7/Garrison | Discovered new exit (range 13) 9938 | -7/Garrison | Triggered checkpoint 9955 | -7/Garrison | Garrison Relay disabled 10018 | -7/Garrison | Garrison Relay disabled 10076 | -7/Garrison | Triggered checkpoint 10166 | -7/Garrison | Triggered checkpoint 10205 | -7/Garrison | Garrison Relay disabled 10432 | -7/Garrison | Build established: Bothacker-Mutant 10503 | -7/Garrison | Expanded RIF knowledge: Command Fork 10539 | -7/Garrison | Discovered new exit (range 10) 10588 | -7/Garrison | Found embedded Infiltrators 11036 | -7/Garrison | Triggered checkpoint 11080 | -7/Garrison | Discovered new exit (range 8) 11224 | -7/Garrison | Garrison Relay disabled 11250 | -7/Garrison | Garrison Relay disabled 11273 | -7/Garrison | Build established: Bothacker-Tank 12128 | -7/Garrison | Build established: Bothacker-Mutant 12400 | -7/Garrison | Entered Factory 12400 | -7/Factory | Accompanied by 3 allies 12404 | -7/Factory | Identified exit to DSF 12625 | -7/Factory | Identified exit to Garrison 12653 | -7/Factory | Entered Garrison 12653 | -7/Garrison | Accompanied by 4 allies 12715 | -7/Garrison | Build established: Bothacker-Tank 12739 | -7/Garrison | Triggered checkpoint 12767 | -7/Garrison | Garrison Relay disabled 12892 | -7/Garrison | Garrison Relay disabled 12912 | -7/Garrison | P-60 Hacker assimilated allied Trooper 4a 12913 | -7/Garrison | Garrison Relay disabled 13309 | -7/Garrison | Triggered checkpoint 13312 | -7/Garrison | Triggered checkpoint 13373 | -7/Garrison | Triggered checkpoint 13393 | -7/Garrison | Triggered checkpoint 13406 | -7/Garrison | Core integrity fell below 50% 13643 | -7/Garrison | Triggered checkpoint 13975 | -7/Garrison | Garrison Relay disabled 14142 | -7/Garrison | Heavy support dispatched to Factory 14363 | -7/Garrison | Discovered exit to Factory (range 63) 14363 | -7/Garrison | Discovered exit to Factory (range 68) 14363 | -7/Garrison | Discovered exit to Factory (range 27) 14458 | -7/Garrison | Heavy support dispatched to Factory 14771 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 14928 | -7/Garrison | Found embedded Infiltrators 14937 | -7/Garrison | Heavy support dispatched to Factory 15079 | -7/Garrison | Phase Generator disabled 15193 | -7/Garrison | Garrison Relay disabled 15327 | -7/Garrison | Found Prototype Device 15328 | -7/Garrison | Identified Active Sensor Suite 15369 | -7/Garrison | H-XX Assembler disabled 15621 | -7/Garrison | Build established: Bothacker-Skirmisher 15762 | -7/Garrison | Garrison Relay disabled 16257 | -7/Garrison | Build established: Bothacker-Mutant 16524 | -7/Garrison | Entered Factory 16524 | -6/Factory | Accompanied by 4 allies 16524 | -6/Factory | Evolved 2 slots: Propulsion x2 16824 | -6/Factory | Sucked down chute 16824 | -6/Factory | Entered Waste 16828 | -6/Waste | Spotted C-40 Crusher 16834 | -6/Waste | 1 allies followed down the chute 16839 | -6/Waste | Spotted C-40 Crusher 16858 | -6/Waste | Allies destroyed C-40 Crusher 16866 | -6/Waste | Destroyed C-40 Crusher 16869 | -6/Waste | 2 allies followed down the chute 16879 | -6/Waste | Spotted C-40 Crusher 16890 | -6/Waste | Allies destroyed C-40 Crusher 16897 | -6/Waste | Spotted C-40 Crusher 16901 | -6/Waste | Spotted C-40 Crusher 16904 | -6/Waste | Destroyed C-40 Crusher 16913 | -6/Waste | Allies destroyed C-40 Crusher 16936 | -6/Waste | Spotted C-40 Crusher 16950 | -6/Waste | Allies destroyed C-40 Crusher 16985 | -6/Waste | Found Damper Plating 17123 | -6/Waste | Build established: Bothacker-Tank 17139 | -6/Waste | Warlord forces began an assault 17269 | -6/Waste | Discovered new exit (range 16) 17370 | -6/Waste | Entered Factory 17370 | -6/Factory | Accompanied by 20 allies 17430 | -6/Factory | Repaired Hvy. Treads 17720 | -6/Factory | First assault squad dispatched 17835 | -6/Factory | Lost 3 allies 18047 | -6/Factory | Garrison activated, responded to threat 18063 | -6/Factory | Identified exit to Garrison 18100 | -6/Factory | Entered Garrison 18100 | -6/Garrison | Accompanied by 13 allies 18347 | -6/Garrison | Phase Generator disabled 18457 | -6/Garrison | Triggered checkpoint 18467 | -6/Garrison | Spotted B-75 Beast 18474 | -6/Garrison | Assimilated Beast 5a with formatsys_high 18484 | -6/Garrison | Triggered checkpoint 18520 | -6/Garrison | Triggered checkpoint 18549 | -6/Garrison | Triggered checkpoint 18591 | -6/Garrison | Triggered checkpoint 18626 | -6/Garrison | Garrison Relay disabled 18694 | -6/Garrison | Discovered new exit (range 10) 18734 | -6/Garrison | Triggered checkpoint 18734 | -6/Garrison | Spotted Executioner 18745 | -6/Garrison | Spotted Executioner 18752 | -6/Garrison | Destroyed Executioner 18775 | -6/Garrison | Allies destroyed Executioner 18790 | -6/Garrison | Lost 5 allies 18792 | -6/Garrison | Found Prototype Processor 18793 | -6/Garrison | Identified Exp. Targeting Computer 18797 | -6/Garrison | Found Prototype Device 18798 | -6/Garrison | Identified Adv. Kinecellerator 18818 | -6/Garrison | Found Prototype Processor 18818 | -6/Garrison | Identified Exp. Core Analyzer 18850 | -6/Garrison | Triggered checkpoint 18871 | -6/Garrison | Garrison Relay disabled 19062 | -6/Garrison | Rescued a captive Derelict 19070 | -6/Garrison | Build established: Bothacker-Gunner 19218 | -6/Garrison | Triggered checkpoint 19245 | -6/Garrison | Garrison Relay disabled 19348 | -6/Garrison | Discovered new exit (range 14) 19584 | -6/Garrison | Triggered checkpoint 19627 | -6/Garrison | Lost 3 allies 19835 | -6/Garrison | Discovered new exit (range 9) 19851 | -6/Garrison | Expanded RIF knowledge: Code Merge 20317 | -6/Garrison | Build established: Bothacker-Mutant 20354 | -6/Garrison | Entered Factory 20354 | -5/Factory | Accompanied by 6 allies 20354 | -5/Factory | Evolved 2 slots: Utility x2 20654 | -5/Factory | First assault squad dispatched 20665 | -5/Factory | Sucked down chute 20665 | -5/Factory | Entered Waste 20680 | -5/Waste | 2 allies followed down the chute 20680 | -5/Waste | EMP discharged 20697 | -5/Waste | Spotted C-40 Crusher 20710 | -5/Waste | Spotted C-40 Crusher 20724 | -5/Waste | Spotted C-40 Crusher 20751 | -5/Waste | Spotted C-40 Crusher 20780 | -5/Waste | EMP discharged 20782 | -5/Waste | Spotted C-40 Crusher 20795 | -5/Waste | Spotted C-40 Crusher 20840 | -5/Waste | Discovered new exit (range 10) 20858 | -5/Waste | Entered Factory 20865 | -5/Factory | Identified exit to DSF 20982 | -5/Factory | Build established: Bothacker-Tank 21137 | -5/Factory | Discovered new exit (range 9) 21227 | -5/Factory | Central database locked down 21488 | -5/Factory | Learned location of Testing (-2) 21533 | -5/Factory | Learned Extension security intel 21566 | -5/Factory | Learned 2 Proximity Caves zone layouts 21609 | -5/Factory | Learned Extension emergency access door positions 21610 | -5/Factory | Learned location of Hub_04(d) (-4) 21614 | -5/Factory | Learned location of 1 exit from Testing 21653 | -5/Factory | Loaded intel: 4 garrison access locations 21708 | -5/Factory | Identified exit to Garrison 21708 | -5/Factory | Entered Garrison 21835 | -5/Garrison | Lost 3 allies 21873 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 21907 | -5/Garrison | Garrison Relay disabled 21939 | -5/Garrison | Garrison Relay disabled 22050 | -5/Garrison | Triggered checkpoint 22071 | -5/Garrison | Garrison Relay disabled 22261 | -5/Garrison | Build established: Botlord-Tank 22274 | -5/Garrison | Triggered checkpoint 22287 | -5/Garrison | Triggered checkpoint 22304 | -5/Garrison | Triggered checkpoint 22336 | -5/Garrison | Lost 5 allies 22449 | -5/Garrison | Found Gamma Bomb Array 22494 | -5/Garrison | Spotted B-75 Beast 22523 | -5/Garrison | Destroyed B-75 Beast 22611 | -5/Garrison | Discovered new exit (range 10) 22670 | -5/Garrison | Triggered checkpoint 22727 | -5/Garrison | Garrison Relay disabled 22825 | -5/Garrison | Triggered checkpoint 22893 | -5/Garrison | Discovered new exit (range 15) 22960 | -5/Garrison | Triggered checkpoint 23007 | -5/Garrison | Garrison Relay disabled 23280 | -5/Garrison | Found Relay Coupler [Proto] 23283 | -5/Garrison | Found Relay Coupler [Proto] 23711 | -5/Garrison | Build established: Hauler-Gunner 23912 | -5/Garrison | Discovered new exit (range 11) 23954 | -5/Garrison | Triggered checkpoint 23998 | -5/Garrison | Garrison Relay disabled 24088 | -5/Garrison | Rescued a captive Derelict 24090 | -5/Garrison | Rescued a captive Derelict 24382 | -5/Garrison | Lost 3 allies 24552 | -5/Garrison | Entered Factory 24552 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 24553 | -4/Factory | Identified exit to Extension 24553 | -4/Factory | Identified exit to Armory 24643 | -4/Factory | Repaired Enh. Quantum Rifle 24710 | -4/Factory | Identified exit to Garrison 24716 | -4/Factory | Entered Garrison 24782 | -4/Garrison | Triggered checkpoint 24823 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 24855 | -4/Garrison | Garrison Relay disabled 24979 | -4/Garrison | Phase Generator disabled 24981 | -4/Garrison | Spotted B-86 Titan 25064 | -4/Garrison | Destroyed B-86 Titan 25092 | -4/Garrison | Lost 6 parts (1p2n2u1w) 25299 | -4/Garrison | Triggered checkpoint 25354 | -4/Garrison | Spotted B-86 Titan 25396 | -4/Garrison | Destroyed B-86 Titan 25423 | -4/Garrison | Lost 3 parts (2n1w) 25442 | -4/Garrison | Triggered checkpoint 25640 | -4/Garrison | Triggered checkpoint 25672 | -4/Garrison | Build established: Scavenger-Gunner 25675 | -4/Garrison | Garrison Relay disabled 25679 | -4/Garrison | Garrison Relay disabled 25799 | -4/Garrison | Discovered new exit (range 14) 25891 | -4/Garrison | Garrison Relay disabled 25963 | -4/Garrison | Triggered checkpoint 26007 | -4/Garrison | Build established: Botlord-Gunner 26043 | -4/Garrison | Discovered new exit (range 9) 26082 | -4/Garrison | Triggered checkpoint 26127 | -4/Garrison | Learned Factory security intel 26573 | -4/Garrison | Spotted B-86 Titan 26582 | -4/Garrison | Allies destroyed B-86 Titan 26802 | -4/Garrison | Triggered checkpoint 26873 | -4/Garrison | Garrison Relay disabled 26908 | -4/Garrison | Build established: Botlord-Tank 27091 | -4/Garrison | Garrison Relay disabled 27262 | -4/Garrison | Garrison Relay disabled 27425 | -4/Garrison | Found Unknown Device 27427 | -4/Garrison | Identified Adv. Force Booster 27690 | -4/Garrison | Spotted B-90 Cyclops 27690 | -4/Garrison | Spotted B-86 Titan 27716 | -4/Garrison | Allies destroyed B-86 Titan 27719 | -4/Garrison | Allies destroyed B-90 Cyclops 27779 | -4/Garrison | Found Quantum Capacitor 27826 | -4/Garrison | Rewired B-75 Beast 28008 | -4/Garrison | Entered Factory 28008 | -4/Factory | Accompanied by 7 allies 28123 | -4/Factory | Spotted B-86 Titan 28127 | -4/Factory | High security lockdown imminent 28130 | -4/Factory | Destroyed B-86 Titan 28207 | -4/Factory | High security lockdown engaged 28241 | -4/Factory | Core integrity fell below 50% 28339 | -4/Factory | Lost 3 allies 28399 | -4/Factory | Discovered exit to Armory (range 13) 28452 | -4/Factory | Entered Armory 28452 | -4/Armory | Accompanied by 4 allies 28542 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 28673 | -4/Armory | Found Quantum Capacitor 28702 | -4/Armory | First assault squad dispatched 28912 | -4/Armory | Build established: Commander-Tank 28963 | -4/Armory | High security lockdown imminent 28964 | -4/Armory | P-70 Sage assimilated allied Veteran 7i 28966 | -4/Armory | P-70 Sage assimilated allied Veteran 7n 29012 | -4/Armory | Lost 9 allies 29043 | -4/Armory | High security lockdown engaged 29102 | -4/Armory | Lost 4 allies 29116 | -4/Armory | Lost 5 parts (1p1n1u2w) 29144 | -4/Armory | Self-destructed Last Messages --------------- 29133_ Critical hit (Burn: +50). 29135_ C-45 Heavy ARC bursts open, deploying its payload. 29135_ G-73 Enforcer unfolds itself. 29135_ B-60 Warrior unfolds itself. 29135_ G-67 Veteran unfolds itself. 29135_ E-15 Imp unfolds itself. 29136_ Slug penetrates G-73 Enforcer. 29136_ E-15 Imp destroyed. 29136_ C-45 Heavy ARC bursts open, deploying its payload. 29136_ H-77 Assassin unfolds itself. 29136_ M-36 Artificer unfolds itself. 29139_ G-73 Enforcer destroyed. 29139_ Slug penetrates B-60 Warrior. 29139_ Biometal Heavy Treads destroyed. 29140_ C-45 Heavy ARC bursts open, deploying its payload. 29140_ G-73 Enforcer unfolds itself. 29140_ G-67 Veteran unfolds itself. 29140_ B-60 Warrior unfolds itself. 29140_ E-15 Imp unfolds itself. 29144_ P-70 Sage resets B-60 Warrior, system corruption cleaned. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##############+###################### | | ?????????? exdggmphg g gg | | ?????????? bdggghdhlbg @ | | ?????????????????###m#####;###+#####????+##### ## | | ?????????????????????????# =#?????????# # | | ?????????????????????????#=[ #?????????# # | | ?????????????????????????#!""""""" #?????????# # | | ?????????????????????????#%""""""" #?????????# # | | ?????????????????????????#!" """" #?????????# #" | | ?????????????????????????#=%= #?????????# #" | | ?????????????????????????#=[[ ## """# #" | | ?????????????????????????# %%= ] ## """# #" | | ????????????????????????###]=] ###### # #" | | ????????????????????????# *%!# #???# # #" | | ????????????????????????##%=%= #???# # #" | | ??????????????????????#### !%[####### # #" | | ??????????????????????# [=! ## # #" | | ??????????????????????# =%! ## # #" | | ??????????????????????# %! ## # #" | | ??????????????????????# """" ## # # | | ??????????????????????# "!!! !%= ########### ## | | ??????????????????????#?"!""% ! + ^^ #? | | ??????????????????????#?"!" * % # ^^ #? | | ??????????????????????# "!!!" #####+#"### ## | | ??????????????????????# """"" ### #"##" # | | ??????????????????????# ## T####* # | | ??????????????????????# ## #??# =# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 12 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Resistance: EM 90 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 25 Kinecelleration 50 Offensive Hacking 20 Defensive Hacking 20 Relay Coupler Types 6 Relay Coupler Value 203 Authchip Count 1 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Autogun | 4% | -9/Materials Autogun | 26% | -9/Materials Imp. EM Pulse Cannon | 7% | -8/Materials Titanium Leg | 15% | -8/Materials Missile Launcher | 2% | -7/Factory Hvy. Treads | 76% | -6/Factory Enh. Quantum Rifle | 8% | -4/Factory Studied --------- Autogun | -9/Materials | Hacked Gatling Laser | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Titanium Leg | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Variable Charge Gun | -5/Factory | Hacked Hvy. Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hackerman Not Today, Chutes Satisfying Challenges ------------ None Game ------ Seed LongswordKineticTriangulator Manual? 0 Play Time 04:45:08 Cumulative 164.1 hours Start 2026.01.14 @ 03:37:48 End 2026.01.15 @ 20:49:32 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 171 Adventurer 15 Explorer 0 Win Type - Total 9 Types 3/0/3/1/0/0/1/0/0/1 Lore% 54 Gallery% 70 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2b947a6-0390-4d35-9fcc-34dfd1c2941c