Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.04 @ 13:21:30 Player: shapeshifter Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (4434) 4434 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (3131) 3131 TOTAL SCORE: 11125 Bonus ------- High Alert Combat Kills 795 Follower Combat Kills 136 Entered Garrisons 400 Used RIF Installer 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 11/300 Energy 144/150 System Corruption 16% Temperature Cool (3) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Targeting Computer Improved Utility Shielding > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (20) --- Lightpack 2.0 Kinecellerator Transmission Jammer Improved Utility Shielding Relay Coupler [NC] (27) Army-in-a-Box (30/30) Latent Energy Streamer Advanced Assault Cannon Advanced Assault Cannon Improved Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Improved Utility Shielding Relay Coupler [Grunt] > --- WEAPON ----------- Latent Energy Streamer Gauss Rifle > --- INVENTORY -------- Lightpack 2.0 Kinecellerator Transmission Jammer Improved Utility Shielding Relay Coupler [NC] Army-in-a-Box Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Improved Datajack Powered Hammer [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Wheel Utility Hardened Medium Armor Plating Device Kinecellerator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 2 | . . . . . 2 . . . Weapon . | . . . . . . . . . Parts Attached 73 | 7 . . 3 . 26 22 4 11 Power 8 | 1 . . 1 . 2 1 1 2 Engine 6 | 1 . . 1 . 2 1 . 1 Core 2 | . . . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 23 | 2 . . . . 8 9 1 3 Treads 16 | 2 . . . . 6 4 1 3 Leg 6 | . . . . . 1 5 . . Wheel 1 | . . . . . 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 24 | 2 . . 2 . 10 6 2 2 Device 10 | 1 . . 1 . 5 2 1 . Storage 3 | 1 . . 1 . 1 . . . Processor 2 | . . . . . 2 . . . Hackware 2 | . . . . . . . 1 1 Protection 7 | . . . . . 2 4 . 1 Artifact . | . . . . . . . . . Weapon 18 | 2 . . . . 6 6 . 4 Energy Gun . | . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 11 | 2 . . . . 6 3 . . Ballistic Cannon 2 | . . . . . . . . 2 Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 2 | . . . 1 . 1 . . . Parts Lost 19 | . . . . . 1 10 . 8 Power 4 | . . . . . 1 1 . 2 Propulsion 7 | . . . . . . 5 . 2 Utility 3 | . . . . . . 2 . 1 Weapon 5 | . . . . . . 2 . 3 Highest Loss Streak 5 | . . . . . 1 5 . 4 To Critical Strikes . | . . . . . . . . . Average Backups 9 | 2 3 6 7 3 6 12 12 12 Power . | . 1 1 . . . . . . Propulsion . | 1 2 2 1 . . . . . Utility 5 | . . 3 5 2 4 7 6 6 Weapon 3 | . . . . 1 2 4 6 5 Tool/Special . | . . . . . . . . . Unused Backups 27 | 1 . 1 8 . 5 4 2 6 Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 18 | . . 1 6 . 3 4 . 4 Weapon 7 | 1 . . . . 2 . 2 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 99 100 91 94 98 93 Engine 9 | . 14 14 14 14 7 8 7 1 Treads 22 | . 28 28 28 28 26 16 36 34 Leg 7 | . . . . . 1 15 . . Device 7 | . 14 14 13 14 10 3 6 4 Storage 10 | . 14 14 14 14 9 9 9 9 Processor 6 | . . . . . 7 9 9 9 Protection 8 | . . . . . 5 13 9 9 Ballistic Gun 15 | . 28 28 28 28 18 9 15 8 Launcher 1 | . . . . . . 2 . . Slashing Weapon 2 | . . . . . . 5 . . Peak Build Rating 42 | 7 7 8 24 24 34 41 38 42 Average Rating 29 | 5 7 7 12 24 28 35 35 35 On Entrance 19 | . 7 7 8 24 24 34 36 38 Naked Turns . | . . . . . . . . . Heaviest Build 70 | 15 15 15 20 18 67 70 61 60 Greatest Support 80 | 40 40 40 40 40 80 80 80 80 Greatest Overweight (x) 14 | . . . . . 5 14 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 20 20 20 20 Average Capacity 16 | 7 8 8 9 10 15 20 20 20 Most Carried 20 | 5 6 8 10 10 20 20 20 20 Average Carried 15 | 2 3 6 9 10 13 19 19 19 Final Capacity 20 | 8 8 8 10 10 20 20 20 20 Final Carried 20 | 3 6 8 10 10 20 20 20 18 Class Distribution -------------------- 68% | Scavenger-Mutant 20% | Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 2838 | 308 164 68 30 128 667 1197 140 136 Remotely . | . . . . . . . . . Salvage Created 3103 | 119 277 126 . 199 753 1290 41 298 Parts 198 | 8 15 6 . 23 63 70 4 9 Haulers Intercepted 3 | . 1 . . . 2 . . . Recyclers Shooed 3 | 1 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 74 | . 4 3 . 10 17 32 1 7 Melee 2 | . . . . . . 1 . 1 Guns 58 | . 4 3 . 10 17 21 1 2 Cannons 3 | . . . . . . . . 3 AOE 10 | . . . . . . 10 . . Classes Destroyed 13 | 2 3 . . 3 1 4 . . Worker 1 | . . . . 1 . . . . Builder 1 | . . . . 1 . . . . Tunneler 2 | 2 . . . . . . . . Hauler 3 | . 1 . . . 2 . . . Recycler 1 | 1 . . . . . . . . Watcher 2 | . 1 . . . 1 . . . Swarmer 26 | . . . . 10 7 9 . . Grunt 25 | . 4 3 . . 5 7 1 5 Duelist 4 | . . . . . . 4 . . Sentry 12 | . . . . . 5 7 . . Specialist 1 | . . . . . . 1 . . Hunter 3 | . . . . . . 3 . . Programmer 3 | . . . . . . 1 . 2 Best Kill Streak 5 | 2 2 3 . 5 3 4 1 4 Combat Bots Only 4 | . 2 3 . 4 3 4 1 4 Max Kills in Single Turn 3 | 1 1 1 . 2 1 3 1 1 Gunslinging 1 | . . . . 1 . 1 . . Exploded 3 | . . . . . . 3 . . Melee 1 | . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 510 | . 22 5 . 40 119 237 8 79 Missed 135 | . 9 5 . 9 29 63 4 16 Hits 375 | . 13 . . 31 90 174 4 63 Melee 17 | . . . . . . 17 . . Projectile 358 | . 13 . . 31 90 157 4 63 Critical Strikes 13 | . . . . 1 3 7 . 2 Actively Blocked 1 | . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 5269 | . 163 . . 240 1064 2357 62 1383 Core 659 | . 40 . . 31 113 313 . 162 Absorbed by Shields 169 | . . . . . . 169 . . Redirected to Shielding 134 | . . . . . . 13 . 121 Core Remaining (%) 85 | 100 . . . 71 . . . . Volleys Fired 298 | 8 29 8 . 18 74 116 6 39 Largest 2 | 2 2 2 . 2 2 2 2 2 Hottest 80 | 40 40 40 . 40 46 56 56 80 Shots Fired 544 | 16 58 16 . 36 148 191 10 69 Gun 485 | 16 58 16 . 36 148 162 10 39 Cannon 30 | . . . . . . . . 30 Launcher 29 | . . . . . . 29 . . Special . | . . . . . . . . . Kinetic 514 | 16 58 16 . 36 148 162 10 68 Thermal . | . . . . . . . . . Explosive 29 | . . . . . . 29 . . Electromagnetic 1 | . . . . . . . . 1 Robot Hit Streak 22 | 5 6 5 . 5 10 22 4 7 Robot Miss Streak 6 | 3 4 6 . 4 5 4 2 2 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 15 | . . 1 . 4 3 6 . 1 Max Gunslinging Chain 1 | . . 1 . 1 1 1 . 1 Shots Hit Robots 329 | 8 33 11 . 20 89 127 8 33 Core Hits 150 | 4 14 6 . 12 36 60 3 15 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 3 | . . . . . . . . 3 Critical Strikes 4 | . . . . 1 . . . 3 Destroy 2 | . . . . 1 . . . 1 Smash 2 | . . . . . . . . 2 Melee Attacks 63 | . . . . . . 41 3 19 Impact 19 | . . . . . . . . 19 Slashing 40 | . . . . . . 40 . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6259 | 105 419 139 . 271 1321 2978 124 902 Guns 4716 | 105 419 139 . 271 1317 1971 124 370 Cannons 363 | . . . . . . . . 363 Explosions 905 | . . . . . . 888 . 17 Melee 271 | . . . . . . 119 . 152 Ramming 4 | . . . . . 4 . . . Kinetic 5079 | 105 419 139 . 271 1317 1971 124 733 Thermal . | . . . . . . . . . Explosive 888 | . . . . . . 888 . . Electromagnetic 17 | . . . . . . . . 17 Impact 152 | . . . . . . . . 152 Slashing 119 | . . . . . . 119 . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . . . 9 Average Corruption 7 | . . . . . . . . 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 158 | . . . . . . 30 . 128 Projectiles 50 | . . . . . . . . 50 Explosions 30 | . . . . . . 30 . . Melee 78 | . . . . . . . . 78 Knockbacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 128 | . . . . . 2 126 . . Shots 6 | . . . . . . 6 . . Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 207 | . 2 . . . 23 84 2 207 Average Temperature 24 | . 2 . . . 7 26 2 37 Received Heat Transfer 1101 | . 90 . . . 360 372 27 252 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 2 | . . . . . . . . 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Latent Energy Used 72 | . . . . . . . . 72 LE Corruption 2 | . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Maximum Alert Level 5 | . . . . . . 5 5 4 Low Security (%) 41 | 100 100 100 . 100 100 7 . . Level 1 8 | . . . . . . 17 . . Level 2 6 | . . . . . . 13 . . Level 3 4 | . . . . . . 7 . 2 Level 4 14 | . . . . . . 12 . 97 Level 5 24 | . . . . . . 42 100 . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 3434 | 5 50 60 . 130 119 3434 1697 1314 Initial 1673 | . . . . . 44 42 1673 1083 Average 905 | . 8 16 . 26 44 1454 1649 1212 Influence Increases 4938 | 15 135 70 . 240 581 3492 104 301 Destroy 0b10 Robot/C 1560 | . 80 60 . 200 340 640 80 160 Destroy 0b10 Robot/NC 55 | 15 10 . . 10 15 5 . . Destroy Leader 220 | . 24 10 . 30 96 30 20 10 Allied During Kill 5 | . . . . . . . 4 1 Successful Hack 57 | . 20 . . . 23 14 . . Disable Machine 60 | . . . . . 30 30 . . Anti-Garrison Action 2500 | . . . . . . 2450 . 50 Destroy Structure 301 | . 1 . . . 2 278 . 20 Partial Spotted 15 | . . . . . 15 . . . Lose Combat Pursuer 165 | . . . . . 60 45 . 60 Influence Decreases 3654 | 15 135 70 . 126 629 124 1871 684 Entered New Map 2439 | . . . . . 70 24 1761 584 Time Decay 1005 | 15 135 70 . 126 549 . 110 . Lost Part 190 | . . . . . 10 100 . 80 Lost Ally 20 | . . . . . . . . 20 Squads Dispatched 5 | . . . . . 4 . 1 . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . . . . 2 . 1 . Assault . | . . . . . . . . . Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 3 | . . . . . 2 . 1 . Communications Jammed 1 | . . . . . . . 1 . Distress Signals . | . . . . . . . . . Times Spotted 109 | . 12 3 . 10 33 34 4 13 Peak Tracking Total 6 | . 3 3 . 4 5 6 1 5 Tactical Retreats 7 | . . . . . 2 2 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 16 | . . . . . . 15 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 15 | . . . . . 2 12 . 1 Max in Single Turn 2 | . . . . . 1 2 . 1 Garrison Relay 7 | . . . . . . 6 . 1 Phase Generator 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 17 | . 3 . 2 . 6 4 1 1 Terminals 12 | . 2 . . . 5 4 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 44 | . 9 . 2 . 19 10 1 3 Successful 21 | . 5 . 2 . 12 1 1 . Failed 23 | . 4 . . . 7 9 . 3 Catastrophic 5 | . 1 . . . 1 2 . 1 Database Lockouts . | . . . . . . . . . Manual 20 | . 7 . 1 . 12 . . . Terminals 38 | . 7 . . . 18 10 . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 11 | . 1 . 2 . 7 1 . . Record 1 | . . . 1 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . Registered Components 2 | . . . . . 2 . . . Zone Layout 3 | . 1 . . . 2 . . . Garrison Registry 1 | . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 7 | . 3 . . . 4 . . . Terminals 7 | . 3 . . . 4 . . . Botnet 4 | . 1 . . . 3 . . . Skim 3 | . 2 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 3 . . . 4 3 . 1 Full Trace Events 3 | . . . . . . 3 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 3 | . . . . . . 1 . 2 Signal Jammer 1 | . . . . . . . . 1 Program Shield 1 | . . . . . . . . 1 Robots Hacked 2 | . . . . . . 1 1 . Non-combat . | . . . . . . . . . Combat 2 | . . . . . . 1 1 . Robot Hacks Applied 3 | . . . . . . 1 2 . parse_system 1 | . . . . . . 1 . . find_garrison 1 | . . . . . . . 1 . formatsys_high 1 | . . . . . . . 1 . Relay Couplers Released 32 | . . . . . . 28 . 4 Machine Destruction 28 | . . . . . . 24 . 4 Programmers 4 | . . . . . . 4 . . Attached 2 | . . . . . . . 1 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 1 Highest-Rated Group 15 | . . . . . . . 15 15 Highest-Rated Ally 15 | . . . . . . . 15 15 Total Orders . | . . . . . . . . . Ally Attacks 13 | . . . . . . . 5 8 Total Damage 332 | . . . . . . . 125 207 Kills 4 | . . . . . . . 3 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Active Infowar (turns) 3495 | 2 510 281 613 662 1036 . 125 266 Optics 962 | . . . . . 962 . . . Sensors 875 | . . . 152 662 61 . . . Terrain 395 | . . . . . 395 . . . Seismic 1254 | 2 510 281 461 . . . . . Jamming 391 | . . . . . . . 125 266 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 9602 | 154 510 281 617 662 1757 4594 234 793 Spaces Moved 4547 | 81 246 159 377 364 822 2076 113 309 Core 17 | 15 . . . . . 2 . . Treads 3207 | 66 246 159 377 364 580 993 113 309 Legs 1081 | . . . . . . 1081 . . Wheels 242 | . . . . . 242 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 160 160 160 Average Speed 174 | 139 160 160 160 160 163 191 160 160 Slowest Speed 750 | 160 160 160 160 160 240 750 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 29 | . . . . . . . . 29 Cave-ins Triggered 2 | . . . . . . . . 2 Exploration Rate (%) 44 | 5 37 28 68 78 58 93 9 21 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug 76 | . . . . . . 50 . 26 Terrain Destroyed 387 | . . . . . . 350 . 37 Melee 15 | . . . . . . 6 . 9 Projectile 31 | . . . . . . 4 . 27 AOE 340 | . . . . . . 340 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 5602 | 107 305 170 396 408 1098 2455 158 505 Wait 405 | . 28 . . 27 129 85 17 119 Move 4538 | 80 245 158 376 363 822 2074 113 307 Hop . | . . . . . . . . . Pick Up 69 | 11 3 3 5 . 21 19 5 2 Fast Attach 24 | . . . 1 . 11 9 1 2 Attach 30 | 7 . . . . 3 16 . 4 Detach 1 | . . . . . . 1 . . Swap 42 | . . . 2 . 12 16 5 7 Drop 64 | 1 . 1 12 . 25 12 8 5 Fire 298 | 8 29 8 . 18 74 116 6 39 Melee 63 | . . . . . . 41 3 19 Ram 1 | . . . . . 1 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 67 | . . . . . . 66 . 1 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: [*Fac x2] / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 645 | -10/Materials | Discovered new exit (range 14) 665 | -10/Materials | Entered Mines 871 | -10/Mines | Discovered new exit (range 11) 895 | -10/Mines | Learned location of 1 exit from Materials 922 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 926 | -10/Mines | Found Prototype Device 939 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 939 | -10/Mines | Discovered new exit (range 5) 946 | -10/Mines | Entered Exiles 985 | -10/Exiles | Met 8R-AWN 1009 | -10/Exiles | Met EX-HEX 1110 | -10/Exiles | Met EX-DEC 1139 | -10/Exiles | Learned location of Zion (-6) 1315 | -10/Exiles | Met EX-BIN 1337 | -10/Exiles | Aligned with FarCom system 1339 | -10/Exiles | Given EX-Vault access code 1376 | -10/Exiles | Opened EX-Vault 1388 | -10/Exiles | Found Lightpack 2.0 1397 | -10/Exiles | Found Latent Energy Streamer 1407 | -10/Exiles | Found Army-in-a-Box 1411 | -10/Exiles | Identified Exp. Sensor Array 1446 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1547 | -10/Exiles | Discovered new exit (range 10) 1563 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Army-in-a-Box, Latent Energy Streamer 1563 | -10/Exiles | Entered Mines 1850 | -9/Mines | Build established: Skirmisher 2204 | -9/Mines | Discovered new exit (range 9) 2225 | -9/Mines | Entered Materials 2225 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2226 | -8/Materials | Identified exit to Storage 2716 | -8/Materials | Discovered new exit (range 20) 3002 | -8/Materials | Discovered exit to Storage (range 10) 3113 | -8/Materials | Build established: Scavenger-Mutant 3694 | -8/Materials | Discovered new exit (range 15) 3862 | -8/Materials | Garrison activated, responded to threat 3982 | -8/Materials | Identified exit to Garrison 3982 | -8/Materials | Entered Garrison 4020 | -8/Garrison | Triggered checkpoint 4065 | -8/Garrison | Garrison Relay disabled 4268 | -8/Garrison | Triggered checkpoint 4416 | -8/Garrison | Discovered new exit (range 16) 4489 | -8/Garrison | Core integrity fell below 50% 4508 | -8/Garrison | Lost 5 parts (1p2n1u1w) 4878 | -8/Garrison | Triggered checkpoint 5056 | -8/Garrison | Discovered new exit (range 12) 5108 | -8/Garrison | Triggered checkpoint 5118 | -8/Garrison | Garrison Relay disabled 5535 | -8/Garrison | Discovered new exit (range 10) 5713 | -8/Garrison | Lost 3 parts (2n1w) 5816 | -8/Garrison | Triggered checkpoint 5883 | -8/Garrison | Garrison Relay disabled 6047 | -8/Garrison | Triggered checkpoint 6639 | -8/Garrison | Phase Generator disabled 7290 | -8/Garrison | Garrison Relay disabled 7414 | -8/Garrison | Garrison Relay disabled 7417 | -8/Garrison | Garrison Relay disabled 8149 | -8/Garrison | Discovered new exit (range 81) 8149 | -8/Garrison | Discovered new exit (range 77) 8149 | -8/Garrison | Discovered new exit (range 56) 8171 | -8/Garrison | Installed Relay Interface Framework 8576 | -8/Garrison | Entered Materials 8810 | -8/Materials | Identified exit to Garrison 8810 | -8/Materials | Entered Garrison 8810 | -8/Garrison | Accompanied by 1 ally 8821 | -8/Garrison | Core integrity fell below 20% 8933 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 9134 | -8/Garrison | Triggered checkpoint 9162 | -8/Garrison | Garrison Relay disabled 9204 | -8/Garrison | Expanded RIF knowledge: Program Shield 9491 | -8/Garrison | Lost 4 parts (1p1n2w) 9561 | -8/Garrison | Crushed by falling debris 9603 | -8/Garrison | Crushed by falling debris 9603 | -8/Garrison | Smashed by cave-in Last Messages --------------- 09459_ Slug penetrates P-60 Hacker. 09460_ Gauss Rifle destroyed. 09463_ G-47 Trooper destroyed. 09466_ Destroyed Shock Rifle. 09475_ G-47 Trooper knocked back. 09481_ G-47 Trooper destroyed. 09501_ System corrupted: Component data lost. 09512_ Acquired 34 matter. 09515_ Acquired Mic. Nuclear Core. 09561_ The unstable cave ceiling collapses. 09561_ Crushed by falling debris. 09561_ Adv. Assault Cannon destroyed. 09561_ System corrupted by crushing effect (+2). 09574_ System corrupted: Heat flow error (+228). 09584_ The unstable cave ceiling collapses. 09603_ Crushed by falling debris. 09603_ Lgt. Treads destroyed. 09603_ System corrupted by crushing effect (+5). 09603_ Relay Coupler [Grunt] destroyed. 09603_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ## #?????????????????????????????????????????????? | | ## #?????????????????????????????????????????????? | | ## #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????####?###????????????????????????????? | | ## ########### ### ##############???????????????? | | ^ " # @ #???????????????? | | ^ #### #################???????????????? | | ^ #??###???????????????????????????????? | | ## ###### #????????????????????????????????????? | | ?# #????# #????????????????????????????????????? | | ?# #????# #????????????????????????????????????? | | ?# ###### #????????????????????????????????????? | | ?# #????????????????????????????????????? | | ?######## #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????#%=%#????????????????????????????????????? | | ????????#=!%#????g???????????????????????????????? | | ????????# %%#????????????????????????????????????? | | ????????# ! ????????????????????????????????????? | | ????????# ???????????????????????????????????? | | ????????# ??????????????????????????????????? | | ????????# ## ?????????????????????????????????? | | ????????# #? ????????????????????????????????? | | ????????" ?? ????????????????????????????????? | | ????????" ?? ???????????????????????????????? | | ????????" ??? ??????????????????????????????? | | ????????" ??? ??????????????????????????????? | | ????????? ##???????????????????????????????????? | | ????????? #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Relay Coupler Types 1 Relay Coupler Value 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeflectorRecoilShovel Manual? 0 Play Time 00:48:34 Cumulative 256.2 hours Start 2025.09.04 @ 12:16:24 End 2025.09.04 @ 13:21:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 378 Rogue 378 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 83 Gallery% 79 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80d78ea9-4e67-40b3-a34b-25d28af4bcb6