Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 19:24:02 // Winter2019/RPGLIKE Player: Gallgagger Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (377) 1885 Value Destroyed (18001) 18001 Prototype IDs (32) 640 Alien Tech Used (2) 400 Bonus (27992) 27992 TOTAL SCORE: 56618 Bonus ------- High Alert Combat Kills 5322 Follower Combat Kills 1560 Prayed to X0-1V1 5000 Major X0-1V1 Interference 13150 Subatomizer Sterilization 3000 Met Zhirov 300 Friendly Fire -340 Cogmind --------- Core Integrity 771/1000 Matter 800/800 Energy 970/2190 System Corruption 0% Temperature Cool (0) Movement Flying (28) Location -3/Quarantine Parts ------- > --- POWER (2) -------- Makeshift Power Source (fused) Makeshift Power Source (fused) > --- PROPULSION (5) --- Cesium-ion Thruster (fused) Improved VTOL Module (fused) Improved VTOL Module (fused) Impulse Thruster Array > --- UTILITY (10) ----- Coolant Network Advanced Energy Well Experimental Sensor Array Advanced Signal Interpreter Core Analyzer Graphene Brace Advanced Shield Generator X0-1V1's Piety Tracker > --- WEAPON (5) ------- Force Rifle Force Rifle Phase Gun (fused) Thermoblaster Thermoblaster > --- INVENTORY (2) ---- Makeshift Ablative Armor Phase Gun Peak State ------------ > --- POWER ------------ Makeshift Power Source Makeshift Power Source > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Impulse Thruster Array > --- UTILITY ---------- Coolant Network Advanced Energy Well Advanced Sensor Array Experimental Sensor Array Advanced Signal Interpreter Core Analyzer Graphene Brace Advanced Shield Generator X0-1V1's Piety Tracker > --- WEAPON ----------- Force Rifle Force Rifle Phase Gun Thermoblaster Thermoblaster > --- INVENTORY -------- Makeshift Ablative Armor Phase Gun [Rating: 142] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Wheel Centrium Wheel Hover Unit Cooled Gravmag System Flight Unit Improved VTOL Module Utility Core Analyzer Device Advanced Heat Sink Storage Advanced Energy Well Processor Core Analyzer Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Thermoblaster Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Slots Evolved 18 | 4 4 3 3 . . . 2 . . 1 . . . . . 1 . . . . . Power 1 | 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . Utility 10 | 1 1 2 2 . . . 2 . . 1 . . . . . 1 . . . . . Weapon 4 | 1 2 1 . . . . . . . . . . . . . . . . . . . Parts Attached 77 | 8 9 12 6 11 . . 8 . . 2 1 1 2 1 . 5 . 3 6 2 . Power 9 | 2 2 1 . 1 . . . . . . . . . . . 3 . . . . . Engine 6 | 2 1 . . 1 . . . . . . . . . . . 2 . . . . . Core 3 | . 1 1 . . . . . . . . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 15 | 3 2 2 2 3 . . . . . . . . . . . . . 1 1 1 . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 . . . Flight 11 | . 2 2 2 3 . . . . . . . . . . . . . . 1 1 . Utility 25 | 2 1 4 3 1 . . 5 . . 2 . 1 . 1 . . . 2 2 1 . Device 17 | 2 1 2 1 1 . . 4 . . 1 . 1 . 1 . . . 1 1 1 . Storage 1 | . . . . . . . . . . . . . . . . . . 1 . . . Processor 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 4 | . . 2 . . . . 1 . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 28 | 1 4 5 1 6 . . 3 . . . 1 . 2 . . 2 . . 3 . . Energy Gun 24 | . 3 5 1 6 . . 3 . . . 1 . 2 . . 2 . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . 1 . 2 5 . . 1 . . . . . 1 . . . . 5 . 1 . Parts Lost 1 | . . . . . . . . . . . . . . . . 1 . . . . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . 1 . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups . | . . . . . . . . 1 1 1 . . . 1 1 . . 1 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . 1 1 1 . . . . 1 . . . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 17 | . . 2 . 1 3 . 1 . . . 1 . . 2 . 1 3 . 1 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . 2 . . . . . . . . . . . . . . 1 . . . . Utility 7 | . . . . 1 1 . . . . . 1 . . 1 . 1 . . . . 2 Weapon 6 | . . . . . 2 . 1 . . . . . . 1 . . 1 . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 84 96 99 95 100 100 98 95 95 94 95 95 94 92 95 88 86 90 94 87 86 Engine 2 | . 10 1 . . . . . . . . . . . . . . 9 9 9 9 9 Core 7 | . 2 11 12 11 11 11 10 10 10 9 9 9 9 9 9 4 . . . . . Flight 18 | . 12 20 18 17 22 22 20 20 20 19 19 19 19 19 19 18 18 18 21 19 18 Device 29 | . 26 30 24 23 27 27 34 35 35 34 33 33 33 33 33 32 31 31 29 22 22 Processor 6 | . . . 3 11 11 11 5 5 5 4 9 9 9 9 9 9 9 9 9 9 9 Energy Gun 23 | . 12 28 31 27 27 27 25 25 25 24 23 23 22 19 19 21 18 18 18 15 13 Ballistic Gun 1 | . 10 1 . . . . . . . . . . . . . . . . . . . Peak Build Rating 142 | 8 26 41 56 71 71 71 85 85 85 90 91 92 99 99 99 106 106 113 125 142 137 Average Rating 73 | 3 17 37 47 61 71 71 82 85 85 85 90 91 91 94 99 98 100 106 112 132 136 On Entrance 78 | . 8 26 41 56 71 71 71 85 85 85 90 91 92 91 99 99 99 106 107 125 137 Avg Prop Armor Cover (%) 18 | 25 24 . . . . . . . . . . . 2 . . . 3 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 53 | 6 18 32 32 34 32 32 39 39 39 40 40 40 40 40 40 43 41 44 51 53 53 Greatest Support 56 | 25 25 32 34 40 40 40 40 40 40 40 40 40 40 40 40 45 45 45 51 56 56 Greatest Overweight (x) 1 | . . . . . . . . . . . . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 2 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 Average Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 Most Carried 2 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 2 2 2 Average Carried . | . . . . . . 1 . 1 1 1 . . . 1 1 . . 1 1 1 1 Final Capacity 2 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 Final Carried 2 | . . 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 2 2 2 Class Distribution -------------------- 38% | Scavenger-Sprinter 24% | Scavenger-Scout 12% | Commander-Sprinter 8% | Derelict-Scout 4% | Pyromaniac-Scout 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Storage Commander-Sprinter | -8/Recycling Commander-Sprinter | -8/Scraptown Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Waste Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Derelict-Scout | -4/Upper Caves Derelict-Scout | -4/Zhirov Scavenger-Scout | -3/Proximity Caves Pyromaniac-Scout | -3/Research Pyromaniac-Scout | -3/Quarantine Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Matter Collected 5812 | 196 360 715 490 170 160 57 954 262 . . 530 629 17 548 . 55 . . 599 70 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16447 | 118 1163 1615 2775 1570 317 288 1353 289 77 . 782 761 . 1098 117 991 1478 . 922 733 . Parts 769 | 4 56 95 102 99 18 23 84 1 6 . 17 20 . 51 2 32 66 . 51 42 . Haulers Intercepted 2 | . . . . 2 . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 234 | . . . . . . . . . . . 16 20 . 61 . 30 51 . 56 . . Prevented 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 343 | . 28 44 50 47 8 12 32 . 2 . 10 15 . 17 1 9 28 . 23 17 . Guns 302 | . 28 39 39 45 8 12 31 . 2 . 7 12 . 15 1 8 27 . 19 9 . AOE 8 | . . . 1 . . . . . . . . . . . . . . . 2 5 . Classes Destroyed 25 | 2 3 5 3 2 2 3 . . . . 2 2 . . . . . . 1 . . Worker 8 | . . 1 1 2 . . 2 . . . . . . . . . . . . 2 . Builder 10 | . . 2 . . . . 6 . . . . . . . . . . . . 2 . Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . 2 . . . . . . . . . . . . . . . . . Recycler 5 | 1 . . 3 . . . . . . . . . . . . . . . . 1 . Operator 4 | . . 1 1 . . . 2 . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . Watcher 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . Swarmer 32 | . 3 7 2 3 . . . . . . . . . 2 . 2 6 . 4 3 . Saboteur 1 | . . . . . . . . . . . . 1 . . . . . . . . . Grunt 167 | . 21 26 30 28 . . 18 . 1 . 1 9 . 5 . 2 9 . 7 10 . Brawler 15 | . . 1 2 . . . 2 . . . 1 2 . 2 . 1 3 . 1 . . Duelist 13 | . . 1 3 . . . 1 . . . 2 . . . . 1 2 . 2 1 . Protector 3 | . . . . 1 1 . . . . . . . . . . . . . 1 . . Sentry 51 | . 4 9 9 11 4 . 3 . 1 . 1 1 . 2 1 2 1 . 2 . . Demolisher 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . 2 . . . . . . . . . . Hunter 18 | . . . 3 4 1 . 4 . . . 2 . . 2 . . . . 2 . . Programmer 11 | . . . . . 1 . 2 . . . . 1 . 4 . . . . 2 1 . Heavy 3 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . Explorer 1 | . . . . . . 1 . . . . . . . . . . . . . . . Scrapper 8 | . . . . . . 8 . . . . . . . . . . . . . . . Elite 3 | . . . . . . 3 . . . . . . . . . . . . . . . Thug 5 | . . . . . . . . . . . . . . . . . 5 . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . Mutant 3 | . . . . . . . . . . . 1 . . . . 1 1 . . . . Best Kill Streak 17 | 2 12 17 11 11 4 10 11 . 2 . 5 9 . 7 1 5 9 . 7 8 . Combat Bots Only 16 | . 12 16 9 11 4 10 8 . 2 . 5 9 . 7 1 5 9 . 7 7 . Max Kills in Single Turn 4 | 1 1 2 3 2 2 1 3 . 1 . 1 2 . 2 1 1 2 . 2 4 . Gunslinging 1 | . . 1 1 1 . . . . . . . 1 . 1 . . 1 . 1 . . Exploded 2 | . . . 1 . . . . . . . . . . . . . . . 1 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . Triborg (-8/Scraptown) Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Hostile Shots Fired 1134 | . 145 61 113 104 . 60 96 . 7 18 37 36 85 94 . 48 65 . 73 88 4 Missed 497 | . 49 23 48 34 . 24 38 . 3 13 15 19 57 45 . 21 29 . 37 39 3 Hits 637 | . 96 38 65 70 . 36 58 . 4 5 22 17 28 49 . 27 36 . 36 49 1 Melee 14 | . . . 3 . . 6 . . . . 1 . . 1 . . 2 . 1 . . Projectile 623 | . 96 38 62 70 . 30 58 . 4 5 21 17 28 48 . 27 34 . 35 49 1 AOE 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Critical Strikes 29 | . . 4 2 2 . . . . . . 2 . 2 2 . 3 6 . . 6 . Actively Blocked 21 | . . . . . . . . . . . 2 . 2 2 . 3 6 . . 6 . Part Disruptions 8 | . . . . . . . . . . . 1 . 3 1 . . 2 . 1 . . Damage Taken 10418 | . 1195 474 1295 1021 . 499 947 . 51 120 319 283 1061 656 . 506 518 . 563 893 17 Core 8303 | . 1000 383 935 742 . 401 754 . 40 93 261 229 905 538 . 424 413 . 460 712 13 Absorbed by Shields 2209 | . . . . 38 . 118 282 . 7 37 95 99 373 240 . 179 196 . 213 326 6 Redirected to Core 6497 | . 644 286 820 629 . 312 676 . 36 93 204 190 587 401 . 287 359 . 346 614 13 Core Remaining (%) 91 | 100 90 99 . . . 72 . . 95 . . . . 81 . . . . 100 . . Volleys Fired 627 | 22 93 58 88 70 7 19 53 1 4 2 17 23 . 28 2 27 46 . 42 25 . Largest 5 | 1 3 5 5 5 5 5 5 5 5 5 5 5 . 4 4 5 4 . 5 5 . Hottest 768 | 20 110 280 280 297 297 297 340 340 340 340 360 360 . 310 310 417 336 . 596 768 . Shots Fired 2536 | 22 218 249 440 348 35 85 254 5 16 10 84 111 . 111 8 108 179 . 169 84 . Gun 2503 | 22 218 249 440 348 35 85 254 5 16 10 84 111 . 111 8 108 179 . 161 59 . Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 33 | . . . . . . . . . . . . . . . . . . . 8 25 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 125 | 22 93 10 . . . . . . . . . . . . . . . . . . . Thermal 2411 | . 125 239 440 348 35 85 254 5 16 10 84 111 . 111 8 108 179 . 169 84 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 55 | 8 28 18 35 35 20 22 55 8 8 . 49 24 . 25 7 14 23 . 10 23 . Robot Miss Streak 4 | 4 2 3 3 4 2 2 2 1 3 . 2 2 . 2 2 2 2 . 2 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 67 | . 1 12 11 10 . 5 8 . . . 1 3 . 2 . 3 6 . 4 1 . Max Gunslinging Chain 2 | . 1 2 1 1 . 1 1 . . . 1 1 . 1 . 1 1 . 1 1 . Shots Hit Robots 1773 | 14 171 161 320 232 20 73 171 3 10 . 57 80 . 89 5 70 139 . 98 60 . Core Hits 1084 | 4 59 63 129 198 26 48 193 4 12 . 44 62 . 39 3 31 69 . 57 43 . Critical Kills 16 | . 1 . . . . . . . . . . . . 2 1 . 7 . 5 . . Critical Parts Destroyed 15 | . . . . . . . . . . . . . . 3 . 2 5 . 2 3 . Critical Strikes 116 | . 2 14 26 9 . 6 7 . . . 3 1 . 10 1 3 19 . 11 4 . Burn 85 | . 1 14 26 9 . 6 7 . . . 3 1 . 5 . 1 7 . 4 1 . Destroy 31 | . 1 . . . . . . . . . . . . 5 1 2 12 . 7 3 . Melee Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . 1 . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37180 | 106 1738 2412 4900 3911 393 1298 4620 102 248 . 1594 2034 . 2219 111 1628 3474 . 3154 3238 . Guns 34050 | 106 1738 2412 4812 3911 393 1298 4324 102 248 . 1594 2034 . 2216 111 1628 3474 . 2515 1134 . Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 3127 | . . . 88 . . . 296 . . . . . . . . . . . 639 2104 . Melee 3 | . . . . . . . . . . . . . . 3 . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 808 | 106 613 89 . . . . . . . . . . . . . . . . . . . Thermal 35677 | . 1125 2323 4900 3911 393 1298 4343 102 248 . 1594 2034 . 2216 111 1628 3474 . 3154 2823 . Explosive 692 | . . . . . . . 277 . . . . . . . . . . . . 415 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . 3 . . . . . . . Highest Corruption 28 | . 2 2 . . . . 2 2 . 1 1 28 8 9 . . . . 2 . . Average Corruption 4 | . 1 2 . . . . 1 2 . 1 1 19 5 8 . . . . 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 66 | . 10 8 . . . . 2 6 . . . 22 5 6 . . . . 7 . . Message Errors 15 | . 1 2 . . . . 1 1 . . . 6 . 3 . . . . 1 . . Matter Fused 18 | . 4 3 . . . . 1 2 . . . 4 2 1 . . . . 1 . . Heat Flow Errors 6 | . 1 1 . . . . . . . . . 3 1 . . . . . . . . Energy Discharges 9 | . 1 2 . . . . . . . . . 3 2 . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . . . 3 . . . 2 . 1 . . . . . . . Data Loss (major) 1 | . 1 . . . . . . . . . . . . . . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . 2 . . Alerts 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . Weapon Failures 6 | . 1 . . . . . . . . . . 3 . 1 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 154 | . . . 32 . . . 106 . . . . . . . . . . . . 16 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 154 | . . . 32 . . . 106 . . . . . . . . . . . . 16 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 226 | . . . 140 . . . . . . . . . . . . . . . . 86 . Shots 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 473 | . 238 251 267 13 . 4 . . . . 19 141 161 7 . 329 139 . 425 473 . Average Temperature 43 | . 36 63 26 6 . 1 . . . . 8 26 84 7 . 65 11 . 139 137 . Received Heat Transfer 2532 | . 558 201 414 467 . 163 157 . . . 26 72 18 51 . 88 139 . 50 128 . Effects 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 34 | . . 5 11 2 . . 1 . . . 3 3 . 2 . 1 1 . 2 3 . Combat Hostiles 33 | . . 5 10 2 . . 1 . . . 3 3 . 2 . 1 1 . 2 3 . Parts Melted 236 | . 8 21 52 22 2 9 23 . . . 8 11 . 19 . 4 19 . 24 14 . Heat Transferred 73820 | . 2790 6920 14258 8284 718 2233 8049 154 471 . 3280 3936 . 4554 237 3080 5661 . 4416 4779 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Maximum Alert Level 5 | . 2 4 5 5 3 . 5 2 2 1 . . . . 1 . . . . 3 2 Low Security (%) 16 | 100 50 . . . . . 39 . . . . . . . 83 . . . . . . Level 1 10 | . 9 22 . . . . 7 13 41 100 . . . . 16 . . . . 16 . Level 2 22 | . 39 17 7 . . . 12 86 58 . . . . . . . . . . 65 100 Level 3 19 | . . 19 33 10 100 . 9 . . . . . . . . . . . . 17 . Level 4 16 | . . 40 22 28 . . 25 . . . . . . . . . . . . . . Level 5 14 | . . . 36 61 . . 4 . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . Peak Influence 2354 | 5 617 1531 2160 2354 1066 . 1672 583 591 324 . . . . 202 . . . . 810 617 Initial 908 | . . 253 633 907 908 . . 583 261 274 . . . . 149 . . . . 370 450 Average 862 | . 264 908 1338 1765 1016 . 643 481 416 293 . . . . 168 . . . . 528 575 Influence Increases 12673 | 10 997 1564 1937 1765 288 . 2182 4 360 60 195 489 . 462 53 261 576 . 593 710 167 Destroy 0b10 Robot/C 7120 | . 560 880 1080 920 140 . 980 . 140 . 180 320 . 400 20 200 460 . 480 340 20 Destroy 0b10 Robot/NC 295 | 10 . 20 40 25 5 . 125 . . . 5 10 . . . 10 . . 15 25 5 Destroy Leader 1316 | . 100 220 284 244 . . 216 . 30 . 10 40 . 20 10 . 30 . 50 60 2 Allied During Kill 923 | . 6 . 74 . 53 . 360 . 170 . . 74 . 42 6 36 41 . 48 3 10 Successful Hack 30 | . . 6 . 12 . . 12 . . . . . . . . . . . . . . Select Force Hacks 990 | . 210 190 320 180 90 . . . . . . . . . . . . . . . . Disable Machine 255 | . . 15 75 30 . . 120 . . . . . . . . . . . . 15 . Anti-Garrison Action 350 | . . . . 200 . . 150 . . . . . . . . . . . . . . Destroy Structure 364 | . 1 5 34 7 . . 189 4 20 . . . . . 2 . . . . 102 . Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . 150 . Partial Spotted 120 | . 30 45 15 . . . . . . . . . . . 15 . . . . 15 . Lose Combat Pursuer 330 | . 90 15 15 15 . . 30 . . 60 . 45 . . . 15 45 . . . . Miscellaneous 430 | . . 168 . 132 . . . . . . . . . . . . . . . . 130 Influence Decreases 12086 | 10 396 666 1288 1583 1636 982 516 1297 172 347 283 302 373 224 99 392 355 282 266 237 380 Entered New Map 7766 | . . 348 866 1241 1422 982 . 1083 112 287 103 36 373 . 89 72 13 282 . 107 350 Time Decay 3870 | 10 376 318 362 342 214 . 356 214 20 60 180 206 . 204 10 310 302 . 246 130 10 Lost Part 10 | . . . . . . . . . . . . . . . . 10 . . . . . Lost Ally 440 | . 20 . 60 . . . 160 . 40 . . 60 . 20 . . 40 . 20 . 20 Squads Dispatched 87 | . 7 10 20 14 . . 25 . 1 . . 1 . 1 1 . 1 . 1 3 2 Investigation 45 | . 7 8 15 9 . . 6 . . . . . . . . . . . . . . Extermination 4 | . . . . . . . 3 . . . . . . . . . . . . . 1 Reinforcement 16 | . . . 1 3 . . 6 . 1 . . . . . 1 . . . . 3 1 Assault 12 | . . 2 1 1 . . 4 . . . . 1 . 1 . . 1 . 1 . . Garrison 10 | . . . 3 1 . . 6 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 2 . . . . . . . 1 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Distress Signals 26 | . 2 5 7 3 . . 1 . . . . . . . . . . . . 5 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 496 | . 47 47 68 56 . 21 47 . 7 10 10 18 24 28 1 13 32 . 24 35 8 Peak Tracking Total 23 | . 11 6 8 11 . 23 6 . 3 5 5 5 23 9 1 8 9 . 7 11 10 Tactical Retreats 14 | . 3 1 1 1 . 1 1 . . 1 . 2 . . . 1 2 . . . . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Traps Triggered 14 | . 3 1 1 3 . . 3 . . 1 . . 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . 1 . . . . . . . . Time Bombs Activated 4 | . . . . . . . . . . . . . . . . . . . 4 . . Exploded 2 | . . . . . . . . . . . . . . . . . . . 2 . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Disabled 28 | . . 2 5 2 . 6 9 . . . 1 . . 1 . 1 . . . 1 . Max in Single Turn 4 | . . 1 4 1 . 1 3 . . . 1 . . . . 1 . . . 1 . Garrison Access 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 12 | . 3 2 4 3 . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Accessed 58 | . 8 9 15 12 3 . 5 . . . . . . . . 1 1 4 . . . Terminals 32 | . 6 5 9 8 . . 4 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . 1 2 2 . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 2 2 1 3 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 2 . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Total Hacks 111 | . 15 14 25 23 3 . 12 . . . . . . . . 1 1 17 . . . Successful 69 | . 9 11 13 13 3 . 1 . . . . . . . . 1 1 17 . . . Failed 42 | . 6 3 12 10 . . 11 . . . . . . . . . . . . . . Catastrophic 6 | . . . 3 . . . 3 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . 16 12 25 18 3 . 4 . . . . . . . . . . . . . . Terminals 61 | . 10 9 18 15 . . 9 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . . 1 2 6 . . . . . . . . . . . . . . . . . Recycling Units 15 | . 5 3 3 1 3 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 2 . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . 3 . . . . . . . . . . . . . . Terminal Hacks 25 | . . 2 . 4 . . . . . . . . . . . 1 1 17 . . . Record 5 | . . . . . . . . . . . . . . . . . . 5 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 5 | . . 1 . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 5 | . . . . 1 . . . . . . . . . . . . . 4 . . . Open Door 5 | . . . . 3 . . . . . . . . . . . 1 1 . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 42 | . 8 8 13 9 3 . 1 . . . . . . . . . . . . . . Terminals 23 | . 6 4 7 5 . . 1 . . . . . . . . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . . . . . . Sabotage 22 | . 6 4 7 5 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . 1 2 2 . . . . . . . . . . . . . . . . . Patch 5 | . . 1 2 2 . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 2 2 1 3 . . . . . . . . . . . . . . . . Tunnel 10 | . 2 2 2 1 3 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 2 . . . . . . . . . . . . . . . . . . Extract 3 | . . 1 2 . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . Jam 1 | . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 17 | . 1 2 3 6 . . 5 . . . . . . . . . . . . . . Full Trace Events 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . 1 9 . . . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . 12 . . . . . 5 . . . . . 2 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total Allies 69 | . 3 . 4 10 12 1 3 20 . . 5 . 2 3 . . 2 . . . 4 Largest Group 23 | . 3 . 3 10 22 23 6 20 20 . 5 5 2 3 2 2 2 2 2 1 3 Highest-Rated Group 901 | . 15 . 48 173 437 901 587 805 805 . 149 149 60 184 126 126 114 94 94 42 246 Highest-Rated Ally 464 | . 5 . 16 29 34 464 464 50 50 . 30 30 30 64 64 64 62 47 47 42 82 Total Orders 31 | . . . . . 6 24 1 . . . . . . . . . . . . . . STAY 21 | . . . . . 5 16 . . . . . . . . . . . . . . . FOLLOW 5 | . . . . . 1 4 . . . . . . . . . . . . . . . GUARD 5 | . . . . . . 4 1 . . . . . . . . . . . . . . Ally Attacks 368 | . 5 . 31 . . 100 101 5 11 . . 17 1 18 5 38 14 . 15 2 5 Total Damage 9970 | . 35 . 315 . . 2226 4377 252 349 . . 341 21 502 89 622 186 . 349 41 265 Kills 74 | . . . 4 . . 19 31 1 5 . . 1 . 3 . 2 2 . 4 . 2 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 317 | . 19 99 33 45 . . 40 . 30 . . . 50 1 . . . . . . . Average Entertainment 30 | . 8 41 86 73 37 24 19 43 47 40 24 12 58 34 16 6 2 . 3 1 . Good Acts 157 | . 3 9 14 11 12 4 18 3 . 2 9 10 11 16 . 7 7 . 7 2 12 Bad Acts 82 | . 6 6 8 8 1 1 11 2 . 1 4 7 3 2 . 9 3 . 1 3 6 Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Active Infowar (turns) 9570 | 9 915 712 820 774 448 671 872 441 46 121 370 421 173 447 24 697 677 92 535 277 28 Sensors 3750 | . . . . . . . . . . 9 370 421 173 447 24 697 677 92 535 277 28 Terrain 1538 | 9 915 614 . . . . . . . . . . . . . . . . . . . Seismic 9115 | 7 915 712 820 774 448 671 872 441 46 121 370 421 173 447 24 697 677 92 387 . . Robot Analysis Total 5 | . . 1 . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 7 | . . . . . . . . . . . 2 1 . 1 . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Turns Passed 9649 | 88 915 712 820 774 448 671 872 441 46 121 370 421 173 447 24 697 677 92 535 277 28 Spaces Moved 16605 | 63 1041 1317 1249 1029 508 1109 1874 243 100 407 841 978 494 1015 38 1269 1235 188 1060 459 88 Core 487 | 57 430 . . . . . . . . . . . . . . . . . . . . Treads 5 | 3 2 . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 3 | 3 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 16110 | . 609 1317 1249 1029 508 1109 1874 243 100 407 841 978 494 1015 38 1269 1235 188 1060 459 88 Fastest Speed 25 | 50 37 32 29 27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 25 25 28 Average Speed 28 | 56 42 32 30 28 27 27 27 27 27 27 27 27 28 27 27 27 27 30 25 27 28 Slowest Speed 160 | 160 160 37 32 29 27 27 27 27 27 27 27 27 100 27 27 27 32 32 27 28 28 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 203 | . 10 19 26 30 9 2 62 . 1 8 . 2 12 . . . 2 . 2 17 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 65 | 4 95 97 94 95 90 54 41 87 5 15 94 96 60 96 2 97 98 60 93 19 38 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 16 | . 2 2 2 1 3 . . . . . 1 . . 1 . . 1 3 . . . Known Exits Taken 13 | . . . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . . . . . . . . . . . . Scrap Searched 20 | . . . . . . 3 . . . . 3 2 . 4 . 3 2 . 3 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 168 | . . . 29 . . 1 63 . . . . 1 . . . . . . 11 63 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . AOE 166 | . . . 29 . . . 63 . . . . . . . . . . . 11 63 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total 19685 | 94 1329 1433 1418 1283 790 1427 2027 614 106 402 933 1064 515 1118 46 1557 1461 221 1222 535 90 Wait 1853 | . 142 16 29 134 177 287 86 371 . . 36 43 27 33 7 216 134 27 60 28 . Move 16204 | 62 1020 1279 1197 968 491 1105 1761 242 97 390 840 973 475 1014 37 1268 1230 187 1055 427 86 Hop 178 | . 10 18 25 30 7 1 51 . 1 8 . 2 6 . . . 2 . 2 14 1 Pick Up 29 | . 3 4 2 2 2 . 3 . . . . . . . . 1 4 . 6 . 2 Fast Attach 47 | 7 5 5 3 5 . 1 3 . . 1 1 . 2 . . 5 . 4 3 2 . Attach 4 | . . 1 . . . . . . . . . . . . . . . . 2 1 . Detach 5 | 1 . . . . . . . . . . . . . . . 2 . . 1 1 . Swap 47 | 1 6 8 6 12 1 . 5 . . 1 . 1 . 1 . 1 . 1 2 1 . Drop 68 | 1 7 7 5 6 2 . 7 . . . 2 . 5 1 . 8 4 2 7 3 1 Fire 627 | 22 93 58 88 70 7 19 53 1 4 2 17 23 . 28 2 27 46 . 42 25 . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . 15 . Rewire 130 | . . . . . 103 . . . . . 19 . . . . . 8 . . . . Trap 4 | . . . . . . . . . . . . . . . . . . . 4 . . Miscellaneous 473 | . 43 37 63 56 . 14 58 . 4 . 18 22 . 40 . 29 33 . 38 18 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine (discovered 1 exit: Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 14 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 8) 253 | -10/Materials | Discovered new exit (range 3) 307 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 391 | -10/Materials | Core integrity fell below 50% 483 | -10/Materials | Prayed at D.C.S.S. Altar Unit 483 | -10/Materials | Reached level 2 483 | -10/Materials | Reached level 3 483 | -10/Materials | Upgraded with Utility slot (x1) 483 | -10/Materials | Upgraded with Weapon slot (x1) 490 | -10/Materials | Discovered new exit (range 12) 530 | -10/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 549 | -10/Materials | Reached level 4 648 | -10/Materials | Sterilization system engaged 648 | -10/Materials | Non-combat units ordered to evacuate 673 | -10/Materials | Core integrity fell below 20% 677 | -10/Materials | Reached level 5 684 | -10/Materials | X0-1V1 upgraded hostiles (x1) 709 | -10/Materials | Discovered new exit (range 16) 710 | -10/Materials | Destroyed 12 combat bots 728 | -10/Materials | Upgraded with Propulsion slot (x1) 728 | -10/Materials | Upgraded with Weapon slot (x1) 748 | -10/Materials | Combat units ordered to evacuate 851 | -10/Materials | X0-1V1 sent allied S-10 Pest (x3) 938 | -10/Materials | Lost 3 allies 948 | -10/Materials | Ambient heat levels rising (+10) 1004 | -10/Materials | Entered another Materials area 1006 | -9/Materials | Reached level 6 1038 | -9/Materials | Upgraded with Utility slot (x1) 1081 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 1081 | -9/Materials | Reached level 7 1084 | -9/Materials | Discovered new exit (range 15) 1114 | -9/Materials | Identified exit to Mines 1114 | -9/Materials | X0-1V1 revealed exit location to -9/Mines 1142 | -9/Materials | Upgraded with Utility slot (x1) 1192 | -9/Materials | X0-1V1 released a cloud of subatomizers 1240 | -9/Materials | Reached level 8 1289 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 1321 | -9/Materials | Build established: Scavenger-Sprinter 1374 | -9/Materials | Reached level 9 1398 | -9/Materials | Sensors blinded by X0-1V1 1404 | -9/Materials | First assault squad dispatched 1442 | -9/Materials | Discovered new exit (range 16) 1445 | -9/Materials | Upgraded with Weapon slot (x1) 1503 | -9/Materials | Sterilization system engaged 1503 | -9/Materials | Non-combat units ordered to evacuate 1505 | -9/Materials | Reached level 10 1545 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 18) 1562 | -9/Materials | Discovered new exit (range 3) 1565 | -9/Materials | Destroyed 16 combat bots 1603 | -9/Materials | Combat units ordered to evacuate 1716 | -9/Materials | Entered another Materials area 1718 | -8/Materials | Reached level 11 1718 | -8/Materials | Discovered new exit (range 15) 1817 | -8/Materials | Discovered new exit (range 15) 1870 | -8/Materials | Garrison activated, responded to threat 1878 | -8/Materials | Reached level 12 1888 | -8/Materials | X0-1V1 turns hostiles against one another 1940 | -8/Materials | Discovered new exit (range 6) 1952 | -8/Materials | Identified exit to Factory 1952 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 2116 | -8/Materials | First assault squad dispatched 2124 | -8/Materials | Reached level 13 2125 | -8/Materials | Core integrity fell below 50% 2132 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 2160 | -8/Materials | X0-1V1 sent you to a vault 2162 | -8/Materials | Destroyed 9 combat bots 2246 | -8/Materials | Upgraded with Utility slot (x2) 2320 | -8/Materials | X0-1V1 foreshadows a heat wave 2410 | -8/Materials | Ambient heat levels rising (+10) 2420 | -8/Materials | X0-1V1 activates XOMVISION 2421 | -8/Materials | Reached level 14 2421 | -8/Materials | Upgraded with Propulsion slot (x1) 2477 | -8/Materials | Ambient heat levels rising (+10) 2483 | -8/Materials | Sterilization system engaged 2483 | -8/Materials | Non-combat units ordered to evacuate 2536 | -8/Materials | Entered Storage 2579 | -8/Storage | Used back door to open Recycling access 2579 | -8/Storage | Discovered new exit (range 5) 2616 | -8/Storage | X0-1V1 added 0b10 threat records associated with you (minor) 2718 | -8/Storage | X0-1V1 caused items to flee you 2731 | -8/Storage | Destroyed 9 combat bots 2760 | -8/Storage | Garrison activated, responded to threat 2779 | -8/Storage | Items stopped fleeing you 2835 | -8/Storage | Reached level 15 2851 | -8/Storage | Destroyed 11 combat bots 2878 | -8/Storage | Discovered exit to Factory (range 14) 2936 | -8/Storage | First assault squad dispatched 3031 | -8/Storage | Destroyed 11 combat bots 3114 | -8/Storage | Sensors blinded by X0-1V1 3215 | -8/Storage | X0-1V1 downgraded hostiles (x1) 3227 | -8/Storage | X0-1V1 put everyone to sleep 3253 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3276 | -8/Storage | X0-1V1 activates XOMVISION 3310 | -8/Storage | Entered Recycling 3310 | -8/Recycling | Accompanied by 10 allies 3408 | -8/Recycling | Identified exit to Factory 3408 | -8/Recycling | X0-1V1 revealed exit location to -6/Factory 3444 | -8/Recycling | X0-1V1 activates XOMVISION 3480 | -8/Recycling | Forcibly received Sfc. Transmogifier from X0-1V1 3547 | -8/Recycling | Identified exit to Scraptown 3547 | -8/Recycling | X0-1V1 revealed exit location to -8/Scraptown 3563 | -8/Recycling | Build established: Commander-Sprinter 3658 | -8/Recycling | Scanned before Scraplab entrance 3662 | -8/Recycling | Entered Scraplab 3708 | -8/Recycling | X0-1V1 activates XOMVISION 3758 | -8/Recycling | Entered Scraptown 3758 | -8/Scraptown | Accompanied by 22 allies 3797 | -8/Scraptown | Visited The Evicted 3804 | -8/Scraptown | Visited Cyclists 4162 | -8/Scraptown | Visited IN-MT5's Study 4168 | -8/Scraptown | Visited SPCMW 4183 | -8/Scraptown | Visited Red Mages 4219 | -8/Scraptown | X0-1V1 brought Wyrm Statue to life 4219 | -8/Scraptown | Attacked by Scraptown defenders 4371 | -8/Scraptown | Destroyed 10 combat bots 4390 | -8/Scraptown | Allies destroyed Triborg 4397 | -8/Scraptown | Discovered exit to Factory (range 5) 4429 | -8/Scraptown | Entered Factory 4429 | -6/Factory | Accompanied by 6 allies 4431 | -6/Factory | Reached level 16 4523 | -6/Factory | Reached level 17 4523 | -6/Factory | Upgraded with Utility slot (x1) 4523 | -6/Factory | X0-1V1 activates XOMVISION 4656 | -6/Factory | X0-1V1 sent you into danger 4684 | -6/Factory | Garrison activated, responded to threat 4722 | -6/Factory | X0-1V1 activates XOMVISION 4745 | -6/Factory | Build established: Scavenger-Sprinter 4800 | -6/Factory | X0-1V1 put everyone to sleep 4810 | -6/Factory | Reached level 18 4829 | -6/Factory | Garrison activated, responded to threat 4892 | -6/Factory | Destroyed 8 combat bots 4917 | -6/Factory | X0-1V1 enhanced Transport squad support 4952 | -6/Factory | Discovered new exit (range 17) 4960 | -6/Factory | Spotted B-75 Beast 5012 | -6/Factory | X0-1V1 woke everyone up 5013 | -6/Factory | X0-1V1 sent you to a vault 5024 | -6/Factory | Reached level 19 5061 | -6/Factory | Upgraded with Utility slot (x1) 5129 | -6/Factory | First assault squad dispatched 5164 | -6/Factory | Garrison activated, responded to threat 5213 | -6/Factory | X0-1V1 mutated your Utility slot to Weapon slot 5264 | -6/Factory | X0-1V1 sent you into danger 5274 | -6/Factory | Reached level 20 5301 | -6/Factory | Sucked down chute 5301 | -6/Factory | Entered Waste 5302 | -6/Waste | Joined by Warlord forces that had cleared the area 5331 | -6/Waste | A Compactor rumbled back to life 5331 | -6/Waste | Spotted C-40 Crusher 5331 | -6/Waste | Allies destroyed C-40 Crusher 5524 | -6/Waste | X0-1V1 activates XOMVISION 5652 | -6/Waste | Discovered new exit (range 12) 5724 | -6/Waste | Sensors blinded by X0-1V1 5742 | -6/Waste | Entered Factory 5742 | -6/Factory | Accompanied by 20 allies 5787 | -6/Factory | Discovered new exit (range 4) 5788 | -6/Factory | Entered another Factory area 5790 | -5/Factory | Reached level 21 5804 | -5/Factory | Identified exit to Upper Caves 5804 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 5825 | -5/Factory | X0-1V1 downgraded hostiles (x1) 5899 | -5/Factory | Upgraded with Utility slot (x1) 5909 | -5/Factory | Entered Upper Caves 5914 | -5/Upper Caves | Found DCF Scrap (12 items) 5916 | -5/Upper Caves | X0-1V1 sent hostile X-67 Chaingunner (x2) 5959 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5974 | -5/Upper Caves | X0-1V1 activates XOMVISION 6026 | -5/Upper Caves | Learned location of Warlord (-5) 6047 | -5/Upper Caves | Core integrity fell below 50% 6150 | -5/Upper Caves | Identified exit to Upper Caves 6150 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Upper Caves 6172 | -5/Upper Caves | X0-1V1 activates XOMVISION 6182 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 6185 | -5/Upper Caves | Build established: Scavenger-Scout 6195 | -5/Upper Caves | Learned 8 Factory zone layouts 6279 | -5/Upper Caves | System corruption reached 10% 6279 | -5/Upper Caves | Entered another Upper Caves area 6279 | -5/Upper Caves | Accompanied by 5 allies 6298 | -5/Upper Caves | Discovered new exit (range 18) 6306 | -5/Upper Caves | Identified exit to Factory 6308 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 21) 6330 | -5/Upper Caves | Spotted B-75 Beast 6334 | -5/Upper Caves | Destroyed B-75 Beast 6340 | -5/Upper Caves | Found DCF Scrap (14 items) 6471 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6490 | -5/Upper Caves | Reached level 22 6513 | -5/Upper Caves | Learned Factory emergency access door positions 6569 | -5/Upper Caves | Destroyed 9 combat bots 6621 | -5/Upper Caves | Discovered new exit (range 7) 6622 | -5/Upper Caves | Identified exit to Warlord 6623 | -5/Upper Caves | X0-1V1 activates XOMVISION 6687 | -5/Upper Caves | X0-1V1 activates XOMVISION 6700 | -5/Upper Caves | Entered Warlord 6700 | -5/Warlord | Accompanied by 2 allies 6714 | -5/Warlord | Discovered new exit (range 14) 6728 | -5/Warlord | System corruption cleaned by Quarantine Array 6730 | -5/Warlord | Attacked by Warlord forces 6732 | -5/Warlord | Spotted CV-ND1(B) 6732 | -5/Warlord | Spotted Z2-325(B) 6756 | -5/Warlord | X0-1V1 vaporized surrounding terrain (radius 16) 6796 | -5/Warlord | X0-1V1 sent allied Martyr (x2) 6826 | -5/Warlord | Core integrity fell below 20% 6834 | -5/Warlord | X0-1V1 activates XOMVISION 6839 | -5/Warlord | Core integrity restored by X0-1V1 (+160) 6851 | -5/Warlord | Spotted 78-EP9(K) 6851 | -5/Warlord | Spotted AT-ZHT(K) 6859 | -5/Warlord | Spotted 0T-22V(g) 6869 | -5/Warlord | X0-1V1 whisked you away to safety 6873 | -5/Warlord | Identified exit to Proximity Caves 6873 | -5/Warlord | Entered Proximity Caves 6875 | -4/Proximity Caves | Reached level 23 6892 | -4/Proximity Caves | X0-1V1 downgraded hostiles (x2) 6931 | -4/Proximity Caves | X0-1V1 downgraded hostiles (x1) 6966 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7008 | -4/Proximity Caves | Core integrity restored by X0-1V1 (+200) 7040 | -4/Proximity Caves | X0-1V1 revealed exit location to -4/Factory 7118 | -4/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 18) 7133 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 7150 | -4/Proximity Caves | X0-1V1 downgraded hostiles (x3) 7167 | -4/Proximity Caves | X0-1V1 sent allied Ranger (x3) 7177 | -4/Proximity Caves | Reached level 24 7202 | -4/Proximity Caves | Destroyed 7 combat bots 7244 | -4/Proximity Caves | X0-1V1 activates XOMVISION 7320 | -4/Proximity Caves | Entered Factory 7320 | -4/Factory | Accompanied by 2 allies 7326 | -4/Factory | Discovered new exit (range 14) 7342 | -4/Factory | Identified exit to Upper Caves 7344 | -4/Factory | Entered Upper Caves 7344 | -4/Upper Caves | Accompanied by 2 allies 7372 | -4/Upper Caves | Spotted B-86 Titan 7389 | -4/Upper Caves | Learned location of 1 exit from Research 7392 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7394 | -4/Upper Caves | Reached level 25 7453 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 7496 | -4/Upper Caves | X0-1V1 caused items to flee you 7691 | -4/Upper Caves | X0-1V1 activates XOMVISION 7696 | -4/Upper Caves | Items stopped fleeing you 7706 | -4/Upper Caves | Learned Research stockpile data 7715 | -4/Upper Caves | Upgraded with Utility slot (x1) 7749 | -4/Upper Caves | Phase Gun reconfigured into Item Mimic 7762 | -4/Upper Caves | Encountered a Warlord checkpoint 7814 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7855 | -4/Upper Caves | Discovered new exit (range 9) 7858 | -4/Upper Caves | Identified exit to Upper Caves 7882 | -4/Upper Caves | X0-1V1 activates XOMVISION 7976 | -4/Upper Caves | X0-1V1 activates XOMVISION 8018 | -4/Upper Caves | X0-1V1 mutated your Weapon slot to Propulsion slot 8041 | -4/Upper Caves | Entered another Upper Caves area 8041 | -4/Upper Caves | Accompanied by 2 allies 8060 | -4/Upper Caves | X0-1V1 caused items to flee you 8071 | -4/Upper Caves | Identified exit to Zhirov 8071 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Zhirov 8090 | -4/Upper Caves | Discovered new exit (range 9) 8091 | -4/Upper Caves | Identified exit to Research 8103 | -4/Upper Caves | Items stopped fleeing you 8116 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8156 | -4/Upper Caves | Attacked by a faux Warlord 8310 | -4/Upper Caves | Build established: Derelict-Scout 8413 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8466 | -4/Upper Caves | Destroyed 9 combat bots 8577 | -4/Upper Caves | Reached level 26 8718 | -4/Upper Caves | Entered Zhirov 8718 | -4/Zhirov | Accompanied by 2 allies 8718 | -4/Zhirov | Discovered new exit (range 3) 8724 | -4/Zhirov | Met Zhirov 8730 | -4/Zhirov | Learned location of Quarantine (-3) 8730 | -4/Zhirov | Learned location of Testing (-2) 8730 | -4/Zhirov | Learned location of Command (-1) 8733 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8741 | -4/Zhirov | Found Alien Artifact 8741 | -4/Zhirov | Identified Transdimensional Reconstructor 8741 | -4/Zhirov | Warped through subspace 8753 | -4/Zhirov | Found Alien Artifact 8753 | -4/Zhirov | Identified Integrated Dissipator 8753 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8783 | -4/Zhirov | Identified exit to Proximity Caves 8810 | -4/Zhirov | Entered Proximity Caves 8810 | -3/Proximity Caves | Accompanied by 2 allies 8813 | -3/Proximity Caves | Spotter reported a threat 8855 | -3/Proximity Caves | Reached level 27 8901 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8907 | -3/Proximity Caves | X0-1V1 activates XOMVISION 8933 | -3/Proximity Caves | Encountered a Derelict sapper outpost 8996 | -3/Proximity Caves | Discovered exit to Research (range 15) 9019 | -3/Proximity Caves | Sensors blinded by X0-1V1 9045 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 9111 | -3/Proximity Caves | Destroyed 7 combat bots 9146 | -3/Proximity Caves | Build established: Scavenger-Scout 9342 | -3/Proximity Caves | X0-1V1 activates XOMVISION 9345 | -3/Proximity Caves | Entered Research 9345 | -3/Research | Accompanied by 1 ally 9346 | -3/Research | Identified exit to Quarantine 9347 | -3/Research | Reached level 28 9464 | -3/Research | X0-1V1 activates XOMVISION 9481 | -3/Research | Spotted B-86 Titan 9483 | -3/Research | Destroyed B-86 Titan 9498 | -3/Research | Build established: Pyromaniac-Scout 9523 | -3/Research | Destroyed 7 combat bots 9524 | -3/Research | X0-1V1 redirected Transport squads to designated parking area 9524 | -3/Research | Found Prototype Device 9524 | -3/Research | Identified Exp. Sensor Array 9591 | -3/Research | Identified exit to Research 9591 | -3/Research | X0-1V1 revealed exit location to -2/Research 9611 | -3/Research | X0-1V1 sent hostile Thug (x2) 9622 | -3/Research | Entered Quarantine 9624 | -3/Quarantine | Reached level 29 9625 | -3/Quarantine | X0-1V1 sent you to a vault 9626 | -3/Quarantine | Core integrity restored by X0-1V1 (+170) 9627 | -3/Quarantine | X0-1V1 added 0b10 threat records associated with you (minor) 9633 | -3/Quarantine | X0-1V1 activates XOMVISION 9635 | -3/Quarantine | X0-1V1 vaporized surrounding terrain (radius 16) 9637 | -3/Quarantine | X0-1V1 put everyone to sleep 9640 | -3/Quarantine | X0-1V1 revealed exit location to -2/Research 9650 | -3/Quarantine | Self-destructed Last Messages --------------- 09638_ W-44 Eye springs to life. 09639_ W-44 Eye system terminally corrupted. 09640_ X0-1V1 adds a dash of confusion to 0b10's systems. (extermination recalled) 09640_ K-01 Serf collects debris. 09640_ X0-1V1: "I guarantee there's even more fun over that way." 09640_ EXIT=REVEALED: RESEARCH 09640_ Phase Gun, Mak. Ablative Armor, Centrium Heavy Armor Plating tossed aside. 09640_ X0-1V1 smiles upon you. (Received Centrium Heavy Armor Plating x2) 09641_ Dropped Centrium Heavy Armor Plating. 09641_ Acquired Mak. Ablative Armor. 09642_ X0-1V1: "Let the electrons flow!" (+1400 energy capacity) 09642_ K-01 Serf collects debris. 09643_ Acquired Phase Gun. 09645_ X0-1V1 points here and there (10 item locations revealed). 09650_ C-55 Analyst calls for reinforcements. 09650_ ALERT: Hostile activity reported, dispatching reinforcements to area. 09650_ Master 8a held in stasis. Map ----- +----------------------------------------------------+ | ????????????###"""""" " #????? | | ???????????? " """""""" #????? | | ?????????????"" !" " """""""""""##????? | | ?????????????"" " """""""""""""""""""###??? | | ?????????????"" ! + #??? | | ??????????????" " #??? | | ??????????????? "T" " #??? | | ?????????????"" """ " #??? | | ??????????# """"""""c""""""""""""" #### | | ????????????#"""/""""" !" " ## / | | ????????????# " " " " " ## | | ????????????# " """"" """ """ " " ## | | ????????????# " + """ """ " " ## | | ????????????# """"""" """ """ " " ## | | ????????????## " " " ## | | ?????????????# """""""""""" """" " k ## | | ??????????????# " *%"""" """" k #### | | ??????????????# "c""" """ ""R"*= | | ??????????????## " """ """ """"%[! | | ???????????????## " """ """ R""""" | | ????????????????## " """" " ######## | | ??????????????##### " """" # #??????? | | ??????????????# "???# "% ! ! ]" ### #??????? | | ??????????????#""S??### " ##### ##?????? | | ?????????????##"" #?#######+;######### ####### | | ?????????????#[[ !?# @k c p [% g | | ?????????????#[! # p ! " | | ?????????????# "" # p ! | | ?????????????#! T" + #####+######## * A | | ?????????????# "" # #?? ?????############# | | ?????????????# # k ## ???????????????? | | ?????????????######?# ## #?????????????? | | ???????????????????? # ""T"" #?????????????? | | ??????????????????? T" # """ """ #?????????????? | | ??????&??????????? "" + "&" "&" #?????????????? | | ????????????????? # """ """ #?????????????? | | ????????????????#### # #?????????????? | | ???????????????????#+###############?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????]????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 207 Energy Generation 72 Energy Capacity 2190 Matter Stores 1000 Matter Capacity 1000 Sight Range 24 Robot Scan Range 34 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 25 Evasion (%) 65 Core Analysis 9 Recoil Reduction 1 Matter Filtering 50 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Extracted Weight Redist. System | -8/Materials | Extracted Scythe | -8/Materials | Extracted Sml. Laser | -8/Materials | Extracted Cooling System | -8/Materials | Extracted Hammer | -8/Materials | Extracted Wheel | -8/Materials | Extracted Titanium Leg | -8/Materials | Extracted Imp. Terrain Scanner | -8/Materials | Extracted Lgt. Deuterium Engine | -8/Materials | Extracted Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Levels Raised 28 | . 4 5 4 1 . . 5 . . 1 . 1 . 2 . 1 1 . 1 1 1 XP Earned 45479 | 3000 7016 7063 5676 1973 399 91 6291 80 395 1049 758 1263 270 2568 818 826 1050 152 2213 1777 751 XP Spent 39175 | 2960 5200 8260 5850 1550 . . 6175 . . 2900 . . 480 . . 5300 . . 500 . . Upgrades 62 | 10 7 12 7 3 . . 11 . . 1 . . 8 . . 2 . . 1 . . Power Slot 1 | 1 . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . Utility Slot 10 | 1 1 2 2 . . . 2 . . 1 . . . . . 1 . . . . . Weapon Slot 4 | 1 2 1 . . . . . . . . . . . . . . . . . . . Core Integrity 8 | . . . . . . . . . . . . . 8 . . . . . . . . Heat Dissipation 12 | 3 . 6 3 . . . . . . . . . . . . . . . . . . Energy Generation 3 | . . . 1 2 . . . . . . . . . . . . . . . . . Energy Storage 1 | . . . . 1 . . . . . . . . . . . . . . . . . Mass Support 5 | 1 1 2 . . . . . . . . . . . . . 1 . . . . . Inventory Capacity 2 | 1 . . . . . . . . . . . . . . . . . . 1 . . Sight Range 2 | . . . . . . . 2 . . . . . . . . . . . . . . Sensor Range 7 | . . . . . . . 7 . . . . . . . . . . . . . . Ranged Accuracy 4 | 1 2 1 . . . . . . . . . . . . . . . . . . . Protomatter Created 6175 | . 349 543 681 892 127 366 600 . 50 . 132 294 . 253 . 200 706 . 595 387 . Integrity Restored 9542 | . 945 652 1282 1073 . 289 1150 . 62 . 393 374 . 897 . 632 662 . 776 355 . Core 7626 | . 945 432 941 742 . 238 907 . 25 . 379 229 . 897 . 610 413 . 542 326 . Parts 1916 | . . 220 341 331 . 51 243 . 37 . 14 145 . . . 22 249 . 234 29 . Protomatter Decayed 3077 | . 34 212 143 420 127 238 438 173 10 . . 146 56 59 . 59 426 . 385 151 . Game ------ Seed SuperchargedShiftPit Manual? 1 Play Time 02:01:17 Cumulative 708.5 hours Start 2026.08.27 @ 07:04:04 End 2026.08.28 @ 19:24:02 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 371 Rogue 217 Adventurer 154 Explorer 0 Win Type - Total 25 Types 4/7/5/3/2/1/0/1/1/1 Lore% 95 Gallery% 89 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08a6e8dc-e0a6-4b51-91da-ac8dd13c5cbc