Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.05 @ 16:23:55 Player: darlorth Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (255) 1275 Value Destroyed (12406) 12406 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (7976) 7976 TOTAL SCORE: 28037 Bonus ------- High Alert Combat Kills 3648 Follower Combat Kills 1828 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (12) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- Force Lance > --- INVENTORY (4) ---- Advanced Heat Sink Superbattery (2000) Centrium Medium Armor Plating Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Improved Fusion Compressor Large Storage Unit Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Target Analyzer Centrium Medium Armor Plating > --- WEAPON ----------- Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Quantum Reactor Advanced Heat Sink Superbattery Advanced Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Improved KE Penetrator Hardcell Cannon Hypervelocity Mass Driver Proton Missile Launcher Remote Datajack Force Lance [Rating: 134] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Power Sword Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Ext Cet Fac Slots Evolved 12 | . . 2 . . . 2 . . 2 . . 2 2 . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 1 . . 1 . . 1 . . . 1 Utility 6 | . . . . . . 1 . . 1 . . 1 2 . . 1 Weapon 2 | . . 2 . . . . . . . . . . . . . . Parts Attached 262 | 6 5 3 . 5 3 2 17 11 8 42 8 22 3 34 27 66 Power 21 | 1 . . . . . . 1 . 1 6 1 1 . 1 3 6 Engine 6 | 1 . . . . . . . . . 3 . . . 1 1 . Core 7 | . . . . . . . 1 . 1 3 1 1 . . . . Reactor 8 | . . . . . . . . . . . . . . . 2 6 Propulsion 62 | 2 . . . . 1 . 4 7 . 18 1 4 . 8 4 13 Treads 12 | 2 . . . . 1 . 1 4 . . . . . . 2 2 Leg 37 | . . . . . . . 2 3 . 14 1 4 . 8 2 3 Wheel 5 | . . . . . . . 1 . . 4 . . . . . . Hover 8 | . . . . . . . . . . . . . . . . 8 Flight . | . . . . . . . . . . . . . . . . . Utility 80 | 1 2 . . 5 . . 2 . 3 9 4 7 3 8 7 29 Device 31 | . . . . 2 . . 2 . 2 3 1 3 1 3 3 11 Storage 12 | 1 2 . . 3 . . . . . . . 1 . 1 1 3 Processor 7 | . . . . . . . . . . 1 1 . 1 . . 4 Hackware 1 | . . . . . . . . . . . . 1 . . . . Protection 29 | . . . . . . . . . 1 5 2 2 1 4 3 11 Artifact . | . . . . . . . . . . . . . . . . . Weapon 99 | 2 3 3 . . 2 2 10 4 4 9 2 10 . 17 13 18 Energy Gun 11 | 2 3 . . . 1 1 . . 1 . . . . . 1 2 Energy Cannon 8 | . . 1 . . . . 2 . 1 . . . . . . 4 Ballistic Gun 12 | . . 2 . . . . 2 . . . . . . . 6 2 Ballistic Cannon 13 | . . . . . . 1 4 1 1 1 . . . 1 . 4 Launcher 13 | . . . . . 1 . 1 2 1 . . 2 . 2 1 3 Special Weapon 5 | . . . . . . . . . . . . 1 . 4 . . Impact Weapon 4 | . . . . . . . 1 1 . 2 . . . . . . Slashing Weapon 31 | . . . . . . . . . . 6 2 7 . 10 5 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . 2 . . . . . . . . . . 3 3 Parts Lost 63 | . 1 . . . . . 5 . . 13 3 2 . 4 1 34 Power 10 | . . . . . . . 1 . . 3 . . . 1 . 5 Propulsion 24 | . . . . . . . 2 . . 8 1 2 . 1 1 9 Utility 14 | . . . . . . . . . . 1 . . . 1 . 12 Weapon 15 | . 1 . . . . . 2 . . 1 2 . . 1 . 8 Highest Loss Streak 16 | . 1 . . . . . 2 . . 4 2 1 . 2 1 16 Average Slot Usage (%) 92 | . 89 100 100 99 100 81 92 99 89 89 99 94 100 99 95 81 Engine 3 | . 14 11 11 11 11 9 1 . . 3 . . . 3 3 . Core 3 | . . . . . . . 7 9 7 2 7 6 5 1 . . Treads 10 | . 28 22 22 22 22 18 14 12 23 4 . . . . 4 11 Leg 11 | . . . . . . . 7 13 . 10 29 28 29 28 19 . Wheel 1 | . . . . . . . . . . 5 . . . . . . Device 6 | . . . . . . . 8 9 8 4 3 7 10 8 7 8 Storage 14 | . 18 22 22 21 22 18 18 18 15 15 15 13 11 11 11 10 Processor 4 | . . . . . . . . . . 5 7 6 11 9 5 10 Protection 4 | . . . . . . . . . 3 4 3 1 5 9 14 7 Energy Gun 3 | . 28 19 11 11 11 18 5 . 2 2 . . . . . . Energy Cannon 2 | . . 2 11 11 11 4 6 9 7 1 . . . . . 1 Ballistic Gun 5 | . . 22 22 22 19 9 4 . . . . . . . 6 12 Ballistic Cannon 5 | . . . . . . 4 17 23 20 5 . . . . . 2 Slashing Weapon 9 | . . . . . . . . . . 17 29 23 23 20 14 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 104 | 11 41 44 44 44 47 48 61 65 69 65 57 63 60 81 100 104 Greatest Support 240 | 40 40 40 40 40 40 40 40 60 60 60 60 78 78 80 160 240 Greatest Overweight (x) 21 | . 1 1 1 1 1 1 4 4 1 21 . 1 . 1 1 14 Average Overweight (x) . | . . 1 1 . 1 1 1 2 1 1 . . . . . . Largest Inventory Capacity 20 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 20 Average Capacity 15 | 4 10 16 16 15 16 16 16 16 16 16 16 16 16 16 16 15 Most Carried 16 | 2 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Carried 14 | . 8 14 15 15 15 15 14 14 15 15 15 15 15 15 15 14 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 4 Final Carried 16 | 1 16 15 16 16 15 16 13 16 16 16 14 16 16 16 16 4 Class Distribution -------------------- 45% | Scavenger-Mutant 11% | Scavenger-Skirmisher 8% | Scavenger-Tank 8% | Scavenger-Gunner 8% | Mutant 8% | Gunner 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Ext Cet Fac Matter Collected 6891 | 165 145 48 14 . 108 . 919 321 234 917 60 284 24 614 449 2589 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 12611 | . 361 140 96 . 316 . 909 419 192 2480 310 360 24 1472 384 5148 Parts 579 | . 26 10 3 . 19 . 37 39 14 81 19 18 2 67 19 225 Haulers Intercepted 4 | . 1 . . . . . . . . . . . . . . 3 Recyclers Shooed 4 | . . . . . . . . . . . . . . 3 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Ext Cet Fac Combat Hostiles Destroyed 212 | . 6 2 2 . 8 . 23 11 6 35 6 10 . 25 6 72 Melee 56 | . . . . . . . . . . 19 6 4 . 20 3 4 Guns 55 | . 3 2 . . 6 . 4 . . 5 . . . . 3 32 Cannons 63 | . . . 1 . 2 . 18 7 2 8 . . . . . 25 AOE 36 | . 3 . 1 . . . 1 4 3 2 . 6 . 5 . 11 Classes Destroyed 19 | . 3 1 1 . 3 . . 1 2 3 1 . . 1 1 2 Worker 10 | . . . . . . . . 2 . . . . . . . 8 Builder 7 | . . . . . 1 . . 2 . . . . . 1 . 3 Tunneler 1 | . . . . . . . . . 1 . . . . . . . Hauler 4 | . 1 . . . . . . . . . . . . . . 3 Recycler 3 | . . . . . . . . . . . . . . 2 . 1 Carrier 1 | . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . 1 Operator 3 | . . . . . . . . . . . 1 . 1 . . 1 Watcher 13 | . 3 2 . . . . . 1 1 1 . . . 1 1 3 Swarmer 41 | . . . . . 3 . 3 4 3 3 2 6 . 5 2 10 Grunt 90 | . 6 1 1 . 4 . 15 4 . 15 . 3 . 14 2 25 Brawler 8 | . . . 1 . . . . 1 . 2 . . . . . 4 Duelist 11 | . . . . . . . . . . 5 . . . 3 . 3 Protector 1 | . . . . . . . . . . 1 . . . . . . Sentry 28 | . . 1 . . . . 5 2 2 4 2 . . 2 . 10 Demolisher 1 | . . . . . . . . . . 1 . . . . . . Hunter 14 | . . . . . 1 . . . . 4 1 . . 1 . 7 Programmer 16 | . . . . . . . . . 1 . 1 1 . . 1 12 Behemoth 1 | . . . . . . . . . . . . . . . . 1 Cetus Guard 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 14 | . 5 1 2 . 6 . 6 4 3 4 2 4 1 7 3 14 Combat Bots Only 7 | . 3 1 2 . 3 . 6 3 3 4 2 4 . 7 2 6 Max Kills in Single Turn 5 | . 2 1 1 . 1 . 2 3 2 3 1 3 1 5 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . 1 . . . 1 3 2 2 . 3 . 5 . 3 Melee 2 | . . . . . . . . . . 1 1 1 . 2 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Ext Cet Fac Damage Taken 16780 | . 217 145 39 . 130 . 983 158 247 2195 1002 348 . 1715 967 8634 Core 2032 | . 17 19 39 . 21 . 134 . 6 319 93 50 . 132 36 1166 Absorbed by Shields 102 | . . . . . . . . . . . . . . 60 42 . Reduced by Siege Mode 124 | . . . . . . . . . . . . . . . . 124 Core Remaining (%) 80 | 100 93 . . . 80 . . 75 . . 40 94 . . 83 . Volleys Fired 384 | . 20 16 2 . 19 . 60 16 12 32 . 6 . 47 13 141 Largest 4 | . 2 4 4 . 4 . 4 4 4 4 . 1 . 1 4 4 Hottest 330 | . 80 130 153 . 153 . 209 205 205 216 . 39 . 48 143 330 Shots Fired 1118 | . 39 38 8 . 69 . 208 58 42 105 . 7 . 47 36 461 Gun 561 | . 39 36 6 . 50 . 61 . . 25 . . . . 32 312 Cannon 509 | . . 2 2 . 19 . 145 56 40 80 . . . 26 . 139 Launcher 28 | . . . . . . . 2 2 2 . . 6 . 2 4 10 Special 20 | . . . . . . . . . . . . 1 . 19 . . Kinetic 813 | . . 28 4 . 38 . 147 42 30 73 . . . 26 28 397 Thermal 141 | . 7 2 2 . 19 . 36 14 10 . . . . . 4 47 Explosive 6 | . . . . . . . 2 2 2 . . . . . . . Electromagnetic 138 | . 32 8 2 . 12 . 23 . . 32 . 6 . 2 4 17 Robot Hit Streak 44 | . 12 14 10 . 17 . 31 13 19 28 . 11 . 27 30 44 Robot Miss Streak 7 | . 1 4 . . 2 . 6 7 3 6 . 1 . . 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 Secondary Targets 7 | . 1 . . . . . . . . . . . . . 2 4 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . 1 1 Shots Hit Robots 1072 | . 29 18 4 . 46 . 148 39 32 185 39 16 2 87 35 392 Core Hits 521 | . 17 8 3 . 22 . 62 29 13 96 10 11 1 41 17 191 Critical Hits 99 | . . . . . 3 . 6 . . 2 2 1 . 1 4 80 Critical Kills 39 | . . . . . . . 2 . . 1 . 1 . . 2 33 Critical Parts Destroyed 51 | . . . . . 3 . 3 . . 1 2 . . 1 2 39 Melee Attacks 374 | . . . . . . . 3 3 . 132 63 13 2 73 44 41 Thermal 3 | . . . . . . . . . . . . . . . . 3 Impact 35 | . . . . . . . 3 3 . 29 . . . . . . Slashing 298 | . . . . . . . . . . 103 63 13 2 73 44 . Piercing 38 | . . . . . . . . . . . . . . . . 38 Sneak Attacks 23 | . . . . . . . . 1 . 12 2 1 2 2 . 3 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Follow-up Attacks 72 | . . . . . . . . . . 31 11 3 1 21 3 2 Damage Inflicted 33306 | . 744 244 115 . 528 . 2730 1103 892 6877 1519 1040 321 3383 1190 12620 Guns 8955 | . 408 223 34 . 266 . 560 . . 417 . . . . 625 6422 Cannons 8403 | . . . 41 . 245 . 2130 814 674 1195 . . . 133 . 3171 Explosions 3632 | . 336 21 40 . . . 40 170 207 208 . 550 . 541 125 1394 Melee 12274 | . . . . . . . . 117 . 5045 1519 490 321 2709 440 1633 Ramming 42 | . . . . . 17 . . 2 11 12 . . . . . . Kinetic 12628 | . . 93 . . 98 . 1742 518 375 1080 . . . 133 567 8022 Thermal 4672 | . 212 21 81 . 245 . 633 296 299 208 . 332 . 387 58 1900 Explosive 533 | . 156 . . . . . . 170 207 . . . . . . . Electromagnetic 3157 | . 376 130 34 . 168 . 355 . . 532 . 218 . 154 125 1065 Impact 646 | . . . . . . . . 117 . 529 . . . . . . Slashing 9995 | . . . . . . . . . . 4516 1519 490 321 2709 440 . Piercing 1633 | . . . . . . . . . . . . . . . . 1633 Highest Corruption 10 | . . . . . . . . . 1 . . 6 . 4 5 10 Average Corruption 4 | . . . . . . . . . 1 . . 5 . 4 4 6 Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . Effects 95 | . . . . . . . . . 2 . . 6 . 6 31 50 Message Errors 17 | . . . . . . . . . 1 . . . . 2 7 7 Matter Fused 18 | . . . . . . . . . . . . 3 . 1 7 7 Heat Flow Errors 6 | . . . . . . . . . . . . . . 1 3 2 Energy Discharges 11 | . . . . . . . . . 1 . . . . . 5 5 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 10 | . . . . . . . . . . . . 2 . 1 2 5 Misfires 6 | . . . . . . . . . . . . 1 . . 1 4 Misdirections 1 | . . . . . . . . . . . . . . . . 1 Targeting Errors 23 | . . . . . . . . . . . . . . 1 4 18 Weapon Failures 2 | . . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1224 | . . 5 . . . . 44 . 25 314 53 108 125 198 36 316 Projectiles 153 | . . . . . . . 38 . 25 . . . . 9 . 81 Explosions 158 | . . 5 . . . . 6 . . . . 76 . 7 . 64 Melee 913 | . . . . . . . . . . 314 53 32 125 182 36 171 Knockbacks 41 | . . . . . . . 6 5 4 20 . . . . . 6 Impact 3 | . . . . . . . . . . 3 . . . . . . Kinetic 36 | . . . . . . . 6 5 4 15 . . . . . 6 Secondary 2 | . . . . . . . . . . 2 . . . . . . Self-Inflicted Damage 275 | . . . 39 . . . 36 . . 41 . 57 . 4 . 98 Shots 9 | . . . 1 . . . 1 . . 1 . 2 . 1 . 3 Rammed 5 | . . . . . 1 . . 1 1 2 . . . . . . Targets Rammed 5 | . . . . . 1 . . 1 1 2 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 585 | . 303 69 157 . 520 . 585 275 323 262 1 6 . 190 420 457 Average Temperature 123 | . 133 30 79 . 225 . 169 99 134 105 1 6 . 18 136 110 Received Heat Transfer 4176 | . 159 78 . . 72 . 486 81 30 762 132 45 . 492 117 1722 Effects 27 | . 2 . . . 4 . 15 . . . . . . . 1 5 Shutdowns 7 | . . . . . 2 . 4 . . . . . . . . 1 Energy Bleed 6 | . 2 . . . 2 . 1 . . . . . . . 1 . Interference 8 | . . . . . . . 6 . . . . . . . . 2 Matter Decay 1 | . . . . . . . 1 . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . Damage (major) 1 | . . . . . . . 1 . . . . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . 4 Total Turns 61 | . . . . . . . . . . . . . . . . 61 Longest Duration 32 | . . . . . . . . . . . . . . . . 32 Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . Parts Fried 5 | . 1 . . . 1 . . . . 1 . 2 . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . Parts Melted 4 | . . 1 . . . . . . 1 . . . . . 2 . Heat Transferred 5457 | . 425 50 124 . 444 . 983 407 370 150 . 200 . 100 111 2093 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . 3 1 1 . . . 1 . . 2 . . . . . 8 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Ext Cet Fac Peak Influence 1858 | . 242 99 82 . 262 20 762 521 319 914 494 292 127 353 970 1858 Initial 417 | . . 15 32 . . 20 12 319 202 30 415 130 122 53 171 417 Average 454 | . 89 51 81 . 173 20 415 425 198 583 353 164 124 101 672 1019 Maximum Alert Level 5 | . 1 . . . 1 . 3 2 1 3 2 1 . 1 3 5 Low Security (%) 32 | 100 78 100 100 . 46 100 27 . 35 18 . 64 100 90 2 . Level 1 20 | . 21 . . . 53 . 27 23 64 5 51 35 . 9 21 . Level 2 23 | . . . . . . . 37 76 . 26 48 . . . 13 40 Level 3 16 | . . . . . . . 8 . . 48 . . . . 63 9 Level 4 5 | . . . . . . . . . . . . . . . . 33 Level 5 2 | . . . . . . . . . . . . . . . . 16 High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 . . . 1 . . 1 1 . 3 4 1 4 3 17 Investigation 9 | . 1 . . . 1 . . . . . . 2 . 2 3 . Extermination 7 | . . . . . . . . . 1 . 1 1 . . . 4 Reinforcement 12 | . . . . . . . . 1 . . 1 1 1 2 . 6 Assault 4 | . . . . . . . . . . . . . . . . 4 Garrison 4 | . . . . . . . . . . . 1 . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 2 Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Ext Cet Fac Distress Signals 12 | . 1 2 . . . . . 1 . . . 1 . 2 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 303 | . 10 4 1 . 9 . 26 12 8 36 13 12 1 46 31 94 Peak Tracking Total 11 | . 6 2 . . 4 . 4 3 3 5 4 5 1 5 5 11 Tactical Retreats 28 | . . . . . 1 . 2 . . 4 4 1 . 7 1 8 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Ext Cet Fac Traps Triggered 21 | . . . . . . . 2 . . 14 . 1 . 1 . 3 Indirectly 1 | . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 2 . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Ext Cet Fac Machines Disabled 48 | . 1 . . . 2 . 2 1 1 3 . 6 . 4 3 25 Max in Single Turn 4 | . 1 . . . 1 . 1 1 1 2 . 4 . 2 . 4 Garrison Access 2 | . . . . . . . . . . . . 1 . . . 1 Garrison Relay 3 | . . . . . . . 2 . . 1 . . . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Ext Cet Fac Machines Accessed 33 | . 4 2 . 3 2 1 . . 1 . 2 2 1 9 3 3 Terminals 22 | . 3 1 . . 2 . . . . . 2 . 1 9 3 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . . . . . . . 1 . . . 1 Garrison Access 4 | . . . . . . 1 . . 1 . . 1 . . . 1 Total Hacks 93 | . 7 6 . 26 7 1 . . 1 . 7 4 1 13 11 9 Successful 67 | . 4 4 . 26 5 1 . . 1 . 7 2 1 7 3 6 Failed 26 | . 3 2 . . 2 . . . . . . 2 . 6 8 3 Catastrophic 3 | . 1 . . . . . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 37 | . 4 4 . 1 7 . . . . . 7 . . 7 3 4 Terminals 51 | . 6 4 . . 7 . . . . . 7 . 1 13 11 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 10 | . . 2 . . . . . . . . . 3 . . . 5 Garrison Access 5 | . . . . . . 1 . . 1 . . 1 . . . 2 Terminal Hacks 45 | . 3 1 . 26 2 . . . . . 3 . 1 6 3 . Record 29 | . . . . 26 . . . . . . . . . . 3 . Open Door 6 | . . . . . . . . . . . . . 1 5 . . Terminal Index 3 | . . . . . 1 . . . . . 1 . . 1 . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . 1 1 . . 1 . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . 2 . . . . . . . . . 1 . . . 3 Insert Component 3 | . . 1 . . . . . . . . . 1 . . . 1 Analyze 3 | . . 1 . . . . . . . . . . . . . 2 Garrison Access Hacks 5 | . . . . . . 1 . . 1 . . 1 . . . 2 Unlock Access 2 | . . . . . . 1 . . 1 . . . . . . . Seal Access 2 | . . . . . . . . . . . . 1 . . . 1 Coupler Status 1 | . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 11 | . 1 1 . . 3 . . . . . 4 . . 1 . 1 Terminals 10 | . . 1 . . 3 . . . . . 4 . . 1 . 1 Track 5 | . . . . . 2 . . . . . 2 . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . 1 . . Botnet 4 | . . 1 . . 1 . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 2 . . 2 1 . . . . 1 1 . 6 3 2 Full Trace Events 8 | . 1 1 . . 1 . . . . . . 1 . 1 3 . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . . . . . . . 1 . . . 1 Part Schematics Acquired 2 | . . 1 . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Ext Cet Fac Used RIF Installer 2 | . . . . . . . 1 . . 1 . . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . Robots Hacked 3 | . . . . . . . . . . . . 1 . 2 . . Non-combat 3 | . . . . . . . . . . . . 1 . 2 . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . 1 . 2 . . find_chute 1 | . . . . . . . . . . . . 1 . . . . ignore_repairs 2 | . . . . . . . . . . . . . . 2 . . Relay Couplers Released 12 | . . . . . . . 7 . . 5 . . . . . . Machine Destruction 12 | . . . . . . . 7 . . 5 . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . 10 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Ext Cet Fac Total Allies 23 | . . . . . . . . . . . . . . 18 5 . Largest Group 5 | . . . . . . . . . . . . . . 4 5 2 Highest-Rated Group 470 | . . . . . . . . . . . . . . 213 470 188 Highest-Rated Ally 156 | . . . . . . . . . . . . . . 156 156 94 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 218 | . . . . . . . . . . . . . . 86 126 6 Total Damage 6424 | . . . . . . . . . . . . . . 1955 3855 614 Kills 45 | . . . . . . . . . . . . . . 9 32 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Ext Cet Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Ext Cet Fac Turns Passed 15241 | 125 645 376 155 530 449 21 2014 686 893 2684 979 760 77 1532 1088 2227 Spaces Moved 8074 | 73 339 166 83 282 211 9 873 297 461 1303 678 447 58 1013 625 1156 Core 28 | 3 . . . . . . . . . 5 . . . . . 20 Treads 3823 | 70 339 166 83 282 211 9 796 96 461 307 . . . . 235 768 Legs 3609 | . . . . . . . 68 201 . 732 678 447 58 1013 390 22 Wheels 268 | . . . . . . . 9 . . 259 . . . . . . Hover 346 | . . . . . . . . . . . . . . . . 346 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 26 | 50 160 180 180 160 180 180 130 150 180 90 120 120 120 120 120 26 Average Speed 151 | 155 164 180 180 179 180 180 188 193 180 162 120 128 120 121 142 128 Slowest Speed 1100 | 160 180 180 180 180 180 180 220 240 180 1100 120 150 120 150 160 750 Overloaded Moves 7 | . . . . . . . . . . . . . . . . 7 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 35 | 6 46 18 14 61 54 5 78 23 12 88 19 13 2 75 71 21 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 . . 1 . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . . . . . . Scrap Searched 1 | . . . . . 1 . . . . . . . . . . . Spaces Dug 35 | . . . . . . . 2 2 . 1 7 . . 11 2 10 Terrain Destroyed 328 | . 31 . 6 . . . 11 42 21 63 7 12 . 20 4 111 Melee 17 | . . . . . . . . 2 . 1 7 . . . . 7 Projectile 126 | . . . . . . . 1 17 5 3 . . . 15 4 81 AOE 185 | . 31 . 6 . . . 10 23 16 59 . 12 . 5 . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Ext Cet Fac Total 9928 | 85 389 218 85 307 242 12 1116 366 499 1654 772 611 63 1220 763 1526 Wait 564 | . 6 27 . . 6 . 125 25 5 99 29 112 . 55 28 47 Move 8058 | 72 338 165 82 281 210 9 872 296 460 1302 677 446 57 1011 624 1156 Hop . | . . . . . . . . . . . . . . . . . Pick Up 177 | 7 17 4 1 15 1 1 18 7 5 22 6 8 2 9 20 34 Fast Attach 45 | . 1 . . 1 . . 4 1 1 18 . 7 . 2 1 9 Attach 84 | 6 2 2 . 1 2 . 4 3 2 8 3 3 2 3 5 38 Detach 8 | . . . . 1 . . . . 1 . . 1 . . . 5 Swap 133 | . 2 1 . 3 1 2 9 7 5 16 5 12 1 29 21 19 Drop 153 | . 3 3 . 5 2 . 19 7 7 31 8 7 . 13 23 25 Fire 384 | . 20 16 2 . 19 . 60 16 12 32 . 6 . 47 13 141 Melee 256 | . . . . . . . 3 3 . 84 44 9 1 45 28 39 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 5 | . . . . . 1 . . 1 1 2 . . . . . . Escape Stasis 61 | . . . . . . . 2 . . 40 . . . 6 . 13 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory (discovered 2 exits: [*Res] / [*Arm]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 11) 771 | -10/Materials | Entered another Materials area 771 | -9/Materials | Evolved 2 slots: Weapon x2 1100 | -9/Materials | Discovered new exit (range 12) 1147 | -9/Materials | Entered Mines 1175 | -9/Mines | Learned Materials emergency access door positions 1225 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1293 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1295 | -9/Mines | Discovered new exit (range 5) 1302 | -9/Mines | Entered Exiles 1349 | -9/Exiles | Met 8R-AWN 1385 | -9/Exiles | Met EX-HEX 1433 | -9/Exiles | Build established: Gunner 1434 | -9/Exiles | Met EX-BIN 1459 | -9/Exiles | Aligned with FarCom system 1461 | -9/Exiles | Given EX-Vault access code 1554 | -9/Exiles | Opened EX-Vault 1578 | -9/Exiles | Found Prototype Storage 1579 | -9/Exiles | Identified Superbattery 1616 | -9/Exiles | Found Prototype Device 1617 | -9/Exiles | Identified Skeleton Box 1699 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1748 | -9/Exiles | Met EX-DEC 1812 | -9/Exiles | Discovered new exit (range 12) 1832 | -9/Exiles | Stole two prototypes: Superbattery, Skeleton Box 1832 | -9/Exiles | Entered Mines 2141 | -8/Mines | Build established: Skirmisher 2254 | -8/Mines | Discovered new exit (range 15) 2281 | -8/Mines | Entered Materials 2281 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2302 | -8/Materials | Identified exit to Garrison 2302 | -8/Materials | Entered Garrison 2598 | -8/Garrison | Triggered checkpoint 2748 | -8/Garrison | Discovered new exit (range 15) 2790 | -8/Garrison | Installed Relay Interface Framework 2855 | -8/Garrison | Garrison Relay disabled 2878 | -8/Garrison | Triggered checkpoint 3101 | -8/Garrison | Triggered checkpoint 3502 | -8/Garrison | Triggered checkpoint 3545 | -8/Garrison | Garrison Relay disabled 3618 | -8/Garrison | Discovered new exit (range 15) 3738 | -8/Garrison | Triggered checkpoint 4079 | -8/Garrison | Discovered new exit (range 10) 4146 | -8/Garrison | Triggered checkpoint 4188 | -8/Garrison | Build established: Scavenger-Skirmisher 4316 | -8/Garrison | Entered Materials 4885 | -8/Materials | Discovered new exit (range 15) 5002 | -8/Materials | Entered Factory 5002 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5004 | -7/Factory | FarCom data flow suspended 5430 | -7/Factory | Build established: Scavenger-Tank 5867 | -7/Factory | Build established: Scavenger-Gunner 5893 | -7/Factory | Identified exit to Garrison 5895 | -7/Factory | Entered Garrison 5904 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 5938 | -7/Garrison | Triggered checkpoint 6064 | -7/Garrison | Triggered checkpoint 6158 | -7/Garrison | Triggered checkpoint 6231 | -7/Garrison | Discovered new exit (range 10) 6320 | -7/Garrison | Triggered checkpoint 6474 | -7/Garrison | Discovered new exit (range 12) 6540 | -7/Garrison | Phase Generator disabled 6762 | -7/Garrison | Identified exit to Factory 6890 | -7/Garrison | Triggered checkpoint 6954 | -7/Garrison | Lost 3 parts (1p2n) 6998 | -7/Garrison | Build established: Scavenger-Mutant 7002 | -7/Garrison | Lost 4 parts (2n1u1w) 7046 | -7/Garrison | Garrison Relay disabled 7403 | -7/Garrison | Triggered checkpoint 7616 | -7/Garrison | Triggered checkpoint 7670 | -7/Garrison | Triggered checkpoint 7804 | -7/Garrison | Triggered checkpoint 8579 | -7/Garrison | Entered Factory 8655 | -7/Factory | Garrison activated, responded to threat 9313 | -7/Factory | Core integrity fell below 50% 9504 | -7/Factory | Discovered new exit (range 10) 9518 | -7/Factory | Identified exit to Factory 9558 | -7/Factory | Entered another Factory area 9558 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10233 | -6/Factory | Discovered new exit (range 8) 10317 | -6/Factory | Identified exit to Factory 10318 | -6/Factory | Entered another Factory area 10318 | -5/Factory | Evolved 2 slots: Utility x2 10391 | -5/Factory | Discovered new exit (range 5) 10393 | -5/Factory | Identified exit to Extension 10395 | -5/Factory | Entered Extension 10410 | -5/Extension | Disrupted transfer network 10463 | -5/Extension | Rescued a captive Derelict 10887 | -5/Extension | Spotted B-75 Beast 11096 | -5/Extension | Rescued a captive Derelict 11479 | -5/Extension | Crushed by falling debris 11519 | -5/Extension | Rescued a captive Derelict 11520 | -5/Extension | Rescued a captive Derelict 11737 | -5/Extension | Rescued a captive Derelict 11783 | -5/Extension | Energy Cycler disabled 11783 | -5/Extension | Rescued a captive Derelict 11785 | -5/Extension | Rescued a captive Derelict 11786 | -5/Extension | Rescued a captive Derelict 11804 | -5/Extension | Destroyed 7 combat bots 11844 | -5/Extension | Rescued A7 11890 | -5/Extension | Discovered new exit (range 10) 11893 | -5/Extension | Discovered new exit (range 6) 11919 | -5/Extension | Identified exit to Cetus 11921 | -5/Extension | Identified exit to Factory 11927 | -5/Extension | Entered Cetus 11927 | -5/Cetus | Accompanied by 3 allies (A7) 11932 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 11944 | -5/Cetus | Spotted Cetus Guard 11944 | -5/Cetus | Spotted Cetus Guard 11945 | -5/Cetus | Spotted Cetus Guard 11947 | -5/Cetus | Allies destroyed Cetus Guard 11951 | -5/Cetus | Allies destroyed Cetus Guard 11951 | -5/Cetus | Spotted Cetus Guard 11963 | -5/Cetus | Allies destroyed Cetus Guard 11966 | -5/Cetus | Allies destroyed Cetus Guard 12089 | -5/Cetus | Started Cetus Manufacturing Module 12105 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 12114 | -5/Cetus | Manufactured an Enhanced Grunt 12139 | -5/Cetus | Manufactured an Enhanced Grunt 12164 | -5/Cetus | Manufactured an Enhanced Grunt 12189 | -5/Cetus | Manufactured an Enhanced Grunt 12214 | -5/Cetus | Manufactured an Enhanced Grunt 12252 | -5/Cetus | Discovered new exit (range 16) 12302 | -5/Cetus | Spotted Cetus Guard 12302 | -5/Cetus | Spotted Cetus Guard 12308 | -5/Cetus | Spotted Cetus Guard 12310 | -5/Cetus | Spotted Cetus Guard 12311 | -5/Cetus | Allies destroyed Cetus Guard 12312 | -5/Cetus | Allies destroyed Cetus Guard 12321 | -5/Cetus | Destroyed Cetus Guard 12321 | -5/Cetus | Allies destroyed Cetus Guard 12356 | -5/Cetus | Discovered exit to Factory (range 15) 12364 | -5/Cetus | Met Revision 17 12802 | -5/Cetus | Cetus Manufacturing Module disabled 13015 | -5/Cetus | Entered Factory 13015 | -4/Factory | Accompanied by 2 allies 13015 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13037 | -4/Factory | Build established: Scavenger-Tank 13603 | -4/Factory | Build established: Scavenger-Gunner 13850 | -4/Factory | Spotted B-86 Titan 13868 | -4/Factory | Destroyed B-86 Titan 13959 | -4/Factory | Garrison activated, responded to threat 14055 | -4/Factory | First assault squad dispatched 14160 | -4/Factory | Build established: Scavenger-Skirmisher 14838 | -4/Factory | Spotted B-86 Titan 14864 | -4/Factory | Discovered new exit (range 14) 15118 | -4/Factory | Lost 14 parts (1p3n5u5w) 15174 | -4/Factory | Core integrity fell below 50% 15174 | -4/Factory | System corruption reached 10% 15222 | -4/Factory | Core integrity fell below 20% 15237 | -4/Factory | Discovered new exit (range 12) 15242 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 15229_ U-05 Engineer lays Concrete. 15232_ System corrupted: Matter fused (-7). 15232_ Dropped Superbattery. 15233_ R-10 Processor collects Terrain Scan Processor. 15233_ Dropped Adv. Heat Sink. 15233_ K-01 Serf collects debris. 15233_ Acquired Superbattery. 15234_ U-05 Engineer lays Concrete. 15234_ R-10 Processor collects Wheel. 15235_ U-05 Engineer lays Concrete. 15236_ Adv. Targeting Computer destroyed. 15236_ G-67 Veteran misfires. 15237_ U-05 Engineer lays Concrete. 15237_ EXIT=FOUND 15238_ R-10 Processor collects Wheel. 15238_ U-05 Engineer lays Concrete. 15241_ K-01 Serf collects debris. 15241_ U-05 Engineer lays Concrete. 15241_ R-10 Processor collects Hvy. Laser. 15241_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????# #????######???? | | ????????????????????????????????# #????# ##### | | ????????????????????????????????# ###### # | | ????????????????????????????????# + !# | | ????????????????????????????????# ####### # | | ????????????????????????????????#[#?????# # " | | ????????????????????????????????#!#?????# # " | | ??????????????????????????????###%#?????# " ! " | | ?????????????????????????????####/##????# # | | ?????????????????????????????# %[[###??# ! # " | | ????????????????????????????## *%%# #??###### " | | ????????????????????????????## % |########### " | | ??????????????????????????####* !!## " | | ??????????????????????????# # | ## ^^ # | | ??????????????????????????# # %=*## ^ ##### | | ??????????????????????????## #%% %%## | | ????????????????############ # "" %## = | | ????????????????? """""#?# """ +% | | ????????????????? "[["#?# "" ## | | ?????????????????? [["#?# "" ##%[! | | ??????????????""???""" [["#?# #![%= % | | ??????????????## ??#" " ####"#####[=% | | ??????????? "# #" # ! [gu%!% | | ?????????? +[ % gR *= | | ?????????? < + gu | | ?????????? % @ ; | | ??????????????# # % % #/ | | ??????????????## ???# [####+################## | | ?????????????????? "" [[ #?# #?# | | ????????????????? [["#?# ### "Y" | | ???????????????? "[["#?# " " """ | | ??????????????? """""#?# =#%# | | ??????????????##############?# ![#######"#### | | ?????????????????????????????# !=/ == * #??? | | ?????????????????????????????# ! %####### #??? | | ?????????????????????????????# !=## # #??? | | ?????????????????????????????#[ ## # #??? | | ?????????????????????????????######"#""# # #??? | | ?????????????????????????????????? ## # % =# #??? | | ????????????????????????????????? ??## = # #??? | | ???????????????????????????????? ????# # #??? | | ??????????????????????????????? ????# # #### | | ?????????????????????????????? ????# / | | ?????????????????????????????###/#?????# # | | ??????????????????????????????# ########+## | | ??????????????????????????????# < | | ??????????????????????????????# ??????#### | | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????# ""F"" | | ?????????????????????????????????????????# "" "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 80 Energy Generation 25 Energy Capacity 2350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 59 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Centrium Medium Armor Plating | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Project G-00 Revising The Future Challenges ------------ None Game ------ Seed HardlightBeamCycler Manual? 0 Play Time 03:01:52 Cumulative 182.3 hours Start 2021.08.04 @ 16:42:08 End 2021.08.05 @ 16:23:55 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 207 Rogue 106 Adventurer 55 Explorer 46 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 32 Gallery% 66 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 405ea95a-8035-42b2-aa84-a39eca8990ba