Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 13:02:13 Player: Minty Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (124) 620 Value Destroyed (5546) 5546 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (3459) 3459 TOTAL SCORE: 15505 Bonus ------- High Alert Combat Kills 1524 Follower Combat Kills 2131 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -996 Cogmind --------- Core Integrity 852/1150 Matter 39/300 Energy 98/100 System Corruption 12% Temperature Cool (14) Movement Treading (250) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (9) ------ Advanced Cooling System Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer Experimental Target Analyzer Graphene Brace > --- WEAPON (4) ------- Railgun Mass Driver Hardcell Cannon > --- INVENTORY (5) ---- Advanced Cooling System Structural Scanner Improved System Shield Railgun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Cooling System Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer Experimental Target Analyzer Improved Weapon Shielding Heavy Reactive Plating Graphene Brace > --- WEAPON ----------- Railgun Railgun Mass Driver Hardcell Cannon > --- INVENTORY -------- Advanced Cooling System Structural Scanner Hardened Medium Armor Plating Improved System Shield Railgun [Rating: 107] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Flexi-carbon Leg Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Experimental Target Analyzer Device Advanced Cooling System Storage Medium Storage Unit Processor Experimental Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon HERF Cannon Energy Gun Beamcaster Energy Cannon HERF Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Gar Fac Fac Was Fac Slots Evolved 12 | . . . 2 . . . 6 2 . . 2 . . Power 1 | . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . . Utility 7 | . . . 2 . . . 2 1 . . 2 . . Weapon 2 | . . . . . . . 2 . . . . . . Parts Attached 163 | . 8 . 11 9 11 8 21 13 15 34 10 2 21 Power 16 | . 1 . 1 . . 2 4 1 2 3 . . 2 Engine 10 | . 1 . 1 . . 2 3 1 1 1 . . . Core 2 | . . . . . . . . . . 2 . . . Reactor 4 | . . . . . . . 1 . 1 . . . 2 Propulsion 35 | . 2 . 4 3 1 2 1 3 2 6 4 1 6 Treads 5 | . . . . 1 . . . . . . . . 4 Leg 16 | . . . . . . 2 1 3 1 4 4 1 . Wheel 5 | . . . 2 . . . . . . 1 . . 2 Hover 2 | . . . . . . . . . 1 1 . . . Flight 7 | . 2 . 2 2 1 . . . . . . . . Utility 47 | . . . 1 2 8 . 9 3 1 8 6 1 8 Device 18 | . . . . 2 . . 6 3 . 3 1 1 2 Storage 3 | . . . 1 . 2 . . . . . . . . Processor 14 | . . . . . 6 . 1 . 1 1 3 . 2 Hackware 1 | . . . . . . . . . . 1 . . . Protection 11 | . . . . . . . 2 . . 3 2 . 4 Artifact . | . . . . . . . . . . . . . . Weapon 65 | . 5 . 5 4 2 4 7 6 10 17 . . 5 Energy Gun 11 | . 1 . 3 3 1 1 2 . . . . . . Energy Cannon 14 | . . . . . 1 1 5 . 5 2 . . . Ballistic Gun 19 | . 4 . 2 . . . . 1 2 7 . . 3 Ballistic Cannon 7 | . . . . . . . . 3 . 2 . . 2 Launcher 11 | . . . . 1 . 2 . 2 3 3 . . . Special Weapon 3 | . . . . . . . . . . 3 . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 1 3 . 5 2 . . 1 1 . Corrupted Parts 14 | . . . . . . 1 . 2 2 9 . . . System Corruption 76 | . . . . . . 4 . 10 16 46 . . . Parts Lost 60 | . 4 . 4 6 . 2 3 2 9 13 5 5 7 Power 9 | . 2 . . 1 . 1 . . 2 2 . . 1 Propulsion 16 | . 1 . 1 2 . . . . 4 4 . 2 2 Utility 17 | . . . 1 1 . . 2 . 2 2 5 1 3 Weapon 18 | . 1 . 2 2 . 1 1 2 1 5 . 2 1 Highest Loss Streak 6 | . 2 . 4 6 . 2 2 2 4 6 3 5 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 79 71 64 44 60 92 95 94 87 80 85 74 80 Engine 4 | . 10 . 5 5 . 4 12 11 9 . . . . Core 1 | . . . . . . . . . . 7 5 4 . Treads 1 | . . . . 4 . . . . . . . . 11 Leg 9 | . 24 . . . . 7 17 20 14 5 19 15 . Wheel 1 | . . . 9 4 . . . . . . 1 . 4 Flight 5 | . 2 28 12 8 22 14 . . . . . . . Device 4 | . . . . 2 . . 4 7 10 5 9 6 7 Storage 2 | . 14 14 18 6 9 . . . . . . . . Processor 23 | . . . . . 16 44 32 29 28 22 18 31 26 Hackware 1 | . . . . . . . . . . 3 5 5 1 Protection 1 | . . . . . . . . . . 4 4 . 5 Energy Gun 2 | . 12 . 5 8 . 9 2 3 . . . . . Energy Cannon 7 | . . . . . . 4 23 8 7 11 . . . Ballistic Gun 4 | . 15 28 13 . . . . . 6 2 21 11 8 Ballistic Cannon 2 | . . . . . . . . 6 . 3 . . 9 Launcher 3 | . . . . 4 10 7 . 1 3 3 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 89 | 11 12 7 20 21 19 20 53 56 61 81 38 35 89 Greatest Support 129 | 20 20 8 32 23 10 30 46 71 76 40 85 85 129 Greatest Overweight (x) 23 | . 1 . 1 2 1 1 1 1 20 23 . 1 3 Average Overweight (x) . | . . . . . . . . . . 2 . . . Largest Inventory Capacity 10 | . 8 8 8 8 10 5 5 5 5 5 5 5 5 Average Capacity 5 | . 8 8 8 6 9 5 5 5 5 5 5 5 5 Most Carried 10 | . 8 7 8 8 10 5 5 5 5 5 4 4 5 Average Carried 5 | . 6 7 7 5 8 4 4 3 4 4 3 4 3 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 7 7 8 5 5 5 5 5 5 4 4 4 4 Class Distribution -------------------- 51% | Scavenger-Gunner 26% | Mutant 12% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Gar Fac Fac Was Fac Matter Collected 4306 | 200 142 . 155 58 74 308 200 211 615 597 753 . 993 Remotely . | . . . . . . . . . . . . . . Salvage Created 5035 | . 397 . 351 100 . 274 432 412 515 904 900 . 750 Parts 275 | . 28 . 29 10 . 16 16 18 28 46 49 . 35 Haulers Intercepted 3 | . 1 . 1 . . . . 1 . . . . . Recyclers Shooed 3 | . . . . 1 . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . . . . . . . Prevented 2 | . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Gar Fac Fac Was Fac Combat Hostiles Destroyed 99 | . 11 . 5 5 . 10 5 5 17 14 10 . 17 Melee 1 | . . . . . . . . . . . . . 1 Guns 41 | . 11 . 5 3 . 2 . 1 4 . 10 . 5 Cannons 24 | . . . . . . 1 5 2 3 3 . . 10 AOE 27 | . . . . 2 . 7 . . 10 8 . . . Classes Destroyed 16 | . 3 . 4 . . 1 2 . 2 3 1 . . Worker 4 | . . . 1 . . . 1 . . . 1 . 1 Builder 6 | . . . . . . . . . . 3 . . 3 Tunneler 1 | . . . 1 . . . . . . . . . . Hauler 3 | . 1 . 1 . . . . 1 . . . . . Recycler 4 | . . . 1 . . . 1 . . 1 1 . . Drone 2 | . . . . . . 2 . . . . . . . Watcher 3 | . . . . . . . 1 . 1 . . . 1 Swarmer 26 | . 3 . 3 3 . 3 . . 10 4 . . . Cutter 3 | . . . . . . . . . 3 . . . . Grunt 33 | . 8 . 1 2 . . 4 4 2 3 3 . 6 Sentry 1 | . . . 1 . . . . . . . . . . Hunter 17 | . . . . . . . 1 1 2 2 5 . 6 Programmer 10 | . . . . . . . . . . 5 1 . 4 Heavy 2 | . . . . . . . . . . . 1 . 1 Thug 6 | . . . 1 . . 5 . . . . . . . Fireman 2 | . . . . . . . . . 2 . . . . Infiltrator 1 | . . . . . . . . . . 1 . . . Best Kill Streak 9 | . 9 . 7 3 . 5 2 2 3 5 4 . 3 Combat Bots Only 9 | . 9 . 2 3 . 5 2 2 3 5 3 . 2 Max Kills in Single Turn 4 | . 1 . 2 2 . 2 2 2 3 4 2 . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . 2 . . 3 4 . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Gar Fac Fac Was Fac Hostile Shots Fired 792 | . 94 1 45 43 . 25 34 37 59 102 71 4 277 Missed 250 | . 30 1 17 10 . 11 11 15 13 24 32 . 86 Damage Taken 10409 | . 732 . 358 607 . 218 721 407 1531 1899 731 183 3022 Core 1414 | . 149 . 50 272 . 40 170 . 182 253 77 43 178 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 30 | . . . . . . . . . . . . . 30 Redirected to Shielding 491 | . . . . . . . 174 . . 11 203 . 103 Ignored by Resistances 756 | . . . . . . . . . . 15 . . 741 Core Remaining (%) 57 | 100 . 40 . . . 9 80 . . 56 . . . Volleys Fired 259 | . 44 . 31 9 1 16 11 7 25 40 29 . 46 Largest 4 | . 2 . 2 2 1 2 4 4 4 3 4 . 4 Hottest 303 | . 60 . 85 85 33 113 303 282 203 264 119 . 192 Shots Fired 641 | . 87 1 47 10 1 26 41 28 48 61 114 . 177 Gun 387 | . 87 1 47 9 . 9 5 6 20 1 114 . 88 Cannon 205 | . . . . . . 4 36 21 18 37 . . 89 Launcher 49 | . . . . 1 1 13 . 1 10 23 . . . Special . | . . . . . . . . . . . . . . Kinetic 416 | . 44 1 32 . . . . 9 24 15 114 . 177 Thermal 102 | . 43 . 11 7 . . 16 13 12 . . . . Explosive 25 | . . . . 1 1 13 . . 9 1 . . . Electromagnetic 98 | . . . 4 2 . 13 25 6 3 45 . . . Robot Hit Streak 27 | . 9 . 6 3 . 17 21 7 12 7 13 . 27 Robot Miss Streak 7 | . 4 . 4 1 . 1 2 2 7 5 6 . 4 Penetration Max 2 | . . . . . . . . . 1 . 1 . 2 Secondary Targets 7 | . 5 . 1 . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . 1 . . Shots Hit Robots 423 | . 63 . 26 6 . 19 27 14 27 45 71 . 125 Core Hits 270 | . 23 . 17 7 . 25 13 9 50 38 35 . 53 Critical Kills 11 | . . . . . . . . 1 1 . 8 . 1 Critical Parts Destroyed 21 | . . . . . . . . . 2 . 10 . 9 Critical Strikes 57 | . . . 2 . . 1 7 3 3 2 18 . 21 Burn 2 | . . . 2 . . . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . Destroy 31 | . . . . . . . . . 3 . 18 . 10 Blast 12 | . . . . . . . . 1 . . . . 11 Corrupt 11 | . . . . . . 1 7 1 . 2 . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13601 | . 662 . 416 200 . 1210 1002 537 2310 2154 1156 . 3954 Guns 4962 | . 662 . 416 100 . 134 59 83 464 . 1146 . 1898 Cannons 4247 | . . . . . . 107 898 363 335 551 . . 1993 Explosions 4239 | . . . . 100 . 969 . 74 1511 1585 . . . Melee . | . . . . . . . . . . . . . . Ramming 153 | . . . . . . . 45 17 . 18 10 . 63 Kinetic 6493 | . 268 . 254 . . . . 104 596 234 1146 . 3891 Thermal 1805 | . 394 . 108 65 . . 264 211 203 560 . . . Explosive 2754 | . . . . 100 . 969 . . 1418 267 . . . Electromagnetic 2396 | . . . 54 35 . 241 693 205 93 1075 . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 87 | . 2 2 . . . 4 1 15 32 87 . 9 12 Average Corruption 18 | . 1 2 . . . 4 1 7 28 45 . 9 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 186 | . 3 1 . . . 3 9 9 54 71 . 2 34 Message Errors 55 | . 1 . . . . . . 2 18 19 . 1 14 Matter Fused 35 | . 1 . . . . 2 1 6 11 10 . . 4 Heat Flow Errors 14 | . . . . . . . 1 1 7 4 . . 1 Energy Discharges 22 | . . . . . . . 4 . 3 13 . . 2 Parts Rejected 4 | . . . . . . . 1 . . 1 . . 2 Data Loss (minor) 21 | . . . . . . . 1 . 4 10 . 1 5 Data Loss (major) 8 | . . . . . . 1 1 . 1 3 . . 2 Misfires 10 | . 1 1 . . . . . . 3 4 . . 1 Alerts 3 | . . . . . . . . . 2 . . . 1 Misdirections 2 | . . . . . . . . . . 1 . . 1 Weapon Failures 12 | . . . . . . . . . 5 6 . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 320 | . . . . . . 12 87 . 7 107 . . 107 Projectiles 226 | . . . . . . 12 87 . . 30 . . 97 Explosions 80 | . . . . . . . . . 7 73 . . . Melee 14 | . . . . . . . . . . 4 . . 10 Knockbacks 37 | . . . . . . . . 1 8 9 . . 19 Impact . | . . . . . . . . . . . . . . Kinetic 35 | . . . . . . . . 1 6 9 . . 19 Secondary 2 | . . . . . . . . . 2 . . . . Self-Inflicted Damage 903 | . . . . . . . . . 531 372 . . . Shots 41 | . . . . . . . . . 27 14 . . . Rammed 14 | . . . . 1 . . . . . . . . 13 Targets Rammed 35 | . . . . 1 . . 13 2 . 3 2 . 14 Kicked 20 | . . . . . . . 13 2 . 3 2 . . Crushed 1 | . . . . . . . . . . . . . 1 Highest Temperature 362 | . 212 3 190 139 . 108 345 362 207 256 45 . 270 Average Temperature 70 | . 78 3 39 52 . 46 115 125 95 89 13 . 52 Received Heat Transfer 1610 | . 324 . 93 135 . 99 203 153 93 90 54 . 366 Effects 3 | . . . . . . . . . . 2 . . 1 Energy Bleed 3 | . . . . . . . . . . 2 . . 1 Siege Activations 4 | . . . . . . . . . . . . . 4 Total Turns 38 | . . . . . . . . . . . . . 38 Longest Duration 19 | . . . . . . . . . . . . . 19 Robots Corrupted 5 | . . . . . . . 1 1 . 3 . . . Combat Hostiles 4 | . . . . . . . . 1 . 3 . . . Parts Fried 14 | . . . . . . 1 5 1 . 7 . . . Impact Corruptions 2 | . . . . . . . . . . 1 . . 1 Robots Melted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Melted 4 | . 1 . . . . . . 2 . 1 . . . Heat Transferred 2840 | . 900 . 407 148 . . 424 311 300 350 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 . 2 . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Gar Fac Fac Was Fac Peak Influence 1530 | . 278 138 479 275 . . 808 900 1530 1029 934 356 749 Initial 800 | . . 108 53 182 . . 150 343 630 800 448 326 200 Average 636 | . 127 110 258 247 . . 322 700 1232 871 632 317 513 Maximum Alert Level 4 | . 1 . 2 1 . . 3 3 4 3 3 1 3 Low Security (%) 10 | . 75 100 36 6 . . 21 . . . . . . Level 1 24 | . 24 . 42 93 . . 61 7 . . . 100 24 Level 2 20 | . . . 20 . . . 10 34 7 2 64 . 63 Level 3 32 | . . . . . . . 6 58 17 97 35 . 12 Level 4 11 | . . . . . . . . . 74 . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . . . . . 9 5 . 6 4 . 8 Investigation 12 | . 2 . . . . . 4 4 . 1 1 . . Extermination 6 | . . . . . . . 1 . . 2 1 . 2 Reinforcement 11 | . . . . . . . 2 . . 1 2 . 6 Assault 5 | . . . . . . . 2 1 . 2 . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . . 1 1 . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Gar Fac Fac Was Fac Distress Signals 10 | . . . 3 . . . 2 . 1 . 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 207 | . 14 2 18 6 . 9 35 14 27 14 22 6 40 Peak Tracking Total 8 | . 4 2 8 3 . 6 6 6 6 5 4 6 6 Tactical Retreats 11 | . . 1 . 1 . . 2 1 1 1 2 . 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Gar Fac Fac Was Fac Traps Triggered 6 | . 1 . . . . . . . 1 3 1 . . Indirectly 3 | . . . . . . . . . . 3 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . . . . . . Reused 2 | . . . 1 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 4 | . . . . 4 . . . . . . . . . Triggered 2 | . . . 1 1 . . . . . . . . . Most Traps Carried 2 | . . . . 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Gar Fac Fac Was Fac Machines Disabled 20 | . . . 1 . . . 8 1 3 6 . . 1 Max in Single Turn 2 | . . . . . . . 1 1 1 2 . . 1 Garrison Access 4 | . . . . . . . 1 1 . 1 1 . . Garrison Relay 2 | . . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . 4 . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Gar Fac Fac Was Fac Machines Accessed 15 | . 2 . 1 1 . . 3 4 . 1 2 . 1 Terminals 4 | . 2 . 1 1 . . . . . . . . . Fabricators 2 | . . . . . . . 1 1 . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . 1 Recycling Units 1 | . . . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . 1 . . . Garrison Access 5 | . . . . . . . 2 2 . . 1 . . Total Hacks 36 | . 6 . 8 1 . . 6 6 . 3 4 . 2 Successful 14 | . 3 . 2 1 . . 1 4 . . 3 . . Failed 22 | . 3 . 6 . . . 5 2 . 3 1 . 2 Catastrophic 8 | . 1 . 1 . . . 3 2 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 49 | . 2 . . . . . 18 6 7 10 2 . 4 Terminals 15 | . 6 . 8 1 . . . . . . . . . Fabricators 3 | . . . . . . . 2 1 . . . . . Repair Stations 5 | . . . . . . . . 3 . . . . 2 Recycling Units 3 | . . . . . . . . . . . 3 . . Scanalyzers 3 | . . . . . . . . . . 3 . . . Garrison Access 7 | . . . . . . . 4 2 . . 1 . . Terminal Hacks 5 | . 2 . 2 1 . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . Recycle Component 1 | . . . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks 4 | . 1 . . . . . 1 2 . . . . . Terminals 1 | . 1 . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . Overload 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . Jam 2 | . . . . . . . 1 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . 2 . 1 . . . 3 1 . 1 1 . 1 Full Trace Events 8 | . 2 . 1 . . . 2 1 . 1 1 . . Feedback Events 4 | . 2 . . . . . 1 1 . . . . . Corruption 4 | . 2 . . . . . 1 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . 1 . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Gar Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . . . 2 . 10 4 2 . . Machine Destruction 14 | . . . . . . . 2 . 10 . 2 . . Programmers 4 | . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 2 1 . . . . . . Allies Hacked 2 | . . . . . . . 1 . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Gar Fac Fac Was Fac Total Allies 39 | . . 3 . . 4 2 12 7 2 . 3 . 6 Largest Group 8 | . . 3 3 1 4 6 8 7 7 2 3 1 6 Highest-Rated Group 365 | . . 73 73 31 160 222 365 196 196 157 288 90 362 Highest-Rated Ally 103 | . . 31 31 31 41 41 85 28 95 95 96 90 103 Zionite Dispatches 8 | . . . . . . . 3 2 . . 1 . 2 Heavy 2 | . . . . . . . 1 . . . . . 1 Light 2 | . . . . . . . 1 . . . 1 . . Fire 4 | . . . . . . . 1 2 . . . . 1 Total Orders 2 | . . . . . . . 2 . . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . 1 . . . . . . Ally Attacks 290 | . . . 47 4 . 10 109 5 35 2 38 2 38 Total Damage 8175 | . . . 522 43 . 370 3497 85 831 10 1518 123 1176 Kills 67 | . . . 11 . . 2 23 2 9 . 10 . 10 Allies Corrupted 1 | . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Gar Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 1 1 . . . . . . . Drone Launches 1 | . . . . . . . 1 . . . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . . . Zionite Intel Received 3 | . . . . . . . 1 . 1 1 . . . Main Access 1 | . . . . . . . 1 . . . . . . Emergency Access 1 | . . . . . . . . . 1 . . . . Trap Installations 1 | . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Gar Fac Fac Was Fac Turns Passed 7709 | . 252 95 198 265 1073 542 1243 398 951 1271 391 75 955 Spaces Moved 4939 | 1 116 210 162 398 1083 358 592 245 533 387 223 67 564 Core 29 | . . . . 1 . . . . 2 9 . 17 . Treads 154 | . . . . 16 . . . . . . . . 138 Legs 2146 | 1 86 . . . . 119 592 245 507 323 223 50 . Wheels 552 | . . . 42 80 . . . . . 4 . . 426 Hover 75 | . . . . . . . . . 24 51 . . . Flight 1983 | . 30 210 120 301 1083 239 . . . . . . . Fastest Speed 34 | 120 37 37 37 34 34 37 120 120 120 95 120 50 90 Average Speed 124 | 120 99 37 56 55 92 66 187 140 160 275 120 107 123 Slowest Speed 1200 | 120 120 37 115 160 109 190 190 190 1050 1200 120 190 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 9 | . 1 1 3 2 . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 20 53 20 71 88 55 22 8 71 10 10 82 16 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 4 | . . . . 1 3 . . . . . . . . Known Exits Taken 3 | . . 1 . . . . 1 1 . . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 . . . 1 . . . Scrap Searched 5 | . . . . 2 3 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 444 | . . . . 15 2 102 2 7 181 75 1 . 59 Melee . | . . . . . . . . . . . . . . Projectile 70 | . . . . . . . 2 7 2 1 . . 58 AOE 372 | . . . . 15 2 102 . . 179 74 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Gar Fac Fac Was Fac Total 5929 | . 170 225 223 428 1151 632 683 282 582 518 272 68 695 Wait 418 | . . 17 12 1 31 240 32 3 6 36 3 . 37 Move 4907 | . 113 207 155 393 1082 353 591 245 529 386 223 66 564 Hop 9 | . 1 1 3 2 . 2 . . . . . . . Pick Up 37 | . 1 . 4 4 13 1 2 3 . 4 2 . 3 Fast Attach 95 | . 2 . 6 3 8 5 12 5 7 24 6 2 15 Attach 33 | . 3 . 2 5 3 1 3 3 1 5 2 . 5 Detach 27 | . 1 . 1 1 3 1 4 2 1 5 1 . 7 Swap 35 | . 3 . 3 1 . 2 6 5 7 5 2 . 1 Drop 55 | . 2 . 6 4 10 3 6 7 3 10 2 . 2 Fire 259 | . 44 . 31 9 1 16 11 7 25 40 29 . 46 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 20 | . . . . . . . 13 2 . 3 2 . . Crush 15 | . . . . 1 . . . . . . . . 14 Escape Stasis 3 | . . . . . . . . . 3 . . . . Rewire 12 | . . . . . . 8 3 . . . . . 1 Trap 4 | . . . . 4 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Core integrity fell below 50% 233 | -10/Materials | Destroyed 9 combat bots 242 | -10/Materials | Discovered new exit (range 15) 253 | -10/Materials | Entered Mines 268 | -10/Mines | Identified exit to Materials 331 | -10/Mines | Received a Mining Laser from a helpful Derelict 348 | -10/Mines | Entered Materials 348 | -9/Materials | Accompanied by 3 allies 348 | -9/Materials | Evolved 2 slots: Utility x2 353 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 505 | -9/Materials | Discovered new exit (range 15) 546 | -9/Materials | Entered Mines 546 | -9/Mines | Accompanied by 1 ally 577 | -9/Mines | Lost 4 parts (1n1u2w) 607 | -9/Mines | Found a hidden stash of uninstalled traps 696 | -9/Mines | Core integrity fell below 50% 705 | -9/Mines | Core integrity fell below 20% 715 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 729 | -9/Mines | Lost 6 parts (1p2n1u2w) 737 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 738 | -9/Mines | Found Prototype Device 738 | -9/Mines | Identified Exp. Sensor Array 763 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 776 | -9/Mines | Build established: Mutant 791 | -9/Mines | Discovered new exit (range 6) 809 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 809 | -9/Mines | Learned location of Recycling (-7) 811 | -9/Mines | Entered Zion 818 | -7/Zion | Learned Factory trap positions 838 | -7/Zion | Received a visual enhancement algorithm 993 | -7/Zion | Found GAL Module 1131 | -7/Zion | Learned location of Quarantine (-2) 1312 | -7/Zion | Learned location of Armory (-3) 1503 | -7/Zion | Imprinted 1505 | -7/Zion | Declared Zion's savior 1812 | -7/Zion | Found Prototype Processor 1812 | -7/Zion | Identified Exp. Targeting Computer 1826 | -7/Zion | Found Prototype Processor 1826 | -7/Zion | Identified Exp. Target Analyzer 1834 | -7/Zion | Found Exp. Target Analyzer 1840 | -7/Zion | Discovered new exit (range 13) 1843 | -7/Zion | Given the Hacking Drone Bay 1844 | -7/Zion | Found Prototype Device 1884 | -7/Zion | Entered Proximity Caves 1884 | -6/Proximity Caves | Accompanied by 4 allies 1887 | -6/Proximity Caves | Spotter reported a threat 1905 | -6/Proximity Caves | Learned Factory terminal intel 2062 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2186 | -6/Proximity Caves | Attacked by a faux Warlord 2386 | -6/Proximity Caves | Discovered new exit (range 10) 2426 | -6/Proximity Caves | Entered Factory 2426 | -6/Factory | Accompanied by 3 allies 2426 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 2427 | -6/Factory | Loaded intel: 90 trap records 2428 | -6/Factory | Loaded intel: 26 terminal locations 2733 | -6/Factory | Build established: Scavenger-Gunner 2756 | -6/Factory | Zion Fire squad teleported in 2901 | -6/Factory | Allied Derelicts emerged from ambush trap array 2908 | -6/Factory | Identified Hacking Drone Bay 2969 | -6/Factory | Lost 5 allies 3175 | -6/Factory | Zion Light squad teleported in 3426 | -6/Factory | Zion Heavy squad teleported in 3476 | -6/Factory | First assault squad dispatched 3521 | -6/Factory | Found Prototype Protection 3521 | -6/Factory | Identified Zio. Weapon Casing 3542 | -6/Factory | Lost 4 allies 3654 | -6/Factory | Retrieved Zion intel report: Main Access 3654 | -6/Factory | Identified exit to Factory 3669 | -6/Factory | Entered another Factory area 3669 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3928 | -5/Factory | Zion Fire squad teleported in 3969 | -5/Factory | First assault squad dispatched 3994 | -5/Factory | Zion Fire squad teleported in 4029 | -5/Factory | Found Prototype Launcher 4029 | -5/Factory | Identified Scatter Rocket Array 4034 | -5/Factory | System corruption reached 10% 4067 | -5/Factory | Identified exit to Garrison 4067 | -5/Factory | Entered Garrison 4067 | -5/Garrison | Accompanied by 7 allies 4079 | -5/Garrison | Triggered checkpoint 4130 | -5/Garrison | Triggered checkpoint 4131 | -5/Garrison | Spotted B-75 Beast 4141 | -5/Garrison | Triggered checkpoint 4150 | -5/Garrison | Allies destroyed B-75 Beast 4205 | -5/Garrison | Triggered checkpoint 4209 | -5/Garrison | Lost 4 allies 4252 | -5/Garrison | Lost 3 allies 4254 | -5/Garrison | Discovered new exit (range 11) 4266 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4307 | -5/Garrison | Triggered checkpoint 4309 | -5/Garrison | Garrison Relay disabled 4323 | -5/Garrison | Attempted to install RIF, but system incompatible 4369 | -5/Garrison | System corruption reached 30% 4423 | -5/Garrison | Triggered checkpoint 4473 | -5/Garrison | Zion dispatch access revoked 4473 | -5/Garrison | Retrieved Zion intel report: Emergency Access 4509 | -5/Garrison | Triggered checkpoint 4533 | -5/Garrison | Discovered new exit (range 10) 4541 | -5/Garrison | Lost 3 parts (2n1w) 4550 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4747 | -5/Garrison | Triggered checkpoint 4758 | -5/Garrison | Found embedded Infiltrators 4777 | -5/Garrison | Triggered checkpoint 4896 | -5/Garrison | Lost 4 parts (1p2n1u) 4933 | -5/Garrison | Discovered new exit (range 16) 5018 | -5/Garrison | Entered Factory 5018 | -5/Factory | Accompanied by 2 allies 5487 | -5/Factory | Lost 4 parts (1p1u2w) 5740 | -5/Factory | Build established: Gunner 6119 | -5/Factory | Lost 6 parts (1p1n1u3w) 6218 | -5/Factory | First assault squad dispatched 6253 | -5/Factory | Retrieved Zion intel report: Trap Installations 6274 | -5/Factory | Discovered new exit (range 10) 6289 | -5/Factory | Entered another Factory area 6289 | -4/Factory | Evolved 2 slots: Utility x2 6382 | -4/Factory | Build established: Scavenger-Gunner 6457 | -4/Factory | Zion Light squad teleported in 6645 | -4/Factory | Lost 3 parts (3u) 6680 | -4/Factory | Sucked down chute 6680 | -4/Factory | Entered Waste 6692 | -4/Waste | Spotted C-40 Crusher 6695 | -4/Waste | EMP discharged 6697 | -4/Waste | Spotted C-40 Crusher 6700 | -4/Waste | 1 allies followed down the chute 6705 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6706 | -4/Waste | Spotted C-40 Crusher 6716 | -4/Waste | Spotted C-40 Crusher 6717 | -4/Waste | Spotted C-40 Crusher 6726 | -4/Waste | Spotted C-40 Crusher 6731 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6736 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6747 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6750 | -4/Waste | Discovered new exit (range 11) 6755 | -4/Waste | Entered Factory 6778 | -4/Factory | Lost 5 parts (2n1u2w) 6928 | -4/Factory | Zion Fire squad teleported in 6949 | -4/Factory | Zion Heavy squad teleported in 7242 | -4/Factory | Found Hvy. Reactive Plating 7387 | -4/Factory | Lost 3 allies 7627 | -4/Factory | System corruption reached 10% 7710 | -4/Factory | Self-destructed Last Messages --------------- 07693_ K-01 Serf collects debris. 07693_ U-05 Engineer lays Concrete. 07696_ K-01 Serf collects debris. 07697_ U-05 Engineer lays Concrete. 07698_ Acquired 42 matter. 07698_ U-05 Engineer lays Concrete. 07700_ K-01 Serf collects debris. 07700_ Slug penetrates G-67 Veteran. 07700_ G-67 Veteran destroyed. 07700_ Slug penetrates Wall. 07701_ U-05 Engineer lays Concrete. 07701_ U-05 Engineer builds a Wall. 07702_ U-05 Engineer lays Concrete. 07703_ Railgun destroyed. 07703_ K-01 Serf collects debris. 07704_ Acquired 18 matter. 07706_ Slug penetrates Wall. 07706_ Slug penetrates G-67 Veteran. 07706_ G-67 Veteran knocked back. 07707_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????? | | ???????????????????????????? | | ????????????????????????????? | | ###???## ######## | | ####??##+##########+################## ###### | | ##??## # # ###### | | ##??## # # ###### | | ##??## # !! """# ######+ | | # ##??## # !! """# # | | # ##??## # ! R"# # """" | | # ##??## + """# # """" | | # ###### # # # """" | | # ######+#########################+### # """" | | # # ############ # """" | | # """##????????## + """" | | + """ R"##????????## # """" | | # """ """############ # | | # """ ### # # | | # ### # ##;##+######### | | # ### " # ;g ##### | | # ### # % g g ##?## | | # ############# # g ##?###+#### | | # ############# # [*# ##?### #### | | #+##??????????# = # # ###### ##?? | | ??????????# !# # ###### ##?? | | ??????????????# # @ ; ; ##?? | | ??????????????######+### # #########?? | | ????????????????# ! u * ;;;################?? | | ????????????????# u % ;###########????????? | | ???"??????????###% ! ##????????????????? | | ???""?????????# # = [ #????????????????? | | ???"" ???????####! k[ #???????????????? | | ####??# #% ; # #??????????????? | | ######+########## ; ####??????????????? | | = ; #????????????????? | | %! ; ##????????????????? | | %%! ; #?????????????????? | | %== ; #?????????????????? | | %! / # #????????????????? | | #########" #########;#;#### #????????????????? | | # # #?? #????????????????? | | ??""??"" #% =# #????????????????????? | | """ """ + +[ #????????????????????? | | """ """ # = #! #????????????????????? | | ?"*[ # #????????????????????? | | ??# # #????????????????????? | | ?? ?# # #????????????????????? | | ? ? # # #????????????????????? | | ?????? # # #????????????????????? | | ???????? # *# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 41 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Corruption Block 5 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 15 Weapon Shielding 100 Evasion (%) 63 Targeting Accuracy 25 Target Analysis 15 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- System Restoration Module | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Fission Core | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive H-55 Commando | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingMasterCanceller Manual? 0 Play Time 00:46:30 Cumulative 722.0 hours Start 2024.04.19 @ 21:26:29 End 2024.04.20 @ 13:02:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 775 Rogue 500 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 83 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f3ad16f-c8c3-46c0-98d3-b26262862c73