Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 16:49:15 Player: LEWiKK Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1400) 1400 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5445 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 57/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Corruption Screen Improved System Restoration Module Autogun Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Small Storage Unit Precision Energy Filter Advanced ECM Suite Improved Reaction Control System Improved Light Armor Plating Improved Hacking Suite Improved System Restoration Module > --- WEAPON ----------- Katana > --- INVENTORY -------- Micro Nuclear Core VTOL Module VTOL Module Improved Corruption Screen Improved System Restoration Module Autogun [Rating: 65] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 5 | . . 1 1 1 1 1 Utility 5 | . . 1 1 1 1 1 Weapon . | . . . . . . . Parts Attached 69 | . 4 21 14 10 3 17 Power 7 | . 1 2 1 . . 3 Engine 2 | . 1 1 . . . . Core 5 | . . 1 1 . . 3 Reactor . | . . . . . . . Propulsion 26 | . 1 9 6 5 1 4 Treads . | . . . . . . . Leg 12 | . 1 9 2 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 14 | . . . 4 5 1 4 Utility 25 | . 1 6 5 3 2 8 Device 9 | . . 1 . 1 2 5 Storage 2 | . 1 . 1 . . . Processor 1 | . . . . 1 . . Hackware 4 | . . . 1 . . 3 Protection 9 | . . 5 3 1 . . Artifact . | . . . . . . . Weapon 11 | . 1 4 2 2 . 2 Energy Gun 2 | . 1 . 1 . . . Energy Cannon 2 | . . 1 1 . . . Ballistic Gun 6 | . . 3 . 2 . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 39 | . 1 10 2 . . 26 Power 4 | . . 2 . . . 2 Propulsion 13 | . . 3 1 . . 9 Utility 17 | . 1 3 . . . 13 Weapon 5 | . . 2 1 . . 2 Highest Loss Streak 16 | . 1 2 1 . . 16 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 93 90 99 61 86 69 Engine 4 | . 13 3 . . . . Core 5 | . . 7 9 7 6 4 Leg 23 | . 27 32 33 . . . Flight 6 | . . . 1 26 33 22 Device 4 | . . 1 8 2 13 11 Storage 9 | . 14 11 9 7 6 4 Hackware 1 | . . . . 7 6 7 Protection 10 | . 8 12 17 3 6 4 Energy Gun 1 | . 1 2 . . . . Energy Cannon 5 | . . 6 16 . . . Ballistic Gun 10 | . 26 13 . 2 6 2 Naked Turns 13 | . . . . . . 13 Heaviest Build 42 | 10 26 40 42 17 20 27 Greatest Support 68 | 20 20 47 68 25 25 33 Greatest Overweight (x) 4 | . 1 1 1 . . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 8 8 8 Average Capacity 13 | . 14 15 14 8 8 7 Most Carried 15 | . 15 15 15 8 8 8 Average Carried 12 | . 12 14 14 7 7 6 Final Capacity 15 | 8 15 15 8 8 8 5 Final Carried 15 | 6 14 15 8 8 8 3 Class Distribution -------------------- 77% | Mutant 14% | Sprinter 8% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 714 | 200 76 327 64 . . 47 Remotely . | . . . . . . . Salvage Created 1550 | . 182 927 373 . . 68 Parts 99 | . 14 59 22 . . 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 39 | . 5 18 12 . . 4 Guns 15 | . 5 8 . . . 2 Cannons 22 | . . 10 12 . . . AOE 2 | . . . . . . 2 Classes Destroyed 5 | . 1 3 1 . . . Watcher 2 | . . 2 . . . . Swarmer 11 | . . . 7 . . 4 Grunt 16 | . 5 8 3 . . . Duelist 2 | . . 2 . . . . Sentry 10 | . . 8 2 . . . Best Kill Streak 4 | . 2 4 4 . . 2 Combat Bots Only 4 | . 2 4 4 . . 2 Max Kills in Single Turn 2 | . 1 1 1 . . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 443 | . 40 116 72 6 7 202 Missed 154 | . 11 22 22 3 3 93 Damage Taken 5226 | . 416 1501 743 15 84 2467 Core 1355 | . 60 232 51 . . 1012 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 14 | . 14 . . . . . Core Remaining (%) 84 | 100 76 42 90 100 100 . Volleys Fired 133 | . 23 73 28 . . 9 Largest 2 | . 2 2 2 . . 1 Hottest 136 | . 40 91 136 . . 28 Shots Fired 251 | . 46 140 56 . . 9 Gun 166 | . 46 110 1 . . 9 Cannon 85 | . . 30 55 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 147 | . 46 91 1 . . 9 Thermal 104 | . . 49 55 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 28 | . 8 14 28 . . 3 Robot Miss Streak 4 | . 3 4 2 . . 1 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 174 | . 35 94 39 . . 6 Core Hits 70 | . 15 35 16 . . 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . 2 . . . . Burn 2 | . . 2 . . . . Melee Attacks 29 | . . . . . . 29 Impact . | . . . . . . . Slashing 29 | . . . . . . 29 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2541 | . 284 1165 807 . . 285 Guns 1192 | . 284 736 12 . . 160 Cannons 1209 | . . 429 780 . . . Explosions 125 | . . . . . . 125 Melee . | . . . . . . . Ramming 15 | . . . 15 . . . Kinetic 1042 | . 284 586 12 . . 160 Thermal 1484 | . . 579 780 . . 125 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . . . 13 Average Corruption 8 | . . . . . . 8 Corruption Purged 2 | . . . . . . 2 Corruption Blocked . | . . . . . . . Effects 9 | . . . . . . 9 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Misdirections 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 84 | . . . 16 . . 68 Projectiles 16 | . . . 16 . . . Explosions 68 | . . . . . . 68 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 339 | . . . 7 . . 332 Shots 4 | . . . . . . 4 Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 316 | . 31 316 276 5 2 197 Average Temperature 81 | . 11 81 113 5 2 49 Received Heat Transfer 888 | . 183 447 126 . 21 111 Effects 3 | . . 2 1 . . . Energy Bleed 1 | . . . 1 . . . Interference 2 | . . 2 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . . 2 6 . . 1 Heat Transferred 2875 | . . 1369 1406 . . 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 388 | . 145 255 214 50 144 388 Initial 65 | . . 11 41 17 24 65 Average 90 | . 48 101 93 28 85 165 Maximum Alert Level 1 | . . 1 1 . . 1 Low Security (%) 92 | . 100 92 94 100 100 69 Level 1 7 | . . 7 5 . . 30 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 1 3 1 . 7 Investigation 5 | . 1 . . 1 . 3 Extermination 2 | . . . . . . 2 Reinforcement 7 | . 1 1 3 . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 8 | . 2 5 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 141 | . 14 30 33 3 11 50 Peak Tracking Total 18 | . 5 4 11 2 9 18 Tactical Retreats 16 | . . 2 4 . . 10 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 6 | . 3 1 . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 5 | . . . 1 . . 4 Max in Single Turn 4 | . . . 1 . . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 40 | . 6 6 7 3 7 11 Terminals 28 | . 4 4 6 1 6 7 Fabricators 4 | . . . . 1 1 2 Repair Stations 1 | . 1 . . . . . Recycling Units 3 | . 1 1 . . . 1 Scanalyzers 3 | . . 1 1 1 . . Garrison Access 1 | . . . . . . 1 Total Hacks 107 | . 16 25 22 5 14 25 Successful 62 | . 9 18 12 3 10 10 Failed 45 | . 7 7 10 2 4 15 Catastrophic 4 | . 1 . 1 . . 2 Database Lockouts . | . . . . . . . Manual 50 | . 4 8 13 2 8 15 Terminals 86 | . 10 20 21 2 13 20 Fabricators 6 | . . . . 2 1 3 Repair Stations 3 | . 3 . . . . . Recycling Units 5 | . 3 1 . . . 1 Scanalyzers 6 | . . 4 1 1 . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 30 | . 3 10 8 . 5 4 Record 5 | . . . . . 3 2 Prototype ID Bank 2 | . . 1 1 . . . Open DSF 1 | . . . . . 1 . Level Access Points 1 | . . 1 . . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 2 | . . 1 . . 1 . Terminal Index 1 | . . 1 . . . . Alert Level 6 | . 1 3 1 . . 1 Unreport Threat 3 | . . 1 2 . . . Locate Traps 2 | . 1 1 . . . . Registered Components 1 | . . 1 . . . . Registered Prototypes 1 | . . . 1 . . . Zone Layout 4 | . 1 . 2 . . 1 Fabricator Hacks 4 | . . . . 2 1 1 Network Status 2 | . . . . . 1 1 Load Schematic 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 3 | . 3 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks 4 | . 2 1 . . . 1 Report Inventory 2 | . 1 1 . . . . Retrieve Matter 1 | . . . . . . 1 Retrieve Components 1 | . 1 . . . . . Scanalyzer 4 | . . 3 . 1 . . Insert Component 3 | . . 2 . 1 . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 17 | . 1 4 4 . 4 4 Terminals 17 | . 1 4 4 . 4 4 Assimilate 2 | . . . . . 1 1 Botnet 15 | . 1 4 4 . 3 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 33 | . 4 5 7 3 6 8 Full Trace Events 3 | . . . . 1 . 2 Feedback Events 1 | . . . . . . 1 Hackware Fried 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built 1 | . . . . 1 . . Authchips . | . . . . . . . Time 99 | . . . . 99 . . Total Part Build Rating 2 | . . . . 2 . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 26 | . . . . . 26 . Highest-Rated Ally 26 | . . . . . 26 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 4468 | . 950 1486 917 339 195 581 Spaces Moved 3949 | 1 389 570 626 594 458 1311 Core 37 | . . . . . . 37 Treads . | . . . . . . . Legs 1442 | 1 389 570 482 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2470 | . . . 144 594 458 1274 Fastest Speed 24 | 120 120 120 26 24 24 24 Average Speed 71 | 120 182 140 106 27 25 29 Slowest Speed 275 | 120 190 200 130 29 26 275 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 23 | . . . 6 1 3 13 Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 34 | 2 64 50 49 15 20 38 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 28 | . . . . . . 28 Terrain Destroyed 77 | . . . . . . 77 Melee 28 | . . . . . . 28 Projectile . | . . . . . . . AOE 49 | . . . . . . 49 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 5309 | . 594 1139 821 775 534 1446 Wait 1007 | . 153 429 136 147 75 67 Move 3896 | . 388 569 614 591 451 1283 Hop 23 | . . . 6 1 3 13 Pick Up 91 | . 19 31 9 14 1 17 Fast Attach . | . . . . . . . Attach 50 | . 4 14 9 7 2 14 Detach 4 | . . . 1 2 1 . Swap 19 | . . 7 5 3 1 3 Drop 55 | . 7 16 13 10 . 9 Fire 133 | . 23 73 28 . . 9 Melee 29 | . . . . . . 29 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 2 | . . . . . . 2 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Repaired Flight Unit 308 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 11) 859 | -10/Materials | Discovered new exit (range 15) 911 | -10/Materials | Discovered new exit (range 15) 951 | -10/Materials | Entered another Materials area 951 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1727 | -9/Materials | Discovered new exit (range 15) 2002 | -9/Materials | Identified exit to Materials 2275 | -9/Materials | Core integrity fell below 50% 2437 | -9/Materials | Entered another Materials area 2437 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3289 | -8/Materials | Discovered new exit (range 16) 3354 | -8/Materials | Entered Factory 3354 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3467 | -7/Factory | Fabricated Imp. Flight Unit? 3678 | -7/Factory | Discovered new exit (range 15) 3693 | -7/Factory | Entered another Factory area 3693 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3716 | -6/Factory | Build established: Sprinter 3887 | -6/Factory | Discovered new exit (range 5) 3888 | -6/Factory | Entered another Factory area 3888 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4070 | -5/Factory | Spotted B-75 Beast 4196 | -5/Factory | Build established: Hacker-Sprinter 4209 | -5/Factory | Hacking Suite fried by hacking feedback 4298 | -5/Factory | Lost 3 parts (1n2u) 4305 | -5/Factory | Crushed by falling debris 4306 | -5/Factory | System corruption reached 10% 4336 | -5/Factory | Lost 4 parts (1n2u1w) 4446 | -5/Factory | Core integrity fell below 50% 4458 | -5/Factory | Core integrity fell below 20% 4469 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Dropped Adv. ECM Suite. Door malfunctions. Slug penetrates Wall. Penetrated by Slug. Imp. Reaction Control System destroyed. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. System corrupted: Matter fused (-8). Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Nuclear Pulse Array destroyed. VTOL Module destroyed. Mic. Nuclear Core destroyed. Sml. Storage Unit destroyed. Katana destroyed. System corrupted: Energy discharge (-24). Critical hit (Burn: +37). 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Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed DynamicMissileGuard Manual? 0 Play Time 01:18:15 Cumulative 30.7 hours Start 2024.04.19 @ 15:31:07 End 2024.04.19 @ 16:49:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 22 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 872dbf9a-c366-4c9a-b7fb-e846c19843a8