Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.15 @ 13:23:37 Player: noklam Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (638) 638 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1653 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 296/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Ion Engine Aluminum Leg Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Field Recycling Unit > --- WEAPON ----------- Assault Rifle Light Cannon > --- INVENTORY -------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Light Assault Rifle Grenade Launcher Hammer [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 23 | 7 4 12 Power 6 | 2 . 4 Engine 6 | 2 . 4 Core . | . . . Reactor . | . . . Propulsion 7 | 2 . 5 Treads 4 | 2 . 2 Leg 3 | . . 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device 2 | . 1 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon 1 | . 1 . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 18 | . . 18 Power 5 | . . 5 Propulsion 5 | . . 5 Utility 2 | . . 2 Weapon 6 | . . 6 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 5 | 2 6 5 Power . | . 1 . Propulsion 2 | 1 2 3 Utility . | . . . Weapon 1 | . 2 1 Tool/Special . | . . . Unused Backups 2 | 2 . . Power . | . . . Propulsion 2 | 2 . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 82 | . 96 75 Engine 13 | . 14 13 Treads 19 | . 28 14 Leg 1 | . . 1 Device 12 | . 10 13 Storage 11 | . 14 11 Ballistic Gun 13 | . 21 10 Ballistic Cannon 4 | . 1 5 Launcher 2 | . 4 . Impact Weapon 2 | . . 3 Peak Build Rating 10 | 6 7 10 Average Rating 7 | 4 6 7 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) 9 | . 9 . Naked Turns . | . . . Heaviest Build 30 | 13 16 30 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 5 | 1 . 5 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 3 8 7 Average Carried 5 | 2 6 5 Final Capacity 8 | 8 8 8 Final Carried 7 | 3 7 2 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 651 | 257 124 270 Remotely . | . . . Salvage Created 624 | . 147 477 Parts 36 | . 15 21 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 21 | . 9 12 Melee 4 | . 2 2 Guns 4 | . 3 1 Cannons 4 | . . 4 AOE 8 | . 4 4 Classes Destroyed 6 | . 2 4 Worker 1 | . . 1 Recycler 1 | . . 1 Swarmer 5 | . 5 . Grunt 14 | . 4 10 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 6 | . 6 5 Combat Bots Only 6 | . 6 4 Max Kills in Single Turn 3 | . 3 2 Gunslinging . | . . . Exploded 3 | . 3 2 Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 280 | . 58 222 Missed 84 | . 15 69 Hits 196 | . 43 153 Melee 3 | . . 3 Projectile 193 | . 43 150 Critical Strikes 5 | . . 5 Damage Taken 2371 | . 384 1987 Core 469 | . 65 404 Absorbed by Shields . | . . . Regen/Repaired (Parts) 51 | . . 51 Core Remaining (%) 87 | 100 74 . Volleys Fired 40 | . 11 29 Largest 2 | . 2 2 Hottest 50 | . 50 50 Shots Fired 66 | . 20 46 Gun 39 | . 16 23 Cannon 20 | . . 20 Launcher 7 | . 4 3 Special . | . . . Kinetic 59 | . 16 43 Thermal . | . . . Explosive 7 | . 4 3 Electromagnetic . | . . . Robot Hit Streak 7 | . 5 7 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 53 | . 12 41 Core Hits 36 | . 15 21 Critical Kills 1 | . . 1 Critical Parts Destroyed 2 | . . 2 Critical Strikes 3 | . . 3 Destroy 1 | . . 1 Smash 2 | . . 2 Melee Attacks 15 | . . 15 Impact 15 | . . 15 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1384 | . 384 1000 Guns 296 | . 121 175 Cannons 266 | . . 266 Explosions 475 | . 231 244 Melee 300 | . . 300 Ramming 47 | . 32 15 Kinetic 562 | . 121 441 Thermal . | . . . Explosive 475 | . 231 244 Electromagnetic . | . . . Impact 300 | . . 300 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 145 | . 28 117 Projectiles 14 | . . 14 Explosions 28 | . 28 . Melee 103 | . . 103 Knockbacks 8 | . . 8 Impact 1 | . . 1 Kinetic 7 | . . 7 Secondary . | . . . Self-Inflicted Damage 26 | . 26 . Shots 1 | . 1 . Rammed 25 | . 19 6 Targets Rammed 29 | . 21 8 Kicked 2 | . . 2 Crushed 2 | . 2 . Highest Temperature 35 | . . 35 Average Temperature 13 | . . 13 Received Heat Transfer 822 | . 42 780 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 1 | . . 1 Impact Corruptions 3 | . . 3 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 148 | . 148 120 Initial 49 | . . 49 Average 37 | . 61 31 Influence Increases 628 | . 238 390 Destroy 0b10 Robot/C 420 | . 180 240 Destroy 0b10 Robot/NC 10 | . . 10 Destroy Leader 90 | . 40 50 Successful Hack 5 | . . 5 Destroy Structure 43 | . 18 25 Lose Combat Pursuer 60 | . . 60 Influence Decreases 627 | . 120 507 Entered New Map 69 | . . 69 Time Decay 415 | . 120 295 Lost Part 143 | . . 143 Squads Dispatched 6 | . 2 4 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 5 | . 2 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 14 32 Peak Tracking Total 8 | . 4 8 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 1 2 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 1 5 Successful 4 | . 1 3 Failed 2 | . . 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Emergency Access Points 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1264 | 120 376 768 Spaces Moved 581 | 68 186 327 Core 22 | 8 . 14 Treads 514 | 60 186 268 Legs 45 | . . 45 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 120 Average Speed 168 | 150 160 177 Slowest Speed 300 | 160 160 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 5 37 47 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 44 | . 17 27 Melee . | . . . Projectile . | . . . AOE 44 | . 17 27 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 741 | 84 230 427 Wait 31 | 4 . 27 Move 579 | 67 185 327 Hop . | . . . Pick Up 10 | 4 4 2 Fast Attach 13 | 6 1 6 Attach 9 | . 1 8 Detach 2 | . 1 1 Swap 10 | 1 5 4 Drop 3 | 2 1 . Fire 40 | . 11 29 Melee 15 | . . 15 Ram 1 | . . 1 Kick 2 | . . 2 Crush 26 | . 21 5 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 3) 497 | -10/Materials | Entered another Materials area 497 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 555 | -9/Materials | Repaired Grenade Launcher 887 | -9/Materials | Lost 4 parts (1p1n1u1w) 975 | -9/Materials | Lost 4 parts (1p2n1w) 1195 | -9/Materials | Core integrity fell below 50% 1237 | -9/Materials | Lost 6 parts (2p1n1u2w) 1237 | -9/Materials | Core integrity fell below 20% 1265 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01206_ Field Recycling Unit destroyed. 01206_ L-31 Rogue knocked back. 01207_ K-01 Serf cleans the Fusion Modulator. 01208_ L-31 Rogue knocked back. 01210_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 01210_ L-31 Rogue knocked back. 01211_ K-01 Serf cleans the Fusion Modulator. 01212_ L-31 Rogue knocked back. 01214_ L-31 Rogue destroyed. 01216_ K-01 Serf cleans the Fusion Modulator. 01217_ Acquired 28 matter. 01220_ K-01 Serf collects debris. 01221_ K-01 Serf cleans the Fusion Modulator. 01225_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 01235_ Kicked S-10 Pest. 01239_ Lgt. Cannon destroyed. 01247_ Kicked S-10 Pest out of the way. 01263_ Aluminum Leg destroyed. 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"T??????????????????????? | | ?????????????????????# "???????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 15% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Overwhelming Challenges ------------ None Game ------ Seed MiniShrapnelFlightbrick Manual? 0 Play Time 00:15:11 Cumulative 13.9 hours Start 2026.01.15 @ 13:11:43 End 2026.01.15 @ 13:23:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f0626cd-31d7-4a4a-8805-5d3292428348